traveller_rpg 0.0.0.4 → 0.0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/README.md +236 -0
 - data/Rakefile +26 -0
 - data/VERSION +1 -1
 - data/bin/chargen +2 -42
 - data/lib/traveller_rpg/career.rb +254 -129
 - data/lib/traveller_rpg/career_path.rb +102 -54
 - data/lib/traveller_rpg/careers.rb +499 -91
 - data/lib/traveller_rpg/character.rb +115 -8
 - data/lib/traveller_rpg/homeworld.rb +10 -10
 - data/lib/traveller_rpg.rb +8 -9
 - metadata +2 -2
 
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         @@ -2,106 +2,263 @@ require 'traveller_rpg' 
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            require 'traveller_rpg/career'
         
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            module TravellerRPG
         
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              class  
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              class Agent < Career
         
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                QUALIFICATION   = [:intelligence, 6]
         
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                ADVANCED_EDUCATION = 8
         
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                PERSONAL_SKILLS = [:gun_combat_group, :dexterity, :endurance,
         
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                                   :melee_group, :intelligence, :athletics_group]
         
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                SERVICE_SKILLS  = [:streetwise, :drive_group, :investigate,
         
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                                   :flyer_group, :recon, :gun_combat_group]
         
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                ADVANCED_SKILLS = [:advocate, :language_group, :explosives,
         
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                                   :medic, :vacc_suit, :electronics_group]
         
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                RANKS = {
         
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                  1 => ['Agent', :deception, 1],
         
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                  2 => ['Field Agent', :investigate, 1],
         
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                  4 => ['Special Agent', :gun_combat_group, 1],
         
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                  5 => ['Assistant Director', nil, nil],
         
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                  6 => ['Director', nil, nil],
         
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                }
         
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                SPECIALIST = {
         
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                  law_enforcement: {
         
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                    skills:   [:investigate, :recon, :streetwise,
         
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                               :stealth, :melee_group, :advocate],
         
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                    survival: [:endurance, 6],
         
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                    advancement: [:intelligence, 6],
         
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                    ranks: {
         
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                      0 => ['Rookie', nil, nil],
         
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                      1 => ['Corporal', :streetwise, 1],
         
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                      2 => ['Sergeant', nil, nil],
         
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                      3 => ['Detective', nil, nil],
         
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                      4 => ['Lieutenant', :investigate, 1],
         
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                      5 => ['Chief', :admin, 1],
         
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                      6 => ['Commissioner', :social_standing, nil],
         
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                    },
         
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                  },
         
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                  intelligence: {
         
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                    skills: [:investigate, :recon, :comms,
         
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                             :stealth, :persuade, :deception],
         
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                    survival: [:intelligence, 7],
         
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                    advancement: [:intelligence, 5],
         
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                    ranks: RANKS,
         
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                  },
         
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                  corporate: {
         
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                    skills: [:investigate, :computers, :stealth,
         
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                             :carouse, :deception, :streetwise],
         
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                    survival: [:intelligence, 5],
         
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                    advancement: [:intelligence, 7],
         
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                    ranks: RANKS,
         
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                  },
         
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                }
         
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                MUSTER_OUT = {
         
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                  1 => [1000, 'Scientific Equipment'],
         
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                  2 => [2000, 'INT +1'],
         
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                  3 => [5000, 'Ship Share'],
         
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                  4 => [7500, 'Weapon'],
         
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                  5 => [10000, 'Combat Implant'],
         
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                  6 => [25000, 'SOC +1 or Combat Implant'],
         
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                  7 => [50000, 'TAS Membership'],
         
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                }
         
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                EVENTS = {
         
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                  2 => 'Disaster! Roll on the Mishap Table, but you are not ejected ' +
         
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                       'from this career.',
         
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                  3 => 'An investigation takes on a dangerous turn.  Roll ' +
         
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                       'Investigate 8+ or Streetwise 8+. If you fail, roll on the ' +
         
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                       'Mishap Table.  If you suceed, increase one skill of ' +
         
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                       'Deception, Jack-of-all-Trades, Persuade, or Tactics.',
         
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                  4 => 'You complete a mission for your superiors, and are suitably ' +
         
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                       'rewarded.  Gain DM+1 to any one Benefit Roll from this career.',
         
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                  5 => 'You establish a network of contacts.  Gain d3 Contacts.',
         
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                  6 => 'You are given advanced training in a specialist field. Roll ' +\
         
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                       'EDU 8+ to increase any existing skill by 1.',
         
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                  7 => 'Life Event. Roll on the Live Events Table.',
         
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                  8 => 'You go undercover to investigate an enemy.  Roll Deception 8+.' +
         
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                       'If you succeed, roll immediately on the Rogue or Citizen Events ' +
         
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                       'Table and make one roll on any Specialist skill table for that ' +
         
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                       'career. If you fail, roll immediately on the Rogue or Citizen ' +
         
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                       'Mishap Table',
         
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                  9 => 'You go above and beyond the call of duty.  Gain DM+2 to your ' +
         
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                       'next Advancement check',
         
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                  10 => 'You are given spcialist training in vehicles.  Gain one of ' +
         
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                        'Drive 1, Flyer 1, Pilot 1, or Gunner 1.',
         
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                  11 => 'You are befriended by a senior agent. Either increase ' +
         
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                        'Investigate by 1 or DM+4 to an Advancement roll thanks to ' +
         
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                        'their aid.',
         
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                  12 => 'Your efforts uncover a major conspiracy against your ' +
         
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                        'employers. You are automatically promoted.',
         
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                }
         
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                MISHAPS = {
         
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                  1 => 'Severely injured in action.  Roll twice on the Injury table ' +
         
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                       'or take a level 2 Injury.',
         
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                  2 => 'A criminal offers you a deal.  Accept the deal to leave career; ' +
         
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                       'Refuse, and you must roll twice on the Injury Table and take ' +
         
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                       'the lower result.  Gain an Enemy and one level in any skill.',
         
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                  3 => 'An investigation goes critically wrong, ruining your career. ' +
         
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                       'Roll Advocate 8+; Succeed == keep benefit this term; ' +
         
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                       'Fail, lost benefit as normal.  A roll of 2 mandates ' +
         
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                       'Prisoner career next term',
         
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                  4 => 'You learn something you should not know, and people want to ' +
         
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                       'kill you for it.  Gain an Enemy and Deception 1',
         
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                  5 => 'Your work comes home with you, and someone gets hurt. ' +
         
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                       'Choose a Contact, Ally, or Family Member, and roll twice on the ' +
         
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                       'Injury Table for them, taking the lower result.',
         
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                  6 => 'Injured. Roll on the Injury table.',
         
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                }
         
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                  roll = TravellerRPG.roll('2d6')
         
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                  puts format("Commission check: roll %i (DM %i) against %i",
         
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                              roll, dm, self.class::COMMISSION_CHECK)
         
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                  (roll + dm) >= self.class::COMMISSION_CHECK
         
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                end
         
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              end
         
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                  return if @officer
         
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                  if TravellerRPG.choose("Apply for commission?", :yes, :no) == :yes
         
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                    if self.commission_check?
         
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                      @char.log "Became an officer!"
         
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                      @officer = true
         
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                      @officer_rank = 1
         
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                    else
         
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                      @char.log "Commission was rejected"
         
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                    end
         
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                  end
         
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                end
         
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              class Citizen < Career; end
         
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              class Drifter < Career
         
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                # QUALIFICATION = [:intelligence, 0]
         
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                ADVANCED_EDUCATION = 99
         
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                PERSONAL_SKILLS = [:strength, :endurance, :dexterity,
         
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                                   :language_group, :social_sciences_group,
         
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                                   :jack_of_all_trades]
         
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                SERVICE_SKILLS = [:athletics_group, :melee_unarmed_combat, :recon,
         
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                                  :streetwise, :stealth, :survival]
         
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                ADVANCED_SKILLS = []
         
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                SPECIALIST = {
         
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                  barbarian: {
         
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                    skills: [:animals_group, :carouse, :melee_blade,
         
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                             :stealth, :seafarer_group, :survival],
         
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                    survival: [:endurance, 7],
         
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                    advancement: [:strength, 7],
         
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                    ranks: {
         
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                      1 => [nil, :survival, 1],
         
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                      2 => ['Warrior', :melee_blade, 1],
         
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                      4 => ['Chieftain', :leadership, 1],
         
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                      6 => ['Warlord', nil, nil],
         
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                    },
         
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                  },
         
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                  wanderer: {
         
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                    skills: [:drive_group, :deception, :recon,
         
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                             :stealth, :streetwise, :survival],
         
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                    survival: [:endurance, 7],
         
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                    advancement: [:intelligence, 7],
         
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                    ranks: {
         
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                      1 => [nil, :streetwise, 1],
         
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                      3 => [nil, :deception, 1],
         
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                    },
         
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                  },
         
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                  scavenger: {
         
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                    skills: [:pilot_small_craft, :mechanic, :astrogation,
         
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                             :vacc_suit, :engineer_group, :gun_combat_group],
         
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                    survival: [:dexterity, 7],
         
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                    advancement: [:endurance, 7],
         
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                    ranks: {
         
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                      1 => [nil, :vacc_suit, 1],
         
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                      3 => [nil, :mechanic, 1],
         
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                    },
         
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                  },
         
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                }
         
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                MUSTER_OUT = {
         
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                  1 => [0, 'Contact'],
         
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                  2 => [0, 'Weapon'],
         
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                  3 => [1000, 'Ally'],
         
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                  4 => [2000, 'Weapon'],
         
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                  5 => [3000, 'EDU +1'],
         
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            +
                  6 => [4000, 'Ship Share'],
         
     | 
| 
      
 165 
     | 
    
         
            +
                  7 => [8000, 'Ship Share x2'],
         
     | 
| 
      
 166 
     | 
    
         
            +
                }
         
     | 
| 
       65 
167 
     | 
    
         | 
| 
       66 
     | 
    
         
            -
             
     | 
| 
       67 
     | 
    
         
            -
             
     | 
| 
      
 168 
     | 
    
         
            +
                EVENTS = {
         
     | 
| 
      
 169 
     | 
    
         
            +
                  1 => '',
         
     | 
| 
      
 170 
     | 
    
         
            +
                  2 => '',
         
     | 
| 
      
 171 
     | 
    
         
            +
                  3 => '',
         
     | 
| 
      
 172 
     | 
    
         
            +
                  4 => '',
         
     | 
| 
      
 173 
     | 
    
         
            +
                  5 => '',
         
     | 
| 
      
 174 
     | 
    
         
            +
                  6 => '',
         
     | 
| 
      
 175 
     | 
    
         
            +
                  7 => '',
         
     | 
| 
      
 176 
     | 
    
         
            +
                  8 => '',
         
     | 
| 
      
 177 
     | 
    
         
            +
                  9 => '',
         
     | 
| 
      
 178 
     | 
    
         
            +
                  10 => '',
         
     | 
| 
      
 179 
     | 
    
         
            +
                  11 => '',
         
     | 
| 
      
 180 
     | 
    
         
            +
                  12 => '',
         
     | 
| 
      
 181 
     | 
    
         
            +
                }
         
     | 
| 
       68 
182 
     | 
    
         | 
| 
       69 
     | 
    
         
            -
             
     | 
| 
       70 
     | 
    
         
            -
             
     | 
| 
      
 183 
     | 
    
         
            +
                MISHAPS = {
         
     | 
| 
      
 184 
     | 
    
         
            +
                  1 => '',
         
     | 
| 
      
 185 
     | 
    
         
            +
                  2 => '',
         
     | 
| 
      
 186 
     | 
    
         
            +
                  3 => '',
         
     | 
| 
      
 187 
     | 
    
         
            +
                  4 => '',
         
     | 
| 
      
 188 
     | 
    
         
            +
                  5 => '',
         
     | 
| 
      
 189 
     | 
    
         
            +
                  6 => '',
         
     | 
| 
      
 190 
     | 
    
         
            +
                }
         
     | 
| 
       71 
191 
     | 
    
         | 
| 
       72 
     | 
    
         
            -
             
     | 
| 
      
 192 
     | 
    
         
            +
                def qualify_check?(dm: 0)
         
