teyvatdb 0.5.2.1 → 0.5.2.3

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data/CHANGELOG.md CHANGED
@@ -1,3 +1,12 @@
1
+ ## [0.5.2.2] - 2024-11-23
2
+ - Fix typo in material
3
+ - Add missing cooking and gathering materials
4
+ - Add better test coverage to catch materials with bad names and keys
5
+
6
+ ## [0.5.2.2] - 2024-11-23
7
+ - Add missing talent books
8
+ - Add better test coverage to catch missing materials and errors in talent books
9
+
1
10
  ## [0.5.2.1] - 2024-11-23
2
11
  - Fix typo in Sword key
3
12
  - Add better test coverage to catche incorrect names and keys
data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
1
1
  PATH
2
2
  remote: .
3
3
  specs:
4
- teyvatdb (0.5.2)
4
+ teyvatdb (0.5.2.2)
5
5
 
6
6
  GEM
7
7
  remote: https://rubygems.org/
@@ -703,7 +703,7 @@ module GenshinData
703
703
  ).freeze
704
704
 
705
705
  SHEATH_OF_THE_SECRET_SOURCE = GenshinObject::Material.new(
706
- kamera_key: "SheathOfTheSecretSource ",
706
+ kamera_key: "SheathOfTheSecretSource",
707
707
  name: "Sheath of the Secret Source ",
708
708
  rarity: 2,
709
709
  family: :secret_source,
@@ -99,6 +99,16 @@ module GenshinData
99
99
  source_sub_category: nil
100
100
  ).freeze
101
101
 
102
+ WANDERERS_ADVICE = GenshinObject::Material.new(
103
+ kamera_key: "TheCornerstoneOfStarsAndFlames",
104
+ name: "The Cornerstone of Stars and Flames",
105
+ rarity: 5,
106
+ family: nil,
107
+ inventory_type: :development_material,
108
+ source_category: :general_reward,
109
+ source_sub_category: nil
110
+ ).freeze
111
+
102
112
  WANDERERS_ADVICE = GenshinObject::Material.new(
103
113
  kamera_key: "WanderersAdvice",
104
114
  name: "Wanderers Advice",
@@ -42,6 +42,28 @@ module GenshinData
42
42
  nation_name: :liyue
43
43
  ).freeze
44
44
 
45
+ GUIDE_TO_CONFLICT = GenshinObject::Material.new(
46
+ kamera_key: "GuideToConflict",
47
+ name: "Guide to Conflict",
48
+ rarity: 3,
49
+ family: :conflict,
50
+ inventory_type: :development_material,
51
+ source_category: :talent_book,
52
+ source_sub_category: nil,
53
+ nation_name: :natlan
54
+ ).freeze
55
+
56
+ GUIDE_TO_CONTENTION = GenshinObject::Material.new(
57
+ kamera_key: "GuideToContention",
58
+ name: "Guide to Contention",
59
+ rarity: 3,
60
+ family: :contention,
61
+ inventory_type: :development_material,
62
+ source_category: :talent_book,
63
+ source_sub_category: nil,
64
+ nation_name: :natlan
65
+ ).freeze
66
+
45
67
  GUIDE_TO_ELEGANCE = GenshinObject::Material.new(
46
68
  kamera_key: "GuideToElegance",
47
69
  name: "Guide to Elegance",
@@ -108,6 +130,17 @@ module GenshinData
108
130
  nation_name: :fontaine
109
131
  ).freeze
110
132
 
133
+ GUIDE_TO_KINDLING = GenshinObject::Material.new(
134
+ kamera_key: "GuideToKindling",
135
+ name: "Guide to Kindling",
136
+ rarity: 3,
137
+ family: :kindling,
138
+ inventory_type: :development_material,
139
+ source_category: :talent_book,
140
+ source_sub_category: nil,
141
+ nation_name: :natlan
142
+ ).freeze
143
+
111
144
  GUIDE_TO_LIGHT = GenshinObject::Material.new(
112
145
  kamera_key: "GuideToLight",
113
146
  name: "Guide to Light",
@@ -196,6 +229,28 @@ module GenshinData
196
229
  nation_name: :mondstadt
197
230
  ).freeze
198
231
 
