universe_compiler 0.2.11

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Files changed (51) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +183 -0
  3. data/.rspec +2 -0
  4. data/.rubocop.yml +3 -0
  5. data/.travis.yml +4 -0
  6. data/CODE_OF_CONDUCT.md +49 -0
  7. data/Gemfile +4 -0
  8. data/LICENSE.txt +21 -0
  9. data/README.md +318 -0
  10. data/Rakefile +6 -0
  11. data/bin/console +10 -0
  12. data/bin/setup +8 -0
  13. data/lib/universe_compiler/entity/auto_named.rb +31 -0
  14. data/lib/universe_compiler/entity/conversion.rb +66 -0
  15. data/lib/universe_compiler/entity/field_binder.rb +36 -0
  16. data/lib/universe_compiler/entity/field_constraint_management.rb +95 -0
  17. data/lib/universe_compiler/entity/field_management.rb +57 -0
  18. data/lib/universe_compiler/entity/inheritance.rb +87 -0
  19. data/lib/universe_compiler/entity/inheritance_merge_policy.rb +19 -0
  20. data/lib/universe_compiler/entity/marshalling.rb +71 -0
  21. data/lib/universe_compiler/entity/overridden.rb +31 -0
  22. data/lib/universe_compiler/entity/persistence.rb +34 -0
  23. data/lib/universe_compiler/entity/reference.rb +77 -0
  24. data/lib/universe_compiler/entity/relations_management.rb +46 -0
  25. data/lib/universe_compiler/entity/type_management.rb +43 -0
  26. data/lib/universe_compiler/entity/validation.rb +92 -0
  27. data/lib/universe_compiler/entity.rb +64 -0
  28. data/lib/universe_compiler/error.rb +15 -0
  29. data/lib/universe_compiler/override.rb +24 -0
  30. data/lib/universe_compiler/package/bootstrap.rb +46 -0
  31. data/lib/universe_compiler/package.rb +17 -0
  32. data/lib/universe_compiler/persistence/basic_yaml_engine.rb +68 -0
  33. data/lib/universe_compiler/persistence/management.rb +30 -0
  34. data/lib/universe_compiler/universe/compile.rb +45 -0
  35. data/lib/universe_compiler/universe/duplication.rb +62 -0
  36. data/lib/universe_compiler/universe/entities.rb +52 -0
  37. data/lib/universe_compiler/universe/index.rb +40 -0
  38. data/lib/universe_compiler/universe/multiverse.rb +44 -0
  39. data/lib/universe_compiler/universe/persistence.rb +23 -0
  40. data/lib/universe_compiler/universe/query.rb +45 -0
  41. data/lib/universe_compiler/universe/validation.rb +30 -0
  42. data/lib/universe_compiler/universe.rb +38 -0
  43. data/lib/universe_compiler/utils/array_utils.rb +59 -0
  44. data/lib/universe_compiler/utils/basic_logger.rb +24 -0
  45. data/lib/universe_compiler/utils/deep_traverse.rb +61 -0
  46. data/lib/universe_compiler/utils/error_propagation.rb +20 -0
  47. data/lib/universe_compiler/utils/with_unique_name.rb +75 -0
  48. data/lib/universe_compiler/version.rb +3 -0
  49. data/lib/universe_compiler.rb +60 -0
  50. data/universe_compiler.gemspec +32 -0
  51. metadata +218 -0
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data/.gitignore ADDED
@@ -0,0 +1,183 @@
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+ /.bundle/
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+ /.yardoc
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+ /Gemfile.lock
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+ /_yardoc/
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+ /coverage/
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+ /doc/
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+ /pkg/
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+ /spec/reports/
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+ /tmp/
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+ ### Standard Brewlabs Gem template
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+ ### Ruby template
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+ *.gem
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+ *.rbc
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+ /.config
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+ /InstalledFiles
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+ /spec/examples.txt
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+ /test/tmp/
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+ /test/version_tmp/
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+
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+ # Used by dotenv library to load environment variables.
