thread_storm 0.5.1 → 0.7.0
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- data/CHANGELOG +12 -0
- data/README.rdoc +62 -22
- data/TODO +0 -0
- data/VERSION +1 -1
- data/lib/thread_storm/active_support.rb +4 -0
- data/lib/thread_storm/execution.rb +259 -49
- data/lib/thread_storm/queue.rb +69 -0
- data/lib/thread_storm/worker.rb +5 -63
- data/lib/thread_storm.rb +104 -60
- data/test/helper.rb +1 -0
- data/test/test_callbacks.rb +49 -0
- data/test/test_execution.rb +147 -0
- data/test/test_thread_storm.rb +244 -64
- data/thread_storm.gemspec +24 -20
- metadata +13 -11
- data/.gitignore +0 -21
- data/lib/thread_storm/sentinel.rb +0 -18
data/CHANGELOG
CHANGED
@@ -1,3 +1,15 @@
|
|
1
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+
0.6.0
|
2
|
+
- Fixed a bug with the :execute_blocks option.
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3
|
+
- ThreadStorm::Execution#options (options specific to an execution).
|
4
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+
- Added ThreadStorm#options (options specific to a ThreadStorm instance).
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5
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+
- Added ThreadStorm.options (global options).
|
6
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+
- Removed ThreadStorm#size.
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7
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+
- Removed ThreadStorm#busy_workers.
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8
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+
- ThreadStorm#execution can now take an execution instance.
|
9
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+
- ThreadStorm::Execution.new creates an execution in the :new state.
|
10
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+
- Execution states (:new, :queued, :started, :finished)
|
11
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+
- Changed Execution#duration to return nil if the execution is not in the :started or :finished state.
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12
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+
|
1
13
|
0.5.1
|
2
14
|
- Fixed crash when calling Execution#duration before it has started.
|
3
15
|
- ThreadStorm#clear_executions can now take no arguments at all.
|
data/README.rdoc
CHANGED
@@ -4,6 +4,8 @@ Simple thread pool with a few advanced features.
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4
4
|
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5
5
|
== Features
|
6
6
|
|
7
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+
Some notable features.
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8
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+
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7
9
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* execution state querying
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8
10
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* timeouts and configurable timeout implementation
|
9
11
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* graceful error handling
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@@ -11,6 +13,8 @@ Simple thread pool with a few advanced features.
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11
13
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|
12
14
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== Example
|
13
15
|
|
16
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+
A simple example to get you started.
|
17
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+
|
14
18
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storm = ThreadStorm.new :size => 2
|
15
19
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storm.execute{ sleep(0.01); "a" }
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16
20
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storm.execute{ sleep(0.01); "b" }
|
@@ -24,29 +28,49 @@ You can query the state of an execution.
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|
24
28
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|
25
29
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storm = ThreadStorm.new :size => 2
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26
30
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execution = storm.execute{ sleep(0.01); "a" }
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27
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-
|
28
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-
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29
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-
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30
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-
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31
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-
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32
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-
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33
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-
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34
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-
|
31
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+
execution.join
|
32
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+
execution.finished? # true
|
33
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+
|
34
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+
|
35
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+
An execution can be in one of 4 states at any given time: +initialized+, +queued+, +started+, +finished+
|
36
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+
|
37
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+
Initialized means the execution has been created, but not yet scheduled to be run by the thread pool (i.e. ThreadStorm#execute hasn't been called on it yet).
|
38
|
+
|
39
|
+
Queued means the execution has been scheduled to run, but there are no free threads available to run it yet.
|
40
|
+
|
41
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+
Started means that it is currently running on a thread.
|
42
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+
|
43
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+
Finished means it has completed running.
|
44
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+
|
45
|
+
== Execution status
|
46
|
+
|
47
|
+
You can query the status of an execution.
|
48
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+
|
49
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+
storm = ThreadStorm.new :size => 2
|
50
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+
execution = storm.execute{ sleep(0.01); "a" }
|
51
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+
execution.join
|
52
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+
execution.success? # true
|
53
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+
execution.failure? # false
|
54
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+
execution.timeout? # false
|
55
|
+
|
56
|
+
An execution can have one of three statuses after it has entered the +finished+ state: +success+, +failure+, +timeout+
|
57
|
+
|
58
|
+
Success means it finished without raising an exception.
|
59
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+
|
60
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+
Failure means it raised an exception.
|
61
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+
|
62
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+
Timeout means it ran longer than the timeout limit and was aborted.
|
35
63
|
|
36
64
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== Timeouts
|
37
65
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|
38
66
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You can restrict how long executions are allowed to run for.
|
39
67
|
|
40
|
-
storm = ThreadStorm.new :size => 2, :timeout => 0.02
|
41
|
-
storm.execute{ sleep(0.
