texplay 0.2.983pre2-i386-mswin32 → 0.3.0-i386-mswin32
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- data/Rakefile +41 -49
- data/examples/common.rb +13 -2
- data/examples/example_alpha_blend.rb +1 -3
- data/examples/example_bezier.rb +1 -2
- data/examples/example_blank.rb +1 -3
- data/examples/example_cache.rb +1 -3
- data/examples/example_color_transform.rb +1 -3
- data/examples/example_color_transform_circle.rb +1 -3
- data/examples/example_darken.rb +1 -4
- data/examples/example_dup.rb +1 -4
- data/examples/example_each.rb +1 -4
- data/examples/example_effect.rb +1 -2
- data/examples/example_fill.rb +1 -2
- data/examples/example_fill_old.rb +1 -2
- data/examples/example_fluent.rb +1 -3
- data/examples/example_font.rb +1 -3
- data/examples/example_gen_eval.rb +1 -2
- data/examples/example_hash_arguments.rb +1 -2
- data/examples/example_ippa.rb +1 -3
- data/examples/example_light.rb +1 -3
- data/examples/example_light_multiply.rb +1 -3
- data/examples/example_lsystem.rb +1 -1
- data/examples/example_melt.rb +1 -3
- data/examples/example_meyet.rb +1 -3
- data/examples/example_polyline.rb +1 -2
- data/examples/example_scale.rb +1 -3
- data/examples/example_select.rb +1 -3
- data/examples/example_select2.rb +1 -4
- data/examples/example_simple.rb +1 -3
- data/examples/example_splice.rb +2 -4
- data/examples/example_sync.rb +1 -2
- data/examples/example_tiles.rb +1 -3
- data/examples/example_trace.rb +1 -2
- data/examples/example_transparent.rb +1 -3
- data/examples/example_transparent2.rb +1 -3
- data/examples/example_transparent3.rb +1 -3
- data/examples/example_turtle.rb +1 -2
- data/examples/example_weird.rb +1 -2
- data/examples/example_window_render_to_image.rb +41 -0
- data/examples/example_window_to_blob.rb +2 -5
- data/ext/texplay/actions.c +1006 -0
- data/ext/texplay/actions.h +60 -0
- data/ext/texplay/bindings.c +1186 -0
- data/ext/texplay/bindings.h +46 -0
- data/ext/texplay/cache.c +118 -0
- data/ext/texplay/cache.h +24 -0
- data/ext/texplay/compat.h +27 -0
- data/ext/texplay/extconf.rb +28 -0
- data/ext/texplay/gen_eval.c +211 -0
- data/ext/texplay/gen_eval.h +20 -0
- data/ext/texplay/graphics_utils.c +1244 -0
- data/ext/texplay/graphics_utils.h +22 -0
- data/ext/texplay/object2module.c +171 -0
- data/ext/texplay/object2module.h +11 -0
- data/ext/texplay/texplay.c +216 -0
- data/ext/texplay/texplay.h +148 -0
- data/ext/texplay/utils.c +887 -0
- data/ext/texplay/utils.h +153 -0
- data/lib/1.8/texplay.so +0 -0
- data/lib/1.9/texplay.so +0 -0
- data/lib/texplay.rb +271 -165
- data/lib/texplay/c_function_docs.rb +189 -0
- data/lib/texplay/version.rb +1 -1
- metadata +33 -21
- data/examples/example_window_to_texture.rb +0 -55
- data/lib/texplay/patches.rb +0 -4
@@ -0,0 +1,20 @@
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/* gen_eval.h */
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#ifndef GUARD_GEN_EVAL_H
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#define GUARD_GEN_EVAL_H
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#include <ruby.h>
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VALUE rb_gen_eval(int argc, VALUE * argv, VALUE self);
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VALUE rb_capture(VALUE self);
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VALUE retrieve_hidden_self(VALUE duped_context);
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void set_hidden_self(VALUE duped_context, VALUE hidden_self);
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/* change self to hidden self if __hidden_self__ defined */
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#define ADJUST_SELF(X) \
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do { \
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if(!NIL_P(retrieve_hidden_self((X)))) \
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(X) = retrieve_hidden_self((X)); \
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} while(0)
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#endif
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#include "texplay.h"
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#include "utils.h"
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#include "graphics_utils.h"
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#include "cache.h"
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#ifdef __APPLE__
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#include <glut.h>
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#else
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#include <GL/glut.h>
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#endif
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/* small helper functions */
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static void initialize_action_struct(action_struct * cur, VALUE hash_arg, sync sync_mode);
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static void process_common_hash_args(action_struct * cur, VALUE * hash_arg, sync sync_mode, bool primary);
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static void prepare_drawing_mode(action_struct * cur);
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static void prepare_fill_texture(action_struct * cur);
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static void prepare_color_control(action_struct * cur);
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static void prepare_color_select(action_struct * cur);
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static rgba apply_lerp(action_struct * payload, texture_info * tex, int x, int y);
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static rgba apply_alpha_blend(action_struct * payload, texture_info * tex, int x, int y, rgba blended_pixel);
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static rgba apply_drawing_mode(action_struct * payload, texture_info * tex, int x, int y, rgba blended_pixel);
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static rgba apply_color_control_transform(action_struct * payload, texture_info * tex, int x, int y);
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static rgba exec_color_control_proc(action_struct * cur, texture_info * tex, int x, int y, rgba blended_pixel);
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/* end helpers */
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void
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update_lazy_bounds(action_struct * cur, texture_info * tex)
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{
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/* only update global bounds if we're doing a lazy_sync */
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if (cur->sync_mode != lazy_sync)
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return;
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VALUE lazy_bounds;
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int xmin, ymin, xmax, ymax;
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lazy_bounds = get_image_local(tex->image, LAZY_BOUNDS);
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xmin = INT2FIX(MIN(cur->xmin, FIX2INT(get_from_array(lazy_bounds, 0))));
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ymin = INT2FIX(MIN(cur->ymin, FIX2INT(get_from_array(lazy_bounds, 1))));
