trackler 2.2.1.134 → 2.2.1.135

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Files changed (84) hide show
  1. checksums.yaml +4 -4
  2. data/lib/trackler/version.rb +1 -1
  3. data/problem-specifications/exercises/series/canonical-data.json +105 -0
  4. data/problem-specifications/exercises/series/description.md +6 -6
  5. data/problem-specifications/exercises/sieve/description.md +5 -3
  6. data/tracks/ceylon/exercises/sieve/README.md +5 -3
  7. data/tracks/fsharp/.gitignore +1 -0
  8. data/tracks/fsharp/docs/GENERATORS.md +314 -0
  9. data/tracks/fsharp/generators/Exercise.fs +39 -80
  10. data/tracks/fsharp/generators/Generators.fs +42 -40
  11. data/tracks/fsharp/generators/Generators.fsproj.user +6 -0
  12. data/tracks/haskell/exercises/crypto-square/README.md +4 -5
  13. data/tracks/haskell/exercises/isbn-verifier/package.yaml +1 -1
  14. data/tracks/haskell/exercises/isbn-verifier/test/Tests.hs +4 -0
  15. data/tracks/haskell/exercises/kindergarten-garden/package.yaml +1 -1
  16. data/tracks/haskell/exercises/series/README.md +6 -6
  17. data/tracks/haskell/exercises/series/examples/success-byteseqs/src/Series.hs +6 -8
  18. data/tracks/haskell/exercises/series/examples/success-standard/src/Series.hs +0 -1
  19. data/tracks/haskell/exercises/series/package.yaml +1 -1
  20. data/tracks/haskell/exercises/series/test/Tests.hs +17 -2
  21. data/tracks/haskell/exercises/sieve/README.md +5 -3
  22. data/tracks/java/CONTRIBUTING.md +5 -6
  23. data/tracks/java/exercises/book-store/.meta/version +1 -1
  24. data/tracks/java/exercises/change/.meta/version +1 -1
  25. data/tracks/java/exercises/circular-buffer/.meta/version +1 -1
  26. data/tracks/java/exercises/custom-set/.meta/version +1 -1
  27. data/tracks/java/exercises/forth/.meta/version +1 -1
  28. data/tracks/java/exercises/list-ops/.meta/version +1 -1
  29. data/tracks/java/exercises/minesweeper/.meta/version +1 -1
  30. data/tracks/java/exercises/ocr-numbers/.meta/version +1 -1
  31. data/tracks/java/exercises/wordy/.meta/version +1 -1
  32. data/tracks/nim/config.json +57 -44
  33. data/tracks/nim/exercises/pangram/README.md +26 -0
  34. data/tracks/nim/exercises/pangram/example.nim +9 -0
  35. data/tracks/nim/exercises/pangram/pangram_test.nim +35 -0
  36. data/tracks/nim/exercises/roman-numerals/README.md +61 -0
  37. data/tracks/nim/exercises/roman-numerals/example.nim +30 -0
  38. data/tracks/nim/exercises/roman-numerals/roman_numerals_test.nim +28 -0
  39. data/tracks/nim/exercises/scrabble-score/README.md +57 -0
  40. data/tracks/nim/exercises/scrabble-score/example.nim +13 -0
  41. data/tracks/nim/exercises/scrabble-score/scrabble_score_test.nim +37 -0
  42. data/tracks/perl5/README.md +2 -1
  43. data/tracks/perl5/cpanfile +2 -1
  44. data/tracks/perl5/exercises/grains/.meta/exercise-data.yaml +55 -0
  45. data/tracks/perl5/exercises/grains/.meta/solutions/Grains.pm +15 -23
  46. data/tracks/perl5/exercises/grains/Grains.pm +13 -0
  47. data/tracks/perl5/exercises/grains/cpanfile +1 -0
  48. data/tracks/perl5/exercises/grains/grains.t +136 -75
  49. data/tracks/ruby/README.md +0 -6
  50. data/tracks/rust/.travis.yml +1 -1
  51. data/tracks/rust/_test/check-stubs.sh +0 -0
  52. data/tracks/rust/_test/count-ignores.sh +0 -0
  53. data/tracks/rust/_test/ensure-lib-src-rs-exist.sh +0 -0
  54. data/tracks/rust/_test/ensure-readmes-are-updated.sh +0 -0
  55. data/tracks/rust/_test/ensure-stubs-compile.sh +0 -0
  56. data/tracks/rust/_test/verify-exercise-difficulties.sh +52 -0
  57. data/tracks/rust/config.json +4 -4
  58. data/tracks/swift/exercises/space-age/Tests/SpaceAgeTests/SpaceAgeTests.swift +15 -15
  59. data/tracks/typescript/config.json +46 -1
  60. data/tracks/typescript/exercises/bowling/README.md +93 -0
  61. data/tracks/typescript/exercises/bowling/bowling.example.ts +77 -0
  62. data/tracks/typescript/exercises/bowling/bowling.test.ts +137 -0
  63. data/tracks/typescript/exercises/bowling/bowling.ts +0 -0
  64. data/tracks/typescript/exercises/bowling/package.json +36 -0
  65. data/tracks/typescript/exercises/bowling/tsconfig.json +22 -0
  66. data/tracks/typescript/exercises/bowling/tslint.json +127 -0
  67. data/tracks/typescript/exercises/bowling/yarn.lock +2624 -0
  68. data/tracks/typescript/exercises/connect/README.md +59 -0
  69. data/tracks/typescript/exercises/connect/connect.example.ts +77 -0
  70. data/tracks/typescript/exercises/connect/connect.test.ts +108 -0
  71. data/tracks/typescript/exercises/connect/connect.ts +0 -0
  72. data/tracks/typescript/exercises/connect/package.json +36 -0
  73. data/tracks/typescript/exercises/connect/tsconfig.json +22 -0
  74. data/tracks/typescript/exercises/connect/tslint.json +127 -0
  75. data/tracks/typescript/exercises/connect/yarn.lock +2624 -0
  76. data/tracks/typescript/exercises/rectangles/README.md +92 -0
  77. data/tracks/typescript/exercises/rectangles/package.json +36 -0
  78. data/tracks/typescript/exercises/rectangles/rectangles.example.ts +59 -0
  79. data/tracks/typescript/exercises/rectangles/rectangles.test.ts +134 -0
  80. data/tracks/typescript/exercises/rectangles/rectangles.ts +0 -0
  81. data/tracks/typescript/exercises/rectangles/tsconfig.json +22 -0
  82. data/tracks/typescript/exercises/rectangles/tslint.json +127 -0
  83. data/tracks/typescript/exercises/rectangles/yarn.lock +2624 -0
  84. metadata +42 -2
@@ -324,14 +324,8 @@ converting string indices to integer indices.
324
324
 
