teienlib 0.0.2-x86-linux → 0.0.3-x86-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/Rakefile CHANGED
@@ -4,18 +4,18 @@ require 'rake/clean'
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4
  DLEXT = RbConfig::MAKEFILE_CONFIG['DLEXT']
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5
 
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  desc 'Compile a teienlib extension library'
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- task "compile" => ["lib/Teienlib.#{DLEXT}"]
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+ task "compile" => ["lib/teienlib.#{DLEXT}"]
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  ## lib/*.#{DLEXT}
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- file "lib/Teienlib.#{DLEXT}" => "ext/teienlib/Teienlib.#{DLEXT}" do |f|
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+ file "lib/teienlib.#{DLEXT}" => "ext/teienlib/teienlib.#{DLEXT}" do |f|
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  cp f.prerequisites, "lib/", :preserve => true
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  end
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13
 
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  ## ext/**/*.#{DLEXT}
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- file "ext/teienlib/Teienlib.#{DLEXT}" => FileList["ext/teienlib/Makefile"] do |f|
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+ file "ext/teienlib/teienlib.#{DLEXT}" => FileList["ext/teienlib/Makefile"] do |f|
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  sh 'cd ext/teienlib/ && make clean && make'
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  end
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- CLEAN.include 'ext/Teienlib/*.{o,so,dll}'
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+ CLEAN.include 'ext/teienlib/*.{o,so,dll}'
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19
 
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  ## ext/**/Makefile
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  file 'ext/teienlib/Makefile' => FileList['ext/teienlib/interface/teienlib_wrap.cpp'] do
@@ -32,4 +32,4 @@ $srcs = ["src/AnimationBlender.cc",
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  $objs = $srcs.collect {|o| o.sub(/\.cpp|\.cc|\.cxx/, ".o")}
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  $cleanfiles = $objs
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- create_makefile('Teienlib')
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+ create_makefile('teienlib')
@@ -1,12 +1,12 @@
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  SWIG = 'swig'
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2
 
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- BULLET_TOP = `ruby -e "require 'BulletConfig'; print BulletConfig.getTopDir"`
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- BULLET_INC = `ruby -e "require 'BulletConfig'; print BulletConfig.getIncFlags"`
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+ BULLET_TOP = `ruby -e "require 'bullet_config'; print BulletConfig.get_top_dir"`
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+ BULLET_INC = `ruby -e "require 'bullet_config'; print BulletConfig.get_inc_flags"`
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5
 
6
- OGRE_TOP = `ruby -e "require 'OgreConfig'; print OgreConfig.getTopDir"`
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- OGRE_INC = `ruby -e "require 'OgreConfig'; print OgreConfig.getIncFlags"`
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+ OGRE_TOP = `ruby -e "require 'ogre_config'; print OgreConfig.get_top_dir"`
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+ OGRE_INC = `ruby -e "require 'ogre_config'; print OgreConfig.get_inc_flags"`
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8
 
9
- SWIGFLAGS = "-ruby -c++ #{BULLET_INC} #{OGRE_INC} -I../src/ -I#{BULLET_TOP}/bindings/bullet/interface -I#{OGRE_TOP}/bindings/ogre/interface"
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+ SWIGFLAGS = "-ruby -c++ #{BULLET_INC} #{OGRE_INC} -I../src/ -I#{BULLET_TOP}/bindings/bullet/interface -I#{OGRE_TOP}/bindings/ogre/interface -autorename"
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11
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12
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  TARGET = 'teienlib_wrap.cpp'
@@ -1,4 +1,4 @@
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- %module(directors="1") "Teienlib"
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+ %module(directors="1") "teienlib"
2
2
 
3
3
  //#define DEBUG_FREEFUNC
4
4
 
@@ -1,3 +1,3 @@
1
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  module Teienlib
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- VERSION = "0.0.2"
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+ VERSION = "0.0.3"
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  end
Binary file
data/sample/hello/box.rb CHANGED
@@ -19,50 +19,50 @@ class Box < Bullet::BtMotionState
19
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  # create a physics object.
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  @colObj = Bullet::BtBoxShape.new(Bullet::BtVector3.new(x, y, z))
21
21
  inertia = Bullet::BtVector3.new()
22
- @colObj.calculateLocalInertia(mass, inertia)
22
+ @colObj.calculate_local_inertia(mass, inertia)
23
23
  @rigid_body = Bullet::BtRigidBody.new(mass, self, @colObj, inertia)
24
- dynamics_world.addRigidBody(@rigid_body)
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+ dynamics_world.add_rigid_body(@rigid_body)
25
25
 
26
26
  # create a view object.
27
27
  gen = Procedural::BoxGenerator.new()
28
- gen.setSizeX(x * 2.0).setSizeY(y * 2.0).setSizeZ(z * 2.0)
29
- gen.setNumSegX(1).setNumSegY(1).setNumSegZ(1)
30
- gen.setUTile(1.0).setVTile(1.0).realizeMesh(@name)
31
- @entity = scene_mgr.createEntity(@name)
32
- @entity.setCastShadows(true)
33
- @entity.setMaterialName("Examples/BumpyMetal")
34
- @scene_node = scene_mgr.getRootSceneNode().createChildSceneNode()
35
- @scene_node.attachObject(@entity)
28
+ gen.set_size_x(x * 2.0).set_size_y(y * 2.0).set_size_z(z * 2.0)
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+ gen.set_num_seg_x(1).set_num_seg_y(1).set_num_seg_z(1)
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+ gen.set_utile(1.0).set_vtile(1.0).realize_mesh(@name)
31
+ @entity = scene_mgr.create_entity(@name)
32
+ @entity.set_cast_shadows(true)
33
+ @entity.set_material_name("Examples/BumpyMetal")
34
+ @scene_node = scene_mgr.get_root_scene_node().create_child_scene_node()
35
+ @scene_node.attach_object(@entity)
36
36
 