232
+ PHILOSOPHIES_OF_CONFLICT = GenshinObject::Material.new(
233
+ kamera_key: "PhilosophiesOfConflict",
234
+ name: "Philosophies of Conflict",
235
+ rarity: 4,
236
+ family: :conflict,
237
+ inventory_type: :development_material,
238
+ source_category: :talent_book,
239
+ source_sub_category: nil,
240
+ nation_name: :natlan
241
+ ).freeze
242
+
243
+ PHILOSOPHIES_OF_CONTENTION = GenshinObject::Material.new(
244
+ kamera_key: "PhilosophiesOfContention",
245
+ name: "Philosophies of Contention",
246
+ rarity: 4,
247
+ family: :contention,
248
+ inventory_type: :development_material,
249
+ source_category: :talent_book,
250
+ source_sub_category: nil,
251
+ nation_name: :natlan
252
+ ).freeze
253
+
199
254
  PHILOSOPHIES_OF_DILIGENCE = GenshinObject::Material.new(
200
255
  kamera_key: "PhilosophiesOfDiligence",
201
256
  name: "Philosophies of Diligence",
@@ -273,6 +328,17 @@ module GenshinData
273
328
  nation_name: :fontaine
274
329
  ).freeze
275
330
 
331
+ PHILOSOPHIES_OF_KINDLING = GenshinObject::Material.new(
332
+ kamera_key: "PhilosophiesOfKindling",
333
+ name: "Philosophies of Kindling",
334
+ rarity: 4,
335
+ family: :kindling,
336
+ inventory_type: :development_material,
337
+ source_category: :talent_book,
338
+ source_sub_category: nil,
339
+ nation_name: :natlan
340
+ ).freeze
341
+
276
342
  PHILOSOPHIES_OF_LIGHT = GenshinObject::Material.new(
277
343
  kamera_key: "PhilosophiesOfLight",
278
344
  name: "Philosophies of Light",
@@ -361,6 +427,28 @@ module GenshinData
361
427
  nation_name: :mondstadt
362
428
  ).freeze
363
429
 
430
+ TEACHINGS_OF_CONFLICT = GenshinObject::Material.new(
431
+ kamera_key: "TeachingsOfConflict",
432
+ name: "Teachings of Conflict",
433
+ rarity: 2,
434
+ family: :conflict,
435
+ inventory_type: :development_material,
436
+ source_category: :talent_book,
437
+ source_sub_category: nil,
438
+ nation_name: :natlan
439
+ ).freeze
440
+
441
+ TEACHINGS_OF_CONTENTION = GenshinObject::Material.new(
442
+ kamera_key: "TeachingsOfContention",
443
+ name: "Teachings of Contention",
444
+ rarity: 2,
445
+ family: :contention,
446
+ inventory_type: :development_material,
447
+ source_category: :talent_book,
448
+ source_sub_category: nil,
449
+ nation_name: :natlan
450
+ ).freeze
451
+
364
452
  TEACHINGS_OF_DILIGENCE = GenshinObject::Material.new(
365
453
  kamera_key: "TeachingsOfDiligence",
366
454
  name: "Teachings of Diligence",
@@ -438,6 +526,17 @@ module GenshinData
438
526
  nation_name: :fontaine
439
527
  ).freeze
440
528
 
529
+ TEACHINGS_OF_KINDLING = GenshinObject::Material.new(
530
+ kamera_key: "TeachingsOfKindling",
531
+ name: "Teachings of Kindling",
532
+ rarity: 2,
533
+ family: :kindling,
534
+ inventory_type: :development_material,
535
+ source_category: :talent_book,
536
+ source_sub_category: nil,
537
+ nation_name: :natlan
538
+ ).freeze
539
+
441
540
  TEACHINGS_OF_LIGHT = GenshinObject::Material.new(
442
541
  kamera_key: "TeachingsOfLight",
443
542
  name: "Teachings of Light",
@@ -99,6 +99,16 @@ module GenshinData
99
99
  source_sub_category: :cooking
100
100
  ).freeze
101
101
 
