sucreries 0.0.1 → 0.0.2
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- data/lib/sucreries/version.rb +1 -1
- data/lib/vendor/assets/images/sucreries/bootstrap/glyphicons-halflings-white.png +0 -0
- data/lib/vendor/assets/images/sucreries/bootstrap/glyphicons-halflings.png +0 -0
- data/lib/vendor/assets/javascripts/sucreries/bootstrap/bootstrap-2.0.3.js +1824 -0
- data/lib/vendor/assets/javascripts/sucreries/pow/pow.js +137 -0
- data/lib/vendor/assets/javascripts/sucreries/underscore/underscore-1.3.2.js +1059 -0
- data/lib/vendor/assets/stylesheets/sucreries/bootstrap/bootstrap-2.0.3.css +4960 -0
- data/lib/vendor/assets/stylesheets/sucreries/bootstrap/bootstrap-responsive-2.0.3.css +808 -0
- metadata +10 -3
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/*
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Copyright (c) 2012 Greg Reimer ( http://obadger.com/ )
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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(function(w, d, $){
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// defaults
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var defaultArgs = {
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rays: 16,
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originX: '50%',
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originY: '50%',
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bgColorStart: 'rgba(0,0,0,0.1)',
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bgColorEnd: 'rgba(0,0,0,0.2)',
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rayColorStart: 'hsla(0,0%,100%,0.2)',
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rayColorEnd: 'hsla(0,0%,100%,0.3)',
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sizingRatio: 1
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};
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$.fn.pow = (function(){
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return function(args){
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// bail if none
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if (this.length === 0) { return; }
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// set defaults
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args = $.extend({}, defaultArgs, args);
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// set vars and grab a few values to use later
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var $el = this.eq(0);
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var width = $el.outerWidth();
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var height = $el.outerHeight();
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var offset = $el.offset();
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var originX = (parseFloat(args.originX) || 0) / 100;
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var originY = (parseFloat(args.originY) || 0) / 100;
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// center rays on a given element
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if (args.originEl) {
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var $oel = $(args.originEl);
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if ($oel.length) {
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var oOffset = $oel.offset();
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var oWidth = $oel.outerWidth();
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var oHeight = $oel.outerHeight();
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originX = (((oOffset.left - offset.left) + (oWidth / 2)) / width);
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originY = (((oOffset.top - offset.top) + (oHeight / 2)) / height);
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}
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}
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// convert to absolute lengths
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originX = width * originX;
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originY = height * originY;
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// find maximum distance to a corner
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var radius = Math.max.apply(Math, [
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{x:0,y:0},
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{x:width,y:0},
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{x:0,y:height},
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{x:width,y:height}
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].map(function(c){
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// use the pythagorean theorem, luke
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return Math.sqrt(Math.pow(c.x - originX, 2) + Math.pow(c.y - originY, 2));
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}));
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try{
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var canvas = $('<canvas width="'+width+'" height="'+height+'" style="position:fixed;top:-999999px"></canvas>').appendTo(d.body).get(0);
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var ctx = canvas.getContext('2d');
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} catch(err) {
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return;
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}
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// build the background gradient
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var bgGrad = ctx.createRadialGradient(
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originX, originY, 0, // inner circle, infinitely small
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originX, originY, radius // outer circle, will just cover canvas area
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);
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bgGrad.addColorStop(0, args.bgColorStart);
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bgGrad.addColorStop(1, args.bgColorEnd);
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// build the foreground gradient
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var rayGrad = ctx.createRadialGradient(
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originX, originY, 0, // inner circle, infinitely small
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originX, originY, radius // outer circle, will just cover canvas area
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);
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rayGrad.addColorStop(0, args.rayColorStart);
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rayGrad.addColorStop(1, args.rayColorEnd);
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// fill in bg
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ctx.fillStyle = bgGrad;
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ctx.fillRect(0,0,width,height);
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// draw rays
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ctx.fillStyle = rayGrad;
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ctx.beginPath();
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var spokeCount = args.rays * 2;
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ctx.moveTo(originX, originY);
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for (var i=0; i<args.rays; i++){
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for (var j=0; j<2; j++) {
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var thisSpoke = i * 2 + j;
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var traversal = thisSpoke / spokeCount;
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var ax = originX + radius * 1.5 * Math.cos(traversal * 2 * Math.PI);
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var ay = originY + radius * 1.5 * Math.sin(traversal * 2 * Math.PI);
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ctx.lineTo(ax,ay);
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}
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ctx.lineTo(originX, originY);
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}
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ctx.fill();
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// set the data as css to the element
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var data = canvas.toDataURL("image/png");
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$(canvas).remove();
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$el.css({
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'background-image':'url("'+data+'")',
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'background-repeat':'no-repeat',
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'background-position':'50% 50%',
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'background-size':'cover'
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});
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};
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})();
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})(window, document, jQuery);
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// Underscore.js 1.3.2
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// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
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// Underscore is freely distributable under the MIT license.
