tank_island 1.0.0
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- checksums.yaml +7 -0
- data/.gitignore +14 -0
- data/.ruby-version +1 -0
- data/Gemfile +4 -0
- data/LICENSE +22 -0
- data/README.md +58 -0
- data/Rakefile +2 -0
- data/bin/tank_island +30 -0
- data/lib/entities/box.rb +28 -0
- data/lib/entities/bullet.rb +26 -0
- data/lib/entities/camera.rb +113 -0
- data/lib/entities/components/ai/gun.rb +114 -0
- data/lib/entities/components/ai/tank_chasing_state.rb +30 -0
- data/lib/entities/components/ai/tank_fighting_state.rb +47 -0
- data/lib/entities/components/ai/tank_fleeing_state.rb +50 -0
- data/lib/entities/components/ai/tank_motion_fsm.rb +102 -0
- data/lib/entities/components/ai/tank_motion_state.rb +84 -0
- data/lib/entities/components/ai/tank_navigating_state.rb +34 -0
- data/lib/entities/components/ai/tank_roaming_state.rb +83 -0
- data/lib/entities/components/ai/tank_stuck_state.rb +45 -0
- data/lib/entities/components/ai/vision.rb +109 -0
- data/lib/entities/components/ai_input.rb +70 -0
- data/lib/entities/components/box_graphics.rb +39 -0
- data/lib/entities/components/bullet_graphics.rb +13 -0
- data/lib/entities/components/bullet_physics.rb +65 -0
- data/lib/entities/components/bullet_sounds.rb +15 -0
- data/lib/entities/components/component.rb +32 -0
- data/lib/entities/components/damage_graphics.rb +20 -0
- data/lib/entities/components/explosion_graphics.rb +43 -0
- data/lib/entities/components/explosion_sounds.rb +16 -0
- data/lib/entities/components/health.rb +87 -0
- data/lib/entities/components/player_input.rb +100 -0
- data/lib/entities/components/player_sounds.rb +16 -0
- data/lib/entities/components/powerup_graphics.rb +22 -0
- data/lib/entities/components/powerup_sounds.rb +15 -0
- data/lib/entities/components/tank_graphics.rb +46 -0
- data/lib/entities/components/tank_health.rb +32 -0
- data/lib/entities/components/tank_physics.rb +179 -0
- data/lib/entities/components/tank_sounds.rb +43 -0
- data/lib/entities/components/tree_graphics.rb +69 -0
- data/lib/entities/damage.rb +26 -0
- data/lib/entities/explosion.rb +34 -0
- data/lib/entities/game_object.rb +54 -0
- data/lib/entities/hud.rb +79 -0
- data/lib/entities/map.rb +183 -0
- data/lib/entities/object_pool.rb +59 -0
- data/lib/entities/powerups/fire_rate_powerup.rb +14 -0
- data/lib/entities/powerups/health_powerup.rb +12 -0
- data/lib/entities/powerups/powerup.rb +35 -0
- data/lib/entities/powerups/powerup_respawn_queue.rb +23 -0
- data/lib/entities/powerups/repair_powerup.rb +14 -0
- data/lib/entities/powerups/tank_speed_powerup.rb +14 -0
- data/lib/entities/radar.rb +62 -0
- data/lib/entities/score_display.rb +35 -0
- data/lib/entities/tank.rb +64 -0
- data/lib/entities/tree.rb +18 -0
- data/lib/game_states/demo_state.rb +49 -0
- data/lib/game_states/game_state.rb +27 -0
- data/lib/game_states/menu_state.rb +60 -0
- data/lib/game_states/pause_state.rb +61 -0
- data/lib/game_states/play_state.rb +119 -0
- data/lib/misc/axis_aligned_bounding_box.rb +33 -0
- data/lib/misc/game_window.rb +30 -0
- data/lib/misc/names.rb +13 -0
- data/lib/misc/quad_tree.rb +91 -0
- data/lib/misc/stats.rb +55 -0
- data/lib/misc/stereo_sample.rb +96 -0
- data/lib/misc/utils.rb +145 -0
- data/media/armalite_rifle.ttf +0 -0
- data/media/boxes_barrels.json +60 -0
- data/media/boxes_barrels.png +0 -0
- data/media/bullet.png +0 -0
- data/media/c_dot.png +0 -0
- data/media/country_field.png +0 -0
- data/media/crash.ogg +0 -0
- data/media/damage1.png +0 -0
- data/media/damage2.png +0 -0
- data/media/damage3.png +0 -0
- data/media/damage4.png +0 -0
- data/media/decor.json +516 -0
- data/media/decor.png +0 -0
- data/media/decor.psd +0 -0
- data/media/explosion.mp3 +0 -0
- data/media/explosion.png +0 -0
- data/media/fire.mp3 +0 -0
- data/media/ground.json +492 -0
- data/media/ground.png +0 -0
- data/media/ground_units.json +900 -0
- data/media/ground_units.png +0 -0
- data/media/menu_music.mp3 +0 -0
- data/media/metal_interaction2.wav +0 -0
- data/media/names.txt +279 -0
- data/media/pickups.json +68 -0
- data/media/pickups.png +0 -0
- data/media/powerup.mp3 +0 -0
- data/media/respawn.wav +0 -0
- data/media/tank_driving.mp3 +0 -0
- data/media/top_secret.ttf +0 -0
- data/media/trees.png +0 -0
- data/media/trees_packed.json +388 -0
- data/media/trees_packed.png +0 -0
- data/media/water.png +0 -0
- data/spec/misc/aabb_spec.rb +85 -0
- data/spec/misc/quad_tree_spec.rb +137 -0
- data/tank_island.gemspec +29 -0
- metadata +223 -0
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data/media/water.png
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require_relative '../../lib/misc/axis_aligned_bounding_box'
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describe AxisAlignedBoundingBox do
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let(:center) { [5, 5] }
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let(:half_dimension) { [10, 10] }
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let(:box) { AxisAlignedBoundingBox.new(
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center, half_dimension) }
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let(:point1) { [4, 7] }
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let(:point2) { [0, 0] }
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let(:point3) { [10, 10] }
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let(:point4) { [0, 10] }
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let(:point5) { [10, 0] }
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let(:point6) { [-2, 7] }
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let(:point7) { [0, 11] }
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let(:point8) { [11, 11] }
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let(:point9) { [0, 11] }
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let(:point10) { [11, 0] }
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let(:point11) { [3, 15] }
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let(:point12) { [11, 4] }
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let(:point13) { [1, -4] }
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let(:point14) { [-1, -4] }
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describe '#contains?' do
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it 'detects containing point' do
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expect(box.contains?(point1)).to be_truthy
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expect(box.contains?(point2)).to be_truthy
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expect(box.contains?(point3)).to be_truthy
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expect(box.contains?(point4)).to be_truthy
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expect(box.contains?(point5)).to be_truthy
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end
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it 'does not detect points out of bounds' do
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expect(box.contains?(point6)).to be_falsy
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expect(box.contains?(point8)).to be_falsy
