tmx 0.1.0 → 0.1.1

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@@ -1,14 +1,43 @@
1
1
  <?xml version="1.0" encoding="UTF-8"?>
2
- <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="50" tileheight="50">
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+ <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="32" tileheight="32">
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  <properties>
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  <property name="hero.position" value="400,525,1"/>
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  </properties>
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- <image source="tiles.png" width="200" height="250"/>
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+ <tileset firstgid="1" name="tiles" tilewidth="32" tileheight="32" spacing="2" margin="2">
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+ <properties>
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+ <property name="alpha" value="1"/>
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+ </properties>
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+ <image source="tiles.png" width="640" height="400"/>
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  </tileset>
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  </data>
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+ <properties>
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+ <property name="type" value="sand"/>
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+ </properties>
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+ </object>
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+ <object name="platform" type="floor" x="192" y="192" width="96" height="32"/>
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+ <object name="mushroom" type="mushroom" x="256" y="224" width="32" height="32">
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+ <properties>
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+ <property name="player.life.bonus" value="1"/>
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+ </properties>
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+ <ellipse/>
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+ </object>
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+ <object name="dirt" type="underground" x="32" y="320">
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+ <property name="treasures" value="2"/>
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+ <property name="type" value="dirt"/>
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+ </properties>
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+ <polyline points="0,0 448,0 448,64 0,64 0,0"/>
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+ </object>
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+ </objectgroup>
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+ <imagelayer name="Image Layer" width="16" height="12"/>
14
43
  </map>
@@ -1,14 +1,43 @@
1
1
  <?xml version="1.0" encoding="UTF-8"?>
2
- <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="50" tileheight="50">
2
+ <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="32" tileheight="32">
3
3
  <properties>
4
4
  <property name="hero.position" value="400,525,1"/>
5
5
  </properties>
6
- <tileset firstgid="1" name="tiles" tilewidth="50" tileheight="50">
7
- <image source="tiles.png" width="200" height="250"/>
6
+ <tileset firstgid="1" name="tiles" tilewidth="32" tileheight="32" spacing="2" margin="2">
7
+ <properties>
8
+ <property name="alpha" value="1"/>
9
+ </properties>
10
+ <image source="tiles.png" width="640" height="400"/>
8
11
  </tileset>
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- <layer name="Tile Layer 1" width="16" height="12">
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- <data encoding="base64">
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+ <layer name="Layer" width="16" height="12">
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  </data>
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  </layer>
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+ <objectgroup name="Objects" width="16" height="12">
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+ <object name="ground" type="floor" x="0" y="256" width="512" height="32">
19
+ <properties>
20
+ <property name="type" value="sand"/>
21
+ </properties>
22
+ </object>
23
+ <object name="platform" type="floor" x="192" y="192" width="96" height="32"/>
24
+ <object name="mushroom" type="mushroom" x="256" y="224" width="32" height="32">
25
+ <properties>
26
+ <property name="player.life.bonus" value="1"/>
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+ </properties>
28
+ <ellipse/>
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+ </object>
