termgui 0.0.5 → 0.0.6
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- checksums.yaml +4 -4
- data/Gemfile +14 -0
- data/LICENSE +19 -0
- data/README.md +321 -0
- data/TODO.md +259 -0
- data/src/action.rb +58 -0
- data/src/box.rb +90 -0
- data/src/color.rb +174 -0
- data/src/cursor.rb +69 -0
- data/src/editor/editor_base.rb +152 -0
- data/src/editor/editor_base_handlers.rb +116 -0
- data/src/element.rb +61 -0
- data/src/element_bounds.rb +111 -0
- data/src/element_box.rb +64 -0
- data/src/element_render.rb +102 -0
- data/src/element_style.rb +51 -0
- data/src/emitter.rb +102 -0
- data/src/emitter_state.rb +19 -0
- data/src/enterable.rb +93 -0
- data/src/event.rb +92 -0
- data/src/focus.rb +102 -0
- data/src/geometry.rb +53 -0
- data/src/image.rb +60 -0
- data/src/input.rb +85 -0
- data/src/input_grab.rb +17 -0
- data/src/input_time.rb +97 -0
- data/src/key.rb +114 -0
- data/src/log.rb +24 -0
- data/src/node.rb +117 -0
- data/src/node_attributes.rb +27 -0
- data/src/node_visit.rb +52 -0
- data/src/renderer.rb +119 -0
- data/src/renderer_cursor.rb +18 -0
- data/src/renderer_draw.rb +28 -0
- data/src/renderer_image.rb +31 -0
- data/src/renderer_print.rb +40 -0
- data/src/screen.rb +96 -0
- data/src/screen_element.rb +59 -0
- data/src/screen_input.rb +43 -0
- data/src/screen_renderer.rb +53 -0
- data/src/style.rb +149 -0
- data/src/tco/colouring.rb +248 -0
- data/src/tco/config.rb +57 -0
- data/src/tco/palette.rb +603 -0
- data/src/tco/tco_termgui.rb +30 -0
- data/src/termgui.rb +29 -0
- data/src/util.rb +110 -0
- data/src/util/css.rb +98 -0
- data/src/util/css_query.rb +23 -0
- data/src/util/easing.rb +364 -0
- data/src/util/hash_object.rb +131 -0
- data/src/util/imagemagick.rb +27 -0
- data/src/util/justify.rb +20 -0
- data/src/util/unicode-categories.rb +572 -0
- data/src/util/wrap.rb +102 -0
- data/src/widget/button.rb +33 -0
- data/src/widget/checkbox.rb +47 -0
- data/src/widget/col.rb +30 -0
- data/src/widget/image.rb +106 -0
- data/src/widget/inline.rb +40 -0
- data/src/widget/input_number.rb +73 -0
- data/src/widget/inputbox.rb +85 -0
- data/src/widget/label.rb +33 -0
- data/src/widget/modal.rb +69 -0
- data/src/widget/row.rb +26 -0
- data/src/widget/selectbox.rb +100 -0
- data/src/widget/textarea.rb +54 -0
- data/src/xml/xml.rb +80 -0
- data/test/action_test.rb +34 -0
- data/test/box_test.rb +15 -0
- data/test/css_test.rb +39 -0
- data/test/editor/editor_base_test.rb +201 -0
- data/test/element_bounds_test.rb +77 -0
- data/test/element_box_test.rb +8 -0
- data/test/element_render_test.rb +124 -0
- data/test/element_style_test.rb +85 -0
- data/test/element_test.rb +10 -0
- data/test/emitter_test.rb +108 -0
- data/test/event_test.rb +19 -0
- data/test/focus_test.rb +37 -0
- data/test/geometry_test.rb +12 -0
- data/test/input_test.rb +47 -0
- data/test/key_test.rb +14 -0
- data/test/log_test.rb +21 -0
- data/test/node_test.rb +105 -0
- data/test/performance/performance1.rb +48 -0
- data/test/renderer_test.rb +74 -0
- data/test/renderer_test_rect.rb +4 -0
- data/test/screen_test.rb +58 -0
- data/test/style_test.rb +18 -0
- data/test/termgui_test.rb +10 -0
- data/test/test_all.rb +30 -0
- data/test/util_hash_object_test.rb +93 -0
- data/test/util_test.rb +26 -0
- data/test/widget/checkbox_test.rb +99 -0
- data/test/widget/col_test.rb +87 -0
- data/test/widget/inline_test.rb +40 -0
- data/test/widget/label_test.rb +94 -0
- data/test/widget/row_test.rb +40 -0
- data/test/wrap_test.rb +11 -0
- data/test/xml_test.rb +77 -0
- metadata +101 -1
data/src/action.rb
ADDED
@@ -0,0 +1,58 @@
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require_relative 'event'
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require_relative 'emitter'
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require_relative 'util'
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module TermGui
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# action manager - it notifies focused elements on user input
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# WIP
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# defines action concept semantics like "action", "input"
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# "focus": user press tab and it set focus on the next focusable element
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# "enter": user focus a button and press enter or space. The button will receive an "action" event.