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expect(box.contains?(point7)).to be_falsy
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expect(box.contains?(point9)).to be_falsy
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expect(box.contains?(point10)).to be_falsy
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expect(box.contains?(point11)).to be_falsy
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expect(box.contains?(point12)).to be_falsy
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expect(box.contains?(point13)).to be_falsy
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expect(box.contains?(point14)).to be_falsy
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end
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end
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describe '#intersects?' do
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# center within box
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let(:box1) { AxisAlignedBoundingBox.new(
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[8, 8], [10, 12]) }
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# center out of boundaries
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let(:box2) { AxisAlignedBoundingBox.new(
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[12, 12], [15, 15]) }
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let(:box2_1) { AxisAlignedBoundingBox.new(
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[-5, -5], [1, 1]) }
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# touching corners
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let(:box3) { AxisAlignedBoundingBox.new(
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[-1, -1], [0, 0]) }
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# out of bounds
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let(:box4) { AxisAlignedBoundingBox.new(
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[15, 15], [17, 17]) }
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let(:box5) { AxisAlignedBoundingBox.new(
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[-5, -5], [-1, -1]) }
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let(:box6) { AxisAlignedBoundingBox.new(
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[5, 12], [6, 13]) }
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it 'intersects with itself' do
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expect(box.intersects?(box)).to be_truthy
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end
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it 'detects intersecting boxes' do
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expect(box.intersects?(box1)).to be_truthy
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expect(box.intersects?(box2)).to be_truthy
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expect(box.intersects?(box2_1)).to be_truthy
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expect(box.intersects?(box3)).to be_truthy
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end
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it 'does not detect interesections out of bounds' do
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expect(box.intersects?(box4)).to be_falsy
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expect(box.intersects?(box5)).to be_falsy
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expect(box.intersects?(box6)).to be_falsy
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end
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end
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end
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class GameObject
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attr_accessor :x, :y
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def initialize(x, y)
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@x, @y = x, y
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end
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def location
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[@x, @y]
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end
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end
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require_relative '../../lib/misc/axis_aligned_bounding_box'
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require_relative '../../lib/misc/quad_tree'
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describe QuadTree do
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let(:box) { AxisAlignedBoundingBox.new(
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[5, 5], [10, 10]) }
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let(:tree) { QuadTree.new(box) }
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let(:location) { [5, 5] }
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let(:object) { GameObject.new(*location) }
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describe '#insert' do
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subject { tree.insert(object) }
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context 'around zero coordinates' do
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let(:box) { AxisAlignedBoundingBox.new(
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[0, 0], [10, 10]) }
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let(:location) { [0, 0] }
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it 'inserts in the middle' do
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expect(subject).to be_truthy
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end
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end
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context 'object in center' do
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it 'gets inserted' do
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expect(subject).to be_truthy
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end
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end
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context 'object in corner' do
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let(:location) { [10, 10] }
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it 'gets inserted' do
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expect(subject).to be_truthy
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end
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end
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48
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context 'object out of bounds' do
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let(:location) { [11, 11] }
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it 'does not get inserted' do
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expect(subject).to be_falsy
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end
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end
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context 'several objects' do
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subject { tree.query_range(box) }
