tinkerforge 2.1.15 → 2.1.16
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- checksums.yaml +4 -4
- data/lib/tinkerforge/brick_dc.rb +2 -2
- data/lib/tinkerforge/brick_imu.rb +2 -2
- data/lib/tinkerforge/brick_imu_v2.rb +2 -2
- data/lib/tinkerforge/brick_master.rb +2 -2
- data/lib/tinkerforge/brick_red.rb +2 -2
- data/lib/tinkerforge/brick_servo.rb +2 -2
- data/lib/tinkerforge/brick_silent_stepper.rb +2 -2
- data/lib/tinkerforge/brick_stepper.rb +2 -2
- data/lib/tinkerforge/bricklet_accelerometer.rb +2 -2
- data/lib/tinkerforge/bricklet_ambient_light.rb +2 -2
- data/lib/tinkerforge/bricklet_ambient_light_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in_v3.rb +319 -0
- data/lib/tinkerforge/bricklet_analog_out.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_out_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_barometer.rb +2 -2
- data/lib/tinkerforge/bricklet_can.rb +2 -2
- data/lib/tinkerforge/bricklet_co2.rb +2 -2
- data/lib/tinkerforge/bricklet_color.rb +2 -2
- data/lib/tinkerforge/bricklet_current12.rb +2 -2
- data/lib/tinkerforge/bricklet_current25.rb +2 -2
- data/lib/tinkerforge/bricklet_distance_ir.rb +2 -2
- data/lib/tinkerforge/bricklet_distance_us.rb +2 -2
- data/lib/tinkerforge/bricklet_dmx.rb +3 -3
- data/lib/tinkerforge/bricklet_dual_button.rb +2 -2
- data/lib/tinkerforge/bricklet_dual_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_dust_detector.rb +2 -2
- data/lib/tinkerforge/bricklet_gps.rb +2 -2
- data/lib/tinkerforge/bricklet_gps_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_hall_effect.rb +2 -2
- data/lib/tinkerforge/bricklet_humidity.rb +2 -2
- data/lib/tinkerforge/bricklet_humidity_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_analog_out.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_digital_in_4.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_digital_out_4.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_dual_0_20ma.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_dual_analog_in.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_quad_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_io16.rb +2 -2
- data/lib/tinkerforge/bricklet_io4.rb +2 -2
- data/lib/tinkerforge/bricklet_joystick.rb +2 -2
- data/lib/tinkerforge/bricklet_laser_range_finder.rb +2 -2
- data/lib/tinkerforge/bricklet_lcd_16x2.rb +2 -2
- data/lib/tinkerforge/bricklet_lcd_20x4.rb +2 -2
- data/lib/tinkerforge/bricklet_led_strip.rb +2 -2
- data/lib/tinkerforge/bricklet_line.rb +2 -2
- data/lib/tinkerforge/bricklet_linear_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_load_cell.rb +2 -2
- data/lib/tinkerforge/bricklet_moisture.rb +2 -2
- data/lib/tinkerforge/bricklet_motion_detector.rb +2 -2
- data/lib/tinkerforge/bricklet_motion_detector_v2.rb +261 -0
- data/lib/tinkerforge/bricklet_motorized_linear_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_multi_touch.rb +2 -2
- data/lib/tinkerforge/bricklet_nfc.rb +998 -0
- data/lib/tinkerforge/bricklet_nfc_rfid.rb +5 -5
- data/lib/tinkerforge/bricklet_oled_128x64.rb +2 -2
- data/lib/tinkerforge/bricklet_oled_64x48.rb +2 -2
- data/lib/tinkerforge/bricklet_outdoor_weather.rb +390 -0
- data/lib/tinkerforge/bricklet_piezo_buzzer.rb +2 -2
- data/lib/tinkerforge/bricklet_piezo_speaker.rb +2 -2
- data/lib/tinkerforge/bricklet_ptc.rb +2 -2
- data/lib/tinkerforge/bricklet_real_time_clock.rb +2 -2
- data/lib/tinkerforge/bricklet_remote_switch.rb +3 -3
- data/lib/tinkerforge/bricklet_remote_switch_v2.rb +403 -0
- data/lib/tinkerforge/bricklet_rgb_led.rb +2 -2
- data/lib/tinkerforge/bricklet_rgb_led_button.rb +3 -3
- data/lib/tinkerforge/bricklet_rgb_led_matrix.rb +2 -2
- data/lib/tinkerforge/bricklet_rotary_encoder.rb +2 -2
- data/lib/tinkerforge/bricklet_rotary_encoder_v2.rb +284 -0
- data/lib/tinkerforge/bricklet_rotary_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_rs232.rb +2 -2
- data/lib/tinkerforge/bricklet_rs485.rb +2 -2
- data/lib/tinkerforge/bricklet_segment_display_4x7.rb +2 -2
- data/lib/tinkerforge/bricklet_solid_state_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_solid_state_relay_v2.rb +247 -0
- data/lib/tinkerforge/bricklet_sound_intensity.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature_ir.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature_ir_v2.rb +369 -0
- data/lib/tinkerforge/bricklet_thermal_imaging.rb +5 -2
- data/lib/tinkerforge/bricklet_thermocouple.rb +2 -2
- data/lib/tinkerforge/bricklet_tilt.rb +2 -2
- data/lib/tinkerforge/bricklet_uv_light.rb +2 -2
- data/lib/tinkerforge/bricklet_voltage.rb +2 -2
- data/lib/tinkerforge/bricklet_voltage_current.rb +2 -2
- data/lib/tinkerforge/version.rb +1 -1
- metadata +11 -3
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# -*- ruby encoding: utf-8 -*-
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# This file was automatically generated on 2018-02-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.16 #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.16 #
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# #
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# please fix the bug in the generator. You can find a link #
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# -*- ruby encoding: utf-8 -*-
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# This file was automatically generated on
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# This file was automatically generated on 2018-02-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.16 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
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# -*- ruby encoding: utf-8 -*-
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# This file was automatically generated on 2018-02-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.16 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
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@@ -15,7 +15,7 @@ module Tinkerforge
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DEVICE_IDENTIFIER = 235 # :nodoc:
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DEVICE_DISPLAY_NAME = 'Remote Switch Bricklet' # :nodoc:
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# This callback is
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# This callback is triggered whenever the switching state changes
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# from busy to ready, see BrickletRemoteSwitch#get_switching_state.
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CALLBACK_SWITCHING_DONE = 3
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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# This file was automatically generated on 2018-02-28. #
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# #
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# Ruby Bindings Version 2.1.16 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
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# to the generators git repository on tinkerforge.com #
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#############################################################
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module Tinkerforge
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# Controls remote mains switches
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class BrickletRemoteSwitchV2 < Device
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DEVICE_IDENTIFIER = 289 # :nodoc:
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DEVICE_DISPLAY_NAME = 'Remote Switch Bricklet 2.0' # :nodoc:
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# This callback is triggered whenever the switching state changes
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# from busy to ready, see BrickletRemoteSwitchV2#get_switching_state.
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CALLBACK_SWITCHING_DONE = 2
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# Returns the house code, receiver code, switch state (on/off) and number of repeats for
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# remote type A.
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#
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# The repeats are the number of received identical data packets. The longer the button is pressed,
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# the higher the repeat number. The callback is triggered with every repeat.
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#
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# You have to enable the callback with BrickletRemoteSwitchV2#set_remote_configuration. The number
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# of repeats that you can set in the configuration is the minimum number of repeats that have
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# to be seen before the callback is triggered for the first time.
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CALLBACK_REMOTE_STATUS_A = 14
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# Returns the address (unique per remote), unit (button number), switch state (on/off) and number of repeats for
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# remote type B.
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#
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# If the remote supports dimming the dim value is used instead of the switch state.
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#
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# The repeats are the number of received identical data packets. The longer the button is pressed,
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# the higher the repeat number. The callback is triggered with every repeat.
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#
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# You have to enable the callback with BrickletRemoteSwitchV2#set_remote_configuration. The number
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# of repeats that you can set in the configuration is the minimum number of repeats that have
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# to be seen before the callback is triggered for the first time.
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CALLBACK_REMOTE_STATUS_B = 15
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# Returns the system code, device code, switch state (on/off) and number of repeats for
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# remote type C.
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#
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# The repeats are the number of received identical data packets. The longer the button is pressed,
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# the higher the repeat number. The callback is triggered with every repeat.
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#
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# You have to enable the callback with BrickletRemoteSwitchV2#set_remote_configuration. The number
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# of repeats that you can set in the configuration is the minimum number of repeats that have
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# to be seen before the callback is triggered for the first time.
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CALLBACK_REMOTE_STATUS_C = 16
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FUNCTION_GET_SWITCHING_STATE = 1 # :nodoc:
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FUNCTION_SET_REPEATS = 3 # :nodoc:
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FUNCTION_GET_REPEATS = 4 # :nodoc:
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FUNCTION_SWITCH_SOCKET_A = 5 # :nodoc:
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FUNCTION_SWITCH_SOCKET_B = 6 # :nodoc:
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FUNCTION_DIM_SOCKET_B = 7 # :nodoc:
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FUNCTION_SWITCH_SOCKET_C = 8 # :nodoc:
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FUNCTION_SET_REMOTE_CONFIGURATION = 9 # :nodoc:
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FUNCTION_GET_REMOTE_CONFIGURATION = 10 # :nodoc:
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FUNCTION_GET_REMOTE_STATUS_A = 11 # :nodoc:
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FUNCTION_GET_REMOTE_STATUS_B = 12 # :nodoc:
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FUNCTION_GET_REMOTE_STATUS_C = 13 # :nodoc:
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FUNCTION_GET_SPITFP_ERROR_COUNT = 234 # :nodoc:
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FUNCTION_SET_BOOTLOADER_MODE = 235 # :nodoc:
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FUNCTION_GET_BOOTLOADER_MODE = 236 # :nodoc:
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FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237 # :nodoc:
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FUNCTION_WRITE_FIRMWARE = 238 # :nodoc:
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FUNCTION_SET_STATUS_LED_CONFIG = 239 # :nodoc:
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FUNCTION_GET_STATUS_LED_CONFIG = 240 # :nodoc:
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FUNCTION_GET_CHIP_TEMPERATURE = 242 # :nodoc:
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FUNCTION_RESET = 243 # :nodoc:
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FUNCTION_WRITE_UID = 248 # :nodoc:
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FUNCTION_READ_UID = 249 # :nodoc:
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FUNCTION_GET_IDENTITY = 255 # :nodoc:
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SWITCHING_STATE_READY = 0 # :nodoc:
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SWITCHING_STATE_BUSY = 1 # :nodoc:
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SWITCH_TO_OFF = 0 # :nodoc:
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SWITCH_TO_ON = 1 # :nodoc:
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REMOTE_TYPE_A = 0 # :nodoc:
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REMOTE_TYPE_B = 1 # :nodoc:
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REMOTE_TYPE_C = 2 # :nodoc:
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BOOTLOADER_MODE_BOOTLOADER = 0 # :nodoc:
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BOOTLOADER_MODE_FIRMWARE = 1 # :nodoc:
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BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2 # :nodoc:
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BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3 # :nodoc:
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BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4 # :nodoc:
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BOOTLOADER_STATUS_OK = 0 # :nodoc:
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BOOTLOADER_STATUS_INVALID_MODE = 1 # :nodoc:
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BOOTLOADER_STATUS_NO_CHANGE = 2 # :nodoc:
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BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT = 3 # :nodoc:
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BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT = 4 # :nodoc:
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BOOTLOADER_STATUS_CRC_MISMATCH = 5 # :nodoc:
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STATUS_LED_CONFIG_OFF = 0 # :nodoc:
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STATUS_LED_CONFIG_ON = 1 # :nodoc:
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STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2 # :nodoc:
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STATUS_LED_CONFIG_SHOW_STATUS = 3 # :nodoc:
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# Creates an object with the unique device ID <tt>uid</tt> and adds it to
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# the IP Connection <tt>ipcon</tt>.
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def initialize(uid, ipcon)
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super uid, ipcon
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@api_version = [2, 0, 0]
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@response_expected[FUNCTION_GET_SWITCHING_STATE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_REPEATS] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_REPEATS] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SWITCH_SOCKET_A] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_SWITCH_SOCKET_B] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_DIM_SOCKET_B] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_SWITCH_SOCKET_C] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_SET_REMOTE_CONFIGURATION] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_REMOTE_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_REMOTE_STATUS_A] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_REMOTE_STATUS_B] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_REMOTE_STATUS_C] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@callback_formats[CALLBACK_SWITCHING_DONE] = ''
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@callback_formats[CALLBACK_REMOTE_STATUS_A] = 'C C C S'
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@callback_formats[CALLBACK_REMOTE_STATUS_B] = 'L C C C S'
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@callback_formats[CALLBACK_REMOTE_STATUS_C] = 'k C C S'
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end
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# Returns the current switching state. If the current state is busy, the
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# Bricklet is currently sending a code to switch a socket. It will not
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# accept any calls of switch socket functions until the state changes to ready.
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#
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# How long the switching takes is dependent on the number of repeats, see
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# BrickletRemoteSwitchV2#set_repeats.
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def get_switching_state
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send_request FUNCTION_GET_SWITCHING_STATE, [], '', 1, 'C'
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end
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# Sets the number of times the code is send when one of the Switch Socket
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# functions is called. The repeats basically correspond to the amount of time
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# that a button of the remote is pressed.
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#
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# Some dimmers are controlled by the length of a button pressed,
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# this can be simulated by increasing the repeats.
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#
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# The default value is 5.
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def set_repeats(repeats)
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send_request FUNCTION_SET_REPEATS, [repeats], 'C', 0, ''
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end
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# Returns the number of repeats as set by BrickletRemoteSwitchV2#set_repeats.
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def get_repeats
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send_request FUNCTION_GET_REPEATS, [], '', 1, 'C'
|
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+
end
|
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+
|
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+
# To switch a type A socket you have to give the house code, receiver code and the
|
172
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+
# state (on or off) you want to switch to.
|
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+
#
|
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# The house code and receiver code have a range of 0 to 31 (5bit).
|
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#
|
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# A detailed description on how you can figure out the house and receiver code
|
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# can be found :ref:`here <remote_switch_bricklet_type_a_house_and_receiver_code>`.
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def switch_socket_a(house_code, receiver_code, switch_to)
|
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send_request FUNCTION_SWITCH_SOCKET_A, [house_code, receiver_code, switch_to], 'C C C', 0, ''
|
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|
+
end
|
181
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+
|
182
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+
# To switch a type B socket you have to give the address, unit and the state
|
183
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+
# (on or off) you want to switch to.
|
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+
#
|
185
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+
# The address has a range of 0 to 67108863 (26bit) and the unit has a range
|
186
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+
# of 0 to 15 (4bit). To switch all devices with the same address use 255 for
|
187
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+
# the unit.
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+
#
|
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# A detailed description on how you can teach a socket the address and unit can
|
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# be found :ref:`here <remote_switch_bricklet_type_b_address_and_unit>`.
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|
+
def switch_socket_b(address, unit, switch_to)
|
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+
send_request FUNCTION_SWITCH_SOCKET_B, [address, unit, switch_to], 'L C C', 0, ''
|
193
|
+
end
|
194
|
+
|
195
|
+
# To control a type B dimmer you have to give the address, unit and the
|
196
|
+
# dim value you want to set the dimmer to.
|
197
|
+
#
|
198
|
+
# The address has a range of 0 to 67108863 (26bit), the unit and the dim value
|
199
|
+
# has a range of 0 to 15 (4bit).
|
200
|
+
#
|
201
|
+
# A detailed description on how you can teach a dimmer the address and unit can
|
202
|
+
# be found :ref:`here <remote_switch_bricklet_type_b_address_and_unit>`.
|
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|
+
def dim_socket_b(address, unit, dim_value)
|
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+
send_request FUNCTION_DIM_SOCKET_B, [address, unit, dim_value], 'L C C', 0, ''
|
205
|
+
end
|
206
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+
|
207
|
+
# To switch a type C socket you have to give the system code, device code and the
|
208
|
+
# state (on or off) you want to switch to.
|
209
|
+
#
|
210
|
+
# The system code has a range of 'A' to 'P' (4bit) and the device code has a
|
211
|
+
# range of 1 to 16 (4bit).
|
212
|
+
#
|
213
|
+
# A detailed description on how you can figure out the system and device code
|
214
|
+
# can be found :ref:`here <remote_switch_bricklet_type_c_system_and_device_code>`.
|
215
|
+
def switch_socket_c(system_code, device_code, switch_to)
|
216
|
+
send_request FUNCTION_SWITCH_SOCKET_C, [system_code, device_code, switch_to], 'k C C', 0, ''
|
217
|
+
end
|
218
|
+
|
219
|
+
# Sets the configuration for **receiving** data from a remote of type A, B or C.
|
220
|
+
#
|
221
|
+
# * Remote Type: A, B or C depending on the type of remote you want to receive.
|
222
|
+
# * Minimum Repeats: The minimum number of repeated data packets until the callback
|
223
|
+
# is triggered (if enabled).
|
224
|
+
# * Callback Enabled: Enable or disable callback (see CALLBACK_REMOTE_STATUS_A callback,
|
225
|
+
# CALLBACK_REMOTE_STATUS_B callback and CALLBACK_REMOTE_STATUS_C callback).
|
226
|
+
#
|
227
|
+
# Default is ('A', 2, false).
|
228
|
+
def set_remote_configuration(remote_type, minimum_repeats, callback_enabled)
|
229
|
+
send_request FUNCTION_SET_REMOTE_CONFIGURATION, [remote_type, minimum_repeats, callback_enabled], 'C S ?', 0, ''
|
230
|
+
end
|
231
|
+
|
232
|
+
# Returns the remote configuration as set by BrickletRemoteSwitchV2#set_remote_configuration
|
233
|
+
def get_remote_configuration
|
234
|
+
send_request FUNCTION_GET_REMOTE_CONFIGURATION, [], '', 4, 'C S ?'
|
235
|
+
end
|
236
|
+
|
237
|
+
# Returns the house code, receiver code, switch state (on/off) and number of
|
238
|
+
# repeats for remote type A.
|
239
|
+
#
|
240
|
+
# Repeats == 0 means there was no button press. Repeats >= 1 means there
|
241
|
+
# was a button press with the specified house/receiver code. The repeats are the
|
242
|
+
# number of received identical data packets. The longer the button is pressed,
|
243
|
+
# the higher the repeat number.
|
244
|
+
#
|
245
|
+
# Use the callback to get this data automatically when a button is pressed,
|
246
|
+
# see BrickletRemoteSwitchV2#set_remote_configuration and CALLBACK_REMOTE_STATUS_A callback.
|
247
|
+
def get_remote_status_a
|
248
|
+
send_request FUNCTION_GET_REMOTE_STATUS_A, [], '', 5, 'C C C S'
|
249
|
+
end
|
250
|
+
|
251
|
+
# Returns the address (unique per remote), unit (button number), switch state
|
252
|
+
# (on/off) and number of repeats for remote type B.
|
253
|
+
#
|
254
|
+
# If the remote supports dimming the dim value is used instead of the switch state.
|
255
|
+
#
|
256
|
+
# If repeats=0 there was no button press. If repeats >= 1 there
|
257
|
+
# was a button press with the specified address/unit. The repeats are the number of received
|
258
|
+
# identical data packets. The longer the button is pressed, the higher the repeat number.
|
259
|
+
#
|
260
|
+
# Use the callback to get this data automatically when a button is pressed,
|
261
|
+
# see BrickletRemoteSwitchV2#set_remote_configuration and CALLBACK_REMOTE_STATUS_B callback.
|
262
|
+
def get_remote_status_b
|
263
|
+
send_request FUNCTION_GET_REMOTE_STATUS_B, [], '', 9, 'L C C C S'
|
264
|
+
end
|
265
|
+
|
266
|
+
# Returns the system code, device code, switch state (on/off) and number of repeats for
|
267
|
+
# remote type C.
|
268
|
+
#
|
269
|
+
# If repeats=0 there was no button press. If repeats >= 1 there
|
270
|
+
# was a button press with the specified system/device code. The repeats are the number of received
|
271
|
+
# identical data packets. The longer the button is pressed, the higher the repeat number.
|
272
|
+
#
|
273
|
+
# Use the callback to get this data automatically when a button is pressed,
|
274
|
+
# see BrickletRemoteSwitchV2#set_remote_configuration and CALLBACK_REMOTE_STATUS_C callback.
|
275
|
+
def get_remote_status_c
|
276
|
+
send_request FUNCTION_GET_REMOTE_STATUS_C, [], '', 5, 'k C C S'
|
277
|
+
end
|
278
|
+
|
279
|
+
# Returns the error count for the communication between Brick and Bricklet.
|
280
|
+
#
|
281
|
+
# The errors are divided into
|
282
|
+
#
|
283
|
+
# * ack checksum errors,
|
284
|
+
# * message checksum errors,
|
285
|
+
# * frameing errors and
|
286
|
+
# * overflow errors.
|
287
|
+
#
|
288
|
+
# The errors counts are for errors that occur on the Bricklet side. All
|
289
|
+
# Bricks have a similar function that returns the errors on the Brick side.
|
290
|
+
def get_spitfp_error_count
|
291
|
+
send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 16, 'L L L L'
|
292
|
+
end
|
293
|
+
|
294
|
+
# Sets the bootloader mode and returns the status after the requested
|
295
|
+
# mode change was instigated.
|
296
|
+
#
|
297
|
+
# You can change from bootloader mode to firmware mode and vice versa. A change
|
298
|
+
# from bootloader mode to firmware mode will only take place if the entry function,
|
299
|
+
# device identifier und crc are present and correct.
|
300
|
+
#
|
301
|
+
# This function is used by Brick Viewer during flashing. It should not be
|
302
|
+
# necessary to call it in a normal user program.
|
303
|
+
def set_bootloader_mode(mode)
|
304
|
+
send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 1, 'C'
|
305
|
+
end
|
306
|
+
|
307
|
+
# Returns the current bootloader mode, see BrickletRemoteSwitchV2#set_bootloader_mode.
|
308
|
+
def get_bootloader_mode
|
309
|
+
send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 1, 'C'
|
310
|
+
end
|
311
|
+
|
312
|
+
# Sets the firmware pointer for BrickletRemoteSwitchV2#write_firmware. The pointer has
|
313
|
+
# to be increased by chunks of size 64. The data is written to flash
|
314
|
+
# every 4 chunks (which equals to one page of size 256).
|
315
|
+
#
|
316
|
+
# This function is used by Brick Viewer during flashing. It should not be
|
317
|
+
# necessary to call it in a normal user program.
|
318
|
+
def set_write_firmware_pointer(pointer)
|
319
|
+
send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 0, ''
|
320
|
+
end
|
321
|
+
|
322
|
+
# Writes 64 Bytes of firmware at the position as written by
|
323
|
+
# BrickletRemoteSwitchV2#set_write_firmware_pointer before. The firmware is written
|
324
|
+
# to flash every 4 chunks.
|
325
|
+
#
|
326
|
+
# You can only write firmware in bootloader mode.
|
327
|
+
#
|
328
|
+
# This function is used by Brick Viewer during flashing. It should not be
|
329
|
+
# necessary to call it in a normal user program.
|
330
|
+
def write_firmware(data)
|
331
|
+
send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 1, 'C'
|
332
|
+
end
|
333
|
+
|
334
|
+
# Sets the status LED configuration. By default the LED shows
|
335
|
+
# communication traffic between Brick and Bricklet, it flickers once
|
336
|
+
# for every 10 received data packets.
|
337
|
+
#
|
338
|
+
# You can also turn the LED permanently on/off or show a heartbeat.
|
339
|
+
#
|
340
|
+
# If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
|
341
|
+
def set_status_led_config(config)
|
342
|
+
send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 0, ''
|
343
|
+
end
|
344
|
+
|
345
|
+
# Returns the configuration as set by BrickletRemoteSwitchV2#set_status_led_config
|
346
|
+
def get_status_led_config
|
347
|
+
send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 1, 'C'
|
348
|
+
end
|
349
|
+
|
350
|
+
# Returns the temperature in °C as measured inside the microcontroller. The
|
351
|
+
# value returned is not the ambient temperature!
|
352
|
+
#
|
353
|
+
# The temperature is only proportional to the real temperature and it has bad
|
354
|
+
# accuracy. Practically it is only useful as an indicator for
|
355
|
+
# temperature changes.
|
356
|
+
def get_chip_temperature
|
357
|
+
send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 2, 's'
|
358
|
+
end
|
359
|
+
|
360
|
+
# Calling this function will reset the Bricklet. All configurations
|
361
|
+
# will be lost.
|
362
|
+
#
|
363
|
+
# After a reset you have to create new device objects,
|
364
|
+
# calling functions on the existing ones will result in
|
365
|
+
# undefined behavior!
|
366
|
+
def reset
|
367
|
+
send_request FUNCTION_RESET, [], '', 0, ''
|
368
|
+
end
|
369
|
+
|
370
|
+
# Writes a new UID into flash. If you want to set a new UID
|
371
|
+
# you have to decode the Base58 encoded UID string into an
|
372
|
+
# integer first.
|
373
|
+
#
|
374
|
+
# We recommend that you use Brick Viewer to change the UID.
|
375
|
+
def write_uid(uid)
|
376
|
+
send_request FUNCTION_WRITE_UID, [uid], 'L', 0, ''
|
377
|
+
end
|
378
|
+
|
379
|
+
# Returns the current UID as an integer. Encode as
|
380
|
+
# Base58 to get the usual string version.
|
381
|
+
def read_uid
|
382
|
+
send_request FUNCTION_READ_UID, [], '', 4, 'L'
|
383
|
+
end
|
384
|
+
|
385
|
+
# Returns the UID, the UID where the Bricklet is connected to,
|
386
|
+
# the position, the hardware and firmware version as well as the
|
387
|
+
# device identifier.
|
388
|
+
#
|
389
|
+
# The position can be 'a', 'b', 'c' or 'd'.
|
390
|
+
#
|
391
|
+
# The device identifier numbers can be found :ref:`here <device_identifier>`.
|
392
|
+
# |device_identifier_constant|
|
393
|
+
def get_identity
|
394
|
+
send_request FUNCTION_GET_IDENTITY, [], '', 25, 'Z8 Z8 k C3 C3 S'
|
395
|
+
end
|
396
|
+
|
397
|
+
# Registers a callback with ID <tt>id</tt> to the block <tt>block</tt>.
|
398
|
+
def register_callback(id, &block)
|
399
|
+
callback = block
|
400
|
+
@registered_callbacks[id] = callback
|
401
|
+
end
|
402
|
+
end
|
403
|
+
end
|