unchained 0.0.1 → 0.0.2
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- checksums.yaml +4 -4
- data/LICENSE.md +20 -0
- data/README.md +38 -0
- data/lib/unchained/client.rb +4 -0
- data/lib/unchained/client/archetypes.rb +5 -6
- data/lib/unchained/client/attributes.rb +35 -0
- data/lib/unchained/client/factions.rb +5 -6
- data/lib/unchained/client/mixins/resource.rb +110 -16
- data/lib/unchained/client/motd.rb +19 -0
- data/lib/unchained/client/patcher.rb +11 -13
- data/lib/unchained/client/races.rb +5 -6
- data/lib/unchained/client/servers.rb +11 -10
- data/lib/unchained/error.rb +2 -0
- data/lib/unchained/request.rb +5 -1
- data/lib/unchained/version.rb +1 -1
- data/test/_fixtures/vcr_cassettes/archetypes.yml +51 -0
- data/test/_fixtures/vcr_cassettes/attribute_offsets.yml +36 -0
- data/test/_fixtures/vcr_cassettes/attributes.yml +100 -0
- data/test/_fixtures/vcr_cassettes/factions.yml +45 -0
- data/test/_fixtures/vcr_cassettes/motd.yml +36 -0
- data/test/_fixtures/vcr_cassettes/patcher_alerts.yml +36 -0
- data/test/_fixtures/vcr_cassettes/patcher_hero_contents.yml +104 -0
- data/test/_fixtures/vcr_cassettes/races.yml +38 -0
- data/test/_fixtures/vcr_cassettes/servers.yml +36 -0
- data/test/test_helper.rb +7 -0
- data/test/unchained/client/archetypes_test.rb +27 -0
- data/test/unchained/client/attributes_test.rb +29 -0
- data/test/unchained/client/factions_test.rb +20 -0
- data/test/unchained/client/mixins/resource_test.rb +38 -0
- data/test/unchained/client/motd_test.rb +23 -0
- data/test/unchained/client/patcher_test.rb +29 -0
- data/test/unchained/client/races_test.rb +20 -0
- data/test/unchained/client/servers_test.rb +20 -0
- data/test/unchained/client_test.rb +0 -5
- data/unchained.gemspec +4 -2
- metadata +66 -2
data/lib/unchained/version.rb
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years your character has walked this world.","maxOrMultipler":10000.0,"name":"Age","type":2,"units":"years"},{"baseValue":100.0,"derivedFrom":"Clarity","description":"The
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Health","type":3,"units":"units"},{"baseValue":40.0,"derivedFrom":"Will","description":"Reduces
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the maximum blood value consumed by magic abilities.","maxOrMultipler":0.25,"name":"Maximum
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|
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|
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the allowed power of positive effects on the character.","maxOrMultipler":100.0,"name":"Affinity","type":2,"units":"units"},{"baseValue":0.0,"derivedFrom":"None","description":"Increases
|
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the difficulty of pushing the character, and grants increased pushing power.","maxOrMultipler":1000.0,"name":"Mass","type":2,"units":"Kilograms"},{"baseValue":5.0,"derivedFrom":"Agility","description":"Increases
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the maximum movement speed of the character.","maxOrMultipler":0.25,"name":"Movement
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the distance at which other characters normally become visible.","maxOrMultipler":0.25,"name":"Vision","type":3,"units":"meters"},{"baseValue":10.0,"derivedFrom":"Hearing","description":"Increases
|
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of encumbrance the character is able to ignore.","maxOrMultipler":0.25,"name":"Encumbrance
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|
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the amount of weight the character may carry, including all armor and weapons.
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Characters that are heavily encumbered will suffer penalties.","maxOrMultipler":0.25,"name":"Carrying
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Capacity","type":3,"units":"Kilograms"},{"baseValue":0.001,"derivedFrom":"Vitality","description":"Increases
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the rate at which health regenerates over time.","maxOrMultipler":0.25,"name":"Health
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the rate at which stamina is restored.","maxOrMultipler":0.25,"name":"Stamina
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|
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the rate at which blood regenerates over time.","maxOrMultipler":0.25,"name":"Blood
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the maximum value and regeneration rate of stamina.","maxOrMultipler":0.25,"name":"Maximum
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Stamina","type":3,"units":"units"},{"baseValue":10.0,"derivedFrom":"Presence","description":"Increases
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|
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enemies.","maxOrMultipler":0.25,"name":"Concealment","type":3,"units":"percent"},{"baseValue":8.0,"derivedFrom":"Attunement","description":"Reduces
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the power of negative effects caused by the Veil.","maxOrMultipler":0.25,"name":"Veil
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the power of healing effects on the character.","maxOrMultipler":0.25,"name":"Healing
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Received Bonus","type":3,"units":"percent"},{"baseValue":80.0,"derivedFrom":"Endurance","description":"Increases
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the character''s heat tolerance threshold before taking damage from excess
|
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heat.","maxOrMultipler":0.25,"name":"Heat Tolerance","type":3,"units":"degrees
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Celsius"},{"baseValue":-80.0,"derivedFrom":"Endurance","description":"Increases
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the character''s cold tolerance threshold before taking damage from excess
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cold.","maxOrMultipler":0.25,"name":"Cold Tolerance","type":3,"units":"degrees
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Celsius"}]'
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<div class=''raven-hero herotext''> <div> <span> <h1>Doom </h1> <h2>approaches</h2>
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<div class=''valk-hero herotext''> <div> <span> <h1>Vengeance </h1> <h2>for
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