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xmax = INT2FIX(MAX(cur->xmax, FIX2INT(get_from_array(lazy_bounds, 2))));
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ymax = INT2FIX(MAX(cur->ymax, FIX2INT(get_from_array(lazy_bounds, 3))));
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set_array_value(lazy_bounds, 0, xmin);
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set_array_value(lazy_bounds, 1, ymin);
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set_array_value(lazy_bounds, 2, xmax);
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set_array_value(lazy_bounds, 3, ymax);
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}
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void
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update_bounds(action_struct * cur, int xmin, int ymin, int xmax, int ymax)
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{
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if(xmin > xmax) SWAP(xmin, xmax);
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if(ymin > ymax) SWAP(ymin, ymax);
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cur->xmin = MIN(cur->xmin, xmin);
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cur->ymin = MIN(cur->ymin, ymin);
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cur->xmax = MAX(cur->xmax, xmax);
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cur->ymax = MAX(cur->ymax, ymax);
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}
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void
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set_local_bounds(action_struct * cur, int xmin, int ymin, int xmax, int ymax, texture_info * tex)
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{
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/* local bounds used by both eager_sync and lazy_sync: */
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if(cur->sync_mode == no_sync)
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return;
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/* eager sync: to demarcate precise area to sync to opengl */
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/* lazy sync: to update global bounds */
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cur->xmin = xmin;
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cur->ymin = ymin;
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cur->xmax = xmax;
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cur->ymax = ymax;
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}
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void
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draw_prologue(action_struct * cur, texture_info * tex, int xmin, int ymin, int xmax, int ymax,
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VALUE * hash_arg, sync sync_mode, bool primary, action_struct ** payload_ptr)
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{
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if(!primary) return;
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/* set the payload pointer */
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*payload_ptr = cur;
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/* not too happy about having this here, look at texplay.h for why */
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cur->tex = tex;
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process_common_hash_args(cur, hash_arg, sync_mode, primary);
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set_local_bounds(cur, xmin, ymin, xmax, ymax, tex);
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}
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void
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draw_epilogue(action_struct * cur, texture_info * tex, bool primary)
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{
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/* only primary actions get sync'd */
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if(!primary) return;
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switch(cur->sync_mode) {
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/* do not sync */
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case no_sync:
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return;
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break;
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/* sync immediately */
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case eager_sync:
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create_subtexture_and_sync_to_gl(IMAGE_BOUNDS(cur), tex);
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break;
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/* sync later (at end of paint block?) */
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case lazy_sync:
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update_lazy_bounds(cur, tex);
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break;
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default:
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rb_raise(rb_eRuntimeError,
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"sync_mode may only be: lazy_sync, eager_sync, no_sync. got %d\n", cur->sync_mode);
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}
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}
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/* set the pixel color at (x, y) */
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void
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set_pixel_color(rgba * pixel_color, texture_info * tex, int x, int y)
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{
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float * tex_data;
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/* should pixel be drawn ? */
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if (x > (tex->width - 1) || x < 0 || y > (tex->height - 1) || y < 0)
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return;
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/* if not a color then do not draw */
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if(not_a_color(*pixel_color))
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return;
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tex_data = get_pixel_data(tex, x, y);
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/* set the pixel color */
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tex_data[red] = pixel_color->red;
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tex_data[green] = pixel_color->green;
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tex_data[blue] = pixel_color->blue;
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tex_data[alpha] = pixel_color->alpha;
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}
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/* utility func to manage both kinds of color comparions */
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static bool
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cmp_color_with_or_without_tolerance(rgba c1, rgba c2, action_struct * payload)
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{
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return payload->pen.has_tolerance ? cmp_color_with_tolerance(c1, c2, payload->pen.tolerance) : cmp_color(c1, c2);
