teyvatdb 0.5.5 → 0.5.6.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/CHANGELOG.md CHANGED
@@ -1,61 +1,81 @@
1
+ ## [0.5.6.1] - 2025-05-31
2
+ - Add missing materials
3
+
4
+ ## [0.5.6] - 2025-04-28
5
+ - Add new Characters
6
+ - Escoffier (5)
7
+ - Ifa (4)
8
+ - Add missed Character
9
+ - Lan Yan (4)
10
+ - Add Weapon
11
+ - Symphonist of Scents (5)
12
+ - Sequence of Solitude (4)
13
+ - Add Weekly Boss & Loot
14
+ - The Game Before the Gate
15
+ - Add World Boss & Loot
16
+ - Secret Source Automaton
17
+
1
18
  ## [0.5.5] - 2025-04-28
2
- - Add Characters
3
- - Varesa (5)
4
- - Iansan (4)
5
- - Add Weapon
6
- - Vivid Notions (5)
7
- - Add Weekly Boss & Loot
8
- - Lava Dragon Statue
19
+ - Add Characters
20
+ - Varesa (5)
21
+ - Iansan (4)
22
+ - Add Weapon
23
+ - Vivid Notions (5)
24
+ - Add World Boss & Loot
25
+ - Lava Dragon Statue
9
26
 
10
27
  ## [0.5.4] - 2025-02-14
11
- - Add Character:
12
- - Yumemizuki Mizuki
13
- - Add Weapons
14
- - Sunny Morning Sleep-In (5)
15
- - Tamayuratei no Ohanashi (4)
28
+ - Add Character:
29
+ - Yumemizuki Mizuki
30
+ - Add Weapons
31
+ - Sunny Morning Sleep-In (5)
32
+ - Tamayuratei no Ohanashi (4)
16
33
 
17
34
  ## [0.5.3] - 2025-01-20
18
- - Add Characters:
19
- - Mavuika (5)
20
- - Citlali (5)
21
- - Add Weapons
22
- - A Thousand Blazing Suns (5)
23
- - Starcaller's Watch (5)
24
- - Add Weekly Boss & Loot
25
- - Lord of Eroded Primal Fire
26
- - Add World Boss & Loot
27
- - Wayward Hermetic Spiritspeaker
35
+ - Add Characters:
36
+ - Mavuika (5)
37
+ - Citlali (5)
38
+ - Add Weapons
39
+ - A Thousand Blazing Suns (5)
40
+ - Starcaller's Watch (5)
41
+ - Add Weekly Boss & Loot
42
+ - Lord of Eroded Primal Fire
43
+ - Add World Boss & Loot
44
+ - Wayward Hermetic Spiritspeaker
28
45
 
29
46
  ## [0.5.2.4] - 2024-11-23
30
- - Fix typo in material
47
+ - Fix typo in material
31
48
 
32
49
  ## [0.5.2.3] - 2024-11-23
33
- - Fix typo in material
34
- - Add missing cooking and gathering materials
35
- - Add better test coverage to catch materials with bad names and keys
50
+ - Fix typo in material
51
+ - Add missing cooking and gathering materials
52
+ - Add better test coverage
53
+ - Catch materials with bad names and keys
36
54
 
37
55
  ## [0.5.2.2] - 2024-11-23
38
- - Add missing talent books
39
- - Add better test coverage to catch missing materials and errors in talent books
56
+ - Add missing talent books
57
+ - Add better test coverage
58
+ - Catch missing materials and errors in talent books
40
59
 
41
60
  ## [0.5.2.1] - 2024-11-23
42
- - Fix typo in Sword key
43
- - Add better test coverage to catche incorrect names and keys
61
+ - Fix typo in Sword key
62
+ - Add better test coverage
63
+ - Catch incorrect names and keys
44
64
 
45
65
  ## [0.5.2] - 2024-11-23
46
- - Add Characters:
47
- - Chasca (5)
48
- - Ororon (4)
49
- - Add Weapons
50
- - Astral Vulture's Crimson Plumage (5)
51
- - Waveriding Whirl (4)
52
- - Flower-Wreathed Feathers (4)
53
- - Calamity of Eshu (4)
54
- - Add World Boss & Loot
55
- - Tenebrous Papilla
66
+ - Add Characters:
67
+ - Chasca (5)
68
+ - Ororon (4)
69
+ - Add Weapons
70
+ - Astral Vulture's Crimson Plumage (5)
71
+ - Waveriding Whirl (4)
72
+ - Flower-Wreathed Feathers (4)
73
+ - Calamity of Eshu (4)
74
+ - Add World Boss & Loot
75
+ - Tenebrous Papilla
56
76
 
