teyvatdb 0.5.2.1 → 0.5.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +9 -0
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +1 -1
- data/lib/genshin_data/materials/development/general_data.rb +10 -0
- data/lib/genshin_data/materials/development/talent_books_data.rb +99 -0
- data/lib/genshin_data/materials/standard/cooking_material_data.rb +40 -0
- data/lib/genshin_data/materials/standard/forging_material_data.rb +50 -0
- data/lib/genshin_data/materials/standard/furniture_material_data.rb +20 -0
- data/lib/genshin_data/materials.rb +4 -0
- data/lib/genshin_data/talent_books/talent_book_data.rb +1 -1
- data/lib/teyvatdb/version.rb +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
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@@ -1,7 +1,7 @@
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1
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---
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2
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SHA256:
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-
metadata.gz:
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data.tar.gz:
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metadata.gz: 45a1a0364baeb5f0f027775e21c35368ff4d25b25c9503c80b0f0675871f4ee6
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4
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data.tar.gz: 8dc5df5571099bf2c312814db449d5bfad879230e4f5e1e2edb81305b8ac5499
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SHA512:
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-
metadata.gz:
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data.tar.gz:
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+
metadata.gz: 01f8fdf655ca62eeac1d85bbdbc7dfd5c0efa7501bcf283c133fc13a816b37984d83f012171fa9403e6b2625609d014405eec857046f3d60c08a88bdcd4b6c62
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7
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+
data.tar.gz: 0accee78f673f913540cafa6de5adbffbe7a4a4212bd9c64d6ea367c1be8f7ec6b89606bcb2750b3c4f5c6881ad9a03b30d41fa4c611832963fa2e4302289989
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data/CHANGELOG.md
CHANGED
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@@ -1,3 +1,12 @@
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1
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+
## [0.5.2.2] - 2024-11-23
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- Fix typo in material
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- Add missing cooking and gathering materials
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- Add better test coverage to catch materials with bad names and keys
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## [0.5.2.2] - 2024-11-23
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- Add missing talent books
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- Add better test coverage to catch missing materials and errors in talent books
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1
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## [0.5.2.1] - 2024-11-23
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- Fix typo in Sword key
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- Add better test coverage to catche incorrect names and keys
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data/Gemfile.lock
CHANGED
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@@ -703,7 +703,7 @@ module GenshinData
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).freeze
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SHEATH_OF_THE_SECRET_SOURCE = GenshinObject::Material.new(
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kamera_key: "SheathOfTheSecretSource
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kamera_key: "SheathOfTheSecretSource",
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name: "Sheath of the Secret Source ",
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rarity: 2,
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family: :secret_source,
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source_sub_category: nil
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).freeze
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WANDERERS_ADVICE = GenshinObject::Material.new(
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kamera_key: "TheCornerstoneOfStarsAndFlames",
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name: "The Cornerstone of Stars and Flames",
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rarity: 5,
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family: nil,
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inventory_type: :development_material,
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source_category: :general_reward,
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source_sub_category: nil
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).freeze
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WANDERERS_ADVICE = GenshinObject::Material.new(
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kamera_key: "WanderersAdvice",
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name: "Wanderers Advice",
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nation_name: :liyue
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).freeze
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GUIDE_TO_CONFLICT = GenshinObject::Material.new(
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kamera_key: "GuideToConflict",
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name: "Guide to Conflict",
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rarity: 3,
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family: :conflict,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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GUIDE_TO_CONTENTION = GenshinObject::Material.new(
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kamera_key: "GuideToContention",
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name: "Guide to Contention",
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rarity: 3,
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family: :contention,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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GUIDE_TO_ELEGANCE = GenshinObject::Material.new(
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kamera_key: "GuideToElegance",
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name: "Guide to Elegance",
