u3d 0.9
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- checksums.yaml +7 -0
- data/.gitignore +2 -0
- data/.licenses.json +19 -0
- data/.rspec +1 -0
- data/.rubocop.yml +43 -0
- data/Gemfile +5 -0
- data/Gemfile.lock +98 -0
- data/LICENSE +21 -0
- data/LICENSE.fastlane +22 -0
- data/LOG_RULES.md +170 -0
- data/README.md +72 -0
- data/Rakefile +28 -0
- data/TODO.md +15 -0
- data/build.sh +5 -0
- data/config/log_rules.json +230 -0
- data/examples/Example1/.gitignore +19 -0
- data/examples/Example1/Assets/Editor.meta +9 -0
- data/examples/Example1/Assets/Editor/EditorRun.cs +23 -0
- data/examples/Example1/Assets/Editor/EditorRun.cs.meta +12 -0
- data/examples/Example1/Assets/Editor/FileSystemUtil.cs +26 -0
- data/examples/Example1/Assets/Editor/FileSystemUtil.cs.meta +12 -0
- data/examples/Example1/Assets/Scene1.unity +264 -0
- data/examples/Example1/Assets/Scene1.unity.meta +8 -0
- data/examples/Example1/Gemfile +8 -0
- data/examples/Example1/Gemfile.lock +165 -0
- data/examples/Example1/ProjectSettings/AudioManager.asset +16 -0
- data/examples/Example1/ProjectSettings/ClusterInputManager.asset +6 -0
- data/examples/Example1/ProjectSettings/DynamicsManager.asset +18 -0
- data/examples/Example1/ProjectSettings/EditorBuildSettings.asset +7 -0
- data/examples/Example1/ProjectSettings/EditorSettings.asset +14 -0
- data/examples/Example1/ProjectSettings/GraphicsSettings.asset +61 -0
- data/examples/Example1/ProjectSettings/InputManager.asset +295 -0
- data/examples/Example1/ProjectSettings/NavMeshAreas.asset +89 -0
- data/examples/Example1/ProjectSettings/NetworkManager.asset +8 -0
- data/examples/Example1/ProjectSettings/Physics2DSettings.asset +35 -0
- data/examples/Example1/ProjectSettings/ProjectSettings.asset +591 -0
- data/examples/Example1/ProjectSettings/ProjectVersion.txt +1 -0
- data/examples/Example1/ProjectSettings/QualitySettings.asset +180 -0
- data/examples/Example1/ProjectSettings/TagManager.asset +43 -0
- data/examples/Example1/ProjectSettings/TimeManager.asset +9 -0
- data/examples/Example1/ProjectSettings/UnityConnectSettings.asset +32 -0
- data/examples/Example1/README.md +5 -0
- data/examples/Example1/Rakefile +5 -0
- data/examples/Example1/fastlane/Fastfile +4 -0
- data/examples/Example1/fastlane/Pluginfile +1 -0
- data/examples/Example1/run.sh +1 -0
- data/examples/Example2/.gitignore +20 -0
- data/examples/Example2/Assets/Editor.meta +9 -0
- data/examples/Example2/Assets/Editor/EditorRun.cs +33 -0
- data/examples/Example2/Assets/Editor/EditorRun.cs.meta +12 -0
- data/examples/Example2/Assets/Editor/PostprocessBuildPlayer.cs +92 -0
- data/examples/Example2/Assets/Editor/PostprocessBuildPlayer.cs.meta +8 -0
- data/examples/Example2/Assets/Editor/PostprocessBuildPlayer_log.sh +31 -0
- data/examples/Example2/Assets/Editor/PostprocessBuildPlayer_log.sh.meta +8 -0
- data/examples/Example2/Assets/Editor/SimpleBuildSetup.cs +20 -0
- data/examples/Example2/Assets/Editor/SimpleBuildSetup.cs.meta +12 -0
- data/examples/Example2/Assets/Scene.unity +278 -0
- data/examples/Example2/Assets/Scene.unity.meta +8 -0
- data/examples/Example2/Gemfile +8 -0
- data/examples/Example2/Gemfile.lock +165 -0
- data/examples/Example2/ProjectSettings/AudioManager.asset +17 -0
- data/examples/Example2/ProjectSettings/ClusterInputManager.asset +6 -0
- data/examples/Example2/ProjectSettings/DynamicsManager.asset +19 -0
- data/examples/Example2/ProjectSettings/EditorBuildSettings.asset +10 -0
- data/examples/Example2/ProjectSettings/EditorSettings.asset +14 -0
- data/examples/Example2/ProjectSettings/GraphicsSettings.asset +63 -0
- data/examples/Example2/ProjectSettings/InputManager.asset +295 -0
- data/examples/Example2/ProjectSettings/NavMeshAreas.asset +89 -0
- data/examples/Example2/ProjectSettings/NetworkManager.asset +8 -0
- data/examples/Example2/ProjectSettings/Physics2DSettings.asset +36 -0
- data/examples/Example2/ProjectSettings/ProjectSettings.asset +591 -0
- data/examples/Example2/ProjectSettings/ProjectVersion.txt +1 -0
- data/examples/Example2/ProjectSettings/QualitySettings.asset +193 -0
- data/examples/Example2/ProjectSettings/TagManager.asset +43 -0
- data/examples/Example2/ProjectSettings/TimeManager.asset +9 -0
- data/examples/Example2/ProjectSettings/UnityConnectSettings.asset +34 -0
- data/examples/Example2/README.md +10 -0
- data/examples/Example2/fastlane/Fastfile +4 -0
- data/examples/Example2/fastlane/Pluginfile +1 -0
- data/exe/u3d +7 -0
- data/fastlane-plugin-u3d/.gitignore +10 -0
- data/fastlane-plugin-u3d/.licenses.json +9 -0
- data/fastlane-plugin-u3d/.rspec +3 -0
- data/fastlane-plugin-u3d/.rubocop.yml +253 -0
- data/fastlane-plugin-u3d/.travis.yml +4 -0
- data/fastlane-plugin-u3d/Gemfile +6 -0
- data/fastlane-plugin-u3d/LICENSE +21 -0
- data/fastlane-plugin-u3d/README.md +52 -0
- data/fastlane-plugin-u3d/Rakefile +9 -0
- data/fastlane-plugin-u3d/circle.yml +9 -0
- data/fastlane-plugin-u3d/fastlane-plugin-u3d.gemspec +31 -0
- data/fastlane-plugin-u3d/fastlane/Fastfile +3 -0
- data/fastlane-plugin-u3d/fastlane/Pluginfile +1 -0
- data/fastlane-plugin-u3d/lib/fastlane/plugin/u3d.rb +38 -0
- data/fastlane-plugin-u3d/lib/fastlane/plugin/u3d/actions/u3d_action.rb +80 -0
- data/fastlane-plugin-u3d/lib/fastlane/plugin/u3d/helper/u3d_helper.rb +34 -0
- data/fastlane-plugin-u3d/lib/fastlane/plugin/u3d/version.rb +27 -0
- data/fastlane-plugin-u3d/spec/spec_helper.rb +32 -0
- data/lib/u3d.rb +33 -0
- data/lib/u3d/cache.rb +120 -0
- data/lib/u3d/commands.rb +307 -0
- data/lib/u3d/commands_generator.rb +163 -0
- data/lib/u3d/downloader.rb +363 -0
- data/lib/u3d/iniparser.rb +83 -0
- data/lib/u3d/installer.rb +445 -0
- data/lib/u3d/log_analyzer.rb +221 -0
- data/lib/u3d/unity_version_number.rb +71 -0
- data/lib/u3d/unity_versions.rb +207 -0
- data/lib/u3d/utils.rb +121 -0
- data/lib/u3d/version.rb +31 -0
- data/lib/u3d_core.rb +30 -0
- data/lib/u3d_core/command_executor.rb +134 -0
- data/lib/u3d_core/command_runner.rb +93 -0
- data/lib/u3d_core/credentials.rb +116 -0
- data/lib/u3d_core/globals.rb +84 -0
- data/lib/u3d_core/helper.rb +149 -0
- data/lib/u3d_core/ui/disable_colors.rb +40 -0
- data/lib/u3d_core/ui/implementations/shell.rb +157 -0
- data/lib/u3d_core/ui/interface.rb +182 -0
