teyvatdb 0.4.7 → 0.5.0

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data/.rspec CHANGED
@@ -1,3 +1,2 @@
1
- --format documentation
2
1
  --color
3
2
  --require spec_helper
data/CHANGELOG.md CHANGED
@@ -1,3 +1,31 @@
1
+ ## [0.5.0] - 2024-11-13
2
+ - Add v5.0 data
3
+ - Add Natlan Characters:
4
+ - Kachina
5
+ - Kinich
6
+ - Mualani
7
+ - Add Natlan Weapons
8
+ - Chain Breaker
9
+ - Ash-Graven Drinking Horn
10
+ - Ring of Yaxche
11
+ - Surf's Up
12
+ - Earth Shaker
13
+ - Fang of the Mountain King
14
+ - Footprint of the Rainbow
15
+ - Flute of Ezpitzal
16
+ - Add Natlan Materials
17
+ - Talent Books
18
+ - World Boss Loot
19
+ - Local Specialties
20
+ - Weapon Materials
21
+
22
+ ## [0.4.71] - 2024-07-12
23
+ - Add v4.7 Phase 2 items details
24
+ - Characters
25
+ - Sigewinne
26
+ - Weapons
27
+ - Silvershower Heartstrings
28
+
1
29
  ## [0.4.7] - 2024-06-07
2
30
  - Add v4.7 data
3
31
  - New Event Weapon, "Cloudforged"
data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
1
1
  PATH
2
2
  remote: .
3
3
  specs:
4
- teyvatdb (0.4.7)
4
+ teyvatdb (0.4.7.1)
5
5
 
6
6
  GEM
7
7
  remote: https://rubygems.org/
@@ -18,6 +18,8 @@ GEM
18
18
  kramdown-parser-gfm (1.1.0)
19
19
  kramdown (~> 2.0)
20
20
  language_server-protocol (3.17.0.3)
21
+ nokogiri (1.16.4-arm64-darwin)
22
+ racc (~> 1.4)
21
23
  nokogiri (1.16.4-x86_64-darwin)
22
24
  racc (~> 1.4)
23
25
  nokogiri (1.16.4-x86_64-linux)
@@ -98,6 +100,7 @@ GEM
98
100
  yard (0.9.36)
99
101
 
100
102
  PLATFORMS
103
+ arm64-darwin-24
101
104
  x86_64-darwin-21
102
105
  x86_64-darwin-22
103
106
  x86_64-linux
@@ -483,6 +483,21 @@ module GenshinData
483
483
  ascension_enemy_material_name: :hilichurl_mask
484
484
  ).freeze
485
485
 
486
+ KACHINA = GenshinObject::Character.new(
487
+ kamera_key: "Kachina",
488
+ name: "Kachina",
489
+ nation_name: :natlan,
490
+ rarity: 4,
491
+ element: :geo,
492
+ weapon_type: :polearm,
493
+ talent_book_name: :conflict,
494
+ talent_rare_material_name: :whistle,
495
+ talent_boss_material_name: "FadingCandle",
496
+ ascension_boss_material_name: "OverripeFlamegranate",
497
+ ascension_gathering_material_name: "QuenepaBerry",
498
+ ascension_enemy_material_name: :whistle
499
+ ).freeze
500
+
486
501
  KAEDEHARA_KAZUHA = GenshinObject::Character.new(
487
502
  kamera_key: "KaedeharaKazuha",
488
503
  name: "Kaedehara Kazuha",
@@ -588,6 +603,21 @@ module GenshinData
588
603
  ascension_enemy_material_name: :spectral
589
604
  ).freeze
590
605
 
606
+ KINICH = GenshinObject::Character.new(
607
+ kamera_key: "Kinich",
608
+ name: "Kinich",
609
+ nation_name: :natlan,
610
+ rarity: 5,
611
+ element: :dendro,
612
+ weapon_type: :claymore,
613
+ talent_book_name: :kindling,
614
+ talent_rare_material_name: :fang,
615
+ talent_boss_material_name: "DenialAndJudgement",
616
+ ascension_boss_material_name: "OverripeFlamegranate",
617
+ ascension_gathering_material_name: "SaurianClawSucculent",
618
+ ascension_enemy_material_name: :fang
619
+ ).freeze
620
+
591
621
  KLEE = GenshinObject::Character.new(
592
622
  kamera_key: "Klee",
593
623
  name: "Klee",
@@ -708,6 +738,21 @@ module GenshinData
708
738
  ascension_enemy_material_name: :fatui_insignia
709
739
  ).freeze
710
740
 
