voice_form 0.3.0
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- data/History.txt +24 -0
- data/MIT-LICENSE +20 -0
- data/README.markdown +251 -0
- data/Rakefile +55 -0
- data/examples/my_component.rb +62 -0
- data/examples/simon_game_voice_form.rb +47 -0
- data/lib/voice_form.rb +3 -0
- data/lib/voice_form/form.rb +101 -0
- data/lib/voice_form/form_field.rb +209 -0
- data/lib/voice_form/form_methods.rb +69 -0
- data/spec/form_field_spec.rb +303 -0
- data/spec/form_spec.rb +232 -0
- data/spec/spec_helper.rb +28 -0
- metadata +66 -0
data/History.txt
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== 0.3.0 2009-03-22
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* Lots of refactoring for prompts. Prompts can now be a symbol for a component instance method.
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* Added prompt bargein option to set whether the caller can interrupt a prompt
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* Added Simon game example in the examples folder
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* Added as_digits helper
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* Added component start_voice_form class method to start the form without creating component instance first.
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== 0.2.0 2009-01-16
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* Updated to work with Adhearsion 0.8.0 release. Examples updated to match new usage.
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== 0.1.1 2008-11-12
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* refactored to auto include voice_form method in components, no more 'include VoiceForm'
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== 0.1.0 2008-11-11
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* Gemified using newgem
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== 2008-11-11
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* Added form field confirm callback to enable confirmation of input
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== 2008-11-04
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* Changed form.exit_form to form.exit
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== 2008-11-03
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* First commit
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data/MIT-LICENSE
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Copyright (c) 2008 Adam Meehan
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.markdown
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# VoiceForm
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A plugin for Adhearsion to add form functionality and flow, similar to VoiceXML style forms.
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By Adam Meehan (adam.meehan@gmail.com, [http://duckpunching.com/](http://duckpunching.com/))
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Released under the MIT license.
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## Introduction
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The plugin adds form features to Adhearsion components to quickly and semantically setup data
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input for your voice application. You define a form and form fields in which to collect data and
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setup callbacks to instruct the caller, give feedback, confirm input and validate input.
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## Install
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sudo gem install adzap-voice_form --source=http://gems.github.com/
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At the bottom your projects startup.rb file put
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require 'voice_form'
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## Example
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Here is the Adhearsion example Simon game redone using voice_form:
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class SimonGame
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include VoiceForm
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voice_form do
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setup do
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@number = ''
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end
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field(:attempt, :attempts => 1) do
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prompt :play => :current_number, :bargein => false, :timeout => 2
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setup do
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@number << random_number
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end
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validate do
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@attempt == @number
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end
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success do
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call.play 'good'
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form.restart
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end
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failure do
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call.play %W[#{@number.length-1} times wrong-try-again-smarty]
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@number = ''
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form.restart
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end
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end
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end
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def random_number
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rand(10).to_s
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end
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def current_number
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as_digits(@number)
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end
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end
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That covers most of the functionality, and hopefully it makes sense pretty much straight
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away.
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To start the form, in your dialplan:
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For Adhearsion 0.7.999
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general {
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simon_game = new_simon_game
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simon_game.start_voice_form(self)
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}
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For Adhearsion 0.8.x
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general {
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SimonGame.start_voice_form(self)
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}
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You don't have to start the form from the dialplan, but it makes it simple. You could start it from
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within a component method.
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All callback blocks (setup, validate, timeout etc.) are evaluated in the component scope so you can use
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component methods and instance variables in them and they will work. You don't have to define any
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callbacks if the field is straight forward and only depends on its length.
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For a more complete example see the examples folder.
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## Commands
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### voice_form
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The flow of the form works like a stack. So each field and do_block are executed in order until the
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end of the form is reached. You can jump around the stack by using `form.goto :field_name` which
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will move the *stack pointer* to the field after the current field is completed and move forward
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through the form stack from that point, regardless whether a field has already been completed.
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You can also use `form.restart` to start the form over from the beginning.
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The form setup block is only run once and is not executed again, even with a `form.restart`.
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### field
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This defines the field with the name given to collect on the form. The field method can be used
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in a `voice_form` or on its own inside a component method.
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The options available are:
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- :length - the number of digits to accept
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- :min_length - minimum number of digits to accept
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- :max_length - maximum number of digits to accept
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- :attempts - number of tries to get a valid input
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- :call - the method name for the call context if other than 'call'. Used for standalone fields not in a form.
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All fields defined get an accessor method defined of the same name in the component class.
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This means you can access its value using the instance variable or the accessor method inside any of
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the field callbacks and in other fields on a form.
