ultravisor 0.0.0.3.g8cf10dc
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +6 -0
- data/.yardopts +1 -0
- data/LICENCE +674 -0
- data/README.md +451 -0
- data/lib/ultravisor.rb +216 -0
- data/lib/ultravisor/child.rb +481 -0
- data/lib/ultravisor/child/call.rb +16 -0
- data/lib/ultravisor/child/call_receiver.rb +13 -0
- data/lib/ultravisor/child/cast.rb +15 -0
- data/lib/ultravisor/child/cast_receiver.rb +10 -0
- data/lib/ultravisor/child/process_cast_call.rb +38 -0
- data/lib/ultravisor/error.rb +24 -0
- data/lib/ultravisor/logging_helpers.rb +32 -0
- data/ultravisor.gemspec +36 -0
- metadata +188 -0
data/README.md
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> # WARNING WARNING WARNING
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>
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> This README is, at least in part, speculative fiction. I practice
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> README-driven development, and as such, not everything described in here
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> actually exists yet, and what does exist may not work right.
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Ultravisor is like a supervisor, but... *ULTRA*. The idea is that you specify
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objects to instantiate and run in threads, and then the Ultravisor makes that
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happen behind the scenes, including logging failures, restarting if necessary,
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and so on. If you're familiar with Erlang supervision trees, then Ultravisor
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will feel familiar to you, because I stole pretty much every good idea that
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is in Ultravisor from Erlang. You will get a lot of very excellent insight
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from reading [the Erlang/OTP Supervision Principles](http://erlang.org/doc/design_principles/sup_princ.html).
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# Installation
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It's a gem:
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gem install ultravisor
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There's also the wonders of [the Gemfile](http://bundler.io):
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gem 'ultravisor'
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If you're the sturdy type that likes to run from git:
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rake install
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Or, if you've eschewed the convenience of Rubygems entirely, then you
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presumably know what to do already.
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# Usage
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This section gives you a basic overview of the high points of how Ultravisor
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can be used. It is not intended to be an exhaustive reference of all possible
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options; the {Ultravisor} class API documentation provides every possible option
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and its meaning.
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## The Basics
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Start by loading the code:
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require "ultravisor"
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Creating a new Ultravisor is a matter of instantiating a new object:
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u = Ultravisor.new
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In order for it to be useful, though, you'll need to add one or more children
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to the Ultravisor instance, which can either be done as part of the call to
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`.new`, or afterwards, as you see fit:
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# Defining a child in the constructor
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u = Ultravisor.new(children: [{id: :child, klass: Child, method: :run}])
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# OR define it afterwards
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u = Ultravisor.new
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u.add_child(id: :my_child, klass: Child, method: :run)
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Once you have an Ultravisor with children configured, you can set it running:
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u.run
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This will block until the Ultravisor terminates, one way or another.
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We'll learn about other available initialization arguments, and all the other
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features of Ultravisor, in the following sections.
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## Defining Children
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As children are the primary reason Ultravisor exists, it is worth getting a handle
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on them first.
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Defining children, as we saw in the introduction, can be done by calling
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{Ultravisor#add_child} for each child you want to add, or else you can provide
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a list of children to start as part of the {Ultravisor.new} call, using the
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`children` named argument. You can also combine the two approaches, if some
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children are defined statically, while others only get added conditionally.
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Let's take another look at that {Ultravisor#add_child} method from earlier:
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u.add_child(id: :my_child, klass: Child, method: :run)
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First up, every child has an ID. This is fairly straightforward -- it's a
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unique ID (within a given Ultravisor) that refers to the child. Attempting to
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add two children with the same ID will raise an exception.
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The `class` and `method` arguments require a little more explanation. One
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of the foundational principles of "fail fast" is "clean restart" -- that is, if you
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do need to restart something, it's important to start with as clean a state as possible.
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Thus, if a child needs to be restarted, we don't want to reuse an existing object, which
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may be in a messy and unuseable state. Instead, we want a clean, fresh object to work on.
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That's why you specify a `class` when you define a child -- it is a new instance of that
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class that will be used every time the child is started (or restarted).