741
+ MUALANI = GenshinObject::Character.new(
742
+ kamera_key: "Mualani",
743
+ name: "Mualani",
744
+ nation_name: :natlan,
745
+ rarity: 5,
746
+ element: :hydro,
747
+ weapon_type: :catalyst,
748
+ talent_book_name: :contention,
749
+ talent_rare_material_name: :whistle,
750
+ talent_boss_material_name: "LightlessMass",
751
+ ascension_boss_material_name: "MarkOfTheBindingBlessing",
752
+ ascension_gathering_material_name: "SprayfeatherGill",
753
+ ascension_enemy_material_name: :whistle
754
+ ).freeze
755
+
711
756
  MONA = GenshinObject::Character.new(
712
757
  kamera_key: "Mona",
713
758
  name: "Mona",
@@ -948,20 +993,20 @@ module GenshinData
948
993
  ascension_enemy_material_name: :hoarder_insignia
949
994
  ).freeze
950
995
 
951
- # SIGEWINNE = GenshinObject::Character.new(
952
- # kamera_key: "Sigewinne",
953
- # name: "Sigewinne",
954
- # nation_name: :fontaine,
955
- # rarity: 5,
956
- # element: :hydro,
957
- # weapon_type: :bow,
958
- # talent_book_name: :,
959
- # talent_rare_material_name: :,
960
- # talent_boss_material_name: "",
961
- # ascension_boss_material_name: "",
962
- # ascension_gathering_material_name: "",
963
- # ascension_enemy_material_name: :
964
- # ).freeze
996
+ SIGEWINNE = GenshinObject::Character.new(
997
+ kamera_key: "Sigewinne",
998
+ name: "Sigewinne",
999
+ nation_name: :fontaine,
1000
+ rarity: 5,
1001
+ element: :hydro,
1002
+ weapon_type: :bow,
1003
+ ascension_boss_material_name: "WaterThatFailedToTranscend",
1004
+ ascension_gathering_material_name: "RomaritimeFlower",
1005
+ ascension_enemy_material_name: :transoceanic,
1006
+ talent_book_name: :equity,
1007
+ talent_rare_material_name: :transoceanic,
1008
+ talent_boss_material_name: "LightlessEyeOfTheMaelstrom"
1009
+ ).freeze
965
1010
 
966
1011
  SUCROSE = GenshinObject::Character.new(
967
1012
  kamera_key: "Sucrose",
@@ -32,6 +32,7 @@ module GenshinData
32
32
  CharacterData::LYNEY,
33
33
  CharacterData::NAVIA,
34
34
  CharacterData::NEUVILLETTE,
35
+ CharacterData::SIGEWINNE,
35
36
  CharacterData::WRIOTHESLEY
36
37
  ].freeze
37
38
  end
@@ -107,7 +108,11 @@ module GenshinData
107
108
  end
108
109
 
109
110
  def natlan
110
- []
111
+ [
112
+ CharacterData::KACHINA,
113
+ CharacterData::KINICH,
114
+ CharacterData::MUALANI,
115
+ ]
111
116
  end
112
117
 
113
118
  def snezhnaya
@@ -42,6 +42,17 @@ module GenshinData
42
42
  nation_name: nil
43
43
  ).freeze
44
44
 
45
+ AXIS_OF_THE_SECRET_SOURCE = GenshinObject::Material.new(
46
+ kamera_key: "AxisOfTheSecretSource",
47
+ name: "Axis of the Secret Source",
48
+ rarity: 2,
49
+ family: :secret_source,
50
+ inventory_type: :development_material,
51
+ source_category: :monster_loot,
52
+ source_sub_category: :elite_drop,
53
+ nation_name: nil
54
+ ).freeze
55
+
45
56
  BLACK_BRONZE_HORN = GenshinObject::Material.new(
46
57
  kamera_key: "BlackBronzeHorn",
47
58
  name: "Black Bronze Horn",
@@ -372,6 +383,17 @@ module GenshinData
372
383
  nation_name: nil
373
384
  ).freeze
374
385
 
386
+ HEART_OF_THE_SECRET_SOURCE = GenshinObject::Material.new(
387
+ kamera_key: "HeartOfTheSecretSource",
388
+ name: "Heart of the Secret Source",
389
+ rarity: 4,
390
+ family: :secret_source,
391
+ inventory_type: :development_material,
392
+ source_category: :monster_loot,
393
+ source_sub_category: :elite_drop,
394
+ nation_name: nil
395
+ ).freeze
396
+
375
397
  HEAVY_HORN = GenshinObject::Material.new(
376
398
  kamera_key: "HeavyHorn",
377
399
  name: "Heavy Horn",
@@ -394,6 +416,39 @@ module GenshinData
394
416
  nation_name: nil
395
417
  ).freeze
396
418
 