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context 'to different locations' do
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before do
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50.times do |i|
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tree.insert(
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GameObject.new(
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rand(0..10),
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rand(0..10)))
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end
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end
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it 'inserts all' do
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expect(subject.size).to eq 50
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end
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end
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context 'to same location' do
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before { 5.times { tree.insert(object.dup) } }
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it 'still inserts all' do
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expect(subject.size).to eq 5
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end
|
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end
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end
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end
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|
82
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describe '#query_range' do
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let(:query_params) { [[5, 5], [10, 10]] }
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let(:query_box) { AxisAlignedBoundingBox.new(*query_params) }
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subject { tree.query_range(query_box) }
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86
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|
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context 'empty tree' do
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it 'returns empty array' do
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should be_empty
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end
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end
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92
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|
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context 'single object' do
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before { tree.insert(object) }
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95
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|
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context 'is found' do
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let(:query_params) do
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[object.location, object.location.map { |c| c + 1 }]
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end
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end
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end
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end
|
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|
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describe '#remove' do
|
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context 'single object' do
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before do
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tree.insert(object)
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tree.remove(object)
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109
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end
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subject { tree.query_range(box) }
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111
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|
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it 'removes it' do
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113
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expect(subject.size).to equal(0)
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114
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end
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115
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end
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116
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|
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context 'all objects' do
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before do
|
119
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50.times do
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120
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tree.insert(
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GameObject.new(
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122
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rand(0..10),
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rand(0..10)))
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124
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end
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125
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end
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subject { tree.query_range(box) }
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|
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it 'removes it' do
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expect(subject.size).to equal(50)
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subject.each do |ob|
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expect(tree.remove(ob)).to be_truthy
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end
|
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expect(tree.query_range(box).size).to equal(0)
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end
|
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end
|
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end
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end
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data/tank_island.gemspec
ADDED
@@ -0,0 +1,29 @@
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
|
3
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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Gem::Specification.new do |spec|
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spec.name = "tank_island"
|
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spec.version = '1.0.0'
|
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spec.authors = ["Tomas Varaneckas"]
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spec.email = ["tomas.varaneckas@gmail.com"]
|
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spec.summary = %q{Top down 2D shooter game that involves blowing up tanks}
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spec.description = <<-EOS
|
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This is a game built with Gosu library while writing "Developing Games With Ruby" book.