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}
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static bool
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skip_pixel(rgba source_color, action_struct * payload, texture_info * tex, int x, int y)
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{
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if (!payload->pen.has_color_select) return false;
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rgba dest_color = get_pixel_color(tex, x, y);
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bool color_match = false;
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if (payload->pen.source_select.size > 0) {
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for (int i = 0; i < payload->pen.source_select.size; i++) {
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if (cmp_color_with_or_without_tolerance(source_color, payload->pen.source_select.colors[i], payload)) {
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color_match = true;
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break;
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}
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if (!color_match) return true;
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}
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}
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if (payload->pen.source_ignore.size > 0) {
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for (int i = 0; i < payload->pen.source_ignore.size; i++) {
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if (cmp_color_with_or_without_tolerance(source_color, payload->pen.source_ignore.colors[i], payload))
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return true;
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}
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}
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color_match = false;
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if (payload->pen.dest_select.size > 0) {
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for (int i = 0; i < payload->pen.dest_select.size; i++) {
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if (cmp_color_with_or_without_tolerance(dest_color, payload->pen.dest_select.colors[i], payload)) {
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color_match = true;
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break;
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}
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}
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if (!color_match) return true;
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}
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if (payload->pen.dest_ignore.size > 0) {
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for (int i = 0; i < payload->pen.dest_ignore.size; i++) {
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if (cmp_color_with_or_without_tolerance(dest_color, payload->pen.dest_ignore.colors[i], payload))
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return true;
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}
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}
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return false;
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}
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void
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set_pixel_color_with_style(action_struct * payload, texture_info * tex, int x, int y)
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{
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rgba blended_pixel;
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blended_pixel = payload->color;
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/* for linear interpolation */
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if(payload->pen.has_lerp) {
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blended_pixel = apply_lerp(payload, tex, x, y);
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}
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/* for color_control transform */
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if(payload->pen.has_color_control_transform)
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blended_pixel = apply_color_control_transform(payload, tex, x, y);
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/* for texture fill */
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if(payload->pen.has_source_texture)
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blended_pixel = get_pixel_color(&payload->pen.source_tex,
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x % payload->pen.source_tex.width,
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y % payload->pen.source_tex.height);
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/* for color_control proc */
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if(payload->pen.has_color_control_proc)
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blended_pixel = exec_color_control_proc(payload, tex, x, y, blended_pixel);
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/* should skip this pixel? color selection */
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if (skip_pixel(blended_pixel, payload, tex, x, y))
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return;
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/* drawing modes */
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if(payload->pen.has_drawing_mode) {
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blended_pixel = apply_drawing_mode(payload, tex, x, y, blended_pixel);
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}
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/* TO DO: refactor into its own helper function
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& rewrite using sse2 */
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if(payload->pen.alpha_blend)
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blended_pixel = apply_alpha_blend(payload, tex, x, y, blended_pixel);
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set_pixel_color(&blended_pixel, tex, x, y);
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}
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rgba
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get_pixel_color_from_chunk(float * chunk, int width, int height, int x, int y)
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{
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rgba my_color;
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int offset;
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if (x > (width - 1) || x < 0 || y > (height - 1) || y < 0)
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return not_a_color_v;
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offset = 4 * (x + y * width);
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my_color.red = chunk[offset + red];
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my_color.green = chunk[offset + green];
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my_color.blue = chunk[offset + blue];
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my_color.alpha = chunk[offset + alpha];
