teyvatdb 0.4.6.1 → 0.4.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/CHANGELOG.md CHANGED
@@ -1,3 +1,31 @@
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+ ## [0.4.7] - 2024-06-07
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+ - Add v4.7 data
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+ - New Event Weapon, "Cloudforged"
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+ - Add v4.7 Phase 1 characters:
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+ - Clorinde
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+ - Sethos
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+ - Add v4.7 Phase 1 Character weapon
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+ - Absolution
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+ - Add v4.7 Phase 2 WIP items
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+ - Characters
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+ - Sigewinne
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+ - Weapons
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+ - Silvershower Heartstrings
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+
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+ ## [0.4.6.1] - 2024-05-02
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+ - Fixes various typos from v0.4.6 boss and enemy loot
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+ - Add missing materials entry for "Chenyu Adeptea"
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+
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+ ## [0.4.6] - 2024-05-02
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+ - Add new v4.6 data
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+ - Add character
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+ - Arlecchino
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+ - Add weapon
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+ - Crimson Moon's Semblance
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+ - Added 'The Knave' weekly boss & loot
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+ - Added 'Stone Hilt' Development Material Family
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+ - Added 'Statue of Marble and Brass' world boss & loot
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+
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  ## [0.4.5.1] - 2024-04-14
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  - Add v4.5 event Weapon
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  - Add polearm, Dialogues of the Desert Sages
data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
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  PATH
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  remote: .
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  specs:
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- teyvatdb (0.4.6.1)
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+ teyvatdb (0.4.7)
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  GEM
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  remote: https://rubygems.org/
@@ -228,6 +228,21 @@ module GenshinData
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  ascension_enemy_material_name: :hilichurl_mask
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  ).freeze
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+ CLORINDE = GenshinObject::Character.new(
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+ kamera_key: "Clorinde",
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+ name: "Clorinde",
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+ nation_name: :fontaine,
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+ rarity: 5,
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+ element: :electro,
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+ weapon_type: :sword,
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+ talent_book_name: :justice,
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+ talent_rare_material_name: :transoceanic,
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+ talent_boss_material_name: "Everamber",
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+ ascension_boss_material_name: "FontemerUnihorn",
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+ ascension_gathering_material_name: "Lumitoile",
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+ ascension_enemy_material_name: :transoceanic
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+ ).freeze
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+
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  COLLEI = GenshinObject::Character.new(
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  kamera_key: "Collei",
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  name: "Collei",
@@ -888,6 +903,21 @@ module GenshinData
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  ascension_enemy_material_name: :nectar
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  ).freeze
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+ SETHOS = GenshinObject::Character.new(
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+ kamera_key: "Sethos",
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+ name: "Sethos",
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+ nation_name: :sumeru,
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+ rarity: 4,
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+ element: :electro,
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+ weapon_type: :bow,
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+ talent_book_name: :praxis,
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+ talent_rare_material_name: :scarf,
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+ talent_boss_material_name: "DakasBell",
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+ ascension_boss_material_name: "CloudseamScale",
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+ ascension_gathering_material_name: "Trishiraite",
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+ ascension_enemy_material_name: :scarf
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+ ).freeze
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+
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  SHENHE = GenshinObject::Character.new(
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  kamera_key: "Shenhe",
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  name: "Shenhe",
@@ -918,6 +948,21 @@ module GenshinData
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  ascension_enemy_material_name: :hoarder_insignia
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  ).freeze
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+ # SIGEWINNE = GenshinObject::Character.new(
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+ # kamera_key: "Sigewinne",
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+ # name: "Sigewinne",
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+ # nation_name: :fontaine,
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+ # rarity: 5,
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+ # element: :hydro,
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+ # weapon_type: :bow,
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+ # talent_book_name: :,
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+ # talent_rare_material_name: :,
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+ # talent_boss_material_name: "",
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+ # ascension_boss_material_name: "",
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+ # ascension_gathering_material_name: "",
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+ # ascension_enemy_material_name: :
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+ # ).freeze
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+
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  SUCROSE = GenshinObject::Character.new(
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  kamera_key: "Sucrose",
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  name: "Sucrose",
@@ -24,6 +24,7 @@ module GenshinData
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  CharacterData::ARLECCHINO,
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  CharacterData::CHARLOTTE,
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  CharacterData::CHEVREUSE,
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+ CharacterData::CLORINDE,
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  CharacterData::CHIORI,
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  CharacterData::FREMINET,
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  CharacterData::FURINA,
@@ -128,6 +129,7 @@ module GenshinData
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  CharacterData::KAVEH,
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  CharacterData::NAHIDA,
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  CharacterData::NILOU,
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+ CharacterData::SETHOS,
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  CharacterData::TIGHNARI
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  ]
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  end
@@ -49,6 +49,16 @@ module GenshinData
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  weapon_material_type: :guyun
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  ).freeze
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+ CLOUDFORGED = GenshinObject::Weapon.new(
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+ kamera_key: "Cloudforged",
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+ name: "Cloudforged",
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+ rarity: 4,
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+ weapon_type: :bow,
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+ elite_material_type: :stone_hilt,
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+ standard_material_type: :fatui_insignia,
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+ weapon_material_type: :aerosiderite
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+ ).freeze
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+
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  COMPOUND_BOW = GenshinObject::Weapon.new(
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  kamera_key: "CompoundBow",
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  name: "Compound Bow",
@@ -299,6 +309,16 @@ module GenshinData
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  weapon_material_type: :wolf_tooth
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  ).freeze
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+ # SILVERSHOWER_HEARTSTRINGS = GenshinObject::Weapon.new(
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+ # kamera_key: "SilvershowerHeartstrings",
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+ # name: "Silvershower Heartstrings",
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+ # rarity: 5,
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+ # weapon_type: :bow,
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+ # elite_material_type: :,
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+ # standard_material_type: :,
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+ # weapon_material_type: :
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+ # ).freeze
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+
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  SLINGSHOT = GenshinObject::Weapon.new(
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  kamera_key: "Slingshot",
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  name: "Slingshot",
@@ -9,6 +9,16 @@ module GenshinData
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  constants.map { |x| GenshinData::Weapons::WeaponData::Swords.const_get(x) }
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  end
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+ ABSOLUTION = GenshinObject::Weapon.new(
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+ kamera_key: "Absolution",
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+ name: "Absolution",
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+ rarity: 5,
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+ weapon_type: :sword,
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+ elite_material_type: :pocket_watch,
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+ standard_material_type: :gear,
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+ weapon_material_type: :ancient_chord
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+ ).freeze
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+
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  THE_ALLEY_FLASH = GenshinObject::Weapon.new(
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  kamera_key: "TheAlleyFlash",
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  name: "Alley Flash, The",
@@ -1,5 +1,5 @@
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  # frozen_string_literal: true
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  module TeyvatDB
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- VERSION = "0.4.6.1"
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+ VERSION = "0.4.7"
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: teyvatdb
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  version: !ruby/object:Gem::Version
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- version: 0.4.6.1
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+ version: 0.4.7
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  platform: ruby
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  authors:
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  - Brian Haberer
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  autorequire:
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  bindir: exe
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  cert_chain: []
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- date: 2024-05-02 00:00:00.000000000 Z
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+ date: 2024-06-07 00:00:00.000000000 Z
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  dependencies: []
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  description: Gem to provide basic genshin data to my other projects
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  email: