super_random 3.0.230113 → 3.1.230114
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- checksums.yaml +4 -4
- data/README.md +6 -3
- data/lib/super_random.rb +43 -3
- metadata +2 -2
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: da086dfbbc9f424f5c8f7f35e38fc1be67633986797aea732af695c0ed4a8b67
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data.tar.gz: ed4274a6e0b5b113c37c9adc4b20f9f96eacdeb5798e79235d023b6c5683f847
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 78284485c7c649b00f1916d6a7b946f9673ab223f01f8b28bc227975da9154ccbc87bfb1af76eb36a0ad378c4c222c9135b239cad57b655f02d6860c146f9205
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data.tar.gz: bab65a30405474b92539bfffdbd82fca278882c0be7d45f74d12c57d2c0f7ffc874cfd7e9ba0c0d1cc5b949d909adf298aa036b9974cf35c8dd248340f929be3
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data/README.md
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# SuperRandom
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-
* [VERSION 3.
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* [VERSION 3.1.230114](https://github.com/carlosjhr64/super_random/releases)
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* [github](https://github.com/carlosjhr64/super_random)
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* [rubygems](https://rubygems.org/gems/super_random)
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@@ -17,7 +17,7 @@ You can't get more random than random, but you can try really, really, really ha
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## SYNOPSIS:
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```ruby
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require 'super_random'
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SuperRandom::VERSION #=> "3.
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SuperRandom::VERSION #=> "3.1.230114"
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SuperRandom::DEFAULT_SOURCES #~> www.random.org
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super_random = SuperRandom.new
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super_random.sources #~> www.random.org
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@@ -34,7 +34,10 @@ super_random.source_count #=> 0
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super_random.byte_count #=> 0
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# Snapshots from your webcam can be a good entropy source:
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super_random = SuperRandom.new('/var/lib/motion/lastsnap.jpg')
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super_random.sources
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super_random.sources #=> ["/var/lib/motion/lastsnap.jpg"]
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# Dice!
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d6 = super_random.dice(6)
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d6.roll #~> ^[123456]$
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```
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## METHODOLOGY:
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data/lib/super_random.rb
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@@ -6,7 +6,7 @@ require 'digest'
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#`ruby`
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class SuperRandom
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VERSION = '3.
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VERSION = '3.1.230114'
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DEFAULT_SOURCES = [
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'https://www.random.org/strings/?num=10&len=20&digits=on&upperalpha=on&loweralpha=on&unique=on&format=plain&rnd=new',
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]
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@@ -34,17 +34,57 @@ class SuperRandom
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bytes.map{_1.to_s(16).rjust(2,'0')}.join
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end
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def integer
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hexadecimal.to_i(16)
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end
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def float
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Rational(integer, DIV).to_f
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end
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def float2
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# An alternate way to generate a float but...
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hex = hexadecimal
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x = hex[0...64].to_i(16)
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y = hex[64..128].to_i(16)
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# ...what distribution is this?
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Rational(x,y).to_f
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rescue ZeroDivisionError
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# Fat chance!
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return 0 if x == 0
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1.0/0.0
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end
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def random_number(scale=1.0)
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case scale
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when Float
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return scale *
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return scale * float
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when Integer
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return ((
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return ((integer + SecureRandom.random_number(scale)) % scale)
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end
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raise "rand(scale Integer|Float)"
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end
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alias rand random_number
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class Dice
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private def set_big
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@big = @rng.integer + SecureRandom.random_number(@sides)
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end
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def initialize(sides, minimum:1, rng:SuperRandom.new)
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@sides,@minimum,@rng = sides,minimum,rng
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set_big
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end
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def roll
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@big,roll = @big.divmod(@sides)
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return roll+@minimum
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ensure
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set_big unless @big>0
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end
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end
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def dice(sides, minimum:1)
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Dice.new(sides, minimum:minimum, rng:self)
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end
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private
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SHASUM = Digest::SHA2.new(512)
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metadata
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--- !ruby/object:Gem::Specification
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name: super_random
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version: !ruby/object:Gem::Version
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version: 3.
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version: 3.1.230114
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platform: ruby
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authors:
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- CarlosJHR64
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2023-01-
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date: 2023-01-14 00:00:00.000000000 Z
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dependencies: []
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description: |
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You can't get more random than random, but you can try really, really, really hard.
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