419
+ IGNITED_SEED_OF_LIFE = GenshinObject::Material.new(
420
+ kamera_key: "IgnitedSeedOfLife",
421
+ name: "Ignited Seed of Life",
422
+ rarity: 3,
423
+ family: :ignited,
424
+ inventory_type: :development_material,
425
+ source_category: :monster_loot,
426
+ source_sub_category: :elite_drop,
427
+ nation_name: nil
428
+ ).freeze
429
+
430
+ IGNITED_SEEING_EYE = GenshinObject::Material.new(
431
+ kamera_key: "IgnitedSeeingEye",
432
+ name: "Ignited Seeing Eye",
433
+ rarity: 4,
434
+ family: :ignited,
435
+ inventory_type: :development_material,
436
+ source_category: :monster_loot,
437
+ source_sub_category: :elite_drop,
438
+ nation_name: nil
439
+ ).freeze
440
+
441
+ IGNITED_STONE = GenshinObject::Material.new(
442
+ kamera_key: "IgnitedStone",
443
+ name: "Ignited Stone",
444
+ rarity: 2,
445
+ family: :ignited,
446
+ inventory_type: :development_material,
447
+ source_category: :monster_loot,
448
+ source_sub_category: :elite_drop,
449
+ nation_name: nil
450
+ ).freeze
451
+
397
452
  INACTIVATED_FUNGAL_NUCLEUS = GenshinObject::Material.new(
398
453
  kamera_key: "InactivatedFungalNucleus",
399
454
  name: "Inactivated Fungal Nucleus",
@@ -427,6 +482,17 @@ module GenshinData
427
482
  nation_name: nil
428
483
  ).freeze
429
484
 
485
+ LOCUS_OF_A_CLEAR_WILL = GenshinObject::Material.new(
486
+ kamera_key: "LocusOfAClearWill",
487
+ name: "Locus of a Clear Will",
488
+ rarity: 3,
489
+ family: :wayob_will,
490
+ inventory_type: :development_material,
491
+ source_category: :monster_loot,
492
+ source_sub_category: :elite_drop,
493
+ nation_name: nil
494
+ ).freeze
495
+
430
496
  LUNAR_FIN = GenshinObject::Material.new(
431
497
  kamera_key: "LunarFin",
432
498
  name: "Lunar Fin",
@@ -592,6 +658,39 @@ module GenshinData
592
658
  nation_name: nil
593
659
  ).freeze
594
660
 
661
+ SHARD_OF_A_SHATTERED_WILL = GenshinObject::Material.new(
662
+ kamera_key: "ShardOfAShatteredWill",
663
+ name: "Shard of a Shattered Will",
664
+ rarity: 2,
665
+ family: :wayob_will,
666
+ inventory_type: :development_material,
667
+ source_category: :monster_loot,
668
+ source_sub_category: :elite_drop,
669
+ nation_name: nil
670
+ ).freeze
671
+
672
+ SHEATH_OF_THE_SECRET_SOURCE = GenshinObject::Material.new(
673
+ kamera_key: "SheathOfTheSecretSource ",
674
+ name: "Sheath of the Secret Source ",
675
+ rarity: 2,
676
+ family: :secret_source,
677
+ inventory_type: :development_material,
678
+ source_category: :monster_loot,
679
+ source_sub_category: :elite_drop,
680
+ nation_name: nil
681
+ ).freeze
682
+
683
+ SIGIL_OF_A_STRIDING_WILL = GenshinObject::Material.new(
684
+ kamera_key: "SigilOfAStridingWill",
685
+ name: "Sigil of a Striding Will",
686
+ rarity: 4,
687
+ family: :wayob_will,
688
+ inventory_type: :development_material,
689
+ source_category: :monster_loot,
690
+ source_sub_category: :elite_drop,
691
+ nation_name: nil
692
+ ).freeze
693
+
595
694
  SPLINTERED_HILT = GenshinObject::Material.new(
596
695
  kamera_key: "SplinteredHilt",
597
696
  name: "Splintered Hilt",
@@ -317,6 +317,17 @@ module GenshinData
317
317
  nation_name: :liyue
318
318
  ).freeze
319
319
 
320
+ QUENEPA_BERRY = GenshinObject::Material.new(
321
+ kamera_key: "QuenepaBerry",
322
+ name: "Quenepa Berry",
323
+ rarity: 1,
324
+ family: nil,
325
+ inventory_type: :standard_material,
326
+ source_category: :gathering,
327
+ source_sub_category: :local_specialty,
328
+ nation_name: :natlan
329
+ ).freeze
330
+
320
331
  RAINBOW_ROSE = GenshinObject::Material.new(
321
332
  kamera_key: "RainbowRose",
322
333
  name: "Rainbow Rose",
@@ -383,6 +394,17 @@ module GenshinData
383
394
  nation_name: :inazuma
384
395
  ).freeze
385
396
 
397
+ SAURIAN_CLAW_SUCCULENT = GenshinObject::Material.new(
398
+ kamera_key: "SaurianClawSucculent",
399
+ name: "Saurian Claw Succulent",
400
+ rarity: 1,
401
+ family: nil,
402
+ inventory_type: :standard_material,
403
+ source_category: :gathering,
404
+ source_sub_category: :local_specialty,
405
+ nation_name: :natlan
406
+ ).freeze
407
+
386
408
  SCARAB = GenshinObject::Material.new(
387
409
  kamera_key: "Scarab",
388
410
  name: "Scarab",
@@ -438,6 +460,17 @@ module GenshinData
438
460
  nation_name: :liyue
439
461
  ).freeze
440
462
 
