vim-nerdtree 0.0.1

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+ *NERD_tree.txt* A tree explorer plugin that owns your momma!
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+
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+
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+
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+ omg its ... ~
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+
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+ ________ ________ _ ____________ ____ __________ ____________~
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+ /_ __/ / / / ____/ / | / / ____/ __ \/ __ \ /_ __/ __ \/ ____/ ____/~
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+ / / / /_/ / __/ / |/ / __/ / /_/ / / / / / / / /_/ / __/ / __/ ~
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+ / / / __ / /___ / /| / /___/ _, _/ /_/ / / / / _, _/ /___/ /___ ~
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+ /_/ /_/ /_/_____/ /_/ |_/_____/_/ |_/_____/ /_/ /_/ |_/_____/_____/ ~
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+
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+
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+ Reference Manual~
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+
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+
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+
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+
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+ ==============================================================================
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+ CONTENTS *NERDTree-contents*
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+
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+ 1.Intro...................................|NERDTree|
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+ 2.Functionality provided..................|NERDTreeFunctionality|
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+ 2.1.Global commands...................|NERDTreeGlobalCommands|
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+ 2.2.Bookmarks.........................|NERDTreeBookmarks|
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+ 2.2.1.The bookmark table..........|NERDTreeBookmarkTable|
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+ 2.2.2.Bookmark commands...........|NERDTreeBookmarkCommands|
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+ 2.2.3.Invalid bookmarks...........|NERDTreeInvalidBookmarks|
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+ 2.3.NERD tree mappings................|NERDTreeMappings|
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+ 2.4.The NERD tree menu................|NERDTreeMenu|
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+ 3.Options.................................|NERDTreeOptions|
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+ 3.1.Option summary....................|NERDTreeOptionSummary|
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+ 3.2.Option details....................|NERDTreeOptionDetails|
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+ 4.The NERD tree API.......................|NERDTreeAPI|
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+ 4.1.Key map API.......................|NERDTreeKeymapAPI|
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+ 4.2.Menu API..........................|NERDTreeMenuAPI|
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+ 5.About...................................|NERDTreeAbout|
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+ 6.Changelog...............................|NERDTreeChangelog|
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+ 7.Credits.................................|NERDTreeCredits|
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+ 8.License.................................|NERDTreeLicense|
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+
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+ ==============================================================================
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+ 1. Intro *NERDTree*
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+
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+ What is this "NERD tree"??
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+
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+ The NERD tree allows you to explore your filesystem and to open files and
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+ directories. It presents the filesystem to you in the form of a tree which you
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+ manipulate with the keyboard and/or mouse. It also allows you to perform
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+ simple filesystem operations.
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+
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+ The following features and functionality are provided by the NERD tree:
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+ * Files and directories are displayed in a hierarchical tree structure
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+ * Different highlighting is provided for the following types of nodes:
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+ * files
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+ * directories
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+ * sym-links
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+ * windows .lnk files
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+ * read-only files
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+ * executable files
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+ * Many (customisable) mappings are provided to manipulate the tree:
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+ * Mappings to open/close/explore directory nodes
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+ * Mappings to open files in new/existing windows/tabs
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+ * Mappings to change the current root of the tree
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+ * Mappings to navigate around the tree
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+ * ...
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+ * Directories and files can be bookmarked.
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+ * Most NERD tree navigation can also be done with the mouse
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+ * Filtering of tree content (can be toggled at runtime)
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+ * custom file filters to prevent e.g. vim backup files being displayed
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+ * optional displaying of hidden files (. files)
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+ * files can be "turned off" so that only directories are displayed
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+ * The position and size of the NERD tree window can be customised
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+ * The order in which the nodes in the tree are listed can be customised.
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+ * A model of your filesystem is created/maintained as you explore it. This
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+ has several advantages:
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+ * All filesystem information is cached and is only re-read on demand
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+ * If you revisit a part of the tree that you left earlier in your
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+ session, the directory nodes will be opened/closed as you left them
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+ * The script remembers the cursor position and window position in the NERD
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+ tree so you can toggle it off (or just close the tree window) and then
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+ reopen it (with NERDTreeToggle) the NERD tree window will appear exactly
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+ as you left it
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+ * You can have a separate NERD tree for each tab, share trees across tabs,
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+ or a mix of both.
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+ * By default the script overrides the default file browser (netw), so if
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+ you :edit a directory a (slighly modified) NERD tree will appear in the
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+ current window
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+ * A programmable menu system is provided (simulates right clicking on a
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+ node)
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+ * one default menu plugin is provided to perform basic filesytem
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+ operations (create/delete/move/copy files/directories)
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+ * There's an API for adding your own keymappings
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+
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+
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+ ==============================================================================
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+ 2. Functionality provided *NERDTreeFunctionality*
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+
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+ ------------------------------------------------------------------------------
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+ 2.1. Global Commands *NERDTreeGlobalCommands*
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+
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+ :NERDTree [<start-directory> | <bookmark>] *:NERDTree*
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+ Opens a fresh NERD tree. The root of the tree depends on the argument
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+ given. There are 3 cases: If no argument is given, the current directory
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+ will be used. If a directory is given, that will be used. If a bookmark
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+ name is given, the corresponding directory will be used. For example: >
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+ :NERDTree /home/marty/vim7/src
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+ :NERDTree foo (foo is the name of a bookmark)
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+ <
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+ :NERDTreeFromBookmark <bookmark> *:NERDTreeFromBookmark*
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+ Opens a fresh NERD tree with the root initialized to the dir for
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+ <bookmark>. This only reason to use this command over :NERDTree is for
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+ the completion (which is for bookmarks rather than directories).
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+
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+ :NERDTreeToggle [<start-directory> | <bookmark>] *:NERDTreeToggle*
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+ If a NERD tree already exists for this tab, it is reopened and rendered
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+ again. If no NERD tree exists for this tab then this command acts the
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+ same as the |:NERDTree| command.
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+
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+ :NERDTreeMirror *:NERDTreeMirror*
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+ Shares an existing NERD tree, from another tab, in the current tab.
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+ Changes made to one tree are reflected in both as they are actually the
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+ same buffer.