     | 
| 
      
 193 
     | 
    
         
            +
                  true
         
     | 
| 
      
 194 
     | 
    
         
            +
                end
         
     | 
| 
       73 
195 
     | 
    
         
             
              end
         
     | 
| 
       74 
196 
     | 
    
         | 
| 
       75 
     | 
    
         
            -
              class  
     | 
| 
       76 
     | 
    
         
            -
              end
         
     | 
| 
      
 197 
     | 
    
         
            +
              class Entertainer < Career; end
         
     | 
| 
      
 198 
     | 
    
         
            +
              class Merchant < Career; end
         
     | 
| 
      
 199 
     | 
    
         
            +
              class Rogue < Career; end
         
     | 
| 
      
 200 
     | 
    
         
            +
              class Scholar < Career; end
         
     | 
| 
       77 
201 
     | 
    
         | 
| 
       78 
     | 
    
         
            -
              class Scout <  
     | 
| 
       79 
     | 
    
         
            -
                 
     | 
| 
       80 
     | 
    
         
            -
                 
     | 
| 
       81 
     | 
    
         
            -
             
     | 
| 
       82 
     | 
    
         
            -
             
     | 
| 
      
 202 
     | 
    
         
            +
              class Scout < Career
         
     | 
| 
      
 203 
     | 
    
         
            +
                QUALIFICATION   = [:intelligence, 5]
         
     | 
| 
      
 204 
     | 
    
         
            +
                ADVANCED_EDUCATION = 8
         
     | 
| 
      
 205 
     | 
    
         
            +
                PERSONAL_SKILLS = [:strength, :dexterity, :endurance,
         
     | 
| 
      
 206 
     | 
    
         
            +
                                   :intelligence, :education, :jack_of_all_trades]
         
     | 
| 
      
 207 
     | 
    
         
            +
                SERVICE_SKILLS  = [:pilot_small_craft, :survival, :mechanic,
         
     | 
| 
       83 
208 
     | 
    
         
             
                                  :astrogation, :comms, :gun_combat_group]
         
     | 
| 
       84 
     | 
    
         
            -
                ADVANCED_SKILLS = [:medic, :navigation, : 
     | 
| 
       85 
     | 
    
         
            -
                                   :computers, : 
     | 
| 
       86 
     | 
    
         
            -
             
     | 
| 
       87 
     | 
    
         
            -
                # made up by Rick
         
     | 
| 
       88 
     | 
    
         
            -
                OFFICER_SKILLS = [:deception, :language_group, :investigate,
         
     | 
| 
       89 
     | 
    
         
            -
                                  :remote_operations, :tactics_military, :leadership]
         
     | 
| 
       90 
     | 
    
         
            -
                SPECIALIST_SKILLS = {
         
     | 
| 
       91 
     | 
    
         
            -
                  courier: [:comms, :sensors, :pilot_spacecraft,
         
     | 
| 
       92 
     | 
    
         
            -
                            :vacc_suit, :zero_g, :astrogation],
         
     | 
| 
       93 
     | 
    
         
            -
                  survey: [:sensors, :persuade, :pilot_small_craft,
         
     | 
| 
       94 
     | 
    
         
            -
                           :navigation, :diplomat, :streetwise],
         
     | 
| 
       95 
     | 
    
         
            -
                  exploration: [:sensors, :pilot_spacecraft, :pilot_small_craft,
         
     | 
| 
       96 
     | 
    
         
            -
                                :life_science_any, :stealth, :recon],
         
     | 
| 
       97 
     | 
    
         
            -
                }
         
     | 
| 
       98 
     | 
    
         
            -
             
     | 
| 
       99 
     | 
    
         
            -
                # key: roll; values: title, skill, skill_value
         
     | 
| 
      
 209 
     | 
    
         
            +
                ADVANCED_SKILLS = [:medic, :navigation, :engineer_group,
         
     | 
| 
      
 210 
     | 
    
         
            +
                                   :computers, :space_sciences_group, :jack_of_all_trades]
         
     | 
| 
      
 211 
     | 
    
         
            +
             
     | 
| 
       100 
212 
     | 
    
         
             