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+ <object name="danger" type="sign" x="448" y="192">
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+ </object>
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+ <object name="dirt" type="underground" x="32" y="320">
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+ <property name="bones" value="2"/>
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+ <property name="treasures" value="2"/>
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+ <property name="type" value="dirt"/>
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+ </properties>
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+ <polyline points="0,0 448,0 448,64 0,64 0,0"/>
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+ </object>
41
+ </objectgroup>
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+ <imagelayer name="Image Layer" width="16" height="12"/>
14
43
  </map>
@@ -1,205 +1,43 @@
1
1
  <?xml version="1.0" encoding="UTF-8"?>
2
- <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="50" tileheight="50">
2
+ <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="32" tileheight="32">
3
3
  <properties>
4
4
  <property name="hero.position" value="400,525,1"/>
5
5
  </properties>
6
- <tileset firstgid="1" name="tiles" tilewidth="50" tileheight="50">
7
- <image source="tiles.png" width="200" height="250"/>
6
+ <tileset firstgid="1" name="tiles" tilewidth="32" tileheight="32" spacing="2" margin="2">
7
+ <properties>
8
+ <property name="alpha" value="1"/>
9
+ </properties>
10
+ <image source="tiles.png" width="640" height="400"/>
8
11
  </tileset>
9
- <layer name="Tile Layer 1" width="16" height="12">
10
- <data>
11
- <tile gid="3"/>
12
- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="2"/>
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- <tile gid="4"/>
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- <tile gid="4"/>
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- <tile gid="7"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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- <tile gid="18"/>
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- <tile gid="11"/>
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- <tile gid="15"/>
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- <tile gid="14"/>
146
- <tile gid="4"/>
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- <tile gid="7"/>
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- <tile gid="3"/>
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- <tile gid="3"/>
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155
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161
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166
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167
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170
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174
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175
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176
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177
- <tile gid="13"/>
178
- <tile gid="4"/>
179
- <tile gid="4"/>
180
- <tile gid="7"/>
181
- <tile gid="3"/>
182
- <tile gid="3"/>
183
- <tile gid="3"/>
184
- <tile gid="3"/>
185
- <tile gid="3"/>
186
- <tile gid="3"/>
187
- <tile gid="3"/>
188
- <tile gid="3"/>
189
- <tile gid="12"/>
190
- <tile gid="12"/>
191
- <tile gid="12"/>
192
- <tile gid="12"/>
193
- <tile gid="16"/>
194
- <tile gid="8"/>
195
- <tile gid="8"/>
196
- <tile gid="11"/>
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- <tile gid="3"/>
198
- <tile gid="3"/>
199
- <tile gid="3"/>
200
- <tile gid="3"/>
201
- <tile gid="3"/>
202
- <tile gid="3"/>
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+ <layer name="Layer" width="16" height="12">
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+ <data encoding="base64" compression="zlib">
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203
15
  </data>
204
16
  </layer>
17
+ <objectgroup name="Objects" width="16" height="12">
18
+ <object name="ground" type="floor" x="0" y="256" width="512" height="32">
19
+ <properties>
20
+ <property name="type" value="sand"/>
21
+ </properties>
22
+ </object>
23
+ <object name="platform" type="floor" x="192" y="192" width="96" height="32"/>
24
+ <object name="mushroom" type="mushroom" x="256" y="224" width="32" height="32">
25
+ <properties>
26
+ <property name="player.life.bonus" value="1"/>
27
+ </properties>
28
+ <ellipse/>
29
+ </object>
30
+ <object name="danger" type="sign" x="448" y="192">
31
+ <polygon points="0,0 32,64 -32,64 0,0"/>
32
+ </object>
33
+ <object name="dirt" type="underground" x="32" y="320">
34
+ <properties>
35
+ <property name="bones" value="2"/>
36