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
storm.executions[1].finished? # true
|
47
|
-
storm.executions[1].timed_out? # true
|
48
|
-
storm.executions[1].duration # ~0.02
|
49
|
-
storm.executions[1].value # "failed"
|
68
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+
storm = ThreadStorm.new :size => 2, :timeout => 0.02
|
69
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+
execution = storm.execute{ sleep(0.03); "b" }
|
70
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+
execution.join
|
71
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+
execution.finished? # true
|
72
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+
execution.timeout? # true
|
73
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+
executions.duration # ~0.02
|
50
74
|
|
51
75
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== Error handling
|
52
76
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|
@@ -54,8 +78,9 @@ If an execution causes an exception, it will be reraised when ThreadStorm#join (
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54
78
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|
55
79
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storm = ThreadStorm.new :size => 2, :reraise => false, :default_value => "failure"
|
56
80
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execution = storm.execute{ raise("busted"); "a" }
|
57
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-
|
58
|
-
execution.
|
81
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+
execution.join
|
82
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+
execution.failure? # true
|
83
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+
execution.value # "failure"
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59
84
|
execution.exception # RuntimeError: busted
|
60
85
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|
61
86
|
== Joining vs shutting down
|
@@ -74,20 +99,35 @@ Sometimes it can be a pain to remember to call #shutdown, so as a convenience, y
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74
99
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|
75
100
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== Configurable timeout method
|
76
101
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|
77
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-
<tt>Timeout.timeout</tt> is unreliable in MRI 1.8.
|
102
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+
<tt>Timeout.timeout</tt> is unreliable in MRI 1.8. To address this, you can have ThreadStorm use an alternative implementation.
|
78
103
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|
79
104
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require "system_timer"
|
80
105
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storm = ThreadStorm.new :timeout_method => SystemTimer.method(:timeout) do
|
81
106
|
...
|
82
107
|
end
|
83
108
|
|
84
|
-
The <tt>:timeout_method</tt> option takes any callable object
|
109
|
+
The <tt>:timeout_method</tt> option takes any callable object that has the same signature as <tt>Timeout.timeout</tt>.
|
85
110
|
|
86
111
|
require "system_timer"
|
87
112
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storm = ThreadStorm.new :timeout_method => Proc.new{ |seconds, &block| SystemTimer.timeout(seconds, &block) }
|
88
113
|
...
|
89
114
|
end
|
90
115
|
|
116
|
+
== Caveats and Gotchas
|
117
|
+
|
118
|
+
This is tricky...
|
119
|
+
|
120
|
+
ThreadStorm.new do |s|
|
121
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+
s.execute{ raise RuntimeError }
|
122
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+
begin
|
123
|
+
s.join
|
124
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+
rescue RuntimeError => e
|
125
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+
puts "execution failed"
|
126
|
+
end
|
127
|
+
end
|
128
|
+
|
129
|
+
This will still raise an exception because ThreadStorm#join will be called again after the block is finished. This same problem happens with ThreadStorm#run.
|
130
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+
|
91
131
|
== Copyright
|
92
132
|
|
93
133
|
Copyright (c) 2010 Christopher J. Bottaro. See LICENSE for details.
|
data/TODO
ADDED
File without changes
|
data/VERSION
CHANGED
@@ -1 +1 @@
|
|
1
|
-
0.
|
1
|
+
0.7.0
|
@@ -3,92 +3,302 @@ require "monitor"
|
|
3
3
|
class ThreadStorm
|
4
4
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# Encapsulates a unit of work to be sent to the thread pool.
|
5
5
|
class Execution
|
6
|
-
attr_writer :value, :exception #:nodoc:
|
7
|
-
attr_reader :args, :block, :thread #:nodoc:
|
8
6
|
|
9
|
-
|
10
|
-
|
11
|
-
|
12
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-
|
13
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-
|
14
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-
|
7
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+
# When an execution has been created, but hasn't been scheduled to run.
|
8
|
+
STATE_INITIALIZED = 0
|
9
|
+
# When an execution has been scheduled to run but is waiting for an available thread.
|
10
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+
STATE_QUEUED = 1
|
11
|
+
# When an execution is running on a thread.
|
12
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+
STATE_STARTED = 2
|
13
|
+
# When an execution has finished running.
|
14
|
+
STATE_FINISHED = 3
|
15
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+
|
16
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+
# A hash mapping state symbols (:initialized, :queued, :started, :finished) to their
|
17
|
+
# corresponding state constant values.
|
18
|
+
STATE_SYMBOLS = {
|
19
|
+
:initialized => STATE_INITIALIZED,
|
20
|
+
:queued => STATE_QUEUED,
|
21
|
+
:started => STATE_STARTED,
|
22
|
+
:finished => STATE_FINISHED
|
23
|
+
}
|
24
|
+
|
25
|
+
# Inverted STATE_SYMBOLS.
|
26
|
+
STATE_SYMBOLS_INVERTED = STATE_SYMBOLS.invert
|
27
|
+
|
28
|
+
# The arguments passed into new or ThreadStorm#execute.
|
29
|
+
attr_reader :args
|
30
|
+
|
31
|
+
# The value of an execution's block.
|
32
|
+
attr_reader :value
|
33
|
+
|
34
|
+
# If an exception was raised when running an execution, it is stored here.
|
35
|
+
attr_reader :exception
|
36
|
+
|
37
|
+
# Options specific to an Execution instance. Note that you cannot modify
|
38
|
+
# the options once ThreadStorm#execute has been called on the execution.
|
39
|
+
attr_reader :options
|
40
|
+
|
41
|
+
attr_reader :block, :thread #:nodoc:
|
42
|
+
|
43
|
+
# call-seq:
|
44
|
+
# new(options = {}) -> Execution
|
45
|
+
# new(*args){ |*args| ... } -> Execution
|
46
|
+
#
|
47
|
+
# Create an execution. The execution will be in the :initialized state. Call
|
48
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+
# ThreadStorm#execute to schedule the execution to be run and transition
|
49
|
+
# it into the :queued state.
|
50
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+
#
|
51
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+
# Default options come from the global <tt>ThreadStorm.options</tt>. If you want options specific
|
52
|
+
# to a ThreadStorm instance, use ThreadStorm#new_execution.
|
53
|
+
def initialize(*args, &block)
|
54
|
+
if block_given?
|
55
|
+
@args = args
|
56
|
+
@block = block
|
57
|
+
@options = ThreadStorm.options.dup
|
58
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+
elsif args.length == 0
|
59
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+
@args = []
|
60
|
+
@block = nil
|
61
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+
@options = ThreadStorm.options.dup
|
62
|
+
elsif args.length == 1 and args.first.kind_of?(Hash)
|
63
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+
@args = []
|
64
|
+
@block = nil
|
65
|
+
@options = ThreadStorm.options.merge(args.first)
|
66
|
+
else
|
67
|
+
raise ArgumentError, "illegal call-seq"
|
68
|
+
end
|
69
|
+
|
70
|
+
@state = nil
|
71
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+
@state_at = []
|
72
|
+
@value = nil
|
15
73
|
@exception = nil
|
16
|
-
@timed_out = false
|
17
74
|
@thread = nil
|
18
75
|
@lock = Monitor.new
|
19
76
|
@cond = @lock.new_cond
|
77
|
+
@callback_exceptions = {}
|
78
|
+
|
79
|
+
enter_state(:initialized)
|
20
80
|
end
|
21
81
|
|
22
|
-
|
23
|
-
|
24
|
-
|
82
|
+
# This code:
|
83
|
+
# execution = ThreadStorm::Execution.new
|
84
|
+
# execution.define(1, 2, 3){ |a1, a2, a3| ... some code ... }
|
85
|
+
# Is equivalent to:
|
86
|
+
# ThreadStorm::Execution.new(1, 2, 3){ |a1, a2, a3| ... some code ... }
|
87
|
+
# The advantage is that you can use the first form of Execution.new to pass in options.
|
88
|
+
def define(*args, &block)
|
89
|
+
@args = args
|
90
|
+
@block = block
|
91
|
+
self
|
25
92
|
end
|
26
93
|
|
27
|
-
#
|
28
|
-
def
|
29
|
-
|
94
|
+
# Returns the state of an execution. If _how_ is set to :sym, returns the state as symbol.
|
95
|
+
def state(how = :const)
|
96
|
+
if how == :sym
|
97
|
+
STATE_SYMBOLS_INVERTED[@state] or raise RuntimeError, "invalid state: #{@state.inspect}"
|
98
|
+
else
|
99
|
+
@state
|
100
|
+
end
|
30
101
|
end
|
31
102
|
|
32
|
-
#
|
33
|
-
|
34
|
-
|
103
|
+
# Returns true if the execution is currently in the given state.
|
104
|
+
# _state_ can be either a state constant or symbol.
|
105
|
+
def state?(state)
|
106
|
+
self.state == state_to_const(state)
|
35
107
|
end
|
36
108
|
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
@cond.signal
|
41
|
-
end
|
109
|
+
# Returns true if the execution is currently in the :initialized state.
|
110
|
+
def initialized?
|
111
|
+
state?(STATE_INITIALIZED)
|
42
112
|
end
|
43
113
|
|
44
|
-
#
|
114
|
+
# Returns true if the execution is currently in the :queued state.
|
115
|
+
def queued?
|
116
|
+
state?(STATE_QUEUED)
|
117
|
+
end
|
118
|
+
|
119
|
+
# Returns true if the execution is currently in the :started state.
|
120
|
+
def started?
|
121
|
+
state?(STATE_STARTED)
|
122
|
+
end
|
123
|
+
|
124
|
+
# Returns true if the execution is currently in the :finished state.
|
45
125
|
def finished?
|
46
|
-
|
126
|
+
state?(STATE_FINISHED)
|
127
|
+
end
|
128
|
+
|
129
|
+
# Returns the time when the execution entered the given state.
|
130
|
+
# _state_ can be either a state constant or symbol.
|
131
|
+
def state_at(state)
|
132
|
+
@state_at[state_to_const(state)]
|
47
133
|
end
|
48
134
|
|
49
|
-
# When this execution
|
50
|
-
def
|
51
|
-
|
135
|
+
# When this execution entered the :initialized state.
|
136
|
+
def initialized_at
|
137
|
+
state_at(:initialized)
|
52
138
|
end
|
53
139
|
|
54
|
-
#
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
140
|
+
# When this execution entered the :queued state.
|
141
|
+
def queued_at
|
142
|
+
state_at(:queued)
|
143
|
+
end
|
144
|
+
|
145
|
+
# When this execution entered the :started state.
|
146
|
+
def started_at
|
147
|
+
state_at(:started)
|
148
|
+
end
|
149
|
+
|
150
|
+
# When this execution entered the :finished state.
|
151
|
+
def finished_at
|
152
|
+
state_at(:finished)
|
153
|
+
end
|
154
|
+
|
155
|
+
# How long an execution was (or has been) in a given state.
|
156
|
+
# _state_ can be either a state constant or symbol.
|
157
|
+
def duration(state = :started)
|
158
|
+
state = state_to_const(state)
|
159
|
+
if state == @state
|
160
|
+
Time.now - state_at(state)
|
161
|
+
elsif state < @state and state_at(state)
|
162
|
+
next_state_at(state) - state_at(state)
|
61
163
|
else
|
62
|
-
|
164
|
+
nil
|
63
165
|
end
|
64
166
|
end
|
65
167
|
|
66
|
-
|
67
|
-
|
168
|
+
# This is soley for ThreadStorm to put the execution into the queued state.
|
169
|
+
def queued! #:nodoc:
|
170
|
+
options.freeze
|
171
|
+
enter_state(STATE_QUEUED)
|
68
172
|
end
|
69
173
|
|
174
|
+
def execute #:nodoc:
|
175
|
+
timeout = options[:timeout]
|
176
|
+
timeout_method = options[:timeout_method]
|
177
|
+
timeout_exception = options[:timeout_exception]
|
178
|
+
default_value = options[:default_value]
|
179
|
+
|
180
|
+
@thread = Thread.current
|
181
|
+
enter_state(STATE_STARTED)
|
182
|
+
|
183
|
+
begin
|
184
|
+
timeout_method.call(timeout){ @value = @block.call(*args) }
|
185
|
+
rescue timeout_exception => e
|
186
|
+
@exception = e
|
187
|
+
@value = default_value
|
188
|
+
rescue Exception => e
|
189
|
+
@exception = e
|
190
|
+
@value = default_value
|
191
|
+
ensure
|
192
|
+
enter_state(STATE_FINISHED)
|
193
|
+
end
|
194
|
+
end
|
195
|
+
|
196
|
+
# True if the execution finished without failure (exception) or timeout.
|
197
|
+
def success?
|
198
|
+
!exception? and !timeout?
|
199
|
+
end
|
200
|
+
|
201
|
+
# True if this execution raised an exception.
|
202
|
+
def failure?
|
203
|
+
!!@exception and !timeout?
|
204
|
+
end
|
205
|
+
|
206
|
+
# Deprecated... for backwards compatibility.
|
207
|
+
alias_method :exception?, :failure? #:nodoc:
|
208
|
+
|
70
209
|
# True if the execution went over the timeout limit.
|
71
|
-
def
|
72
|
-
!!@
|
210
|
+
def timeout?
|
211
|
+
!!@exception and @exception.kind_of?(options[:timeout_exception])
|
73
212
|
end
|
74
213
|
|
75
|
-
#
|
76
|
-
|
77
|
-
|
78
|
-
|
214
|
+
# Deprecated... for backwards compatibility.
|
215
|
+
alias_method :timed_out?, :timeout? #:nodoc:
|
216
|
+
|
217
|
+
def callback_exception?(state = nil)
|
218
|
+
![nil, {}].include?(callback_exception(state))
|
219
|
+
end
|
220
|
+
|
221
|
+
def callback_exception(state = nil)
|
222
|
+
if state
|
223
|
+
@callback_exceptions[state]
|
224
|
+
else
|
225
|
+
@callback_exceptions
|
79
226
|
end
|
80
227
|
end
|
81
228
|
|
82
|
-
#
|
83
|
-
def
|
84
|
-
@
|
229
|
+
# Block until this execution has finished running.
|
230
|
+
def join
|
231
|
+
@lock.synchronize{ @cond.wait_until{ finished? } }
|
232
|
+
raise exception if exception? and options[:reraise]
|
233
|
+
true
|
85
234
|
end
|
86
235
|
|
87
236
|
# The value returned by the execution's code block.
|
88
237
|
# This implicitly calls join.
|
89
238
|
def value
|
90
|
-
join
|
91
|
-
|
239
|
+
join and @value
|
240
|
+
end
|
241
|
+
|
242
|
+
private
|
243
|
+
|
244
|
+
# Enters _state_ doing some error checking, callbacks, and special case for entering the finished state.
|
245
|
+
def enter_state(state) #:nodoc:
|
246
|
+
state = state_to_const(state)
|
247
|
+
raise RuntimeError, "invalid state transition from #{@state} to #{state}" unless @state.nil? or state > @state
|
248
|
+
|
249
|
+
# We need state changes and callbacks to be atomic so that if we query a state change
|
250
|
+
# we can be sure that its corresponding callback has finished running as well. Thus
|
251
|
+
# we need to make sure to synchronize querying state (see #state).
|
252
|
+
|
253
|
+
handle_callback(state)
|
254
|
+
|
255
|
+
@lock.synchronize do
|
256
|
+
do_enter_state(state)
|
257
|
+
@cond.broadcast if state == STATE_FINISHED # Wake any threads that called join and are waiting.
|
258
|
+
end
|
259
|
+
end
|
260
|
+
|
261
|
+
# Enters _state_ and set records the time.
|
262
|
+
def do_enter_state(state)
|
263
|
+
@state = state
|
264
|
+
@state_at[@state] = Time.now
|
265
|
+
end
|
266
|
+
|
267
|
+
def handle_callback(state)
|
268
|
+
state = state_to_sym(state)
|
269
|
+
callback = options["#{state}_callback".to_sym]
|
270
|
+
return unless callback
|
271
|
+
begin
|
272
|
+
callback.call(self)
|
273
|
+
rescue Exception => e
|
274
|
+
@callback_exceptions[state] = e
|
275
|
+
end
|
276
|
+
end
|
277
|
+
|
278
|
+
# Finds the next state from _state_ that has a state_at time.
|
279
|
+
# Ex:
|
280
|
+
# [0:10, nil, 0:15, 0:20]
|
281
|
+
# next_state_at(0) -> 0:15
|
282
|
+
def next_state_at(state)
|
283
|
+
@state_at[state+1..-1].detect{ |time| !time.nil? }
|
284
|
+
end
|
285
|
+
|
286
|
+
# Normalizes _state_ to a constant (integer).
|
287
|
+
def state_to_const(state)
|
288
|
+
if state.kind_of?(Symbol)
|
289
|
+
STATE_SYMBOLS[state]
|
290
|
+
else
|
291
|
+
state
|
292
|
+
end
|
293
|
+
end
|
294
|
+
|
295
|
+
# Normalizes _state_ to a symbol.
|
296
|
+
def state_to_sym(state)
|
297
|
+
if state.kind_of?(Symbol)
|
298
|
+
state
|
299
|
+
else
|
300
|
+
STATE_SYMBOLS_INVERTED[state]
|
301
|
+
end
|
92
302
|
end
|
93
303
|
|
94
304
|
end
|
@@ -0,0 +1,69 @@
|
|
1
|
+
require "monitor"
|
2
|
+
|
3
|
+
class ThreadStorm
|
4
|
+
# This is tricky... we need to maintain both real queue size and fake queue size.
|
5
|
+
# If we use just the real queue size alone, then we will see the following
|
6
|
+
# (incorrect) behavior:
|
7
|
+
# storm = ThreadStorm.new :size => 2, :execute_blocks => true
|
8
|
+
# storm.execute{ sleep }
|
9
|
+
# storm.execute{ sleep }
|
10
|
+
# storm.execute{ sleep } # Doesn't block, but should.
|
11
|
+
# storm.execute{ sleep } # Finally blocks.
|
12
|
+
# The reason is that popping the queue (and thus decrementing its size) does not
|
13
|
+
# imply that the worker thread has actually finished the execution and is ready to
|
14
|
+
# accept another one.
|
15
|
+
class Queue #:nodoc:
|
16
|
+
|
17
|
+
def initialize(max_size, enqueue_blocks)
|
18
|
+
@max_size = max_size
|
19
|
+
@enqueue_blocks = enqueue_blocks
|
20
|
+
@size = 0
|
21
|
+
@array = []
|
22
|
+
@lock = Monitor.new
|
23
|
+
@cond1 = @lock.new_cond # Wish I could come up with better names.
|
24
|
+
@cond2 = @lock.new_cond
|
25
|
+
end
|
26
|
+
|
27
|
+
def synchronize(&block)
|
28
|
+
@lock.synchronize{ yield(self) }
|
29
|
+
end
|
30
|
+
|
31
|
+
# +enqueue+ needs to wait on the fake size, otherwise @max_size+1 calls to
|
32
|
+
# +enqueue+ could be made when @enqueue_blocks is true.
|
33
|
+
def enqueue(item)
|
34
|
+
@lock.synchronize do
|
35
|
+
@cond2.wait_until{ @size < @max_size } if @enqueue_blocks
|
36
|
+
@size += 1
|
37
|
+
@array << item
|
38
|
+
@cond1.broadcast
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
# +dequeue+ needs to wait until the real size, otherwise a single call to
|
43
|
+
# +enqueue+ could result to multiple successful calls to +dequeue+ before
|
44
|
+
# a call to +decr_size+ is made.
|
45
|
+
def dequeue
|
46
|
+
@lock.synchronize do
|
47
|
+
@cond1.wait_until{ @array.size > 0 }
|
48
|
+
@array.shift
|
49
|
+
end
|
50
|
+
end
|
51
|
+
|
52
|
+
# Decrement the fake size, thus signaling that we're ready to call +enqueue+.
|
53
|
+
def decr_size
|
54
|
+
@lock.synchronize do
|
55
|
+
@size -= 1 unless @size == 0
|
56
|
+
@cond2.broadcast
|
57
|
+
end
|
58
|
+
end
|
59
|
+
|
60
|
+
def shutdown
|
61
|
+
@lock.synchronize do
|
62
|
+
@array = [nil] * @max_size
|
63
|
+
@size = @max_size
|
64
|
+
@cond1.broadcast
|
65
|
+
end
|
66
|
+
end
|
67
|
+
|
68
|
+
end
|
69
|
+
end
|
data/lib/thread_storm/worker.rb
CHANGED
@@ -1,76 +1,18 @@
|
|
1
1
|
class ThreadStorm
|
2
2
|
class Worker #:nodoc:
|
3
|
-
attr_reader :thread
|
3
|
+
attr_reader :thread
|
4
4
|
|
5
|
-
|
6
|
-
def initialize(queue, sentinel, options)
|
5
|
+
def initialize(queue)
|
7
6
|
@queue = queue
|
8
|
-
@sentinel = sentinel
|
9
|
-
@options = options
|
10
|
-
@execution = nil # Current execution we're working on.
|
11
7
|
@thread = Thread.new(self){ |me| me.run }
|
12
8
|
end
|
13
9
|
|
14
|
-
def timeout
|
15
|
-
@timeout ||= @options[:timeout]
|
16
|
-
end
|
17
|
-
|
18
|
-
def timeout_method
|
19
|
-
@timeout_method ||= @options[:timeout_method]
|
20
|
-
end
|
21
|
-
|
22
10
|
# Pop executions and process them until we're signaled to die.
|
23
11
|
def run
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
# Pop an execution off the queue and process it, or pass off control to a different thread.
|
28
|
-
def pop_and_process_execution
|
29
|
-
@sentinel.synchronize do |e_cond, p_cond|
|
30
|
-
# Become idle and signal that we're idle.
|
31
|
-
@execution = nil
|
32
|
-
e_cond.signal
|
33
|
-
|
34
|
-
# Give up the lock and wait until there is work to do.
|
35
|
-
p_cond.wait_while{ @queue.empty? }
|
36
|
-
|
37
|
-
# Get the work to do (implicitly becoming busy).
|
38
|
-
@execution = @queue.pop
|
12
|
+
while (execution = @queue.dequeue)
|
13
|
+
execution.execute
|
14
|
+
@queue.decr_size
|
39
15
|
end
|
40
|
-
|
41
|
-
process_execution_with_timeout unless die?
|
42
|
-
end
|
43
|
-
|
44
|
-
# Process the execution, handling timeouts and exceptions.
|
45
|
-
def process_execution_with_timeout
|
46
|
-
execution.start!
|
47
|
-
begin
|
48
|
-
if timeout
|
49
|
-
timeout_method.call(timeout){ process_execution }
|
50
|
-
else
|
51
|
-
process_execution
|
52
|
-
end
|
53
|
-
rescue Timeout::Error => e
|
54
|
-
execution.timed_out!
|
55
|
-
rescue Exception => e
|
56
|
-
execution.exception = e
|
57
|
-
ensure
|
58
|
-
execution.finish!
|
59
|
-
end
|
60
|
-
end
|
61
|
-
|
62
|
-
# Seriously, process the execution.
|
63
|
-
def process_execution
|
64
|
-
execution.value = execution.block.call(*execution.args)
|
65
|
-
end
|
66
|
-
|
67
|
-
def busy?
|
68
|
-
!!@execution and not die?
|
69
|
-
end
|
70
|
-
|
71
|
-
# True if this worker's thread should die.
|
72
|
-
def die?
|
73
|
-
@execution == :die
|
74
16
|
end
|
75
17
|
|
76
18
|
end
|