- data/lib/u3d_core/ui/ui.rb +49 -0
- data/local_gem_install.sh +6 -0
- data/scripts/be +14 -0
- data/u3d.gemspec +41 -0
- metadata +388 -0
data/Rakefile
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## --- BEGIN LICENSE BLOCK ---
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# Copyright (c) 2016-present WeWantToKnow AS
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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## --- END LICENSE BLOCK ---
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require "bundler/gem_tasks"
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require "rspec/core/rake_task"
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RSpec::Core::RakeTask.new(:spec)
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task default: :spec
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data/TODO.md
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= before release
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* core: moar tests if needed
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* [JL] prepare documentation / README / site
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= post
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* patch commander to support argument descriptions
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* bug: installer shouldn't ask to rename directory of current Unity install if more packages are coming
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* feature to clear credentials
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* u3d specific keychain (u3d_credentials_store)
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* if failure to download a package, display available ones
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#No package "Mac" was found for version 5.6.0f3
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data/build.sh
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{
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"GENERAL": {
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"active": true,
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"comment": "A generic set of rules, to be applied regardless of the current phase",
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"rules": {
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"steps": {
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"active": false,
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"start_pattern": "DisplayProgressbar: (?<step>.+)",
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"start_message": "Current step: %{step}"
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},
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"fail": {
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"active": true,
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"start_pattern": "^(?<fail>Failed to .+)\\n",
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"end_pattern": "Filename: (?:[\\w/:]+/(?<file>\\w+\\.\\w+))? Line: (?<line>-?\\d+)",
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"start_message": false,
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"end_message": "%{file}(line %{line}): %{fail}",
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"store_lines": false,
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"ignore_lines": [
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"UnityEditor",
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"UnityEngine",
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"^\\n"
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],
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"type": "error"
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},
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"log": {
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"active": true,
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"start_pattern": "UnityEngine\\.Debug:Log\\(Object\\)",
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"fetch_first_line_not_matching": [
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"UnityEngine\\.",
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"^\\n"
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],
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"fetched_line_pattern": "(?<message>.*)\\n",
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"fetched_line_message": false,
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"start_message": false,
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"end_pattern": "Filename: (?:[\\w/:]+/(?<file>\\w+\\.\\w+))? Line: (?<line>-?\\d+)",
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"end_message": "[LOG] %{file}(line %{line}): %{message}"
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},
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"log_assertion": {
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"active": true,
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"start_pattern": "UnityEngine\\.Debug:LogAssertion\\(Object\\)",
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"fetch_first_line_not_matching": [
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"UnityEngine\\.",
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"^\\n"
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],
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"fetched_line_pattern": "(?<message>.*)\\n",
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"fetched_line_message": false,
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"start_message": false,
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"end_pattern": "Filename: (?:[\\w/:]+/(?<file>\\w+\\.\\w+))? Line: (?<line>-?\\d+)",
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"end_message": "[LOG] %{file}(line %{line}): %{message}",
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"type": "warning"
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},
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"log_warning": {
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"active": true,
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"start_pattern": "UnityEngine\\.Debug:LogWarning\\(Object\\)",