102
+ CACAHUATL = GenshinObject::Material.new(
103
+ kamera_key: "Cacahuatl",
104
+ name: "Cacahuatl",
105
+ rarity: 1,
106
+ family: nil,
107
+ inventory_type: :standard_material,
108
+ source_category: :gathering,
109
+ source_sub_category: :cooking
110
+ ).freeze
111
+
102
112
  CARROT = GenshinObject::Material.new(
103
113
  kamera_key: "Carrot",
104
114
  name: "Carrot",
@@ -189,6 +199,16 @@ module GenshinData
189
199
  source_sub_category: :cooking
190
200
  ).freeze
191
201
 
202
+ EMBERCORE_FLOWER = GenshinObject::Material.new(
203
+ kamera_key: "EmbercoreFlower",
204
+ name: "Embercore Flower",
205
+ rarity: 1,
206
+ family: nil,
207
+ inventory_type: :standard_material,
208
+ source_category: :gathering,
209
+ source_sub_category: :cooking
210
+ ).freeze
211
+
192
212
  FERMENTED_JUICE = GenshinObject::Material.new(
193
213
  kamera_key: "FermentedJuice",
194
214
  name: "Fermented Juice",
@@ -239,6 +259,16 @@ module GenshinData
239
259
  source_sub_category: :cooking
240
260
  ).freeze
241
261
 
262
+ GRAINFRUIT = GenshinObject::Material.new(
263
+ kamera_key: "Grainfruit",
264
+ name: "Grainfruit",
265
+ rarity: 1,
266
+ family: nil,
267
+ inventory_type: :standard_material,
268
+ source_category: :gathering,
269
+ source_sub_category: :cooking
270
+ ).freeze
271
+
242
272
  HAM = GenshinObject::Material.new(
243
273
  kamera_key: "Ham",
244
274
  name: "Ham",
@@ -469,6 +499,16 @@ module GenshinData
469
499
  source_sub_category: :cooking
470
500
  ).freeze
471
501
 
502
+ SPINAL_FRUIT = GenshinObject::Material.new(
503
+ kamera_key: "SpinalFruit",
504
+ name: "Spinal Fruit",
505
+ rarity: 1,
506
+ family: nil,
507
+ inventory_type: :standard_material,
508
+ source_category: :cooking,
509
+ source_sub_category: :cooking
510
+ ).freeze
511
+
472
512
  SHRIMP_MEAT = GenshinObject::Material.new(
473
513
  kamera_key: "ShrimpMeat",
474
514
  name: "Shrimp Meat",
@@ -19,6 +19,56 @@ module GenshinData
19
19
  source_sub_category: :forging_material
20
20
  ).freeze
21
21
 