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The `method` argument might now be obvious. Once the new instance of the
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specified `class` exists, the Ultravisor will call the specified `method` to start
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work happening. It is expected that this method will ***not return***, in most cases.
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So you probably want some sort of infinite loop.
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You might think that this is extremely inflexible, only being able to specify a class
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and a method to call. What if you want to pass in some parameters? Don't worry, we've
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got you covered:
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u.add_child(
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id: :my_child,
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klass: Child,
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args: ['foo', 42, x: 1, y: 2],
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method: :run,
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)
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The call to `Child.new` can take arbitrary arguments, just by defining an array
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for the `args` named parameter. Did you know you can define a hash inside an
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array like `['foo', 'bar', x: 1, y: 2] => ['foo', 'bar', {:x => 1, :y => 2}]`?
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I didn't, either, until I started working on Ultravisor, but you can, and it
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works *exactly* like named parameters in method calls.
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You can also add children after the Ultravisor has been set running:
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u = Ultravisor.new
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u.add_child(id: :c1, klass: SomeWorker, method: :run)
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u.run # => starts running an instance of SomeWorker, doesn't return
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# In another thread...
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u.add_child(id: :c2, klass: OtherWorker, method: go!)
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# An instance of OtherWorker will be created and set running
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If you add a child to an already-running Ultravisor, that child will immediately be
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started running, almost like magic.
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### Ordering of Children
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The order in which children are defined is important. When children are (re)started,
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they are always started in the order they were defined. When children are stopped,
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either because the Ultravisor is shutting down, or because of a [supervision
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strategy](#supervision-strategies), they are always stopped in the *reverse* order
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of their definition.
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All child specifications passed to {Ultravisor.new} always come first, in the
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order they were in the array. Any children defined via calls to
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{Ultravisor#add_child} will go next, in the order the `add_child` calls were
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made.
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## Restarting Children
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One of the fundamental purposes of a supervisor like Ultravisor is that it restarts
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children if they crash, on the principle of "fail fast". There's no point failing fast
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if things don't get automatically fixed. This is the default behaviour of all
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Ultravisor children.
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Controlling how children are restarted is the purpose of the "restart policy",
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which is controlled by the `restart` and `restart_policy` named arguments in
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the child specification. For example, if you want to create a child that will
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only ever be run once, regardless of what happens to it, then use `restart:
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:never`:
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u.add_child(
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id: :my_one_shot_child,
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klass: Child,
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method: :run_maybe,
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restart: :never
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)
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If you want a child which gets restarted if its `method` raises an exception,
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but *not* if it runs to completion without error, then use `restart: :on_failure`:
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u.add_child(
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id: :my_run_once_child,
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klass: Child,
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method: :run_once,
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restart: :on_failure
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)
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### The Limits of Failure
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While restarting is great in general, you don't particularly want to fill your
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logs with an endlessly restarting child -- say, because it doesn't have
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permission to access a database. To solve that problem, an Ultravisor will
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only attempt to restart a child a certain number of times before giving up and
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exiting itself. The parameters of how this works are controlled by the
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`restart_policy`, which is itself a hash:
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u.add_child(
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id: :my_restartable_child,
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klass: Child,
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method: :run,
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restart_policy: {
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period: 5,
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retries: 2,
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delay: 1,
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}
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)
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The meaning of each of the `restart_policy` keys is best explained as part
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of how Ultravisor restarts children.
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When a child needs to be restarted, Ultravisor first waits a little while
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before attempting the restart. The amount of time to wait is specified
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by the `delay` value in the `restart_policy`. Then a new instance of the
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`class` is instantiated, and the `method` is called on that instance.
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The `period` and `retries` values of the `restart_policy` come into play
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when the child exits repeatedly. If a single child needs to be restarted
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more than `retries` times in `period` seconds, then instead of trying to
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restart again, Ultravisor gives up. It doesn't try to start the child
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again, it terminates all the *other* children of the Ultravisor, and
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then it exits. Note that the `delay` between restarts is *not* part
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of the `period`; only time spent actually running the child is
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accounted for.
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## Managed Child Termination
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If children need to be terminated, by default, child threads are simply
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forcibly terminated by calling {Thread#kill} on them. However, for workers
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which hold resources, this can cause problems.
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Thus, it is possible to control both how a child is terminated, and how long
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to wait for that termination to occur, by using the `shutdown` named argument
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when you add a child (either via {Ultravisor#add_child}, or as part of the
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`children` named argument to {Ultravisor.new}), like this:
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u.add_child(
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id: :fancy_worker,
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shutdown: {
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method: :gentle_landing,
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timeout: 30
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}
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)
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When a child with a custom shutdown policy needs to be terminated, the
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method named in the `method` key is called on the instance of `class` that
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represents that child. Once the shutdown has been signalled to the
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worker, up to `timeout` seconds is allowed to elapse. If the child thread has
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not terminated by this time, the thread is forcibly terminated by calling
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{Thread#kill}. This timeout prevents shutdown or group restart from hanging
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indefinitely.
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Note that the `method` specified in the `shutdown` specification should
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signal the worker to terminate, and then return immediately. It should
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*not* wait for termination itself.
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## Supervision Strategies
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When a child needs to be restarted, by default only the child that exited
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will be restarted. However, it is possible to cause other
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children to be restarted as well, if that is necessary. To do that, you
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use the `strategy` named parameter when creating the Ultravisor:
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u = Ultravisor.new(strategy: :one_for_all)
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The possible values for the strategy are:
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* `:one_for_one` -- the default restart strategy, this simply causes the
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child which exited to be started again, in line with its restart policy.
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* `:all_for_one` -- if any child needs to be restarted, all children of the
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Ultravisor get terminated in reverse of their start order, and then all
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children are started again, except those which are `restart: :never`, or
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`restart: :on_failure` which had not already exited without error.
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* `:rest_for_one` -- if any child needs to be restarted, all children of
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the Ultravisor which are *after* the restarted child get terminated
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in reverse of their start order, and then all children are started again,
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except those which are `restart: :never`, or `restart: :on_failure` which
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had not already exited without error.
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## Interacting With Child Objects
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Since the Ultravisor is creating the object instances that run in the worker
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threads, you don't automatically have access to the object instance itself.
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This is somewhat by design -- concurrency bugs are hell. However, there *are*
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ways around this, if you need to.
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### The power of cast / call
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A common approach for interacting with an object in an otherwise concurrent
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environment is the `cast` / `call` pattern. From the outside, the interface
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is quite straightforward:
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```
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u = Ultravisor.new(children: [
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{ id: :castcall, klass: CastCall, method: :run, enable_castcall: true }
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])
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# This will return `nil` immediately
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u[:castcall].cast.some_method
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# This will, at some point in the future, return whatever `CastCall#to_s` could
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u[:castcall].call.some_method
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```
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To enable `cast` / `call` support for a child, you must set the `enable_castcall`
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keyword argument on the child. This is because failing to process `cast`s and
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`call`s can cause all sorts of unpleasant backlogs, so children who intend to
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receive (and process) `cast`s and `call`s must explicitly opt-in.
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The interface to the object from outside is straightforward. You get a
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reference to the instance of {Ultravisor::Child} for the child you want to talk
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to (which is returned by {Ultravisor#add_child}, or {Ultravisor#[]}), and then
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call `child.cast.<method>` or `child.call.<method>`, passing in arguments as
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per normal. Any public method can be the target of the `cast` or `call`, and you
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can pass in any arguments you like, *including blocks* (although bear in mind that
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any blocks passed will be run in the child instance's thread, and many
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concurrency dragons await the unwary).
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The difference between the `cast` and `call` methods is in whether or not a
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return value is expected, and hence when the method call chained through
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`cast` or `call` returns.
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When you call `cast`, the real method call gets queued for later execution,
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and since no return value is expected, the `child.cast.<method>` returns
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`nil` immediately and your code gets on with its day. This is useful
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when you want to tell the worker something, or instruct it to do something,
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but there's no value coming back.
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In comparison, when you call `call`, the real method call still gets queued,
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but the calling code blocks, waiting for the return value from the queued
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method call. This may seem pointless -- why have concurrency that blocks? --
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but the value comes from the synchronisation. The method call only happens
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when the worker loop calls `process_castcall`, which it can do at a time that
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suits it, and when it knows that nothing else is going on that could cause
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problems.
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One thing to be aware of when interacting with a worker instance is that it may
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crash, and be restarted by the Ultravisor, before it gets around to processing
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a queued message. If you used `child.cast`, then the method call is just...
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lost, forever. On the other hand, if you used `child.call`, then an
|
341
|
+
{Ultravisor::ChildRestartedError} exception will be raised, which you can deal
|
342
|
+
with as you see fit.
|
343
|
+
|
344
|
+
The really interesting part is what happens *inside* the child instance. The
|
345
|
+
actual execution of code in response to the method calls passed through `cast`
|
346
|
+
and `call` will only happen when the running instance of the child's class
|
347
|
+
calls `process_castcall`. When that happens, all pending casts and calls will
|
348
|
+
be executed. Since this happens within the same thread as the rest of the
|
349
|
+
child instance's code, it's a lot safer than trying to synchronise everything
|
350
|
+
with locks.
|
351
|
+
|
352
|
+
You can, of course, just call `process_castcall` repeatedly, however that's a
|
353
|
+
somewhat herp-a-derp way of doing it. The `castcall_fd` method in the running
|
354
|
+
instance will return an IO object which will become readable whenever there is
|
355
|
+
a pending `cast` or `call` to process. Thus, if you're using `IO.select` or
|
356
|
+
similar to wait for work to do, you can add `castcall_fd` to the readable set
|
357
|
+
and only call `process_castcall` when the relevant IO object comes back. Don't
|
358
|
+
actually try *reading* from it yourself; `process_castcall` takes care of all that.
|
359
|
+
|
360
|
+
If you happen to have a child class whose *only* purpose is to process `cast`s
|
361
|
+
and `call`s, you should configure the Ultravisor to use `process_castcall_loop`
|
362
|
+
as its entry method. This is a wrapper method which blocks on `castcall_fd`
|
363
|
+
becoming readable, and loops infinitely.
|
364
|
+
|
365
|
+
It is important to remember that not all concurrency bugs can be prevented by
|
366
|
+
using `cast` / `call`. For example, read-modify-write operations will still
|
367
|
+
cause all the same problems they always do, so if you find yourself calling
|
368
|
+
`child.call`, modifying the value returned, and then calling `child.cast`
|
369
|
+
with that modified value, you're in for a bad time.
|
370
|
+
|
371
|
+
|
372
|
+
### Direct (Unsafe) Instance Access
|
373
|
+
|
374
|
+
If you have a worker class which you're *really* sure is safe against concurrent
|
375
|
+
access, you can eschew the convenience and safety of `cast` / `call`, and instead
|
376
|
+
allow direct access to the worker instance object.
|
377
|
+
|
378
|
+
To do this, specify `access: :unsafe` in the child specification, and then
|
379
|
+
call `child.unsafe_instance` to get the instance object currently in play.
|
380
|
+
|
381
|
+
Yes, the multiple mentions of `unsafe` are there deliberately, and no, I won't
|
382
|
+
be removing them. They're there to remind you, always, that what you're doing
|
383
|
+
is unsafe.
|
384
|
+
|
385
|
+
If the child is restarting at the time `child.unsafe_instance` is called,
|
386
|
+
the call will block until the child worker is started again, after which
|
387
|
+
you'll get the newly created worker instance object. The worker could crash
|
388
|
+
again at any time, of course, leaving you with a now out-of-date object
|
389
|
+
that is no longer being actively run. It's up to you to figure out how to
|
390
|
+
deal with that. If the Ultravisor associated with the child
|
391
|
+
has terminated, your call to `child.unsafe_instance` will raise an
|
392
|
+
{Ultravisor::ChildRestartedError}.