463
+ SPRAYFEATHER_GILL = GenshinObject::Material.new(
464
+ kamera_key: "SprayfeatherGill",
465
+ name: "Sprayfeather Gill",
466
+ rarity: 1,
467
+ family: nil,
468
+ inventory_type: :standard_material,
469
+ source_category: :gathering,
470
+ source_sub_category: :local_specialty,
471
+ nation_name: :natlan
472
+ ).freeze
473
+
441
474
  SUBDETECTION_UNIT = GenshinObject::Material.new(
442
475
  kamera_key: "SubdetectionUnit",
443
476
  name: "Subdetection Unit",
@@ -130,6 +130,17 @@ module GenshinData
130
130
  nation_name: nil
131
131
  ).freeze
132
132
 
133
+ JUVENILE_FANG = GenshinObject::Material.new(
134
+ kamera_key: "JuvenileFang",
135
+ name: "Juvenile Fang",
136
+ rarity: 1,
137
+ family: :fang,
138
+ inventory_type: :development_material,
139
+ source_category: :monster_loot,
140
+ source_sub_category: :general_drop,
141
+ nation_name: nil
142
+ ).freeze
143
+
133
144
  KAGEUCHI_HANDGUARD = GenshinObject::Material.new(
134
145
  kamera_key: "KageuchiHandguard",
135
146
  name: "Kageuchi Handguard",
@@ -228,6 +239,16 @@ module GenshinData
228
239
  source_sub_category: :general_drop,
229
240
  nation_name: nil
230
241
  ).freeze
242
+ SAURIAN_CROWNED_WARRIORS_GOLDEN_WHISTLE = GenshinObject::Material.new(
243
+ kamera_key: "SaurianCrownedWarriorsGoldenWhistle",
244
+ name: "Saurian-Crowned Warrior's Golden Whistle",
245
+ rarity: 3,
246
+ family: :whistle,
247
+ inventory_type: :development_material,
248
+ source_category: :monster_loot,
249
+ source_sub_category: :general_drop,
250
+ nation_name: nil
251
+ ).freeze
231
252
 
232
253
  SEALED_SCROLL = GenshinObject::Material.new(
233
254
  kamera_key: "SealedScroll",
@@ -240,6 +261,28 @@ module GenshinData
240
261
  nation_name: nil
241
262
  ).freeze
242
263
 
264
+ SEASONED_FANG = GenshinObject::Material.new(
265
+ kamera_key: "SeasonedFang",
266
+ name: "Seasoned Fang",
267
+ rarity: 2,
268
+ family: :fang,
269
+ inventory_type: :development_material,
270
+ source_category: :monster_loot,
271
+ source_sub_category: :general_drop,
272
+ nation_name: nil
273
+ ).freeze
274
+
275
+ SENTRYS_WOODEN_WHISTLE = GenshinObject::Material.new(
276
+ kamera_key: "SentrysWoodenWhistle",
277
+ name: "Sentry's Wooden Whistle",
278
+ rarity: 1,
279
+ family: :whistle,
280
+ inventory_type: :development_material,
281
+ source_category: :monster_loot,
282
+ source_sub_category: :general_drop,
283
+ nation_name: nil
284
+ ).freeze
285
+
243
286
  SERGEANTS_INSIGNIA = GenshinObject::Material.new(
244
287
  kamera_key: "SergeantsInsignia",
245
288
  name: "Sergeants Insignia",
@@ -405,6 +448,28 @@ module GenshinData
405
448
  nation_name: nil
406
449
  ).freeze
407
450
 
451
+ TYRANTS_FANG = GenshinObject::Material.new(
452
+ kamera_key: "TyrantsFang",
453
+ name: "Tyrant's Fang",
454
+ rarity: 3,
455
+ family: :fang,
456
+ inventory_type: :development_material,
457
+ source_category: :monster_loot,
458
+ source_sub_category: :general_drop,
459
+ nation_name: nil
460
+ ).freeze
461
+
462
+ WARRIORS_METAL_WHISTLE = GenshinObject::Material.new(
463
+ kamera_key: "WarriorsMetalWhistle",
464
+ name: "Warrior's Metal Whistle",
465
+ rarity: 2,
466
+ family: :whistle,
467
+ inventory_type: :development_material,
468
+ source_category: :monster_loot,
469
+ source_sub_category: :general_drop,
470
+ nation_name: nil
471
+ ).freeze
472
+
408
473
  WEATHERED_ARROWHEAD = GenshinObject::Material.new(
409
474
  kamera_key: "WeatheredArrowhead",
410
475
  name: "Weathered Arrowhead",
@@ -20,6 +20,50 @@ module GenshinData
20
20
  nation_name: :liyue
21
21
  ).freeze
22
22
 
23
+ BLAZING_SACRIFICIAL_HEARTS_HESITANCE = GenshinObject::Material.new(
24
+ kamera_key: "BlazingSacrificialHeartsHesitance",
25
+ name: "Blazing Sacrificial Heart's Hesitance",
26
+ rarity: 3,
27
+ family: :blazing_heart,
28
+ inventory_type: :development_material,
29
+ source_category: :domain_material,
30
+ source_sub_category: nil,
31
+ nation_name: :natlan
32
+ ).freeze
33
+
34
+ BLAZING_SACRIFICIAL_HEARTS_RESOLVE = GenshinObject::Material.new(
35
+ kamera_key: "BlazingSacrificialHeartsResolve",
36
+ name: "Blazing Sacrificial Heart's Resolve",
37
+ rarity: 4,
38
+ family: :blazing_heart,
39
+ inventory_type: :development_material,
40
+ source_category: :domain_material,
41
+ source_sub_category: nil,
42
+ nation_name: :natlan
43
+ ).freeze
44
+
45
+ BLAZING_SACRIFICIAL_HEARTS_SPLENDOR = GenshinObject::Material.new(
46
+ kamera_key: "BlazingSacrificialHeartsSplendor",
47
+ name: "Blazing Sacrificial Heart's Splendor",
48
+ rarity: 5,
49
+ family: :blazing_heart,
50
+ inventory_type: :development_material,
51
+ source_category: :domain_material,
52
+ source_sub_category: nil,
53
+ nation_name: :natlan
54
+ ).freeze
55
+
56
+ BLAZING_SACRIFICIAL_HEARTS_TERROR = GenshinObject::Material.new(
57
+ kamera_key: "BlazingSacrificialHeartsTerror",
58
+ name: "Blazing Sacrificial Heart's Terror",
59
+ rarity: 2,
60
+ family: :blazing_heart,
61
+ inventory_type: :development_material,
62
+ source_category: :domain_material,
63
+ source_sub_category: nil,
64
+ nation_name: :natlan
65
+ ).freeze
66
+
23
67
  BOREAL_WOLFS_BROKEN_FANG = GenshinObject::Material.new(
24
68
  kamera_key: "BorealWolfsBrokenFang",
25
69
  name: "Boreal Wolf's Broken Fang",
@@ -141,6 +185,50 @@ module GenshinData
141
185
  nation_name: :mondstadt
142
186
  ).freeze
143
187
 
188
+ DELIRIOUS_DECADENCE_OF_THE_SACRED_LORD = GenshinObject::Material.new(
189
+ kamera_key: "DeliriousDecadenceOfTheSacredLord",
190
+ name: "Delirious Decadence of the Sacred Lord",
191
+ rarity: 2,
192
+ family: :sacred_lord,
193
+ inventory_type: :development_material,
194
+ source_category: :domain_material,
195
+ source_sub_category: nil,
196
+ nation_name: :natlan
197
+ ).freeze
198
+
199
+ DELIRIOUS_DEMEANOR_OF_THE_SACRED_LORD = GenshinObject::Material.new(
200
+ kamera_key: "DeliriousDemeanorOfTheSacredLord",
201
+ name: "Delirious Demeanor of the Sacred Lord",
202
+ rarity: 4,
203
+ family: :sacred_lord,
204
+ inventory_type: :development_material,
205
+ source_category: :domain_material,
206
+ source_sub_category: nil,
207
+ nation_name: :natlan
208
+ ).freeze
209
+
210
+ DELIRIOUS_DESOLATION_OF_THE_SACRED_LORD = GenshinObject::Material.new(
211
+ kamera_key: "DeliriousDesolationOfTheSacredLord",
212
+ name: "Delirious Desolation of the Sacred Lord",
213
+ rarity: 3,
214
+ family: :sacred_lord,
215
+ inventory_type: :development_material,
216
+ source_category: :domain_material,
217
+ source_sub_category: nil,
218
+ nation_name: :natlan
219
+ ).freeze
220
+
221
+ DELIRIOUS_DIVINITY_OF_THE_SACRED_LORD = GenshinObject::Material.new(
222
+ kamera_key: "DeliriousDivinityOfTheSacredLord",
223
+ name: "Delirious Divinity of the Sacred Lord",
224
+ rarity: 5,
225
+ family: :sacred_lord,
226
+ inventory_type: :development_material,
227
+ source_category: :domain_material,
228
+ source_sub_category: nil,
229
+ nation_name: :natlan
230
+ ).freeze
231
+
144
232
  DIVINE_BODY_FROM_GUYUN = GenshinObject::Material.new(
145
233
  kamera_key: "DivineBodyFromGuyun",
146
234
  name: "Divine Body from Guyun",
@@ -493,6 +581,50 @@ module GenshinData
493
581
  nation_name: :inazuma
494
582
  ).freeze
495
583
 
584
+ NIGHT_WINDS_MYSTIC_AUGURY = GenshinObject::Material.new(
585
+ kamera_key: "NightWindsMysticAugury",
586
+ name: "Night-Wind's Mystic Augury",
587
+ rarity: 4,
588
+ family: :night_wind,
589
+ inventory_type: :development_material,
590
+ source_category: :domain_material,
591
+ source_sub_category: nil,
592
+ nation_name: :natlan
593
+ ).freeze
594
+
595
+ NIGHT_WINDS_MYSTIC_CONSIDERATION = GenshinObject::Material.new(
596
+ kamera_key: "NightWindsMysticConsideration",
597
+ name: "Night-Wind's Mystic Consideration",
598
+ rarity: 2,
599
+ family: :night_wind,
600
+ inventory_type: :development_material,
601
+ source_category: :domain_material,
602
+ source_sub_category: nil,
603
+ nation_name: :natlan
604
+ ).freeze
605
+
606
+ NIGHT_WINDS_MYSTIC_PREMONITION = GenshinObject::Material.new(
607
+ kamera_key: "NightWindsMysticPremonition",
608
+ name: "Night-Wind's Mystic Premonition",
609
+ rarity: 3,
610
+ family: :night_wind,
611
+ inventory_type: :development_material,
612
+ source_category: :domain_material,
613
+ source_sub_category: nil,
614
+ nation_name: :natlan
615
+ ).freeze
616
+
617
+ NIGHT_WINDS_MYSTIC_REVELATION = GenshinObject::Material.new(
618
+ kamera_key: "NightWindsMysticRevelation",
619
+ name: "Night-Wind's Mystic Revelation",
620
+ rarity: 5,
621
+ family: :night_wind,
622
+ inventory_type: :development_material,
623
+ source_category: :domain_material,
624
+ source_sub_category: nil,
625
+ nation_name: :natlan
626
+ ).freeze
627
+
496
628
  OASIS_GARDENS_KINDNESS = GenshinObject::Material.new(
497
629
  kamera_key: "OasisGardensKindness",
498
630
  name: "Oasis Garden's Kindness",
@@ -229,6 +229,28 @@ module GenshinData
229
229
  nation_name: :inazuma
230
230
  ).freeze
231
231
 
232
+ MARK_OF_THE_BINDING_BLESSING = GenshinObject::Material.new(
233
+ kamera_key: "MarkOfTheBindingBlessing",
234
+ name: "Mark of the Binding Blessing",
235
+ rarity: 4,
236
+ family: nil,
237
+ inventory_type: :development_material,
238
+ source_category: :boss_loot,
239
+ source_sub_category: :world_boss_drop,
240
+ nation_name: :natlan
241
+ ).freeze
242
+
243
+ OVERRIPE_FLAMEGRANATE = GenshinObject::Material.new(
244
+ kamera_key: "OverripeFlamegranate",
245
+ name: "Overripe Flamegranate",
246
+ rarity: 4,
247
+ family: nil,
248
+ inventory_type: :development_material,
249
+ source_category: :boss_loot,
250
+ source_sub_category: :world_boss_drop,
251
+ nation_name: :natlan
252
+ ).freeze
253
+
232
254
  PERPETUAL_HEART = GenshinObject::Material.new(
233
255
  kamera_key: "PerpetualHeart",
234
256
  name: "Perpetual Heart",
@@ -26,6 +26,24 @@ module GenshinData
26
26
  )
27
27
  )
28
28
 
29
+ CONFLICT = GenshinObject::TalentBook.new(
30
+ family: :conflict,
31
+ name: "Conflict",
32
+ nation_name: :natlan,
33
+ schedule: GenshinObject::Schedule.new(
34
+ wed_sat: true
35
+ )
36
+ )
37
+
38
+ CONTENTION = GenshinObject::TalentBook.new(
39
+ family: :contention,
40
+ name: "Contention",
41
+ nation_name: :natlan,
42
+ schedule: GenshinObject::Schedule.new(
43
+ mon_thurs: true
44
+ )
45
+ )
46
+
29
47
  DILIGENCE = GenshinObject::TalentBook.new(
30
48
  family: :diligence,
31
49
  name: "Diligence",
@@ -89,6 +107,15 @@ module GenshinData
89
107
  )
90
108
  )
91
109
 