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# "input": user focus a textarea, press enter ("action") and this enters in the "edit" mode
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# meaning all user input now it's being notified ONLY to the textarea. Nor even the focus manager or
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# others will be notified.
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# "escape": when in a textarea "edit" mode, user press ESCAPE to exit it, meaning now user input will
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# be notified to all listeners. Example: when in edit mode, pressing TAB will just print a tab in the
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# textarea and it won't change focus as usual. For that to happen user presses escape to exit the "edit" mode.
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# Attributes enabling each action:
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# "enterable"
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# "focusable"
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# in the case of scape it will be enabled iff enterable is true
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# For example a Label is not focusable or enterable. A Button is focusable but not enterable. A textatra is focusable and enterable.
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class ActionManager < Emitter
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attr_accessor :keys
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def initialize(event: nil, focus: nil)
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super()
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@event = event
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@focus = focus
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@event.add_any_key_listener { |e| handle_key e }
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install(:action)
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@keys = ['enter']
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end
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def handle_key(e)
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focused = @focus.focused
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return unless focused && !focused.get_attribute('entered')
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action_keys = to_array(focused.get_attribute('action-keys') || keys)
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if action_keys.include?(e.key) && focused.get_attribute('focusable')
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event = ActionEvent.new focused, e
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focused_action = focused.get_attribute('action')
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focused_action&.call(event)
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trigger event.name, event
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focused.trigger event.name, event
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end
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end
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end
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# An event representing an action, like a button "clicked"
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class ActionEvent < NodeEvent
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def initialize(target, original_event = nil)
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super 'action', target, original_event
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end
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end
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end
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ActionEvent = TermGui::ActionEvent
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ActionManager = TermGui::ActionManager
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data/src/box.rb
ADDED
@@ -0,0 +1,90 @@
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BOXES = {
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single: {
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topLeft: '┌',
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topRight: '┐',
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bottomRight: '┘',
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bottomLeft: '└',
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vertical: '│',
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horizontal: '─'
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},
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double: {
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topLeft: '╔',
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topRight: '╗',
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bottomRight: '╝',
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bottomLeft: '╚',
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vertical: '║',
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horizontal: '═'
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},
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round: {
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topLeft: '╭',
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topRight: '╮',
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bottomRight: '╯',
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bottomLeft: '╰',
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vertical: '│',
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horizontal: '─'
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},
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bold: {
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topLeft: '┏',
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topRight: '┓',
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bottomRight: '┛',
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bottomLeft: '┗',
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vertical: '┃',
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horizontal: '━'
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},
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single_double: {
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topLeft: '╓',
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topRight: '╖',
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bottomRight: '╜',
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bottomLeft: '╙',
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vertical: '║',
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horizontal: '─'
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},
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double_single: {
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topLeft: '╒',
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topRight: '╕',
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bottomRight: '╛',
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bottomLeft: '╘',
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vertical: '│',
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horizontal: '═'
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},
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classic: {
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topLeft: '+',
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topRight: '+',
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bottomRight: '+',
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bottomLeft: '+',
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vertical: '|',
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horizontal: '-'
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}
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}.freeze
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def boxes
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BOXES
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end
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def draw_box(width: 0, height: 0, style: :single, content: ' ')
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box = BOXES[style ? style.to_sym : :single]
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lines = []
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(0..height - 1).each do |y|
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line = []
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(0..width - 1).each do |x|
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line .push(if y.zero? && x.zero?