57
77
  ## [0.5.1.1] - 2024-11-13
58
- - Fix typo
78
+ - Fix typo
59
79
 
60
80
  ## [0.5.1] - 2024-11-13
61
81
  - Add v5.1 data
@@ -124,15 +144,14 @@
124
144
  - Added 'Statue of Marble and Brass' world boss & loot
125
145
 
126
146
  ## [0.4.5.1] - 2024-04-14
127
- - Add v4.5 event Weapon
128
- - Add polearm, Dialogues of the Desert Sages
129
- - Add refinement material Exalted Earth
147
+ - Add v4.5 event Weapon
148
+ - Add polearm, Dialogues of the Desert Sages
149
+ - Add refinement material Exalted Earth
130
150
 
131
151
  ## [0.2.4] - 2024-03-16
132
- - Add v4.5 Character and weapons
133
- - Add Chiori Character
134
- - Add signature weapon Uraku Misugiri
152
+ - Add v4.5 Character and weapons
153
+ - Add Chiori Character
154
+ - Add signature weapon Uraku Misugiri
135
155
 
136
156
  ## [0.1.0] - 2023-07-22
137
-
138
- - Initial release
157
+ - Initial release
@@ -363,6 +363,21 @@ module GenshinData
363
363
  ascension_enemy_material_name: :scarf
364
364
  ).freeze
365
365
 
366
+ ESCOFFIER = GenshinObject::Character.new(
367
+ kamera_key: "Escoffier",
368
+ name: "Escoffier",
369
+ nation_name: :fontaine,
370
+ rarity: 5,
371
+ element: :cryo,
372
+ weapon_type: :polearm,
373
+ talent_book_name: :justice,
374
+ talent_rare_material_name: :gear,
375
+ talent_boss_material_name: "ErodedHorn",
376
+ ascension_boss_material_name: "SecretSourceAirflowAccumulator",
377
+ ascension_gathering_material_name: "BerylConch",
378
+ ascension_enemy_material_name: :gear
379
+ ).freeze
380
+
366
381
  EULA = GenshinObject::Character.new(
367
382
  kamera_key: "Eula",
368
383
  name: "Eula",
@@ -513,6 +528,21 @@ module GenshinData
513
528
  ascension_enemy_material_name: :whistle
514
529
  ).freeze
515
530
 
531
+ IFA = GenshinObject::Character.new(
532
+ kamera_key: "Ifa",
533
+ name: "Ifa",
534
+ nation_name: :natlan,
535
+ rarity: 4,
536
+ element: :anemo,
537
+ weapon_type: :catalyst,
538
+ talent_book_name: :conflict,
539
+ talent_rare_material_name: :fang,
540
+ talent_boss_material_name: "AscendedSampleRook",
541
+ ascension_boss_material_name: "SparklessStatueCore",
542
+ ascension_gathering_material_name: "SaurianClawSucculent",
543
+ ascension_enemy_material_name: :fang
544
+ ).freeze
545
+
516
546
  JEAN = GenshinObject::Character.new(
517
547
  kamera_key: "Jean",
518
548
  name: "Jean",
@@ -708,6 +738,21 @@ module GenshinData
708
738
  ascension_enemy_material_name: :spectral
709
739
  ).freeze
710
740
 
741
+ LAN_YAN = GenshinObject::Character.new(
742
+ kamera_key: "LanYan",
743
+ name: "Lan Yan",
744
+ nation_name: :liyue,
745
+ rarity: 4,
746
+ element: :anemo,
747
+ weapon_type: :catalyst,
748
+ talent_book_name: :diligence,
749
+ talent_rare_material_name: :nectar,
750
+ talent_boss_material_name: "ErodedSunfire",
751
+ ascension_boss_material_name: "GoldInscribedSecretSourceCore",
752
+ ascension_gathering_material_name: "ClearwaterJade",
753
+ ascension_enemy_material_name: :nectar
754
+ ).freeze
755
+
711
756
  LAYLA = GenshinObject::Character.new(
712
757
  kamera_key: "Layla",
713
758
  name: "Layla",
@@ -26,6 +26,7 @@ module GenshinData
26
26
  CharacterData::CHEVREUSE,
27
27
  CharacterData::CLORINDE,
28
28
  CharacterData::CHIORI,
29
+ CharacterData::ESCOFFIER,
29
30
  CharacterData::FREMINET,
30
31
  CharacterData::FURINA,
31
32
  CharacterData::LYNETTE,
@@ -68,6 +69,7 @@ module GenshinData
68
69
  CharacterData::GANYU,
69
70
  CharacterData::HU_TAO,
70
71
  CharacterData::KEQING,
72
+ CharacterData::LAN_YAN,
71
73
  CharacterData::NINGGUANG,
72
74
  CharacterData::QIQI,
73
75
  CharacterData::SHENHE,
@@ -113,6 +115,7 @@ module GenshinData
113
115
  CharacterData::CHASCA,
114
116
  CharacterData::CITLALI,
115
117
  CharacterData::IANSAN,
118
+ CharacterData::IFA,
116
119
  CharacterData::KACHINA,
117
120
  CharacterData::KINICH,
118
121
  CharacterData::MAVUIKA,
@@ -29,6 +29,16 @@ module GenshinData
29
29
  source_sub_category: :refine_material
30
30
  ).freeze
31
31
 
32
+ COMPOSITE_BOW_TUNING_KIT = GenshinObject::Material.new(
33
+ kamera_key: "CompositeBowTuningKit",
34
+ name: "Composite Bow Tuning Kit",
35
+ rarity: 4,
36
+ family: nil,
37
+ inventory_type: :development_material,
38
+ source_category: :weapon_material,
39
+ source_sub_category: :refine_material
40
+ ).freeze
41
+
32
42
  CONGEALED_PUPA_WAX = GenshinObject::Material.new(
33
43
  kamera_key: "CongealedPupaWax",
34
44
  name: "Congealed Pupa Wax",
@@ -371,6 +371,39 @@ module GenshinData
371
371
  source_sub_category: :lord_of_primal_fire_drop,
372
372
  nation_name: :natlan
373
373
  ).freeze
374
+
375
+ ASCENDED_SAMPLE_KNIGHT = GenshinObject::Material.new(
376
+ kamera_key: "AscendedSampleKnight",
377
+ name: "Ascended Sample: Knight",
378
+ rarity: 5,
379
+ family: :the_game_before_the_gate_loot,
380
+ inventory_type: :development_material,
381
+ source_category: :boss_loot,
382
+ source_sub_category: :the_game_before_the_gate_drop,
383
+ nation_name: :mondstadt
384
+ ).freeze
385
+
386
+ ASCENDED_SAMPLE_QUEEN = GenshinObject::Material.new(
387
+ kamera_key: "AscendedSampleQueen",
388
+ name: "Ascended Sample: Queen",
389
+ rarity: 5,
390
+ family: :the_game_before_the_gate_loot,
391
+ inventory_type: :development_material,
392
+ source_category: :boss_loot,
393
+ source_sub_category: :the_game_before_the_gate_drop,
394
+ nation_name: :mondstadt
395
+ ).freeze
396
+
397
+ ASCENDED_SAMPLE_ROOK = GenshinObject::Material.new(
398
+ kamera_key: "AscendedSampleRook",
399
+ name: "Ascended Sample: Rook",
400
+ rarity: 5,
401
+ family: :the_game_before_the_gate_loot,
402
+ inventory_type: :development_material,
403
+ source_category: :boss_loot,
404
+ source_sub_category: :the_game_before_the_gate_drop,
405
+ nation_name: :mondstadt
406
+ ).freeze
374
407
  end
375
408
  end
376
409
  end
@@ -339,6 +339,17 @@ module GenshinData
339
339
  nation_name: :liyue
340
340
  ).freeze
341
341
 
342
+ SECRET_SOURCE_AIRFLOW_ACCUMULATOR = GenshinObject::Material.new(
343
+ kamera_key: "SecretSourceAirflowAccumulator",
344
+ name: "Secret Source Airflow Accumulator",
345
+ rarity: 4,
346
+ family: nil,
347
+ inventory_type: :development_material,
348
+ source_category: :boss_loot,
349
+ source_sub_category: :world_boss_drop,
350
+ nation_name: :natlan
351
+ ).freeze
352
+
342
353
  SMOLDERING_PEARL = GenshinObject::Material.new(
343
354
  kamera_key: "SmolderingPearl",
344
355
  name: "Smoldering Pearl",
@@ -350,7 +361,7 @@ module GenshinData
350
361
  nation_name: :inazuma
351
362
  ).freeze
352
363
 
353
- SPARKLESS_STATUE_CORE = GenshinObject::Material.new(
364
+ SPARKLESS_STATUE_CORE = GenshinObject::Material.new(
354
365
  kamera_key: "SparklessStatueCore",
355
366
  name: "Sparkless Statue Core",
356
367
  rarity: 4,
@@ -89,6 +89,16 @@ module GenshinData
89
89
  source_sub_category: :forging_material
90
90
  ).freeze
91
91
 
92
+ EMPOWERED_DRAGONTOOTH = GenshinObject::Material.new(
93
+ kamera_key: "EmpoweredDragontooth",
94
+ name: "Empowered Dragontooth",
95
+ rarity: 1,
96
+ family: nil,
97
+ inventory_type: :standard_material,
98
+ source_category: :gathering,
99
+ source_sub_category: :forging_material
100
+ ).freeze
101
+
92
102
  IRON_CHUNK = GenshinObject::Material.new(
93
103
  kamera_key: "IronChunk",
94
104
  name: "Iron Chunk",
@@ -219,16 +229,6 @@ module GenshinData
219
229
  source_sub_category: :forging_material
220
230
  ).freeze
221
231
 
222
- VITALIZED_DRAGONTOOTH = GenshinObject::Material.new(
223
- kamera_key: "VitalizedDragontooth",
224
- name: "Vitalized Dragontooth",
225
- rarity: 1,
226
- family: nil,
227
- inventory_type: :standard_material,
228
- source_category: :gathering,
229
- source_sub_category: :forging_material
230
- ).freeze
231
-
232
232
  WHITE_IRON_CHUNK = GenshinObject::Material.new(
233
233
  kamera_key: "WhiteIronChunk",
234
234
  name: "White Iron Chunk",
@@ -39,6 +39,16 @@ module GenshinData
39
39
  source_sub_category: :furniture_material
40
40
  ).freeze
41
41
 
42
+ ASHEN_ARATIKU_WOOD = GenshinObject::Material.new(
43
+ kamera_key: "AshenAratikuWood",
44
+ name: "Ashen Aratiku Wood",
45
+ rarity: 1,
46
+ family: nil,
47
+ inventory_type: :standard_material,
48
+ source_category: :gathering,
49
+ source_sub_category: :furniture_material
50
+ ).freeze
51
+
42
52
  ATHEL_WOOD = GenshinObject::Material.new(
43
53
  kamera_key: "AthelWood",
44
54
  name: "Athel Wood",
@@ -209,6 +219,16 @@ module GenshinData
209
219
  source_sub_category: :furniture_material
210
220
  ).freeze
211
221
 
222
+ PEACH_PALM_WOOD = GenshinObject::Material.new(
223
+ kamera_key: "PeachPalmWood",
224
+ name: "Peach Palm Wood",
225
+ rarity: 1,
226
+ family: nil,
227
+ inventory_type: :standard_material,
228
+ source_category: :gathering,
229
+ source_sub_category: :furniture_material
230
+ ).freeze
231
+
212
232
  PINE_WOOD = GenshinObject::Material.new(
213
233
  kamera_key: "PineWood",
214
234
  name: "Pine Wood",
@@ -319,6 +319,16 @@ module GenshinData
319
319
  weapon_material_type: :wolf_tooth
320
320
  ).freeze
321
321
 
322
+ SEQUENCE_OF_SOLITUDE = GenshinObject::Weapon.new(
323
+ kamera_key: "SequenceOfSolitude",
324
+ name: "Sequence of Solitude",
325
+ rarity: 4,
326
+ weapon_type: :bow,
327
+ elite_material_type: :weasel_shell,
328
+ standard_material_type: :gear,
329
+ weapon_material_type: :ancient_chord
330
+ ).freeze
331
+
322
332
  SHARPSHOOTERS_OATH = GenshinObject::Weapon.new(
323
333
  kamera_key: "SharpshootersOath",
324
334
  name: "Sharpshooter's Oath",
@@ -289,6 +289,16 @@ module GenshinData
289
289
  weapon_material_type: :oasis_garden
290
290
  ).freeze
291
291
 
292
+ SYMPHONIST_OF_SCENTS = GenshinObject::Weapon.new(
293
+ kamera_key: "SymphonistOfScents",
294
+ name: "Symphonist of Scents",
295
+ rarity: 5,
296
+ weapon_type: :polearm,
297
+ elite_material_type: :tainted_water,
298
+ standard_material_type: :transoceanic,
299
+ weapon_material_type: :sacred_dewdrop
300
+ ).freeze
301
+
292
302
  TAMAYURATEI_NO_OHANASHI = GenshinObject::Weapon.new(
293
303
  kamera_key: "TamayurateiNoOhanashi",
294
304
  name: "Tamayuratei no Ohanashi",
@@ -80,10 +80,17 @@ module GenshinData
80
80
 
81
81
  LORD_OF_PRIMAL_FIRE = GenshinObject::WeeklyBoss.new(
82
82
  name: "Lord of Eroded Primal Fire",
83
- domain_name: "Scattered Ruins",
83
+ domain_name: "Stone Stele Records",
84
84
  nation_name: :natlan,
85
85
  material_family: :lord_of_primal_fire_loot
86
86
  )
87
+
88
+ THE_GAME_BEFORE_THE_GATE = GenshinObject::WeeklyBoss.new(
89
+ name: "The Game Before the Gate",
90
+ domain_name: "Unresolved Chess Game",
91
+ nation_name: :mondstadt,
92
+ material_family: :the_game_before_the_gate_loot
93
+ )
87
94
  end
88
95
  end
89
96
  end
@@ -188,6 +188,12 @@ module GenshinData
188
188
  boss_material: "RunicFang"
189
189
  )
190
190
 
191
+ SECRET_SOURCE_AUTOMATON = GenshinObject::WorldBoss.new(
192
+ name: "Secret Source Automaton",
193
+ nation_name: :natlan,
194
+ boss_material: "SecretSourceAirflowAccumulator"
195
+ )
196
+
191
197
  SECRET_SOURCE_CONSTRUCTOR = GenshinObject::WorldBoss.new(
192
198
  name: "Secret Source Constructor",
193
199
  nation_name: :natlan,
@@ -3,7 +3,7 @@
3
3
  # Module that handles higher constants and base classes and behavior
4
4
  module GenshinObject
5
5
  KAMERA_KEY_REGEX = /\A[A-Za-z]+\z/
6
- NAME_REGEX = /\A[A-Za-z\'\-\.\",\s]+\z/
6
+ NAME_REGEX = /\A[A-Za-z:\'\-\.\",\s]+\z/
7
7
 
8
8
  require_relative "genshin_object/artifact_set"
9
9
  require_relative "genshin_object/artifact_set_bonus"
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module TeyvatDB
4
- VERSION = "0.5.5"
4
+ VERSION = "0.5.6.1"
5
5
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: teyvatdb
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.5.5
4
+ version: 0.5.6.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - Brian Haberer
8
8
  autorequire:
9
9
  bindir: exe
10
10
  cert_chain: []
11
- date: 2025-04-28 00:00:00.000000000 Z
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+ date: 2025-06-02 00:00:00.000000000 Z
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  dependencies: []
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  description: Gem to provide basic genshin data to my other projects
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  email:
@@ -88,7 +88,6 @@ licenses:
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  metadata:
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  allowed_push_host: https://rubygems.org/
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  homepage_uri: https://github.com/bhaberer/teyvatdb
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- source_code_uri: https://github.com/bhaberer/teyvatdb
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  changelog_uri: https://github.com/bhaberer/teyvatdb/blob/main/CHANGELOG.md
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  rubygems_mfa_required: 'true'
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  post_install_message: