tinkerforge 2.1.6 → 2.1.7
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- data/lib/tinkerforge/brick_dc.rb +2 -2
- data/lib/tinkerforge/brick_imu.rb +2 -2
- data/lib/tinkerforge/brick_imu_v2.rb +2 -2
- data/lib/tinkerforge/brick_master.rb +2 -2
- data/lib/tinkerforge/brick_red.rb +2 -2
- data/lib/tinkerforge/brick_servo.rb +2 -2
- data/lib/tinkerforge/brick_stepper.rb +2 -2
- data/lib/tinkerforge/bricklet_accelerometer.rb +2 -2
- data/lib/tinkerforge/bricklet_ambient_light.rb +2 -2
- data/lib/tinkerforge/bricklet_ambient_light_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in_v2.rb +3 -3
- data/lib/tinkerforge/bricklet_analog_out.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_out_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_barometer.rb +2 -2
- data/lib/tinkerforge/bricklet_co2.rb +158 -0
- data/lib/tinkerforge/bricklet_color.rb +2 -2
- data/lib/tinkerforge/bricklet_current12.rb +2 -2
- data/lib/tinkerforge/bricklet_current25.rb +2 -2
- data/lib/tinkerforge/bricklet_distance_ir.rb +2 -2
- data/lib/tinkerforge/bricklet_distance_us.rb +2 -2
- data/lib/tinkerforge/bricklet_dual_button.rb +2 -2
- data/lib/tinkerforge/bricklet_dual_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_dust_detector.rb +2 -2
- data/lib/tinkerforge/bricklet_gps.rb +2 -2
- data/lib/tinkerforge/bricklet_hall_effect.rb +2 -2
- data/lib/tinkerforge/bricklet_humidity.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_analog_out.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_digital_in_4.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_digital_out_4.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_dual_0_20ma.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_dual_analog_in.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_quad_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_io16.rb +2 -2
- data/lib/tinkerforge/bricklet_io4.rb +2 -2
- data/lib/tinkerforge/bricklet_joystick.rb +2 -2
- data/lib/tinkerforge/bricklet_laser_range_finder.rb +2 -2
- data/lib/tinkerforge/bricklet_lcd_16x2.rb +5 -4
- data/lib/tinkerforge/bricklet_lcd_20x4.rb +6 -5
- data/lib/tinkerforge/bricklet_led_strip.rb +2 -2
- data/lib/tinkerforge/bricklet_line.rb +2 -2
- data/lib/tinkerforge/bricklet_linear_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_load_cell.rb +2 -2
- data/lib/tinkerforge/bricklet_moisture.rb +2 -2
- data/lib/tinkerforge/bricklet_motion_detector.rb +2 -2
- data/lib/tinkerforge/bricklet_multi_touch.rb +2 -2
- data/lib/tinkerforge/bricklet_nfc_rfid.rb +2 -2
- data/lib/tinkerforge/bricklet_oled_128x64.rb +124 -0
- data/lib/tinkerforge/bricklet_oled_64x48.rb +123 -0
- data/lib/tinkerforge/bricklet_piezo_buzzer.rb +2 -2
- data/lib/tinkerforge/bricklet_piezo_speaker.rb +2 -2
- data/lib/tinkerforge/bricklet_ptc.rb +2 -2
- data/lib/tinkerforge/bricklet_remote_switch.rb +2 -2
- data/lib/tinkerforge/bricklet_rotary_encoder.rb +2 -2
- data/lib/tinkerforge/bricklet_rotary_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_rs232.rb +2 -2
- data/lib/tinkerforge/bricklet_segment_display_4x7.rb +2 -2
- data/lib/tinkerforge/bricklet_solid_state_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_sound_intensity.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature_ir.rb +2 -2
- data/lib/tinkerforge/bricklet_thermocouple.rb +235 -0
- data/lib/tinkerforge/bricklet_tilt.rb +2 -2
- data/lib/tinkerforge/bricklet_uv_light.rb +160 -0
- data/lib/tinkerforge/bricklet_voltage.rb +2 -2
- data/lib/tinkerforge/bricklet_voltage_current.rb +2 -2
- data/lib/tinkerforge/version.rb +1 -1
- metadata +7 -2
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@@ -111,8 +111,9 @@ module Tinkerforge
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send_request(FUNCTION_GET_CONFIG, [], '', 2, '? ?')
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end
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# Returns *true* if the button (0 to 2) is pressed.
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# Returns *true* if the button (0 to 2) is pressed.
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# If you want to react on button presses and releases it is recommended to use the
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# CALLBACK_BUTTON_PRESSED and CALLBACK_BUTTON_RELEASED callbacks.
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def is_button_pressed(button)
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send_request(FUNCTION_IS_BUTTON_PRESSED, [button], 'C', 1, '?')
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end
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# Returns *true* if the button (0 to 2 or 0 to 3 since hardware version 1.2)
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# the CALLBACK_BUTTON_PRESSED and CALLBACK_BUTTON_RELEASED callbacks.
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def is_button_pressed(button)
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send_request(FUNCTION_IS_BUTTON_PRESSED, [button], 'C', 1, '?')
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end
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# If you have a bugfix for this file and want to commit it, #
|
8
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+
# please fix the bug in the generator. You can find a link #
|
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+
# to the generators git repository on tinkerforge.com #
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+
#############################################################
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11
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+
|
12
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+
module Tinkerforge
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+
# 1.3" OLED with 128x64 pixels
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14
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+
class BrickletOLED128x64 < Device
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DEVICE_IDENTIFIER = 263 # :nodoc:
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DEVICE_DISPLAY_NAME = 'OLED 128x64 Bricklet' # :nodoc:
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+
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FUNCTION_WRITE = 1 # :nodoc:
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FUNCTION_NEW_WINDOW = 2 # :nodoc:
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FUNCTION_CLEAR_DISPLAY = 3 # :nodoc:
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FUNCTION_SET_DISPLAY_CONFIGURATION = 4 # :nodoc:
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FUNCTION_GET_DISPLAY_CONFIGURATION = 5 # :nodoc:
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FUNCTION_WRITE_LINE = 6 # :nodoc:
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FUNCTION_GET_IDENTITY = 255 # :nodoc:
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25
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+
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+
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# Creates an object with the unique device ID <tt>uid</tt> and adds it to
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# the IP Connection <tt>ipcon</tt>.
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def initialize(uid, ipcon)
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super uid, ipcon
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@api_version = [2, 0, 0]
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+
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@response_expected[FUNCTION_WRITE] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_NEW_WINDOW] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_CLEAR_DISPLAY] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_SET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+
@response_expected[FUNCTION_WRITE_LINE] = RESPONSE_EXPECTED_FALSE
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+
@response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+
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end
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+
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# Appends 64 byte of data to the window as set by BrickletOLED128x64#new_window.
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+
#
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+
# Each row has a height of 8 pixels which corresponds to one byte of data.
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+
#
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# Example: if you call BrickletOLED128x64#new_window with column from 0 to 127 and row
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# from 0 to 7 (the whole display) each call of BrickletOLED128x64#write (red arrow) will
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# write half of a row.
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#
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# .. image:: /Images/Bricklets/bricklet_oled_128x64_display.png
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# :scale: 100 %
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# :alt: Display pixel order
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# :align: center
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# :target: ../../_images/Bricklets/bricklet_oled_128x64_display.png
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#
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# The LSB (D0) of each data byte is at the top and the MSB (D7) is at the
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# bottom of the row.
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#
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# The next call of BrickletOLED128x64#write will write the second half of the row
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# and the next two the second row and so on. To fill the whole display
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# you need to call BrickletOLED128x64#write 16 times.
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def write(data)
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send_request(FUNCTION_WRITE, [data], 'C64', 0, '')
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end
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+
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# Sets the window in which you can write with BrickletOLED128x64#write. One row
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# has a height of 8 pixels.
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#
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# The columns have a range of 0 to 127 and the rows have a range of 0 to 7.
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def new_window(column_from, column_to, row_from, row_to)
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send_request(FUNCTION_NEW_WINDOW, [column_from, column_to, row_from, row_to], 'C C C C', 0, '')
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end
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+
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# Clears the current content of the display.
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def clear_display
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send_request(FUNCTION_CLEAR_DISPLAY, [], '', 0, '')
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end
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+
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# Sets the configuration of the display.
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#
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# You can set a contrast value from 0 to 255 and you can invert the color
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# (black/white) of the display.
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#
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# The default values are contrast 143 and inverting off.