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return my_color;
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}
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rgba
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get_pixel_color(texture_info * tex, int x, int y)
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{
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rgba my_color;
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int offset;
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/* if pixel location is out of range return not_a_color_v */
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if (x > (tex->width - 1) || x < 0 || y > (tex->height - 1) || y < 0)
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return not_a_color_v;
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offset = calc_pixel_offset(tex, x, y);
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my_color.red = tex->td_array[offset + red];
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my_color.green = tex->td_array[offset + green];
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my_color.blue = tex->td_array[offset + blue];
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my_color.alpha = tex->td_array[offset + alpha];
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return my_color;
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}
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/* return the array where pixel data is stored */
|
295
|
+
float*
|
296
|
+
get_pixel_data(texture_info * tex, int x, int y)
|
297
|
+
{
|
298
|
+
int offset = calc_pixel_offset(tex, x, y);
|
299
|
+
|
300
|
+
return &tex->td_array[offset];
|
301
|
+
}
|
302
|
+
|
303
|
+
/* if 2nd param is Qnil, then create a blank image with 'width' and 'height
|
304
|
+
otherwise, try to use the 2nd param (dup) to create a duplicate image
|
305
|
+
*/
|
306
|
+
VALUE
|
307
|
+
create_image(VALUE window, int width, int height)
|
308
|
+
{
|
309
|
+
static VALUE empty_image_stub = 0;
|
310
|
+
static VALUE image = 0;
|
311
|
+
|
312
|
+
if (empty_image_stub == 0) {
|
313
|
+
VALUE gosu = rb_const_get(rb_cObject, rb_intern("Gosu"));
|
314
|
+
VALUE tp = rb_const_get(rb_cObject, rb_intern("TexPlay"));
|
315
|
+
empty_image_stub = rb_const_get(tp, rb_intern("EmptyImageStub"));
|
316
|
+
image = rb_const_get(gosu, rb_intern("Image"));
|
317
|
+
}
|
318
|
+
|
319
|
+
VALUE rmagick_img;
|
320
|
+
VALUE new_image;
|
321
|
+
VALUE options = rb_hash_new();
|
322
|
+
|
323
|
+
set_hash_value(options, "caching", Qfalse);
|
324
|
+
|
325
|
+
rmagick_img = rb_funcall(empty_image_stub, rb_intern("new"), 2, INT2FIX(width), INT2FIX(height));
|
326
|
+
|
327
|
+
new_image = rb_funcall(image, rb_intern("new"), 3, window, rmagick_img, options);
|
328
|
+
|
329
|
+
return new_image;
|
330
|
+
}
|
331
|
+
|
332
|
+
|
333
|
+
|
334
|
+
/* static functions */
|
335
|
+
static void
|
336
|
+
initialize_action_struct(action_struct * cur, VALUE hash_arg, sync sync_mode)
|
337
|
+
{
|
338
|
+
/* initialize action-struct to default values */
|
339
|
+
cur->sync_mode = sync_mode;
|
340
|
+
cur->hash_arg = hash_arg;
|
341
|
+
|
342
|
+
cur->color = convert_image_local_color_to_rgba(cur->tex->image);
|
343
|
+
cur->pen.has_color_control_proc = false;
|
344
|
+
cur->pen.has_color_control_transform = false;
|
345
|
+
cur->pen.has_source_texture = false;
|
346
|
+
cur->pen.alpha_blend = false;
|
347
|
+
|
348
|
+
/* set static color control transformations to defaults */
|
349
|
+
cur->pen.color_mult.red = 1.0;
|
350
|
+
cur->pen.color_mult.green = 1.0;
|
351
|
+
cur->pen.color_mult.blue = 1.0;
|
352
|
+
cur->pen.color_mult.alpha = 1.0;
|
353
|
+
|
354
|
+
cur->pen.color_add.red = 0.0;
|
355
|
+
cur->pen.color_add.green = 0.0;
|
356
|
+
cur->pen.color_add.blue = 0.0;
|
357
|
+
cur->pen.color_add.alpha = 0.0;
|
358
|
+
|
359
|
+
/* lerp is off by default */
|
360
|
+
cur->pen.has_lerp = false;
|
361
|
+
|
362
|
+
/* drawing mode is off by deafult */
|
363
|
+
cur->pen.has_drawing_mode = false;
|
364
|
+
|
365
|
+
/* color selection */
|
366
|
+
cur->pen.has_color_select = false;
|
367
|
+
cur->pen.source_select.size = 0;
|
368
|
+
cur->pen.source_ignore.size = 0;
|
369
|
+
cur->pen.dest_select.size = 0;
|
370
|
+
cur->pen.dest_ignore.size = 0;
|
371
|
+
|
372
|
+
/* tolerance */
|
373
|
+
cur->pen.has_tolerance = false;
|
374
|
+
cur->pen.tolerance = 0.0;
|
375
|
+
}
|
376
|
+
|
377
|
+
/* TODO: fix this function below, it's too ugly and bulky and weird **/
|
378
|
+
static void
|
379
|
+
process_common_hash_args(action_struct * cur, VALUE * hash_arg, sync sync_mode, bool primary)
|
380
|
+
{
|
381
|
+
|
382
|
+
VALUE user_defaults;
|
383
|
+
VALUE hash_blend;
|
384
|
+
|
385
|
+
|
386
|
+
/* if a hash doesn't exist then create one */
|
387
|
+
if(!is_a_hash(*hash_arg))
|
388
|
+
*hash_arg = rb_hash_new();
|
389
|
+
|
390
|
+
/* init the action to default values */
|
391
|
+
initialize_action_struct(cur, *hash_arg, sync_mode);
|
392
|
+
|
393
|
+
/* get the user default options & merge with given options */
|
394
|
+
user_defaults = get_image_local(cur->tex->image, USER_DEFAULTS);
|
395
|
+
hash_blend = rb_funcall(user_defaults, rb_intern("merge"), 1, *hash_arg);
|
396
|
+
rb_funcall(*hash_arg, rb_intern("merge!"), 1, hash_blend);
|
397
|
+
|
398
|
+
if(has_optional_hash_arg(*hash_arg, "color")) {
|
399
|
+
VALUE c = get_from_hash(*hash_arg, "color");
|
400
|
+
cur->color = convert_rb_color_to_rgba(c);
|
401
|
+
if(c == string2sym("random")) {
|
402
|
+
set_hash_value(*hash_arg, "color", convert_rgba_to_rb_color(&cur->color));
|
403
|
+
}
|
404
|
+
}
|
405
|
+
|
406
|
+
/* shadows */
|
407
|
+
if(RTEST(get_from_hash(*hash_arg, "shadow"))) {
|
408
|
+
cur->pen.color_mult.red = 0.66;
|
409
|
+
cur->pen.color_mult.green = 0.66;
|
410
|
+
cur->pen.color_mult.blue = 0.66;
|
411
|
+
cur->pen.color_mult.alpha = 1;
|
412
|
+
|
413
|
+
cur->pen.has_color_control_transform = true;
|
414
|
+
}
|
415
|
+
|
416
|
+
/* tolerance */
|
417
|
+
if(RTEST(get_from_hash(*hash_arg, "tolerance"))) {
|
418
|
+
cur->pen.tolerance = NUM2DBL(get_from_hash(*hash_arg, "tolerance"));
|
419
|
+
|
420
|
+
/* maximum length of hypotonese extended in 4-space (color space) is sqrt(4) */
|
421
|
+
if (cur->pen.tolerance >= 2)
|
422
|
+
cur->pen.tolerance = 2;
|
423
|
+
|
424
|
+
if (cur->pen.tolerance < 0)
|
425
|
+
cur->pen.tolerance = 0;
|
426
|
+
|
427
|
+
cur->pen.has_tolerance = true;
|
428
|
+
}
|
429
|
+
|
430
|
+
/* lerp */
|
431
|
+
if(RTEST(get_from_hash(*hash_arg, "lerp"))) {
|
432
|
+
cur->pen.lerp = NUM2DBL(get_from_hash(*hash_arg, "lerp"));
|
433
|
+
|
434
|
+
/* bounds */
|
435
|
+
if(cur->pen.lerp > 1.0) cur->pen.lerp = 1.0;
|
436
|
+
if(cur->pen.lerp < 0.0) cur->pen.lerp = 0.0;
|
437
|
+
cur->pen.has_lerp = true;
|
438
|
+
}
|
439
|
+
|
440
|
+
/* sync mode */
|
441
|
+
if(has_optional_hash_arg(*hash_arg, "sync_mode")) {
|
442
|
+
VALUE user_sync_mode = get_from_hash(*hash_arg, "sync_mode");
|
443
|
+
|
444
|
+
Check_Type(user_sync_mode, T_SYMBOL);
|
445
|
+
|
446
|
+
if(user_sync_mode == string2sym("lazy_sync"))
|
447
|
+
cur->sync_mode = lazy_sync;
|
448
|
+
else if(user_sync_mode == string2sym("eager_sync"))
|
449
|
+
cur->sync_mode = eager_sync;
|
450
|
+
else if(user_sync_mode == string2sym("no_sync"))
|
451
|
+
cur->sync_mode = no_sync;
|
452