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"fetch_first_line_not_matching": [
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"UnityEngine\\.",
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"^\\n"
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],
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"fetched_line_pattern": "(?<message>.*)\\n",
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"fetched_line_message": false,
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"start_message": false,
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"end_pattern": "Filename: (?:[\\w/:]+/(?<file>\\w+\\.\\w+))? Line: (?<line>-?\\d+)",
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"end_message": "[LOG] %{file}(line %{line}): %{message}",
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"type": "warning"
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},
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"log_error": {
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"active": true,
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"start_pattern": "UnityEngine\\.Debug:LogError\\(Object\\)",
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"fetch_first_line_not_matching": [
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"UnityEngine\\.",
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"^\\n",
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"^\\t",
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"^ "
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],
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"fetched_line_pattern": "(?<message>.*)\\n",
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"fetched_line_message": false,
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"start_message": false,
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"end_pattern": "Filename: (?:[\\w/:]+/(?<file>\\w+\\.\\w+))? Line: (?<line>-?\\d+)",
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"end_message": "[LOG] %{file}(line %{line}): %{message}",
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"type": "error"
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},
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"log_exception": {
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"active": true,
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"start_pattern": "UnityEngine\\.Debug:LogException\\(Object\\)",
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"fetch_first_line_not_matching": [
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"UnityEngine\\.",
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"^\\n",
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"^\\t",
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"^ "
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],
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"fetched_line_pattern": "(?<message>.*)\\n",
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"fetched_line_message": false,
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"start_message": false,
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"end_pattern": "Filename: (?:[\\w/:]+/(?<file>\\w+\\.\\w+))? Line: (?<line>-?\\d+)",
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"end_message": "[LOG] %{file}(line %{line}): %{message}",
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"type": "error"
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},
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"batchmode_exit": {
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"active": true,
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"start_pattern": "Exiting batchmode successfully now!",
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"type": "success"
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}
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}
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},
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"JENKINS": {
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"active": true,
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"silent": false,
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"comment": "Jenkins specific, used to catch build launchs via Jenkins",
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"phase_start_pattern": "Started by",
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"rules": {
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"start": {
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"active": true,
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"start_pattern": "Started by"
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}
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}
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},
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"INIT": {
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"active": true,
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"silent": false,
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"comment": "Initialization on editor launch",
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"phase_start_pattern": "Initialize mono",
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"rules": {
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"mono_options": {
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"active": true,
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"start_pattern": "Using monoOptions -(?<options>.+)"
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},
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"batchmode_args": {
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"active": true,
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"start_pattern": "(?: COMMAND LINE|BATCHMODE) ARGUMENTS:",
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"start_message": "Batchmode arguments:",
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"store_lines": true,
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"end_pattern": "(Successfully changed project path|Loading GUID)",
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"end_message": "[...]"