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def set_display_configuration(contrast, invert)
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send_request(FUNCTION_SET_DISPLAY_CONFIGURATION, [contrast, invert], 'C ?', 0, '')
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end
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+
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# Returns the configuration as set by BrickletOLED128x64#set_display_configuration.
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def get_display_configuration
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send_request(FUNCTION_GET_DISPLAY_CONFIGURATION, [], '', 2, 'C ?')
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end
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+
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# Writes text to a specific line (0 to 7) with a specific position
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# (0 to 25). The text can have a maximum of 26 characters.
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#
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# For example: (1, 10, "Hello") will write *Hello* in the middle of the
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# second line of the display.
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#
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# You can draw to the display with BrickletOLED128x64#write and then add text to it
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# afterwards.
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#
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# The display uses a special 5x7 pixel charset. You can view the characters
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# of the charset in Brick Viewer.
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def write_line(line, position, text)
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send_request(FUNCTION_WRITE_LINE, [line, position, text], 'C C Z26', 0, '')
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end
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+
|
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# Returns the UID, the UID where the Bricklet is connected to,
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# the position, the hardware and firmware version as well as the
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# device identifier.
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#
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# The position can be 'a', 'b', 'c' or 'd'.
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#
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# The device identifier numbers can be found :ref:`here <device_identifier>`.
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# |device_identifier_constant|
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def get_identity
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send_request(FUNCTION_GET_IDENTITY, [], '', 25, 'Z8 Z8 k C3 C3 S')
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end
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end
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end
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@@ -0,0 +1,123 @@
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1
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# -*- ruby encoding: utf-8 -*-
|
2
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+
#############################################################
|
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# This file was automatically generated on 2016-01-06. #
|
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# #
|
5
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+
# Ruby Bindings Version 2.1.7 #
|
6
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+
# #
|
7
|
+
# If you have a bugfix for this file and want to commit it, #
|
8
|
+
# please fix the bug in the generator. You can find a link #
|
9
|
+
# to the generators git repository on tinkerforge.com #
|
10
|
+
#############################################################
|
11
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+
|
12
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+
module Tinkerforge
|
13
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+
# 0.66" OLED with 64x48 pixels
|
14
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+
class BrickletOLED64x48 < Device
|
15
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+
DEVICE_IDENTIFIER = 264 # :nodoc:
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16
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+
DEVICE_DISPLAY_NAME = 'OLED 64x48 Bricklet' # :nodoc:
|
17
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+
|
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+
FUNCTION_WRITE = 1 # :nodoc:
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FUNCTION_NEW_WINDOW = 2 # :nodoc:
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FUNCTION_CLEAR_DISPLAY = 3 # :nodoc:
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+
FUNCTION_SET_DISPLAY_CONFIGURATION = 4 # :nodoc:
|
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+
FUNCTION_GET_DISPLAY_CONFIGURATION = 5 # :nodoc:
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+
FUNCTION_WRITE_LINE = 6 # :nodoc:
|
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+
FUNCTION_GET_IDENTITY = 255 # :nodoc:
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+
|
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+
|
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|
+
# Creates an object with the unique device ID <tt>uid</tt> and adds it to
|
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|
+
# the IP Connection <tt>ipcon</tt>.
|
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+
def initialize(uid, ipcon)
|
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+
super uid, ipcon
|
31
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+
|
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|
+
@api_version = [2, 0, 0]
|
33
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+
|
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+
@response_expected[FUNCTION_WRITE] = RESPONSE_EXPECTED_FALSE
|
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+
@response_expected[FUNCTION_NEW_WINDOW] = RESPONSE_EXPECTED_FALSE
|
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+
@response_expected[FUNCTION_CLEAR_DISPLAY] = RESPONSE_EXPECTED_FALSE
|
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+
@response_expected[FUNCTION_SET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_FALSE
|
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|
+
@response_expected[FUNCTION_GET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
