t3_game 0.1.1
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- checksums.yaml +7 -0
- data/.gitignore +13 -0
- data/.rspec +2 -0
- data/.travis.yml +5 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +21 -0
- data/Rakefile +6 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/exe/t3 +17 -0
- data/lib/tic_tac_toe.rb +325 -0
- data/lib/tic_tac_toe/version.rb +3 -0
- data/screenshot/play.gif +0 -0
- data/t3_game.gemspec +27 -0
- metadata +102 -0
checksums.yaml
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SHA1:
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metadata.gz: 52d822ba71489b783828f73428350a253cbaf9ba
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data.tar.gz: e5752f1ce4877aba626b5b04f779df881b016d3c
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SHA512:
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metadata.gz: 737483f6b5107398da31856899998cdd226054cf37d1a3e89918fc309a4b89b6b59aa4a0917546b10450ab2ce5b53860765ede3ae1906b97c64e5e742c8f5256
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data.tar.gz: 4a45fed8f9ddd8b1af7acf6e296f8871c76cfc230c63d0cb94bd80b239d48c32cb418985090adb0b29a2a626efaa16de58312b7b1097ecb479c28a25b83807ff
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data/.gitignore
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data/.rspec
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data/.travis.yml
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data/CODE_OF_CONDUCT.md
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# Contributor Covenant Code of Conduct
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## Our Pledge
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In the interest of fostering an open and welcoming environment, we as
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contributors and maintainers pledge to making participation in our project and
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our community a harassment-free experience for everyone, regardless of age, body
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size, disability, ethnicity, gender identity and expression, level of experience,
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nationality, personal appearance, race, religion, or sexual identity and
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orientation.
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## Our Standards
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Examples of behavior that contributes to creating a positive environment
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include:
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* Using welcoming and inclusive language
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* Being respectful of differing viewpoints and experiences
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* Gracefully accepting constructive criticism
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* Focusing on what is best for the community
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* Showing empathy towards other community members
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Examples of unacceptable behavior by participants include:
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* The use of sexualized language or imagery and unwelcome sexual attention or
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advances
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* Trolling, insulting/derogatory comments, and personal or political attacks
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* Public or private harassment
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* Publishing others' private information, such as a physical or electronic
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address, without explicit permission
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* Other conduct which could reasonably be considered inappropriate in a
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professional setting
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## Our Responsibilities
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Project maintainers are responsible for clarifying the standards of acceptable
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behavior and are expected to take appropriate and fair corrective action in
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response to any instances of unacceptable behavior.
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Project maintainers have the right and responsibility to remove, edit, or
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reject comments, commits, code, wiki edits, issues, and other contributions
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that are not aligned to this Code of Conduct, or to ban temporarily or
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permanently any contributor for other behaviors that they deem inappropriate,
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threatening, offensive, or harmful.
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## Scope
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This Code of Conduct applies both within project spaces and in public spaces
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when an individual is representing the project or its community. Examples of
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representing a project or community include using an official project e-mail
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address, posting via an official social media account, or acting as an appointed
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representative at an online or offline event. Representation of a project may be
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further defined and clarified by project maintainers.
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## Enforcement
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Instances of abusive, harassing, or otherwise unacceptable behavior may be
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reported by contacting the project team at adrian@setyadi.pro. All
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complaints will be reviewed and investigated and will result in a response that
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is deemed necessary and appropriate to the circumstances. The project team is
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obligated to maintain confidentiality with regard to the reporter of an incident.
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Further details of specific enforcement policies may be posted separately.
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Project maintainers who do not follow or enforce the Code of Conduct in good
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faith may face temporary or permanent repercussions as determined by other
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members of the project's leadership.
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## Attribution
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This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
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available at [http://contributor-covenant.org/version/1/4][version]
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[homepage]: http://contributor-covenant.org
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[version]: http://contributor-covenant.org/version/1/4/
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2017 Adrian Setyadi
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# TicTacToe
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on your terminal.