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box[:topLeft]
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elsif y == height - 1 && x.zero?
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box[:bottomLeft]
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elsif y.zero? && x == width - 1
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box[:topRight]
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elsif y == height - 1 && x == width - 1
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box[:bottomRight]
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elsif y == height - 1 || y.zero?
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box[:horizontal]
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elsif x == width - 1 || x.zero?
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box[:vertical]
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else
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content
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end)
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end
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lines.push(line.join(''))
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end
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lines
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end
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data/src/color.rb
ADDED
@@ -0,0 +1,174 @@
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# # # fast acceptable color comparision by myself
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# # def color_distance1(c1, c2)
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# # sum = 0
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# # c1.each_index do |i|
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# # sum += (c1[i].abs2 - c2[i].abs2).abs
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# # end
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# # sum
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# # end
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# def color_distance3(c1, c2)
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# sum = 0
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# coef = [1, 1, 1]
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# c1.each_index do |i|
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# sum += ((c1[i] - c2[i]) * coef[i]).abs2
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# end
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# sum
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# end
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# # // As it happens, comparing how similar two colors are is really hard. Here is
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# # // one of the simplest solutions, which doesn't require conversion to another
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# # // color space, posted on stackoverflow[1]. Maybe someone better at math can
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# # // propose a superior solution.
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# # // [1] http://stackoverflow.com/questions/1633828
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# def color_distance2(c1, c2)
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# # function colorDistance(r1, g1, b1, r2, g2, b2) {
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# # return Math.pow(30 * (r1 - r2), 2)
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# # + Math.pow(59 * (g1 - g2), 2)
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# # + Math.pow(11 * (b1 - b2), 2);
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# # }
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# (30 * (c1[0] - c2[0])).abs2 + (59 * (c1[1] - c2[1])).abs2 + (11 * (c1[2] - c2[2])).abs2
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# end
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# # // This might work well enough for a terminal's colors: treat RGB as XYZ in a
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# # // 3-dimensional space and go midway between the two points.
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# # exports.mixColors = function(c1, c2, alpha) {
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# # // if (c1 === 0x1ff) return c1;
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# # // if (c2 === 0x1ff) return c1;
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# # if (c1 === 0x1ff) c1 = 0;
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# # if (c2 === 0x1ff) c2 = 0;
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# # if (alpha == null) alpha = 0.5;
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# # c1 = exports.vcolors[c1];
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# # var r1 = c1[0];
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# # var g1 = c1[1];
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# # var b1 = c1[2];
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# # c2 = exports.vcolors[c2];
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# # var r2 = c2[0];
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# # var g2 = c2[1];
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# # var b2 = c2[2];
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# # r1 += (r2 - r1) * alpha | 0;
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# # g1 += (g2 - g1) * alpha | 0;
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# # b1 += (b2 - b1) * alpha | 0;
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# # return exports.match([r1, g1, b1]);
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# # };
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# # the rest is obsoleted by src/tco
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# # color enumerations and utilities. See http://ascii-table.com/ansi-escape-sequences.phpsss
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# require_relative 'key'
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# # obsolete
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# COLORS = {
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# black: 0,
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# red: 1,
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# green: 2,
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# yellow: 3,
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# blue: 4,
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# magenta: 5,
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# cyan: 6,
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# white: 7
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# }.freeze
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# # obsolete
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# def color_names
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# %w[black red green yellow blue magenta cyan white]
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# end
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# # obsolete
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# def random_color
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# color_names.sample
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# end
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# # obsolete
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# def color_text(content, fg = nil, bg = nil)
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# colored = color(fg, bg)
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# colored << content
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# colored << "#{CSI}0m"
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# end
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# # obsolete
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# def color(fg = nil, bg = nil)
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# colored = ''
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# colored << color_to_escape(fg, 30) if fg
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# colored << color_to_escape(bg, 40) if bg
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# end
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|
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# # obsolete
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# def color_to_escape(name, layer)
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# short_name = name.to_s.sub(/\Abright_/, '')
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# color = COLORS.fetch(short_name.to_sym)
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# escape = "#{CSI}#{layer + color}"
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# escape << ';1' if short_name.size < name.size
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# escape << 'm'
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# escape
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# end
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|
110
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# # # https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_parameters
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# # ATTRIBUTES = {
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# # normal: 0,
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# # bold: 1,
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# # boldOff: 22,
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# # faint: 2,
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# # faintOff: 22,
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|
120
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# # italic: 3,
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121
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# # italicOff: 23,
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122
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123
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# # underline: 4,
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# # underlineOff: 24,