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+
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+ If only one other NERD tree exists, that tree is automatically mirrored. If
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+ more than one exists, the script will ask which tree to mirror.
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+
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+ :NERDTreeClose *:NERDTreeClose*
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+ Close the NERD tree in this tab.
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+
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+ :NERDTreeFind *:NERDTreeFind*
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+ Find the current file in the tree. If no tree exists for the current tab,
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+ or the file is not under the current root, then initialize a new tree where
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+ the root is the directory of the current file.
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+
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+ ------------------------------------------------------------------------------
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+ 2.2. Bookmarks *NERDTreeBookmarks*
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+
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+ Bookmarks in the NERD tree are a way to tag files or directories of interest.
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+ For example, you could use bookmarks to tag all of your project directories.
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+
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+ ------------------------------------------------------------------------------
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+ 2.2.1. The Bookmark Table *NERDTreeBookmarkTable*
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+
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+ If the bookmark table is active (see |NERDTree-B| and
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+ |'NERDTreeShowBookmarks'|), it will be rendered above the tree. You can double
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+ click bookmarks or use the |NERDTree-o| mapping to activate them. See also,
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+ |NERDTree-t| and |NERDTree-T|
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+
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+ ------------------------------------------------------------------------------
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+ 2.2.2. Bookmark commands *NERDTreeBookmarkCommands*
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+
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+ Note that the following commands are only available in the NERD tree buffer.
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+
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+ :Bookmark <name>
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+ Bookmark the current node as <name>. If there is already a <name>
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+ bookmark, it is overwritten. <name> must not contain spaces.
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+
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+ :BookmarkToRoot <bookmark>
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+ Make the directory corresponding to <bookmark> the new root. If a treenode
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+ corresponding to <bookmark> is already cached somewhere in the tree then
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+ the current tree will be used, otherwise a fresh tree will be opened.
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+ Note that if <bookmark> points to a file then its parent will be used
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+ instead.
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+
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+ :RevealBookmark <bookmark>
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+ If the node is cached under the current root then it will be revealed
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+ (i.e. directory nodes above it will be opened) and the cursor will be
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+ placed on it.
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+
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+ :OpenBookmark <bookmark>
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+ <bookmark> must point to a file. The file is opened as though |NERDTree-o|
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+ was applied. If the node is cached under the current root then it will be
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+ revealed and the cursor will be placed on it.
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+
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+ :ClearBookmarks [<bookmarks>]
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+ Remove all the given bookmarks. If no bookmarks are given then remove all
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+ bookmarks on the current node.
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+
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+ :ClearAllBookmarks
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+ Remove all bookmarks.
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+
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+ :ReadBookmarks
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+ Re-read the bookmarks in the |'NERDTreeBookmarksFile'|.
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+
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+ See also |:NERDTree| and |:NERDTreeFromBookmark|.
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+
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+ ------------------------------------------------------------------------------
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+ 2.2.3. Invalid Bookmarks *NERDTreeInvalidBookmarks*
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+
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+ If invalid bookmarks are detected, the script will issue an error message and
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+ the invalid bookmarks will become unavailable for use.
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+
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+ These bookmarks will still be stored in the bookmarks file (see
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+ |'NERDTreeBookmarksFile'|), down the bottom. There will always be a blank line
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+ after the valid bookmarks but before the invalid ones.
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+
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+ Each line in the bookmarks file represents one bookmark. The proper format is:
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+ <bookmark name><space><full path to the bookmark location>
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+
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+ After you have corrected any invalid bookmarks, either restart vim, or go
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+ :ReadBookmarks from the NERD tree window.
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+
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+ ------------------------------------------------------------------------------
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+ 2.3. NERD tree Mappings *NERDTreeMappings*
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+
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+ Default Description~ help-tag~
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+ Key~
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+
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+ o.......Open files, directories and bookmarks....................|NERDTree-o|
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+ go......Open selected file, but leave cursor in the NERDTree.....|NERDTree-go|
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+ t.......Open selected node/bookmark in a new tab.................|NERDTree-t|
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+ T.......Same as 't' but keep the focus on the current tab........|NERDTree-T|
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+ i.......Open selected file in a split window.....................|NERDTree-i|
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+ gi......Same as i, but leave the cursor on the NERDTree..........|NERDTree-gi|
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+ s.......Open selected file in a new vsplit.......................|NERDTree-s|
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+ gs......Same as s, but leave the cursor on the NERDTree..........|NERDTree-gs|
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+ O.......Recursively open the selected directory..................|NERDTree-O|
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+ x.......Close the current nodes parent...........................|NERDTree-x|
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+ X.......Recursively close all children of the current node.......|NERDTree-X|
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+ e.......Edit the current dif.....................................|NERDTree-e|
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+
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+ <CR>...............same as |NERDTree-o|.
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+ double-click.......same as the |NERDTree-o| map.
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+ middle-click.......same as |NERDTree-i| for files, same as
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+ |NERDTree-e| for dirs.
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+
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+ D.......Delete the current bookmark .............................|NERDTree-D|
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+
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+ P.......Jump to the root node....................................|NERDTree-P|
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+ p.......Jump to current nodes parent.............................|NERDTree-p|
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+ K.......Jump up inside directories at the current tree depth.....|NERDTree-K|
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+ J.......Jump down inside directories at the current tree depth...|NERDTree-J|
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+ <C-J>...Jump down to the next sibling of the current directory...|NERDTree-C-J|
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+ <C-K>...Jump up to the previous sibling of the current directory.|NERDTree-C-K|
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+
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+ C.......Change the tree root to the selected dir.................|NERDTree-C|
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+ u.......Move the tree root up one directory......................|NERDTree-u|
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+ U.......Same as 'u' except the old root node is left open........|NERDTree-U|
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+ r.......Recursively refresh the current directory................|NERDTree-r|
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+ R.......Recursively refresh the current root.....................|NERDTree-R|
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+ m.......Display the NERD tree menu...............................|NERDTree-m|
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+ cd......Change the CWD to the dir of the selected node...........|NERDTree-cd|
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+
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+ I.......Toggle whether hidden files displayed....................|NERDTree-I|
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+ f.......Toggle whether the file filters are used.................|NERDTree-f|
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+ F.......Toggle whether files are displayed.......................|NERDTree-F|
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+ B.......Toggle whether the bookmark table is displayed...........|NERDTree-B|
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+
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+ q.......Close the NERDTree window................................|NERDTree-q|
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+ A.......Zoom (maximize/minimize) the NERDTree window.............|NERDTree-A|
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+ ?.......Toggle the display of the quick help.....................|NERDTree-?|
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-o*
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+ Default key: o
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+ Map option: NERDTreeMapActivateNode
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+ Applies to: files and directories.