325
325
  ## READMEs
326
326
 
327
- <<<<<<< HEAD
328
327
  All exercises must have a README.md file, but should not be created manually. The READMEs
329
328
  are constructed using shared metadata, which lives in the [problem-specifications][] repo.
330
- =======
331
- Do not add a README or README.md file to the exercise's directory. The READMEs
332
- are constructed using shared metadata, which lives in the
333
- [problem-specifications][] repo.
334
- >>>>>>> Whitespace and wrapping, not integral to this PR
335
329
 
336
330
  Use the `configlet` tool to generate a README from shared metadata:
337
331
 
@@ -8,11 +8,11 @@ script:
8
8
  - "./bin/fetch-configlet"
9
9
  - "sh ./_test/ensure-readmes-are-updated.sh"
10
10
  - "./bin/configlet lint ."
11
+ - "./_test/verify-exercise-difficulties.sh"
11
12
  sudo: false
12
13
  rust:
13
14
  - stable
14
15
  - beta
15
- - nightly
16
16
  env:
17
17
  - DENYWARNINGS=
18
18
  - DENYWARNINGS=1
File without changes
File without changes
File without changes
File without changes
File without changes
@@ -0,0 +1,52 @@
1
+ #!/bin/bash
2
+
3
+ repo=$(cd "$(dirname "$0")/.." && pwd)
4
+ config=$repo/config.json
5
+
6
+ es=0
7
+
8
+ # ensure every exercise has a difficulty
9
+ no_difficulty=$(
10
+ jq --raw-output '
11
+ .exercises[] |
12
+ select((.deprecated | not) and (has("difficulty") | not)) |
13
+ .slug
14
+ ' $config
15
+ )
16
+ if [ -n "$no_difficulty" ]; then
17
+ echo "Exercises without a difficulty in config.json:"
18
+ echo "$no_difficulty"
19
+ es=1
20
+ fi
21
+
22
+ # ensure that all difficulties are one of 1, 4, 7, 10
23
+ invalid_difficulty=$(
24
+ jq --raw-output '
25
+ .exercises[] |
26
+ select(
27
+ (.deprecated | not) and
28
+ has("difficulty") and
29
+ (
30
+ .difficulty | tostring |
31
+ in({"1":null,"4":null,"7":null,"10":null}) |
32
+ not
33
+ )
34
+ ) |
35
+ "\(.slug) (\(.difficulty))"
36
+ ' $config
37
+ )
38
+ if [ -n "$invalid_difficulty" ]; then
39
+ echo "Exercises with invalid difficulty (must be in {1, 4, 7, 10})"
40
+ echo "$invalid_difficulty"
41
+ es=1
42
+ fi
43
+
44
+ # ensure difficulties are sorted
45
+ exercise_order=$(jq --raw-output '.exercises[] | select(.deprecated | not) | .slug' $config)
46
+ sorted_order=$(jq --raw-output '.exercises | sort_by(.difficulty) | .[] | select(.deprecated | not) | .slug' $config)
47
+ if [ "$exercise_order" != "$sorted_order" ]; then
48
+ echo "Exercises are not in sorted order in config.json"
49
+ es=1
50
+ fi
51
+
52
+ exit $es
@@ -200,7 +200,7 @@
200
200
  "slug": "saddle-points",
201
201
  "core": false,
202
202
  "unlocked_by": null,
203
- "difficulty": 3,
203
+ "difficulty": 4,
204
204
  "topics": [
205
205
  "vectors",
206
206
  "iterators"
@@ -211,7 +211,7 @@
211
211
  "slug": "isogram",
212
212
  "core": false,
213
213
  "unlocked_by": null,
214
- "difficulty": 3,
214
+ "difficulty": 4,
215
215
  "topics": [
216
216
  "chars",
217
217
  "iterators",
@@ -772,7 +772,7 @@
772
772
  "slug": "poker",
773
773
  "core": false,
774
774
  "unlocked_by": null,
775
- "difficulty": 6,
775
+ "difficulty": 7,
776
776
  "topics": [
777
777
  "lifetimes",
778
778
  "struct",
@@ -786,7 +786,7 @@
786
786
  "slug": "decimal",
787
787
  "core": false,
788
788
  "unlocked_by": null,
789
- "difficulty": 6,
789
+ "difficulty": 7,
790
790
  "topics": [
791
791
  "struct",
792
792
  "traits",
@@ -9,49 +9,49 @@ class SpaceAgeTests: XCTestCase {
9
9
 
10
10
  func testAgeInEarthYears() {
11
11
  let age = SpaceAge(1_000_000_000)
12
- XCTAssertEqual(31.69, age.onEarth)
12
+ XCTAssertEqual(31.69, age.onEarth, accuracy: 0.01)
13
13
  }
14
14
 
15
15
  func testAgeInMercuryYears() {
16
16
  let age = SpaceAge(2_134_835_688)
17
- XCTAssertEqual(67.65, age.onEarth)
18
- XCTAssertEqual(280.88, age.onMercury)
17
+ XCTAssertEqual(67.65, age.onEarth, accuracy: 0.01)
18
+ XCTAssertEqual(280.88, age.onMercury, accuracy: 0.01)
19
19
  }
20
20
 
21
21
  func testAgeInVenusYears() {
22
22
  let age = SpaceAge(189_839_836)
23
- XCTAssertEqual(6.02, age.onEarth)
24
- XCTAssertEqual(9.78, age.onVenus)
23
+ XCTAssertEqual(6.02, age.onEarth, accuracy: 0.01)
24
+ XCTAssertEqual(9.78, age.onVenus, accuracy: 0.01)
25
25
  }
26
26
 