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# # blink: 5,
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# # slowBlink: 5,
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128
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# # rapidBlink: 6,
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129
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# # blinkOff: 25,
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130
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# # slowBlinkOff: 25,
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# # rapidBlinkOff: 25,
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+
|
133
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# # inverse: 7,
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# # inverseOff: 27,
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135
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|
136
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# # defaultForeground: 39,
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# # defaultBackground: 49,
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138
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|
139
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# # invisible: 8,
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140
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# # invisibleOff: 28,
|
141
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+
|
142
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# # fraktur: 20,
|
143
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# # frakturOff: 23,
|
144
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+
|
145
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# # framed: 51,
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# # encircled: 52,
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147
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# # overlined: 53,
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148
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+
|
149
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# # framedOff: 54,
|
150
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# # encircledOff: 54
|
151
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# # }.freeze
|
152
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+
|
153
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# # # Usage: screen.write attributes(blink: true).
|
154
|
+
# # # Attributes supported: bold, inverse, blink, slowBlink, rapidBlink, invisible, fraktur, framed, encircled, normal,
|
155
|
+
# # # italic, underline, faint
|
156
|
+
# # #
|
157
|
+
# # # Esc[Value;...;Valuem Set Graphics Mode:
|
158
|
+
# # # Calls the graphics functions specified by the following values.
|
159
|
+
# # # These specified functions remain active until the next occurrence of this escape sequence. Graphics mode changes the
|
160
|
+
# # # colors and attributes of text (such as bold and underline) displayed on the screen
|
161
|
+
# # def attributes(**args)
|
162
|
+
# # output = []
|
163
|
+
# # args.keys.each do |key|
|
164
|
+
# # if args[key] == true
|
165
|
+
# # output.push ATTRIBUTES[key].to_s
|
166
|
+
# # elsif args[key] == false
|
167
|
+
# # output.push ATTRIBUTES[:blinkOff].to_s if key == :blink
|
168
|
+
# # output.push "#{CSI}#{ATTRIBUTES[:boldOff]}" if key == :bold
|
169
|
+
# # # TODO: the rest
|
170
|
+
# # end
|
171
|
+
# # end
|
172
|
+
# # # p output
|
173
|
+
# # !output.empty? ? "#{CSI}#{output.join(';')}m" : ''
|
174
|
+
# # end
|
data/src/cursor.rb
ADDED
@@ -0,0 +1,69 @@
|
|
1
|
+
require_relative 'style'
|
2
|
+
module TermGui
|
3
|
+
# minimalist artificial screen cursor. TODO: cursor can be manipulated via ansi escape codes - see npm.org/blessed
|
4
|
+
class Cursor
|
5
|
+
attr_accessor :interval, :x, :y, :enabled, :off, :on
|
6
|
+
|
7
|
+
def initialize(
|
8
|
+
on_interval: 0.3, off_interval: on_interval / 2,
|
9
|
+
x: 0, y: 0, enabled: false,
|
10
|
+
# by default we render the cursor next to its real x-coordinate
|
11
|
+
x_offset: 1,
|
12
|
+
screen: nil, off: ' ', on: '_',
|
13
|
+
on_style: Style.new(bg: 'white', fg: 'black'), off_style: Style.new(bg: 'black', fg: 'white')
|
14
|
+
)
|
15
|
+
@x = x
|
16
|
+
@y = y
|
17
|
+
@on_interval = on_interval
|
18
|
+
@off_interval = off_interval
|
19
|
+
@enabled = enabled
|
20
|
+
@x_offset = x_offset
|
21
|
+
@screen = screen
|
22
|
+
throw 'screen must be provided' unless @screen
|
23
|
+
@state = 0
|
24
|
+
@off = off
|
25
|
+
@on = on
|
26
|
+
@on_style = on_style
|
27
|
+
@off_style = off_style
|
28
|
+
end
|
29
|
+
|
30
|
+
def enable
|
31
|
+
disable
|
32
|
+
@enabled = true
|
33
|
+
@state = 0
|
34
|
+
tick
|
35
|
+
end
|
36
|
+
|
37
|
+
def draw_off
|
38
|
+
@screen.text(x: @x + @x_offset, y: @y, text: @off, style: @off_style)
|
39
|
+
end
|
40
|
+
|
41
|
+
def draw_on
|
42
|
+
@screen.text(x: @x + @x_offset, y: @y, text: @on, style: @on_style)
|
43
|
+
end
|
44
|
+
|
45
|
+
def disable
|
46
|
+
@enabled = false
|
47
|
+
@screen.clear_timeout @timeout if @timeout
|
48
|
+
end
|
49
|
+
|
50
|
+
protected
|
51
|
+
|
52
|
+
# renders the cursor according to its state, toggling the state and finally schedulling to call it self according to on_interval, off_interval
|
53
|
+
def tick
|
54
|
+
if @state == 0
|
55
|
+
@state = 1
|
56
|
+
draw_on
|
57
|
+
elsif @state == 1
|
58
|
+
@state = 0
|
59
|
+
draw_off
|
60
|
+
else
|
61
|
+
throw 'unknown state ' + @state
|
62
|
+
end
|
63
|
+
@screen.clear_timeout @timeout if @timeout
|
64
|
+
@timeout = @screen.set_timeout(@state == 0 ? @on_interval : @off_interval) { tick } if @enabled
|
65
|
+
end
|
66
|
+
end
|
67
|
+
end
|
68
|
+
|
69
|
+
Cursor = TermGui::Cursor
|
@@ -0,0 +1,152 @@
|
|
1
|
+
require_relative '../cursor'
|
2
|
+
require_relative '../log'
|
3
|
+
require_relative '../key'
|
4
|
+
require_relative 'editor_base_handlers'
|
5
|
+
|
6
|
+
# See TODO.md section Editor for status and TODOs
|
7
|
+
module TermGui
|
8
|
+
class EditorBase
|
9
|
+
include EditorBaseHandlers
|
10
|
+
|
11
|
+
attr_accessor :x, :y, :width, :height
|
12
|
+
|
13
|
+
def initialize(
|
14
|
+
text: '', screen: nil, x: 0, y: 0,
|
15
|
+
width: screen.width, height: screen.height,
|
16
|
+
cursor_x: nil, cursor_y: nil,
|
17
|
+
# if true other party will listen keys and call handle_key - if false it will listen any key by itlself
|
18
|
+
managed: false
|
19
|
+
)
|
20
|
+
@screen = screen || (throw 'screen not given')
|
21
|
+
@x = x
|
22
|
+
@y = y
|
23
|
+
@width = width
|
24
|
+
@height = height
|
25
|
+
@managed = managed
|
26
|
+
@cursor = Cursor.new(screen: @screen)
|
27
|
+
self.text = text
|
28
|
+
@cursor.y = @y + cursor_y if cursor_y
|
29
|
+
@cursor.x = @x + cursor_x if cursor_x
|
30
|
+
end
|
31
|
+
|
32
|
+
def cursor_x
|
33
|
+
@cursor.x - @x
|
34
|
+
end
|
35
|
+
|
36
|
+
def cursor_y
|
37
|
+
@cursor.y - @y
|
38
|
+
end
|
39
|
+
|
40
|
+
def text=(text)
|
41
|
+
@lines = text.split('\n')
|
42
|
+
@cursor.y = @y + @lines.length - 1
|
43
|
+
@cursor.x = @x + current_line.length - 1
|
44
|
+
end
|
45
|
+
|
46
|
+
def value=(v)
|
47
|
+
self.text = v
|
48
|
+
end
|
49
|
+
|
50
|
+
def text
|
51
|
+
@lines.join('\n')
|
52
|
+
end
|
53
|
+
|
54
|
+
def value
|
55
|
+
text
|
56
|
+
end
|
57
|
+
|
58
|
+
def enable(and_render = true)
|
59
|
+
disable
|
60
|
+
@cursor.enable
|
61
|
+
unless @managed
|
62
|
+
@key_listener = @screen.event.add_any_key_listener do |event|
|
63
|
+
handle_key event
|
64
|
+
end
|
65
|
+
end
|
66
|
+
render if and_render
|
67
|
+
end
|
68
|
+
|
69
|
+
def disable
|
70
|
+
@cursor.disable
|
71
|
+
@screen.event.remove_any_key_listener @key_listener if @key_listener
|
72
|
+
@key_listener = nil
|
73
|
+
end
|
74
|
+
|
75
|
+
def enabled
|
76
|
+
@cursor.enabled
|
77
|
+
end
|
78
|
+
|
79
|
+
def render
|
80
|
+
@screen.clear
|
81
|
+
# @screen.rect(x: x, y: y, width: width, height: height, style: Style.new)
|
82
|
+
@screen.render
|
83
|
+
@lines.each_with_index do |line, i|
|
84
|
+
@screen.text(x: @x, y: @y + i, text: line)
|
85
|
+
end
|
86
|
+
end
|
87
|
+
|
88
|
+
# public so keys can be programmatically simlated - useful for tests instead of calling screen.event.handle_keythat emits globally.
|
89
|
+
def handle_key(event)
|
90
|
+
if !enabled
|
91
|
+
return
|
92
|
+
elsif ['down'].include? event.key
|
93
|
+
cursor_down
|
94
|
+
elsif ['up'].include? event.key
|
95
|
+
cursor_up
|
96
|
+
elsif ['right'].include? event.key
|
97
|
+
cursor_right
|
98
|
+
elsif ['left'].include? event.key
|
99
|
+
cursor_left
|
100
|
+
elsif ['enter'].include? event.key
|
101
|
+
handle_enter
|
102
|
+
elsif ['tab'].include? event.key
|
103
|
+
insert_chars(' ') # TODO: hack - adding a tab will break since we assume all chars width is 1 (1 column per char) - it will also fail for unicode chars width>1
|
104
|
+
elsif ['S-tab'].include? event.key
|
105
|
+
# TODO: remove tab line prefix
|
106
|
+
elsif event.key == 'backspace'
|
107
|
+
handle_backspace
|
108
|
+
elsif event.key == 'delete'
|
109
|
+
handle_delete
|
110
|
+
elsif alphanumeric?(event.raw) || %w[space tab].include?(event.key)
|
111
|
+
insert_chars(event.raw)
|
112
|
+
end
|
113
|
+
|
114
|
+
@cursor.off = current_char || @cursor.off
|
115
|
+
@cursor.on = current_char || @cursor.on
|
116
|
+
render
|
117
|
+
@cursor.draw_on
|
118
|
+
end
|
119
|
+
|
120
|
+
protected
|
121
|
+
|
122
|
+
def current_line
|
123
|
+
@lines[current_y] || ''
|
124
|
+
end
|
125
|
+
|
126
|
+
def current_line=(value)
|
127
|
+
@lines[current_y] = value || ''
|
128
|
+
end
|
129
|
+
|
130
|
+
def current_char
|
131
|
+
current_line[[[current_x, current_line.length].min, 0].max] || ' '
|
132
|
+
end
|
133
|
+
|
134
|
+
def current_x
|
135
|
+
@cursor.x - @x
|
136
|
+
end
|
137
|
+
|
138
|
+
def current_x=(x)
|
139
|
+
@cursor.x = @x + x
|
140
|
+
end
|
141
|
+
|
142
|
+
def current_y
|
143
|
+
@cursor.y - @y
|
144
|
+
end
|
145
|
+
|
146
|
+
def current_y=(y)
|
147
|
+
@cursor.y = @y + y
|
148
|
+
end
|
149
|
+
end
|
150
|
+
end
|
151
|
+
|
152
|
+
EditorBase = TermGui::EditorBase
|