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+
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+ If a file node is selected, it is opened in the previous window.
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+
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+ If a directory is selected it is opened or closed depending on its current
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+ state.
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+
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+ If a bookmark that links to a directory is selected then that directory
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+ becomes the new root.
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+
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+ If a bookmark that links to a file is selected then that file is opened in the
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+ previous window.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-go*
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+ Default key: go
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+ Map option: None
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+ Applies to: files.
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+
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+ If a file node is selected, it is opened in the previous window, but the
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+ cursor does not move.
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+
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+ The key combo for this mapping is always "g" + NERDTreeMapActivateNode (see
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+ |NERDTree-o|).
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-t*
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+ Default key: t
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+ Map option: NERDTreeMapOpenInTab
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+ Applies to: files and directories.
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+
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+ Opens the selected file in a new tab. If a directory is selected, a fresh
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+ NERD Tree for that directory is opened in a new tab.
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+
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+ If a bookmark which points to a directory is selected, open a NERD tree for
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+ that directory in a new tab. If the bookmark points to a file, open that file
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+ in a new tab.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-T*
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+ Default key: T
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+ Map option: NERDTreeMapOpenInTabSilent
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+ Applies to: files and directories.
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+
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+ The same as |NERDTree-t| except that the focus is kept in the current tab.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-i*
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+ Default key: i
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+ Map option: NERDTreeMapOpenSplit
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+ Applies to: files.
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+
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+ Opens the selected file in a new split window and puts the cursor in the new
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+ window.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-gi*
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+ Default key: gi
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+ Map option: None
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+ Applies to: files.
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+
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+ The same as |NERDTree-i| except that the cursor is not moved.
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+
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+ The key combo for this mapping is always "g" + NERDTreeMapOpenSplit (see
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+ |NERDTree-i|).
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-s*
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+ Default key: s
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+ Map option: NERDTreeMapOpenVSplit
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+ Applies to: files.
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+
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+ Opens the selected file in a new vertically split window and puts the cursor in
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+ the new window.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-gs*
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+ Default key: gs
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+ Map option: None
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+ Applies to: files.
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+
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+ The same as |NERDTree-s| except that the cursor is not moved.
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+
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+ The key combo for this mapping is always "g" + NERDTreeMapOpenVSplit (see
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+ |NERDTree-s|).
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-O*
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+ Default key: O
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+ Map option: NERDTreeMapOpenRecursively
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+ Applies to: directories.
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+
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+ Recursively opens the selelected directory.
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+
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+ All files and directories are cached, but if a directory would not be
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+ displayed due to file filters (see |'NERDTreeIgnore'| |NERDTree-f|) or the
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+ hidden file filter (see |'NERDTreeShowHidden'|) then its contents are not
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+ cached. This is handy, especially if you have .svn directories.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-x*
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+ Default key: x
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+ Map option: NERDTreeMapCloseDir
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+ Applies to: files and directories.
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+
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+ Closes the parent of the selected node.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-X*
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+ Default key: X
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+ Map option: NERDTreeMapCloseChildren
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+ Applies to: directories.
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+
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+ Recursively closes all children of the selected directory.
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+
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+ Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-e*
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+ Default key: e
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+ Map option: NERDTreeMapOpenExpl
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+ Applies to: files and directories.
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+
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+ |:edit|s the selected directory, or the selected file's directory. This could
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+ result in a NERD tree or a netrw being opened, depending on
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+ |'NERDTreeHijackNetrw'|.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-D*
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+ Default key: D
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+ Map option: NERDTreeMapDeleteBookmark
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+ Applies to: lines in the bookmarks table
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+
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+ Deletes the currently selected bookmark.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-P*
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+ Default key: P
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+ Map option: NERDTreeMapJumpRoot
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+ Applies to: no restrictions.
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+
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+ Jump to the tree root.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-p*
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+ Default key: p
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+ Map option: NERDTreeMapJumpParent
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+ Applies to: files and directories.
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+
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+ Jump to the parent node of the selected node.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-K*
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+ Default key: K
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+ Map option: NERDTreeMapJumpFirstChild
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+ Applies to: files and directories.
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+
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+ Jump to the first child of the current nodes parent.
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+
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+ If the cursor is already on the first node then do the following:
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+ * loop back thru the siblings of the current nodes parent until we find an
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+ open dir with children
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+ * go to the first child of that node
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-J*
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+ Default key: J
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+ Map option: NERDTreeMapJumpLastChild
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+ Applies to: files and directories.
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+
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+ Jump to the last child of the current nodes parent.
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+
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+ If the cursor is already on the last node then do the following:
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+ * loop forward thru the siblings of the current nodes parent until we find
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+ an open dir with children
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+ * go to the last child of that node
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-C-J*
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+ Default key: <C-J>
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+ Map option: NERDTreeMapJumpNextSibling
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+ Applies to: files and directories.
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+
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+ Jump to the next sibling of the selected node.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-C-K*
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+ Default key: <C-K>
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+ Map option: NERDTreeMapJumpPrevSibling
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+ Applies to: files and directories.
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+
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+ Jump to the previous sibling of the selected node.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-C*
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+ Default key: C
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+ Map option: NERDTreeMapChdir
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+ Applies to: directories.
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+
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+ Make the selected directory node the new tree root. If a file is selected, its
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+ parent is used.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-u*
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+ Default key: u
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+ Map option: NERDTreeMapUpdir
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+ Applies to: no restrictions.
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+
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+ Move the tree root up a dir (like doing a "cd ..").