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You can get the book at https://leanpub.com/developing-games-with-ruby
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EOS
|
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spec.homepage = "https://leanpub.com/developing-games-with-ruby"
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spec.license = "MIT"
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17
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|
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spec.files = `git ls-files -z`.split("\x0")
|
19
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
|
20
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
|
21
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spec.require_paths = ["lib"]
|
22
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|
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spec.add_development_dependency "bundler", "~> 1.6"
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spec.add_development_dependency "rake", "~> 10.0"
|
25
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+
|
26
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spec.add_runtime_dependency 'gosu'
|
27
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spec.add_runtime_dependency 'gosu_texture_packer'
|
28
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spec.add_runtime_dependency 'perlin_noise'
|
29
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end
|
metadata
ADDED
@@ -0,0 +1,223 @@
|
|
1
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--- !ruby/object:Gem::Specification
|
2
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name: tank_island
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3
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version: !ruby/object:Gem::Version
|
4
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version: 1.0.0
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platform: ruby
|
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authors:
|
7
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- Tomas Varaneckas
|
8
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autorequire:
|
9
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bindir: bin
|
10
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cert_chain: []
|
11
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date: 2014-10-29 00:00:00.000000000 Z
|
12
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dependencies:
|
13
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- !ruby/object:Gem::Dependency
|
14
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name: bundler
|
15
|
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requirement: !ruby/object:Gem::Requirement
|
16
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requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
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version: '1.6'
|
20
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type: :development
|
21
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prerelease: false
|
22
|
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version_requirements: !ruby/object:Gem::Requirement
|
23
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+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.6'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
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name: rake
|
29
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+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: gosu
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - ">="
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '0'
|
48
|
+
type: :runtime
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ">="
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: gosu_texture_packer
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :runtime
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: perlin_noise
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - ">="
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '0'
|
76
|
+
type: :runtime
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - ">="
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '0'
|
83
|
+
description: |2
|
84
|
+
This is a game built with Gosu library while writing "Developing Games With Ruby" book.
|
85
|
+
You can get the book at https://leanpub.com/developing-games-with-ruby
|
86
|
+
email:
|
87
|
+
- tomas.varaneckas@gmail.com
|
88
|
+
executables:
|
89
|
+
- tank_island
|
90
|
+
extensions: []
|
91
|
+
extra_rdoc_files: []
|
92
|
+
files:
|
93
|
+
- ".gitignore"
|
94
|
+
- ".ruby-version"
|
95
|
+
- Gemfile
|
96
|
+
- LICENSE
|
97
|
+
- README.md
|
98
|
+
- Rakefile
|
99
|
+
- bin/tank_island
|
100
|
+
- lib/entities/box.rb
|
101
|
+
- lib/entities/bullet.rb