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+ # .env
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+
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+ ## Specific to RubyMotion:
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+ .dat*
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+ .repl_history
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+ build/
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+ *.bridgesupport
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+ build-iPhoneOS/
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+ build-iPhoneSimulator/
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+
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+ ## Specific to RubyMotion (use of CocoaPods):
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+ #
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+ # We recommend against adding the Pods directory to your .gitignore. However
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+ # you should judge for yourself, the pros and cons are mentioned at:
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+ # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
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+ #
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+ # vendor/Pods/
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+
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+ ## Documentation cache and generated files:
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+ /.yardoc/
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+ /rdoc/
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+
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+ ## Environment normalization:
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+ /vendor/bundle
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+ /lib/bundler/man/
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+
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+ # for a library or gem, you might want to ignore these files since the code is
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+ # intended to run in multiple environments; otherwise, check them in:
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+ # Gemfile.lock
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+ # .ruby-version
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+ # .ruby-gemset
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+
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+ # unless supporting rvm < 1.11.0 or doing something fancy, ignore this:
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+ .rvmrc
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+ ### SublimeText template
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+ # cache files for sublime text
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+ # Sublime-github package stores a github token in this file
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+ # https://packagecontrol.io/packages/sublime-github
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+ ### KDevelop4 template
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+ *.kdev4
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+ ### Linux template
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+ *~
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+ # temporary files which can be created if a process still has a handle open of a deleted file
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+ # .nfs files are created when an open file is removed but is still being accessed
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+ .nfs*
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+ ### Eclipse template
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+ .metadata
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+ bin/
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+ tmp/
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+ *.tmp
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+ *.bak
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+ *.swp
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+ *~.nib
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+ local.properties
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+ .settings/
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+ .loadpath
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+ .recommenders
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+
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+ # Eclipse Core
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+ .project
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+
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+ # External tool builders
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+ .externalToolBuilders/
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+
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+ # Locally stored "Eclipse launch configurations"
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+ *.launch
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+ *.pydevproject
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+ .classpath
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+ # sbteclipse plugin
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+ .target
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+ # Tern plugin
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+ .tern-project
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+
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+ # TeXlipse plugin
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+ .texlipse
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+
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+ # STS (Spring Tool Suite)
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+ .springBeans
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+
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+ # Code Recommenders
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+ .recommenders/
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+ ### VisualStudioCode template
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+ .vscode/*
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+ !.vscode/settings.json
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+ !.vscode/tasks.json
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+ !.vscode/launch.json
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+ !.vscode/extensions.json
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+ ### JetBrains template
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+ # Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and Webstorm
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+ # Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
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+
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+ # User-specific stuff:
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+ .idea/
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+
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+ ## File-based project format:
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+ *.iws
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+
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+ ## Plugin-specific files:
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+
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+ # IntelliJ
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+ /out/
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+
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+ # mpeltonen/sbt-idea plugin
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+ .idea_modules/
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+
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+ # JIRA plugin
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+ atlassian-ide-plugin.xml
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+
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+ # Crashlytics plugin (for Android Studio and IntelliJ)
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+ com_crashlytics_export_strings.xml
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+ crashlytics.properties
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+ crashlytics-build.properties
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+ fabric.properties
data/.rspec ADDED
@@ -0,0 +1,2 @@
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+ --format documentation
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+ --color
data/.rubocop.yml ADDED
@@ -0,0 +1,3 @@
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+ ---
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+ Metrics/LineLength:
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+ Max: 132
data/.travis.yml ADDED
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+ language: ruby
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+ rvm:
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+ - 2.2.4
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+ before_install: gem install bundler -v 1.11.2
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+ # Contributor Code of Conduct
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+
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+ As contributors and maintainers of this project, and in the interest of
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+ fostering an open and welcoming community, we pledge to respect all people who
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+ contribute through reporting issues, posting feature requests, updating
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+ documentation, submitting pull requests or patches, and other activities.
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+
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+ We are committed to making participation in this project a harassment-free
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+ experience for everyone, regardless of level of experience, gender, gender
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+ identity and expression, sexual orientation, disability, personal appearance,
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+ body size, race, ethnicity, age, religion, or nationality.