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-U*
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+ Default key: U
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+ Map option: NERDTreeMapUpdirKeepOpen
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+ Applies to: no restrictions.
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+
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+ Like |NERDTree-u| except that the old tree root is kept open.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-r*
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+ Default key: r
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+ Map option: NERDTreeMapRefresh
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+ Applies to: files and directories.
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+
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+ If a dir is selected, recursively refresh that dir, i.e. scan the filesystem
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+ for changes and represent them in the tree.
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+
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+ If a file node is selected then the above is done on it's parent.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-R*
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+ Default key: R
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+ Map option: NERDTreeMapRefreshRoot
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+ Applies to: no restrictions.
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+
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+ Recursively refresh the tree root.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-m*
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+ Default key: m
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+ Map option: NERDTreeMapMenu
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+ Applies to: files and directories.
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+
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+ Display the NERD tree menu. See |NERDTreeMenu| for details.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-cd*
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+ Default key: cd
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+ Map option: NERDTreeMapChdir
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+ Applies to: files and directories.
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+
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+ Change vims current working directory to that of the selected node.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-I*
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+ Default key: I
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+ Map option: NERDTreeMapToggleHidden
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+ Applies to: no restrictions.
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+
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+ Toggles whether hidden files (i.e. "dot files") are displayed.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-f*
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+ Default key: f
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+ Map option: NERDTreeMapToggleFilters
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+ Applies to: no restrictions.
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+
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+ Toggles whether file filters are used. See |'NERDTreeIgnore'| for details.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-F*
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+ Default key: F
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+ Map option: NERDTreeMapToggleFiles
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+ Applies to: no restrictions.
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+
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+ Toggles whether file nodes are displayed.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-B*
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+ Default key: B
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+ Map option: NERDTreeMapToggleBookmarks
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+ Applies to: no restrictions.
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+
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+ Toggles whether the bookmarks table is displayed.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-q*
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+ Default key: q
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+ Map option: NERDTreeMapQuit
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+ Applies to: no restrictions.
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+
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+ Closes the NERDtree window.
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+
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+ ------------------------------------------------------------------------------
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+ *NERDTree-A*
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+ Default key: A
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+ Map option: NERDTreeMapToggleZoom
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+ Applies to: no restrictions.
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+
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+ Maximize (zoom) and minimize the NERDtree window.
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+
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+ ------------------------------------------------------------------------------
560
+ *NERDTree-?*
561
+ Default key: ?
562
+ Map option: NERDTreeMapHelp
563
+ Applies to: no restrictions.
564
+
565
+ Toggles whether the quickhelp is displayed.
566
+
567
+ ------------------------------------------------------------------------------
568
+ 2.3. The NERD tree menu *NERDTreeMenu*
569
+
570
+ The NERD tree has a menu that can be programmed via the an API (see
571
+ |NERDTreeMenuAPI|). The idea is to simulate the "right click" menus that most
572
+ file explorers have.
573
+
574
+ The script comes with two default menu plugins: exec_menuitem.vim and
575
+ fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for
576
+ creating/deleting/moving/copying files and dirs. exec_menuitem.vim provides a
577
+ menu item to execute executable files.
578
+
579
+ Related tags: |NERDTree-m| |NERDTreeApi|
580
+
581
+ ==============================================================================
582
+ 3. Customisation *NERDTreeOptions*
583
+
584
+
585
+ ------------------------------------------------------------------------------
586
+ 3.1. Customisation summary *NERDTreeOptionSummary*
587
+
588
+ The script provides the following options that can customise the behaviour the
589
+ NERD tree. These options should be set in your vimrc.
590
+
591
+ |'loaded_nerd_tree'| Turns off the script.
592
+
593
+ |'NERDChristmasTree'| Tells the NERD tree to make itself colourful
594
+ and pretty.
595
+
596
+ |'NERDTreeAutoCenter'| Controls whether the NERD tree window centers
597
+ when the cursor moves within a specified
598
+ distance to the top/bottom of the window.
599
+ |'NERDTreeAutoCenterThreshold'| Controls the sensitivity of autocentering.
600
+
601
+ |'NERDTreeCaseSensitiveSort'| Tells the NERD tree whether to be case
602
+ sensitive or not when sorting nodes.
603
+
604
+ |'NERDTreeChDirMode'| Tells the NERD tree if/when it should change
605
+ vim's current working directory.
606
+
607
+ |'NERDTreeHighlightCursorline'| Tell the NERD tree whether to highlight the
608
+ current cursor line.
609
+
610
+ |'NERDTreeHijackNetrw'| Tell the NERD tree whether to replace the netrw
611
+ autocommands for exploring local directories.
612
+
613
+ |'NERDTreeIgnore'| Tells the NERD tree which files to ignore.
614
+
615
+ |'NERDTreeBookmarksFile'| Where the bookmarks are stored.
616
+
617
+ |'NERDTreeMouseMode'| Tells the NERD tree how to handle mouse
618
+ clicks.
619
+
620
+ |'NERDTreeQuitOnOpen'| Closes the tree window after opening a file.
621
+
622
+ |'NERDTreeShowBookmarks'| Tells the NERD tree whether to display the
623
+ bookmarks table on startup.
624
+
625
+ |'NERDTreeShowFiles'| Tells the NERD tree whether to display files
626
+ in the tree on startup.
627
+
628
+ |'NERDTreeShowHidden'| Tells the NERD tree whether to display hidden
629
+ files on startup.
630
+
631
+ |'NERDTreeShowLineNumbers'| Tells the NERD tree whether to display line
632
+ numbers in the tree window.
633
+
634
+ |'NERDTreeSortOrder'| Tell the NERD tree how to sort the nodes in
635
+ the tree.
636
+
637
+ |'NERDTreeStatusline'| Set a statusline for NERD tree windows.
638
+
639
+ |'NERDTreeWinPos'| Tells the script where to put the NERD tree
640
+ window.
641
+
642
+ |'NERDTreeWinSize'| Sets the window size when the NERD tree is
643
+ opened.