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// Portions of Underscore are inspired or borrowed from Prototype,
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// Oliver Steele's Functional, and John Resig's Micro-Templating.
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// For all details and documentation:
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// http://documentcloud.github.com/underscore
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(function() {
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// Baseline setup
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// --------------
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// Establish the root object, `window` in the browser, or `global` on the server.
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var root = this;
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// Save the previous value of the `_` variable.
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var previousUnderscore = root._;
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// Establish the object that gets returned to break out of a loop iteration.
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var breaker = {};
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// Save bytes in the minified (but not gzipped) version:
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var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
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// Create quick reference variables for speed access to core prototypes.
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var slice = ArrayProto.slice,
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unshift = ArrayProto.unshift,
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toString = ObjProto.toString,
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hasOwnProperty = ObjProto.hasOwnProperty;
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// All **ECMAScript 5** native function implementations that we hope to use
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// are declared here.
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var
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nativeForEach = ArrayProto.forEach,
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nativeMap = ArrayProto.map,
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nativeReduce = ArrayProto.reduce,
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nativeReduceRight = ArrayProto.reduceRight,
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nativeFilter = ArrayProto.filter,
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nativeEvery = ArrayProto.every,
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nativeSome = ArrayProto.some,
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nativeIndexOf = ArrayProto.indexOf,
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nativeLastIndexOf = ArrayProto.lastIndexOf,
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nativeIsArray = Array.isArray,
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nativeKeys = Object.keys,
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nativeBind = FuncProto.bind;
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// Create a safe reference to the Underscore object for use below.
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var _ = function(obj) { return new wrapper(obj); };
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// Export the Underscore object for **Node.js**, with
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// backwards-compatibility for the old `require()` API. If we're in
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// the browser, add `_` as a global object via a string identifier,
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// for Closure Compiler "advanced" mode.
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if (typeof exports !== 'undefined') {
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if (typeof module !== 'undefined' && module.exports) {
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exports = module.exports = _;
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}
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exports._ = _;
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} else {
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root['_'] = _;
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}
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// Current version.
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_.VERSION = '1.3.2';
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// Collection Functions
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// --------------------
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// The cornerstone, an `each` implementation, aka `forEach`.
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// Handles objects with the built-in `forEach`, arrays, and raw objects.
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// Delegates to **ECMAScript 5**'s native `forEach` if available.
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var each = _.each = _.forEach = function(obj, iterator, context) {
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if (obj == null) return;
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if (nativeForEach && obj.forEach === nativeForEach) {
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obj.forEach(iterator, context);
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} else if (obj.length === +obj.length) {
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for (var i = 0, l = obj.length; i < l; i++) {
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if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return;
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}
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} else {
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for (var key in obj) {
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if (_.has(obj, key)) {
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if (iterator.call(context, obj[key], key, obj) === breaker) return;
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}
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}
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}
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};
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// Return the results of applying the iterator to each element.
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// Delegates to **ECMAScript 5**'s native `map` if available.
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_.map = _.collect = function(obj, iterator, context) {
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var results = [];
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if (obj == null) return results;
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if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
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each(obj, function(value, index, list) {
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results[results.length] = iterator.call(context, value, index, list);
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});
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if (obj.length === +obj.length) results.length = obj.length;
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return results;
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};
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// **Reduce** builds up a single result from a list of values, aka `inject`,
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// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
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_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
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var initial = arguments.length > 2;
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if (obj == null) obj = [];
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if (nativeReduce && obj.reduce === nativeReduce) {
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if (context) iterator = _.bind(iterator, context);
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return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
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}
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each(obj, function(value, index, list) {
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if (!initial) {
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memo = value;
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initial = true;
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} else {
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memo = iterator.call(context, memo, value, index, list);
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}
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});
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if (!initial) throw new TypeError('Reduce of empty array with no initial value');
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return memo;
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};
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// The right-associative version of reduce, also known as `foldr`.
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// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
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_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
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var initial = arguments.length > 2;
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if (obj == null) obj = [];
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if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
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if (context) iterator = _.bind(iterator, context);
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return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
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}
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var reversed = _.toArray(obj).reverse();
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if (context && !initial) iterator = _.bind(iterator, context);
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return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator);
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};
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// Return the first value which passes a truth test. Aliased as `detect`.
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_.find = _.detect = function(obj, iterator, context) {
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var result;
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any(obj, function(value, index, list) {
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if (iterator.call(context, value, index, list)) {
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result = value;
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return true;
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}
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});
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return result;
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};
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// Return all the elements that pass a truth test.
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// Delegates to **ECMAScript 5**'s native `filter` if available.
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// Aliased as `select`.
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_.filter = _.select = function(obj, iterator, context) {
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var results = [];
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if (obj == null) return results;
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if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
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each(obj, function(value, index, list) {
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if (iterator.call(context, value, index, list)) results[results.length] = value;
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});
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return results;
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};
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// Return all the elements for which a truth test fails.
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_.reject = function(obj, iterator, context) {
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var results = [];
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if (obj == null) return results;
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each(obj, function(value, index, list) {
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if (!iterator.call(context, value, index, list)) results[results.length] = value;
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});
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return results;
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};
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// Determine whether all of the elements match a truth test.
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// Delegates to **ECMAScript 5**'s native `every` if available.
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// Aliased as `all`.
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_.every = _.all = function(obj, iterator, context) {
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var result = true;
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if (obj == null) return result;
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if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
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each(obj, function(value, index, list) {
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if (!(result = result && iterator.call(context, value, index, list))) return breaker;
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});
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return !!result;
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};
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// Determine if at least one element in the object matches a truth test.
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// Delegates to **ECMAScript 5**'s native `some` if available.
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// Aliased as `any`.
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var any = _.some = _.any = function(obj, iterator, context) {
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iterator || (iterator = _.identity);
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var result = false;
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if (obj == null) return result;
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if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
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each(obj, function(value, index, list) {
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if (result || (result = iterator.call(context, value, index, list))) return breaker;
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});
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return !!result;
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};
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// Determine if a given value is included in the array or object using `===`.
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// Aliased as `contains`.
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_.include = _.contains = function(obj, target) {
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var found = false;
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if (obj == null) return found;
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if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
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found = any(obj, function(value) {
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return value === target;
|
208
|
+
});
|
209
|
+
return found;
|
210
|
+
};
|
211
|
+
|
212
|
+
// Invoke a method (with arguments) on every item in a collection.
|
213
|
+
_.invoke = function(obj, method) {
|
214
|
+
var args = slice.call(arguments, 2);
|
215
|
+
return _.map(obj, function(value) {
|
216
|
+
return (_.isFunction(method) ? method || value : value[method]).apply(value, args);
|
217
|
+
});
|
218
|
+
};
|
219
|
+
|
220
|
+
// Convenience version of a common use case of `map`: fetching a property.
|
221
|
+
_.pluck = function(obj, key) {
|
222
|
+
return _.map(obj, function(value){ return value[key]; });
|
223
|
+
};
|
224
|
+
|
225
|
+
// Return the maximum element or (element-based computation).
|
226
|
+
_.max = function(obj, iterator, context) {
|
227
|
+
if (!iterator && _.isArray(obj) && obj[0] === +obj[0]) return Math.max.apply(Math, obj);
|
228
|
+
if (!iterator && _.isEmpty(obj)) return -Infinity;
|
229
|
+
var result = {computed : -Infinity};
|
230
|
+
each(obj, function(value, index, list) {
|
231
|
+
var computed = iterator ? iterator.call(context, value, index, list) : value;
|
232
|
+
computed >= result.computed && (result = {value : value, computed : computed});
|
233
|
+
});
|
234
|
+
return result.value;
|
235
|
+
};
|
236
|
+
|
237
|
+
// Return the minimum element (or element-based computation).
|
238
|
+
_.min = function(obj, iterator, context) {
|
239
|
+
if (!iterator && _.isArray(obj) && obj[0] === +obj[0]) return Math.min.apply(Math, obj);
|
240
|
+
if (!iterator && _.isEmpty(obj)) return Infinity;
|
241
|
+
var result = {computed : Infinity};
|
242
|
+
each(obj, function(value, index, list) {
|
243
|
+
var computed = iterator ? iterator.call(context, value, index, list) : value;
|
244
|
+
computed < result.computed && (result = {value : value, computed : computed});
|
245
|
+
});
|
246
|
+
return result.value;
|
247
|
+
};
|
248
|
+
|
249
|
+
// Shuffle an array.
|
250
|
+
_.shuffle = function(obj) {
|
251
|
+
var shuffled = [], rand;
|
252
|
+
each(obj, function(value, index, list) {
|
253
|
+
rand = Math.floor(Math.random() * (index + 1));
|
254
|
+
shuffled[index] = shuffled[rand];
|
255
|
+
shuffled[rand] = value;
|
256
|
+
});
|
257
|
+
return shuffled;
|
258
|
+
};
|
259
|
+
|
260
|
+
// Sort the object's values by a criterion produced by an iterator.
|
261
|
+
_.sortBy = function(obj, val, context) {
|
262
|
+
var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
|
263
|
+
return _.pluck(_.map(obj, function(value, index, list) {
|
264
|
+
return {
|
265
|
+
value : value,
|
266
|
+
criteria : iterator.call(context, value, index, list)
|
267
|
+
};
|
268
|
+
}).sort(function(left, right) {
|
269
|
+
var a = left.criteria, b = right.criteria;
|
270
|
+
if (a === void 0) return 1;
|
271
|
+
if (b === void 0) return -1;
|
272
|
+
return a < b ? -1 : a > b ? 1 : 0;
|
273
|
+
}), 'value');
|
274
|
+
};
|
275
|
+
|
276
|
+
// Groups the object's values by a criterion. Pass either a string attribute
|
277
|
+
// to group by, or a function that returns the criterion.
|
278
|
+
_.groupBy = function(obj, val) {
|
279
|
+
var result = {};
|
280
|
+
var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
|
281
|
+
each(obj, function(value, index) {
|
282
|
+
var key = iterator(value, index);
|
283
|
+
(result[key] || (result[key] = [])).push(value);
|
284
|
+
});
|
285
|
+
return result;
|
286
|
+
};
|
287
|
+
|
288
|
+
// Use a comparator function to figure out at what index an object should
|
289
|
+
// be inserted so as to maintain order. Uses binary search.
|
290
|
+
_.sortedIndex = function(array, obj, iterator) {
|
291
|
+
iterator || (iterator = _.identity);
|
292
|
+
var low = 0, high = array.length;
|
293
|
+
while (low < high) {
|
294
|
+
var mid = (low + high) >> 1;
|
295
|
+
iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
|
296
|
+
}
|
297
|
+
return low;
|
298
|
+
};
|
299
|
+
|
300
|
+
// Safely convert anything iterable into a real, live array.
|
301
|
+
_.toArray = function(obj) {
|
302
|
+
if (!obj) return [];
|
303
|
+
if (_.isArray(obj)) return slice.call(obj);
|
304
|
+
if (_.isArguments(obj)) return slice.call(obj);
|
305
|
+
if (obj.toArray && _.isFunction(obj.toArray)) return obj.toArray();
|
306
|
+
return _.values(obj);
|
307
|
+
};
|
308
|
+
|
309
|
+
// Return the number of elements in an object.
|
310
|
+
_.size = function(obj) {
|
311
|
+
return _.isArray(obj) ? obj.length : _.keys(obj).length;
|
312
|
+
};
|
313
|
+
|
314
|
+
// Array Functions
|
315
|
+
// ---------------
|
316
|
+
|
317
|
+
// Get the first element of an array. Passing **n** will return the first N
|
318
|
+
// values in the array. Aliased as `head` and `take`. The **guard** check
|
319
|
+
// allows it to work with `_.map`.
|
320
|
+
_.first = _.head = _.take = function(array, n, guard) {
|
321
|
+
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
|
322
|
+
};
|
323
|
+
|
324
|
+
// Returns everything but the last entry of the array. Especcialy useful on
|
325
|
+
// the arguments object. Passing **n** will return all the values in
|
326
|
+
// the array, excluding the last N. The **guard** check allows it to work with
|
327
|
+
// `_.map`.
|
328
|
+
_.initial = function(array, n, guard) {
|
329
|
+
return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
|
330
|
+
};
|
331
|
+
|
332
|
+
// Get the last element of an array. Passing **n** will return the last N
|
333
|
+
// values in the array. The **guard** check allows it to work with `_.map`.
|
334
|
+
_.last = function(array, n, guard) {
|
335
|
+
if ((n != null) && !guard) {
|
336
|
+
return slice.call(array, Math.max(array.length - n, 0));
|
337
|
+
} else {
|
338
|
+
return array[array.length - 1];
|
339
|
+
}
|
340
|
+
};
|
341
|
+
|
342
|
+
// Returns everything but the first entry of the array. Aliased as `tail`.
|
343
|
+
// Especially useful on the arguments object. Passing an **index** will return
|
344
|
+
// the rest of the values in the array from that index onward. The **guard**
|
345
|
+
// check allows it to work with `_.map`.
|
346
|
+
_.rest = _.tail = function(array, index, guard) {
|
347
|
+
return slice.call(array, (index == null) || guard ? 1 : index);
|
348
|
+
};
|
349
|
+
|
350
|
+
// Trim out all falsy values from an array.
|
351
|
+
_.compact = function(array) {
|
352
|
+
return _.filter(array, function(value){ return !!value; });
|
353
|
+
};
|
354
|
+
|
355
|
+
// Return a completely flattened version of an array.
|
356
|
+
_.flatten = function(array, shallow) {
|
357
|
+
return _.reduce(array, function(memo, value) {
|
358
|
+
if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value));
|
359
|
+
memo[memo.length] = value;
|
360
|
+
return memo;
|
361
|
+
}, []);
|
362
|
+
};
|
363
|
+
|
364
|
+
// Return a version of the array that does not contain the specified value(s).
|
365
|
+
_.without = function(array) {
|
366
|
+
return _.difference(array, slice.call(arguments, 1));
|
367
|
+
};
|
368
|
+
|
369
|
+
// Produce a duplicate-free version of the array. If the array has already
|
370
|
+
// been sorted, you have the option of using a faster algorithm.
|
371
|
+
// Aliased as `unique`.
|
372
|
+
_.uniq = _.unique = function(array, isSorted, iterator) {
|
373
|
+
var initial = iterator ? _.map(array, iterator) : array;
|
374
|
+
var results = [];
|
375
|
+
// The `isSorted` flag is irrelevant if the array only contains two elements.
|
376
|
+
if (array.length < 3) isSorted = true;
|
377
|
+
_.reduce(initial, function (memo, value, index) {
|
378
|
+
if (isSorted ? _.last(memo) !== value || !memo.length : !_.include(memo, value)) {
|
379
|
+
memo.push(value);
|
380
|
+
results.push(array[index]);
|
381
|
+
}
|
382
|
+
return memo;
|
383
|
+
}, []);
|
384
|
+
return results;
|
385
|
+
};
|
386
|
+
|
387
|
+
// Produce an array that contains the union: each distinct element from all of
|
388
|
+
// the passed-in arrays.
|
389
|
+
_.union = function() {
|
390
|
+
return _.uniq(_.flatten(arguments, true));
|
391
|
+
};
|
392
|
+
|
393
|
+
// Produce an array that contains every item shared between all the
|
394
|
+
// passed-in arrays. (Aliased as "intersect" for back-compat.)