27
27
  func testAgeOnMars() {
28
28
  let age = SpaceAge(2_329_871_239)
29
- XCTAssertEqual(73.83, age.onEarth)
30
- XCTAssertEqual(39.25, age.onMars)
29
+ XCTAssertEqual(73.83, age.onEarth, accuracy: 0.01)
30
+ XCTAssertEqual(39.25, age.onMars, accuracy: 0.01)
31
31
  }
32
32
 
33
33
  func testAgeOnJupiter() {
34
34
  let age = SpaceAge(901_876_382)
35
- XCTAssertEqual(28.58, age.onEarth)
36
- XCTAssertEqual(2.41, age.onJupiter)
35
+ XCTAssertEqual(28.58, age.onEarth, accuracy: 0.01)
36
+ XCTAssertEqual(2.41, age.onJupiter, accuracy: 0.01)
37
37
  }
38
38
 
39
39
  func testAgeOnSaturn() {
40
40
  let age = SpaceAge(3_000_000_000)
41
- XCTAssertEqual(95.06, age.onEarth)
42
- XCTAssertEqual(3.23, age.onSaturn)
41
+ XCTAssertEqual(95.06, age.onEarth, accuracy: 0.01)
42
+ XCTAssertEqual(3.23, age.onSaturn, accuracy: 0.01)
43
43
  }
44
44
 
45
45
  func testAgeOnUranus() {
46
46
  let age = SpaceAge(3_210_123_456)
47
- XCTAssertEqual(101.72, age.onEarth)
48
- XCTAssertEqual(1.21, age.onUranus)
47
+ XCTAssertEqual(101.72, age.onEarth, accuracy: 0.01)
48
+ XCTAssertEqual(1.21, age.onUranus, accuracy: 0.01)
49
49
  }
50
50
 
51
51
  func testAgeOnNeptune() {
52
52
  let age = SpaceAge(8_210_123_456)
53
- XCTAssertEqual(260.16, age.onEarth)
54
- XCTAssertEqual(1.58, age.onNeptune)
53
+ XCTAssertEqual(260.16, age.onEarth, accuracy: 0.01)
54
+ XCTAssertEqual(1.58, age.onNeptune, accuracy: 0.01)
55
55
  }
56
56
 