644
+
645
+ ------------------------------------------------------------------------------
646
+ 3.2. Customisation details *NERDTreeOptionDetails*
647
+
648
+ To enable any of the below options you should put the given line in your
649
+ ~/.vimrc
650
+
651
+ *'loaded_nerd_tree'*
652
+ If this plugin is making you feel homicidal, it may be a good idea to turn it
653
+ off with this line in your vimrc: >
654
+ let loaded_nerd_tree=1
655
+ <
656
+ ------------------------------------------------------------------------------
657
+ *'NERDChristmasTree'*
658
+ Values: 0 or 1.
659
+ Default: 1.
660
+
661
+ If this option is set to 1 then some extra syntax highlighting elements are
662
+ added to the nerd tree to make it more colourful.
663
+
664
+ Set it to 0 for a more vanilla looking tree.
665
+
666
+ ------------------------------------------------------------------------------
667
+ *'NERDTreeAutoCenter'*
668
+ Values: 0 or 1.
669
+ Default: 1
670
+
671
+ If set to 1, the NERD tree window will center around the cursor if it moves to
672
+ within |'NERDTreeAutoCenterThreshold'| lines of the top/bottom of the window.
673
+
674
+ This is ONLY done in response to tree navigation mappings,
675
+ i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-C-K| |NERDTree-p|
676
+ |NERDTree-P|
677
+
678
+ The centering is done with a |zz| operation.
679
+
680
+ ------------------------------------------------------------------------------
681
+ *'NERDTreeAutoCenterThreshold'*
682
+ Values: Any natural number.
683
+ Default: 3
684
+
685
+ This option controls the "sensitivity" of the NERD tree auto centering. See
686
+ |'NERDTreeAutoCenter'| for details.
687
+
688
+ ------------------------------------------------------------------------------
689
+ *'NERDTreeCaseSensitiveSort'*
690
+ Values: 0 or 1.
691
+ Default: 0.
692
+
693
+ By default the NERD tree does not sort nodes case sensitively, i.e. nodes
694
+ could appear like this: >
695
+ bar.c
696
+ Baz.c
697
+ blarg.c
698
+ boner.c
699
+ Foo.c
700
+ <
701
+ But, if you set this option to 1 then the case of the nodes will be taken into
702
+ account. The above nodes would then be sorted like this: >
703
+ Baz.c
704
+ Foo.c
705
+ bar.c
706
+ blarg.c
707
+ boner.c
708
+ <
709
+ ------------------------------------------------------------------------------
710
+ *'NERDTreeChDirMode'*
711
+
712
+ Values: 0, 1 or 2.
713
+ Default: 0.
714
+
715
+ Use this option to tell the script when (if at all) to change the current
716
+ working directory (CWD) for vim.
717
+
718
+ If it is set to 0 then the CWD is never changed by the NERD tree.
719
+
720
+ If set to 1 then the CWD is changed when the NERD tree is first loaded to the
721
+ directory it is initialized in. For example, if you start the NERD tree with >
722
+ :NERDTree /home/marty/foobar
723
+ <
724
+ then the CWD will be changed to /home/marty/foobar and will not be changed
725
+ again unless you init another NERD tree with a similar command.
726
+
727
+ If the option is set to 2 then it behaves the same as if set to 1 except that
728
+ the CWD is changed whenever the tree root is changed. For example, if the CWD
729
+ is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new
730
+ root then the CWD will become /home/marty/foobar/baz.
731
+
732
+ ------------------------------------------------------------------------------
733
+ *'NERDTreeHighlightCursorline'*
734
+ Values: 0 or 1.
735
+ Default: 1.
736
+
737
+ If set to 1, the current cursor line in the NERD tree buffer will be
738
+ highlighted. This is done using the |'cursorline'| option.
739
+
740
+ ------------------------------------------------------------------------------
741
+ *'NERDTreeHijackNetrw'*
742
+ Values: 0 or 1.
743
+ Default: 1.
744
+
745
+ If set to 1, doing a >
746
+ :edit <some directory>
747
+ <
748
+ will open up a "secondary" NERD tree instead of a netrw in the target window.
749
+
750
+ Secondary NERD trees behaves slighly different from a regular trees in the
751
+ following respects:
752
+ 1. 'o' will open the selected file in the same window as the tree,
753
+ replacing it.
754
+ 2. you can have as many secondary tree as you want in the same tab.
755
+
756
+ ------------------------------------------------------------------------------
757
+ *'NERDTreeIgnore'*
758
+ Values: a list of regular expressions.
759
+ Default: ['\~$'].
760
+
761
+ This option is used to specify which files the NERD tree should ignore. It
762
+ must be a list of regular expressions. When the NERD tree is rendered, any
763
+ files/dirs that match any of the regex's in 'NERDTreeIgnore' wont be
764
+ displayed.
765
+
766
+ For example if you put the following line in your vimrc: >
767
+ let NERDTreeIgnore=['\.vim$', '\~$']
768
+ <
769
+ then all files ending in .vim or ~ will be ignored.
770
+
771
+ Note: to tell the NERD tree not to ignore any files you must use the following
772
+ line: >
773
+ let NERDTreeIgnore=[]
774
+ <
775
+
776
+ The file filters can be turned on and off dynamically with the |NERDTree-f|
777
+ mapping.
778
+
779
+ ------------------------------------------------------------------------------
780
+ *'NERDTreeBookmarksFile'*
781
+ Values: a path
782
+ Default: $HOME/.NERDTreeBookmarks
783
+
784
+ This is where bookmarks are saved. See |NERDTreeBookmarkCommands|.
785
+
786
+ ------------------------------------------------------------------------------
787
+ *'NERDTreeMouseMode'*
788
+ Values: 1, 2 or 3.
789
+ Default: 1.
790
+
791
+ If set to 1 then a double click on a node is required to open it.
792
+ If set to 2 then a single click will open directory nodes, while a double
793
+ click will still be required for file nodes.
794
+ If set to 3 then a single click will open any node.
795
+
796
+ Note: a double click anywhere on a line that a tree node is on will
797
+ activate it, but all single-click activations must be done on name of the node
798
+ itself. For example, if you have the following node: >
799
+ | | |-application.rb
800
+ <
801
+ then (to single click activate it) you must click somewhere in
802
+ 'application.rb'.
803
+
804
+ ------------------------------------------------------------------------------
805
+ *'NERDTreeQuitOnOpen'*
806
+
807
+ Values: 0 or 1.
808
+ Default: 0
809
+
810
+ If set to 1, the NERD tree window will close after opening a file with the
811
+ |NERDTree-o|, |NERDTree-i|, |NERDTree-t| and |NERDTree-T| mappings.
812
+
813
+ ------------------------------------------------------------------------------
814
+ *'NERDTreeShowBookmarks'*
815
+ Values: 0 or 1.
816
+ Default: 0.
817
+
818
+ If this option is set to 1 then the bookmarks table will be displayed.
819
+
820
+ This option can be toggled dynamically, per tree, with the |NERDTree-B|
821
+ mapping.
822
+
823
+ ------------------------------------------------------------------------------
824
+ *'NERDTreeShowFiles'*
825
+ Values: 0 or 1.
826
+ Default: 1.
827
+
828
+ If this option is set to 1 then files are displayed in the NERD tree. If it is
829
+ set to 0 then only directories are displayed.
830
+
831
+ This option can be toggled dynamically, per tree, with the |NERDTree-F|
832
+ mapping and is useful for drastically shrinking the tree when you are
833
+ navigating to a different part of the tree.
834
+
835
+ ------------------------------------------------------------------------------
836
+ *'NERDTreeShowHidden'*
837
+ Values: 0 or 1.
838
+ Default: 0.
839
+
840
+ This option tells vim whether to display hidden files by default. This option
841
+ can be dynamically toggled, per tree, with the |NERDTree-I| mapping. Use one
842
+ of the follow lines to set this option: >
843
+ let NERDTreeShowHidden=0
844
+ let NERDTreeShowHidden=1
845
+ <
846
+
847
+ ------------------------------------------------------------------------------
848
+ *'NERDTreeShowLineNumbers'*
849
+ Values: 0 or 1.
850
+ Default: 0.
851
+
852
+ This option tells vim whether to display line numbers for the NERD tree
853
+ window. Use one of the follow lines to set this option: >
854
+ let NERDTreeShowLineNumbers=0
855
+ let NERDTreeShowLineNumbers=1
856
+ <
857
+
858
+ ------------------------------------------------------------------------------
859
+ *'NERDTreeSortOrder'*
860
+ Values: a list of regular expressions.
861
+ Default: ['\/$', '*', '\.swp$', '\.bak$', '\~$']
862
+
863
+ This option is set to a list of regular expressions which are used to
864
+ specify the order of nodes under their parent.
865
+
866
+ For example, if the option is set to: >
867
+ ['\.vim$', '\.c$', '\.h$', '*', 'foobar']
868
+ <
869
+ then all .vim files will be placed at the top, followed by all .c files then
870
+ all .h files. All files containing the string 'foobar' will be placed at the
871
+ end. The star is a special flag: it tells the script that every node that
872
+ doesnt match any of the other regexps should be placed here.
873
+
874
+ If no star is present in 'NERDTreeSortOrder' then one is automatically
875
+ appended to the array.
876
+
877
+ The regex '\/$' should be used to match directory nodes.
878
+
879
+ After this sorting is done, the files in each group are sorted alphabetically.
880
+
881
+ Other examples: >
882
+ (1) ['*', '\/$']
883
+ (2) []
884
+ (3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$', '\.bak$', '\~$']
885
+ <
886
+ 1. Directories will appear last, everything else will appear above.
887
+ 2. Everything will simply appear in alphabetical order.
888
+ 3. Dirs will appear first, then ruby and php. Swap files, bak files and vim
889
+ backup files will appear last with everything else preceding them.
890
+
891
+ ------------------------------------------------------------------------------
892
+ *'NERDTreeStatusline'*
893
+ Values: Any valid statusline setting.
894
+ Default: %{b:NERDTreeRoot.path.strForOS(0)}
895
+
896
+ Tells the script what to use as the |'statusline'| setting for NERD tree
897
+ windows.
898
+
899
+ Note that the statusline is set using |:let-&| not |:set| so escaping spaces
900
+ isn't necessary.
901
+
902
+ Setting this option to -1 will will deactivate it so that your global
903
+ statusline setting is used instead.
904
+
905
+ ------------------------------------------------------------------------------
906
+ *'NERDTreeWinPos'*
907
+ Values: "left" or "right"
908
+ Default: "left".
909
+
910
+ This option is used to determine where NERD tree window is placed on the
911
+ screen.
912
+
913
+ This option makes it possible to use two different explorer plugins
914
+ simultaneously. For example, you could have the taglist plugin on the left of
915
+ the window and the NERD tree on the right.
916
+
917
+ ------------------------------------------------------------------------------
918
+ *'NERDTreeWinSize'*
919
+ Values: a positive integer.
920
+ Default: 31.
921
+
922
+ This option is used to change the size of the NERD tree when it is loaded.
923
+
924
+ ==============================================================================
925
+ 4. The NERD tree API *NERDTreeAPI*
926
+
927
+ The NERD tree script allows you to add custom key mappings and menu items via
928
+ a set of API calls. Any scripts that use this API should be placed in
929
+ ~/.vim/nerdtree_plugin/ (*nix) or ~/vimfiles/nerdtree_plugin (windows).
930
+
931
+ The script exposes some prototype objects that can be used to manipulate the
932
+ tree and/or get information from it: >
933
+ g:NERDTreePath
934
+ g:NERDTreeDirNode
935
+ g:NERDTreeFileNode
936
+ g:NERDTreeBookmark
937
+ <
938
+ See the code/comments in NERD_tree.vim to find how to use these objects. The
939
+ following code conventions are used:
940
+ * class members start with a capital letter
941
+ * instance members start with a lower case letter
942
+ * private members start with an underscore
943
+
944
+ See this blog post for more details:
945
+ http://got-ravings.blogspot.com/2008/09/vim-pr0n-prototype-based-objects.html
946
+
947
+ ------------------------------------------------------------------------------
948
+ 4.1. Key map API *NERDTreeKeymapAPI*
949
+
950
+ NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()*
951
+ Adds a new keymapping for all NERD tree buffers.
