susi-qemu 0.0.2 → 0.0.5

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Files changed (66) hide show
  1. checksums.yaml +4 -4
  2. data/bin/susi +9 -4
  3. data/lib/disk.rb +7 -5
  4. data/lib/novnc/core/base64.js +104 -0
  5. data/lib/novnc/core/crypto/aes.js +178 -0
  6. data/lib/novnc/core/crypto/bigint.js +34 -0
  7. data/lib/novnc/core/crypto/crypto.js +90 -0
  8. data/lib/novnc/core/crypto/des.js +330 -0
  9. data/lib/novnc/core/crypto/dh.js +55 -0
  10. data/lib/novnc/core/crypto/md5.js +82 -0
  11. data/lib/novnc/core/crypto/rsa.js +132 -0
  12. data/lib/novnc/core/decoders/copyrect.js +27 -0
  13. data/lib/novnc/core/decoders/h264.js +321 -0
  14. data/lib/novnc/core/decoders/hextile.js +181 -0
  15. data/lib/novnc/core/decoders/jpeg.js +146 -0
  16. data/lib/novnc/core/decoders/raw.js +59 -0
  17. data/lib/novnc/core/decoders/rre.js +44 -0
  18. data/lib/novnc/core/decoders/tight.js +393 -0
  19. data/lib/novnc/core/decoders/tightpng.js +27 -0
  20. data/lib/novnc/core/decoders/zlib.js +51 -0
  21. data/lib/novnc/core/decoders/zrle.js +185 -0
  22. data/lib/novnc/core/deflator.js +84 -0
  23. data/lib/novnc/core/display.js +575 -0
  24. data/lib/novnc/core/encodings.js +53 -0
  25. data/lib/novnc/core/inflator.js +65 -0
  26. data/lib/novnc/core/input/domkeytable.js +311 -0
  27. data/lib/novnc/core/input/fixedkeys.js +129 -0
  28. data/lib/novnc/core/input/gesturehandler.js +567 -0
  29. data/lib/novnc/core/input/keyboard.js +294 -0
  30. data/lib/novnc/core/input/keysym.js +616 -0
  31. data/lib/novnc/core/input/keysymdef.js +688 -0
  32. data/lib/novnc/core/input/util.js +191 -0
  33. data/lib/novnc/core/input/vkeys.js +116 -0
  34. data/lib/novnc/core/input/xtscancodes.js +173 -0
  35. data/lib/novnc/core/ra2.js +312 -0
  36. data/lib/novnc/core/rfb.js +3257 -0
  37. data/lib/novnc/core/util/browser.js +172 -0
  38. data/lib/novnc/core/util/cursor.js +249 -0
  39. data/lib/novnc/core/util/element.js +32 -0
  40. data/lib/novnc/core/util/events.js +138 -0
  41. data/lib/novnc/core/util/eventtarget.js +35 -0
  42. data/lib/novnc/core/util/int.js +15 -0
  43. data/lib/novnc/core/util/logging.js +56 -0
  44. data/lib/novnc/core/util/strings.js +28 -0
  45. data/lib/novnc/core/websock.js +365 -0
  46. data/lib/novnc/screen.html +21 -0
  47. data/lib/novnc/vendor/pako/lib/utils/common.js +45 -0
  48. data/lib/novnc/vendor/pako/lib/zlib/adler32.js +27 -0
  49. data/lib/novnc/vendor/pako/lib/zlib/constants.js +47 -0
  50. data/lib/novnc/vendor/pako/lib/zlib/crc32.js +36 -0
  51. data/lib/novnc/vendor/pako/lib/zlib/deflate.js +1846 -0
  52. data/lib/novnc/vendor/pako/lib/zlib/gzheader.js +35 -0
  53. data/lib/novnc/vendor/pako/lib/zlib/inffast.js +324 -0
  54. data/lib/novnc/vendor/pako/lib/zlib/inflate.js +1527 -0
  55. data/lib/novnc/vendor/pako/lib/zlib/inftrees.js +322 -0
  56. data/lib/novnc/vendor/pako/lib/zlib/messages.js +11 -0
  57. data/lib/novnc/vendor/pako/lib/zlib/trees.js +1195 -0
  58. data/lib/novnc/vendor/pako/lib/zlib/zstream.js +24 -0
  59. data/lib/output.rb +11 -0
  60. data/lib/qmp.rb +6 -0
  61. data/lib/ssh.rb +3 -1
  62. data/lib/susi.rb +7 -6
  63. data/lib/version.rb +1 -1
  64. data/lib/vm.rb +44 -26
  65. data/lib/vnc.rb +34 -31
  66. metadata +57 -1
@@ -0,0 +1,322 @@
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+ import * as utils from "../utils/common.js";
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+
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+ var MAXBITS = 15;
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+ var ENOUGH_LENS = 852;
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+ var ENOUGH_DISTS = 592;
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+ //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
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+
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+ var CODES = 0;
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+ var LENS = 1;
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+ var DISTS = 2;
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+
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+ var lbase = [ /* Length codes 257..285 base */
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+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
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+ ];
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+
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+ var lext = [ /* Length codes 257..285 extra */
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+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
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+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
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+ ];
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+
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+ var dbase = [ /* Distance codes 0..29 base */
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+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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+ 8193, 12289, 16385, 24577, 0, 0
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+ ];
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+
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+ var dext = [ /* Distance codes 0..29 extra */
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+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
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+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
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+ 28, 28, 29, 29, 64, 64
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+ ];
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+
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+ export default function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