|
393
|
+
|
394
|
+
Why yes, Gracie, there *are* a lot of things that can go wrong when using
|
395
|
+
direct instance object access. Still wondering why those `unsafe`s are in
|
396
|
+
the name?
|
397
|
+
|
398
|
+
|
399
|
+
## Supervision Trees
|
400
|
+
|
401
|
+
Whilst a collection of workers is a neat thing to have, more powerful systems
|
402
|
+
can be constructed if supervisors can, themselves, be supervised. Primarily
|
403
|
+
this is useful when recovering from persistent errors, because you can use
|
404
|
+
a higher-level supervisor to restart an entire tree of workers which has one
|
405
|
+
which is having problems.
|
406
|
+
|
407
|
+
Creating a supervision tree is straightforward. Because Ultravisor works by
|
408
|
+
instantiating plain old ruby objects, and Ultravisor is, itself, a plain old
|
409
|
+
ruby class, you use it more-or-less like you would any other object:
|
410
|
+
|
411
|
+
u = Ultravisor.new
|
412
|
+
u.add_child(id: :sub_sup, klass: Ultravisor, method: :run, args: [children: [...]])
|
413
|
+
|
414
|
+
That's all there is to it. Whenever the parent Ultravisor wants to work on the
|
415
|
+
child Ultravisor, it treats it like any other child, asking it to terminate,
|
416
|
+
start, etc, and the child Ultravisor's work consists of terminating, starting,
|
417
|
+
etc all of its children.
|
418
|
+
|
419
|
+
The only difference in default behaviour between a regular worker child and an
|
420
|
+
Ultravisor child is that an Ultravisor's `shutdown` policy is automatically set
|
421
|
+
to `method: :stop!, timeout: :infinity`. This is because it is *very* bad news
|
422
|
+
to forcibly terminate an Ultravisor before its children have stopped -- all
|
423
|
+
those children just get cast into the VM, never to be heard from again.
|
424
|
+
|
425
|
+
|
426
|
+
# Contributing
|
427
|
+
|
428
|
+
Bug reports should be sent to the [Github issue
|
429
|
+
tracker](https://github.com/mpalmer/ultravisor/issues), or
|
430
|
+
[e-mailed](mailto:theshed+ultravisor@hezmatt.org). Patches can be sent as a
|
431
|
+
Github pull request, or [e-mailed](mailto:theshed+ultravisor@hezmatt.org).
|
432
|
+
|
433
|
+
|
434
|
+
# Licence
|
435
|
+
|
436
|
+
Unless otherwise stated, everything in this repo is covered by the following
|
437
|
+
copyright notice:
|
438
|
+
|
439
|
+
Copyright (C) 2019 Matt Palmer <matt@hezmatt.org>
|
440
|
+
|
441
|
+
This program is free software: you can redistribute it and/or modify it
|
442
|
+
under the terms of the GNU General Public License version 3, as
|
443
|
+
published by the Free Software Foundation.
|
444
|
+
|
445
|
+
This program is distributed in the hope that it will be useful,
|
446
|
+
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
447
|
+
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
448
|
+
GNU General Public License for more details.
|
449
|
+
|
450
|
+
You should have received a copy of the GNU General Public License
|
451
|
+
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
data/lib/ultravisor.rb
ADDED
@@ -0,0 +1,216 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require "logger"
|
4
|
+
|
5
|
+
require_relative "./ultravisor/child"
|
6
|
+
require_relative "./ultravisor/error"
|
7
|
+
require_relative "./ultravisor/logging_helpers"
