texplay 0.2.975-i386-mswin32 → 0.2.980-i386-mswin32
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- data/CHANGELOG +8 -0
- data/README.markdown +1 -1
- data/examples/example_cache.rb +23 -0
- data/examples/example_color_transform_circle.rb +18 -43
- data/examples/example_tiles.rb +43 -0
- data/examples/media/body.png +0 -0
- data/examples/media/face.png +0 -0
- data/lib/1.8/texplay.so +0 -0
- data/lib/1.9/texplay.so +0 -0
- data/lib/texplay.rb +60 -15
- data/lib/texplay/version.rb +1 -1
- metadata +8 -4
data/CHANGELOG
CHANGED
@@ -1,3 +1,11 @@
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16/8/10
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version 0.2.980
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* added :caching option to TexPlay.set_options, and Gosu::Image.new. For
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control over whether images are cached or not. (accepts true and
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false values)
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* TexPlay.create_image() no longer calls refresh_cache
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* added new TexPlay#clear() method, just draws a filled rect over image.
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14/8/10
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version 0.2.975
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* fixed :tolerance bug (was in special_cmp_color_with_tolerance, was checking color1.alpha <= tolerance instead of color2.alpha <= tolerance)
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data/README.markdown
CHANGED
@@ -0,0 +1,23 @@
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require 'rubygems'
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require 'common'
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require 'gosu'
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require 'texplay'
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class W < Gosu::Window
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def initialize
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super(400, 300, false, 20)
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TexPlay.set_options :caching => true
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@img = Gosu::Image.new(self, "#{Common::MEDIA}/object.png", :caching => false)
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@img.clear :color => :red, :dest_select => :transparent, :tolerance => 0.9
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end
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def draw
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@img.draw 100, 100, 1
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end
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end
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w = W.new
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w.show
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@@ -2,55 +2,17 @@ require 'rubygems'
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require 'common'
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require 'gosu'
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require 'texplay'
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-
#require 'devil/gosu'
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class W < Gosu::Window
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def initialize
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super(500,
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@
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@
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@
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-
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@x2 = 400
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@y2 = 100
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@rad = 70
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@s = true
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-
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@copy = TexPlay.create_image(self, @rad * 2 + 1, @rad * 2 + 1)
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@copy2 = TexPlay.create_image(self, @rad * 2 + 1, @rad * 2 + 1)
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super(500, 300, false, 20)
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@spritesheet = Gosu::Image.new(self, "body.png", false)
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@spritesheet.splice(Gosu::Image.new(self, "face.png", false), 0,0, :alpha_blend => true)
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@sprite_array = Gosu::Image::load_tiles(self, @spritesheet, 40, 80, false)
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end
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def draw
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-
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-
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@x += 3
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-
@y += 3
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-
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@x2 -= 3
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@y2 += 3
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-
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@copy2.splice @img, 0, 0, :crop => [@x2 - @rad, @y2 - @rad, @x2 + @rad, @y2 + @rad], :sync_mode => :no_sync
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@copy.splice @img, 0, 0, :crop => [@x - @rad, @y - @rad, @x + @rad, @y + @rad], :sync_mode => :no_sync
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-
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@img.circle @x, @y, @rad, :fill => true, :mode => :overlay, :color => :red
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-
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@img.rect @x2 - @rad, @y2 - @rad, @x2 + @rad, @y2 + @rad, :fill => true, :mode => :overlay, :color => :blue
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-
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# @img.force_sync [0,0, @img.width, @img.height]
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-
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@img.draw 10, 10,1
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-
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if button_down?(Gosu::KbEscape)
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exit
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end
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-
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end
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-
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def update
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@img.splice @copy, @x - @rad, @y - @rad if !@s
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@img.splice @copy2, @x2 - @rad, @y2 - @rad if !@s
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@s = nil if @s
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-
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@sprite_array[0].draw(200,200,0)
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end
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end
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@@ -59,3 +21,16 @@ end
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w = W.new
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w.show
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# require 'rubygems'
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# require 'gosu'
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# require 'texplay'
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# class Game_Window < Gosu::Window
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# def initialize
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# super(500, 400, false)
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# self.caption = "Image Test"
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# end
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# def draw
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# end
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# end
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@@ -0,0 +1,43 @@
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require 'rubygems'
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require 'common'
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require 'gosu'
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require 'texplay'
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class Gosu::Image
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# so we can use the old TexPlay to_blob -- appears to segfault?!