952
+ {options} must be a dictionary, and must contain the following keys:
953
+ "key" - the trigger key for the new mapping
954
+ "callback" - the function the new mapping will be bound to
955
+ "quickhelpText" - the text that will appear in the quickhelp (see
956
+ |NERDTree-?|)
957
+
958
+ Example: >
959
+ call NERDTreeAddKeyMap({
960
+ \ 'key': 'b',
961
+ \ 'callback': 'NERDTreeEchoCurrentNode',
962
+ \ 'quickhelpText': 'echo full path of current node' })
963
+
964
+ function! NERDTreeEchoCurrentNode()
965
+ let n = g:NERDTreeFileNode.GetSelected()
966
+ if n != {}
967
+ echomsg 'Current node: ' . n.path.str()
968
+ endif
969
+ endfunction
970
+ <
971
+ This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim.
972
+ It adds a (rather useless) mapping on 'b' which echos the full path to the
973
+ current node.
974
+
975
+ ------------------------------------------------------------------------------
976
+ 4.2. Menu API *NERDTreeMenuAPI*
977
+
978
+ NERDTreeAddSubmenu({options}) *NERDTreeAddSubmenu()*
979
+ Creates and returns a new submenu.
980
+
981
+ {options} must be a dictionary and must contain the following keys:
982
+ "text" - the text of the submenu that the user will see
983
+ "shortcut" - a shortcut key for the submenu (need not be unique)
984
+
985
+ The following keys are optional:
986
+ "isActiveCallback" - a function that will be called to determine whether
987
+ this submenu item will be displayed or not. The callback function must return
988
+ 0 or 1.
989
+ "parent" - the parent submenu of the new submenu (returned from a previous
990
+ invocation of NERDTreeAddSubmenu()). If this key is left out then the new
991
+ submenu will sit under the top level menu.
992
+
993
+ See below for an example.
994
+
995
+ NERDTreeAddMenuItem({options}) *NERDTreeAddMenuItem()*
996
+ Adds a new menu item to the NERD tree menu (see |NERDTreeMenu|).
997
+
998
+ {options} must be a dictionary and must contain the
999
+ following keys:
1000
+ "text" - the text of the menu item which the user will see
1001
+ "shortcut" - a shortcut key for the menu item (need not be unique)
1002
+ "callback" - the function that will be called when the user activates the
1003
+ menu item.
1004
+
1005
+ The following keys are optional:
1006
+ "isActiveCallback" - a function that will be called to determine whether
1007
+ this menu item will be displayed or not. The callback function must return
1008
+ 0 or 1.
1009
+ "parent" - if the menu item belongs under a submenu then this key must be
1010
+ specified. This value for this key will be the object that
1011
+ was returned when the submenu was created with |NERDTreeAddSubmenu()|.
1012
+
1013
+ See below for an example.
1014
+
1015
+ NERDTreeAddMenuSeparator([{options}]) *NERDTreeAddMenuSeparator()*
1016
+ Adds a menu separator (a row of dashes).
1017
+
1018
+ {options} is an optional dictionary that may contain the following keys:
1019
+ "isActiveCallback" - see description in |NERDTreeAddMenuItem()|.
1020
+
1021
+ Below is an example of the menu API in action. >
1022
+ call NERDTreeAddMenuSeparator()
1023
+
1024
+ call NERDTreeAddMenuItem({
1025
+ \ 'text': 'a (t)op level menu item',
1026
+ \ 'shortcut': 't',
1027
+ \ 'callback': 'SomeFunction' })
1028
+
1029
+ let submenu = NERDTreeAddSubmenu({
1030
+ \ 'text': 'a (s)ub menu',
1031
+ \ 'shortcut': 's' })
1032
+
1033
+ call NERDTreeAddMenuItem({
1034
+ \ 'text': '(n)ested item 1',
1035
+ \ 'shortcut': 'n',
1036
+ \ 'callback': 'SomeFunction',
1037
+ \ 'parent': submenu })
1038
+
1039
+ call NERDTreeAddMenuItem({
1040
+ \ 'text': '(n)ested item 2',
1041
+ \ 'shortcut': 'n',
1042
+ \ 'callback': 'SomeFunction',
1043
+ \ 'parent': submenu })
1044
+ <
1045
+ This will create the following menu: >
1046
+ --------------------
1047
+ a (t)op level menu item
1048
+ a (s)ub menu
1049
+ <
1050
+ Where selecting "a (s)ub menu" will lead to a second menu: >
1051
+ (n)ested item 1
1052
+ (n)ested item 2
1053
+ <
1054
+ When any of the 3 concrete menu items are selected the function "SomeFunction"
1055
+ will be called.
1056
+
1057
+ ------------------------------------------------------------------------------
1058
+ NERDTreeRender() *NERDTreeRender()*
1059
+ Re-renders the NERD tree buffer. Useful if you change the state of the
1060
+ tree and you want to it to be reflected in the UI.
1061
+
1062
+ ==============================================================================
1063
+ 5. About *NERDTreeAbout*
1064
+
1065
+ The author of the NERD tree is a terrible terrible monster called Martyzilla
1066
+ who gobbles up small children with milk and sugar for breakfast.
1067
+
1068
+ He can be reached at martin.grenfell at gmail dot com. He would love to hear
1069
+ from you, so feel free to send him suggestions and/or comments about this
1070
+ plugin. Don't be shy --- the worst he can do is slaughter you and stuff you in
1071
+ the fridge for later ;)
1072
+
1073
+ The latest stable versions can be found at
1074
+ http://www.vim.org/scripts/script.php?script_id=1658
1075
+
1076
+ The latest dev versions are on github
1077
+ http://github.com/scrooloose/nerdtree
1078
+
1079
+
1080
+ ==============================================================================
1081
+ 6. Changelog *NERDTreeChangelog*
1082
+
1083
+ 4.1.0
1084
+ features:
1085
+ - NERDTreeFind to reveal the node for the current buffer in the tree,
1086
+ see |NERDTreeFind|. This effectively merges the FindInNERDTree plugin (by
1087
+ Doug McInnes) into the script.
1088
+ - make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan
1089
+ Ritter and Rémi Prévost.