+ <property name="treasures" value="2"/>
37
+ <property name="type" value="dirt"/>
38
+ </properties>
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+ <polyline points="0,0 448,0 448,64 0,64 0,0"/>
40
+ </object>
41
+ </objectgroup>
42
+ <imagelayer name="Image Layer" width="16" height="12"/>
205
43
  </map>
@@ -1,17 +1,43 @@
1
1
  <?xml version="1.0" encoding="UTF-8"?>
2
- <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="50" tileheight="50">
2
+ <map version="1.0" orientation="orthogonal" width="16" height="12" tilewidth="32" tileheight="32">
3
3
  <properties>
4
4
  <property name="hero.position" value="400,525,1"/>
5
5
  </properties>
6
- <tileset firstgid="1" name="tiles" tilewidth="50" tileheight="50">
6
+ <tileset firstgid="1" name="tiles" tilewidth="32" tileheight="32" spacing="2" margin="2">
7
7
  <properties>
8
8
  <property name="alpha" value="1"/>
9
9
  </properties>
10
- <image source="tiles.png" width="200" height="250"/>
10
+ <image source="tiles.png" width="640" height="400"/>
11
11
  </tileset>
12
- <layer name="Tile Layer 1" width="16" height="12">
12
+ <layer name="Layer" width="16" height="12">
13
13
  <data encoding="base64" compression="zlib">
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  </data>
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  </layer>
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+ <objectgroup name="Objects" width="16" height="12">
18
+ <object name="ground" type="floor" x="0" y="256" width="512" height="32">
19
+ <properties>
20
+ <property name="type" value="sand"/>
21
+ </properties>
22
+ </object>
23
+ <object name="platform" type="floor" x="192" y="192" width="96" height="32"/>
24
+ <object name="mushroom" type="mushroom" x="256" y="224" width="32" height="32">
25
+ <properties>
26
+ <property name="player.life.bonus" value="1"/>
27
+ </properties>
28
+ <ellipse/>
29
+ </object>
30
+ <object name="danger" type="sign" x="448" y="192">
31
+ <polygon points="0,0 32,64 -32,64 0,0"/>
32
+ </object>
33
+ <object name="dirt" type="underground" x="32" y="320">
34
+ <properties>
35
+ <property name="bones" value="2"/>
36
+ <property name="treasures" value="2"/>
37
+ <property name="type" value="dirt"/>
38
+ </properties>
39
+ <polyline points="0,0 448,0 448,64 0,64 0,0"/>
40
+ </object>
41
+ </objectgroup>
42
+ <imagelayer name="Image Layer" width="16" height="12"/>
17
43
  </map>
Binary file
@@ -18,6 +18,6 @@ Gem::Specification.new do |gem|
18
18
 
19
19
  gem.files = `git ls-files`.split($/)
20
20
  gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
21
- gem.test_files = gem.files.grep(%r{^(spec)/})
21
+ gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
22
22
  gem.require_paths = ["lib"]
23
23
  end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: tmx
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.1.0
4
+ version: 0.1.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - Shawn Anderson
@@ -9,7 +9,7 @@ authors:
9
9
  autorequire:
10
10
  bindir: bin
11
11
  cert_chain: []
12
- date: 2013-04-02 00:00:00.000000000 Z
12
+ date: 2013-04-04 00:00:00.000000000 Z
13
13
  dependencies:
14
14
  - !ruby/object:Gem::Dependency
15
15
  name: oj
@@ -52,9 +52,13 @@ files:
52
52
  - Guardfile
53
53
  - LICENSE.txt
54
54
  - README.md
55
+ - Rakefile
55
56
  - lib/tmx.rb
57
+ - lib/tmx/image_layer.rb
56
58
  - lib/tmx/layer.rb
57
59
  - lib/tmx/map.rb
60
+ - lib/tmx/object.rb
61
+ - lib/tmx/object_group.rb
58
62
  - lib/tmx/parsers/json.rb
59
63
  - lib/tmx/parsers/parsers.rb
60
64
  - lib/tmx/parsers/tmx.rb
@@ -62,13 +66,16 @@ files:
62
66
  - lib/tmx/tile_set.rb
63
67
  - lib/tmx/version.rb
64
68
  - spec/features/json_format_spec.rb
69
+ - spec/features/json_isometric_format_spec.rb
65
70
  - spec/features/xml_format_spec.rb
71
+ - spec/fixtures/map-isometric.json
66
72
  - spec/fixtures/map.json
67
73
  - spec/fixtures/map_csv.tmx
68
74
  - spec/fixtures/map_gzip.tmx
69
75
  - spec/fixtures/map_uncompressed.tmx
70
76
  - spec/fixtures/map_xml.tmx
71
77
  - spec/fixtures/map_zlib.tmx
78
+ - spec/fixtures/tiles.png
72
79
  - spec/spec_helper.rb
73
80
  - tmx.gemspec
74
81
  homepage: https://github.com/shawn42/tmx
@@ -97,11 +104,14 @@ specification_version: 4
97
104
  summary: A library for parsing the Tiled Map Editor file format.
98
105
  test_files:
99
106
  - spec/features/json_format_spec.rb
107
+ - spec/features/json_isometric_format_spec.rb
100
108
  - spec/features/xml_format_spec.rb
109
+ - spec/fixtures/map-isometric.json
101
110
  - spec/fixtures/map.json
102
111
  - spec/fixtures/map_csv.tmx
103
112
  - spec/fixtures/map_gzip.tmx
104
113
  - spec/fixtures/map_uncompressed.tmx
105
114
  - spec/fixtures/map_xml.tmx
106
115
  - spec/fixtures/map_zlib.tmx
116
+ - spec/fixtures/tiles.png
107
117
  - spec/spec_helper.rb