|
102
|
+
- lib/entities/camera.rb
|
103
|
+
- lib/entities/components/ai/gun.rb
|
104
|
+
- lib/entities/components/ai/tank_chasing_state.rb
|
105
|
+
- lib/entities/components/ai/tank_fighting_state.rb
|
106
|
+
- lib/entities/components/ai/tank_fleeing_state.rb
|
107
|
+
- lib/entities/components/ai/tank_motion_fsm.rb
|
108
|
+
- lib/entities/components/ai/tank_motion_state.rb
|
109
|
+
- lib/entities/components/ai/tank_navigating_state.rb
|
110
|
+
- lib/entities/components/ai/tank_roaming_state.rb
|
111
|
+
- lib/entities/components/ai/tank_stuck_state.rb
|
112
|
+
- lib/entities/components/ai/vision.rb
|
113
|
+
- lib/entities/components/ai_input.rb
|
114
|
+
- lib/entities/components/box_graphics.rb
|
115
|
+
- lib/entities/components/bullet_graphics.rb
|
116
|
+
- lib/entities/components/bullet_physics.rb
|
117
|
+
- lib/entities/components/bullet_sounds.rb
|
118
|
+
- lib/entities/components/component.rb
|
119
|
+
- lib/entities/components/damage_graphics.rb
|
120
|
+
- lib/entities/components/explosion_graphics.rb
|
121
|
+
- lib/entities/components/explosion_sounds.rb
|
122
|
+
- lib/entities/components/health.rb
|
123
|
+
- lib/entities/components/player_input.rb
|
124
|
+
- lib/entities/components/player_sounds.rb
|
125
|
+
- lib/entities/components/powerup_graphics.rb
|
126
|
+
- lib/entities/components/powerup_sounds.rb
|
127
|
+
- lib/entities/components/tank_graphics.rb
|
128
|
+
- lib/entities/components/tank_health.rb
|
129
|
+
- lib/entities/components/tank_physics.rb
|
130
|
+
- lib/entities/components/tank_sounds.rb
|
131
|
+
- lib/entities/components/tree_graphics.rb
|
132
|
+
- lib/entities/damage.rb
|
133
|
+
- lib/entities/explosion.rb
|
134
|
+
- lib/entities/game_object.rb
|
135
|
+
- lib/entities/hud.rb
|
136
|
+
- lib/entities/map.rb
|
137
|
+
- lib/entities/object_pool.rb
|
138
|
+
- lib/entities/powerups/fire_rate_powerup.rb
|
139
|
+
- lib/entities/powerups/health_powerup.rb
|
140
|
+
- lib/entities/powerups/powerup.rb
|
141
|
+
- lib/entities/powerups/powerup_respawn_queue.rb
|
142
|
+
- lib/entities/powerups/repair_powerup.rb
|
143
|
+
- lib/entities/powerups/tank_speed_powerup.rb
|
144
|
+
- lib/entities/radar.rb
|
145
|
+
- lib/entities/score_display.rb
|
146
|
+
- lib/entities/tank.rb
|
147
|
+
- lib/entities/tree.rb
|
148
|
+
- lib/game_states/demo_state.rb
|
149
|
+
- lib/game_states/game_state.rb
|
150
|
+
- lib/game_states/menu_state.rb
|
151
|
+
- lib/game_states/pause_state.rb
|
152
|
+
- lib/game_states/play_state.rb
|
153
|
+
- lib/misc/axis_aligned_bounding_box.rb
|
154
|
+
- lib/misc/game_window.rb
|
155
|
+
- lib/misc/names.rb
|
156
|
+
- lib/misc/quad_tree.rb
|
157
|
+
- lib/misc/stats.rb
|
158
|
+
- lib/misc/stereo_sample.rb
|
159
|
+
- lib/misc/utils.rb
|
160
|
+
- media/armalite_rifle.ttf
|
161
|
+
- media/boxes_barrels.json
|
162
|
+
- media/boxes_barrels.png
|
163
|
+
- media/bullet.png
|
164
|
+
- media/c_dot.png
|
165
|
+
- media/country_field.png
|
166
|
+
- media/crash.ogg
|
167
|
+
- media/damage1.png
|
168
|
+
- media/damage2.png
|
169
|
+
- media/damage3.png
|
170
|
+
- media/damage4.png
|
171
|
+
- media/decor.json
|
172
|
+
- media/decor.png
|
173
|
+
- media/decor.psd
|
174
|
+
- media/explosion.mp3
|
175
|
+
- media/explosion.png
|
176
|
+
- media/fire.mp3
|
177
|
+
- media/ground.json
|
178
|
+
- media/ground.png
|
179
|
+
- media/ground_units.json
|
180
|
+
- media/ground_units.png
|
181
|
+
- media/menu_music.mp3
|
182
|
+
- media/metal_interaction2.wav
|
183
|
+
- media/names.txt
|
184
|
+
- media/pickups.json
|
185
|
+
- media/pickups.png
|
186
|
+
- media/powerup.mp3
|
187
|
+
- media/respawn.wav
|
188
|
+
- media/tank_driving.mp3
|
189
|
+
- media/top_secret.ttf
|
190
|
+
- media/trees.png
|
191
|
+
- media/trees_packed.json
|
192
|
+
- media/trees_packed.png
|
193
|
+
- media/water.png
|
194
|
+
- spec/misc/aabb_spec.rb
|
195
|
+
- spec/misc/quad_tree_spec.rb
|
196
|
+
- tank_island.gemspec
|
197
|
+
homepage: https://leanpub.com/developing-games-with-ruby
|
198
|
+
licenses:
|
199
|
+
- MIT
|
200
|
+
metadata: {}
|
201
|
+
post_install_message:
|
202
|
+
rdoc_options: []
|
203
|
+
require_paths:
|
204
|
+
- lib
|
205
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
206
|
+
requirements:
|
207
|
+
- - ">="
|
208
|
+
- !ruby/object:Gem::Version
|
209
|
+
version: '0'
|
210
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
211
|
+
requirements:
|
212
|
+
- - ">="
|
213
|
+
- !ruby/object:Gem::Version
|
214
|
+
version: '0'
|
215
|
+
requirements: []
|
216
|
+
rubyforge_project:
|
217
|
+
rubygems_version: 2.2.2
|
218
|
+
signing_key:
|
219
|
+
specification_version: 4
|
220
|
+
summary: Top down 2D shooter game that involves blowing up tanks
|
221
|
+
test_files:
|
222
|
+
- spec/misc/aabb_spec.rb
|
223
|
+
- spec/misc/quad_tree_spec.rb
|