|
+
else
|
453
|
+
rb_raise(rb_eArgError, "unrecognized sync mode: %s\n. Allowable modes are "
|
454
|
+
":lazy_sync, :eager_sync, :no_sync.",
|
455
|
+
sym2string(user_sync_mode));
|
456
|
+
|
457
|
+
delete_from_hash(*hash_arg, "sync_mode");
|
458
|
+
|
459
|
+
}
|
460
|
+
|
461
|
+
/* prepare color selection */
|
462
|
+
prepare_color_select(cur);
|
463
|
+
|
464
|
+
/* process drawing mode */
|
465
|
+
prepare_drawing_mode(cur);
|
466
|
+
|
467
|
+
/* process the color_control block or transform (if there is one) */
|
468
|
+
prepare_color_control(cur);
|
469
|
+
|
470
|
+
/* process the filling texture (if there is one) */
|
471
|
+
prepare_fill_texture(cur);
|
472
|
+
|
473
|
+
/* does the user want to blend alpha values ? */
|
474
|
+
if(get_from_hash(*hash_arg, "alpha_blend") == Qtrue)
|
475
|
+
cur->pen.alpha_blend = true;
|
476
|
+
|
477
|
+
}
|
478
|
+
|
479
|
+
static void
|
480
|
+
prepare_drawing_mode(action_struct * cur)
|
481
|
+
{
|
482
|
+
if(is_a_hash(cur->hash_arg)) {
|
483
|
+
/* drawing mode */
|
484
|
+
if(has_optional_hash_arg(cur->hash_arg, "mode")) {
|
485
|
+
cur->pen.has_drawing_mode = true;
|
486
|
+
|
487
|
+
VALUE draw_mode = get_from_hash(cur->hash_arg, "mode");
|
488
|
+
|
489
|
+
|
490
|
+
Check_Type(draw_mode, T_SYMBOL);
|
491
|
+
|
492
|
+
if(draw_mode == string2sym("default")) {
|
493
|
+
cur->pen.has_drawing_mode = false;
|
494
|
+
|
495
|
+
return;
|
496
|
+
}
|
497
|
+
else if(draw_mode == string2sym("clear"))
|
498
|
+
cur->pen.drawing_mode = clear;
|
499
|
+
|
500
|
+
else if(draw_mode == string2sym("copy"))
|
501
|
+
cur->pen.drawing_mode = copy;
|
502
|
+
|
503
|
+
else if(draw_mode == string2sym("noop"))
|
504
|
+
cur->pen.drawing_mode = noop;
|
505
|
+
|
506
|
+
else if(draw_mode == string2sym("set"))
|
507
|
+
cur->pen.drawing_mode = set;
|
508
|
+
|
509
|
+
else if(draw_mode == string2sym("copy_inverted"))
|
510
|
+
cur->pen.drawing_mode = copy_inverted;
|
511
|
+
|
512
|
+
else if(draw_mode == string2sym("invert"))
|
513
|
+
cur->pen.drawing_mode = invert;
|
514
|
+
|
515
|
+
else if(draw_mode == string2sym("and_reverse"))
|
516
|
+
cur->pen.drawing_mode = and_reverse;
|
517
|
+
|
518
|
+
else if(draw_mode == string2sym("and"))
|
519
|
+
cur->pen.drawing_mode = and;
|
520
|
+
|
521
|
+
else if(draw_mode == string2sym("or"))
|
522
|
+
cur->pen.drawing_mode = or;
|
523
|
+
|
524
|
+
else if(draw_mode == string2sym("nand"))
|
525
|
+
cur->pen.drawing_mode = nand;
|
526
|
+
|
527
|
+
else if(draw_mode == string2sym("nor"))
|
528
|
+
cur->pen.drawing_mode = nor;
|
529
|
+
|
530
|
+
else if(draw_mode == string2sym("xor"))
|
531
|
+
cur->pen.drawing_mode = xor;
|
532
|
+
|
533
|
+
else if(draw_mode == string2sym("equiv"))
|
534
|
+
cur->pen.drawing_mode = equiv;
|
535
|
+
|
536
|
+
else if(draw_mode == string2sym("and_inverted"))
|
537
|
+
cur->pen.drawing_mode = and_inverted;
|
538
|
+
|
539
|
+
else if(draw_mode == string2sym("or_inverted"))
|
540
|
+
cur->pen.drawing_mode = or_inverted;
|
541
|
+
|
542
|
+
else if(draw_mode == string2sym("additive"))
|
543
|
+
cur->pen.drawing_mode = additive;
|
544
|
+
else if(draw_mode == string2sym("multiply"))
|
545
|
+
cur->pen.drawing_mode = multiply;
|
546
|
+
else if(draw_mode == string2sym("screen"))
|
547
|
+
cur->pen.drawing_mode = screen;
|
548
|
+
else if(draw_mode == string2sym("overlay"))
|
549
|
+
cur->pen.drawing_mode = overlay;
|
550
|
+
else if(draw_mode == string2sym("darken"))
|
551
|
+
cur->pen.drawing_mode = darken;
|
552
|
+
else if(draw_mode == string2sym("lighten"))
|
553
|
+
cur->pen.drawing_mode = lighten;
|
554
|
+
else if(draw_mode == string2sym("color_dodge"))
|
555
|
+
cur->pen.drawing_mode = color_dodge;
|
556
|
+
else if(draw_mode == string2sym("color_burn"))
|
557
|
+
cur->pen.drawing_mode = color_burn;
|
558
|
+
else if(draw_mode == string2sym("hard_light"))
|
559
|
+
cur->pen.drawing_mode = hard_light;
|
560
|
+
else if(draw_mode == string2sym("soft_light"))
|
561
|
+
cur->pen.drawing_mode = soft_light;
|
562
|
+
else if(draw_mode == string2sym("difference"))
|
563
|
+
cur->pen.drawing_mode = difference;
|
564
|
+
else if(draw_mode == string2sym("exclusion"))
|
565
|
+
cur->pen.drawing_mode = exclusion;
|
566
|
+
else
|
567
|
+
rb_raise(rb_eArgError, "unrecognized drawing mode: %s\n.",
|
568
|
+
sym2string(draw_mode));
|
569
|
+
}
|
570
|
+
}
|
571
|
+
}
|
572
|
+
|
573
|
+
|
574
|
+
/* set action color to return value of color_control proc */
|
575
|
+
static void
|
576
|
+
prepare_color_control(action_struct * cur)
|
577
|
+
{
|
578
|
+
|
579
|
+
if(is_a_hash(cur->hash_arg)) {
|
580
|
+
VALUE try_val = get_from_hash(cur->hash_arg, "color_control");
|
581
|
+
|
582
|
+
if(rb_respond_to(try_val, rb_intern("call"))) {
|
583
|
+
cur->pen.color_control_proc = try_val;
|
584
|
+
cur->pen.color_control_arity = FIX2INT(rb_funcall(try_val, rb_intern("arity"), 0));
|
585
|
+
cur->pen.has_color_control_proc = true;
|
586
|
+
}
|
587
|
+
else if(is_a_hash(try_val)) {
|
588
|
+
VALUE try_add = get_from_hash(try_val, "add");
|
589
|
+
VALUE try_mult = get_from_hash(try_val, "mult");
|
590
|
+
|
591
|
+
if(is_an_array(try_add)) {
|
592
|
+
|
593
|
+
cur->pen.color_add = convert_rb_color_to_rgba(try_add);
|
594
|
+
/* cur->pen.color_add.red = NUM2DBL(get_from_array(try_add, 0)); */
|
595
|
+
/* cur->pen.color_add.green = NUM2DBL(get_from_array(try_add, 1)); */
|
596
|
+
/* cur->pen.color_add.blue = NUM2DBL(get_from_array(try_add, 2)); */
|
597
|
+
/* cur->pen.color_add.alpha = NUM2DBL(get_from_array(try_add, 3)); */
|
598
|
+
|
599
|
+
cur->pen.has_color_control_transform = true;
|
600
|
+
}
|
601
|
+
if(is_an_array(try_mult)) {
|
602
|
+
|
603
|
+
cur->pen.color_mult = convert_rb_color_to_rgba(try_mult);
|
604
|
+
|
605
|
+
/* cur->pen.color_mult.red = NUM2DBL(get_from_array(try_mult, 0)); */
|
606
|
+
/* cur->pen.color_mult.green = NUM2DBL(get_from_array(try_mult, 1)); */
|
607
|
+
/* cur->pen.color_mult.blue = NUM2DBL(get_from_array(try_mult, 2)); */
|
608
|
+
/* cur->pen.color_mult.alpha = NUM2DBL(get_from_array(try_mult, 3)); */
|
609
|
+
|
610
|
+
cur->pen.has_color_control_transform = true;
|
611
|
+
}
|
612
|
+
|
613
|
+
}
|
614
|
+
}
|
615
|
+
}
|
616
|
+
|
617
|
+
static rgba
|
618
|
+
exec_color_control_proc(action_struct * cur, texture_info * tex, int x, int y, rgba blended_pixel)
|
619
|
+
{
|
620
|
+
int arity = cur->pen.color_control_arity;
|
621
|
+
VALUE proc = cur->pen.color_control_proc;
|
622
|
+
rgba old_color = get_pixel_color(tex, x, y);
|
623
|
+
rgba current_color = blended_pixel;
|
624
|
+
rgba new_color;
|
625
|
+
|
626
|
+
if(!cur->pen.has_color_control_proc)
|
627
|
+
rb_raise(rb_eRuntimeError, "needs a proc");
|
628
|
+
|
629
|
+
switch(arity) {
|
630
|
+
case -1:
|
631
|
+
case 0:
|
632
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), 0));
|
633
|
+
break;
|
634
|
+
|
635
|
+
case 1:
|
636
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
637
|
+
convert_rgba_to_rb_color(&old_color)));
|
638
|
+
break;
|
639
|
+
|
640
|
+
case 2:
|
641
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
642
|
+
convert_rgba_to_rb_color(&old_color),
|
643
|
+
convert_rgba_to_rb_color(¤t_color)));
|
644
|
+
break;
|
645
|
+
|
646
|
+
case 3:
|
647
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
648
|
+
convert_rgba_to_rb_color(&old_color),
|
649
|
+
INT2FIX(x), INT2FIX(y)));
