vikingio 0.0.7 → 0.0.8

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@@ -1,115 +1,115 @@
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- module VikingIO
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- module CLI
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- NETRC_PATH = File.join(Dir.home, ".netrc")
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- NETRC_ENTRY_RX = /machine\s+vikingio.com\s+login\s+(.*)\s+password\s+(.*)[\s+]?/i
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- APP_DATA_FILENAME = ".vikingio"
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- NODE_DATA_FILENAME = "Nodefile"
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-
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- def self.node_data_path
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- File.join(Dir.pwd, "Assets", "VikingIO", NODE_DATA_FILENAME)
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- end
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-
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- def self.get_node_data
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- return unless File.exist?(self.node_data_path)
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- d = File.read(self.node_data_path)
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- return JSON.parse(d)
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- end
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-
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- def self.save_node_data(data)
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- File.open(self.node_data_path, 'w') do |f|
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- f << data.to_json
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- end
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- end
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-
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- def self.get_app_data
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- return unless File.exist?(self.app_data_path)
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- d = File.read(self.app_data_path)
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- return JSON.parse(d)
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- end
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-
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- def self.link_app(app)
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- File.open(self.app_data_path, 'w') do |f|
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- f << app.to_json
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- end
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- end
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-
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- def self.unlink_app
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- return unless File.exist?(self.app_data_path)
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- FileUtils.rm_rf(app_data_path)
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- end
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-
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- def self.linked?
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- File.exist?(self.app_data_path)
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- end
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-
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- def self.authenticated?
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- return true if VikingIO::CLI.netrc_exist? && VikingIO::CLI.in_netrc?
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- return false
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- end
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-
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- def self.app_data_path
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- File.join(Dir.pwd, APP_DATA_FILENAME)
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- end
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-
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- def self.netrc_contents
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- File.read(NETRC_PATH)
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- end
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-
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- def self.netrc_exist?()
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- File.exist?(NETRC_PATH)
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- end
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-
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- def self.in_netrc?()
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- netrc_contents =~ /machine\s+vikingio.com/i
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- end
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-
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- def self.get_netrc_key
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- data = NETRC_ENTRY_RX.match(netrc_contents)
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-
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- email = data[1]
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- key = data[2]
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-
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- return key
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- end
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-
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- def self.update_netrc_key(new_password)
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- netrc = netrc_contents
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-
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- data = NETRC_ENTRY_RX.match(netrc)
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-
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- existing_email = data[1]
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- existing_password = data[2]
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-
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- netrc.gsub!(existing_password, new_password)
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-
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- save_netrc(netrc)
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- end
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-
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- def self.add_netrc_key(email, key)
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- netrc = netrc_contents
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-
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- netrc += "machine vikingio.com\n login " + email + "\n password " + key + "\n"
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-
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- save_netrc(netrc)
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- end
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-
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- def self.create_netrc(email, key)
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- netrc = "machine vikingio.com\n login " + email + "\n password " + key + "\n"
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- save_netrc(netrc)
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- end
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-
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- def self.remove_netrc_key
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- netrc = netrc_contents
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-
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- netrc.gsub!(NETRC_ENTRY_RX, "")
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-
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- save_netrc(netrc)
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- end
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-
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- def self.save_netrc(netrc_contents)
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- File.open(NETRC_PATH, 'w') { |file| file.write(netrc_contents) }
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- end
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-
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- end
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-
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- end
1
+ module VikingIO
2
+ module CLI
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+ NETRC_PATH = File.join(Dir.home, ".netrc")
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+ NETRC_ENTRY_RX = /machine\s+vikingio.com\s+login\s+(.*)\s+password\s+(.*)[\s+]?/i
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+ APP_DATA_FILENAME = ".vikingio"
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+ NODE_DATA_FILENAME = "Nodefile"
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+
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+ def self.node_data_path
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+ File.join(Dir.pwd, "Assets", "VikingIO", NODE_DATA_FILENAME)
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+ end
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+
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+ def self.get_node_data
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+ return unless File.exist?(self.node_data_path)
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+ d = File.read(self.node_data_path)
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+ return JSON.parse(d)
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+ end
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+
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+ def self.save_node_data(data)
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+ File.open(self.node_data_path, 'w') do |f|
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+ f << data.to_json
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+ end
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+ end
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+
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+ def self.get_app_data
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+ return unless File.exist?(self.app_data_path)
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+ d = File.read(self.app_data_path)
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+ return JSON.parse(d)
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+ end
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+
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+ def self.link_app(app)
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+ File.open(self.app_data_path, 'w') do |f|
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+ f << app.to_json
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+ end
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+ end
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+
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+ def self.unlink_app
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+ return unless File.exist?(self.app_data_path)
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+ FileUtils.rm_rf(app_data_path)
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+ end
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+
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+ def self.linked?
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+ File.exist?(self.app_data_path)
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+ end
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+
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+ def self.authenticated?
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+ return true if VikingIO::CLI.netrc_exist? && VikingIO::CLI.in_netrc?
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+ return false
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+ end
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+
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+ def self.app_data_path
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+ File.join(Dir.pwd, APP_DATA_FILENAME)
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+ end
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+
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+ def self.netrc_contents
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+ File.read(NETRC_PATH)
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+ end
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+
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+ def self.netrc_exist?()
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+ File.exist?(NETRC_PATH)
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+ end
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+
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+ def self.in_netrc?()
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+ netrc_contents =~ /machine\s+vikingio.com/i
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+ end
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+
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+ def self.get_netrc_key
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+ data = NETRC_ENTRY_RX.match(netrc_contents)
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+
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+ email = data[1]
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+ key = data[2]
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+
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+ return key
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+ end
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+
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+ def self.update_netrc_key(new_password)
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+ netrc = netrc_contents
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+
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+ data = NETRC_ENTRY_RX.match(netrc)
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+
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+ existing_email = data[1]
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+ existing_password = data[2]
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+
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+ netrc.gsub!(existing_password, new_password)
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+
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+ save_netrc(netrc)
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+ end
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+
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+ def self.add_netrc_key(email, key)
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+ netrc = netrc_contents
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+
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+ netrc += "machine vikingio.com\n login " + email + "\n password " + key + "\n"
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+
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+ save_netrc(netrc)
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+ end
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+
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+ def self.create_netrc(email, key)
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+ netrc = "machine vikingio.com\n login " + email + "\n password " + key + "\n"
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+ save_netrc(netrc)
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+ end
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+
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+ def self.remove_netrc_key
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+ netrc = netrc_contents
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+
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+ netrc.gsub!(NETRC_ENTRY_RX, "")
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+
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+ save_netrc(netrc)
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+ end
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+
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+ def self.save_netrc(netrc_contents)
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+ File.open(NETRC_PATH, 'w') { |file| file.write(netrc_contents) }
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+ end
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+
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+ end
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+
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+ end
@@ -1,5 +1,5 @@
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- module VikingIO
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- module CLI
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- VERSION = "0.0.7"
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- end
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- end
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+ module VikingIO
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+ module CLI
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+ VERSION = "0.0.8"
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+ end
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+ end
@@ -0,0 +1,16 @@
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+ 'Get command-line arguments.
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+ Set objArgs = WScript.Arguments
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+ InputFolder = objArgs(0)
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+ ZipFile = objArgs(1)
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+
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+ 'Create empty ZIP file.
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+ CreateObject("Scripting.FileSystemObject").CreateTextFile(ZipFile, True).Write "PK" & Chr(5) & Chr(6) & String(18, vbNullChar)
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+
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+ Set objShell = CreateObject("Shell.Application")
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+
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+ Set source = objShell.NameSpace(InputFolder).Items
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+
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+ objShell.NameSpace(ZipFile).CopyHere(source)
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+
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+ 'Required!
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+ wScript.Sleep 2000
@@ -1,25 +1,25 @@
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- using System.Collections;
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-
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- using VikingIO.Network;
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- using VikingIO.Network.Messaging;
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-
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- public class [MESSAGE_NAME] : BaseNetworkMessage
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- {
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-
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- public [MESSAGE_NAME]()
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- {
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-
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- }
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-
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- public override void Deserialize(INetIncomingMessage serializedMessage)
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- {
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- GetMessageInformation(serializedMessage);
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- // Deserialize your message data here
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- }
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-
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- public override void Serialize(INetOutgoingMessage message)
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- {
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- // Serialize your message data here
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- }
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-
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- }
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+ using System.Collections;
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+
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+ using VikingIO.Network;
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+ using VikingIO.Network.Messaging;
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+
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+ public class [MESSAGE_NAME] : BaseNetworkMessage
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+ {
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+
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+ public [MESSAGE_NAME]()
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+ {
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+
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+ }
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+
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+ public override void Deserialize(INetIncomingMessage serializedMessage)
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+ {
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+ GetMessageInformation(serializedMessage);
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+ // Deserialize your message data here
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+ }
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+
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+ public override void Serialize(INetOutgoingMessage message)
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+ {
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+ // Serialize your message data here
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+ }
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+
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+ }
@@ -1,34 +1,34 @@
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- using UnityEngine;
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- using System;
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- using System.Collections;
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-
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- using VikingIO.Network;
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- using VikingIO.Network.Messaging;
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-
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- public class NetworkManager : VikingSingleton<NetworkManager>
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- {
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- protected NetworkManager()
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- {
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- }
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-
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- private VikingClient m_NetClient;
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-
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- public VikingClient Client
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- {
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- get { return m_NetClient; }
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- }
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-
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- void Awake()
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- {
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- m_NetClient = new VikingClient(VikingIOConfig.APP_NAME, VikingIOConfig.APP_ID);
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-
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- Instance.Client.Start(true);
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-
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- Debug.LogWarning("VikingIO NetworkManager started");
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- }
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-
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- void Update()
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- {
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- Instance.Client.Update();
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- }
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+ using UnityEngine;
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+ using System;
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+ using System.Collections;
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+
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+ using VikingIO.Network;
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+ using VikingIO.Network.Messaging;
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+
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+ public class NetworkManager : VikingSingleton<NetworkManager>
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+ {
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+ protected NetworkManager()
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+ {
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+ }
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+
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+ private VikingClient m_NetClient;
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+
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+ public VikingClient Client
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+ {
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+ get { return m_NetClient; }
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+ }
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+
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+ void Awake()
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+ {
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+ m_NetClient = new VikingClient(VikingIOConfig.APP_NAME, VikingIOConfig.APP_ID);
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+
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+ Instance.Client.Start(true);
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+
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+ Debug.LogWarning("VikingIO NetworkManager started");
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+ }
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+
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+ void Update()
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+ {
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+ Instance.Client.Update();
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+ }
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  }
data/templates/Program.cs CHANGED
@@ -1,22 +1,22 @@
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- using System;
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- using System.Collections.Generic;
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- using System.Text;
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-
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- using VikingIO.Network;
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-
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- namespace VikingIO.ServerNode
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- {
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- class Program
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- {
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- static void Main(string[] args)
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- {
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- if (args.Length == 0)
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- {
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- Console.WriteLine("Supply port as first argument.");
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- return;
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- }
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- VikingServer.Instance.SetNode(new [MODULE_NAME]());
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- VikingServer.Instance.Start("[APP_NAME]", int.Parse(args[0]));
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- }
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- }
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+ using System;
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+ using System.Collections.Generic;
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+ using System.Text;
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+
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+ using VikingIO.Network;
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+
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+ namespace VikingIO.ServerNode
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+ {
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+ class Program
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+ {
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+ static void Main(string[] args)
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+ {
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+ if (args.Length == 0)
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+ {
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+ Console.WriteLine("Supply port as first argument.");
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+ return;
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+ }
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+ VikingServer.Instance.SetNode(new [MODULE_NAME]());
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+ VikingServer.Instance.Start("[APP_NAME]", int.Parse(args[0]));
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+ }
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+ }
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  }
@@ -1,39 +1,39 @@
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- using System;
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- using System.Collections;
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- using System.Collections.Generic;
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-
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- using VikingIO.Network;
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- using VikingIO.Network.Messaging;
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-
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- public class [SERVER_NAME] : IVikingNode
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- {
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- public void Start()
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- {
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- Console.WriteLine("[[SERVER_NAME]] Start");
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- }
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-
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- public void OnConnect(NetConnection conn)
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- {
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- Console.WriteLine(conn.RemoteEndPoint.ToString () + " connected.");
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- }
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-
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- public void OnDisconnect(NetConnection conn)
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- {
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- Console.WriteLine(conn.RemoteEndPoint.ToString () + " disconnected.");
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- }
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-
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- public void Stop()
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- {
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- Console.WriteLine("[[SERVER_NAME]] Stop");
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- }
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-
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- public void Update(float dt)
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- {
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-
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- }
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-
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- public void FixedUpdate(float dt)
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- {
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-
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- }
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- }
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+ using System;
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+ using System.Collections;
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+ using System.Collections.Generic;
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+
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+ using VikingIO.Network;
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+ using VikingIO.Network.Messaging;
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+
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+ public class [SERVER_NAME] : IVikingNode
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+ {
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+ public void Start()
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+ {
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+ Console.WriteLine("[[SERVER_NAME]] Start");
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+ }
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+
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+ public void OnConnect(NetConnection conn)
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+ {
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+ Console.WriteLine(conn.RemoteEndPoint.ToString () + " connected.");
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+ }
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+
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+ public void OnDisconnect(NetConnection conn)
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+ {
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+ Console.WriteLine(conn.RemoteEndPoint.ToString () + " disconnected.");
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+ }
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+
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+ public void Stop()
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+ {
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+ Console.WriteLine("[[SERVER_NAME]] Stop");
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+ }
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+
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+ public void Update(float dt)
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+ {
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+
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+ }
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+
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+ public void FixedUpdate(float dt)
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+ {
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+
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+ }
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+ }