57
57
  static var allTests: [(String, (SpaceAgeTests) -> () throws -> Void)] {
@@ -400,6 +400,20 @@
400
400
  "unlocked_by": "bob",
401
401
  "uuid": "9850a74a-1842-4db0-b3ed-5a53b4f25050"
402
402
  },
403
+ {
404
+ "core": false,
405
+ "difficulty": 4,
406
+ "slug": "rectangles",
407
+ "topics": [
408
+ "control_flow_conditionals",
409
+ "control_flow_loops",
410
+ "arrays",
411
+ "matrices",
412
+ "strings"
413
+ ],
414
+ "unlocked_by": "matrix",
415
+ "uuid": "6d81d98f-afde-4aea-85ff-c7baef98fb7e"
416
+ },
403
417
  {
404
418
  "core": false,
405
419
  "difficulty": 5,
@@ -645,6 +659,21 @@
645
659
  "unlocked_by": null,
646
660
  "uuid": "f5b00e76-3015-444d-8012-9862990db08c"
647
661
  },
662
+ {
663
+ "core": false,
664
+ "difficulty": 7,
665
+ "slug": "connect",
666
+ "topics": [
667
+ "control_flow_conditionals",
668
+ "control_flow_loops",
669
+ "games",
670
+ "parsing",
671
+ "arrays",
672
+ "maps"
673
+ ],
674
+ "unlocked_by": "grade-school",
675
+ "uuid": "69cbdc2a-50f4-4e14-b9f4-c1ddee021018"
676
+ },
648
677
  {
649
678
  "core": false,
650
679
  "difficulty": 8,
@@ -671,6 +700,22 @@
671
700
  ],
672
701
  "uuid": "26787ded-0aa2-46f6-88dd-13a00cce9236"
673
702
  },
703
+ {
704
+ "core": false,
705
+ "difficulty": 8,
706
+ "slug": "bowling",
707
+ "topics": [
708
+ "arrays",
709
+ "control_flow_conditionals",
710
+ "control_flow_loops",
711
+ "exception_handling",
712
+ "games",
713
+ "parsing",
714
+ "text_formatting"
715
+ ],
716
+ "unlocked_by": "grade-school",
717
+ "uuid": "18376dda-8e8d-4cf7-a44a-db71da438e87"
718
+ },
674
719
  {
675
720
  "core": false,
676
721
  "difficulty": 9,
@@ -1092,4 +1137,4 @@
1092
1137
  "foregone": [],
1093
1138
  "language": "TypeScript",
1094
1139
  "test_pattern": ".*[.]test[.]ts$"
1095
- }
1140
+ }
@@ -0,0 +1,93 @@
1
+ # Bowling
2
+
3
+ Score a bowling game.
4
+
5
+ Bowling is a game where players roll a heavy ball to knock down pins
6
+ arranged in a triangle. Write code to keep track of the score
7
+ of a game of bowling.
8
+
9
+ ## Scoring Bowling
10
+
11
+ The game consists of 10 frames. A frame is composed of one or two ball
12
+ throws with 10 pins standing at frame initialization. There are three
13
+ cases for the tabulation of a frame.
14
+
15
+ * An open frame is where a score of less than 10 is recorded for the
16
+ frame. In this case the score for the frame is the number of pins
17
+ knocked down.
18
+
19
+ * A spare is where all ten pins are knocked down by the second
20
+ throw. The total value of a spare is 10 plus the number of pins
21
+ knocked down in their next throw.
22
+
23
+ * A strike is where all ten pins are knocked down by the first
24
+ throw. The total value of a strike is 10 plus the number of pins
25
+ knocked down in the next two throws. If a strike is immediately
26
+ followed by a second strike, then the value of the first strike
27
+ cannot be determined until the ball is thrown one more time.
28
+
29
+ Here is a three frame example:
30
+
31
+ | Frame 1 | Frame 2 | Frame 3 |
32
+ | :-------------: |:-------------:| :---------------------:|
33
+ | X (strike) | 5/ (spare) | 9 0 (open frame) |
34
+
35
+ Frame 1 is (10 + 5 + 5) = 20
36
+
37
+ Frame 2 is (5 + 5 + 9) = 19
38
+
39
+ Frame 3 is (9 + 0) = 9
40
+
41
+ This means the current running total is 48.
42
+
43
+ The tenth frame in the game is a special case. If someone throws a
44
+ strike or a spare then they get a fill ball. Fill balls exist to
45
+ calculate the total of the 10th frame. Scoring a strike or spare on
46
+ the fill ball does not give the player more fill balls. The total
47
+ value of the 10th frame is the total number of pins knocked down.
48
+
49
+ For a tenth frame of X1/ (strike and a spare), the total value is 20.
50
+
51
+ For a tenth frame of XXX (three strikes), the total value is 30.
52
+
53
+ ## Requirements
54
+
55
+ Write code to keep track of the score of a game of bowling. It should
56
+ support two operations:
57
+
58
+ * `roll(pins : int)` is called each time the player rolls a ball. The
59
+ argument is the number of pins knocked down.
60
+ * `score() : int` is called only at the very end of the game. It
61
+ returns the total score for that game.
62
+
63
+ ## Setup
64
+
65
+ Go through the setup instructions for TypeScript to
66
+ install the necessary dependencies:
67
+
68
+ http://exercism.io/languages/typescript
69
+
70
+ ## Requirements
71
+
72
+ Install assignment dependencies:
73
+
74
+ ```bash
75
+ $ yarn install
76
+ ```
77
+
78
+ ## Making the test suite pass
79
+
80
+ Execute the tests with:
81
+