|
8
|
+
|
9
|
+
# A super-dooOOOoooper supervisor.
|
10
|
+
#
|
11
|
+
class Ultravisor
|
12
|
+
include LoggingHelpers
|
13
|
+
|
14
|
+
def initialize(children: [], strategy: :one_for_one, logger: Logger.new("/dev/null"))
|
15
|
+
@queue, @logger = Queue.new, logger
|
16
|
+
|
17
|
+
@strategy = strategy
|
18
|
+
validate_strategy
|
19
|
+
|
20
|
+
@op_m, @op_cv = Mutex.new, ConditionVariable.new
|
21
|
+
@running_thread = nil
|
22
|
+
|
23
|
+
initialize_children(children)
|
24
|
+
end
|
25
|
+
|
26
|
+
def run
|
27
|
+
logger.debug(logloc) { "called" }
|
28
|
+
|
29
|
+
@op_m.synchronize do
|
30
|
+
if @running_thread
|
31
|
+
raise AlreadyRunningError,
|
32
|
+
"This ultravisor is already running"
|
33
|
+
end
|
34
|
+
|
35
|
+
@queue.clear
|
36
|
+
@running_thread = Thread.current
|
37
|
+
Thread.current.name = "Ultravisor"
|
38
|
+
end
|
39
|
+
|
40
|
+
logger.debug(logloc) { "Going to start children #{@children.map(&:first).inspect}" }
|
41
|
+
@children.each { |c| c.last.spawn(@queue) }
|
42
|
+
|
43
|
+
process_events
|
44
|
+
|
45
|
+
@op_m.synchronize do
|
46
|
+
logger.debug(logloc) { "Shutdown time for #{@children.reverse.map(&:first).inspect}" }
|
47
|
+
@children.reverse.each { |c| c.last.shutdown }
|
48
|
+
|
49
|
+
@running_thread = nil
|
50
|
+
@op_cv.broadcast
|
51
|
+
end
|
52
|
+
|
53
|
+
self
|
54
|
+
end
|
55
|
+
|
56
|
+
def shutdown(wait: true, force: false)
|
57
|
+
@op_m.synchronize do
|
58
|
+
return self unless @running_thread
|
59
|
+
if force
|
60
|
+
@children.reverse.each { |c| c.last.shutdown(force: true) }
|
61
|
+
@running_thread.kill
|
62
|
+
@running_thread = nil
|
63
|
+
@op_cv.broadcast
|
64
|
+
else
|
65
|
+
@queue << :shutdown
|
66
|
+
if wait
|
67
|
+
@op_cv.wait(@op_m) while @running_thread
|
68
|
+
end
|
69
|
+
end
|
70
|
+
end
|
71
|
+
self
|
72
|
+
end
|
73
|
+
|
74
|
+
def [](id)
|
75
|
+
@children.assoc(id)&.last
|
76
|
+
end
|
77
|
+
|
78
|
+
def add_child(**args)
|
79
|
+
logger.debug(logloc) { "Adding child #{args[:id].inspect}" }
|
80
|
+
args[:logger] ||= logger
|
81
|
+
|
82
|
+
@op_m.synchronize do
|
83
|
+
c = Ultravisor::Child.new(**args)
|
84
|
+
|
85
|
+
if @children.assoc(c.id)
|
86
|
+
raise DuplicateChildError,
|
87
|
+
"Child with ID #{c.id.inspect} already exists"
|
88
|
+
end
|
89
|
+
|
90
|
+
@children << [c.id, c]
|
91
|
+
|
92
|
+
if @running_thread
|
93
|
+
logger.debug(logloc) { "Auto-starting new child #{args[:id].inspect}" }
|
94
|
+
c.spawn(@queue)
|
95
|
+
end
|
96
|
+
end
|
97
|
+
end
|
98
|
+
|
99
|
+
def remove_child(id)
|
100
|
+
logger.debug(logloc) { "Removing child #{id.inspect}" }
|
101
|
+
|
102
|
+
@op_m.synchronize do
|
103
|
+
c = @children.assoc(id)
|
104
|
+
|
105
|
+
return nil if c.nil?