                RANKS = {
         
     | 
| 
       101 
     | 
    
         
            -
                  1 => [ 
     | 
| 
       102 
     | 
    
         
            -
                  3 => [ 
     | 
| 
      
 213 
     | 
    
         
            +
                  1 => ['Scout', :vacc_suit, 1],
         
     | 
| 
      
 214 
     | 
    
         
            +
                  3 => ['Senior Scout', :pilot, 1],
         
     | 
| 
      
 215 
     | 
    
         
            +
                }
         
     | 
| 
      
 216 
     | 
    
         
            +
             
     | 
| 
      
 217 
     | 
    
         
            +
                SPECIALIST = {
         
     | 
| 
      
 218 
     | 
    
         
            +
                  courier: {
         
     | 
| 
      
 219 
     | 
    
         
            +
                    skills:   [:comms, :sensors, :pilot_spacecraft,
         
     | 
| 
      
 220 
     | 
    
         
            +
                               :vacc_suit, :zero_g, :astrogation],
         
     | 
| 
      
 221 
     | 
    
         
            +
                    survival: [:endurance, 5],
         
     | 
| 
      
 222 
     | 
    
         
            +
                    advancement: [:education, 9],
         
     | 
| 
      
 223 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 224 
     | 
    
         
            +
                  },
         
     | 
| 
      
 225 
     | 
    
         
            +
                  surveyor: {
         
     | 
| 
      
 226 
     | 
    
         
            +
                    skills: [:sensors, :persuade, :pilot_small_craft,
         
     | 
| 
      
 227 
     | 
    
         
            +
                             :navigation, :diplomat, :streetwise],
         
     | 
| 
      
 228 
     | 
    
         
            +
                    survival: [:endurance, 6],
         
     | 
| 
      
 229 
     | 
    
         
            +
                    advancement: [:intelligence, 8],
         
     | 
| 
      
 230 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 231 
     | 
    
         
            +
                  },
         
     | 
| 
      
 232 
     | 
    
         
            +
                  explorer: {
         
     | 
| 
      
 233 
     | 
    
         
            +
                    skills: [:sensors, :pilot_spacecraft, :pilot_small_craft,
         
     | 
| 
      
 234 
     | 
    
         
            +
                             :life_sciences_group, :stealth, :recon],
         
     | 
| 
      
 235 
     | 
    
         
            +
                    survival: [:endurance, 7],
         
     | 
| 
      
 236 
     | 
    
         
            +
                    advancement: [:education, 7],
         
     | 
| 
      
 237 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 238 
     | 
    
         
            +
                  },
         
     | 
| 
      
 239 
     | 
    
         
            +
                }
         
     | 
| 
      
 240 
     | 
    
         
            +
             
     | 
| 
      
 241 
     | 
    
         
            +
                MUSTER_OUT = {
         
     | 
| 
      
 242 
     | 
    
         
            +
                  1 => [20000, 'Ship Share'],
         
     | 
| 
      
 243 
     | 
    
         
            +
                  2 => [20000, 'INT +1'],
         
     | 
| 
      
 244 
     | 
    
         
            +
                  3 => [30000, 'EDU +1'],
         
     | 
| 
      
 245 
     | 
    
         
            +
                  4 => [30000, 'Weapon'],
         
     | 
| 
      
 246 
     | 
    
         
            +
                  5 => [50000, 'Weapon'],
         
     | 
| 
      
 247 
     | 
    
         
            +
                  6 => [50000, 'Scout Ship'],
         
     | 
| 
      
 248 
     | 
    
         
            +
                  7 => [50000, 'Scout Ship'],
         
     | 
| 
       103 
249 
     | 
    
         
             
                }
         
     | 
| 
       104 
250 
     | 
    
         | 
| 
      
 251 
     | 
    
         
            +
                # Weapon: Select any weapon up to 1000 creds and TL12
         
     | 
| 
      
 252 
     | 
    
         
            +
                # If this benefit is rolled more than once, take a different weapon
         
     | 
| 
      
 253 
     | 
    
         
            +
                # or one level in the appropriate Melee or Gun Combat skill
         
     | 
| 
      
 254 
     | 
    
         
            +
             
     | 
| 
      
 255 
     | 
    
         
            +
                # Scout Ship: Receive a scout ship in exchange for performing periodic
         
     | 
| 
      
 256 
     | 
    
         
            +
                #             scout missions
         
     | 
| 
      
 257 
     | 
    
         
            +
             
     | 
| 
      
 258 
     | 
    
         
            +
                # Ship share: Accumulate these to redeem for a ship.  They are worth
         
     | 
| 
      
 259 
     | 
    
         
            +
                #             roughly 1M creds but cannot be redeemed for creds.
         
     | 
| 
      
 260 
     | 
    
         
            +
             
     | 
| 
      
 261 
     | 
    
         
            +
             
     | 
| 
       105 
262 
     | 
    
         
             
                EVENTS = {
         
     | 
| 
       106 
263 
     | 
    
         
             
                  2 => 'Disaster! Roll on the mishap table but you are not ejected ' +
         
     | 
| 
       107 
264 
     | 
    
         
             
                       'from career.',
         
     | 
| 
         @@ -143,17 +300,268 @@ module TravellerRPG 
     | 
|
| 
       143 
300 
     | 
    
         
             
                       'drifting on the fringes of friendly space',
         
     | 
| 
       144 
301 
     | 
    
         
             
                  6 => 'Injured.  Roll on the Injury table.',
         
     | 
| 
       145 
302 
     | 
    
         
             
                }
         
     | 
| 
      
 303 
     | 
    
         
            +
              end
         
     | 
| 
      
 304 
     | 
    
         
            +
             
     | 
| 
      
 305 
     | 
    
         
            +
              class Army < MilitaryCareer
         
     | 
| 
      
 306 
     | 
    
         
            +
                QUALIFICATION = [:endurance, 5]
         
     | 
| 
      
 307 
     | 
    
         
            +
                AGE_PENALTY = 30
         
     | 
| 
      
 308 
     | 
    
         
            +
                PERSONAL_SKILLS = [:strength, :dexterity, :endurance,
         
     | 
| 
      
 309 
     | 
    
         
            +
                                   :gambler, :medic, :melee_group]
         
     | 
| 
      
 310 
     | 
    
         
            +
                SERVICE_SKILLS = [:drive_group, :athletics_group, :gun_combat_group,
         
     | 
| 
      
 311 
     | 
    
         
            +
                                  :recon, :melee_group, :heavy_weapons_group]
         
     | 
| 
      
 312 
     | 
    
         
            +
                ADVANCED_SKILLS = [:tactics_military, :leadership, :advocate,
         
     | 
| 
      
 313 
     | 
    
         
            +
                                   :diplomat, :electronics, :admin]
         
     | 
| 
      
 314 
     | 
    
         
            +
                OFFICER_SKILLS = [:tactics_military, :leadership, :advocate,
         
     | 
| 
      
 315 
     | 
    
         
            +
                                  :diplomat, :electronics, :admin]
         
     | 
| 
      
 316 
     | 
    
         
            +
                RANKS = {
         
     | 
| 
      
 317 
     | 
    
         
            +
                  0 => ['Private', :gun_combat_group, 1],
         
     | 
| 
      
 318 
     | 
    
         
            +
                  1 => ['Lance Corporal', :recon, 1],
         
     | 
| 
      
 319 
     | 
    
         
            +
                  2 => ['Corporal', nil, nil],
         
     | 
| 
      
 320 
     | 
    
         
            +
                  3 => ['Lance Sergeant', :leadership, 1],
         
     | 
| 
      
 321 
     | 
    
         
            +
                  4 => ['Sergeant', nil, nil],
         
     | 
| 
      
 322 
     | 
    
         
            +
                  5 => ['Gunnery Sergeant', nil, nil],
         
     | 
| 
      
 323 
     | 
    
         
            +
                  6 => ['Sergeant Major', nil, nil],
         
     | 
| 
      
 324 
     | 
    
         
            +
                }
         
     | 
| 
      
 325 
     | 
    
         
            +
                OFFICER_RANKS = {
         
     | 
| 
      
 326 
     | 
    
         
            +
                  1 => ['Lieutenant', :leadership, 1],
         
     | 
| 
      
 327 
     | 
    
         
            +
                  2 => ['Captain', nil, nil],
         
     | 
| 
      
 328 
     | 
    
         
            +
                  3 => ['Major', :tactics_military, 1],
         
     | 
| 
      
 329 
     | 
    
         
            +
                  4 => ['Lieutenant Colonel', nil, nil],
         
     | 
| 
      
 330 
     | 
    
         
            +
                  5 => ['Colonel', nil, nil],
         
     | 
| 
      
 331 
     | 
    
         
            +
                  6 => ['General', :social_status, 10],  # TODO
         
     | 
| 
      
 332 
     | 
    
         
            +
                }
         
     | 
| 
      
 333 
     | 
    
         
            +
             
     | 
| 
      
 334 
     | 
    
         
            +
                SPECIALIST = {
         
     | 
| 
      
 335 
     | 
    
         
            +
                  support: {
         
     | 
| 
      
 336 
     | 
    
         
            +
                    skills: [:mechanic, :flyer_group, :engineer_group, # TODO: profession
         
     | 
| 
      
 337 
     | 
    
         
            +
                             :explosives, :comms, :medic],
         
     | 
| 
      
 338 
     | 
    
         
            +
                    survival: [:endurance, 5],
         
     | 
| 
      
 339 
     | 
    
         
            +
                    advancement: [:education, 7],
         
     | 
| 
      
 340 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 341 
     | 
    
         
            +
                  },
         
     | 
| 
      
 342 
     | 
    
         
            +
                  infantry: {
         
     | 
| 
      
 343 
     | 
    
         
            +
                    skills: [:gun_combat_group, :melee_group, :heavy_weapons_group,
         
     | 
| 
      
 344 
     | 
    
         
            +
                             :stealth, :athletics_group, :recon],
         
     | 
| 
      
 345 
     | 
    
         
            +
                    survival: [:strength, 6],
         
     | 
| 
      
 346 
     | 
    
         
            +
                    advancement: [:education, 6],
         
     | 
| 
      
 347 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 348 
     | 
    
         
            +
                  },
         
     | 
| 
      
 349 
     | 
    
         
            +
                  cavalry: {
         
     | 
| 
      
 350 
     | 
    
         
            +
                    skills: [:mechanic, :drive_group, :flyer_group,
         
     | 
| 
      
 351 
     | 
    
         
            +
                             :recon, :heavy_weapons_group, :sensors], # TODO: HW vehicle
         
     | 
| 
      
 352 
     | 
    
         
            +
                    survival: [:intelligence, 7],
         
     | 
| 
      
 353 
     | 
    
         
            +
                    advancement: [:intelligence, 5],
         
     | 
| 
      
 354 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 355 
     | 
    
         
            +
                  },
         
     | 
| 
      
 356 
     | 
    
         
            +
                }
         
     | 
| 
       146 
357 
     | 
    
         | 
| 
       147 
     | 
    
         
            -
                 
     | 
| 
       148 
     | 
    
         
            -
             
     | 
| 
      
 358 
     | 
    
         
            +
                EVENTS = {
         
     | 
| 
      
 359 
     | 
    
         
            +
                  2 => nil,
         
     | 
| 
      
 360 
     | 
    
         
            +
                  3 => nil,
         
     | 
| 
      
 361 
     | 
    
         
            +
                  4 => nil,
         
     | 
| 
      
 362 
     | 
    
         
            +
                  5 => nil,
         
     | 
| 
      
 363 
     | 
    
         
            +
                  6 => nil,
         
     | 
| 
      
 364 
     | 
    
         
            +
                  7 => nil,
         
     | 
| 
      
 365 
     | 
    
         
            +
                  8 => nil,
         
     | 
| 
      
 366 
     | 
    
         
            +
                  9 => nil,
         
     | 
| 
      
 367 
     | 
    
         
            +
                  10 => nil,
         
     | 
| 
      
 368 
     | 
    
         
            +
                  11 => nil,
         
     | 
| 
      
 369 
     | 
    
         
            +
                  12 => nil,
         
     | 
| 
      
 370 
     | 
    
         
            +
                }
         
     | 
| 
       149 
371 
     | 
    
         | 
| 
       150 
     | 
    
         
            -
                 
     | 
| 
       151 
     | 
    
         
            -
                   
     | 
| 
       152 
     | 
    
         
            -
             
     | 
| 
       153 
     | 
    
         
            -
                   
     | 
| 
       154 
     | 
    
         
            -
             
     | 
| 
      
 372 
     | 
    
         
            +
                MISHAPS = {
         
     | 
| 
      
 373 
     | 
    
         
            +
                  1 => nil,
         
     | 
| 
      
 374 
     | 
    
         
            +
                  2 => nil,
         
     | 
| 
      
 375 
     | 
    
         
            +
                  3 => nil,
         
     | 
| 
      
 376 
     | 
    
         
            +
                  4 => nil,
         
     | 
| 
      
 377 
     | 
    
         
            +
                  5 => nil,
         
     | 
| 
      
 378 
     | 
    
         
            +
                  6 => nil,
         
     | 
| 
      
 379 
     | 
    
         
            +
                }
         
     | 
| 
      
 380 
     | 
    
         
            +
             
     | 
| 
      
 381 
     | 
    
         
            +
                # roll => [cash, benefit]
         
     | 
| 
      
 382 
     | 
    
         
            +
                MUSTER_OUT = {
         
     | 
| 
      
 383 
     | 
    
         
            +
                  1 => [2000, 'Combat Implant'],
         
     | 
| 
      
 384 
     | 
    
         
            +
                  2 => [5000, 'INT +1'],
         
     | 
| 
      
 385 
     | 
    
         
            +
                  3 => [10_000, 'EDU +1'],
         
     | 
| 
      
 386 
     | 
    
         
            +
                  4 => [10_000, 'Weapon'],
         
     | 
| 
      
 387 
     | 
    
         
            +
                  5 => [10_000, 'Armour'],
         
     | 
| 
      
 388 
     | 
    
         
            +
                  6 => [20_000, 'END +1 or Combat Implant'],
         
     | 
| 
      
 389 
     | 
    
         
            +
                  7 => [30_000, 'SOC +1'],
         
     | 
| 
      
 390 
     | 
    
         
            +
                }
         
     | 
| 
       155 
391 
     | 
    
         
             
              end
         
     | 
| 
       156 
392 
     | 
    
         | 
| 
       157 
     | 
    
         
            -
              class  
     | 
| 
      
 393 
     | 
    
         
            +
              class Marines < MilitaryCareer
         
     | 
| 
      
 394 
     | 
    
         
            +
                QUALIFICATION = [:endurance, 6]
         
     | 
| 
      
 395 
     | 
    
         
            +
                AGE_PENALTY = 30
         
     | 
| 
      
 396 
     | 
    
         
            +
             
     | 
| 
      
 397 
     | 
    
         
            +
                PERSONAL_SKILLS = [:strength, :dexterity, :endurance,
         
     | 
| 
      
 398 
     | 
    
         
            +
                                   :gambler, :melee_unarmed_combat, :melee_blade]
         
     | 
| 
      
 399 
     | 
    
         
            +
                SERVICE_SKILLS = [:athletics_group, :vacc_suit, :tactics_group,
         
     | 
| 
      
 400 
     | 
    
         
            +
                                  :heavy_weapons_group, :gun_combat_group, :stealth]
         
     | 
| 
      
 401 
     | 
    
         
            +
                ADVANCED_SKILLS = [:medic, :survival, :explosives,
         
     | 
| 
      
 402 
     | 
    
         
            +
                                   :engineer_group, :pilot_group, :navigation]
         
     | 
| 
      
 403 
     | 
    
         
            +
                OFFICER_SKILLS = [:engineer_group, :tactics_group, :admin,
         
     | 
| 
      
 404 
     | 
    
         
            +
                                  :advocate, :vacc_suit, :leadership]
         
     | 
| 
      
 405 
     | 
    
         
            +
                RANKS = {
         
     | 
| 
      
 406 
     | 
    
         
            +
                  0 => ['Marine', :gun_combat_group, 1], # TODO
         
     | 
| 
      
 407 
     | 
    
         
            +
                  1 => ['Lance Corporal', :gun_combat_group, 1],
         
     | 
| 
      
 408 
     | 
    
         
            +
                  2 => ['Corporal', nil, nil],
         
     | 
| 
      
 409 
     | 
    
         
            +
                  3 => ['Lance Sergeant', :leadership, 1],
         
     | 
| 
      
 410 
     | 
    
         
            +
                  4 => ['Sergeant', nil, nil],
         
     | 
| 
      
 411 
     | 
    
         
            +
                  5 => ['Gunnery Sergeant', :endurance, nil],
         
     | 
| 
      
 412 
     | 
    
         
            +
                  6 => ['Sergeant Major', nil, nil],
         
     | 
| 
      
 413 
     | 
    
         
            +
                }
         
     | 
| 
      
 414 
     | 
    
         
            +
                OFFICER_RANKS = {
         
     | 
| 
      
 415 
     | 
    
         
            +
                  1 => ['Lieutenant', :leadership, 1],
         
     | 
| 
      
 416 
     | 
    
         
            +
                  2 => ['Captain', nil, nil],
         
     | 
| 
      
 417 
     | 
    
         
            +
                  3 => ['Force Commander', :tactics_group, 1],
         
     | 
| 
      
 418 
     | 
    
         
            +
                  4 => ['Lieutenant Colonel', nil, nil],
         
     | 
| 
      
 419 
     | 
    
         
            +
                  5 => ['Colonel', :social_status, 10],  # TODO
         
     | 
| 
      
 420 
     | 
    
         
            +
                  6 => ['Brigadier', nil, nil],
         
     | 
| 
      
 421 
     | 
    
         
            +
                }
         
     | 
| 
      
 422 
     | 
    
         
            +
             
     | 
| 
      
 423 
     | 
    
         
            +
                SPECIALIST = {
         
     | 
| 
      
 424 
     | 
    
         
            +
                  support: {
         
     | 
| 
      
 425 
     | 
    
         
            +
                    skills: [:engineer_electronics, :mechanic, :flyer_group, # TODO
         
     | 
| 
      
 426 
     | 
    
         
            +
                             :medic, :heavy_weapons_group, :gun_combat_group],
         
     | 
| 
      
 427 
     | 
    
         
            +
                    survival: [:endurance, 5],
         
     | 
| 
      
 428 
     | 
    
         
            +
                    advancement: [:education, 7],
         
     | 
| 
      
 429 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 430 
     | 
    
         
            +
                  },
         
     | 
| 
      
 431 
     | 
    
         
            +
                  star_marine: {
         
     | 
| 
      
 432 
     | 
    
         
            +
                    skills: [:vacc_suit, :athletics_group, :gunner_group,
         
     | 
| 
      
 433 
     | 
    
         
            +
                             :melee_blade, :engineer_electronics, :gun_combat_group],
         
     | 
| 
      
 434 
     | 
    
         
            +
                    survival: [:endurance, 6],
         
     | 
| 
      
 435 
     | 
    
         
            +
                    advancement: [:education, 6],
         
     | 
| 
      
 436 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 437 
     | 
    
         
            +
                  },
         
     | 
| 
      
 438 
     | 
    
         
            +
                  ground_assault: {
         
     | 
| 
      
 439 
     | 
    
         
            +
                    skills: [:vacc_suit, :heavy_weapons_group, :recon,
         
     | 
| 
      
 440 
     | 
    
         
            +
                             :melee_blade, :tactics_military, :gun_combat_group],
         
     | 
| 
      
 441 
     | 
    
         
            +
                    survival: [:endurance, 7],
         
     | 
| 
      
 442 
     | 
    
         
            +
                    advancement: [:education, 5],
         
     | 
| 
      
 443 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 444 
     | 
    
         
            +
                  }
         
     | 
| 
      
 445 
     | 
    
         
            +
                }
         
     | 
| 
      
 446 
     | 
    
         
            +
             
     | 
| 
      
 447 
     | 
    
         
            +
                EVENTS = {
         
     | 
| 
      
 448 
     | 
    
         
            +
                  2 => nil,
         
     | 
| 
      
 449 
     | 
    
         
            +
                  3 => nil,
         
     | 
| 
      
 450 
     | 
    
         
            +
                  4 => nil,
         
     | 
| 
      
 451 
     | 
    
         
            +
                  5 => nil,
         
     | 
| 
      
 452 
     | 
    
         
            +
                  6 => nil,
         
     | 
| 
      
 453 
     | 
    
         
            +
                  7 => nil,
         
     | 
| 
      
 454 
     | 
    
         
            +
                  8 => nil,
         
     | 
| 
      
 455 
     | 
    
         
            +
                  9 => nil,
         
     | 
| 
      
 456 
     | 
    
         
            +
                  10 => nil,
         
     | 
| 
      
 457 
     | 
    
         
            +
                  11 => nil,
         
     | 
| 
      
 458 
     | 
    
         
            +
                  12 => nil,
         
     | 
| 
      
 459 
     | 
    
         
            +
                }
         
     | 
| 
      
 460 
     | 
    
         
            +
             
     | 
| 
      
 461 
     | 
    
         
            +
                MISHAPS = {
         
     | 
| 
      
 462 
     | 
    
         
            +
                  1 => nil,
         
     | 
| 
      
 463 
     | 
    
         
            +
                  2 => nil,
         
     | 
| 
      
 464 
     | 
    
         
            +
                  3 => nil,
         
     | 
| 
      
 465 
     | 
    
         
            +
                  4 => nil,
         
     | 
| 
      
 466 
     | 
    
         
            +
                  5 => nil,
         
     | 
| 
      
 467 
     | 
    
         
            +
                  6 => nil,
         
     | 
| 
      
 468 
     | 
    
         
            +
                }
         
     | 
| 
      
 469 
     | 
    
         
            +
             
     | 
| 
      
 470 
     | 
    
         
            +
                MUSTER_OUT = {
         
     | 
| 
      
 471 
     | 
    
         
            +
                  1 => [2000, 'Armour'],
         
     | 
| 
      
 472 
     | 
    
         
            +
                  2 => [5000, 'INT +1'],
         
     | 
| 
      
 473 
     | 
    
         
            +
                  3 => [5000, 'EDU +1'],
         
     | 
| 
      
 474 
     | 
    
         
            +
                  4 => [10_000, 'Weapon'],
         
     | 
| 
      
 475 
     | 
    
         
            +
                  5 => [20_000, 'TAS Membership'],
         
     | 
| 
      
 476 
     | 
    
         
            +
                  6 => [30_000, 'Armour or END +1'],
         
     | 
| 
      
 477 
     | 
    
         
            +
                  7 => [40_000, 'SOC +2'],
         
     | 
| 
      
 478 
     | 
    
         
            +
                }
         
     | 
| 
      
 479 
     | 
    
         
            +
              end
         
     | 
| 
      
 480 
     | 
    
         
            +
             
     | 
| 
      
 481 
     | 
    
         
            +
              class Navy < MilitaryCareer
         
     | 
| 
      
 482 
     | 
    
         
            +
                QUALIFICATION = [:intelligence, 6]
         
     | 
| 
      
 483 
     | 
    
         
            +
                AGE_PENALTY = 34
         
     | 
| 
      
 484 
     | 
    
         
            +
             
     | 
| 
      
 485 
     | 
    
         
            +
                PERSONAL_SKILLS = [:strength, :dexterity, :endurance,
         
     | 
| 
      
 486 
     | 
    
         
            +
                                   :intelligence, :education, :social_standing]
         
     | 
| 
      
 487 
     | 
    
         
            +
                SERVICE_SKILLS = [:pilot_group, :vacc_suit, :athletics_group,
         
     | 
| 
      
 488 
     | 
    
         
            +
                                  :gunner_group, :mechanic, :gun_combat_group]
         
     | 
| 
      
 489 
     | 
    
         
            +
                ADVANCED_SKILLS = [:engineer_electronics, :astrogation, :engineer_group,
         
     | 
| 
      
 490 
     | 
    
         
            +
                                   :drive_group, :navigation, :admin]
         
     | 
| 
      
 491 
     | 
    
         
            +
                OFFICER_SKILLS = [:leadership, :engineer_electronics, :pilot,
         
     | 
| 
      
 492 
     | 
    
         
            +
                                  :melee_blade, :admin, :tactics_naval]
         
     | 
| 
      
 493 
     | 
    
         
            +
                RANKS = {
         
     | 
| 
      
 494 
     | 
    
         
            +
                  0 => ['Crewman', nil, nil],
         
     | 
| 
      
 495 
     | 
    
         
            +
                  1 => ['Able Spacehand', :mechanic, 1],
         
     | 
| 
      
 496 
     | 
    
         
            +
                  2 => ['Petty Officer 3rd class', :vacc_suit, 1],
         
     | 
| 
      
 497 
     | 
    
         
            +
                  3 => ['Petty Officer 2nd class', nil, nil],
         
     | 
| 
      
 498 
     | 
    
         
            +
                  4 => ['Petty Officer 1st class', :endurance, nil],
         
     | 
| 
      
 499 
     | 
    
         
            +
                  5 => ['Chief Petty Officer', nil, nil],
         
     | 
| 
      
 500 
     | 
    
         
            +
                  6 => ['Master Chief', nil, nil],
         
     | 
| 
      
 501 
     | 
    
         
            +
                }
         
     | 
| 
      
 502 
     | 
    
         
            +
                OFFICER_RANKS = {
         
     | 
| 
      
 503 
     | 
    
         
            +
                  1 => ['Ensign', :melee_blade, 1],
         
     | 
| 
      
 504 
     | 
    
         
            +
                  2 => ['Sublieutenant', :leadership, 1],
         
     | 
| 
      
 505 
     | 
    
         
            +
                  3 => ['Lieutenant', nil, nil],
         
     | 
| 
      
 506 
     | 
    
         
            +
                  4 => ['Commander', :tactics_naval, 1],
         
     | 
| 
      
 507 
     | 
    
         
            +
                  5 => ['Captain', :social_status, 10], # TODO
         
     | 
| 
      
 508 
     | 
    
         
            +
                  6 => ['Admiral', :social_status, 12], # TODO
         
     | 
| 
      
 509 
     | 
    
         
            +
                }
         
     | 
| 
      
 510 
     | 
    
         
            +
                SPECIALIST = {
         
     | 
| 
      
 511 
     | 
    
         
            +
                  line_crew: {
         
     | 
| 
      
 512 
     | 
    
         
            +
                    skills: [:engineer_electronics, :mechanic, :gun_combat_group,
         
     | 
| 
      
 513 
     | 
    
         
            +
                             :flyer_group, :melee_group, :vacc_suit],
         
     | 
| 
      
 514 
     | 
    
         
            +
                    survival: [:intelligence, 5],
         
     | 
| 
      
 515 
     | 
    
         
            +
                    advancement: [:education, 7],
         
     | 
| 
      
 516 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 517 
     | 
    
         
            +
                  },
         
     | 
| 
      
 518 
     | 
    
         
            +
                  engineer_gunner: {
         
     | 
| 
      
 519 
     | 
    
         
            +
                    skills: [:engineer_group, :mechanic, :engineer_electronics,
         
     | 
| 
      
 520 
     | 
    
         
            +
                             :engineer_group, :gunner_group, :flyer_group],
         
     | 
| 
      
 521 
     | 
    
         
            +
                    survival: [:intelligence, 6],
         
     | 
| 
      
 522 
     | 
    
         
            +
                    advancement: [:education, 6],
         
     | 
| 
      
 523 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 524 
     | 
    
         
            +
                  },
         
     | 
| 
      
 525 
     | 
    
         
            +
                  flight: {
         
     | 
| 
      
 526 
     | 
    
         
            +
                    skills: [:pilot_group, :flyer_group, :gunner_group,
         
     | 
| 
      
 527 
     | 
    
         
            +
                             :pilot_small_craft, :astrogation, :engineer_electronics],
         
     | 
| 
      
 528 
     | 
    
         
            +
                    survival: [:dexterity, 7],
         
     | 
| 
      
 529 
     | 
    
         
            +
                    advancement: [:education, 5],
         
     | 
| 
      
 530 
     | 
    
         
            +
                    ranks: RANKS,
         
     | 
| 
      
 531 
     | 
    
         
            +
                  },
         
     | 
| 
      
 532 
     | 
    
         
            +
                }
         
     | 
| 
      
 533 
     | 
    
         
            +
             
     | 
| 
      
 534 
     | 
    
         
            +
                EVENTS = {
         
     | 
| 
      
 535 
     | 
    
         
            +
                  2 => nil,
         
     | 
| 
      
 536 
     | 
    
         
            +
                  3 => nil,
         
     | 
| 
      
 537 
     | 
    
         
            +
                  4 => nil,
         
     | 
| 
      
 538 
     | 
    
         
            +
                  5 => nil,
         
     | 
| 
      
 539 
     | 
    
         
            +
                  6 => nil,
         
     | 
| 
      
 540 
     | 
    
         
            +
                  7 => nil,
         
     | 
| 
      
 541 
     | 
    
         
            +
                  8 => nil,
         
     | 
| 
      
 542 
     | 
    
         
            +
                  9 => nil,
         
     | 
| 
      
 543 
     | 
    
         
            +
                  10 => nil,
         
     | 
| 
      
 544 
     | 
    
         
            +
                  11 => nil,
         
     | 
| 
      
 545 
     | 
    
         
            +
                  12 => nil,
         
     | 
| 
      
 546 
     | 
    
         
            +
                }
         
     | 
| 
      
 547 
     | 
    
         
            +
             
     | 
| 
      
 548 
     | 
    
         
            +
                MISHAPS = {
         
     | 
| 
      
 549 
     | 
    
         
            +
                  1 => nil,
         
     | 
| 
      
 550 
     | 
    
         
            +
                  2 => nil,
         
     | 
| 
      
 551 
     | 
    
         
            +
                  3 => nil,
         
     | 
| 
      
 552 
     | 
    
         
            +
                  4 => nil,
         
     | 
| 
      
 553 
     | 
    
         
            +
                  5 => nil,
         
     | 
| 
      
 554 
     | 
    
         
            +
                  6 => nil,
         
     | 
| 
      
 555 
     | 
    
         
            +
                }
         
     | 
| 
      
 556 
     | 
    
         
            +
             
     | 
| 
      
 557 
     | 
    
         
            +
                MUSTER_OUT = {
         
     | 
| 
      
 558 
     | 
    
         
            +
                  1 => [1000, 'Personal Vehicle or Ship Share'],
         
     | 
| 
      
 559 
     | 
    
         
            +
                  2 => [5000, 'INT +1'],
         
     | 
| 
      
 560 
     | 
    
         
            +
                  3 => [5000, 'EDU +1 or two Ship Shares'],
         
     | 
| 
      
 561 
     | 
    
         
            +
                  4 => [10_000, 'Weapon'],
         
     | 
| 
      
 562 
     | 
    
         
            +
                  5 => [20_000, 'TAS Membership'],
         
     | 
| 
      
 563 
     | 
    
         
            +
                  6 => [50_000, "Ship's Boat or two Ship Shares"],
         
     | 
| 
      
 564 
     | 
    
         
            +
                  7 => [50_000, 'SOC +2'],
         
     | 
| 
      
 565 
     | 
    
         
            +
                }
         
     | 
| 
       158 
566 
     | 
    
         
             
              end
         
     | 
| 
       159 
567 
     | 
    
         
             
            end
         
     |