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## Installation
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$ gem install tictactoe_gem
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## Play it
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$ t3
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![Play Screenshot](https://raw.githubusercontent.com/styd/TicTacToe/master/screenshot/play.gif)
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/styd/TicTacToe. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "tic_tac_toe"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start(__FILE__)
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data/bin/setup
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data/exe/t3
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#!/usr/bin/env ruby
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require 'tic_tac_toe'
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# Take arguments from STDIN
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# Examples of how this program should be called from the terminal:
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# $ ./ttt.rb 3 "['x', 'o', 'v']" "['Agus', 'Budi', 'Chandra']"
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# $ ./ttt.rb 4 "['x', 'o', 'v', 'w', 'y']"
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# $ ./ttt.rb 6 "['x', 'o', 'v']"
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# $ ./ttt.rb 5
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# $ ./ttt.rb
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size = ARGV.shift
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symbols = ARGV.shift
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players = ARGV.shift
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# Let's play it
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TicTacToe::Game.play size, symbols, players
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data/lib/tic_tac_toe.rb
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###############################################
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# @author Adrian Setyadi <a_setyadi@zoho.com> #
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# @game Tic Tac Toe #
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###############################################
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require "tic_tac_toe/version"
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module TicTacToe
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STYLE = :on # Use this if your terminal supports text color
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# STYLE = :off # Use this if your terminal output looks gibberish if STYLE == :on
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class Player
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COLOR_SET = [*(31..36)].cycle
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@@num_of_registered_players = 0
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@@color = COLOR_SET.each
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attr_reader :name, :symbol, :color
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def initialize params = {}
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@@num_of_registered_players += 1
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@color = @@color.next
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@name = params[:name] || "Player " + @@num_of_registered_players.to_s
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symbol = params[:symbol]
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@symbol = STYLE == :off ? symbol : "\e[#{color}m#{symbol}\e[0m"
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end
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def wins
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puts "#{name} wins!"
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end
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end
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class Game
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NotPlayable = Class.new(StandardError)
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attr_accessor :current_player, :current_mark_pos,
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:players, :play_table, :game_over,
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:unique_rows, :unique_columns, :unique_diags
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attr_reader :names, :symbols, :size
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def initialize size, symbols, player_names
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@symbols = eval(symbols || "") || ['x', 'o']
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@names = eval(player_names || "") || []
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@size = (size || 3).to_i
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raise NotPlayable,
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"Game is not playable. See examples of possible arguments in source code!"\
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unless playable?
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play
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end
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class << self
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# Force to use `play` instead of `new`
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alias_method :play, :new
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private :new
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end
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def init_players
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self.players = []
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symbols.compact.uniq.size.times do
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name = self.names.shift
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symbol = self.symbols.shift
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self.players << Player.new({name: name, symbol: symbol})
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end
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end
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def playable?
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size > 2 && size <= 50 &&
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symbols.compact.uniq.size > 1 &&
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names.compact.uniq.size <= symbols.compact.uniq.size &&
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symbols.compact.uniq.all? do |m|
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m.is_a?(String) && # each should be string
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m.chars.count == 1 && # each should contain 1 character
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m.bytes.count == 1 # each should occupy 1 byte
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end
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end
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def wrong_input? input
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message = ""
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if m = input.match(/^(\d+),\s*(\d+)$/)
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if m.to_a.all?{|el| el.to_i.between?(1,size) }
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return false
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else
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message = "Input number should be between 1 and #{size}."
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end
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else
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message = "Make sure input is in the following format: <number>,<number>"
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end
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return message
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end
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def no_longer_winnable?
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(unique_rows + unique_columns + unique_diags).empty?
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end
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# This method will run faster every `play` loop due to the decreasing number
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# of `unique_<lines>` members
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def solved?
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mark_row, mark_col = *current_mark_pos
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symbol = current_player.symbol
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# Check if solved horizontally
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if unique_rows.any? and unique_rows.include? mark_row
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row = play_table[mark_row]
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return true if row.all?{|m| m == symbol }
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# Remove row from unique list if no longer unique
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unique_rows.delete(mark_row) if row.compact.uniq.size > 1
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end
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# Check if solved vertically
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if unique_columns.any? and unique_columns.include? mark_col
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column = []
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size.times do |i|
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column << play_table[i][mark_col]
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end
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return true if column.all?{|m| m == symbol }
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# Remove column unique list if no longer unique
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unique_columns.delete(mark_col) if column.compact.uniq.size > 1
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end
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# Check if solved diagonally
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if (mark_row == mark_col || mark_row == size - mark_col - 1) &&
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unique_diags.any?
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# Initialize diagonals with negative and positive gradients
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neg_diag = []
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pos_diag = []
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size.times do |i|
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neg_diag << play_table[i][i]
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pos_diag << play_table[size-i-1][i]
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end
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return true if neg_diag.all?{|m| m == symbol } || pos_diag.all?{|m| m == symbol }
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# Remove diagonal if no longer unique
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unique_diags.delete(0) if neg_diag.compact.uniq.size > 1
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unique_diags.delete(1) if pos_diag.compact.uniq.size > 1
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end
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# Not yet solved
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return false
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end
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def play
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init_players
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player = self.players.cycle.each
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self.play_table = Array.new(@size){ Array.new(@size) }
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self.unique_rows = [*(0...size)]
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self.unique_columns = [*(0...size)]
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self.unique_diags = [0, 1]
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self.game_over = false
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prepare_screen
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until game_over do
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self.current_player = player.next
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pos_marked = false
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until pos_marked do
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refresh_screen
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show_play_table
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show_note
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prompt
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# Get input
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begin
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input = gets
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if input.nil? # Ctrl + D pressed
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raise Interrupt
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else
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typed_text = input.chomp.strip
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end
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rescue SystemExit, Interrupt # Ctrl + C pressed or program/ruby failure
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forced_to_quit
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end
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|
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wrong_input = wrong_input? typed_text
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if wrong_input
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flash wrong_input
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next
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end
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# The row and column is 1 based
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self.current_mark_pos = typed_text.split(/,\s*/).map{|c| c.to_i-1}
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+
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mark_row, mark_col = *self.current_mark_pos
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symbol = self.current_player.symbol
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+
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unless play_table[mark_row][mark_col]
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play_table[mark_row][mark_col] = symbol
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pos_marked = true
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run_some_checks
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else
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flash "Already marked. Choose another position!"
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end
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end
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197
|
+
end
|
198
|
+
end
|
199
|
+
|
200
|
+
def run_some_checks
|
201
|
+
end_game if solved?
|
202
|
+
end_game :draw if no_longer_winnable?
|
203
|
+
end
|
204
|
+
|
205
|
+
def end_game symbol = nil
|
206
|
+
self.game_over = true
|
207
|
+
refresh_screen
|
208
|
+
show_play_table
|
209
|
+
puts
|
210
|
+
print "Game Over. "
|
211
|
+
if symbol == :draw
|
212
|
+
puts "It's a draw."
|
213
|
+
else
|
214
|
+
current_player.wins
|
215
|
+
end
|
216
|
+
end
|
217
|
+
|
218
|
+
def term_width
|
219
|
+
@term_width ||= `tput cols`.to_i
|
220
|
+
end
|
221
|
+
|
222
|
+
#
|
223
|
+
# Screen related methods
|
224
|
+
#
|
225
|
+
def show_note
|
226
|
+
puts dim("Type: <#{italicize("row")}>\,<#{italicize("column")}>")
|
227
|
+
puts
|
228
|
+
end
|
229
|
+
|
230
|
+
def prompt
|
231
|
+
print "\r #{colorize(current_player.name)}: "
|
232
|
+
end
|
233
|
+
|
234
|
+
def show_play_table
|
235
|
+
size_width = size.to_s.length
|
236
|
+
col_label = "COLUMN".center(3*size)
|
237
|
+
row_label = "ROW".center(size)
|
238
|
+
print " "*(size_width + 4)
|
239
|
+
print "#{italicize(col_label)}" + "\n"
|
240
|
+
print " "*(size_width + 4)
|
241
|
+
1.upto(size) do |cnum|
|
242
|
+
print "#{boldize(cnum.to_s.center(3))}"
|
243
|
+
end
|
244
|
+
print "\n"
|
245
|
+
play_table.each.with_index(1) do |row, rnum|
|
246
|
+
print " #{italicize(row_label[rnum-1])}"
|
247
|
+
print " #{boldize(rnum.to_s.rjust(size_width))} "
|
248
|
+
row.each do |el|
|
249
|
+
if STYLE == :off
|
250
|
+
print "[#{el || " "}]"
|
251
|
+
else
|
252
|
+
print el ? "[#{el || " "}]\e[0m" : "[#{el || " "}]"
|
253
|
+
end
|
254
|
+
end
|
255
|
+
puts
|
256
|
+
end
|
257
|
+
end
|
258
|
+
|
259
|
+
def prepare_screen
|
260
|
+
(size+5).times{ puts }
|
261
|
+
end
|
262
|
+
|
263
|
+
def refresh_screen
|
264
|
+
print "\r\e[#{size+5}A"
|
265
|
+
(size+5).times do
|
266
|
+
print " " * term_width + "\n"
|
267
|
+
end
|
268
|
+
print "\r\e[#{size+5}A"
|
269
|
+
end
|
270
|
+
|
271
|
+
def forced_to_quit
|
272
|
+
puts
|
273
|
+
refresh_screen
|
274
|
+
print "Game Over. "
|
275
|
+
puts italicize("Forced to quit.")