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The `prompt` and `reprompt` methods are a wrapper around the input command. And as such is always
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interruptable or you can _bargein_ when you want to starting keying numbers. You pass in a
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hash of options to control the prompt such as:
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- :play - play one or more sound files
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- :speak - play TTS text (needs my Adhearsion hack for speak in input command)
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- :timeout - number of seconds to wait for input. Default is 5.
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- :repeats - number of attempts to use this prompt until the next one is used
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- :bargein - whether to allow caller to interrupt prompt. Default is true.
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The length expected for the input is taken from the options passed to the `field` method.
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You can only use one of :play or :speak.
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There can only be one `prompt` but you can have multiple `reprompt`s. When you add a reprompt it changes
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what the prompt is if there is input the first time or the input is invalid.
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### Callbacks
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The available callbacks that can be defined for a field are as follows
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- setup
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- timeout
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- validate
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- invalid
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- confirm
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- success
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- failure
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Each of them takes a block which is executed as a specific point in the process of getting form input.
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All of them are optional. The block for a callback is evaluated in the scope of the component so any
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instance variables and component methods are available to use including the call context.
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The details of each callback are as follows
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#### setup
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This is run once only for a field if defined before any prompts
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#### timeout
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This is run if no input is received or input is not of a valid length as defined by length or min_length
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field options.
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#### validate
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This is run after input of a valid length. The validate block is where you put validation logic of the
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value just input by the user. The block should return `true` if the value is valid or `false` otherwise.
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If the validate callback returns false then the invalid callback will be called next.
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#### invalid
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The invalid callback is called if validate block returns false.
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#### confirm
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The confirm callback is called after the input has been validated. The confirm callback is a little different
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from the others. Idea is that you return either an array or string of the audio files or TTS text, respectively,
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you want to play as the prompt for confirming the value entered. The confirm block also takes a few options:
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- :accept - the number to press to accept the field value entered. Default is 1.
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- :reject - the number to press the reject the field value entered and try again. Default is 2.
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- :attempts - the number of attempts to try to get a confirmation response. Default is 3
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- :timeout - the number of seconds to wait for input after the confirmation response. Default is 3.
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The value returned from the block should form the complete list of audio files or TTS text to prompt the user
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including the values to accept of reject the value.
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For example, in a field called my_field:
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confirm(:accept => 1, :reject => 2, :attempts => 3) do
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['you-entered', as_digits(@my_field), 'is-this-correct', 'press-1-accept-2-try-again'].flatten
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end
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The above will `play` the array of audio files as the prompt for confirmation.
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confirm(:accept => 1, :reject => 2, :attempts => 3) do
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"You entered #{@my_field}. Is this correct? Press 1 to accept or 2 try again."
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end
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The above will `speak` the string as the prompt for confirmation.
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If no valid input is entered for the confirmation then another you will be reprompted to enter the field value.
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### Form methods
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Inside a callback you have the `form` method available. The returns the instance of the current form. The form
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has some methods to allow you to perform form actions which manipulate the form stack. These actions are as follows:
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#### form.goto
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Inside any callback you can use the `goto` command to designate which field the form should run after the
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current field. Normally the form will progress through the fields in the order defined, but a goto with shift
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the current form position to the field name pass to it like so:
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failure do
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form.goto :other_field_name
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end
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The form continues from the field in the goto run each subsequent field in order. If the goto field is above the
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current field then the current field will be executed again when it is reached in the stack. If the goto field
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is below the current field then form will continue there, skipping whatever fields may lie between the current
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and the goto field.
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#### form.restart
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The form may be restarted from the start at any point with `form.restart`. This will go back to the top of the
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form and proceed through each field again. The form setup will not be run again however.
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#### form.exit
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To exit the form after the current field is complete just execute `form.exit`. The application will then be
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returned to where the form was started, be it a dialplan or another form.
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## Credits
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Adam Meehan (adam.meehan@gmail.com, [http://duckpunching.com/](http://duckpunching.com/))
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Also thanks to Jay Phillips et al. for the brilliant work on Adhearsion ([http://adhearsion.com](http://adhearsion.com)).
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data/Rakefile
ADDED
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require 'rubygems'
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require 'rake/gempackagetask'
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require 'rubygems/specification'
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require 'date'
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require 'spec/rake/spectask'
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GEM = "voice_form"
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GEM_VERSION = "0.3.0"
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AUTHOR = "Adam Meehan"
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EMAIL = "adam.meehan@gmail.com"
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HOMEPAGE = "http://github.com/adzap/voice_form"
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SUMMARY = "A plugin for Adhearsion to create forms in the style of the VoiceXML form element."
