tic_tac_toe_vj 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/tic_tac_toe_vj.rb +13 -7
- data/lib/tic_tac_toe_vj/board.rb +2 -2
- data/lib/tic_tac_toe_vj/version.rb +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 2bf7524f8d18e01bcd910204ce5b4e2adf4d8566f9ebf9fe98b8e046a1688d4c
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data.tar.gz: 2ee010ab5568b000171a7ccdfded67154cb00639a7dfd08aefea4cd8f4832563
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: fbd1d9a3ff0fc41acea6888765d52eda5ae1f669e83aedb16ee4316d30594755a6a25f3c7deffee541c5811a0e2b73409508b204cfb91666131e17215027a42d
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data.tar.gz: 839edcdbd0bc95ea4addc45f0e4be8ba6134574e1bba6a344e86ead4022bf9b9303e0c206ca9389e95cfb1051f7cd22f7cf2479b73a36efda277671a92048974
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data/lib/tic_tac_toe_vj.rb
CHANGED
@@ -5,11 +5,11 @@ require 'tic_tac_toe_vj/player'
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require 'tic_tac_toe_vj/location'
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require 'tic_tac_toe_vj/game_status'
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class
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class TicTakToe
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include TicTacToeVj
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include GameStatus
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def initialize(player1_name="
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def initialize(player1_name="player1", player2_name="player2")
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@board = Board.new
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@tile_location = Location.new(0,0)
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@player1 = Player.new(player1_name, :O)
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@@ -20,7 +20,7 @@ class TicTakToeController
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def start
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puts "Tic tak toe is starting -------------"
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sleep(1)
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puts "
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puts "turns should be write as row coma column ex 1,1 this will Enter your Symbol in the middle"
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sleep(0.5)
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user_play_move
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end
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@@ -50,7 +50,7 @@ class TicTakToeController
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def update_game_after_move(gamestatus)
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case gamestatus
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when GameStatus::NEXT_MOVE
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puts "your
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puts "your turn #{@game.current_player.name}"
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user_play_move
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when GameStatus::DRAW
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puts "its a draw"
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@@ -68,8 +68,14 @@ class TicTakToeController
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end
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def user_play_move
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@board.tile.each do |row|
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row.each do |column|
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print " #{column} "
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end
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puts " "
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end
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puts "Enter your turn #{@game.current_player.name}"
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location = gets.chomp
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if validate_input?(location)
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move_locations = location.split(",")
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@@ -78,7 +84,7 @@ class TicTakToeController
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@board.mark_tile(@tile_location, @game.current_player.symbol)
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@game.play_move(@tile_location)
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else
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puts "location is already marked please do
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puts "location is already marked please do turns again"
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user_play_move
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end
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else
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data/lib/tic_tac_toe_vj/board.rb
CHANGED
@@ -7,7 +7,7 @@ class Board
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def initialize()
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@number_of_tiles_marked = 0
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@tile = Array.new(BOARD_SIZE) {Array.new(BOARD_SIZE)}
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@tile = Array.new(BOARD_SIZE) {Array.new(BOARD_SIZE, '_')}
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end
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def mark_tile(location, mark)
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end
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def is_tile_not_marked?(location)
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return @tile[location.row][location.column]
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return @tile[location.row][location.column] == "_"
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end
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def number_of_terns
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: tic_tac_toe_vj
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.1
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platform: ruby
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authors:
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- Vijay Pratap Singh
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autorequire:
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bindir: exe
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cert_chain: []
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-
date: 2018-10-
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date: 2018-10-22 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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