1090
+ - truncate the root node if wider than the tree window. Thanks to Victor
1091
+ Gonzalez.
1092
+
1093
+ bugfixes:
1094
+ - really fix window state restoring
1095
+ - fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky,
1096
+ jfilip1024, and Chris Chambers
1097
+
1098
+ 4.0.0
1099
+ - add a new programmable menu system (see :help NERDTreeMenu).
1100
+ - add new APIs to add menus/menu-items to the menu system as well as
1101
+ custom key mappings to the NERD tree buffer (see :help NERDTreeAPI).
1102
+ - removed the old API functions
1103
+ - added a mapping to maximize/restore the size of nerd tree window, thanks
1104
+ to Guillaume Duranceau for the patch. See :help NERDTree-A for details.
1105
+
1106
+ - fix a bug where secondary nerd trees (netrw hijacked trees) and
1107
+ NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey.
1108
+ - fix a bug where the script ignored directories whose name ended in a dot,
1109
+ thanks to Aggelos Orfanakos for the patch.
1110
+ - fix a bug when using the x mapping on the tree root, thanks to Bryan
1111
+ Venteicher for the patch.
1112
+ - fix a bug where the cursor position/window size of the nerd tree buffer
1113
+ wasnt being stored on closing the window, thanks to Richard Hart.
1114
+ - fix a bug where NERDTreeMirror would mirror the wrong tree
1115
+
1116
+ 3.1.1
1117
+ - fix a bug where a non-listed no-name buffer was getting created every
1118
+ time the tree windows was created, thanks to Derek Wyatt and owen1
1119
+ - make <CR> behave the same as the 'o' mapping
1120
+ - some helptag fixes in the doc, thanks strull
1121
+ - fix a bug when using :set nohidden and opening a file where the previous
1122
+ buf was modified. Thanks iElectric
1123
+ - other minor fixes
1124
+
1125
+ 3.1.0
1126
+ New features:
1127
+ - add mappings to open files in a vsplit, see :help NERDTree-s and :help
1128
+ NERDTree-gs
1129
+ - make the statusline for the nerd tree window default to something
1130
+ hopefully more useful. See :help 'NERDTreeStatusline'
1131
+ Bugfixes:
1132
+ - make the hijack netrw functionality work when vim is started with "vim
1133
+ <some dir>" (thanks to Alf Mikula for the patch).
1134
+ - fix a bug where the CWD wasnt being changed for some operations even when
1135
+ NERDTreeChDirMode==2 (thanks to Lucas S. Buchala)
1136
+ - add -bar to all the nerd tree :commands so they can chain with other
1137
+ :commands (thanks to tpope)
1138
+ - fix bugs when ignorecase was set (thanks to nach)
1139
+ - fix a bug with the relative path code (thanks to nach)
1140
+ - fix a bug where doing a :cd would cause :NERDTreeToggle to fail (thanks nach)
1141
+
1142
+
1143
+ 3.0.1
1144
+ Bugfixes:
1145
+ - fix bugs with :NERDTreeToggle and :NERDTreeMirror when 'hidden
1146
+ was not set
1147
+ - fix a bug where :NERDTree <path> would fail if <path> was relative and
1148
+ didnt start with a ./ or ../ Thanks to James Kanze.
1149
+ - make the q mapping work with secondary (:e <dir> style) trees,
1150
+ thanks to jamessan
1151
+ - fix a bunch of small bugs with secondary trees
1152
+
1153
+ More insane refactoring.
1154
+
1155
+ 3.0.0
1156
+ - hijack netrw so that doing an :edit <directory> will put a NERD tree in
1157
+ the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw'
1158
+ - allow sharing of trees across tabs, see :help :NERDTreeMirror
1159
+ - remove "top" and "bottom" as valid settings for NERDTreeWinPos
1160
+ - change the '<tab>' mapping to 'i'
1161
+ - change the 'H' mapping to 'I'
1162
+ - lots of refactoring
1163
+
1164
+ ==============================================================================
1165
+ 7. Credits *NERDTreeCredits*
1166
+
1167
+ Thanks to the following people for testing, bug reports, ideas etc. Without
1168
+ you I probably would have got bored of the hacking the NERD tree and
1169
+ just downloaded pr0n instead.
1170
+
1171
+ Tim Carey-Smith (halorgium)
1172
+ Vigil
1173
+ Nick Brettell
1174
+ Thomas Scott Urban
1175
+ Terrance Cohen
1176
+ Yegappan Lakshmanan
1177
+ Jason Mills
1178
+ Michael Geddes (frogonwheels)
1179
+ Yu Jun
1180
+ Michael Madsen
1181
+ AOYAMA Shotaro
1182
+ Zhang Weiwu
1183
+ Niels Aan de Brugh
1184
+ Olivier Yiptong
1185
+ Zhang Shuhan
1186
+ Cory Echols
1187
+ Piotr Czachur
1188
+ Yuan Jiang
1189
+ Matan Nassau
1190
+ Maxim Kim
1191
+ Charlton Wang
1192
+ Matt Wozniski (godlygeek)
1193
+ knekk
1194
+ Sean Chou
1195
+ Ryan Penn
1196
+ Simon Peter Nicholls
1197
+ Michael Foobar
1198
+ Tomasz Chomiuk
1199
+ Denis Pokataev
1200
+ Tim Pope (tpope)
1201
+ James Kanze
1202
+ James Vega (jamessan)
1203
+ Frederic Chanal (nach)
1204
+ Alf Mikula
1205
+ Lucas S. Buchala
1206
+ Curtis Harvey
1207
+ Guillaume Duranceau
1208
+ Richard Hart (hates)
1209
+ Doug McInnes
1210
+ Stefan Ritter
1211
+ Rémi Prévost
1212
+ Victor Gonzalez
1213
+ Stephan Baumeister
1214
+ Ricky
1215
+ jfilip1024
1216
+ Chris Chambers
1217
+
1218
+ ==============================================================================
1219
+ 8. License *NERDTreeLicense*
1220
+
1221
+ The NERD tree is released under the wtfpl.
1222
+ See http://sam.zoy.org/wtfpl/COPYING.