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+
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+ Examples of unacceptable behavior by participants include:
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+
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+ * The use of sexualized language or imagery
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+ * Personal attacks
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+ * Trolling or insulting/derogatory comments
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+ * Public or private harassment
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+ * Publishing other's private information, such as physical or electronic
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+ addresses, without explicit permission
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+ * Other unethical or unprofessional conduct
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+
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+ Project maintainers have the right and responsibility to remove, edit, or
24
+ reject comments, commits, code, wiki edits, issues, and other contributions
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+ that are not aligned to this Code of Conduct, or to ban temporarily or
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+ permanently any contributor for other behaviors that they deem inappropriate,
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+ threatening, offensive, or harmful.
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+
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+ By adopting this Code of Conduct, project maintainers commit themselves to
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+ fairly and consistently applying these principles to every aspect of managing
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+ this project. Project maintainers who do not follow or enforce the Code of
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+ Conduct may be permanently removed from the project team.
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+
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+ This code of conduct applies both within project spaces and in public spaces
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+ when an individual is representing the project or its community.
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+
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+ Instances of abusive, harassing, or otherwise unacceptable behavior may be
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+ reported by contacting a project maintainer at lbnetid+gh@gmail.com. All
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+ complaints will be reviewed and investigated and will result in a response that
40
+ is deemed necessary and appropriate to the circumstances. Maintainers are
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+ obligated to maintain confidentiality with regard to the reporter of an
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+ incident.
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+
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+ This Code of Conduct is adapted from the [Contributor Covenant][homepage],
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+ version 1.3.0, available at
46
+ [http://contributor-covenant.org/version/1/3/0/][version]
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+
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+ [homepage]: http://contributor-covenant.org
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+ [version]: http://contributor-covenant.org/version/1/3/0/
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in universe_compiler.gemspec
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+ gemspec
data/LICENSE.txt ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2017 Laurent B.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
data/README.md ADDED
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+ # UniverseCompiler
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+
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+ The goal of this gem is to provide a simple way to manage a consistent highly complex configuration.
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+
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+ The configuration can be split into lot of objects (or `entities`) and complex relations and constraints
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+ can be defined between them using a-la-ActiveRecord relationships like `has_many` or `is_array` (see
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+ complete list in `lib/universe_compiler/entity/field_constraint_management.rb`).
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+
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+ These entities are added to a so-called `universe`.
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+ See a universe as a kind of sandbox where entities exist.
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+
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+ A `universe` could be _persisted_ to any kind of backend by writing an persistence engine, yet only
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+ a yaml persistence engine is available by default in the gem.
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+
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+ A `universe` can be _compiled_ in order to produce a new `universe` where all constraints and relations defined
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+ by these entities have been resolved.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```ruby
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+ gem 'universe_compiler'
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+ ```
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install universe_compiler
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+
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+
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+ ## Core Concepts
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+
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+ ### Entities
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+
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+ #### Overview
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+
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+ Any `entity` you will create will basically inherit from `UniverseCompiler::Entity::Base`. This will allow
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+ the following kind of code:
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+
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+ ```ruby
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+ class EntityA < UniverseCompiler::Entity::Base
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+ entity_type :some_entity
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+
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+ field :some_data, :is_hash
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+ field :bar, :not_null, should_match: /^Y/
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+ field :stupid
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+
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+ has_one EntityA, name: :master
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+
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+ end
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+
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+ class EntityB < UniverseCompiler::Entity::Base
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+
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+ has_many EntityA, name: :some_entities
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+ not_empty :some_entities
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+
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+ end
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+
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+ ```
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+ The core concept is that every entity has a hash property named `fields`. And any field declared using
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+ the declaration mechanism as above just adds some content validations mechanisms and direct accessors
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+ to the internal `fields` hash.
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+
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+ For example:
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+
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+ ```ruby
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+ a = EntityA.new fields: { stupid: :foo}
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+
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+ a.stupid # => :foo
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+ a.stupid == a[:stupid] # => true
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+ a.stupid == a.fields[:stupid] # => true
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+ a.stupid == a['stupid'] # => false, a String is not a Symbol
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+ ```
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+
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+ Therefore the _pseudo schema_ you defined when declaring the class is not limiting... you can always do
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+
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+ ```ruby
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+ a[:non_explicitely_declared_property] = :bar
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+ a[:non_explicitely_declared_property] # => :bar
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+ # but
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+ a.non_explicitely_declared_property # => NoMethodError: undefined method `non_existing_property' for...