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spec = Gem::Specification.new do |s|
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s.name = GEM
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s.version = GEM_VERSION
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s.platform = Gem::Platform::RUBY
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s.has_rdoc = false
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s.summary = SUMMARY
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s.description = s.summary
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s.author = AUTHOR
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s.email = EMAIL
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s.homepage = HOMEPAGE
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s.extra_rdoc_files = ["History.txt"]
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# Uncomment this to add a dependency
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# s.add_dependency "foo"
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s.require_path = 'lib'
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s.autorequire = GEM
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s.files = %w(MIT-LICENSE README.markdown Rakefile) + Dir.glob("{lib,spec,examples}/**/*")
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end
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task :default => :spec
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desc "Run specs"
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Spec::Rake::SpecTask.new do |t|
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t.spec_files = FileList['spec/**/*_spec.rb']
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t.spec_opts = %w(-fs --color)
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end
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Rake::GemPackageTask.new(spec) do |pkg|
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pkg.gem_spec = spec
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end
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desc "install the gem locally"
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task :install => [:package] do
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sh %{sudo gem install pkg/#{GEM}-#{GEM_VERSION}}
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end
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desc "create a gemspec file"
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task :make_spec do
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File.open("#{GEM}.gemspec", "w") do |file|
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file.puts spec.to_ruby
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end
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end
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class MyComponent
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include VoiceForm
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MAX_AGE = 110
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delegate :play, :speak, :to => :call
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voice_form do
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field(:age, :max_length => 3, :attempts => 3) do
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prompt :speak => "Please enter your age", :timeout => 2, :repeats => 2
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reprompt :speak => "Enter your age in years", :timeout => 2
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confirm do
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|
+
"Are you sure you are #{@age} years old? Press 1 to confirm, or 2 to retry."
|
15
|
+
end
|
16
|
+
|
17
|
+
validate { @age.to_i < MAX_AGE }
|
18
|
+
|
19
|
+
invalid do
|
20
|
+
speak "You cannot be that old. Try again."
|
21
|
+
end
|
22
|
+
|
23
|
+
success do
|
24
|
+
speak "You are #{@age} years old."
|
25
|
+
end
|
26
|
+
|
27
|
+
failure do
|
28
|
+
speak "You could not enter your age. Thats a bad sign."
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
32
|
+
do_block do
|
33
|
+
speak "Get ready for the next question."
|
34
|
+
end
|
35
|
+
|
36
|
+
field(:postcode, :length => 4, :attempts => 5) do
|
37
|
+
prompt :speak => "Please enter your 4 digit postcode", :timeout => 3
|
38
|
+
|
39
|
+
validate { @postcode[0..0] != '0' }
|
40
|
+
|
41
|
+
invalid do
|
42
|
+
if @postcode.size < 4
|
43
|
+
speak "Your postcode must 4 digits."
|
44
|
+
else
|
45
|
+
speak "Your postcode cannot start with a 0."
|
46
|
+
end
|
47
|
+
end
|
48
|
+
|
49
|
+
success do
|
50
|
+
speak "Your postcode is #{@postcode.scan(/\d/).join(', ')}."
|
51
|
+
end
|
52
|
+
|
53
|
+
failure do
|
54
|
+
if @age.empty?
|
55
|
+
speak "Lets start over shall we."
|
56
|
+
form.restart
|
57
|
+
end
|
58
|
+
end
|
59
|
+
end
|
60
|
+
|
61
|
+
end
|
62
|
+
end
|
@@ -0,0 +1,47 @@
|
|
1
|
+
methods_for :dialplan do
|
2
|
+
def simon_game_voice_form
|
3
|
+
SimonGameVoiceForm.start_voice_form(self)
|
4
|
+
end
|
5
|
+
end
|
6
|
+
|
7
|
+
class SimonGameVoiceForm
|
8
|
+
include VoiceForm
|
9
|
+
|
10
|
+
voice_form do
|
11
|
+
setup do
|
12
|
+
@number = ''
|
13
|
+
end
|
14
|
+
|
15
|
+
field(:attempt, :attempts => 1) do
|
16
|
+
prompt :play => :current_number, :bargein => false, :timeout => 2
|
17
|
+
|
18
|
+
setup do
|
19
|
+
@number << random_number
|
20
|
+
end
|
21
|
+
|
22
|
+
validate do
|
23
|
+
@attempt == @number
|
24
|
+
end
|
25
|
+
|
26
|
+
success do
|
27
|
+
call.play 'good'
|
28
|
+
form.restart
|
29
|
+
end
|
30
|
+
|
31
|
+
failure do
|
32
|
+
call.play %W[#{@number.length-1} times wrong-try-again-smarty]
|
33
|
+
@number = ''
|
34
|
+
form.restart
|
35
|
+
end
|
36
|
+
end
|
37
|
+
|
38
|
+
end
|
39
|
+
|
40
|
+
def random_number
|
41
|
+
rand(10).to_s
|
42
|
+
end
|
43
|
+
|
44
|
+
def current_number
|
45
|
+
as_digits(@number)
|
46
|
+
end
|
47
|
+
end
|