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+ {
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+ var bits = opts.bits;
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+ //here = opts.here; /* table entry for duplication */
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+
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+ var len = 0; /* a code's length in bits */
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+ var sym = 0; /* index of code symbols */
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+ var min = 0, max = 0; /* minimum and maximum code lengths */
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+ var root = 0; /* number of index bits for root table */
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+ var curr = 0; /* number of index bits for current table */
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+ var drop = 0; /* code bits to drop for sub-table */
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+ var left = 0; /* number of prefix codes available */
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+ var used = 0; /* code entries in table used */
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+ var huff = 0; /* Huffman code */
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+ var incr; /* for incrementing code, index */
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+ var fill; /* index for replicating entries */
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+ var low; /* low bits for current root entry */
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+ var mask; /* mask for low root bits */
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+ var next; /* next available space in table */
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+ var base = null; /* base value table to use */
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+ var base_index = 0;
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+ // var shoextra; /* extra bits table to use */
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+ var end; /* use base and extra for symbol > end */
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+ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
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+ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
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+ var extra = null;
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+ var extra_index = 0;
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+
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+ var here_bits, here_op, here_val;
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+
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+ /*
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+ Process a set of code lengths to create a canonical Huffman code. The
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+ code lengths are lens[0..codes-1]. Each length corresponds to the
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+ symbols 0..codes-1. The Huffman code is generated by first sorting the
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+ symbols by length from short to long, and retaining the symbol order
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+ for codes with equal lengths. Then the code starts with all zero bits
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+ for the first code of the shortest length, and the codes are integer
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+ increments for the same length, and zeros are appended as the length
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+ increases. For the deflate format, these bits are stored backwards
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+ from their more natural integer increment ordering, and so when the
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+ decoding tables are built in the large loop below, the integer codes
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+ are incremented backwards.
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+
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+ This routine assumes, but does not check, that all of the entries in
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+ lens[] are in the range 0..MAXBITS. The caller must assure this.
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+ 1..MAXBITS is interpreted as that code length. zero means that that
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+ symbol does not occur in this code.
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+
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+ The codes are sorted by computing a count of codes for each length,
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+ creating from that a table of starting indices for each length in the
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+ sorted table, and then entering the symbols in order in the sorted
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+ table. The sorted table is work[], with that space being provided by
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+ the caller.
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+
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+ The length counts are used for other purposes as well, i.e. finding
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+ the minimum and maximum length codes, determining if there are any
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+ codes at all, checking for a valid set of lengths, and looking ahead
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+ at length counts to determine sub-table sizes when building the
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+ decoding tables.
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+ */
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+
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+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
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+ for (len = 0; len <= MAXBITS; len++) {
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+ count[len] = 0;
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+ }
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+ for (sym = 0; sym < codes; sym++) {
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+ count[lens[lens_index + sym]]++;
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+ }
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+
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+ /* bound code lengths, force root to be within code lengths */
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+ root = bits;
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+ for (max = MAXBITS; max >= 1; max--) {
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+ if (count[max] !== 0) { break; }
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+ }
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+ if (root > max) {
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+ root = max;
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+ }
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+ if (max === 0) { /* no symbols to code at all */
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+ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
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+ //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
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+ //table.val[opts.table_index++] = 0; //here.val = (var short)0;
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+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
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+
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+
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+ //table.op[opts.table_index] = 64;
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+ //table.bits[opts.table_index] = 1;
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+ //table.val[opts.table_index++] = 0;
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+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
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+
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+ opts.bits = 1;
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+ return 0; /* no symbols, but wait for decoding to report error */
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+ }
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+ for (min = 1; min < max; min++) {
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+ if (count[min] !== 0) { break; }
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+ }
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+ if (root < min) {
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+ root = min;
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+ }
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+
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+ /* check for an over-subscribed or incomplete set of lengths */
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+ left = 1;
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+ for (len = 1; len <= MAXBITS; len++) {
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+ left <<= 1;
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+ left -= count[len];
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+ if (left < 0) {
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+ return -1;
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+ } /* over-subscribed */
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+ }
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+ if (left > 0 && (type === CODES || max !== 1)) {
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+ return -1; /* incomplete set */
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+ }
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+
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+ /* generate offsets into symbol table for each length for sorting */
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+ offs[1] = 0;
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+ for (len = 1; len < MAXBITS; len++) {
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+ offs[len + 1] = offs[len] + count[len];
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+ }
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+
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+ /* sort symbols by length, by symbol order within each length */
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+ for (sym = 0; sym < codes; sym++) {
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+ if (lens[lens_index + sym] !== 0) {
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+ work[offs[lens[lens_index + sym]]++] = sym;
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+ }
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+ }
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+
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+ /*
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+ Create and fill in decoding tables. In this loop, the table being
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+ filled is at next and has curr index bits. The code being used is huff
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+ with length len. That code is converted to an index by dropping drop
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+ bits off of the bottom. For codes where len is less than drop + curr,
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+ those top drop + curr - len bits are incremented through all values to
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+ fill the table with replicated entries.
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+
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+ root is the number of index bits for the root table. When len exceeds
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+ root, sub-tables are created pointed to by the root entry with an index
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+ of the low root bits of huff. This is saved in low to check for when a
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+ new sub-table should be started. drop is zero when the root table is
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+ being filled, and drop is root when sub-tables are being filled.
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+
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+ When a new sub-table is needed, it is necessary to look ahead in the
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+ code lengths to determine what size sub-table is needed. The length
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+ counts are used for this, and so count[] is decremented as codes are
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+ entered in the tables.
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+
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+ used keeps track of how many table entries have been allocated from the
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+ provided *table space. It is checked for LENS and DIST tables against
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+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
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+ the initial root table size constants. See the comments in inftrees.h
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+ for more information.
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+
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+ sym increments through all symbols, and the loop terminates when
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+ all codes of length max, i.e. all codes, have been processed. This
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+ routine permits incomplete codes, so another loop after this one fills
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+ in the rest of the decoding tables with invalid code markers.
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+ */
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+
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+ /* set up for code type */
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+ // poor man optimization - use if-else instead of switch,
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+ // to avoid deopts in old v8
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+ if (type === CODES) {
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+ base = extra = work; /* dummy value--not used */
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+ end = 19;
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+
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+ } else if (type === LENS) {
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+ base = lbase;
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+ base_index -= 257;
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+ extra = lext;
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+ extra_index -= 257;
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+ end = 256;
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+
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+ } else { /* DISTS */
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+ base = dbase;
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+ extra = dext;
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+ end = -1;
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+ }
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+
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+ /* initialize opts for loop */
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+ huff = 0; /* starting code */
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+ sym = 0; /* starting code symbol */
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+ len = min; /* starting code length */
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+ next = table_index; /* current table to fill in */
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+ curr = root; /* current table index bits */
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+ drop = 0; /* current bits to drop from code for index */
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+ low = -1; /* trigger new sub-table when len > root */
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+ used = 1 << root; /* use root table entries */
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+ mask = used - 1; /* mask for comparing low */
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+
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+ /* check available table space */
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+ if ((type === LENS && used > ENOUGH_LENS) ||
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+ (type === DISTS && used > ENOUGH_DISTS)) {
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+ return 1;
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+ }
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+
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+ /* process all codes and make table entries */
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+ for (;;) {
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+ /* create table entry */
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+ here_bits = len - drop;
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+ if (work[sym] < end) {
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+ here_op = 0;
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+ here_val = work[sym];
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+ }
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+ else if (work[sym] > end) {
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+ here_op = extra[extra_index + work[sym]];
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+ here_val = base[base_index + work[sym]];
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+ }
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+ else {
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+ here_op = 32 + 64; /* end of block */
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+ here_val = 0;
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+ }
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+
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+ /* replicate for those indices with low len bits equal to huff */
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+ incr = 1 << (len - drop);
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+ fill = 1 << curr;
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+ min = fill; /* save offset to next table */
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+ do {
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+ fill -= incr;
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+ table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
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+ } while (fill !== 0);
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+
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+ /* backwards increment the len-bit code huff */
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+ incr = 1 << (len - 1);
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+ while (huff & incr) {
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+ incr >>= 1;
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+ }
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+ if (incr !== 0) {
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+ huff &= incr - 1;
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+ huff += incr;
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+ } else {
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+ huff = 0;
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+ }
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+
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+ /* go to next symbol, update count, len */
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+ sym++;
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+ if (--count[len] === 0) {
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+ if (len === max) { break; }
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+ len = lens[lens_index + work[sym]];
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+ }
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+
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+ /* create new sub-table if needed */
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+ if (len > root && (huff & mask) !== low) {
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+ /* if first time, transition to sub-tables */
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+ if (drop === 0) {
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+ drop = root;
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+ }
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+
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+ /* increment past last table */
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+ next += min; /* here min is 1 << curr */
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+
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+ /* determine length of next table */
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+ curr = len - drop;
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+ left = 1 << curr;
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+ while (curr + drop < max) {
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+ left -= count[curr + drop];
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+ if (left <= 0) { break; }
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+ curr++;
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+ left <<= 1;
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+ }
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+
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+ /* check for enough space */
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+ used += 1 << curr;
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+ if ((type === LENS && used > ENOUGH_LENS) ||
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+ (type === DISTS && used > ENOUGH_DISTS)) {
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+ return 1;
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+ }
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+
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+ /* point entry in root table to sub-table */
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+ low = huff & mask;
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+ /*table.op[low] = curr;
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+ table.bits[low] = root;
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+ table.val[low] = next - opts.table_index;*/
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+ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
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+ }
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+ }
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+
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+ /* fill in remaining table entry if code is incomplete (guaranteed to have
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+ at most one remaining entry, since if the code is incomplete, the
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+ maximum code length that was allowed to get this far is one bit) */
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+ if (huff !== 0) {
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+ //table.op[next + huff] = 64; /* invalid code marker */
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+ //table.bits[next + huff] = len - drop;
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+ //table.val[next + huff] = 0;
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+ table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
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+ }
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+
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+ /* set return parameters */
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+ //opts.table_index += used;
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+ opts.bits = root;
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+ return 0;
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+ };
@@ -0,0 +1,11 @@
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+ export default {
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+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
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+ 1: 'stream end', /* Z_STREAM_END 1 */
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+ 0: '', /* Z_OK 0 */
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+ '-1': 'file error', /* Z_ERRNO (-1) */
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+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
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+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
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+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
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+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
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+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
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+ };