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+ ```
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+
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+ Every entity has a `valid?` method which performs various checks. For example here we have said that
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+ an instance of `EntityB` has many entities of type `EntityA`. You can really see a `has_many` relationship
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+ an the definition of an Array which content is validated:
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+
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+ ```ruby
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+ b = EntityB.new
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+ b.valid? # => false
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+ b.some_entities << :foo
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+ b.valid? # => false, :foo is not of the expected type
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+ b.clear
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+ b.valid? # => false
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+ b.some_entities << b
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+ b.valid? # => false, b is not of the expected type
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+ b.clear
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+ b.some_entities << a
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+ b.valid? # => true, a is ok
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+ ```
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+ In the same vein:
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+ ```ruby
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+ a.valid? # => false
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+ a.some_entity = a
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+ a.valid? # => false, still false as requiring a non null :bar property
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+ a.bar = 'hey man'
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+ a.valid? # => false, not compliant with regexp specified
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+ a.bar = 'Yo man'
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+ a.valid? # => true
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+ ```
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+ #### Special directives
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+
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+ By default every entity has a `type`. It is available using the `#type` instance method or the
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+ `::entity_type` class method. The default value for the entity type is coming
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+ from the class name but it can be overridden using the `entity_type` directive:
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+ ```ruby
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+ EntityA.entity_type # => :some_entity
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+ EntityB.entity_type # => "entity_b"
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+ a = EntityA.new # => #<EntityA:47429412219120 composite_key=[:some_entity, nil]>
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+ a.type # => :some_entity
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+ b = EntityB.new # => #<EntityB:47429411925900 composite_key=["entity_b", nil]>
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+ b.type # => "entity_b"
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+ ```
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+
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+ The `name` of an entity can be automatically generated using the `auto_named_entity_type`
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+ directive optionally providing a seed:
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+
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+ ```ruby
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+ class EntityC < UniverseCompiler::Entity::Base
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+ auto_named_entity_type
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+ end
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+ class EntityD < UniverseCompiler::Entity::Base
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+ auto_named_entity_type :my_seed
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+ end
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+
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+ EntityC.new # => #<EntityC:46943375076460 composite_key=["entity_c", "entity_c_1"]>
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+ EntityD.new # => #<EntityD:46943378308720 composite_key=["entity_d", "my_seed_1"]>
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+ EntityD.new # => #<EntityD:46943375641700 composite_key=["entity_d", "my_seed_2"]>
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+ ```
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+
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+
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+ #### Constraints and relationships directives
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+
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+ The generic form to declare a field is the `field` statement. Any constraint can be declared using the `field`
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+ method. Here is the signature:
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+
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+ ```ruby
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+ def field(field_name, *options)
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+ ```
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+
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+ Then other _constraint_ methods that can be used when describing an entity can be grouped into two. The switches:
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+
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+ * not_null
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+ * not_empty
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+ * is_array
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+ * is_hash
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+
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+ Then some methods taking parameter:
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+
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+ * should_match
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+ * class_name
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+
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+ You have as well relationship methods:
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+
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+ * has_one
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+ * has_many
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+
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+ So for each of these methods can be used either as "real" methods or as `field` parameter. For example:
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+ ```ruby
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+ class MyEntity < UniverseCompiler::Entity::Base
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+ field :my_field, :not_null, class_name: AClass
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+ end
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+ ```
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+ Is strictly equivalent to:
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+ ```ruby
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+ class MyEntity < UniverseCompiler::Entity::Base
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+ not_null :my_field
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+ class_name :my_field, AClass
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+ end
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+ ```
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+ Notice the fact that in the latter form `my_field` is "declared" more than once.
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+
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+
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+ ### Compilation
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+
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+ The compilation mechanism is related to universes.
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+ When compiling a universe it actually:
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+
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+ * Creates a __new universe__ containing __deep copies__ of its original entities.