|
276
|
+
exit
|
277
|
+
end
|
278
|
+
|
279
|
+
def colorize text
|
280
|
+
style text do
|
281
|
+
current_player.color
|
282
|
+
end
|
283
|
+
end
|
284
|
+
|
285
|
+
def italicize text
|
286
|
+
style text do
|
287
|
+
3
|
288
|
+
end
|
289
|
+
end
|
290
|
+
|
291
|
+
def boldize text
|
292
|
+
style text do
|
293
|
+
1
|
294
|
+
end
|
295
|
+
end
|
296
|
+
|
297
|
+
def dim text
|
298
|
+
style text do
|
299
|
+
2
|
300
|
+
end
|
301
|
+
end
|
302
|
+
|
303
|
+
def style text
|
304
|
+
unless STYLE == :off
|
305
|
+
text = text.gsub(/\e\[0m/,"")
|
306
|
+
closing = "\e[0m"
|
307
|
+
opening_code = yield
|
308
|
+
text = "\e[#{opening_code}m#{text}#{closing}"
|
309
|
+
end
|
310
|
+
return text
|
311
|
+
end
|
312
|
+
|
313
|
+
def flash text
|
314
|
+
print "\r\e[A" + " " * term_width
|
315
|
+
prompt
|
316
|
+
if STYLE == :off
|
317
|
+
print text
|
318
|
+
else
|
319
|
+
print "\e[33m#{text}\e[0m"
|
320
|
+
end
|
321
|
+
sleep 2
|
322
|
+
puts
|
323
|
+
end
|
324
|
+
end
|
325
|
+
end
|
data/screenshot/play.gif
ADDED
Binary file
|
data/t3_game.gemspec
ADDED
@@ -0,0 +1,27 @@
|
|
1
|
+
# coding: utf-8
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
4
|
+
require 'tic_tac_toe/version'
|
5
|
+
|
6
|
+
Gem::Specification.new do |spec|
|
7
|
+
spec.name = "t3_game"
|
8
|
+
spec.version = TicTacToe::VERSION
|
9
|
+
spec.authors = ["Adrian Setyadi"]
|
10
|
+
spec.email = ["a.styd@yahoo.com"]
|
11
|
+
|
12
|
+
spec.summary = %q{Tic Tac Toe on the terminal}
|
13
|
+
spec.description = %q{Tic Tac Toe on the terminal. Fun game!}
|
14
|
+
spec.homepage = "https://github.com/styd/TicTacToe"
|
15
|
+
spec.license = "MIT"
|
16
|
+
|
17
|
+
spec.files = `git ls-files -z`.split("\x0").reject do |f|
|
18
|
+
f.match(%r{^(test|spec|features)/})
|
19
|
+
end
|
20
|
+
spec.bindir = "exe"
|
21
|
+
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
|
22
|
+
spec.require_paths = ["lib"]
|
23
|
+
|
24
|
+
spec.add_development_dependency "bundler", "~> 1.14"
|
25
|
+
spec.add_development_dependency "rake", "~> 10.0"
|
26
|
+
spec.add_development_dependency "rspec", "~> 3.0"
|
27
|
+
end
|
metadata
ADDED
@@ -0,0 +1,102 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: t3_game
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.1
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Adrian Setyadi
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2017-03-15 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.14'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.14'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '3.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '3.0'
|
55
|
+
description: Tic Tac Toe on the terminal. Fun game!
|
56
|
+
email:
|
57
|
+
- a.styd@yahoo.com
|
58
|
+
executables:
|
59
|
+
- t3
|
60
|
+
extensions: []
|
61
|
+
extra_rdoc_files: []
|
62
|
+
files:
|
63
|
+
- ".gitignore"
|
64
|
+
- ".rspec"
|
65
|
+
- ".travis.yml"
|
66
|
+
- CODE_OF_CONDUCT.md
|
67
|
+
- Gemfile
|
68
|
+
- LICENSE.txt
|
69
|
+
- README.md
|
70
|
+
- Rakefile
|
71
|
+
- bin/console
|
72
|
+
- bin/setup
|
73
|
+
- exe/t3
|
74
|
+
- lib/tic_tac_toe.rb
|
75
|
+
- lib/tic_tac_toe/version.rb
|
76
|
+
- screenshot/play.gif
|
77
|
+
- t3_game.gemspec
|
78
|
+
homepage: https://github.com/styd/TicTacToe
|
79
|
+
licenses:
|
80
|
+
- MIT
|
81
|
+
metadata: {}
|
82
|
+
post_install_message:
|
83
|
+
rdoc_options: []
|
84
|
+
require_paths:
|
85
|
+
- lib
|
86
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
87
|
+
requirements:
|
88
|
+
- - ">="
|
89
|
+
- !ruby/object:Gem::Version
|
90
|
+
version: '0'
|
91
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
92
|
+
requirements:
|
93
|
+
- - ">="
|
94
|
+
- !ruby/object:Gem::Version
|
95
|
+
version: '0'
|
96
|
+
requirements: []
|
97
|
+
rubyforge_project:
|
98
|
+
rubygems_version: 2.6.10
|
99
|
+
signing_key:
|
100
|
+
specification_version: 4
|
101
|
+
summary: Tic Tac Toe on the terminal
|
102
|
+
test_files: []
|