|
650
|
+
break;
|
651
|
+
case 4:
|
652
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
653
|
+
convert_rgba_to_rb_color(&old_color),
|
654
|
+
convert_rgba_to_rb_color(¤t_color),
|
655
|
+
INT2FIX(x), INT2FIX(y)));
|
656
|
+
break;
|
657
|
+
default:
|
658
|
+
rb_raise(rb_eArgError, "permissible arities for color_control proc are 1, 2, 3 and 4. Got %d\n",
|
659
|
+
arity);
|
660
|
+
}
|
661
|
+
|
662
|
+
/* update the action color */
|
663
|
+
return new_color;
|
664
|
+
}
|
665
|
+
|
666
|
+
static void
|
667
|
+
prepare_fill_texture(action_struct * payload)
|
668
|
+
{
|
669
|
+
if(is_a_hash(payload->hash_arg)) {
|
670
|
+
VALUE try_image = get_from_hash(payload->hash_arg, "texture");
|
671
|
+
if(is_gosu_image(try_image)) {
|
672
|
+
|
673
|
+
get_texture_info(try_image, &payload->pen.source_tex);
|
674
|
+
payload->pen.has_source_texture = true;
|
675
|
+
}
|
676
|
+
}
|
677
|
+
}
|
678
|
+
|
679
|
+
static void
|
680
|
+
process_select_color_list(rgba_list * clist, VALUE try_color)
|
681
|
+
{
|
682
|
+
/* is a general array of colors? i.e [:red, Gosu::Color::RED, [1,1,1,1] ] */
|
683
|
+
if (TYPE(try_color) == T_ARRAY && not_rb_raw_color(try_color)) {
|
684
|
+
int num_colors = RARRAY_LEN(try_color);
|
685
|
+
|
686
|
+
if (num_colors > RGBA_LIST_SIZE)
|
687
|
+
rb_raise(rb_eArgError, "Too many colors given in array. Maximum is %d\n. Got %d\n",
|
688
|
+
RGBA_LIST_SIZE, num_colors);
|
689
|
+
|
690
|
+
for (int i = 0; i < RARRAY_LEN(try_color); ++i) {
|
691
|
+
clist->colors[i] = convert_rb_color_to_rgba(get_from_array(try_color, i));
|
692
|
+
}
|
693
|
+
|
694
|
+
clist->size = num_colors;
|
695
|
+
}
|
696
|
+
|
697
|
+
/* is a single color value? i.e :red, [1,1,1,1], Gosu::Color::GREEN */
|
698
|
+
else {
|
699
|
+
clist->colors[0] = convert_rb_color_to_rgba(try_color);
|
700
|
+
clist->size = 1;
|
701
|
+
}
|
702
|
+
}
|
703
|
+
|
704
|
+
|
705
|
+
static void
|
706
|
+
prepare_color_select(action_struct * payload)
|
707
|
+
{
|
708
|
+
VALUE try_color = get_from_hash(payload->hash_arg,
|
709
|
+
"source_select");
|
710
|
+
if (!NIL_P(try_color)) {
|
711
|
+
process_select_color_list(&payload->pen.source_select, try_color);
|
712
|
+
payload->pen.has_color_select = true;
|
713
|
+
}
|
714
|
+
|
715
|
+
try_color = get_from_hash(payload->hash_arg,
|
716
|
+
"source_ignore");
|
717
|
+
if (!NIL_P(try_color)) {
|
718
|
+
process_select_color_list(&payload->pen.source_ignore, try_color);
|
719
|
+
payload->pen.has_color_select = true;
|
720
|
+
}
|
721
|
+
|
722
|
+
try_color = get_from_hash(payload->hash_arg,
|
723
|
+
"dest_select");
|
724
|
+
if (!NIL_P(try_color)) {
|
725
|
+
process_select_color_list(&payload->pen.dest_select, try_color);
|
726
|
+
payload->pen.has_color_select = true;
|
727
|
+
}
|
728
|
+
|
729
|
+
try_color = get_from_hash(payload->hash_arg,
|
730
|
+
"dest_ignore");
|
731
|
+
if (!NIL_P(try_color)) {
|
732
|
+
process_select_color_list(&payload->pen.dest_ignore, try_color);
|
733
|
+
payload->pen.has_color_select = true;
|
734
|
+
}
|
735
|
+
|
736
|
+
}
|
737
|
+
|
738
|
+
/***********************************/
|
739
|
+
/**** drawing mode related code ****/
|
740
|
+
/***********************************/
|
741
|
+
|
742
|
+
typedef struct {
|
743
|
+
unsigned char red, green, blue, alpha;
|
744
|
+
} rgba_char;
|
745
|
+
|
746
|
+
static inline rgba_char
|
747
|
+
color_float_to_int_format(rgba c)
|
748
|
+
{
|
749
|
+
return (rgba_char) { c.red * 255,
|
750
|
+
c.green * 255,
|
751
|
+
c.blue * 255,
|
752
|
+
c.alpha * 255
|
753
|
+
};
|
754
|
+
}
|
755
|
+
|
756
|
+
static inline rgba
|
757
|
+
color_int_vals_to_float_format(unsigned char r, unsigned char g, unsigned char b,
|
758
|
+
unsigned char a)
|
759
|
+
{
|
760
|
+
return (rgba) { r / 255.0,
|
761
|
+
g / 255.0,
|
762
|
+
b / 255.0,
|
763
|
+
a / 255.0
|
764
|
+
};
|
765
|
+
}
|
766
|
+
|
767
|
+
/* using terminology from photoshop PDF. b=background, s=source */
|
768
|
+
static inline rgba
|
769
|
+
mode_multiply(rgba b, rgba s)
|
770
|
+
{
|
771
|
+
return (rgba) { b.red * s.red,
|
772
|
+
b.green * s.green,
|
773
|
+
b.blue * s.blue,
|
774
|
+
b.alpha * s.alpha };
|
775
|
+
}
|
776
|
+
|
777
|
+
static inline rgba
|
778
|
+
mode_screen(rgba b, rgba s)
|
779
|
+
{
|
780
|
+
return (rgba) { b.red + s.red - (b.red * s.red),
|
781
|
+
b.green + s.green - (b.green * s.green),
|
782
|
+
b.blue + s.blue - (b.blue * s.blue),
|
783
|
+
b.alpha + s.alpha - (b.alpha * s.alpha) };
|
784
|
+
}
|
785
|
+
|
786
|
+
static inline float
|
787
|
+
mode_hardlight_channel(float b, float s)
|
788
|
+
{
|
789
|
+
if (s <= 0.5)
|
790
|
+
return 2 * b * s;
|
791
|
+
|
792
|
+
else
|
793
|
+
return b + s - (b * s);
|
794
|
+
}
|
795
|
+
|
796
|
+
static inline rgba
|
797
|
+
mode_hardlight(rgba b, rgba s)
|
798
|
+
{
|
799
|
+
return (rgba) { mode_hardlight_channel(b.red, s.red),
|
800
|
+
mode_hardlight_channel(b.green, s.green),
|
801
|
+
mode_hardlight_channel(b.blue, s.blue),
|
802
|
+
mode_hardlight_channel(b.alpha, s.alpha) };
|
803
|
+
}
|
804
|
+
|
805
|
+
/* function from the photoshop PDF to implement soft lighting */
|
806
|
+
static inline float
|
807
|
+
D(float x)
|
808
|
+
{
|
809
|
+
if (x <= 0.25)
|
810
|
+
return ((16 * x - 12) * x + 4) * x;
|
811
|
+
else
|
812
|
+
return sqrt(x);
|
813
|
+
}
|
814
|
+
|
815
|
+
static inline float
|
816
|
+
mode_softlight_channel(float b, float s)
|
817
|
+
{
|
818
|
+
if (s <= 0.5)
|
819
|
+
return b - (1 - 2 * s) * b * (1 - b);
|
820
|
+
else
|
821
|
+
return b + (2 * s - 1) * (D(b) - b);
|
822
|
+
}
|
823
|
+
|
824
|
+
static inline rgba
|
825
|
+
mode_softlight(rgba b, rgba s)
|
826
|
+
{
|
827
|
+
return (rgba) { mode_softlight_channel(b.red, s.red),
|
828
|
+
mode_softlight_channel(b.green, s.green),
|
829
|
+
mode_softlight_channel(b.blue, s.blue),
|
830
|
+
mode_softlight_channel(b.alpha, s.alpha) };
|
831
|
+
}
|
832
|
+
|
833
|
+
static inline float
|
834
|
+
mode_colordodge_channel(float b, float s)
|
835
|
+
{
|
836
|
+
if (s < 1)
|
837
|
+
return MIN(1, b / (1 - s));
|
838
|
+
else
|
839
|
+
return 1;
|
840
|
+
}
|
841
|
+
|
842
|
+
static inline float
|
843
|
+
mode_colorburn_channel(float b, float s)
|
844
|
+
{
|
845
|
+
if (s > 0)
|
846
|
+
return 1 - MIN(1, (1 - b) / s);
|
847
|
+
else
|
848
|
+
return 0;
|
849
|
+
}
|
850
|
+
|
851
|
+
static rgba
|
852
|
+
apply_drawing_mode(action_struct * payload, texture_info * tex, int x, int y, rgba source_pixel)
|
853
|
+
{
|
854
|
+
rgba finished_pixel;
|
855
|
+
|
856
|
+
rgba dest_pixel = get_pixel_color(tex, x, y);
|
857
|
+
|
858
|
+
rgba_char dest_pixel_char = color_float_to_int_format(dest_pixel);
|
859
|
+
rgba_char source_pixel_char = color_float_to_int_format(source_pixel);
|
860
|
+
|
861
|
+
switch(payload->pen.drawing_mode)
|
862
|
+
{
|
863
|
+
|
864
|
+
/* bitwise blending functions */
|
865
|
+
case clear:
|
866
|
+
finished_pixel = (rgba) { 0, 0, 0, 0 };
|
867
|
+
break;
|
868
|
+
case copy:
|
869
|
+
finished_pixel = source_pixel;
|
870
|
+
break;
|
871
|
+
case noop:
|
872
|
+
finished_pixel = dest_pixel;
|
873
|
+
break;
|
874
|
+
case set:
|
875
|
+
finished_pixel = (rgba) { 1, 1, 1, 1 };
|
876
|
+
break;
|
877
|
+
case copy_inverted:
|
878
|
+
finished_pixel = color_int_vals_to_float_format(~source_pixel_char.red,
|
879
|
+
~source_pixel_char.green,
|
880
|
+
~source_pixel_char.blue,
|