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+ * Applies entities inheritance defined by the special field `extends`.
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+ * Applies overrides defined by the `:entity_overide` special entity type.
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+
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+ Here is an example
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+ ```ruby
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+ u = UniverseCompiler.new_universe
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+ # Adding entities to universe requires they have a name
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+ a = EntityA.new fields: { name: :a, bar: 'Yo man', stupid: :yeah } # a is valid
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+ b = EntityA.new fields: { name: :b, extends: a } # Notice b is not valid but extends a
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+ u << a << b
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+
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+ v = u.compile # v is a new universe result of the "compilation" of u
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+ u.name # => "Unnamed Universe"
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+ v.name # => "Unnamed Universe - COMPILED #47332840258780"
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+
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+ compiled_b = v.get_entity :some_entity, :b
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+ compiled_b == b # => true, b and compiled_b although different represent the same entity
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+ compiled_b.eql? b # => false, b and compiled_b are in different universe
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+ compiled_b.equal? b # => false, b and compiled_b have different object_id
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+ b.valid? # => false, in the universe u, b is still not valid
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+ compiled_b.valid? # => true, thanks to the fact b extends a
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+ a.fields # => {:name=>:a, :bar=>"Yo man", :stupid=>:yeah, :some_data=>{}}
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+ b.fields # => {:name=>:b, :extends=>#<EntityA:47405166007800 composite_key=[:some_entity, :a], @universe='Unnamed Universe'>, :some_data=>{}}
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+ compiled_b.fields # => {:name=>:b, :bar=>"Yo man", :stupid=>:yeah, :some_data=>{}, :extends=>#<EntityA:47405171122480 composite_key=[:some_entity, :a], @universe='Unnamed Universe - COMPILED #47405171131080'>}
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+ ```
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+ And each entity in the new universe will have the flag `compiled` set to `true`.
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+
221
+ ```ruby
222
+ u.get_entities.map do |entity|
223
+ {name: entity.name, compiled: entity.compiled}
224
+ end
225
+ # => [{name: :a, compiled: false},{name: :b, compiled: false},{name: :c, compiled: false}]
226
+ v.get_entities.map do |entity|
227
+ {name: entity.name, compiled: entity.compiled}
228
+ end
229
+ # => [{name: :a, compiled: true},{name: :b, compiled: true},{name: :c, compiled: true}]
230
+ ```
231
+
232
+ ### Inheritance
233
+
234
+ To be clear, here we talk about __entities (instances) inheritance, NOT classes !__
235
+
236
+ Each entity can potentially extend (using the `extends` field) one entity... which itself could extend
237
+ as well another entity. __Circular references are detected and compilation may fail.__
238
+
239
+ When you `extends` another entity, it means that when the universe "compiles", it will perform
240
+ some merge operations. e.g. for the the following inheritance definition:
241
+ ```
242
+ u1.a --extends--> u1.b --extends--> u1.c
243
+ ```
244
+ It means that if you have a universe u1 containing these entities a, b, c and you compile it, the resulting universe,
245
+ let's call it u2, will contain 3 new entities a, b and c which content will be (all content is
246
+ duplicated):
247
+
248
+ * u2.c content is the __same as u1.c__.
249
+ * u2.b content will be __the merge of u1.b into u2.c__.
250
+ * u2.a content will be __the merge of u1.a into u2.b__.
251
+
252
+ Of course the compilation process keeps the initial relationships.
253
+
254
+ ```
255
+ u2.a --extends--> u2.b --extends--> u2.c
256
+ ```
257
+ You can see an example of inheritance in previous paragraph.
258
+
259
+ ### Overrides
260
+
261
+ Overrides are actually a special type of entities. They have a special array called `overrides`
262
+ which contains a list of entities you want to inject content into.
263
+
264
+ When you override entity `a` with override `o`, it means that the content (fields) of `o` will be _injected_
265
+ into `a` (fields). This is why an override can override multiple objects of multiple types, because this
266
+ is just about content injection. Of course as already said, it occurs during the compilation process and only
267
+ in the "compiled" universe. The original universe is meant to remain unmodified.