110
+ KINDLING = GenshinObject::TalentBook.new(
111
+ family: :kindling,
112
+ name: "Kindling",
113
+ nation_name: :natlan,
114
+ schedule: GenshinObject::Schedule.new(
115
+ tues_fri: true
116
+ )
117
+ )
118
+
92
119
  LIGHT = GenshinObject::TalentBook.new(
93
120
  family: :light,
94
121
  name: "Light",
@@ -137,6 +137,32 @@ module GenshinData
137
137
  wed_sat: true
138
138
  )
139
139
  )
140
+
141
+ # Natlan
142
+ BLAZING_HEART = GenshinObject::WeaponMaterialFamily.new(
143
+ family: :blazing_heart,
144
+ name: "Blazing Hearts",
145
+ nation_name: :natlan,
146
+ schedule: GenshinObject::Schedule.new(
147
+ mon_thurs: true
148
+ )
149
+ )
150
+ SACRED_LORD = GenshinObject::WeaponMaterialFamily.new(
151
+ family: :sacred_lord,
152
+ name: "Sacred Lord",
153
+ nation_name: :natlan,
154
+ schedule: GenshinObject::Schedule.new(
155
+ tues_fri: true
156
+ )
157
+ )
158
+ NIGHT_WIND = GenshinObject::WeaponMaterialFamily.new(
159
+ family: :night_wind,
160
+ name: "Night-Wind",
161
+ nation_name: :natlan,
162
+ schedule: GenshinObject::Schedule.new(
163
+ wed_sat: true
164
+ )
165
+ )
140
166
  end
141
167
  end
142
168
  end
@@ -49,6 +49,16 @@ module GenshinData
49
49
  weapon_material_type: :guyun
50
50
  ).freeze
51
51
 
52
+ CHAIN_BREAKER = GenshinObject::Weapon.new(
53
+ kamera_key: "ChainBreaker",
54
+ name: "Chain Breaker",
55
+ rarity: 4,
56
+ weapon_type: :bow,
57
+ elite_material_type: :beast_fin,
58
+ standard_material_type: :fang,
59
+ weapon_material_type: :night_wind
60
+ ).freeze
61
+
52
62
  CLOUDFORGED = GenshinObject::Weapon.new(
53
63
  kamera_key: "Cloudforged",
54
64
  name: "Cloudforged",
@@ -309,15 +319,15 @@ module GenshinData
309
319
  weapon_material_type: :wolf_tooth
310
320
  ).freeze
311
321
 
312
- # SILVERSHOWER_HEARTSTRINGS = GenshinObject::Weapon.new(
313
- # kamera_key: "SilvershowerHeartstrings",
314
- # name: "Silvershower Heartstrings",
315
- # rarity: 5,
316
- # weapon_type: :bow,
317
- # elite_material_type: :,
318
- # standard_material_type: :,
319
- # weapon_material_type: :
320
- # ).freeze
322
+ SILVERSHOWER_HEARTSTRINGS = GenshinObject::Weapon.new(
323
+ kamera_key: "SilvershowerHeartstrings",
324
+ name: "Silvershower Heartstrings",
325
+ rarity: 5,
326
+ weapon_type: :bow,
327
+ elite_material_type: :beast_fin,
328
+ standard_material_type: :transoceanic,
329
+ weapon_material_type: :sacred_dewdrop
330
+ ).freeze
321
331
 
322
332
  SLINGSHOT = GenshinObject::Weapon.new(
323
333
  kamera_key: "Slingshot",
@@ -29,6 +29,16 @@ module GenshinData
29
29
  weapon_material_type: :decarabian
30
30
  ).freeze
31
31
 
32
+ ASH_GRAVEN_DRINKING_HORN = GenshinObject::Weapon.new(
33
+ kamera_key: "AshGravenDrinkingHorn",
34
+ name: "Ash-Graven Drinking Horn",
35
+ rarity: 4,
36
+ weapon_type: :catalyst,
37
+ elite_material_type: :secret_source,
38
+ standard_material_type: :fang,
39
+ weapon_material_type: :night_wind
40
+ ).freeze
41
+
32
42
  BALLAD_OF_THE_BOUNDLESS_BLUE = GenshinObject::Weapon.new(
33
43
  kamera_key: "BalladOfTheBoundlessBlue",
34
44
  name: "Ballad of the Boundless Blue",
@@ -249,6 +259,16 @@ module GenshinData
249
259
  weapon_material_type: :elixir
250
260
  ).freeze
251
261
 
262
+ RING_OF_YAXCHE = GenshinObject::Weapon.new(
263
+ kamera_key: "RingOfYaxche",
264
+ name: "Ring of Yaxche",
265
+ rarity: 4,
266
+ weapon_type: :catalyst,
267
+ elite_material_type: :wayob_will,
268
+ standard_material_type: :hilichurl_mask,
269
+ weapon_material_type: :sacred_lord
270
+ ).freeze
271
+
252
272
  ROYAL_GRIMOIRE = GenshinObject::Weapon.new(
253
273
  kamera_key: "RoyalGrimoire",
254
274
  name: "Royal Grimoire",
@@ -299,6 +319,16 @@ module GenshinData
299
319
  weapon_material_type: :guyun
300
320
  ).freeze
301
321
 
322
+ SURFS_UP = GenshinObject::Weapon.new(
323
+ kamera_key: "SurfsUp",
324
+ name: "Surf's Up",
325
+ rarity: 5,
326
+ weapon_type: :catalyst,
327
+ elite_material_type: :wayob_will,
328
+ standard_material_type: :fang,
329
+ weapon_material_type: :blazing_heart
330
+ ).freeze
331
+
302
332
  THE_WIDSITH = GenshinObject::Weapon.new(
303
333
  kamera_key: "TheWidsith",
304
334
  name: "Widsith, The",
@@ -59,6 +59,26 @@ module GenshinData
59
59
  weapon_material_type: :elixir
60
60
  ).freeze
61
61
 
