therubyracer 0.6.3 → 0.7.0.pre

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Files changed (520) hide show
  1. data/Rakefile +10 -9
  2. data/ext/v8/callbacks.cpp +15 -8
  3. data/ext/v8/converters.cpp +7 -8
  4. data/ext/v8/converters.h +0 -2
  5. data/ext/v8/extconf.rb +2 -0
  6. data/ext/v8/rr.cpp +169 -0
  7. data/ext/v8/rr.h +34 -0
  8. data/ext/v8/upstream/{2.0.6 → 2.1.10}/AUTHORS +8 -1
  9. data/ext/v8/upstream/{2.0.6 → 2.1.10}/ChangeLog +198 -0
  10. data/ext/v8/upstream/{2.0.6 → 2.1.10}/LICENSE +0 -0
  11. data/ext/v8/upstream/{2.0.6 → 2.1.10}/SConstruct +152 -38
  12. data/ext/v8/upstream/{2.0.6 → 2.1.10}/include/v8-debug.h +52 -4
  13. data/ext/v8/upstream/2.1.10/include/v8-profiler.h +176 -0
  14. data/ext/v8/upstream/{2.0.6 → 2.1.10}/include/v8.h +227 -48
  15. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/SConscript +60 -10
  16. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/accessors.cc +5 -39
  17. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/accessors.h +0 -0
  18. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/allocation.cc +0 -0
  19. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/allocation.h +0 -0
  20. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/api.cc +477 -57
  21. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/api.h +8 -4
  22. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/apinatives.js +1 -1
  23. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/apiutils.h +0 -0
  24. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arguments.h +5 -6
  25. data/ext/v8/upstream/{2.0.6/src/arm/assembler-thumb2-inl.h → 2.1.10/src/arm/assembler-arm-inl.h} +42 -27
  26. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/assembler-arm.cc +430 -216
  27. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/assembler-arm.h +199 -110
  28. data/ext/v8/upstream/{2.0.6/src/arm/assembler-arm-inl.h → 2.1.10/src/arm/assembler-thumb2-inl.h} +4 -18
  29. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/assembler-thumb2.cc +142 -85
  30. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/assembler-thumb2.h +18 -9
  31. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/builtins-arm.cc +127 -87
  32. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/codegen-arm-inl.h +3 -5
  33. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/codegen-arm.cc +4634 -1427
  34. data/ext/v8/upstream/2.1.10/src/arm/codegen-arm.h +946 -0
  35. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/constants-arm.cc +21 -3
  36. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/constants-arm.h +39 -13
  37. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/cpu-arm.cc +9 -3
  38. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/debug-arm.cc +34 -8
  39. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/disasm-arm.cc +262 -117
  40. data/ext/v8/upstream/2.1.10/src/arm/fast-codegen-arm.cc +238 -0
  41. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/frames-arm.cc +0 -0
  42. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/frames-arm.h +0 -0
  43. data/ext/v8/upstream/{2.0.6/src/arm/fast-codegen-arm.cc → 2.1.10/src/arm/full-codegen-arm.cc} +453 -283
  44. data/ext/v8/upstream/2.1.10/src/arm/ic-arm.cc +1833 -0
  45. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/jump-target-arm.cc +3 -29
  46. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/macro-assembler-arm.cc +564 -104
  47. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/macro-assembler-arm.h +255 -46
  48. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/regexp-macro-assembler-arm.cc +78 -104
  49. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/regexp-macro-assembler-arm.h +6 -22
  50. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/register-allocator-arm-inl.h +0 -3
  51. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/register-allocator-arm.cc +0 -0
  52. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/register-allocator-arm.h +2 -1
  53. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/simulator-arm.cc +557 -180
  54. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/simulator-arm.h +52 -4
  55. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/arm/stub-cache-arm.cc +904 -240
  56. data/ext/v8/upstream/2.1.10/src/arm/virtual-frame-arm.cc +668 -0
  57. data/ext/v8/upstream/2.1.10/src/arm/virtual-frame-arm.h +503 -0
  58. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/array.js +82 -109
  59. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/assembler.cc +49 -13
  60. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/assembler.h +27 -5
  61. data/ext/v8/upstream/2.1.10/src/ast.cc +1138 -0
  62. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ast.h +354 -53
  63. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/bootstrapper.cc +609 -501
  64. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/bootstrapper.h +27 -8
  65. data/ext/v8/upstream/2.1.10/src/builtins.cc +1512 -0
  66. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/builtins.h +41 -25
  67. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/bytecodes-irregexp.h +0 -0
  68. data/ext/v8/upstream/2.1.10/src/cached-powers.h +119 -0
  69. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/char-predicates-inl.h +0 -0
  70. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/char-predicates.h +0 -0
  71. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/checks.cc +0 -0
  72. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/checks.h +25 -1
  73. data/ext/v8/upstream/2.1.10/src/circular-queue-inl.h +101 -0
  74. data/ext/v8/upstream/2.1.10/src/circular-queue.cc +121 -0
  75. data/ext/v8/upstream/2.1.10/src/circular-queue.h +129 -0
  76. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/code-stubs.cc +23 -8
  77. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/code-stubs.h +16 -4
  78. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/code.h +0 -0
  79. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/codegen-inl.h +6 -34
  80. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/codegen.cc +73 -92
  81. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/codegen.h +164 -68
  82. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/compilation-cache.cc +117 -73
  83. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/compilation-cache.h +18 -17
  84. data/ext/v8/upstream/2.1.10/src/compiler.cc +623 -0
  85. data/ext/v8/upstream/2.1.10/src/compiler.h +299 -0
  86. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/contexts.cc +0 -0
  87. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/contexts.h +8 -11
  88. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/conversions-inl.h +28 -13
  89. data/ext/v8/upstream/2.1.10/src/conversions.cc +1105 -0
  90. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/conversions.h +9 -4
  91. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/counters.cc +0 -0
  92. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/counters.h +1 -1
  93. data/ext/v8/upstream/2.1.10/src/cpu-profiler-inl.h +99 -0
  94. data/ext/v8/upstream/2.1.10/src/cpu-profiler.cc +494 -0
  95. data/ext/v8/upstream/2.1.10/src/cpu-profiler.h +277 -0
  96. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/cpu.h +0 -0
  97. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8-debug.cc +15 -4
  98. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8-debug.h +0 -0
  99. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8-posix.cc +18 -0
  100. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8-readline.cc +2 -2
  101. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8-windows.cc +0 -0
  102. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8.cc +10 -6
  103. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8.h +2 -0
  104. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/d8.js +43 -38
  105. data/ext/v8/upstream/2.1.10/src/data-flow.cc +755 -0
  106. data/ext/v8/upstream/2.1.10/src/data-flow.h +278 -0
  107. data/ext/v8/upstream/{2.0.6/src/date-delay.js → 2.1.10/src/date.js} +100 -110
  108. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/dateparser-inl.h +11 -2
  109. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/dateparser.cc +24 -26
  110. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/dateparser.h +8 -4
  111. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/debug-agent.cc +3 -1
  112. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/debug-agent.h +0 -0
  113. data/ext/v8/upstream/{2.0.6/src/debug-delay.js → 2.1.10/src/debug-debugger.js} +111 -15
  114. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/debug.cc +156 -96
  115. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/debug.h +53 -5
  116. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/disasm.h +0 -0
  117. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/disassembler.cc +2 -8
  118. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/disassembler.h +0 -0
  119. data/ext/v8/upstream/2.1.10/src/diy-fp.cc +58 -0
  120. data/ext/v8/upstream/2.1.10/src/diy-fp.h +117 -0
  121. data/ext/v8/upstream/2.1.10/src/double.h +169 -0
  122. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/dtoa-config.c +4 -3
  123. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/execution.cc +22 -22
  124. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/execution.h +17 -4
  125. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/factory.cc +70 -46
  126. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/factory.h +27 -17
  127. data/ext/v8/upstream/2.1.10/src/fast-codegen.cc +746 -0
  128. data/ext/v8/upstream/2.1.10/src/fast-codegen.h +161 -0
  129. data/ext/v8/upstream/2.1.10/src/fast-dtoa.cc +512 -0
  130. data/ext/v8/upstream/2.1.10/src/fast-dtoa.h +59 -0
  131. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/flag-definitions.h +32 -11
  132. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/flags.cc +0 -0
  133. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/flags.h +0 -0
  134. data/ext/v8/upstream/2.1.10/src/flow-graph.cc +763 -0
  135. data/ext/v8/upstream/2.1.10/src/flow-graph.h +180 -0
  136. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/frame-element.cc +1 -4
  137. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/frame-element.h +49 -11
  138. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/frames-inl.h +2 -0
  139. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/frames.cc +91 -17
  140. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/frames.h +24 -2
  141. data/ext/v8/upstream/{2.0.6/src/fast-codegen.cc → 2.1.10/src/full-codegen.cc} +549 -198
  142. data/ext/v8/upstream/{2.0.6/src/fast-codegen.h → 2.1.10/src/full-codegen.h} +109 -29
  143. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/func-name-inferrer.cc +0 -0
  144. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/func-name-inferrer.h +0 -0
  145. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/global-handles.cc +0 -0
  146. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/global-handles.h +0 -0
  147. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/globals.h +67 -43
  148. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/handles-inl.h +0 -0
  149. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/handles.cc +124 -129
  150. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/handles.h +33 -15
  151. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/hashmap.cc +0 -0
  152. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/hashmap.h +0 -0
  153. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/heap-inl.h +56 -12
  154. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/heap-profiler.cc +2 -2
  155. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/heap-profiler.h +2 -0
  156. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/heap.cc +413 -221
  157. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/heap.h +192 -67
  158. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/assembler-ia32-inl.h +6 -0
  159. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/assembler-ia32.cc +187 -32
  160. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/assembler-ia32.h +31 -4
  161. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/builtins-ia32.cc +160 -133
  162. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/codegen-ia32-inl.h +0 -0
  163. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/codegen-ia32.cc +5533 -2177
  164. data/ext/v8/upstream/{2.0.6/src/x64/codegen-x64.h → 2.1.10/src/ia32/codegen-ia32.h} +453 -134
  165. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/cpu-ia32.cc +0 -0
  166. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/debug-ia32.cc +63 -8
  167. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/disasm-ia32.cc +99 -16
  168. data/ext/v8/upstream/2.1.10/src/ia32/fast-codegen-ia32.cc +950 -0
  169. data/ext/v8/upstream/2.1.10/src/ia32/fast-codegen-ia32.h +155 -0
  170. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/frames-ia32.cc +0 -0
  171. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/frames-ia32.h +0 -0
  172. data/ext/v8/upstream/{2.0.6/src/ia32/fast-codegen-ia32.cc → 2.1.10/src/ia32/full-codegen-ia32.cc} +454 -253
  173. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/ic-ia32.cc +545 -390
  174. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/jump-target-ia32.cc +1 -0
  175. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/macro-assembler-ia32.cc +330 -139
  176. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/macro-assembler-ia32.h +96 -30
  177. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/regexp-macro-assembler-ia32.cc +73 -89
  178. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/regexp-macro-assembler-ia32.h +6 -21
  179. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/register-allocator-ia32-inl.h +0 -0
  180. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/register-allocator-ia32.cc +59 -5
  181. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/register-allocator-ia32.h +0 -0
  182. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/simulator-ia32.cc +0 -0
  183. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/simulator-ia32.h +2 -2
  184. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/stub-cache-ia32.cc +745 -303
  185. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/virtual-frame-ia32.cc +278 -71
  186. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ia32/virtual-frame-ia32.h +78 -22
  187. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ic-inl.h +0 -0
  188. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ic.cc +172 -89
  189. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/ic.h +51 -20
  190. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/interpreter-irregexp.cc +0 -0
  191. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/interpreter-irregexp.h +0 -0
  192. data/ext/v8/upstream/{2.0.6/src/json-delay.js → 2.1.10/src/json.js} +26 -12
  193. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/jsregexp.cc +151 -118
  194. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/jsregexp.h +31 -7
  195. data/ext/v8/upstream/2.1.10/src/jump-target-heavy-inl.h +51 -0
  196. data/ext/v8/upstream/{2.0.6/src/jump-target.cc → 2.1.10/src/jump-target-heavy.cc} +164 -184
  197. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/jump-target-inl.h +8 -9
  198. data/ext/v8/upstream/{2.0.6/src/usage-analyzer.h → 2.1.10/src/jump-target-light-inl.h} +9 -7
  199. data/ext/v8/upstream/2.1.10/src/jump-target-light.cc +86 -0
  200. data/ext/v8/upstream/2.1.10/src/jump-target.cc +155 -0
  201. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/jump-target.h +6 -0
  202. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/list-inl.h +0 -0
  203. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/list.h +2 -1
  204. data/ext/v8/upstream/2.1.10/src/liveedit-debugger.js +944 -0
  205. data/ext/v8/upstream/2.1.10/src/liveedit.cc +1468 -0
  206. data/ext/v8/upstream/2.1.10/src/liveedit.h +170 -0
  207. data/ext/v8/upstream/2.1.10/src/log-inl.h +59 -0
  208. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/log-utils.cc +3 -9
  209. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/log-utils.h +1 -4
  210. data/ext/v8/upstream/{2.0.6 → 2.1.10}/src/log.cc +198 -95
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  415. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/tickprocessor-driver.js +7 -1
  416. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/tickprocessor.js +140 -9
  417. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/tickprocessor.py +40 -4
  418. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/utils.py +6 -0
  419. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/README.txt +0 -0
  420. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/arm.vsprops +1 -1
  421. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/common.vsprops +1 -2
  422. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/d8.vcproj +0 -6
  423. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/d8_arm.vcproj +193 -199
  424. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/d8_x64.vcproj +16 -8
  425. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/d8js2c.cmd +0 -0
  426. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/debug.vsprops +0 -0
  427. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/ia32.vsprops +5 -1
  428. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/js2c.cmd +1 -1
  429. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/release.vsprops +0 -0
  430. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8.sln +0 -0
  431. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8.vcproj +11 -7
  432. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_arm.sln +0 -0
  433. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_arm.vcproj +227 -223
  434. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_base.vcproj +137 -5
  435. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_base_arm.vcproj +116 -4
  436. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_base_x64.vcproj +125 -4
  437. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_cctest.vcproj +12 -6
  438. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_cctest_arm.vcproj +12 -6
  439. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_cctest_x64.vcproj +11 -11
  440. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_mksnapshot.vcproj +0 -6
  441. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_mksnapshot_x64.vcproj +0 -6
  442. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_process_sample.vcproj +0 -6
  443. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_process_sample_arm.vcproj +145 -151
  444. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_process_sample_x64.vcproj +16 -6
  445. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_shell_sample.vcproj +0 -6
  446. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_shell_sample_arm.vcproj +145 -151
  447. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_shell_sample_x64.vcproj +16 -8
  448. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_snapshot.vcproj +0 -0
  449. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_snapshot_cc.vcproj +0 -0
  450. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_snapshot_cc_x64.vcproj +0 -0
  451. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_snapshot_x64.vcproj +0 -0
  452. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_x64.sln +0 -0
  453. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/v8_x64.vcproj +11 -7
  454. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/visual_studio/x64.vsprops +5 -1
  455. data/ext/v8/upstream/2.1.10/tools/windows-tick-processor.bat +29 -0
  456. data/ext/v8/upstream/{2.0.6 → 2.1.10}/tools/windows-tick-processor.py +0 -0
  457. data/ext/v8/upstream/Makefile +8 -2
  458. data/ext/v8/v8.cpp +21 -73
  459. data/ext/v8/v8_array.cpp +56 -0
  460. data/ext/v8/v8_array.h +8 -0
  461. data/ext/v8/v8_callbacks.cpp +121 -0
  462. data/ext/v8/v8_callbacks.h +8 -0
  463. data/ext/v8/v8_cxt.cpp +74 -77
  464. data/ext/v8/v8_cxt.h +2 -9
  465. data/ext/v8/v8_date.cpp +26 -0
  466. data/ext/v8/v8_date.h +6 -0
  467. data/ext/v8/v8_exception.cpp +55 -0
  468. data/ext/v8/v8_exception.h +6 -0
  469. data/ext/v8/v8_external.cpp +50 -0
  470. data/ext/v8/v8_external.h +8 -0
  471. data/ext/v8/v8_func.cpp +76 -18
  472. data/ext/v8/v8_func.h +5 -4
  473. data/ext/v8/v8_msg.cpp +55 -46
  474. data/ext/v8/v8_msg.h +3 -11
  475. data/ext/v8/v8_obj.cpp +67 -36
  476. data/ext/v8/v8_obj.h +6 -8
  477. data/ext/v8/v8_ref.cpp +25 -9
  478. data/ext/v8/v8_ref.h +3 -5
  479. data/ext/v8/v8_script.cpp +17 -10
  480. data/ext/v8/v8_script.h +3 -3
  481. data/ext/v8/v8_str.cpp +34 -6
  482. data/ext/v8/v8_str.h +4 -2
  483. data/ext/v8/v8_template.cpp +195 -33
  484. data/ext/v8/v8_template.h +4 -5
  485. data/ext/v8/v8_try_catch.cpp +99 -0
  486. data/ext/v8/v8_try_catch.h +5 -0
  487. data/ext/v8/v8_value.cpp +164 -0
  488. data/ext/v8/v8_value.h +10 -0
  489. data/lib/v8.rb +3 -1
  490. data/lib/v8/access.rb +60 -0
  491. data/lib/v8/array.rb +15 -0
  492. data/lib/v8/callbacks.rb +88 -0
  493. data/lib/v8/cli.rb +1 -1
  494. data/lib/v8/context.rb +55 -66
  495. data/lib/v8/function.rb +20 -2
  496. data/lib/v8/object.rb +14 -12
  497. data/lib/v8/ruby_error.rb +3 -0
  498. data/lib/v8/to.rb +59 -7
  499. data/spec/ext/cxt_spec.rb +2 -15
  500. data/spec/ext/func_spec.rb +17 -10
  501. data/spec/ext/try_catch_spec.rb +32 -0
  502. data/spec/foo.rb +17 -0
  503. data/spec/redjs/jsapi_spec.rb +173 -96
  504. data/spec/spec_helper.rb +7 -0
  505. data/spec/v8/to_spec.rb +0 -1
  506. data/therubyracer.gemspec +6 -6
  507. metadata +493 -386
  508. data/ext/v8/upstream/2.0.6/src/arm/ic-arm.cc +0 -849
  509. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.cc +0 -412
  510. data/ext/v8/upstream/2.0.6/src/ast.cc +0 -512
  511. data/ext/v8/upstream/2.0.6/src/builtins.cc +0 -851
  512. data/ext/v8/upstream/2.0.6/src/compiler.cc +0 -1132
  513. data/ext/v8/upstream/2.0.6/src/compiler.h +0 -107
  514. data/ext/v8/upstream/2.0.6/src/conversions.cc +0 -709
  515. data/ext/v8/upstream/2.0.6/src/usage-analyzer.cc +0 -426
  516. data/ext/v8/upstream/2.0.6/tools/windows-tick-processor.bat +0 -5
  517. data/ext/v8/upstream/no-strict-aliasing.patch +0 -13
  518. data/ext/v8/v8_standalone.cpp +0 -69
  519. data/ext/v8/v8_standalone.h +0 -31
  520. data/spec/ext/obj_spec.rb +0 -13
@@ -331,6 +331,17 @@ void ThreadManager::Iterate(ObjectVisitor* v) {
331
331
  }
332
332
 
333
333
 
334
+ void ThreadManager::IterateThreads(ThreadVisitor* v) {
335
+ for (ThreadState* state = ThreadState::FirstInUse();
336
+ state != NULL;
337
+ state = state->Next()) {
338
+ char* data = state->data();
339
+ data += HandleScopeImplementer::ArchiveSpacePerThread();
340
+ Top::IterateThread(v, data);
341
+ }
342
+ }
343
+
344
+
334
345
  void ThreadManager::MarkCompactPrologue(bool is_compacting) {
335
346
  for (ThreadState* state = ThreadState::FirstInUse();
336
347
  state != NULL;
@@ -79,6 +79,20 @@ class ThreadState {
79
79
  };
80
80
 
81
81
 
82
+ // Defined in top.h
83
+ class ThreadLocalTop;
84
+
85
+
86
+ class ThreadVisitor {
87
+ public:
88
+ // ThreadLocalTop may be only available during this call.
89
+ virtual void VisitThread(ThreadLocalTop* top) = 0;
90
+
91
+ protected:
92
+ virtual ~ThreadVisitor() {}
93
+ };
94
+
95
+
82
96
  class ThreadManager : public AllStatic {
83
97
  public:
84
98
  static void Lock();
@@ -90,6 +104,7 @@ class ThreadManager : public AllStatic {
90
104
  static bool IsArchived();
91
105
 
92
106
  static void Iterate(ObjectVisitor* v);
107
+ static void IterateThreads(ThreadVisitor* v);
93
108
  static void MarkCompactPrologue(bool is_compacting);
94
109
  static void MarkCompactEpilogue(bool is_compacting);
95
110
  static bool IsLockedByCurrentThread() { return mutex_owner_.IsSelf(); }
@@ -34,57 +34,6 @@
34
34
  namespace v8 {
35
35
  namespace internal {
36
36
 
37
- // ----------------------------------------------------------------------------
38
- // Implementation UseCount.
39
-
40
- UseCount::UseCount()
41
- : nreads_(0),
42
- nwrites_(0) {
43
- }
44
-
45
-
46
- void UseCount::RecordRead(int weight) {
47
- ASSERT(weight > 0);
48
- nreads_ += weight;
49
- // We must have a positive nreads_ here. Handle
50
- // any kind of overflow by setting nreads_ to
51
- // some large-ish value.
52
- if (nreads_ <= 0) nreads_ = 1000000;
53
- ASSERT(is_read() & is_used());
54
- }
55
-
56
-
57
- void UseCount::RecordWrite(int weight) {
58
- ASSERT(weight > 0);
59
- nwrites_ += weight;
60
- // We must have a positive nwrites_ here. Handle
61
- // any kind of overflow by setting nwrites_ to
62
- // some large-ish value.
63
- if (nwrites_ <= 0) nwrites_ = 1000000;
64
- ASSERT(is_written() && is_used());
65
- }
66
-
67
-
68
- void UseCount::RecordAccess(int weight) {
69
- RecordRead(weight);
70
- RecordWrite(weight);
71
- }
72
-
73
-
74
- void UseCount::RecordUses(UseCount* uses) {
75
- if (uses->nreads() > 0) RecordRead(uses->nreads());
76
- if (uses->nwrites() > 0) RecordWrite(uses->nwrites());
77
- }
78
-
79
-
80
- #ifdef DEBUG
81
- void UseCount::Print() {
82
- // PrintF("r = %d, w = %d", nreads_, nwrites_);
83
- PrintF("%du = %dr + %dw", nuses(), nreads(), nwrites());
84
- }
85
- #endif
86
-
87
-
88
37
  // ----------------------------------------------------------------------------
89
38
  // Implementation StaticType.
90
39
 
@@ -136,6 +85,12 @@ Slot* Variable::slot() const {
136
85
  }
137
86
 
138
87
 
88
+ bool Variable::IsStackAllocated() const {
89
+ Slot* s = slot();
90
+ return s != NULL && s->IsStackAllocated();
91
+ }
92
+
93
+
139
94
  Variable::Variable(Scope* scope,
140
95
  Handle<String> name,
141
96
  Mode mode,
@@ -148,6 +103,7 @@ Variable::Variable(Scope* scope,
148
103
  kind_(kind),
149
104
  local_if_not_shadowed_(NULL),
150
105
  is_accessed_from_inner_scope_(false),
106
+ is_used_(false),
151
107
  rewrite_(NULL) {
152
108
  // names must be canonicalized for fast equality checks
153
109
  ASSERT(name->IsSymbol());
@@ -33,35 +33,6 @@
33
33
  namespace v8 {
34
34
  namespace internal {
35
35
 
36
- class UseCount BASE_EMBEDDED {
37
- public:
38
- UseCount();
39
-
40
- // Inform the node of a "use". The weight can be used to indicate
41
- // heavier use, for instance if the variable is accessed inside a loop.
42
- void RecordRead(int weight);
43
- void RecordWrite(int weight);
44
- void RecordAccess(int weight); // records a read & write
45
- void RecordUses(UseCount* uses);
46
-
47
- int nreads() const { return nreads_; }
48
- int nwrites() const { return nwrites_; }
49
- int nuses() const { return nreads_ + nwrites_; }
50
-
51
- bool is_read() const { return nreads() > 0; }
52
- bool is_written() const { return nwrites() > 0; }
53
- bool is_used() const { return nuses() > 0; }
54
-
55
- #ifdef DEBUG
56
- void Print();
57
- #endif
58
-
59
- private:
60
- int nreads_;
61
- int nwrites_;
62
- };
63
-
64
-
65
36
  // Variables and AST expression nodes can track their "type" to enable
66
37
  // optimizations and removal of redundant checks when generating code.
67
38
 
@@ -99,8 +70,6 @@ class StaticType {
99
70
 
100
71
  private:
101
72
  Kind kind_;
102
-
103
- DISALLOW_COPY_AND_ASSIGN(StaticType);
104
73
  };
105
74
 
106
75
 
@@ -168,13 +137,15 @@ class Variable: public ZoneObject {
168
137
  bool is_accessed_from_inner_scope() const {
169
138
  return is_accessed_from_inner_scope_;
170
139
  }
171
- UseCount* var_uses() { return &var_uses_; }
172
- UseCount* obj_uses() { return &obj_uses_; }
140
+ bool is_used() { return is_used_; }
141
+ void set_is_used(bool flag) { is_used_ = flag; }
173
142
 
174
143
  bool IsVariable(Handle<String> n) const {
175
144
  return !is_this() && name().is_identical_to(n);
176
145
  }
177
146
 
147
+ bool IsStackAllocated() const;
148
+
178
149
  bool is_dynamic() const {
179
150
  return (mode_ == DYNAMIC ||
180
151
  mode_ == DYNAMIC_GLOBAL ||
@@ -216,8 +187,7 @@ class Variable: public ZoneObject {
216
187
 
217
188
  // Usage info.
218
189
  bool is_accessed_from_inner_scope_; // set by variable resolver
219
- UseCount var_uses_; // uses of the variable value
220
- UseCount obj_uses_; // uses of the object the variable points to
190
+ bool is_used_;
221
191
 
222
192
  // Static type information
223
193
  StaticType type_;
@@ -33,9 +33,9 @@
33
33
  // NOTE these macros are used by the SCons build script so their names
34
34
  // cannot be changed without changing the SCons build script.
35
35
  #define MAJOR_VERSION 2
36
- #define MINOR_VERSION 0
37
- #define BUILD_NUMBER 6
38
- #define PATCH_LEVEL 4
36
+ #define MINOR_VERSION 2
37
+ #define BUILD_NUMBER 8
38
+ #define PATCH_LEVEL 0
39
39
  #define CANDIDATE_VERSION false
40
40
 
41
41
  // Define SONAME to have the SCons build the put a specific SONAME into the
@@ -0,0 +1,152 @@
1
+ // Copyright 2010 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #ifndef V8_VIRTUAL_FRAME_HEAVY_INL_H_
29
+ #define V8_VIRTUAL_FRAME_HEAVY_INL_H_
30
+
31
+ #include "type-info.h"
32
+ #include "register-allocator.h"
33
+ #include "scopes.h"
34
+
35
+ namespace v8 {
36
+ namespace internal {
37
+
38
+ // On entry to a function, the virtual frame already contains the receiver,
39
+ // the parameters, and a return address. All frame elements are in memory.
40
+ VirtualFrame::VirtualFrame()
41
+ : elements_(parameter_count() + local_count() + kPreallocatedElements),
42
+ stack_pointer_(parameter_count() + 1) { // 0-based index of TOS.
43
+ for (int i = 0; i <= stack_pointer_; i++) {
44
+ elements_.Add(FrameElement::MemoryElement(TypeInfo::Unknown()));
45
+ }
46
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
47
+ register_locations_[i] = kIllegalIndex;
48
+ }
49
+ }
50
+
51
+
52
+ // When cloned, a frame is a deep copy of the original.
53
+ VirtualFrame::VirtualFrame(VirtualFrame* original)
54
+ : elements_(original->element_count()),
55
+ stack_pointer_(original->stack_pointer_) {
56
+ elements_.AddAll(original->elements_);
57
+ // Copy register locations from original.
58
+ memcpy(&register_locations_,
59
+ original->register_locations_,
60
+ sizeof(register_locations_));
61
+ }
62
+
63
+
64
+ void VirtualFrame::PushFrameSlotAt(int index) {
65
+ elements_.Add(CopyElementAt(index));
66
+ }
67
+
68
+
69
+ void VirtualFrame::Push(Register reg, TypeInfo info) {
70
+ if (is_used(reg)) {
71
+ int index = register_location(reg);
72
+ FrameElement element = CopyElementAt(index, info);
73
+ elements_.Add(element);
74
+ } else {
75
+ Use(reg, element_count());
76
+ FrameElement element =
77
+ FrameElement::RegisterElement(reg, FrameElement::NOT_SYNCED, info);
78
+ elements_.Add(element);
79
+ }
80
+ }
81
+
82
+
83
+ void VirtualFrame::Push(Handle<Object> value) {
84
+ FrameElement element =
85
+ FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
86
+ elements_.Add(element);
87
+ }
88
+
89
+
90
+ bool VirtualFrame::Equals(VirtualFrame* other) {
91
+ #ifdef DEBUG
92
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
93
+ if (register_location(i) != other->register_location(i)) {
94
+ return false;
95
+ }
96
+ }
97
+ if (element_count() != other->element_count()) return false;
98
+ #endif
99
+ if (stack_pointer_ != other->stack_pointer_) return false;
100
+ for (int i = 0; i < element_count(); i++) {
101
+ if (!elements_[i].Equals(other->elements_[i])) return false;
102
+ }
103
+
104
+ return true;
105
+ }
106
+
107
+
108
+ void VirtualFrame::SetTypeForLocalAt(int index, TypeInfo info) {
109
+ elements_[local0_index() + index].set_type_info(info);
110
+ }
111
+
112
+
113
+ // Make the type of all elements be MEMORY.
114
+ void VirtualFrame::SpillAll() {
115
+ for (int i = 0; i < element_count(); i++) {
116
+ SpillElementAt(i);
117
+ }
118
+ }
119
+
120
+
121
+ void VirtualFrame::PrepareForReturn() {
122
+ // Spill all locals. This is necessary to make sure all locals have
123
+ // the right value when breaking at the return site in the debugger.
124
+ for (int i = 0; i < expression_base_index(); i++) {
125
+ SpillElementAt(i);
126
+ }
127
+ }
128
+
129
+
130
+ void VirtualFrame::SetTypeForParamAt(int index, TypeInfo info) {
131
+ elements_[param0_index() + index].set_type_info(info);
132
+ }
133
+
134
+
135
+ void VirtualFrame::Nip(int num_dropped) {
136
+ ASSERT(num_dropped >= 0);
137
+ if (num_dropped == 0) return;
138
+ Result tos = Pop();
139
+ if (num_dropped > 1) {
140
+ Drop(num_dropped - 1);
141
+ }
142
+ SetElementAt(0, &tos);
143
+ }
144
+
145
+
146
+ void VirtualFrame::Push(Smi* value) {
147
+ Push(Handle<Object> (value));
148
+ }
149
+
150
+ } } // namespace v8::internal
151
+
152
+ #endif // V8_VIRTUAL_FRAME_HEAVY_INL_H_
@@ -1,4 +1,4 @@
1
- // Copyright 2009 the V8 project authors. All rights reserved.
1
+ // Copyright 2010 the V8 project authors. All rights reserved.
2
2
  // Redistribution and use in source and binary forms, with or without
3
3
  // modification, are permitted provided that the following conditions are
4
4
  // met:
@@ -29,26 +29,84 @@
29
29
 
30
30
  #include "codegen-inl.h"
31
31
  #include "register-allocator-inl.h"
32
+ #include "virtual-frame-inl.h"
32
33
 
33
34
  namespace v8 {
34
35
  namespace internal {
35
36
 
36
- // -------------------------------------------------------------------------
37
- // VirtualFrame implementation.
38
-
39
- // When cloned, a frame is a deep copy of the original.
40
- VirtualFrame::VirtualFrame(VirtualFrame* original)
41
- : elements_(original->element_count()),
42
- stack_pointer_(original->stack_pointer_) {
43
- elements_.AddAll(original->elements_);
44
- // Copy register locations from original.
45
- memcpy(&register_locations_,
46
- original->register_locations_,
47
- sizeof(register_locations_));
37
+ void VirtualFrame::SetElementAt(int index, Result* value) {
38
+ int frame_index = element_count() - index - 1;
39
+ ASSERT(frame_index >= 0);
40
+ ASSERT(frame_index < element_count());
41
+ ASSERT(value->is_valid());
42
+ FrameElement original = elements_[frame_index];
43
+
44
+ // Early exit if the element is the same as the one being set.
45
+ bool same_register = original.is_register()
46
+ && value->is_register()
47
+ && original.reg().is(value->reg());
48
+ bool same_constant = original.is_constant()
49
+ && value->is_constant()
50
+ && original.handle().is_identical_to(value->handle());
51
+ if (same_register || same_constant) {
52
+ value->Unuse();
53
+ return;
54
+ }
55
+
56
+ InvalidateFrameSlotAt(frame_index);
57
+
58
+ if (value->is_register()) {
59
+ if (is_used(value->reg())) {
60
+ // The register already appears on the frame. Either the existing
61
+ // register element, or the new element at frame_index, must be made
62
+ // a copy.
63
+ int i = register_location(value->reg());
64
+
65
+ if (i < frame_index) {
66
+ // The register FrameElement is lower in the frame than the new copy.
67
+ elements_[frame_index] = CopyElementAt(i);
68
+ } else {
69
+ // There was an early bailout for the case of setting a
70
+ // register element to itself.
71
+ ASSERT(i != frame_index);
72
+ elements_[frame_index] = elements_[i];
73
+ elements_[i] = CopyElementAt(frame_index);
74
+ if (elements_[frame_index].is_synced()) {
75
+ elements_[i].set_sync();
76
+ }
77
+ elements_[frame_index].clear_sync();
78
+ set_register_location(value->reg(), frame_index);
79
+ for (int j = i + 1; j < element_count(); j++) {
80
+ if (elements_[j].is_copy() && elements_[j].index() == i) {
81
+ elements_[j].set_index(frame_index);
82
+ }
83
+ }
84
+ }
85
+ } else {
86
+ // The register value->reg() was not already used on the frame.
87
+ Use(value->reg(), frame_index);
88
+ elements_[frame_index] =
89
+ FrameElement::RegisterElement(value->reg(),
90
+ FrameElement::NOT_SYNCED,
91
+ value->type_info());
92
+ }
93
+ } else {
94
+ ASSERT(value->is_constant());
95
+ elements_[frame_index] =
96
+ FrameElement::ConstantElement(value->handle(),
97
+ FrameElement::NOT_SYNCED);
98
+ }
99
+ value->Unuse();
48
100
  }
49
101
 
50
102
 
51
- FrameElement VirtualFrame::CopyElementAt(int index) {
103
+ // Create a duplicate of an existing valid frame element.
104
+ // We can pass an optional number type information that will override the
105
+ // existing information about the backing element. The new information must
106
+ // not conflict with the existing type information and must be equally or
107
+ // more precise. The default parameter value kUninitialized means that there
108
+ // is no additional information.
109
+ FrameElement VirtualFrame::CopyElementAt(int index, TypeInfo info) {
52
110
  ASSERT(index >= 0);
53
111
  ASSERT(index < element_count());
54
112
 
@@ -71,15 +129,26 @@ FrameElement VirtualFrame::CopyElementAt(int index) {
71
129
  // Fall through.
72
130
 
73
131
  case FrameElement::MEMORY: // Fall through.
74
- case FrameElement::REGISTER:
132
+ case FrameElement::REGISTER: {
75
133
  // All copies are backed by memory or register locations.
76
134
  result.set_type(FrameElement::COPY);
77
135
  result.clear_copied();
78
136
  result.clear_sync();
79
137
  result.set_index(index);
80
138
  elements_[index].set_copied();
139
+ // Update backing element's number information.
140
+ TypeInfo existing = elements_[index].type_info();
141
+ ASSERT(!existing.IsUninitialized());
142
+ // Assert that the new type information (a) does not conflict with the
143
+ // existing one and (b) is equally or more precise.
144
+ ASSERT((info.ToInt() & existing.ToInt()) == existing.ToInt());
145
+ ASSERT((info.ToInt() | existing.ToInt()) == info.ToInt());
146
+
147
+ elements_[index].set_type_info(!info.IsUninitialized()
148
+ ? info
149
+ : existing);
81
150
  break;
82
-
151
+ }
83
152
  case FrameElement::INVALID:
84
153
  // We should not try to copy invalid elements.
85
154
  UNREACHABLE();
@@ -98,7 +167,7 @@ void VirtualFrame::Adjust(int count) {
98
167
  ASSERT(stack_pointer_ == element_count() - 1);
99
168
 
100
169
  for (int i = 0; i < count; i++) {
101
- elements_.Add(FrameElement::MemoryElement());
170
+ elements_.Add(FrameElement::MemoryElement(TypeInfo::Unknown()));
102
171
  }
103
172
  stack_pointer_ += count;
104
173
  }
@@ -124,31 +193,27 @@ void VirtualFrame::ForgetElements(int count) {
124
193
  }
125
194
 
126
195
 
127
- // If there are any registers referenced only by the frame, spill one.
128
- Register VirtualFrame::SpillAnyRegister() {
129
- // Find the leftmost (ordered by register number) register whose only
130
- // reference is in the frame.
131
- for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
132
- if (is_used(i) && cgen()->allocator()->count(i) == 1) {
133
- SpillElementAt(register_location(i));
134
- ASSERT(!cgen()->allocator()->is_used(i));
135
- return RegisterAllocator::ToRegister(i);
136
- }
137
- }
138
- return no_reg;
139
- }
140
-
141
-
142
196
  // Make the type of the element at a given index be MEMORY.
143
197
  void VirtualFrame::SpillElementAt(int index) {
144
198
  if (!elements_[index].is_valid()) return;
145
199
 
146
200
  SyncElementAt(index);
201
+ // Number type information is preserved.
202
+ // Copies get their number information from their backing element.
203
+ TypeInfo info;
204
+ if (!elements_[index].is_copy()) {
205
+ info = elements_[index].type_info();
206
+ } else {
207
+ info = elements_[elements_[index].index()].type_info();
208
+ }
147
209
  // The element is now in memory. Its copied flag is preserved.
148
- FrameElement new_element = FrameElement::MemoryElement();
210
+ FrameElement new_element = FrameElement::MemoryElement(info);
149
211
  if (elements_[index].is_copied()) {
150
212
  new_element.set_copied();
151
213
  }
214
+ if (elements_[index].is_untagged_int32()) {
215
+ new_element.set_untagged_int32(true);
216
+ }
152
217
  if (elements_[index].is_register()) {
153
218
  Unuse(elements_[index].reg());
154
219
  }
@@ -168,14 +233,6 @@ void VirtualFrame::SyncElementAt(int index) {
168
233
  }
169
234
 
170
235
 
171
- // Make the type of all elements be MEMORY.
172
- void VirtualFrame::SpillAll() {
173
- for (int i = 0; i < element_count(); i++) {
174
- SpillElementAt(i);
175
- }
176
- }
177
-
178
-
179
236
  void VirtualFrame::PrepareMergeTo(VirtualFrame* expected) {
180
237
  // Perform state changes on this frame that will make merge to the
181
238
  // expected frame simpler or else increase the likelihood that his
@@ -238,144 +295,18 @@ void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) {
238
295
  }
239
296
 
240
297
 
241
- void VirtualFrame::PrepareForReturn() {
242
- // Spill all locals. This is necessary to make sure all locals have
243
- // the right value when breaking at the return site in the debugger.
244
- for (int i = 0; i < expression_base_index(); i++) {
245
- SpillElementAt(i);
246
- }
247
- }
248
-
249
-
250
- void VirtualFrame::SetElementAt(int index, Result* value) {
251
- int frame_index = element_count() - index - 1;
252
- ASSERT(frame_index >= 0);
253
- ASSERT(frame_index < element_count());
254
- ASSERT(value->is_valid());
255
- FrameElement original = elements_[frame_index];
256
-
257
- // Early exit if the element is the same as the one being set.
258
- bool same_register = original.is_register()
259
- && value->is_register()
260
- && original.reg().is(value->reg());
261
- bool same_constant = original.is_constant()
262
- && value->is_constant()
263
- && original.handle().is_identical_to(value->handle());
264
- if (same_register || same_constant) {
265
- value->Unuse();
266
- return;
267
- }
268
-
269
- InvalidateFrameSlotAt(frame_index);
270
-
271
- FrameElement new_element;
272
- if (value->is_register()) {
273
- if (is_used(value->reg())) {
274
- // The register already appears on the frame. Either the existing
275
- // register element, or the new element at frame_index, must be made
276
- // a copy.
277
- int i = register_location(value->reg());
278
-
279
- if (i < frame_index) {
280
- // The register FrameElement is lower in the frame than the new copy.
281
- elements_[frame_index] = CopyElementAt(i);
282
- } else {
283
- // There was an early bailout for the case of setting a
284
- // register element to itself.
285
- ASSERT(i != frame_index);
286
- elements_[frame_index] = elements_[i];
287
- elements_[i] = CopyElementAt(frame_index);
288
- if (elements_[frame_index].is_synced()) {
289
- elements_[i].set_sync();
290
- }
291
- elements_[frame_index].clear_sync();
292
- set_register_location(value->reg(), frame_index);
293
- for (int j = i + 1; j < element_count(); j++) {
294
- if (elements_[j].is_copy() && elements_[j].index() == i) {
295
- elements_[j].set_index(frame_index);
296
- }
297
- }
298
- }
299
- } else {
300
- // The register value->reg() was not already used on the frame.
301
- Use(value->reg(), frame_index);
302
- elements_[frame_index] =
303
- FrameElement::RegisterElement(value->reg(),
304
- FrameElement::NOT_SYNCED);
305
- }
306
- } else {
307
- ASSERT(value->is_constant());
308
- elements_[frame_index] =
309
- FrameElement::ConstantElement(value->handle(),
310
- FrameElement::NOT_SYNCED);
311
- }
312
- value->Unuse();
313
- }
314
-
315
-
316
- void VirtualFrame::PushFrameSlotAt(int index) {
317
- elements_.Add(CopyElementAt(index));
318
- }
319
-
320
-
321
- void VirtualFrame::Push(Register reg) {
322
- if (is_used(reg)) {
323
- int index = register_location(reg);
324
- FrameElement element = CopyElementAt(index);
325
- elements_.Add(element);
326
- } else {
327
- Use(reg, element_count());
328
- FrameElement element =
329
- FrameElement::RegisterElement(reg,
330
- FrameElement::NOT_SYNCED);
331
- elements_.Add(element);
332
- }
333
- }
334
-
335
-
336
- void VirtualFrame::Push(Handle<Object> value) {
337
- FrameElement element =
338
- FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
339
- elements_.Add(element);
340
- }
341
-
342
-
343
- void VirtualFrame::Nip(int num_dropped) {
344
- ASSERT(num_dropped >= 0);
345
- if (num_dropped == 0) return;
346
- Result tos = Pop();
347
- if (num_dropped > 1) {
348
- Drop(num_dropped - 1);
349
- }
350
- SetElementAt(0, &tos);
351
- }
352
-
353
-
354
- bool VirtualFrame::Equals(VirtualFrame* other) {
355
- #ifdef DEBUG
298
+ // If there are any registers referenced only by the frame, spill one.
299
+ Register VirtualFrame::SpillAnyRegister() {
300
+ // Find the leftmost (ordered by register number) register whose only
301
+ // reference is in the frame.
356
302
  for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
357
- if (register_location(i) != other->register_location(i)) {
358
- return false;
303
+ if (is_used(i) && cgen()->allocator()->count(i) == 1) {
304
+ SpillElementAt(register_location(i));
305
+ ASSERT(!cgen()->allocator()->is_used(i));
306
+ return RegisterAllocator::ToRegister(i);
359
307
  }
360
308
  }
361
- if (element_count() != other->element_count()) return false;
362
- #endif
363
- if (stack_pointer_ != other->stack_pointer_) return false;
364
- for (int i = 0; i < element_count(); i++) {
365
- if (!elements_[i].Equals(other->elements_[i])) return false;
366
- }
367
-
368
- return true;
369
- }
370
-
371
-
372
- // Specialization of List::ResizeAdd to non-inlined version for FrameElements.
373
- // The function ResizeAdd becomes a real function, whose implementation is the
374
- // inlined ResizeAddInternal.
375
- template <>
376
- void List<FrameElement,
377
- FreeStoreAllocationPolicy>::ResizeAdd(const FrameElement& element) {
378
- ResizeAddInternal(element);
309
+ return no_reg;
379
310
  }
380
311
 
381
312
  } } // namespace v8::internal