82
+ ```bash
83
+ $ yarn test
84
+ ```
85
+
86
+
87
+
88
+ ## Source
89
+
90
+ The Bowling Game Kata at but UncleBob [http://butunclebob.com/ArticleS.UncleBob.TheBowlingGameKata](http://butunclebob.com/ArticleS.UncleBob.TheBowlingGameKata)
91
+
92
+ ## Submitting Incomplete Solutions
93
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,77 @@
1
+ export default class Bowling {
2
+ rolls: number[]
3
+
4
+ constructor(rolls: number[]) {
5
+ this.rolls = rolls
6
+ }
7
+
8
+ score() {
9
+ const initialState = {
10
+ frameNumber: 1,
11
+ rollNumber: 1,
12
+ pinsRemaining: 10,
13
+ spareLastFrame: false,
14
+ strikeLastFrame: false,
15
+ twoStrikesInARow: false,
16
+ fillBall: false,
17
+ score: 0,
18
+ }
19
+
20
+ const finalState = this.rolls.reduce((state, roll) => {
21
+ if (roll < 0 || roll > 10) {
22
+ throw new Error('Pins must have a value from 0 to 10')
23
+ }
24
+
25
+ if (roll > state.pinsRemaining) {
26
+ throw new Error('Pin count exceeds pins on the lane')
27
+ }
28
+
29
+ if (state.frameNumber > 10) {
30
+ throw new Error('Should not be able to roll after game is over')
31
+ }
32
+
33
+ const finalFrame = state.frameNumber === 10
34
+ const strike = state.rollNumber === 1 && roll === 10
35
+ const spare = state.rollNumber === 2 && roll === state.pinsRemaining
36
+ const frameOver = finalFrame
37
+ ? (!state.fillBall && !spare && state.rollNumber === 2) || state.rollNumber === 3
38
+ : strike || spare || state.rollNumber === 2
39
+
40
+ let score = state.score + roll
41
+
42
+ if (state.strikeLastFrame && state.rollNumber < 3) { score += roll }
43
+ if (state.spareLastFrame && state.rollNumber === 1) { score += roll }
44
+ if (state.twoStrikesInARow && state.rollNumber === 1) { score += roll }
45
+
46
+ const next = {
47
+ frameNumber: 0,
48
+ rollNumber: 0,
49
+ pinsRemaining: 0,
50
+ spareLastFrame: false,
51
+ strikeLastFrame: false,
52
+ twoStrikesInARow: false,
53
+ fillBall: false,
54
+ score: 0
55
+ }
56
+
57
+ next.frameNumber = frameOver ? state.frameNumber + 1 : state.frameNumber
58
+ next.rollNumber = frameOver ? 1 : state.rollNumber + 1
59
+ next.pinsRemaining = finalFrame
60
+ ? ((strike || spare) ? 10 : state.pinsRemaining - roll)
61
+ : (frameOver ? 10 : state.pinsRemaining - roll)
62
+ next.spareLastFrame = frameOver ? spare : state.spareLastFrame
63
+ next.strikeLastFrame = frameOver ? strike : state.strikeLastFrame
64
+ next.twoStrikesInARow = frameOver ? strike && state.strikeLastFrame : state.twoStrikesInARow
65
+ next.fillBall = next.fillBall || (finalFrame && (strike || spare))
66
+ next.score = score
67
+
68
+ return next
69
+ }, initialState)
70
+
71
+ if (finalState.frameNumber !== 11) {
72
+ throw new Error('Score cannot be taken until the end of the game')
73
+ }
74
+
75
+ return finalState.score
76
+ }
77
+ }
@@ -0,0 +1,137 @@
1
+ import Bowling from './bowling'
2
+
3
+ describe('Bowling', () => {
4
+ describe('Check game can be scored correctly.', () => {
5
+ it('should be able to score a game with all gutterballs', () => {
6
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
7
+ expect(new Bowling(rolls).score()).toEqual(0)
8
+ })
9
+
10
+ xit('should be able to score a game with all open frames', () => {
11
+ const rolls = [3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6]
12
+ expect(new Bowling(rolls).score()).toEqual(90)
13
+ })
14
+
15
+ xit('a spare followed by zeros is worth ten points', () => {
16
+ const rolls = [6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
17
+ expect(new Bowling(rolls).score()).toEqual(10)
18
+ })
19
+
20
+ xit('points scored in the roll after a spare are counted twice', () => {
21
+ const rolls = [6, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
22
+ expect(new Bowling(rolls).score()).toEqual(16)
23
+ })
24
+
25
+ xit('consecutive spares each get a one roll bonus', () => {
26
+ const rolls = [5, 5, 3, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
27
+ expect(new Bowling(rolls).score()).toEqual(31)
28
+ })
29
+
30
+ xit('should allow fill ball when the last frame is a spare', () => {
31
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 7]
32
+ expect(new Bowling(rolls).score()).toEqual(17)
33
+ })
34
+
35
+ xit('a strike earns ten points in a frame with a single roll', () => {
36
+ const rolls = [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
37
+ expect(new Bowling(rolls).score()).toEqual(10)
38
+ })
39
+
40
+ xit('points scored in the two rolls after a strike are counted twice as a bonus', () => {
41
+ const rolls = [10, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