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nation_name: :fontaine
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).freeze
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GUIDE_TO_KINDLING = GenshinObject::Material.new(
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kamera_key: "GuideToKindling",
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name: "Guide to Kindling",
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rarity: 3,
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family: :kindling,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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GUIDE_TO_LIGHT = GenshinObject::Material.new(
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kamera_key: "GuideToLight",
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name: "Guide to Light",
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nation_name: :mondstadt
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).freeze
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PHILOSOPHIES_OF_CONFLICT = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfConflict",
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name: "Philosophies of Conflict",
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rarity: 4,
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family: :conflict,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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PHILOSOPHIES_OF_CONTENTION = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfContention",
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name: "Philosophies of Contention",
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rarity: 4,
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family: :contention,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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PHILOSOPHIES_OF_DILIGENCE = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfDiligence",
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name: "Philosophies of Diligence",
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nation_name: :fontaine
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).freeze
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PHILOSOPHIES_OF_KINDLING = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfKindling",
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name: "Philosophies of Kindling",
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rarity: 4,
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family: :kindling,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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PHILOSOPHIES_OF_LIGHT = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfLight",
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name: "Philosophies of Light",
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nation_name: :mondstadt
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).freeze
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TEACHINGS_OF_CONFLICT = GenshinObject::Material.new(
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kamera_key: "TeachingsOfConflict",
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name: "Teachings of Conflict",
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rarity: 2,
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family: :conflict,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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TEACHINGS_OF_CONTENTION = GenshinObject::Material.new(
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kamera_key: "TeachingsOfContention",
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name: "Teachings of Contention",
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rarity: 2,
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family: :contention,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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TEACHINGS_OF_DILIGENCE = GenshinObject::Material.new(
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kamera_key: "TeachingsOfDiligence",
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name: "Teachings of Diligence",
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nation_name: :fontaine
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).freeze
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TEACHINGS_OF_KINDLING = GenshinObject::Material.new(
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kamera_key: "TeachingsOfKindling",
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name: "Teachings of Kindling",
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rarity: 2,
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family: :kindling,
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inventory_type: :development_material,
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source_category: :talent_book,
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source_sub_category: nil,
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nation_name: :natlan
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).freeze
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TEACHINGS_OF_LIGHT = GenshinObject::Material.new(
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kamera_key: "TeachingsOfLight",
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name: "Teachings of Light",
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source_sub_category: :cooking
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).freeze
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CACAHUATL = GenshinObject::Material.new(
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kamera_key: "Cacahuatl",
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name: "Cacahuatl",
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rarity: 1,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :cooking
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).freeze
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CARROT = GenshinObject::Material.new(
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kamera_key: "Carrot",
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name: "Carrot",
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source_sub_category: :cooking
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).freeze
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EMBERCORE_FLOWER = GenshinObject::Material.new(