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remove_method :to_blob
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end
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class W < Gosu::Window
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def initialize
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super(500, 300, false, 20)
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@spritesheet = Gosu::Image.new(self, "#{Common::MEDIA}/body.png", false)
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@spritesheet.splice(Gosu::Image.new(self, "#{Common::MEDIA}/face.png", false), 0,0, :alpha_blend => true)
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@sprite_array = Gosu::Image::load_tiles(self, @spritesheet, 40, 80, false)
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end
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def draw
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@spritesheet.draw(200,200,0)
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# @sprite_array[0].draw(200,200,0)
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end
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end
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w = W.new
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w.show
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# require 'rubygems'
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# require 'gosu'
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# require 'texplay'
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# class Game_Window < Gosu::Window
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# def initialize
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# super(500, 400, false)
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# self.caption = "Image Test"
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# end
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# def draw
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# end
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# end
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Binary file
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Binary file
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data/lib/1.8/texplay.so
CHANGED
Binary file
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data/lib/1.9/texplay.so
CHANGED
Binary file
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data/lib/texplay.rb
CHANGED
@@ -30,15 +30,38 @@ module TexPlay
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end
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end
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def
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def create_image(window, width, height, options={})
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options = {
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:color => :alpha,
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:caching => false,
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}.merge!(options)
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img = Gosu::Image.new(window, EmptyImageStub.new(width, height))
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img.rect 0, 0, img.width - 1, img.height - 1, :color => options[:color], :fill => true
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img = Gosu::Image.new(window, EmptyImageStub.new(width, height), :caching => options[:caching])
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img.rect 0, 0, img.width - 1, img.height - 1, :color => options[:color], :fill => true
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img
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end
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alias_method :
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alias_method :create_blank_image, :create_image
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def set_options(options = {})
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@options.merge!(options)
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end
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def get_options
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@options
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end
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# default values defined here
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def set_defaults
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@options = {
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:caching => true
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}
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end
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def init
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set_defaults
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end
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end
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module Colors
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Tyrian = [0.4, 0.007, 0.235, 1]
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end
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include Colors
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# extra instance methods defined in Ruby
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# clear an image (with an optional clear color)
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def clear(options = {})
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options = {
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:color => :alpha,
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:fill => true
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}.merge!(options)
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capture {
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rect 0, 0, width - 1, height - 1, options
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}
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self
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end
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end
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# credit to philomory for this class
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def new(*args, &block)
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options = args.last.is_a?(Hash) ? args.pop : {}
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# invoke old behaviour
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obj = original_new(*args, &block)
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prepare_image(obj,
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prepare_image(obj, args.first, options)
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end
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alias_method :original_from_text, :from_text
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def from_text(*args, &block)
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options = args.last.is_a?(Hash) ? args.pop : {}
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# invoke old behaviour
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obj = original_from_text(*args, &block)
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prepare_image(obj,
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prepare_image(obj, args.first, options)
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end
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def prepare_image(obj,
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-
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def prepare_image(obj, window, options={})
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options = {
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:caching => TexPlay.get_options[:caching]
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}.merge!(options)
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# refresh the TexPlay image cache
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if obj.width <= (TexPlay::TP_MAX_QUAD_SIZE) &&
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-
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-
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obj.refresh_cache
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obj.height <= (TexPlay::TP_MAX_QUAD_SIZE) && obj.quad_cached? then
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obj.refresh_cache if options[:caching]
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end
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-
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# run custom setup
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TexPlay.setup(obj)
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-
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obj.instance_variable_set(:@__window__,
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obj.instance_variable_set(:@__window__, window)
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obj
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end
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@@ -157,5 +201,6 @@ class Proc
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end
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-
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# initialize TP (at the moment just setting some default settings)
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TexPlay.init
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data/lib/texplay/version.rb
CHANGED
metadata
CHANGED
@@ -1,13 +1,13 @@
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--- !ruby/object:Gem::Specification
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name: texplay
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version: !ruby/object:Gem::Version
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hash:
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hash: 1983
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prerelease: false
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segments:
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- 0
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- 2
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-
-
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version: 0.2.
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- 980
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version: 0.2.980
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platform: i386-mswin32
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authors:
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- John Mair (banisterfiend)
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@@ -15,7 +15,7 @@ autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2010-08-
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date: 2010-08-16 00:00:00 +12:00
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default_executable:
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dependencies:
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- !ruby/object:Gem::Dependency
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@@ -55,6 +55,7 @@ files:
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- examples/example_alpha_blend.rb
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- examples/example_bezier.rb
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- examples/example_blank.rb
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- examples/example_cache.rb
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- examples/example_color_control.rb
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- examples/example_color_transform.rb
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- examples/example_color_transform_circle.rb
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@@ -80,6 +81,7 @@ files:
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- examples/example_simple.rb
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- examples/example_splice.rb
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- examples/example_sync.rb
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- examples/example_tiles.rb
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- examples/example_trace.rb
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- examples/example_transparent.rb
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- examples/example_transparent2.rb
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@@ -87,7 +89,9 @@ files:
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- examples/example_turtle.rb
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- examples/example_weird.rb
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- examples/media/bird.png
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- examples/media/body.png
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- examples/media/empty2.png
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- examples/media/face.png
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- examples/media/gob.png
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- examples/media/gosu.png
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- examples/media/green.png
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