62
+ EARTH_SHAKER = GenshinObject::Weapon.new(
63
+ kamera_key: "EarthShaker",
64
+ name: "Earth Shaker",
65
+ rarity: 4,
66
+ weapon_type: :claymore,
67
+ elite_material_type: :ignited,
68
+ standard_material_type: :whistle,
69
+ weapon_material_type: :blazing_heart
70
+ ).freeze
71
+
72
+ FANG_OF_THE_MOUNTAIN_KING = GenshinObject::Weapon.new(
73
+ kamera_key: "Fang of the Mountain King",
74
+ name: "Fang of the Mountain King",
75
+ rarity: 5,
76
+ weapon_type: :claymore,
77
+ elite_material_type: :ignited,
78
+ standard_material_type: :whistle,
79
+ weapon_material_type: :sacred_lord
80
+ ).freeze
81
+
62
82
  FAVONIUS_GREATSWORD = GenshinObject::Weapon.new(
63
83
  kamera_key: "FavoniusGreatsword",
64
84
  name: "Favonius Greatsword",
@@ -139,6 +139,16 @@ module GenshinData
139
139
  weapon_material_type: :chains
140
140
  ).freeze
141
141
 
142
+ FOOTPRINT_OF_THE_RAINBOW = GenshinObject::Weapon.new(
143
+ kamera_key: "FootprintOfTheRainbow",
144
+ name: "Footprint of the Rainbow",
145
+ rarity: 4,
146
+ weapon_type: :polearm,
147
+ elite_material_type: :secret_source,
148
+ standard_material_type: :whistle,
149
+ weapon_material_type: :sacred_lord
150
+ ).freeze
151
+
142
152
  HALBERD = GenshinObject::Weapon.new(
143
153
  kamera_key: "Halberd",
144
154
  name: "Halberd",
@@ -149,6 +149,16 @@ module GenshinData
149
149
  weapon_material_type: :ancient_chord
150
150
  ).freeze
151
151
 
152
+ FLUTE_OF_EZPITZAL = GenshinObject::Weapon.new(
153
+ kamera_key: "FluteOfEzpitzal",
154
+ name: "Flute of Ezpitzal",
155
+ rarity: 4,
156
+ weapon_type: :sword,
157
+ elite_material_type: :stone_hilt,
158
+ standard_material_type: :fang,
159
+ weapon_material_type: :blazing_heart
160
+ ).freeze
161
+
152
162
  FREEDOM_SWORN = GenshinObject::Weapon.new(
153
163
  kamera_key: "FreedomSworn",
154
164
  name: "Freedom-Sworn",
@@ -74,12 +74,24 @@ module GenshinData
74
74
  boss_material: "BasaltPillar"
75
75
  )
76
76
 
77
+ GLUTTONOUS_YUMKASAUR_MOUNTAIN_KING = GenshinObject::WorldBoss.new(
78
+ name: "Gluttonous Yumkasaur Mountain King",
79
+ nation_name: :natlan,
80
+ boss_material: "OverripeFlamegranate"
81
+ )
82
+
77
83
  GOLDEN_WOLFLORD = GenshinObject::WorldBoss.new(
78
84
  name: "Golden Wolflord",
79
85
  nation_name: :inazuma,
80
86
  boss_material: "RiftbornRegalia"
81
87
  )
82
88
 
89
+ GOLDFLAME_QUCUSAUR_TYRANT = GenshinObject::WorldBoss.new(
90
+ name: "Goldflame Qucusaur Tyrant",
91
+ nation_name: :natlan,
92
+ boss_material: "MarkOfTheBindingBlessing"
93
+ )
94
+
83
95
  HYDRO_HYPOSTASIS = GenshinObject::WorldBoss.new(
84
96
  name: "Hydro Hypostasis",
85
97
  nation_name: :inazuma,
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module TeyvatDB
4
- VERSION = "0.4.7"
4
+ VERSION = "0.5.0"
5
5
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: teyvatdb
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.4.7
4
+ version: 0.5.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Brian Haberer
8
8
  autorequire:
9
9
  bindir: exe
10
10
  cert_chain: []
11
- date: 2024-06-07 00:00:00.000000000 Z
11
+ date: 2024-11-13 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: Gem to provide basic genshin data to my other projects
14
14
  email:
@@ -106,7 +106,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
106
106
  - !ruby/object:Gem::Version
107
107
  version: '0'
108
108
  requirements: []
109
- rubygems_version: 3.3.26
109
+ rubygems_version: 3.5.16
110
110
  signing_key:
111
111
  specification_version: 4
112
112
  summary: TeyvatDB is a gem to provide Genshin game data in a standardized way across