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kamera_key: "EmbercoreFlower",
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name: "Embercore Flower",
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rarity: 1,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :cooking
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).freeze
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FERMENTED_JUICE = GenshinObject::Material.new(
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kamera_key: "FermentedJuice",
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name: "Fermented Juice",
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).freeze
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GRAINFRUIT = GenshinObject::Material.new(
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kamera_key: "Grainfruit",
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name: "Grainfruit",
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rarity: 1,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :cooking
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).freeze
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HAM = GenshinObject::Material.new(
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kamera_key: "Ham",
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name: "Ham",
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).freeze
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SPINAL_FRUIT = GenshinObject::Material.new(
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kamera_key: "SpinalFruit",
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name: "Spinal Fruit",
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rarity: 1,
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family: nil,
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inventory_type: :standard_material,
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source_category: :cooking,
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source_sub_category: :cooking
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).freeze
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SHRIMP_MEAT = GenshinObject::Material.new(
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kamera_key: "ShrimpMeat",
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name: "Shrimp Meat",
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source_sub_category: :forging_material
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BORDERLAND_BOW_BILLET = GenshinObject::Material.new(
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kamera_key: "BorderlandBowBillet",
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name: "Borderland Bow Billet",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :forging_material
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).freeze
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BORDERLAND_CATALYST_BILLET = GenshinObject::Material.new(
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kamera_key: "BorderlandCatalystBillet",
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name: "Borderland Cataylst Billet",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :forging_material
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).freeze
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BORDERLAND_CLAYMORE_BILLET = GenshinObject::Material.new(
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kamera_key: "BorderlandClaymoreBillet",
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name: "Borderland Claymore Billet",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :forging_material
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).freeze
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BORDERLAND_SWORD_BILLET = GenshinObject::Material.new(
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kamera_key: "BorderlandSwordBillet",
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name: "Borderland Sword Billet",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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|
+
source_sub_category: :forging_material
|
|
60
|
+
).freeze
|
|
61
|
+
|
|
62
|
+
BORDERLAND_POLEARM_BILLET = GenshinObject::Material.new(
|
|
63
|
+
kamera_key: "BorderlandPolearmBillet",
|
|
64
|
+
name: "Borderland Polearm Billet",
|
|
65
|
+
rarity: 4,
|
|
66
|
+
family: nil,
|
|
67
|
+
inventory_type: :development_material,
|
|
68
|
+
source_category: :boss_loot,
|
|
69
|
+
source_sub_category: :forging_material
|
|
70
|
+
).freeze
|
|
71
|
+
|
|
22
72
|
CONDESSENCE_CRYSTAL = GenshinObject::Material.new(
|
|
23
73
|
kamera_key: "CondessenceCrystal",
|
|
24
74
|
name: "Condessence Crystal",
|
|
@@ -129,6 +129,16 @@ module GenshinData
|
|
|
129
129
|
source_sub_category: :furniture_material
|
|
130
130
|
).freeze
|
|
131
131
|
|
|
132
|
+
FLAMMABOMB_WOOD = GenshinObject::Material.new(
|
|
133
|
+
kamera_key: "FlammabombWood",
|
|
134
|
+
name: "Flammabomb Wood",
|
|
135
|
+
rarity: 1,
|
|
136
|
+
family: nil,
|
|
137
|
+
inventory_type: :standard_material,
|
|
138
|
+
source_category: :gathering,
|
|
139
|
+
source_sub_category: :furniture_material
|
|
140
|
+
).freeze
|
|
141
|
+
|
|
132
142
|
FRAGRANT_CEDAR_WOOD = GenshinObject::Material.new(
|
|
133
143
|
kamera_key: "FragrantCedarWood",
|
|
134
144
|
name: "Fragrant Cedar Wood",
|
|
@@ -229,6 +239,16 @@ module GenshinData
|
|
|
229
239
|
source_sub_category: :furniture_material
|
|
230
240
|
).freeze
|
|
231
241
|
|
|
242
|
+
WHITE_CHESTNUT_OAK_WOOD = GenshinObject::Material.new(
|
|
243
|
+
kamera_key: "WhiteChestnutOakWood",
|
|
244
|
+
name: "White Chestnut Oak Wood",
|
|
245
|
+
rarity: 1,
|
|
246
|
+
family: nil,
|
|
247
|
+
inventory_type: :standard_material,
|
|
248
|
+
source_category: :gathering,
|
|
249
|
+
source_sub_category: :furniture_material
|
|
250
|
+
).freeze
|
|
251
|
+
|
|
232
252
|
YELLOW_DYE = GenshinObject::Material.new(
|
|
233
253
|
kamera_key: "YellowDye",
|
|
234
254
|
name: "Yellow Dye",
|
data/lib/teyvatdb/version.rb
CHANGED
metadata
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
|
2
2
|
name: teyvatdb
|
|
3
3
|
version: !ruby/object:Gem::Version
|
|
4
|
-
version: 0.5.2.
|
|
4
|
+
version: 0.5.2.3
|
|
5
5
|
platform: ruby
|
|
6
6
|
authors:
|
|
7
7
|
- Brian Haberer
|
|
8
8
|
autorequire:
|
|
9
9
|
bindir: exe
|
|
10
10
|
cert_chain: []
|
|
11
|
-
date: 2024-11-
|
|
11
|
+
date: 2024-11-24 00:00:00.000000000 Z
|
|
12
12
|
dependencies: []
|
|
13
13
|
description: Gem to provide basic genshin data to my other projects
|
|
14
14
|
email:
|