22
+ BORDERLAND_BOW_BILLET = GenshinObject::Material.new(
23
+ kamera_key: "BorderlandBowBillet",
24
+ name: "Borderland Bow Billet",
25
+ rarity: 4,
26
+ family: nil,
27
+ inventory_type: :development_material,
28
+ source_category: :boss_loot,
29
+ source_sub_category: :forging_material
30
+ ).freeze
31
+
32
+ BORDERLAND_CATALYST_BILLET = GenshinObject::Material.new(
33
+ kamera_key: "BorderlandCatalystBillet",
34
+ name: "Borderland Cataylst Billet",
35
+ rarity: 4,
36
+ family: nil,
37
+ inventory_type: :development_material,
38
+ source_category: :boss_loot,
39
+ source_sub_category: :forging_material
40
+ ).freeze
41
+
42
+ BORDERLAND_CLAYMORE_BILLET = GenshinObject::Material.new(
43
+ kamera_key: "BorderlandClaymoreBillet",
44
+ name: "Borderland Claymore Billet",
45
+ rarity: 4,
46
+ family: nil,
47
+ inventory_type: :development_material,
48
+ source_category: :boss_loot,
49
+ source_sub_category: :forging_material
50
+ ).freeze
51
+
52
+ BORDERLAND_SWORD_BILLET = GenshinObject::Material.new(
53
+ kamera_key: "BorderlandSwordBillet",
54
+ name: "Borderland Sword Billet",
55
+ rarity: 4,
56
+ family: nil,
57
+ inventory_type: :development_material,
58
+ source_category: :boss_loot,
59
+ source_sub_category: :forging_material
60
+ ).freeze
61
+
62
+ BORDERLAND_POLEARM_BILLET = GenshinObject::Material.new(
63
+ kamera_key: "BorderlandPolearmBillet",
64
+ name: "Borderland Polearm Billet",
65
+ rarity: 4,
66
+ family: nil,
67
+ inventory_type: :development_material,
68
+ source_category: :boss_loot,
69
+ source_sub_category: :forging_material
70
+ ).freeze
71
+
22
72
  CONDESSENCE_CRYSTAL = GenshinObject::Material.new(
23
73
  kamera_key: "CondessenceCrystal",
24
74
  name: "Condessence Crystal",
@@ -129,6 +129,16 @@ module GenshinData
129
129
  source_sub_category: :furniture_material
130
130
  ).freeze
131
131
 
132
+ FLAMMABOMB_WOOD = GenshinObject::Material.new(
133
+ kamera_key: "FlammabombWood",
134
+ name: "Flammabomb Wood",
135
+ rarity: 1,
136
+ family: nil,
137
+ inventory_type: :standard_material,
138
+ source_category: :gathering,
139
+ source_sub_category: :furniture_material
140
+ ).freeze
141
+
132
142
  FRAGRANT_CEDAR_WOOD = GenshinObject::Material.new(
133
143
  kamera_key: "FragrantCedarWood",
134
144
  name: "Fragrant Cedar Wood",
@@ -229,6 +239,16 @@ module GenshinData
229
239
  source_sub_category: :furniture_material
230
240
  ).freeze
231
241
 
242
+ WHITE_CHESTNUT_OAK_WOOD = GenshinObject::Material.new(
243
+ kamera_key: "WhiteChestnutOakWood",
244
+ name: "White Chestnut Oak Wood",
245
+ rarity: 1,
246
+ family: nil,
247
+ inventory_type: :standard_material,
248
+ source_category: :gathering,
249
+ source_sub_category: :furniture_material
250
+ ).freeze
251
+
232
252
  YELLOW_DYE = GenshinObject::Material.new(
233
253
  kamera_key: "YellowDye",
234
254
  name: "Yellow Dye",
@@ -18,6 +18,10 @@ module GenshinData
18
18
  def for_kamera_key(key)
19
19
  all.select { |m| m.kamera_key == key }
20
20
  end
21
+
22
+ def for_name(name)
23
+ all.select { |m| m.name == name }
24
+ end
21
25
  end
22
26
  end
23
27
  end
@@ -154,7 +154,7 @@ module GenshinData
154
154
 
155
155
  RESISTANCE = GenshinObject::TalentBook.new(
156
156
  family: :resistance,
157
- name: "resistance",
157
+ name: "Resistance",
158
158
  nation_name: :mondstadt,
159
159
  schedule: GenshinObject::Schedule.new(
160
160
  tues_fri: true
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module TeyvatDB
4
- VERSION = "0.5.2.1"
4
+ VERSION = "0.5.2.3"
5
5
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: teyvatdb
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.5.2.1
4
+ version: 0.5.2.3
5
5
  platform: ruby
6
6
  authors:
7
7
  - Brian Haberer
8
8
  autorequire:
9
9
  bindir: exe
10
10
  cert_chain: []
11
- date: 2024-11-23 00:00:00.000000000 Z
11
+ date: 2024-11-24 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: Gem to provide basic genshin data to my other projects
14
14
  email: