teyvatdb 0.5.8 → 0.5.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -20,6 +20,17 @@ module GenshinData
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  nation_name: nil
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  ).freeze
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+ BROKEN_DRIVE_SHAFT = GenshinObject::Material.new(
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+ kamera_key: "BrokenDriveShaft",
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+ name: "Broken Drive Shaft",
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+ rarity: 1,
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+ family: :shaft,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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  CRYSTALLINE_CYST_DUST = GenshinObject::Material.new(
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  kamera_key: "CrystallineCystDust",
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  name: "Crystalline Cyst Dust",
@@ -108,6 +119,17 @@ module GenshinData
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  nation_name: nil
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  ).freeze
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+ FROST_ETCHED_WARRANT = GenshinObject::Material.new(
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+ kamera_key: "FrostEtchedWarrant",
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+ name: "Frost-Etched Warrant",
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+ rarity: 3,
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+ family: :warrant,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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  FUNGAL_SPORES = GenshinObject::Material.new(
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  kamera_key: "FungalSpores",
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  name: "Fungal Spores",
@@ -130,6 +152,17 @@ module GenshinData
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  nation_name: nil
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  ).freeze
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+ IMMACULATE_WARRANT = GenshinObject::Material.new(
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+ kamera_key: "ImmaculateWarrant",
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+ name: "Immaculate Warrant",
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+ rarity: 2,
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+ family: :warrant,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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  JUVENILE_FANG = GenshinObject::Material.new(
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  kamera_key: "JuvenileFang",
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  name: "Juvenile Fang",
@@ -218,6 +251,17 @@ module GenshinData
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  nation_name: nil
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  ).freeze
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+ PRECISION_DRIVE_SHAFT = GenshinObject::Material.new(
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+ kamera_key: "PrecisionDriveShaft",
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+ name: "Precision Drive Shaft",
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+ rarity: 3,
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+ family: :shaft,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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  RECRUITS_INSIGNIA = GenshinObject::Material.new(
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  kamera_key: "RecruitsInsignia",
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  name: "Recruits Insignia",
@@ -229,6 +273,17 @@ module GenshinData
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  nation_name: nil
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  ).freeze
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+ REINFORCED_DRIVE_SHAFT = GenshinObject::Material.new(
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+ kamera_key: "ReinforcedDriveShaft",
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+ name: "Reinforced Drive Shaft",
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+ rarity: 2,
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+ family: :shaft,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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  RICH_RED_BROCADE = GenshinObject::Material.new(
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  kamera_key: "RichRedBrocade",
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  name: "Rich Red Brocade",
@@ -239,6 +294,7 @@ module GenshinData
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  source_sub_category: :general_drop,
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  nation_name: nil
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  ).freeze
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+
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  SAURIAN_CROWNED_WARRIORS_GOLDEN_WHISTLE = GenshinObject::Material.new(
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  kamera_key: "SaurianCrownedWarriorsGoldenWhistle",
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  name: "Saurian-Crowned Warrior's Golden Whistle",
@@ -404,6 +460,17 @@ module GenshinData
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  nation_name: nil
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  ).freeze
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+ TATTERED_WARRANT = GenshinObject::Material.new(
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+ kamera_key: "TatteredWarrant",
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+ name: "Tattered Warrant",
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+ rarity: 1,
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+ family: :warrant,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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  TRANSOCEANIC_CHUNK = GenshinObject::Material.new(
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  kamera_key: "TransoceanicChunk",
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  name: "Transoceanic Chunk",
@@ -75,6 +75,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ GUIDE_TO_ELYSIUM = GenshinObject::Material.new(
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+ kamera_key: "GuideToElysium",
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+ name: "Guide to Elysium",
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+ rarity: 3,
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+ family: :elysium,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
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+ ).freeze
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+
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  GUIDE_TO_EQUITY = GenshinObject::Material.new(
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  kamera_key: "GuideToEquity",
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  name: "Guide to Equity",
@@ -152,6 +163,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ GUIDE_TO_MOONLIGHT = GenshinObject::Material.new(
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+ kamera_key: "GuideToMoonlight",
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+ name: "Guide to Moonlight",
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+ rarity: 3,
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+ family: :moonlight,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
175
+ ).freeze
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+
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  GUIDE_TO_ORDER = GenshinObject::Material.new(
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  kamera_key: "GuideToOrder",
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  name: "Guide to Order",
@@ -207,6 +229,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ GUIDE_TO_VAGRANCY = GenshinObject::Material.new(
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+ kamera_key: "GuideToVagrancy",
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+ name: "Guide to Vagrancy",
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+ rarity: 3,
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+ family: :vagrancy,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
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+ ).freeze
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+
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  PHILOSOPHIES_OF_ADMONITION = GenshinObject::Material.new(
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  kamera_key: "PhilosophiesOfAdmonition",
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  name: "Philosophies of Admonition",
@@ -273,6 +306,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ PHILOSOPHIES_OF_ELYSIUM = GenshinObject::Material.new(
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+ kamera_key: "PhilosophiesOfElysium",
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+ name: "Philosophies of Elysium",
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+ rarity: 4,
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+ family: :elysium,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
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+ ).freeze
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+
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  PHILOSOPHIES_OF_EQUITY = GenshinObject::Material.new(
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  kamera_key: "PhilosophiesOfEquity",
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  name: "Philosophies of Equity",
@@ -350,6 +394,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ PHILOSOPHIES_OF_MOONLIGHT = GenshinObject::Material.new(
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+ kamera_key: "PhilosophiesOfMoonlight",
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+ name: "Philosophies of Moonlight",
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+ rarity: 4,
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+ family: :moonlight,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
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+ ).freeze
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+
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  PHILOSOPHIES_OF_ORDER = GenshinObject::Material.new(
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  kamera_key: "PhilosophiesOfOrder",
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  name: "Philosophies of Order",
@@ -405,6 +460,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ PHILOSOPHIES_OF_VAGRANCY = GenshinObject::Material.new(
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+ kamera_key: "PhilosophiesOfVagrancy",
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+ name: "Philosophies of Vagrancy",
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+ rarity: 4,
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+ family: :vagrancy,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
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+ ).freeze
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+
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  TEACHINGS_OF_ADMONITION = GenshinObject::Material.new(
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  kamera_key: "TeachingsOfAdmonition",
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  name: "Teachings of Admonition",
@@ -471,6 +537,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ TEACHINGS_OF_ELYSIUM = GenshinObject::Material.new(
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+ kamera_key: "TeachingsOfElysium",
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+ name: "Teachings of Elysium",
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+ rarity: 2,
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+ family: :elysium,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
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+ ).freeze
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+
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  TEACHINGS_OF_EQUITY = GenshinObject::Material.new(
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  kamera_key: "TeachingsOfEquity",
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  name: "Teachings of Equity",
@@ -548,6 +625,17 @@ module GenshinData
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  nation_name: :inazuma
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  ).freeze
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+ TEACHINGS_OF_MOONLIGHT = GenshinObject::Material.new(
629
+ kamera_key: "TeachingsOfMoonlight",
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+ name: "Teachings of Moonlight",
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+ rarity: 2,
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+ family: :moonlight,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
637
+ ).freeze
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+
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  TEACHINGS_OF_ORDER = GenshinObject::Material.new(
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  kamera_key: "TeachingsOfOrder",
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  name: "Teachings of Order",
@@ -602,6 +690,17 @@ module GenshinData
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  source_sub_category: nil,
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  nation_name: :inazuma
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  ).freeze
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+
694
+ TEACHINGS_OF_VAGRANCY = GenshinObject::Material.new(
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+ kamera_key: "TeachingsOfVagrancy",
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+ name: "Teachings of Vagrancy",
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+ rarity: 2,
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+ family: :vagrancy,
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+ inventory_type: :development_material,
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+ source_category: :talent_book,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
703
+ ).freeze
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  end
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  end
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  end
@@ -9,6 +9,72 @@ module GenshinData
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  constants.map { |x| GenshinData::Materials::Development::WeaponMaterialData.const_get(x) }
10
10
  end
11
11
 
12
+ AFTERGLOW_OF_LONG_NIGHT_FLINT = GenshinObject::Material.new(
13
+ kamera_key: "AfterglowOfLongNightFlint",
14
+ name: "Afterglow of Long Night Flint",
15
+ rarity: 3,
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+ family: :long_night_flint,
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+ inventory_type: :development_material,
18
+ source_category: :domain_material,
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+ source_sub_category: nil,
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+ nation_name: :nodkrai
21
+ ).freeze
22
+
23
+ ARTFUL_DEVICE_FRAGMENT = GenshinObject::Material.new(
24
+ kamera_key: "ArtfulDeviceFragment",
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+ name: "Artful Device Fragment",
26
+ rarity: 2,
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+ family: :artful_device,
28
+ inventory_type: :development_material,
29
+ source_category: :domain_material,
30
+ source_sub_category: nil,
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+ nation_name: :nodkrai
32
+ ).freeze
33
+
34
+ ARTFUL_DEVICE_INHERITANCE = GenshinObject::Material.new(
35
+ kamera_key: "ArtfulDeviceInheritance",
36
+ name: "Artful Device Inheritance",
37
+ rarity: 4,
38
+ family: :artful_device,
39
+ inventory_type: :development_material,
40
+ source_category: :domain_material,
41
+ source_sub_category: nil,
42
+ nation_name: :nodkrai
43
+ ).freeze
44
+
45
+ ARTFUL_DEVICE_REPLICA = GenshinObject::Material.new(
46
+ kamera_key: "ArtfulDeviceReplica",
47
+ name: "Artful Device Replica",
48
+ rarity: 3,
49
+ family: :artful_device,
50
+ inventory_type: :development_material,
51
+ source_category: :domain_material,
52
+ source_sub_category: nil,
53
+ nation_name: :nodkrai
54
+ ).freeze
55
+
56
+ ARTFUL_DEVICE_WISH = GenshinObject::Material.new(
57
+ kamera_key: "ArtfulDeviceWish",
58
+ name: "Artful Device Wish",
59
+ rarity: 5,
60
+ family: :artful_device,
61
+ inventory_type: :development_material,
62
+ source_category: :domain_material,
63
+ source_sub_category: nil,
64
+ nation_name: :nodkrai
65
+ ).freeze
66
+
67
+ AUREATE_RADIANCE_OF_THE_FAR_NORTH_SCIONS = GenshinObject::Material.new(
68
+ kamera_key: "AureateRadianceOfTheFarNorthScions",
69
+ name: "Aureate Radiance of the Far-North Scions",
70
+ rarity: 5,
71
+ family: :far_north_scions,
72
+ inventory_type: :development_material,
73
+ source_category: :domain_material,
74
+ source_sub_category: nil,
75
+ nation_name: :nodkrai
76
+ ).freeze
77
+
12
78
  BIT_OF_AEROSIDERITE = GenshinObject::Material.new(
13
79
  kamera_key: "BitOfAerosiderite",
14
80
  name: "Bit of Aerosiderite",
@@ -20,6 +86,17 @@ module GenshinData
20
86
  nation_name: :liyue
21
87
  ).freeze
22
88
 
89
+ BLAZE_OF_LONG_NIGHT_FLINT = GenshinObject::Material.new(
90
+ kamera_key: "BlazeOfLongNightFlint",
91
+ name: "Blaze of Long Night Flint",
92
+ rarity: 5,
93
+ family: :long_night_flint,
94
+ inventory_type: :development_material,
95
+ source_category: :domain_material,
96
+ source_sub_category: nil,
97
+ nation_name: :nodkrai
98
+ ).freeze
99
+
23
100
  BLAZING_SACRIFICIAL_HEARTS_HESITANCE = GenshinObject::Material.new(
24
101
  kamera_key: "BlazingSacrificialHeartsHesitance",
25
102
  name: "Blazing Sacrificial Heart's Hesitance",
@@ -295,6 +372,17 @@ module GenshinData
295
372
  nation_name: :sumeru
296
373
  ).freeze
297
374
 
375
+ EMBER_OF_LONG_NIGHT_FLINT = GenshinObject::Material.new(
376
+ kamera_key: "EmberOfLongNightFlint",
377
+ name: "Ember of Long Night Flint",
378
+ rarity: 2,
379
+ family: :long_night_flint,
380
+ inventory_type: :development_material,
381
+ source_category: :domain_material,
382
+ source_sub_category: nil,
383
+ nation_name: :nodkrai
384
+ ).freeze
385
+
298
386
  ESSENCE_OF_PURE_SACRED_DEWDROP = GenshinObject::Material.new(
299
387
  kamera_key: "EssenceOfPureSacredDewdrop",
300
388
  name: "Essence of Pure Sacred Dewdrop",
@@ -317,6 +405,17 @@ module GenshinData
317
405
  nation_name: :mondstadt
318
406
  ).freeze
319
407
 
408
+ FLARE_OF_LONG_NIGHT_FLINT = GenshinObject::Material.new(
409
+ kamera_key: "FlareOfLongNightFlint",
410
+ name: "Flare of Long Night Flint",
411
+ rarity: 4,
412
+ family: :long_night_flint,
413
+ inventory_type: :development_material,
414
+ source_category: :domain_material,
415
+ source_sub_category: nil,
416
+ nation_name: :nodkrai
417
+ ).freeze
418
+
320
419
  FRAGMENT_OF_AN_ANCIENT_CHORD = GenshinObject::Material.new(
321
420
  kamera_key: "FragmentOfAnAncientChord",
322
421
  name: "Fragment of an Ancient Chord",
@@ -669,6 +768,17 @@ module GenshinData
669
768
  nation_name: :sumeru
670
769
  ).freeze
671
770
 
771
+ OBLATION_OF_THE_FAR_NORTH_SCIONS = GenshinObject::Material.new(
772
+ kamera_key: "OblationOfTheFarNorthScions",
773
+ name: "Oblation of the Far-North Scions",
774
+ rarity: 4,
775
+ family: :far_north_scions,
776
+ inventory_type: :development_material,
777
+ source_category: :domain_material,
778
+ source_sub_category: nil,
779
+ nation_name: :nodkrai
780
+ ).freeze
781
+
672
782
  OLDEN_DAYS_OF_SCORCHING_MIGHT = GenshinObject::Material.new(
673
783
  kamera_key: "OldenDaysOfScorchingMight",
674
784
  name: "Olden Days of Scorching Might",
@@ -779,6 +889,17 @@ module GenshinData
779
889
  nation_name: :fontaine
780
890
  ).freeze
781
891
 
892
+ SUNDERED_GLORY_OF_THE_FAR_NORTH_SCIONS = GenshinObject::Material.new(
893
+ kamera_key: "SunderedGloryOfTheFarNorthScions",
894
+ name: "Sundered Glory of the Far-North Scions",
895
+ rarity: 2,
896
+ family: :far_north_scions,
897
+ inventory_type: :development_material,
898
+ source_category: :domain_material,
899
+ source_sub_category: nil,
900
+ nation_name: :nodkrai
901
+ ).freeze
902
+
782
903
  TILE_OF_DECARABIANS_TOWER = GenshinObject::Material.new(
783
904
  kamera_key: "TileOfDecarabiansTower",
784
905
  name: "Tile of Decarabian's Tower",
@@ -790,6 +911,17 @@ module GenshinData
790
911
  nation_name: :mondstadt
791
912
  ).freeze
792
913
 
914
+ UNYIELDING_DELUSION_OF_THE_FAR_NORTH_SCIONS = GenshinObject::Material.new(
915
+ kamera_key: "UnyieldingDelusionOfTheFarNorthScions",
916
+ name: "Unyielding Delusion of the Far-North Scions",
917
+ rarity: 3,
918
+ family: :far_north_scions,
919
+ inventory_type: :development_material,
920
+ source_category: :domain_material,
921
+ source_sub_category: nil,
922
+ nation_name: :nodkrai
923
+ ).freeze
924
+
793
925
  WINE_GOBLET_OF_THE_PRISTINE_SEA = GenshinObject::Material.new(
794
926
  kamera_key: "WineGobletOfThePristineSea",
795
927
  name: "Wine Goblet of the Pristine Sea",
@@ -229,6 +229,17 @@ module GenshinData
229
229
  nation_name: :mondstadt
230
230
  ).freeze
231
231
 
232
+ LIGHTBEARING_SCALE_FEATHER = GenshinObject::Material.new(
233
+ kamera_key: "LightbearingScaleFeather",
234
+ name: "Lightbearing Scale-Feather",
235
+ rarity: 4,
236
+ family: nil,
237
+ inventory_type: :development_material,
238
+ source_category: :boss_loot,
239
+ source_sub_category: :world_boss_drop,
240
+ nation_name: :nodkrai
241
+ ).freeze
242
+
232
243
  MAJESTIC_HOOKED_BEAK = GenshinObject::Material.new(
233
244
  kamera_key: "MajesticHookedBeak",
234
245
  name: "Majestic Hooked Beak",
@@ -295,6 +306,17 @@ module GenshinData
295
306
  nation_name: :sumeru
296
307
  ).freeze
297
308
 
309
+ PRECISION_KUUVAHKI_STAMPING_DIE = GenshinObject::Material.new(
310
+ kamera_key: "PrecisionKuuvahkiStampingDie",
311
+ name: "Precision Kuuvahki Stamping Die",
312
+ rarity: 4,
313
+ family: nil,
314
+ inventory_type: :development_material,
315
+ source_category: :boss_loot,
316
+ source_sub_category: :world_boss_drop,
317
+ nation_name: :nodkrai
318
+ ).freeze
319
+
298
320
  PSEUDO_STAMENS = GenshinObject::Material.new(
299
321
  kamera_key: "PseudoStamens",
300
322
  name: "Pseudo-Stamens",
@@ -8,10 +8,16 @@ module GenshinData
8
8
  constants.map { |x| GenshinData::Nations::NationData.const_get(x) }
9
9
  end
10
10
 
11
- FONTAINE = GenshinObject::Nation.new(
12
- order: 5,
13
- name: "fontaine",
14
- pretty_name: "Fontaine"
11
+ MONDSTADT = GenshinObject::Nation.new(
12
+ order: 1,
13
+ name: "mondstadt",
14
+ pretty_name: "Mondstadt"
15
+ ).freeze
16
+
17
+ LIYUE = GenshinObject::Nation.new(
18
+ order: 2,
19
+ name: "liyue",
20
+ pretty_name: "Liyue"
15
21
  ).freeze
16
22
 
17
23
  INAZUMA = GenshinObject::Nation.new(
@@ -20,16 +26,16 @@ module GenshinData
20
26
  pretty_name: "Inazuma"
21
27
  ).freeze
22
28
 
23
- LIYUE = GenshinObject::Nation.new(
24
- order: 2,
25
- name: "liyue",
26
- pretty_name: "Liyue"
29
+ SUMERU = GenshinObject::Nation.new(
30
+ order: 4,
31
+ name: "sumeru",
32
+ pretty_name: "Sumeru"
27
33
  ).freeze
28
34
 
29
- MONDSTADT = GenshinObject::Nation.new(
30
- order: 1,
31
- name: "mondstadt",
32
- pretty_name: "Mondstadt"
35
+ FONTAINE = GenshinObject::Nation.new(
36
+ order: 5,
37
+ name: "fontaine",
38
+ pretty_name: "Fontaine"
33
39
  ).freeze
34
40
 
35
41
  NATLAN = GenshinObject::Nation.new(
@@ -38,20 +44,20 @@ module GenshinData
38
44
  pretty_name: "Natlan"
39
45
  ).freeze
40
46
 
41
- SNEZHNAYA = GenshinObject::Nation.new(
47
+ NOD_KRAI = GenshinObject::Nation.new(
42
48
  order: 7,
43
- name: "snezhnaya",
44
- pretty_name: "Snezhnaya"
49
+ name: "nodkrai",
50
+ pretty_name: "Nod-Krai"
45
51
  ).freeze
46
52
 
47
- SUMERU = GenshinObject::Nation.new(
48
- order: 4,
49
- name: "sumeru",
50
- pretty_name: "Sumeru"
53
+ SNEZHNAYA = GenshinObject::Nation.new(
54
+ order: 8,
55
+ name: "snezhnaya",
56
+ pretty_name: "Snezhnaya"
51
57
  ).freeze
52
58
 
53
59
  UNKNOWN = GenshinObject::Nation.new(
54
- order: 8,
60
+ order: 9,
55
61
  name: "unknown",
56
62
  pretty_name: "Unknown"
57
63
  ).freeze
@@ -62,6 +62,15 @@ module GenshinData
62
62
  )
63
63
  )
64
64
 
65
+ ELYSIUM = GenshinObject::TalentBook.new(
66
+ family: :elysium,
67
+ name: "Elysium",
68
+ nation_name: :nodkrai,
69
+ schedule: GenshinObject::Schedule.new(
70
+ tues_fri: true
71
+ )
72
+ )
73
+
65
74
  EQUITY = GenshinObject::TalentBook.new(
66
75
  family: :equity,
67
76
  name: "Equity",
@@ -125,6 +134,15 @@ module GenshinData
125
134
  )
126
135
  )
127
136
 
137
+ MOONLIGHT = GenshinObject::TalentBook.new(
138
+ family: :moonlight,
139
+ name: "Moonlight",
140
+ nation_name: :nodkrai,
141
+ schedule: GenshinObject::Schedule.new(
142
+ mon_thurs: true
143
+ )
144
+ )
145
+
128
146
  ORDER = GenshinObject::TalentBook.new(
129
147
  family: :order,
130
148
  name: "Order",
@@ -169,6 +187,15 @@ module GenshinData
169
187
  mon_thurs: true
170
188
  )
171
189
  )
190
+
191
+ VAGRANCY = GenshinObject::TalentBook.new(
192
+ family: :vagrancy,
193
+ name: "Vagrancy",
194
+ nation_name: :nodkrai,
195
+ schedule: GenshinObject::Schedule.new(
196
+ wed_sat: true
197
+ )
198
+ )
172
199
  end
173
200
  end
174
201
  end
@@ -163,6 +163,32 @@ module GenshinData
163
163
  wed_sat: true
164
164
  )
165
165
  )
166
+
167
+ # Nod-Krai
168
+ ARTFUL_DEVICE = GenshinObject::WeaponMaterialFamily.new(
169
+ family: :artful_device,
170
+ name: "Artful Devices",
171
+ nation_name: :nodkrai,
172
+ schedule: GenshinObject::Schedule.new(
173
+ mon_thurs: true
174
+ )
175
+ )
176
+ LONG_NIGHT_FLINT = GenshinObject::WeaponMaterialFamily.new(
177
+ family: :long_night_flint,
178
+ name: "Long Night Flint",
179
+ nation_name: :nodkrai,
180
+ schedule: GenshinObject::Schedule.new(
181
+ tues_fri: true
182
+ )
183
+ )
184
+ FAR_NORTH_SCIONS = GenshinObject::WeaponMaterialFamily.new(
185
+ family: :far_north_scions,
186
+ name: "Far-North Scions",
187
+ nation_name: :nodkrai,
188
+ schedule: GenshinObject::Schedule.new(
189
+ wed_sat: true
190
+ )
191
+ )
166
192
  end
167
193
  end
168
194
  end
@@ -369,6 +369,16 @@ module GenshinData
369
369
  weapon_material_type: :guyun
370
370
  ).freeze
371
371
 
372
+ SNARE_HOOK = GenshinObject::Weapon.new(
373
+ kamera_key: "SnareHook",
374
+ name: "Snare Hook",
375
+ rarity: 4,
376
+ weapon_type: :bow,
377
+ elite_material_type: :mistshroud,
378
+ standard_material_type: :arrowhead,
379
+ weapon_material_type: :long_night_flint
380
+ ).freeze
381
+
372
382
  SONG_OF_STILLNESS = GenshinObject::Weapon.new(
373
383
  kamera_key: "SongOfStillness",
374
384
  name: "Song of Stillness",
@@ -59,6 +59,16 @@ module GenshinData
59
59
  weapon_material_type: :guyun
60
60
  ).freeze
61
61
 
62
+ BLACKMARROW_LANTERN = GenshinObject::Weapon.new(
63
+ kamera_key: "BlackmarrowLantern",
64
+ name: "Blackmarrow Lantern",
65
+ rarity: 4,
66
+ weapon_type: :catalyst,
67
+ elite_material_type: :frostnight,
68
+ standard_material_type: :warrant,
69
+ weapon_material_type: :artful_device
70
+ ).freeze
71
+
62
72
  CRANES_ECHOING_CALL = GenshinObject::Weapon.new(
63
73
  kamera_key: "CranesEchoingCall",
64
74
  name: "Crane's Echoing Call",
@@ -219,6 +229,16 @@ module GenshinData
219
229
  weapon_material_type: :aerosiderite
220
230
  ).freeze
221
231
 
232
+ NIGHTWEAVERS_LOOKING_GLASS = GenshinObject::Weapon.new(
233
+ kamera_key: "NightweaversLookingGlass",
234
+ name: "Nightweaver's Looking Glass",
235
+ rarity: 5,
236
+ weapon_type: :catalyst,
237
+ elite_material_type: :frostnight,
238
+ standard_material_type: :shaft,
239
+ weapon_material_type: :artful_device
240
+ ).freeze
241
+
222
242
  OATHSWORN_EYE = GenshinObject::Weapon.new(
223
243
  kamera_key: "OathswornEye",
224
244
  name: "Oathsworn Eye",