|
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+
@response_expected[FUNCTION_WRITE_LINE] = RESPONSE_EXPECTED_FALSE
|
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+
@response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE
|
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+
|
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+
end
|
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+
|
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+
# Appends 64 byte of data to the window as set by BrickletOLED64x48#new_window.
|
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|
+
#
|
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|
+
# Each row has a height of 8 pixels which corresponds to one byte of data.
|
47
|
+
#
|
48
|
+
# Example: if you call BrickletOLED64x48#new_window with column from 0 to 63 and row
|
49
|
+
# from 0 to 5 (the whole display) each call of BrickletOLED64x48#write (red arrow) will
|
50
|
+
# write one row.
|
51
|
+
#
|
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|
+
# .. image:: /Images/Bricklets/bricklet_oled_64x48_display.png
|
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|
+
# :scale: 100 %
|
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|
+
# :alt: Display pixel order
|
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|
+
# :align: center
|
56
|
+
# :target: ../../_images/Bricklets/bricklet_oled_64x48_display.png
|
57
|
+
#
|
58
|
+
# The LSB (D0) of each data byte is at the top and the MSB (D7) is at the
|
59
|
+
# bottom of the row.
|
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|
+
#
|
61
|
+
# The next call of BrickletOLED64x48#write will write the second row and so on. To
|
62
|
+
# fill the whole display you need to call BrickletOLED64x48#write 6 times.
|
63
|
+
def write(data)
|
64
|
+
send_request(FUNCTION_WRITE, [data], 'C64', 0, '')
|
65
|
+
end
|
66
|
+
|
67
|
+
# Sets the window in which you can write with BrickletOLED64x48#write. One row
|
68
|
+
# has a height of 8 pixels.
|
69
|
+
#
|
70
|
+
# The columns have a range of 0 to 63 and the rows have a range of 0 to 5.
|
71
|
+
def new_window(column_from, column_to, row_from, row_to)
|
72
|
+
send_request(FUNCTION_NEW_WINDOW, [column_from, column_to, row_from, row_to], 'C C C C', 0, '')
|
73
|
+
end
|
74
|
+
|
75
|
+
# Clears the current content of the display.
|
76
|
+
def clear_display
|
77
|
+
send_request(FUNCTION_CLEAR_DISPLAY, [], '', 0, '')
|
78
|
+
end
|
79
|
+
|
80
|
+
# Sets the configuration of the display.
|
81
|
+
#
|
82
|
+
# You can set a contrast value from 0 to 255 and you can invert the color
|
83
|
+
# (black/white) of the display.
|
84
|
+
#
|
85
|
+
# The default values are contrast 143 and inverting off.
|
86
|
+
def set_display_configuration(contrast, invert)
|
87
|
+
send_request(FUNCTION_SET_DISPLAY_CONFIGURATION, [contrast, invert], 'C ?', 0, '')
|
88
|
+
end
|
89
|
+
|
90
|
+
# Returns the configuration as set by BrickletOLED64x48#set_display_configuration.
|
91
|
+
def get_display_configuration
|
92
|
+
send_request(FUNCTION_GET_DISPLAY_CONFIGURATION, [], '', 2, 'C ?')
|
93
|
+
end
|
94
|
+
|
95
|
+
# Writes text to a specific line (0 to 5) with a specific position
|
96
|
+
# (0 to 13). The text can have a maximum of 14 characters.
|
97
|
+
#
|
98
|
+
# For example: (1, 4, "Hello") will write *Hello* in the middle of the
|
99
|
+
# second line of the display.
|
100
|
+
#
|
101
|
+
# You can draw to the display with BrickletOLED64x48#write and then add text to it
|
102
|
+
# afterwards.
|
103
|
+
#
|
104
|
+
# The display uses a special 5x7 pixel charset. You can view the characters
|
105
|
+
# of the charset in Brick Viewer.
|
106
|
+
def write_line(line, position, text)
|
107
|
+
send_request(FUNCTION_WRITE_LINE, [line, position, text], 'C C Z13', 0, '')
|
108
|
+
end
|
109
|
+
|
110
|
+
# Returns the UID, the UID where the Bricklet is connected to,
|
111
|
+
# the position, the hardware and firmware version as well as the
|
112
|
+
# device identifier.
|
113
|
+
#
|
114
|
+
# The position can be 'a', 'b', 'c' or 'd'.
|
115
|
+
#
|
116
|
+
# The device identifier numbers can be found :ref:`here <device_identifier>`.
|
117
|
+
# |device_identifier_constant|
|
118
|
+
def get_identity
|
119
|
+
send_request(FUNCTION_GET_IDENTITY, [], '', 25, 'Z8 Z8 k C3 C3 S')
|
120
|
+
end
|
121
|
+
|
122
|
+
end
|
123
|
+
end
|