37
37
  # position/rotation
38
38
  @transform = Bullet::BtTransform.new()
39
- @transform.setIdentity()
39
+ @transform.set_identity()
40
40
  end
41
41
 
42
42
  # called through Bullet::BtMotionState when this rigid_body transform is changed
43
43
  # on bullet simulation step.
44
- def setWorldTransform(worldTrans)
44
+ def set_world_transform(worldTrans)
45
45
  @transform = Bullet::BtTransform.new(worldTrans)
46
- newPos = @transform.getOrigin()
47
- newRot = @transform.getRotation()
46
+ newPos = @transform.get_origin()
47
+ newRot = @transform.get_rotation()
48
48
  return if (newRot.x.nan?)
49
49
 
50
- @scene_node.setPosition(newPos.x, newPos.y, newPos.z)
51
- @scene_node.setOrientation(newRot.w, newRot.x, newRot.y, newRot.z)
50
+ @scene_node.set_position(newPos.x, newPos.y, newPos.z)
51
+ @scene_node.set_orientation(newRot.w, newRot.x, newRot.y, newRot.z)
52
52
  end
53
53
 
54
54
  # called by Bullet::BtMotionState
55
- def getWorldTransform(worldTrans)
55
+ def get_world_transform(worldTrans)
56
56
  end
57
57
 
58
58
  def set_position(x, y, z)
59
- @scene_node.setPosition(x, y, z)
60
- @transform.setOrigin(Bullet::BtVector3.new(x, y, z))
61
- @rigid_body.setCenterOfMassTransform(@transform)
59
+ @scene_node.set_position(x, y, z)
60
+ @transform.set_origin(Bullet::BtVector3.new(x, y, z))
61
+ @rigid_body.set_center_of_mass_transform(@transform)
62
62
  end
63
63
 
64
64
  def apply_impulse(imp, rel = Bullet::BtVector3.new(0, 0, 0))
65
65
  @rigid_body.activate(true)
66
- @rigid_body.applyImpulse(imp, rel)
66
+ @rigid_body.apply_impulse(imp, rel)
67
67
  end
68
68
  end
@@ -12,22 +12,22 @@ class CameraMover
12
12
 
13
13
  def initialize(cam)
14
14
  @camera = cam
15
- @camera.setPosition(0, 0, 0)
16
- @camera.setNearClipDistance(0.1)
15
+ @camera.set_position(0, 0, 0)
16
+ @camera.set_near_clip_distance(0.1)
17
17
 
18
18
  @style = CS_FREELOOK
19
19
 
20
20
  # CS_FREELOOK, CS_ORBIT, CS_MANUAL
21
- @sdk_camera_man = OgreBites::SdkCameraMan.new(@camera)
21
+ @sdk_camera_man = Ogrebites::SdkCameraMan.new(@camera)
22
22
  @evt_frame = Ogre::FrameEvent.new
23
23
 
24
24
  # CS_TPS
25
25
  @height = CAM_HEIGHT
26
- @camera_pivot = cam.getSceneManager().getRootSceneNode().createChildSceneNode()
27
- @camera_goal = @camera_pivot.createChildSceneNode(Ogre::Vector3.new(0, 0, 5))
26
+ @camera_pivot = cam.get_scene_manager().get_root_scene_node().create_child_scene_node()
27
+ @camera_goal = @camera_pivot.create_child_scene_node(Ogre::Vector3.new(0, 0, 5))
28
28
 
29
- @camera_pivot.setFixedYawAxis(true)
30
- @camera_goal.setFixedYawAxis(true)
29
+ @camera_pivot.set_fixed_yaw_axis(true)
30
+ @camera_goal.set_fixed_yaw_axis(true)
31
31
 
32
32
  @pivot_pitch = 0
33
33
 
@@ -37,70 +37,70 @@ class CameraMover
37
37
  @style = style
38
38
  case @style
39
39
  when CS_FREELOOK
40
- @sdk_camera_man.setStyle(OgreBites::CS_FREELOOK)
40
+ @sdk_camera_man.set_style(Ogrebites::CS_FREELOOK)
41
41
  when CS_ORBIT
42
- @sdk_camera_man.setStyle(OgreBites::CS_ORBIT)
42
+ @sdk_camera_man.set_style(Ogrebites::CS_ORBIT)
43
43
  else # CS_MANUAL, CS_TPS
44
- @sdk_camera_man.setStyle(OgreBites::CS_MANUAL)
44
+ @sdk_camera_man.set_style(Ogrebites::CS_MANUAL)
45
45
  end
46
46
  end
47
47
 
48
48
  def set_target(target)
49
49
  @target = target
50
50
  if @style == CS_TPS
51
- @camera.setAutoTracking(false)
52
- @camera.moveRelative(Ogre::Vector3.new(0, 0, 0))
51
+ @camera.set_auto_tracking(false)
52
+ @camera.move_relative(Ogre::Vector3.new(0, 0, 0))
53
53
  update_camera(1.0)
54
54
  else
55
- @sdk_camera_man.setTarget(target.pivotSceneNode)
55
+ @sdk_camera_man.set_target(target.pivotSceneNode)
56
56
  end
57
57
  end
58
58
 
59
59
  def set_position(pos)
60
- @camera.setPosition(pos) if @style == CS_FREELOOK
60
+ @camera.set_position(pos) if @style == CS_FREELOOK
61
61
  end
62
62
 
63
63
  def look_at(pos)
64
- @camera.lookAt(pos) if @style == CS_FREELOOK
64
+ @camera.look_at(pos) if @style == CS_FREELOOK
65
65
  end
66
66
 
67
67
  def set_yaw_pitch_dist(yaw, pitch, dist)
68
- @sdk_camera_man.setYawPitchDist(yaw, pitch, dist) if @style == CS_ORBIT
68
+ @sdk_camera_man.set_yaw_pitch_dist(yaw, pitch, dist) if @style == CS_ORBIT
69
69
  end
70
70
 
71
71
  def move_forward(bl)
72
- evt = OIS::KeyEvent.new(nil, OIS::KC_W, 0)
72
+ evt = Ois::KeyEvent.new(nil, Ois::KC_W, 0)
73
73
  if bl
74
- @sdk_camera_man.injectKeyDown(evt)
74
+ @sdk_camera_man.inject_key_down(evt)
75
75
  else
76
- @sdk_camera_man.injectKeyUp(evt)
76
+ @sdk_camera_man.inject_key_up(evt)
77
77
  end
78
78
  end
79
79
 
80
80
  def move_backward(bl)
81
- evt = OIS::KeyEvent.new(nil, OIS::KC_S, 0)
81
+ evt = Ois::KeyEvent.new(nil, Ois::KC_S, 0)
82
82
  if bl
83
- @sdk_camera_man.injectKeyDown(evt)
83
+ @sdk_camera_man.inject_key_down(evt)
84
84
  else
85
- @sdk_camera_man.injectKeyUp(evt)
85
+ @sdk_camera_man.inject_key_up(evt)
86
86
  end
87
87
  end
88
88
 
89
89
  def move_left(bl)
90
- evt = OIS::KeyEvent.new(nil, OIS::KC_A, 0)
90
+ evt = Ois::KeyEvent.new(nil, Ois::KC_A, 0)
91
91
  if bl
92
- @sdk_camera_man.injectKeyDown(evt)
92
+ @sdk_camera_man.inject_key_down(evt)
93
93
  else
94
- @sdk_camera_man.injectKeyUp(evt)
94
+ @sdk_camera_man.inject_key_up(evt)
95
95
  end
96
96
  end
97
97
 
98
98
  def move_right(bl)
99
- evt = OIS::KeyEvent.new(nil, OIS::KC_D, 0)
99
+ evt = Ois::KeyEvent.new(nil, Ois::KC_D, 0)
100
100
  if bl
101
- @sdk_camera_man.injectKeyDown(evt)
101
+ @sdk_camera_man.inject_key_down(evt)
102
102
  else
103
- @sdk_camera_man.injectKeyUp(evt)
103
+ @sdk_camera_man.inject_key_up(evt)
104
104
  end
105
105
  end
106
106
 
@@ -110,7 +110,7 @@ class CameraMover
110
110
  update_camera(delta)
111
111
  else
112
112
  @evt_frame.timeSinceLastFrame = delta
113
- @sdk_camera_man.frameRenderingQueued(@evt_frame)
113
+ @sdk_camera_man.frame_rendering_queued(@evt_frame)
114
114
  end
115
115
  end
116
116
 
@@ -120,12 +120,12 @@ class CameraMover
120
120
  #
121
121
  def update_camera(deltaTime)
122
122
  # place the camera pivot roughly at the character's shoulder
123
- @camera_pivot.setPosition(@target.get_position() + Ogre::Vector3.UNIT_Y * @height)
123
+ @camera_pivot.set_position(@target.get_position() + Ogre::Vector3.UNIT_Y * @height)
124
124
  # move the camera smoothly to the goal
125
- goalOffset = @camera_goal._getDerivedPosition() - @camera.getPosition()
125
+ goalOffset = @camera_goal._get_derived_position() - @camera.get_position()
126
126
  @camera.move(goalOffset * deltaTime * 9.0)
127
127
  # always look at the pivot
128
- @camera.lookAt(@camera_pivot._getDerivedPosition())
128
+ @camera.look_at(@camera_pivot._get_derived_position())
129
129
  end
130
130
 
131
131
  def mouse_moved(evt)
@@ -141,7 +141,7 @@ class CameraMover
141
141
  -0.05 * evt.state.Y.rel,
142
142
  -0.0005 * evt.state.Z.rel)
143
143
  else
144
- @sdk_camera_man.injectMouseMove(evt)
144
+ @sdk_camera_man.inject_mouse_move(evt)
145
145
  end
146
146
  return true
147
147
  end
@@ -163,7 +163,7 @@ class CameraMover
163
163
  @camera_pivot.pitch(Ogre::Radian.new(Ogre::Degree.new(deltaPitch)), Ogre::Node::TS_LOCAL)
164
164
  @pivot_pitch += deltaPitch;
165
165
  end
166
- dist = @camera_goal._getDerivedPosition().distance(@camera_pivot._getDerivedPosition())
166
+ dist = @camera_goal._get_derived_position().distance(@camera_pivot._get_derived_position())
167
167
  distChange = deltaZoom * dist;
168
168
 
169
169
  # puts "dist: #{dist}:#{distChange}"
@@ -177,12 +177,12 @@ class CameraMover
177
177
  end
178
178
 
179
179
  def mouse_pressed(mouseEvent, mouseButtonID)
180
- @sdk_camera_man.injectMouseDown(mouseEvent, mouseButtonID) if @style == CS_ORBIT
180
+ @sdk_camera_man.inject_mouse_down(mouseEvent, mouseButtonID) if @style == CS_ORBIT
181
181
  return true
182
182
  end
183
183
 
184
184
  def mouse_released(mouseEvent, mouseButtonID)
185
- @sdk_camera_man.injectMouseUp(mouseEvent, mouseButtonID) if @style == CS_ORBIT
185
+ @sdk_camera_man.inject_mouse_up(mouseEvent, mouseButtonID) if @style == CS_ORBIT
186
186
  return true
187
187
  end
188
188
 
@@ -10,32 +10,32 @@ class Floor < Bullet::BtMotionState
10
10
  # create a physics object
11
11
  @cshape = Bullet::BtBoxShape.new(Bullet::BtVector3.new(x, 1, z))
12
12
  inertia = Bullet::BtVector3.new()
13
- @cshape.calculateLocalInertia(mass, inertia)
13
+ @cshape.calculate_local_inertia(mass, inertia)
14
14
  @rigid_body = Bullet::BtRigidBody.new(mass, self, @cshape, inertia)
15
- dynamicsWorld.addRigidBody(@rigid_body)
15
+ dynamicsWorld.add_rigid_body(@rigid_body)
16
16
 
17
17
  # create a floor mesh resource
18
- Ogre::MeshManager::getSingleton().createPlane("floor",
19
- Ogre::ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME,
20
- Ogre::Plane.new(Ogre::Vector3.UNIT_Y, 0),
21
- x * 2, z * 2, 10, 10, true, 1, 10, 10,
22
- Ogre::Vector3.UNIT_Z)
23
- @entity = sceneMgr.createEntity("Floor", "floor")
24
- @entity.setMaterialName("Examples/Rockwall")
25
- @entity.setCastShadows(false)
26
- sceneMgr.getRootSceneNode().attachObject(@entity)
18
+ Ogre::MeshManager::get_singleton().create_plane("floor",
19
+ Ogre::ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME,
20
+ Ogre::Plane.new(Ogre::Vector3.UNIT_Y, 0),
21
+ x * 2, z * 2, 10, 10, true, 1, 10, 10,
22
+ Ogre::Vector3.UNIT_Z)
23
+ @entity = sceneMgr.create_entity("Floor", "floor")
24
+ @entity.set_material_name("Examples/Rockwall")
25
+ @entity.set_cast_shadows(false)
26
+ sceneMgr.get_root_scene_node().attach_object(@entity)
27
27
 
28
28
  # set this object's position
29
29
  @transform = Bullet::BtTransform.new()
30
- @transform.setIdentity()
31
- @transform.setOrigin(Bullet::BtVector3.new(0, -y, 0))
32
- @rigid_body.setCenterOfMassTransform(@transform)
30
+ @transform.set_identity()
31
+ @transform.set_origin(Bullet::BtVector3.new(0, -y, 0))
32
+ @rigid_body.set_center_of_mass_transform(@transform)
33
33
  end
34
34
 
35
- def setWorldTransform(worldTrans)
35
+ def set_world_transform(worldTrans)
36
36
  end
37
37
 
38
- def getWorldTransform(worldTrans)
38
+ def get_world_transform(worldTrans)
39
39
  end
40
40
 
41
41
  end
data/sample/hello/hello CHANGED
@@ -1,6 +1,6 @@
1
1
  #!/bin/sh
2
2
 
3
3
  FILE_PATH=`dirname "$0"`
4
- OGRE_LIB=`ruby -e "require 'OgreConfig'; print OgreConfig.getDepsLibPath"`
4
+ OGRE_LIB=`ruby -e "require 'ogre_config'; print OgreConfig.get_deps_lib_path"`
5
5
 
6
6
  LD_LIBRARY_PATH=$OGRE_LIB:$LD_LIBRARY_PATH ruby $FILE_PATH/hello.rb
@@ -1,13 +1,12 @@
1
1
 
2
2
  $LOAD_PATH.push(File.dirname(File.expand_path(__FILE__)) + "/../../lib")
3
3
 
4
- require "Ogre"
5
- require "OIS"
6
- require "OgreBites"
7
- require "Procedural"
8
- require "Bullet"
9
-
10
- require "OgreConfig"
4
+ require "ogre"
5
+ require "ois"
6
+ require "ogrebites"
7
+ require "procedural"
8
+ require "bullet"
9
+ require "ogre_config"
11
10
 
12
11
  require_relative "ui_listener"
13
12
  require_relative "camera_mover"
@@ -29,13 +28,13 @@ class World < Ogre::FrameListener
29
28
  $file_path = File.dirname(File.expand_path(__FILE__))
30
29
 
31
30
  # physics
32
- initPhysics()
31
+ init_physics()
33
32
 
34
33
  # view
35
- initView()
34
+ init_view()
36
35
  end
37
36
 
38
- def initPhysics()
37
+ def init_physics()
39
38
  # initialize bullet dynamics world.
40
39
  @collision_config = Bullet::BtDefaultCollisionConfiguration.new();
41
40
  @collision_dispatcher = Bullet::BtCollisionDispatcher.new(@collision_config)
@@ -48,113 +47,113 @@ class World < Ogre::FrameListener
48
47
  @solver, @collision_config)
49
48
 
50
49
  gravity = Bullet::BtVector3.new(0.0, -9.8, 0.0)
51
- @dynamics_world.setGravity(gravity)
50
+ @dynamics_world.set_gravity(gravity)
52
51
  end
53
52
 
54
- def initView()
53
+ def init_view()
55
54
  # initialize Root
56
55
  @root = Ogre::Root.new("")
57
56
 
58
57
  # load Plugins
59
58
  cfg = Ogre::ConfigFile.new
60
59
  cfg.load("#{$file_path}/plugins.cfg")
61
- pluginDir = cfg.getSetting("PluginFolder")
60
+ pluginDir = cfg.get_setting("PluginFolder")
62
61
  pluginDir += "/" if (pluginDir.length > 0) && (pluginDir[-1] != '/')
63
- cfg.each_Settings {|secName, keyName, valueName|
62
+ cfg.each_settings {|secName, keyName, valueName|
64
63
  fullPath = pluginDir + valueName
65
- fullPath.sub!("<SystemPluginFolder>", OgreConfig::getPluginFolder)
66
- @root.loadPlugin(fullPath) if (keyName == "Plugin")
64
+ fullPath.sub!("<SystemPluginFolder>", OgreConfig::get_plugin_folder)
65
+ @root.load_plugin(fullPath) if (keyName == "Plugin")
67
66
  }
68
67
 
69
68
  # initialize Resources
70
69
  cfg = Ogre::ConfigFile.new
71
70
  cfg.load("#{$file_path}/resources.cfg")
72
- resourceDir = cfg.getSetting("ResourceFolder")
71
+ resourceDir = cfg.get_setting("ResourceFolder")
73
72
  resourceDir += "/" if (resourceDir.length > 0) && (resourceDir[-1] != '/')
74
- cfg.each_Settings {|secName, keyName, valueName|
73
+ cfg.each_settings {|secName, keyName, valueName|
75
74
  next if (keyName == "ResourceFolder")
76
75
  fullPath = resourceDir + valueName
77
- fullPath.sub!("<SystemResourceFolder>", OgreConfig::getResourceFolder)
78
- Ogre::ResourceGroupManager::getSingleton().addResourceLocation(fullPath,
79
- keyName,
80
- secName)
76
+ fullPath.sub!("<SystemResourceFolder>", OgreConfig::get_resource_folder)
77
+ Ogre::ResourceGroupManager::get_singleton().add_resource_location(fullPath,
78
+ keyName,
79
+ secName)
81
80
  }
82
81
 
83
82
  # create a window to draw.
84
- return false unless @root.showConfigDialog()
83
+ return false unless @root.show_config_dialog()
85
84
  @window = @root.initialise(true, "Sinbad")
86
- @root.addFrameListener(self)
85
+ @root.add_frame_listener(self)
87
86
 
88
87
  # initialize Managers
89
88
  ## InputManager
90
89
  windowHnd = Ogre::Intp.new
91
- @window.getCustomAttribute("WINDOW", windowHnd)
90
+ @window.get_custom_attribute("WINDOW", windowHnd)
92
91
  windowHndStr = sprintf("%d", windowHnd.value())
93
- pl = OIS::ParamList.new
92
+ pl = Ois::ParamList.new
94
93
  pl["WINDOW"] = windowHndStr
95
- @inputManager = OIS::InputManager::createInputSystem(pl)
96
- @keyboard = @inputManager.createInputObject(OIS::OISKeyboard, true).toKeyboard()
97
- @mouse = @inputManager.createInputObject(OIS::OISMouse, true).toMouse()
94
+ @inputManager = Ois::InputManager::create_input_system(pl)
95
+ @keyboard = @inputManager.create_input_object(Ois::OISKeyboard, true).to_keyboard()
96
+ @mouse = @inputManager.create_input_object(Ois::OISMouse, true).to_mouse()
98
97
 
99
98
  ## TrayManager
100
- Ogre::ResourceGroupManager::getSingleton().initialiseResourceGroup("Essential")
101
- @tray_mgr = OgreBites::SdkTrayManager.new("Base", @window, @mouse);
102
- ms = @mouse.getMouseState()
103
- ms.width = @window.getWidth()
104
- ms.height = @window.getHeight()
99
+ Ogre::ResourceGroupManager::get_singleton().initialise_resource_group("Essential")
100
+ @tray_mgr = Ogrebites::SdkTrayManager.new("Base", @window, @mouse);
101
+ ms = @mouse.get_mouse_state()
102
+ ms.width = @window.get_width()
103
+ ms.height = @window.get_height()
105
104
 
106
105
  ## SceneMgr
107
- @sceneMgr = @root.createSceneManager(Ogre::ST_GENERIC)
108
- @sceneMgr.setShadowTechnique(Ogre::SHADOWTYPE_STENCIL_ADDITIVE)
106
+ @sceneMgr = @root.create_scene_manager(Ogre::ST_GENERIC)
107
+ @sceneMgr.set_shadow_technique(Ogre::SHADOWTYPE_STENCIL_ADDITIVE)
109
108
 
110
109
  # initialize Listeners
111
110
  @keyListener = KeyListener.new(self)
112
- @keyboard.setEventCallback(@keyListener)
111
+ @keyboard.set_event_callback(@keyListener)
113
112
 
114
113
  @mouseListener = MouseListener.new(self)
115
- @mouse.setEventCallback(@mouseListener)
114
+ @mouse.set_event_callback(@mouseListener)
116
115
 
117
116
  @trayListener = TrayListener.new(self)
118
- @tray_mgr.setListener(@trayListener)
117
+ @tray_mgr.set_listener(@trayListener)
119
118
 
120
119
  # initialize Camera
121
- @camera = @sceneMgr.createCamera("FixCamera")
120
+ @camera = @sceneMgr.create_camera("FixCamera")
122
121
  # Create one viewport, entire window
123
- @vp = @window.addViewport(@camera);
124
- @vp.setBackgroundColour(Ogre::ColourValue.new(0, 0, 0))
122
+ @vp = @window.add_viewport(@camera);
123
+ @vp.set_background_colour(Ogre::ColourValue.new(0, 0, 0))
125
124
  # Alter the camera aspect ratio to match the viewport
126
- @camera.setAspectRatio(Float(@vp.getActualWidth()) / Float(@vp.getActualHeight()))
125
+ @camera.set_aspect_ratio(Float(@vp.get_actual_width()) / Float(@vp.get_actual_height()))
127
126
 
128
127
  # load "General" group resources into ResourceGroupManager.
129
- @tray_mgr.showLoadingBar(1, 0)
130
- Ogre::ResourceGroupManager::getSingleton().initialiseResourceGroup("General")
131
- @tray_mgr.hideLoadingBar()
132
- Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5)
133
-
134
- @tray_mgr.showFrameStats(OgreBites::TL_BOTTOMLEFT)
135
- @tray_mgr.showLogo(OgreBites::TL_BOTTOMRIGHT)
136
- @tray_mgr.hideCursor()
128
+ @tray_mgr.show_loading_bar(1, 0)
129
+ Ogre::ResourceGroupManager::get_singleton().initialise_resource_group("General")
130
+ @tray_mgr.hide_loading_bar()
131
+ Ogre::TextureManager::get_singleton().set_default_num_mipmaps(5)
132
+
133
+ @tray_mgr.show_frame_stats(Ogrebites::TL_BOTTOMLEFT)
134
+ @tray_mgr.show_logo(Ogrebites::TL_BOTTOMRIGHT)
135
+ @tray_mgr.hide_cursor()
137
136
  end
138
137
 
139
138
  def run
140
139
  # set background and some fog
141
- @vp.setBackgroundColour(Ogre::ColourValue.new(1.0, 1.0, 0.8))
142
- @sceneMgr.setFog(Ogre::FOG_LINEAR, Ogre::ColourValue.new(1.0, 1.0, 0.8), 0, 15, 100)
140
+ @vp.set_background_colour(Ogre::ColourValue.new(1.0, 1.0, 0.8))
141
+ @sceneMgr.set_fog(Ogre::FOG_LINEAR, Ogre::ColourValue.new(1.0, 1.0, 0.8), 0, 15, 100)
143
142
 
144
143
  # set shadow properties
145
- @sceneMgr.setShadowTechnique(Ogre::SHADOWTYPE_TEXTURE_MODULATIVE)
146
- @sceneMgr.setShadowColour(Ogre::ColourValue.new(0.5, 0.5, 0.5))
147
- @sceneMgr.setShadowTextureSize(1024)
148
- @sceneMgr.setShadowTextureCount(1)
144
+ @sceneMgr.set_shadow_technique(Ogre::SHADOWTYPE_TEXTURE_MODULATIVE)
145
+ @sceneMgr.set_shadow_colour(Ogre::ColourValue.new(0.5, 0.5, 0.5))
146
+ @sceneMgr.set_shadow_texture_size(1024)
147
+ @sceneMgr.set_shadow_texture_count(1)
149
148
 
150
149
  # use a small amount of ambient lighting
151
- @sceneMgr.setAmbientLight(Ogre::ColourValue.new(0.3, 0.3, 0.3))
150
+ @sceneMgr.set_ambient_light(Ogre::ColourValue.new(0.3, 0.3, 0.3))
152
151
 
153
152
  # add a bright light above the scene
154
- @light = @sceneMgr.createLight()
155
- @light.setType(Ogre::Light::LT_POINT)
156
- @light.setPosition(-10, 40, 20)
157
- @light.setSpecularColour(Ogre::ColourValue.White)
153
+ @light = @sceneMgr.create_light()
154
+ @light.set_type(Ogre::Light::LT_POINT)
155
+ @light.set_position(-10, 40, 20)
156
+ @light.set_specular_colour(Ogre::ColourValue.White)
158
157
 
159
158
  @camera_mover = CameraMover.new(@camera)
160
159
  @camera_mover.set_position(Ogre::Vector3.new(20, 10, 20))
@@ -162,8 +161,8 @@ class World < Ogre::FrameListener
162
161
 
163
162
  items = []
164
163
  items.push("Help")
165
- @help = @tray_mgr.createParamsPanel(OgreBites::TL_TOPLEFT, "HelpMessage", 100, items)
166
- @help.setParamValue(Ogre::UTFString.new("Help"), Ogre::UTFString.new("H / F1"))
164
+ @help = @tray_mgr.create_params_panel(Ogrebites::TL_TOPLEFT, "HelpMessage", 100, items)
165
+ @help.set_param_value(Ogre::UTFString.new("Help"), Ogre::UTFString.new("H / F1"))
167
166
 
168
167
  # creates objects
169
168
  @floor = Floor.new(@dynamics_world, @sceneMgr)
@@ -177,12 +176,12 @@ class World < Ogre::FrameListener
177
176
  }
178
177
  }
179
178
 
180
- @root.startRendering()
179
+ @root.start_rendering()
181
180
  end
182
181
 
183
182
  def shot_box()
184
- cam_pos_ogre = @camera.getPosition()
185
- cam_dir_ogre = @camera.getDirection()
183
+ cam_pos_ogre = @camera.get_position()
184
+ cam_dir_ogre = @camera.get_direction()
186
185
 
187
186
  cam_pos = Bullet::BtVector3.new(cam_pos_ogre.x, cam_pos_ogre.y, cam_pos_ogre.z)
188
187
  cam_dir = Bullet::BtVector3.new(cam_dir_ogre.x, cam_dir_ogre.y, cam_dir_ogre.z)
@@ -202,14 +201,14 @@ class World < Ogre::FrameListener
202
201
  #
203
202
 
204
203
  # implementation of Ogre::FrameListener interface.
205
- def frameRenderingQueued(evt)
204
+ def frame_rendering_queued(evt)
206
205
  # update bullet(physics)
207
- @dynamics_world.stepSimulation(evt.timeSinceLastFrame)
206
+ @dynamics_world.step_simulation(evt.timeSinceLastFrame)
208
207
 
209
208
  # update ogre3d(view)
210
209
  @keyboard.capture()
211
210
  @mouse.capture()
212
- @tray_mgr.frameRenderingQueued(evt)
211
+ @tray_mgr.frame_rendering_queued(evt)
213
212
 
214
213
  # update model
215
214
  @camera_mover.update(evt.timeSinceLastFrame)
@@ -228,22 +227,22 @@ class World < Ogre::FrameListener
228
227
 
229
228
  def key_pressed(keyEvent)
230
229
  case keyEvent.key
231
- when OIS::KC_ESCAPE
230
+ when Ois::KC_ESCAPE
232
231
  @quit =true
233
- when OIS::KC_H, OIS::KC_F1
234
- if (!@tray_mgr.isDialogVisible() && @info["Help"] != "")
235
- @tray_mgr.showOkDialog(Ogre::UTFString.new("Help"), Ogre::UTFString.new(@info["Help"]))
232
+ when Ois::KC_H, Ois::KC_F1
233
+ if (!@tray_mgr.is_dialog_visible() && @info["Help"] != "")
234
+ @tray_mgr.show_ok_dialog(Ogre::UTFString.new("Help"), Ogre::UTFString.new(@info["Help"]))
236
235
  else
237
- @tray_mgr.closeDialog()
236
+ @tray_mgr.close_dialog()
238
237
  end
239
238
 
240
- when OIS::KC_E
239
+ when Ois::KC_E
241
240
  @camera_mover.move_forward(true)
242
- when OIS::KC_D
241
+ when Ois::KC_D
243
242
  @camera_mover.move_backward(true)
244
- when OIS::KC_S
243
+ when Ois::KC_S
245
244
  @camera_mover.move_left(true)
246
- when OIS::KC_F
245
+ when Ois::KC_F
247
246
  @camera_mover.move_right(true)
248
247
  end
249
248
 
@@ -252,15 +251,15 @@ class World < Ogre::FrameListener
252
251
 
253
252
  def key_released(keyEvent)
254
253
  case keyEvent.key
255
- when OIS::KC_ESCAPE
254
+ when Ois::KC_ESCAPE
256
255
  @quit =true
257
- when OIS::KC_E
256
+ when Ois::KC_E
258
257
  @camera_mover.move_forward(false)
259
- when OIS::KC_D
258
+ when Ois::KC_D
260
259
  @camera_mover.move_backward(false)
261
- when OIS::KC_S
260
+ when Ois::KC_S
262
261
  @camera_mover.move_left(false)
263
- when OIS::KC_F
262
+ when Ois::KC_F
264
263
  @camera_mover.move_right(false)
265
264
  end
266
265
 
@@ -268,16 +267,16 @@ class World < Ogre::FrameListener
268
267
  end
269
268
 
270
269
  def mouse_moved(mouseEvent)
271
- return true if @tray_mgr.injectMouseMove(mouseEvent)
270
+ return true if @tray_mgr.inject_mouse_move(mouseEvent)
272
271
  @camera_mover.mouse_moved(mouseEvent)
273
272
  return true
274
273
  end
275
274
 
276
275
  def mouse_pressed(mouseEvent, mouseButtonID)
277
- return true if @tray_mgr.injectMouseDown(mouseEvent, mouseButtonID)
276
+ return true if @tray_mgr.inject_mouse_down(mouseEvent, mouseButtonID)
278
277
  @camera_mover.mouse_pressed(mouseEvent, mouseButtonID)
279
278
 
280
- if (mouseButtonID == OIS::MB_Left)
279
+ if (mouseButtonID == Ois::MB_Left)
281
280
  shot_box()
282
281
  end
283
282
 
@@ -285,7 +284,7 @@ class World < Ogre::FrameListener
285
284
  end
286
285
 
287
286
  def mouse_released(mouseEvent, mouseButtonID)
288
- return true if @tray_mgr.injectMouseUp(mouseEvent, mouseButtonID)
287
+ return true if @tray_mgr.inject_mouse_up(mouseEvent, mouseButtonID)
289
288
  @camera_mover.mouse_released(mouseEvent, mouseButtonID)
290
289
  return true
291
290
  end
@@ -1,17 +1,17 @@
1
1
  #
2
2
  # Key Listener
3
3
  #
4
- class KeyListener < OIS::KeyListener
4
+ class KeyListener < Ois::KeyListener
5
5
  def initialize(listener)
6
6
  super()
7
7
  @listener = listener
8
8
  end
9
9
 
10
- def keyPressed(keyEvent)
10
+ def key_pressed(keyEvent)
11
11
  return @listener.key_pressed(keyEvent)
12
12
  end
13
13
 
14
- def keyReleased(keyEvent)
14
+ def key_released(keyEvent)
15
15
  return @listener.key_released(keyEvent)
16
16
  end
17
17
  end
@@ -19,21 +19,21 @@ end
19
19
  #
20
20
  # Mouse Listener
21
21
  #
22
- class MouseListener < OIS::MouseListener
22
+ class MouseListener < Ois::MouseListener
23
23
  def initialize(listener)
24
24
  super()
25
25
  @listener = listener
26
26
  end
27
27
 
28
- def mouseMoved(evt)
28
+ def mouse_moved(evt)
29
29
  return @listener.mouse_moved(evt)
30
30
  end
31
31
 
32
- def mousePressed(mouseEvent, mouseButtonID)
32
+ def mouse_pressed(mouseEvent, mouseButtonID)
33
33
  return @listener.mouse_pressed(mouseEvent, mouseButtonID)
34
34
  end
35
35
 
36
- def mouseReleased(mouseEvent, mouseButtonID)
36
+ def mouse_released(mouseEvent, mouseButtonID)
37
37
  return @listener.mouse_released(mouseEvent, mouseButtonID)
38
38
  end
39
39
  end
@@ -41,25 +41,25 @@ end
41
41
  #
42
42
  # Tray Listener
43
43
  #
44
- class TrayListener < OgreBites::SdkTrayListener
44
+ class TrayListener < Ogrebites::SdkTrayListener
45
45
  def initialize(listener)
46
46
  super()
47
47
  @listener = listener
48
48
  end
49
49
 
50
- def buttonHit(button)
50
+ def button_hit(button)
51
51
  @listener.button_hit(button)
52
52
  end
53
53
 
54
- def itemSelected(menu)
54
+ def item_selected(menu)
55
55
  @listener.item_selected(menu)
56
56
  end
57
57
 
58
- def yesNoDialogClosed(name, bl)
58
+ def yes_no_dialog_closed(name, bl)
59
59
  @listener.yes_no_dialog_closed(name, bl)
60
60
  end
61
61
 
62
- def okDialogClosed(name)
62
+ def ok_dialog_closed(name)
63
63
  @listener.ok_dialog_closed(name)
64
64
  end
65
65
  end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: teienlib
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.2
4
+ version: 0.0.3
5
5
  prerelease:
6
6
  platform: x86-linux
7
7
  authors:
@@ -9,11 +9,11 @@ authors:
9
9
  autorequire:
10
10
  bindir: bin
11
11
  cert_chain: []
12
- date: 2012-09-26 00:00:00.000000000 Z
12
+ date: 2012-10-02 00:00:00.000000000 Z
13
13
  dependencies:
14
14
  - !ruby/object:Gem::Dependency
15
15
  name: ruby-ogre
16
- requirement: &76100680 !ruby/object:Gem::Requirement
16
+ requirement: &81857840 !ruby/object:Gem::Requirement
17
17
  none: false
18
18
  requirements:
19
19
  - - ! '>='
@@ -21,10 +21,10 @@ dependencies:
21
21
  version: '0'
22
22
  type: :runtime
23
23
  prerelease: false
24
- version_requirements: *76100680
24
+ version_requirements: *81857840
25
25
  - !ruby/object:Gem::Dependency
26
26
  name: ruby-bullet
27
- requirement: &76100330 !ruby/object:Gem::Requirement
27
+ requirement: &81857210 !ruby/object:Gem::Requirement
28
28
  none: false
29
29
  requirements:
30
30
  - - ! '>='
@@ -32,7 +32,7 @@ dependencies:
32
32
  version: '0'
33
33
  type: :runtime
34
34
  prerelease: false
35
- version_requirements: *76100330
35
+ version_requirements: *81857210
36
36
  description: An extension library for Teien.
37
37
  email:
38
38
  - abexsoft@gmail.com
@@ -78,7 +78,7 @@ files:
78
78
  - sample/hello/plugins.cfg
79
79
  - sample/hello/hello
80
80
  - lib/teienlib/version.rb
81
- - lib/Teienlib.so
81
+ - lib/teienlib.so
82
82
  - lib/teienlib.rb
83
83
  homepage: https://github.com/abexsoft/teienlib
84
84
  licenses: []