881
|
+
source_pixel_char.alpha);
|
882
|
+
break;
|
883
|
+
case invert:
|
884
|
+
finished_pixel = color_int_vals_to_float_format(~dest_pixel_char.red,
|
885
|
+
~dest_pixel_char.green,
|
886
|
+
~dest_pixel_char.blue,
|
887
|
+
dest_pixel_char.alpha);
|
888
|
+
|
889
|
+
break;
|
890
|
+
case and_reverse:
|
891
|
+
finished_pixel = color_int_vals_to_float_format(source_pixel_char.red | ~dest_pixel_char.red,
|
892
|
+
source_pixel_char.green | ~dest_pixel_char.green,
|
893
|
+
source_pixel_char.blue | ~dest_pixel_char.blue,
|
894
|
+
source_pixel_char.alpha);
|
895
|
+
break;
|
896
|
+
case and:
|
897
|
+
finished_pixel = color_int_vals_to_float_format(source_pixel_char.red & dest_pixel_char.red,
|
898
|
+
source_pixel_char.green & dest_pixel_char.green,
|
899
|
+
source_pixel_char.blue & dest_pixel_char.blue,
|
900
|
+
source_pixel_char.alpha);
|
901
|
+
break;
|
902
|
+
case or:
|
903
|
+
finished_pixel = color_int_vals_to_float_format(source_pixel_char.red | dest_pixel_char.red,
|
904
|
+
source_pixel_char.green | dest_pixel_char.green,
|
905
|
+
source_pixel_char.blue | dest_pixel_char.blue,
|
906
|
+
source_pixel_char.alpha);
|
907
|
+
|
908
|
+
break;
|
909
|
+
case nand:
|
910
|
+
finished_pixel = color_int_vals_to_float_format(~(source_pixel_char.red & dest_pixel_char.red),
|
911
|
+
~(source_pixel_char.green & dest_pixel_char.green),
|
912
|
+
~(source_pixel_char.blue & dest_pixel_char.blue),
|
913
|
+
~(source_pixel_char.alpha & dest_pixel_char.alpha));
|
914
|
+
|
915
|
+
break;
|
916
|
+
case nor:
|
917
|
+
finished_pixel = color_int_vals_to_float_format(~(source_pixel_char.red | dest_pixel_char.red),
|
918
|
+
~(source_pixel_char.green | dest_pixel_char.green),
|
919
|
+
~(source_pixel_char.blue | dest_pixel_char.blue),
|
920
|
+
source_pixel_char.alpha);
|
921
|
+
|
922
|
+
break;
|
923
|
+
case xor:
|
924
|
+
finished_pixel = color_int_vals_to_float_format(source_pixel_char.red ^ dest_pixel_char.red,
|
925
|
+
source_pixel_char.green ^ dest_pixel_char.green,
|
926
|
+
source_pixel_char.blue ^ dest_pixel_char.blue,
|
927
|
+
source_pixel_char.alpha);
|
928
|
+
|
929
|
+
break;
|
930
|
+
case equiv:
|
931
|
+
finished_pixel = color_int_vals_to_float_format(~(source_pixel_char.red ^ dest_pixel_char.red),
|
932
|
+
~(source_pixel_char.green ^ dest_pixel_char.green),
|
933
|
+
~(source_pixel_char.blue ^ dest_pixel_char.blue),
|
934
|
+
source_pixel_char.alpha);
|
935
|
+
|
936
|
+
break;
|
937
|
+
case and_inverted:
|
938
|
+
finished_pixel = color_int_vals_to_float_format(~source_pixel_char.red & dest_pixel_char.red,
|
939
|
+
~source_pixel_char.green & dest_pixel_char.green,
|
940
|
+
~source_pixel_char.blue & dest_pixel_char.blue,
|
941
|
+
source_pixel_char.alpha);
|
942
|
+
break;
|
943
|
+
case or_inverted:
|
944
|
+
finished_pixel = color_int_vals_to_float_format(~source_pixel_char.red | dest_pixel_char.red,
|
945
|
+
~source_pixel_char.green | dest_pixel_char.green,
|
946
|
+
~source_pixel_char.blue | dest_pixel_char.blue,
|
947
|
+
source_pixel_char.alpha);
|
948
|
+
|
949
|
+
break;
|
950
|
+
|
951
|
+
/* photoshop style blending functions */
|
952
|
+
case additive:
|
953
|
+
finished_pixel = (rgba) { MIN(source_pixel.red + dest_pixel.red, 1),
|
954
|
+
MIN(source_pixel.green + dest_pixel.green, 1),
|
955
|
+
MIN(source_pixel.blue + dest_pixel.blue, 1),
|
956
|
+
MIN(source_pixel.alpha + dest_pixel.alpha, 1) };
|
957
|
+
break;
|
958
|
+
case multiply:
|
959
|
+
finished_pixel = mode_multiply(dest_pixel, source_pixel);
|
960
|
+
|
961
|
+
break;
|
962
|
+
case screen:
|
963
|
+
finished_pixel = mode_screen(dest_pixel, source_pixel);
|
964
|
+
|
965
|
+
break;
|
966
|
+
case overlay:
|
967
|
+
finished_pixel = mode_hardlight(source_pixel, dest_pixel);
|
968
|
+
|
969
|
+
break;
|
970
|
+
case darken:
|
971
|
+
finished_pixel = (rgba) { MIN(source_pixel.red, dest_pixel.red),
|
972
|
+
MIN(source_pixel.green, dest_pixel.green),
|
973
|
+
MIN(source_pixel.blue, dest_pixel.blue),
|
974
|
+
MIN(source_pixel.alpha, dest_pixel.alpha) };
|
975
|
+
break;
|
976
|
+
case lighten:
|
977
|
+
finished_pixel = (rgba) { MAX(source_pixel.red, dest_pixel.red),
|
978
|
+
MAX(source_pixel.green, dest_pixel.green),
|
979
|
+
MAX(source_pixel.blue, dest_pixel.blue),
|
980
|
+
MAX(source_pixel.alpha, dest_pixel.alpha) };
|
981
|
+
break;
|
982
|
+
case color_dodge:
|
983
|
+
finished_pixel = (rgba) { mode_colordodge_channel(dest_pixel.red, source_pixel.red),
|
984
|
+
mode_colordodge_channel(dest_pixel.green, source_pixel.green),
|
985
|
+
mode_colordodge_channel(dest_pixel.blue, source_pixel.blue),
|
986
|
+
mode_colordodge_channel(dest_pixel.alpha, source_pixel.alpha) };
|
987
|
+
|
988
|
+
break;
|
989
|
+
case color_burn:
|
990
|
+
finished_pixel = (rgba) { mode_colorburn_channel(dest_pixel.red, source_pixel.red),
|
991
|
+
mode_colorburn_channel(dest_pixel.green, source_pixel.green),
|
992
|
+
mode_colorburn_channel(dest_pixel.blue, source_pixel.blue),
|
993
|
+
mode_colorburn_channel(dest_pixel.alpha, source_pixel.alpha) };
|
994
|
+
break;
|
995
|
+
case hard_light:
|
996
|
+
finished_pixel = mode_hardlight(dest_pixel, source_pixel);
|
997
|
+
|
998
|
+
break;
|
999
|
+
case soft_light:
|
1000
|
+
finished_pixel = mode_softlight(dest_pixel, source_pixel);
|
1001
|
+
|
1002
|
+
break;
|
1003
|
+
case difference:
|
1004
|
+
finished_pixel = (rgba) { ABS(dest_pixel.red - source_pixel.red),
|
1005
|
+
ABS(dest_pixel.green - source_pixel.green),
|
1006
|
+
ABS(dest_pixel.blue - source_pixel.blue),
|
1007
|
+
ABS(dest_pixel.alpha - source_pixel.alpha) };
|
1008
|
+
break;
|
1009
|
+
case exclusion:
|
1010
|
+
finished_pixel = (rgba) { dest_pixel.red + source_pixel.red - (2 * dest_pixel.red * source_pixel.red),
|
1011
|
+
dest_pixel.green + source_pixel.green - (2 * dest_pixel.green * source_pixel.green),
|
1012
|
+
dest_pixel.blue + source_pixel.blue - (2 * dest_pixel.blue * source_pixel.blue),
|
1013
|
+
dest_pixel.alpha + source_pixel.alpha - (2 * dest_pixel.alpha * source_pixel.alpha) };
|
1014
|
+
break;
|
1015
|
+
}
|
1016
|
+
|
1017
|
+
return finished_pixel;
|
1018
|
+
}
|
1019
|
+
/***************************************/
|
1020
|
+
/**** end drawing mode related code ****/
|
1021
|
+
/***************************************/
|
1022
|
+
|
1023
|
+
|
1024
|
+
static rgba
|
1025
|
+
apply_lerp(action_struct * payload, texture_info * tex, int x, int y)
|
1026
|
+
{
|
1027
|
+
rgba finished_pixel;
|
1028
|
+
rgba dest_pixel = get_pixel_color(tex, x, y);
|
1029
|
+
|
1030
|
+
finished_pixel.red = payload->pen.lerp * payload->color.red +
|
1031
|
+
(1 - payload->pen.lerp) * dest_pixel.red;
|
1032
|
+
|
1033
|
+
finished_pixel.green = payload->pen.lerp * payload->color.green +
|
1034
|
+
(1 - payload->pen.lerp) * dest_pixel.green;
|
1035
|
+
|
1036
|
+
finished_pixel.blue = payload->pen.lerp * payload->color.blue +
|
1037
|
+
(1 - payload->pen.lerp) * dest_pixel.blue;
|
1038
|
+
|
1039
|
+
finished_pixel.alpha = payload->pen.lerp * payload->color.alpha +
|
1040
|
+
(1 - payload->pen.lerp) * dest_pixel.alpha;
|
1041
|
+
|
1042
|
+
return finished_pixel;
|
1043
|
+
}
|
1044
|
+
|
1045
|
+
|
1046
|
+
/* TODO: reimplement using SSE2 */
|
1047
|
+
static rgba
|
1048
|
+
apply_color_control_transform(action_struct * payload, texture_info * tex, int x, int y)
|
1049
|
+
|
1050
|
+
{
|
1051
|
+
rgba transformed_color;