42
+ expect(new Bowling(rolls).score()).toEqual(26)
43
+ })
44
+
45
+ xit('should be able to score multiple strikes in a row', () => {
46
+ const rolls = [10, 10, 10, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
47
+ expect(new Bowling(rolls).score()).toEqual(81)
48
+ })
49
+
50
+ xit('should allow fill balls when the last frame is a strike', () => {
51
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 1]
52
+ expect(new Bowling(rolls).score()).toEqual(18)
53
+ })
54
+
55
+ xit('rolling a spare with the two roll bonus does not get a bonus roll', () => {
56
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 3]
57
+ expect(new Bowling(rolls).score()).toEqual(20)
58
+ })
59
+
60
+ xit('strikes with the two roll bonus do not get bonus rolls', () => {
61
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10]
62
+ expect(new Bowling(rolls).score()).toEqual(30)
63
+ })
64
+
65
+ xit('a strike with the one roll bonus after a spare in the last frame does not get a bonus', () => {
66
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 10]
67
+ expect(new Bowling(rolls).score()).toEqual(20)
68
+ })
69
+
70
+ xit('should be able to score a perfect game', () => {
71
+ const rolls = [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]
72
+ expect(new Bowling(rolls).score()).toEqual(300)
73
+ })
74
+ })
75
+
76
+ describe('Check game rules.', () => {
77
+ xit('rolls can not score negative points', () => {
78
+ const rolls = [-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
79
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Pins must have a value from 0 to 10')
80
+ })
81
+
82
+ xit('a roll can not score more than 10 points', () => {
83
+ const rolls = [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
84
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Pins must have a value from 0 to 10')
85
+ })
86
+
87
+ xit('two rolls in a frame can not score more than 10 points', () => {
88
+ const rolls = [5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
89
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Pin count exceeds pins on the lane')
90
+ })
91
+
92
+ xit('two bonus rolls after a strike in the last frame can not score more than 10 points', () => {
93
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 5, 6]
94
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Pin count exceeds pins on the lane')
95
+ })
96
+
97
+ xit('two bonus rolls after a strike in the last frame can score more than 10 points if one is a strike', () => {
98
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 6]
99
+ expect(new Bowling(rolls).score()).toEqual(26)
100
+ })
101
+
102
+ xit('the second bonus rolls after a strike in the last frame can not be a strike if the first one is not a strike', () => {
103
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 6, 10]
104
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Pin count exceeds pins on the lane')
105
+ })
106
+
107
+ xit('an unstarted game can not be scored', () => {
108
+ const rolls: number[] = []
109
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Score cannot be taken until the end of the game')
110
+ })
111
+
112
+ xit('an incomplete game can not be scored', () => {
113
+ const rolls = [0, 0]
114
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Score cannot be taken until the end of the game')
115
+ })
116
+
117
+ xit('a game with more than ten frames and no last frame spare or strike can not be scored', () => {
118
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
119
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Should not be able to roll after game is over')
120
+ })
121
+
122
+ xit('bonus rolls for a strike in the last frame must be rolled before score can be calculated', () => {
123
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10]
124
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Score cannot be taken until the end of the game')
125
+ })
126
+
127
+ xit('both bonus rolls for a strike in the last frame must be rolled before score can be calculated', () => {
128
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10]
129
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Score cannot be taken until the end of the game')
130
+ })
131
+
132
+ xit('bonus roll for a spare in the last frame must be rolled before score can be calculated', () => {
133
+ const rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3]
134
+ expect(() => { new Bowling(rolls).score() }).toThrowError('Score cannot be taken until the end of the game')
135
+ })
136
+ })
137
+ })