|
106
|
+
|
107
|
+
@children.delete(c)
|
108
|
+
if @running_thread
|
109
|
+
logger.debug(logloc) { "Shutting down removed child #{id.inspect}" }
|
110
|
+
c.last.shutdown
|
111
|
+
end
|
112
|
+
end
|
113
|
+
end
|
114
|
+
|
115
|
+
private
|
116
|
+
|
117
|
+
def validate_strategy
|
118
|
+
unless %i{one_for_one all_for_one rest_for_one}.include?(@strategy)
|
119
|
+
raise ArgumentError,
|
120
|
+
"Invalid strategy #{@strategy.inspect}"
|
121
|
+
end
|
122
|
+
end
|
123
|
+
|
124
|
+
def initialize_children(children)
|
125
|
+
unless children.is_a?(Array)
|
126
|
+
raise ArgumentError,
|
127
|
+
"children must be an Array"
|
128
|
+
end
|
129
|
+
|
130
|
+
@children = []
|
131
|
+
|
132
|
+
children.each do |cfg|
|
133
|
+
cfg[:logger] ||= logger
|
134
|
+
c = Ultravisor::Child.new(**cfg)
|
135
|
+
if @children.assoc(c.id)
|
136
|
+
raise DuplicateChildError,
|
137
|
+
"Duplicate child ID: #{c.id.inspect}"
|
138
|
+
end
|
139
|
+
|
140
|
+
@children << [c.id, c]
|
141
|
+
end
|
142
|
+
end
|
143
|
+
|
144
|
+
def process_events
|
145
|
+
loop do
|
146
|
+
qe = @queue.pop
|
147
|
+
|
148
|
+
case qe
|
149
|
+
when Ultravisor::Child
|
150
|
+
logger.debug(logloc) { "Received Ultravisor::Child queue entry for #{qe.id}" }
|
151
|
+
@op_m.synchronize { child_exited(qe) }
|
152
|
+
when :shutdown
|
153
|
+
logger.debug(logloc) { "Received :shutdown queue entry" }
|
154
|
+
break
|
155
|
+
else
|
156
|
+
logger.error(logloc) { "Unknown queue entry: #{qe.inspect}" }
|
157
|
+
end
|
158
|
+
end
|
159
|
+
end
|
160
|
+
|
161
|
+
def child_exited(child)
|
162
|
+
if child.termination_exception
|
163
|
+
log_exception(child.termination_exception, "Ultravisor::Child(#{child.id.inspect})") { "Thread terminated by unhandled exception" }
|
164
|
+
end
|
165
|
+
|
166
|
+
if @running_thread.nil?
|
167
|
+
logger.debug(logloc) { "Child termination after shutdown" }
|
168
|
+
# Child termination processed after we've shut down... nope
|
169
|
+
return
|
170
|
+
end
|
171
|
+
|
172
|
+
begin
|
173
|
+
return unless child.restart?
|
174
|
+
rescue Ultravisor::BlownRestartPolicyError
|
175
|
+
# Uh oh...
|
176
|
+
logger.error(logloc) { "Child #{child.id} has exceeded its restart policy. Shutting down the Ultravisor." }
|
177
|
+
@queue << :shutdown
|
178
|
+
return
|
179
|
+
end
|
180
|
+
|
181
|
+
case @strategy
|
182
|
+
when :all_for_one
|
183
|
+
@children.reverse.each do |id, c|
|
184
|
+
# Don't need to shut down the child that has caused all this mess
|
185
|
+
next if child.id == id
|
186
|
+
|
187
|
+
c.shutdown
|
188
|
+
end
|
189
|
+
when :rest_for_one
|
190
|
+
@children.reverse.each do |id, c|
|
191
|
+
# Don't go past the child that caused the problems
|
192
|
+
break if child.id == id
|
193
|
+
|
194
|
+
c.shutdown
|
195
|
+
end
|
196
|
+
end
|
197
|
+
|
198
|
+
sleep child.restart_delay
|
199
|
+
|
200
|
+
case @strategy
|
201
|
+
when :all_for_one
|
202
|
+
@children.each do |_, c|
|
203
|
+
c.spawn(@queue)
|
204
|
+
end
|
205
|
+
when :rest_for_one
|
206
|
+
s = false
|
207
|
+
@children.each do |id, c|
|
208
|
+
s = true if child.id == id
|
209
|
+
|
210
|
+
c.spawn(@queue) if s
|
211
|
+
end
|
212
|
+
when :one_for_one
|
213
|
+
child.spawn(@queue)
|
214
|
+
end
|
215
|
+
end
|
216
|
+
end
|