|
1052
|
+
|
1053
|
+
transformed_color = get_pixel_color(tex, x, y);
|
1054
|
+
|
1055
|
+
transformed_color.red += payload->pen.color_add.red;
|
1056
|
+
transformed_color.green += payload->pen.color_add.green;
|
1057
|
+
transformed_color.blue += payload->pen.color_add.blue;
|
1058
|
+
transformed_color.alpha += payload->pen.color_add.alpha;
|
1059
|
+
|
1060
|
+
transformed_color.red *= payload->pen.color_mult.red;
|
1061
|
+
transformed_color.green *= payload->pen.color_mult.green;
|
1062
|
+
transformed_color.blue *= payload->pen.color_mult.blue;
|
1063
|
+
transformed_color.alpha *= payload->pen.color_mult.alpha;
|
1064
|
+
|
1065
|
+
return transformed_color;
|
1066
|
+
}
|
1067
|
+
|
1068
|
+
static rgba
|
1069
|
+
apply_alpha_blend(action_struct * payload, texture_info * tex, int x, int y, rgba blended_pixel)
|
1070
|
+
{
|
1071
|
+
rgba dest_pixel = get_pixel_color(tex, x, y);
|
1072
|
+
rgba finished_pixel;
|
1073
|
+
|
1074
|
+
|
1075
|
+
if (not_a_color(blended_pixel))
|
1076
|
+
return blended_pixel;
|
1077
|
+
|
1078
|
+
/* alpha blending is nothing more than a weighted average of src and dest pixels
|
1079
|
+
based on source alpha value */
|
1080
|
+
/* NB: destination alpha value is ignored */
|
1081
|
+
|
1082
|
+
/** TO DO: rewrite this using sse2 instructions **/
|
1083
|
+
finished_pixel.red = blended_pixel.alpha * blended_pixel.red + (1 - blended_pixel.alpha)
|
1084
|
+
* dest_pixel.red;
|
1085
|
+
|
1086
|
+
finished_pixel.green = blended_pixel.alpha * blended_pixel.green + (1 - blended_pixel.alpha)
|
1087
|
+
* dest_pixel.green;
|
1088
|
+
|
1089
|
+
finished_pixel.blue = blended_pixel.alpha * blended_pixel.blue + (1 - blended_pixel.alpha)
|
1090
|
+
* dest_pixel.blue;
|
1091
|
+
|
1092
|
+
|
1093
|
+
finished_pixel.alpha = blended_pixel.alpha * blended_pixel.alpha + (1 - blended_pixel.alpha)
|
1094
|
+
* dest_pixel.alpha;
|
1095
|
+
|
1096
|
+
|
1097
|
+
return finished_pixel;
|
1098
|
+
}
|
1099
|
+
|
1100
|
+
/* NEW from utils.c */
|
1101
|
+
float *
|
1102
|
+
allocate_texture(int width, int height)
|
1103
|
+
{
|
1104
|
+
float * new_texture;
|
1105
|
+
int mval;
|
1106
|
+
|
1107
|
+
mval = 4 * width * height * sizeof(float);
|
1108
|
+
|
1109
|
+
new_texture = malloc(mval);
|
1110
|
+
|
1111
|
+
return new_texture;
|
1112
|
+
}
|
1113
|
+
|
1114
|
+
/* get information from texture */
|
1115
|
+
void
|
1116
|
+
get_texture_info(VALUE image, texture_info * tex)
|
1117
|
+
{
|
1118
|
+
VALUE info, gc_state_off;
|
1119
|
+
int toppos, leftpos;
|
1120
|
+
float top, left;
|
1121
|
+
cache_entry * entry;
|
1122
|
+
|
1123
|
+
/* hack to prevent segfault */
|
1124
|
+
gc_state_off = rb_gc_disable();
|
1125
|
+
|
1126
|
+
tex->width = FIX2INT(rb_funcall(image, rb_intern("width"), 0));
|
1127
|
+
tex->height = FIX2INT(rb_funcall(image, rb_intern("height"), 0));
|
1128
|
+
|
1129
|
+
/* ensure gl_tex_info returns non nil */
|
1130
|
+
info = check_for_texture_info(image);
|
1131
|
+
|
1132
|
+
top = NUM2DBL(rb_funcall(info, rb_intern("top"), 0));
|
1133
|
+
left = NUM2DBL(rb_funcall(info, rb_intern("left"), 0));
|
1134
|
+
tex->tname = FIX2INT(rb_funcall(info ,rb_intern("tex_name"),0));
|
1135
|
+
|
1136
|
+
/* search for texture in cache (& create if not extant) */
|
1137
|
+
entry = find_or_create_cache_entry(tex->tname);
|
1138
|
+
|
1139
|
+
tex->td_array = entry->tdata;
|
1140
|
+
tex->yincr = entry->sidelength;
|
1141
|
+
|
1142
|
+
/* scratch variables */
|
1143
|
+
toppos = ROUND(top * entry->sidelength * entry->sidelength);
|
1144
|
+
leftpos = ROUND(left * entry->sidelength);
|
1145
|
+
|
1146
|
+
/* find the first pixel for the image */
|
1147
|
+
tex->firstpixel = (int)(toppos + leftpos);
|
1148
|
+
|
1149
|
+
tex->x_offset = ROUND(left * tex->yincr);
|
1150
|
+
tex->y_offset = ROUND(top * tex->yincr);
|
1151
|
+
|
1152
|
+
/* save the associated Gosu::Image */
|
1153
|
+
tex->image = image;
|
1154
|
+
|
1155
|
+
/* only enable gc if was enabled on function entry */
|
1156
|
+
if(!gc_state_off) rb_gc_enable();
|
1157
|
+
}
|
1158
|
+
|
1159
|
+
/* ensure gl_tex_info returns non nil */
|
1160
|
+
VALUE
|
1161
|
+
check_for_texture_info(VALUE image)
|
1162
|
+
{
|
1163
|
+
VALUE info;
|
1164
|
+
|
1165
|
+
info = rb_funcall(image, rb_intern("gl_tex_info"), 0);
|
1166
|
+
|
1167
|
+
if(NIL_P(info)) {
|
1168
|
+
VALUE image_name = rb_inspect(image);
|
1169
|
+
int width = FIX2INT(rb_funcall(image, rb_intern("width"), 0));
|
1170
|
+
int height = FIX2INT(rb_funcall(image, rb_intern("height"), 0));
|
1171
|
+
|
1172
|
+
rb_raise(rb_eException, "Error: gl_tex_info returns nil for %s (%i x %i). Could be caused by "
|
1173
|
+
"very large image or Gosu bug. Try updating Gosu or use a smaller image. Note: TexPlay should"
|
1174
|
+
" be able to work with %i x %i images.",
|
1175
|
+
StringValuePtr(image_name), width, height, max_quad_size() - 2, max_quad_size() - 2);
|
1176
|
+
}
|
1177
|
+
|
1178
|
+
return info;
|
1179
|
+
}
|
1180
|
+
|
1181
|
+
/* responsible for syncing a subimage to gl */
|
1182
|
+
void
|
1183
|
+
sync_to_gl(int tex_name, int x_offset, int y_offset, int width, int height, void * sub)
|
1184
|
+
{
|
1185
|
+
/* set the opengl texture context */
|
1186
|
+
glEnable(GL_TEXTURE_2D);
|
1187
|
+
glBindTexture(GL_TEXTURE_2D, tex_name);
|
1188
|
+
|
1189
|
+
/* sync subtexture */
|
1190
|
+
glTexSubImage2D(GL_TEXTURE_2D, 0, x_offset, y_offset, width, height,
|
1191
|
+
GL_RGBA, GL_FLOAT, sub);
|
1192
|
+
|
1193
|
+
glDisable(GL_TEXTURE_2D);
|
1194
|
+
}
|
1195
|
+
|
1196
|
+
void
|
1197
|
+
create_subtexture_and_sync_to_gl(image_bounds * img_bounds, texture_info * tex)
|
1198
|
+
{
|
1199
|
+
/* image vars */
|
1200
|
+
int xbound, ybound;
|
1201
|
+
float * sub = NULL;
|
1202
|
+
|
1203
|
+
/* make the current action's boundaries sane; left until this point because we only
|
1204
|
+
know height/width here */
|
1205
|
+
constrain_boundaries(&img_bounds->xmin, &img_bounds->ymin, &img_bounds->xmax, &img_bounds->ymax,
|
1206
|
+
tex->width, tex->height);
|
1207
|
+
|
1208
|
+
/* helper variables */
|
1209
|
+
ybound = img_bounds->ymax - img_bounds->ymin + 1;
|
1210
|
+
xbound = img_bounds->xmax - img_bounds->xmin + 1;
|
1211
|
+
|
1212
|
+
sub = get_image_chunk(tex, img_bounds->xmin, img_bounds->ymin, img_bounds->xmax, img_bounds->ymax);
|
1213
|
+
|
1214
|
+
sync_to_gl(tex->tname, tex->x_offset + img_bounds->xmin, tex->y_offset + img_bounds->ymin, xbound,
|
1215
|
+
ybound, (void*)sub);
|
1216
|
+
|
1217
|
+
free(sub);
|
1218
|
+
}
|
1219
|
+
|
1220
|
+
float *
|
1221
|
+
get_image_chunk(texture_info * tex, int xmin, int ymin, int xmax, int ymax)
|
1222
|
+
{
|
1223
|
+
int xbound;
|
1224
|
+
int ybound;
|
1225
|
+
float * image_buf = NULL;
|
1226
|
+
|
1227
|
+
constrain_boundaries(&xmin, &ymin, &xmax, &ymax, tex->width, tex->height);
|
1228
|
+
|
1229
|
+
xbound = xmax - xmin + 1;
|
1230
|
+
ybound = ymax - ymin + 1;
|
1231
|
+
|
1232
|
+
image_buf = allocate_texture(xbound, ybound);
|
1233
|
+
|
1234
|
+
for(int y = 0; y < ybound; y++)
|
1235
|
+
for(int x = 0; x < xbound; x++) {
|
1236
|
+
int buf_index = 4 * (x + y * xbound);
|
1237
|
+
|
1238
|
+
int offset = calc_pixel_offset(tex, x + xmin, y + ymin);
|
1239
|
+
|
1240
|
+
color_copy(tex->td_array + offset, image_buf + buf_index);
|
1241
|
+
}
|
1242
|
+
|
1243
|
+
return image_buf;
|
1244
|
+
}
|