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},
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"GUID_loading": {
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"active": true,
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"start_pattern": "Loading GUID <-> Path mappings"
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},
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"asset_DB_loading": {
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"active": true,
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"start_pattern": "Loading Asset Database ?... {,2}\\d+\\.?\\d*"
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},
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"asset_DB_loading_FAIL": {
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"active": true,
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"start_pattern": "Loading Asset Database ?... ?\\[ Failed \\]",
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"type": "warning"
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},
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"engine_version": {
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"active": true,
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"start_pattern": "Initialize engine version: (?<version>\\d+\\.\\d+\\.\\d+\\w\\d+) \\((?<hash>\\w*)\\)",
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"start_message": "Engine Initialization (version %{version})"
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}
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}
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},
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"COMPILER": {
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"active": true,
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"silent": false,
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"comment": "Compiling phase",
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"phase_start_pattern": "- starting compile",
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"phase_end_pattern": "- Finished compile",
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"rules": {
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"target": {
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"active": true,
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"start_pattern": "- starting compile (?<path>.+), for buildtarget (?<target>.+)",
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"start_message": "Target: %{path} (buildtarget %{target})"
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},
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"finished": {
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"active": true,
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"start_pattern": "- Finished compile (?<path>.+)\\n",
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"start_message": "Finished compilation for %{path}"
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},
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"arguments": {
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"active": false,
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"start_pattern": "Compiler Commandline Arguments",
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"end_pattern": "(^\\n|CompilerOutput)",
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"store_lines": true,
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"start_message": "Compiler command line arguments:",
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"end_message": false
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},
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"stdout": {
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"active": true,
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"start_pattern": "CompilerOutput:-stdout--exitcode: (?<exitcode>\\d)--compilationhadfailure: (?<fail>False|True)--outfile: (?<file>.+)",
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"start_message": "Exitcode %{exitcode} on the standard output of the compiler (%{file})"
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},
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"stderr": {
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"active": false,
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"start_pattern": "CompilerOutput:-stderr",
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"start_message": "Errors and warnings:"
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},
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"compiler_error": {
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"active": true,
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"start_pattern": "/(?<file>\\w+\\.\\w+\\(\\d+,\\d+\\)): error (?<code>CS....): (?<message>.+)\\n",
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"start_message": "Error %{code}: %{message} (%{file})",
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"type": "error"
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},
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"compiler_warning": {
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"active": true,
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+
"start_pattern": "/(?<file>\\w+\\.\\w+\\(\\d+,\\d+\\)): warning (?<code>CS....): (?<message>.+)\\n",
|
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|
+
"start_message": "Warning %{code}: %{message} (%{file})",
|
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|
+
"type": "warning"
|
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|
+
},
|
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|
+
"cancel": {
|
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+