268
+
269
+ Overrides are only applied in the context of a `scenario`
270
+
271
+ ```ruby
272
+ u = UniverseCompiler.new_universe
273
+ a = EntityA.new fields: { name: :a, bar: 'Yo man', stupid: :yeah }
274
+ b = EntityA.new fields: { name: :b, extends: a }
275
+ o = UniverseCompiler.new_override fields: { name: :my_override, scenario: :test_overrides, a_new_stuff: :hey, overrides: [a, b] }
276
+ u << a << b << o
277
+
278
+ o.type # => :entity_override
279
+ v = u.compile scenario: :test_overrides
280
+ v.get_entities.map &:fields
281
+ # => [{:name=>:a,
282
+ # :bar=>"Yo man",
283
+ # :stupid=>:yeah,
284
+ # :some_data=>{},
285
+ # :a_new_stuff=>:hey},
286
+ # {:name=>:b,
287
+ # :bar=>"Yo man",
288
+ # :stupid=>:yeah,
289
+ # :some_data=>{},
290
+ # :extends=>
291
+ # #<EntityA:47368495795560 composite_key=[:some_entity, :a], @universe='Unnamed Universe - COMPILED #47368495813960'>,
292
+ # :a_new_stuff=>:hey},
293
+ # {:name=>:my_override,
294
+ # :scenario=>:test_overrides,
295
+ # :a_new_stuff=>:hey,
296
+ # :overrides=>
297
+ # [#<EntityA:47368495795560 composite_key=[:some_entity, :a], @universe='Unnamed Universe - COMPILED #47368495813960'>,
298
+ # #<EntityA:47368495725460 composite_key=[:some_entity, :b], @universe='Unnamed Universe - COMPILED #47368495813960'>]}]
299
+ #
300
+ ```
301
+ You can see there that the compiled version of `b` contains both data coming from the inheritance mechanism
302
+ as well as those coming from the override...
303
+
304
+ ## Development
305
+
306
+ After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
307
+
308
+ To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
309
+
310
+ ## Contributing
311
+
312
+ Bug reports and pull requests are welcome on Gitlab at https://gitlab.com/lbriais/universe_compiler. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
313
+
314
+
315
+ ## License
316
+
317
+ The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
318
+
data/Rakefile ADDED
@@ -0,0 +1,6 @@
1
+ require 'bundler/gem_tasks'
2
+ require 'rspec/core/rake_task'
3
+
4
+ RSpec::Core::RakeTask.new(:spec)
5
+
6
+ task :default => :spec
data/bin/console ADDED
@@ -0,0 +1,10 @@
1
+ #!/usr/bin/env ruby
2
+
3
+ require 'bundler/setup'
4
+ require 'universe_compiler'
5
+
6
+ # You can add fixtures and/or initialization code here to make experimenting
7
+ # with your gem easier. You can also use a different console, if you like.
8
+
9
+ require 'pry'
10
+ Pry.start
data/bin/setup ADDED
@@ -0,0 +1,8 @@
1
+ #!/usr/bin/env bash
2
+ set -euo pipefail
3
+ IFS=$'\n\t'
4
+ set -vx
5
+
6
+ bundle install
7
+
8
+ # Do any other automated setup that you need to do here
@@ -0,0 +1,31 @@
1
+
2
+ module UniverseCompiler
3
+ module Entity
4
+
5
+ module AutoNamed
6
+
7
+ attr_reader :auto_named_entity_type_seed
8
+
9
+ def auto_named_entity_type(seed = nil)
10
+ @auto_named_entity_type = true
11
+ @auto_named_entity_type_seed = if seed.nil?
12
+ entity_type.to_s
13
+ else
14
+ seed
15
+ end
16
+ @entity_type_counter = 0
17
+ end
18
+
19
+ def auto_named_entity_type?
20
+ @auto_named_entity_type
21
+ end
22
+
23
+ def get_unique_name
24
+ @entity_type_counter += 1
25
+ '%s_%u' % [auto_named_entity_type_seed, @entity_type_counter]
26
+ end
27
+
28
+ end
29
+
30
+ end
31
+ end