"active": true,
|
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|
+
"start_pattern": "\\*\\*\\* Cancelled '(?<build>.+)' in (?<time>\\d+) seconds",
|
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|
+
"start_message": "Cancelled '%{build}' after %{time}s",
|
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|
+
"type": "error"
|
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|
+
}
|
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|
+
}
|
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|
+
},
|
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|
+
"ASSET": {
|
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|
+
"active": true,
|
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|
+
"silent": false,
|
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|
+
"comment": "Asset managing and packaging",
|
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|
+
"phase_start_pattern": "Packing sprites",
|
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|
+
"rules": {
|
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|
+
"pack_warning": {
|
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|
+
"active": true,
|
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|
+
"start_pattern": "WARNING: (?<message>.+)",
|
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|
+
"start_message": "Warning: %{message}",
|
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|
+
"type": "warning"
|
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|
+
},
|
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|
+
"percentage": {
|
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|
+
"active": true,
|
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|
+
"start_pattern": "Textures\\s+\\d+\\.?\\d* .b\\s+\\d{1,3}\\.?\\d*%",
|
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|
+
"end_pattern": "Complete size\\s+\\d+\\.?\\d* .b\\s+\\d{1,3}\\.?\\d*%",
|
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|
+
"store_lines": true
|
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|
+
}
|
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+
}
|
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|
+
}
|
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+
}
|
@@ -0,0 +1,19 @@
|
|
1
|
+
# Unity specific
|
2
|
+
Library/
|
3
|
+
Temp/
|
4
|
+
*.csproj
|
5
|
+
*.pidb
|
6
|
+
*.pidb.meta
|
7
|
+
*.sln
|
8
|
+
*.suo
|
9
|
+
*.userprefs
|
10
|
+
|
11
|
+
# bundler specific
|
12
|
+
.bundle/
|
13
|
+
|
14
|
+
# fastlane specific
|
15
|
+
fastlane/report.xml
|
16
|
+
fastlane/README.md
|
17
|
+
|
18
|
+
# project specific
|
19
|
+
editor.log
|
@@ -0,0 +1,23 @@
|
|
1
|
+
using UnityEditor;
|
2
|
+
using UnityEngine;
|
3
|
+
using System.Collections.Generic;
|
4
|
+
|
5
|
+
namespace U3d {
|
6
|
+
class EditorRun {
|
7
|
+
[MenuItem ("U3d/Example/LoadSaveScenes")]
|
8
|
+
static void LoadSaveScenes() {
|
9
|
+
if(EditorApplication.isPlaying) {
|
10
|
+
Debug.LogError("Do not run while playing");
|
11
|
+
return;
|
12
|
+
}
|
13
|
+
IEnumerable<string> scenes = FileSystemUtil.GetFiles("Assets/");
|
14
|
+
foreach(string path in scenes) {
|
15
|
+
if (path.EndsWith(".unity")) {
|
16
|
+
Debug.Log("Loading " + path);
|
17
|
+
EditorApplication.OpenScene(path);
|
18
|
+
EditorApplication.SaveScene(path);
|
19
|
+
}
|
20
|
+
}
|
21
|
+
}
|
22
|
+
}
|
23
|
+
}
|
@@ -0,0 +1,12 @@
|
|
1
|
+
fileFormatVersion: 2
|
2
|
+
guid: 922af54712bad4c4886d3b5153b9cafa
|
3
|
+
timeCreated: 1500558048
|
4
|
+
licenseType: Pro
|
5
|
+
MonoImporter:
|
6
|
+
serializedVersion: 2
|
7
|
+
defaultReferences: []
|
8
|
+
executionOrder: 0
|
9
|
+
icon: {instanceID: 0}
|
10
|
+
userData:
|
11
|
+
assetBundleName:
|
12
|
+
assetBundleVariant:
|
@@ -0,0 +1,26 @@
|
|
1
|
+
using System.IO;
|
2
|
+
using System.Collections.Generic;
|
3
|
+
|
4
|
+
public static class FileSystemUtil
|
5
|
+
{
|
6
|
+
public static IEnumerable<string> GetFiles(string path) {
|
7
|
+
Queue<string> queue = new Queue<string>();
|
8
|
+
queue.Enqueue(path);
|
9
|
+
while (queue.Count > 0) {
|
10
|
+
path = queue.Dequeue();
|
11
|
+
if (!Directory.Exists(path)) continue;
|
12
|
+
foreach (string subDir in Directory.GetDirectories(path)) {
|
13
|
+
queue.Enqueue(subDir);
|
14
|
+
}
|
15
|
+
string[] files = null;
|
16
|
+
files = Directory.GetFiles(path);
|
17
|
+
if (files != null) {
|
18
|
+
for(int i = 0 ; i < files.Length ; i++) {
|
19
|
+
yield return files[i];
|
20
|
+
}
|
21
|
+
}
|
22
|
+
}
|
23
|
+
}
|
24
|
+
}
|
25
|
+
|
26
|
+
|
@@ -0,0 +1,12 @@
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|
1
|
+
fileFormatVersion: 2
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2
|
+
guid: 7ab4222ade50e4127a522c24d39afffb
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3
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+
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4
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+
licenseType: Pro
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5
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+
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6
|
+
serializedVersion: 2
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7
|
+
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8
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+
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9
|
+
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10
|
+
userData:
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11
|
+
assetBundleName:
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12
|
+
assetBundleVariant:
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@@ -0,0 +1,264 @@
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1
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