|
395
|
+
_.intersection = _.intersect = function(array) {
|
396
|
+
var rest = slice.call(arguments, 1);
|
397
|
+
return _.filter(_.uniq(array), function(item) {
|
398
|
+
return _.every(rest, function(other) {
|
399
|
+
return _.indexOf(other, item) >= 0;
|
400
|
+
});
|
401
|
+
});
|
402
|
+
};
|
403
|
+
|
404
|
+
// Take the difference between one array and a number of other arrays.
|
405
|
+
// Only the elements present in just the first array will remain.
|
406
|
+
_.difference = function(array) {
|
407
|
+
var rest = _.flatten(slice.call(arguments, 1), true);
|
408
|
+
return _.filter(array, function(value){ return !_.include(rest, value); });
|
409
|
+
};
|
410
|
+
|
411
|
+
// Zip together multiple lists into a single array -- elements that share
|
412
|
+
// an index go together.
|
413
|
+
_.zip = function() {
|
414
|
+
var args = slice.call(arguments);
|
415
|
+
var length = _.max(_.pluck(args, 'length'));
|
416
|
+
var results = new Array(length);
|
417
|
+
for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
|
418
|
+
return results;
|
419
|
+
};
|
420
|
+
|
421
|
+
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
|
422
|
+
// we need this function. Return the position of the first occurrence of an
|
423
|
+
// item in an array, or -1 if the item is not included in the array.
|
424
|
+
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
|
425
|
+
// If the array is large and already in sort order, pass `true`
|
426
|
+
// for **isSorted** to use binary search.
|
427
|
+
_.indexOf = function(array, item, isSorted) {
|
428
|
+
if (array == null) return -1;
|
429
|
+
var i, l;
|
430
|
+
if (isSorted) {
|
431
|
+
i = _.sortedIndex(array, item);
|
432
|
+
return array[i] === item ? i : -1;
|
433
|
+
}
|
434
|
+
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
|
435
|
+
for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i;
|
436
|
+
return -1;
|
437
|
+
};
|
438
|
+
|
439
|
+
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
|
440
|
+
_.lastIndexOf = function(array, item) {
|
441
|
+
if (array == null) return -1;
|
442
|
+
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
|
443
|
+
var i = array.length;
|
444
|
+
while (i--) if (i in array && array[i] === item) return i;
|
445
|
+
return -1;
|
446
|
+
};
|
447
|
+
|
448
|
+
// Generate an integer Array containing an arithmetic progression. A port of
|
449
|
+
// the native Python `range()` function. See
|
450
|
+
// [the Python documentation](http://docs.python.org/library/functions.html#range).
|
451
|
+
_.range = function(start, stop, step) {
|
452
|
+
if (arguments.length <= 1) {
|
453
|
+
stop = start || 0;
|
454
|
+
start = 0;
|
455
|
+
}
|
456
|
+
step = arguments[2] || 1;
|
457
|
+
|
458
|
+
var len = Math.max(Math.ceil((stop - start) / step), 0);
|
459
|
+
var idx = 0;
|
460
|
+
var range = new Array(len);
|
461
|
+
|
462
|
+
while(idx < len) {
|
463
|
+
range[idx++] = start;
|
464
|
+
start += step;
|
465
|
+
}
|
466
|
+
|
467
|
+
return range;
|
468
|
+
};
|
469
|
+
|
470
|
+
// Function (ahem) Functions
|
471
|
+
// ------------------
|
472
|
+
|
473
|
+
// Reusable constructor function for prototype setting.
|
474
|
+
var ctor = function(){};
|
475
|
+
|
476
|
+
// Create a function bound to a given object (assigning `this`, and arguments,
|
477
|
+
// optionally). Binding with arguments is also known as `curry`.
|
478
|
+
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
|
479
|
+
// We check for `func.bind` first, to fail fast when `func` is undefined.
|
480
|
+
_.bind = function bind(func, context) {
|
481
|
+
var bound, args;
|
482
|
+
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
|
483
|
+
if (!_.isFunction(func)) throw new TypeError;
|
484
|
+
args = slice.call(arguments, 2);
|
485
|
+
return bound = function() {
|
486
|
+
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
|
487
|
+
ctor.prototype = func.prototype;
|
488
|
+
var self = new ctor;
|
489
|
+
var result = func.apply(self, args.concat(slice.call(arguments)));
|
490
|
+
if (Object(result) === result) return result;
|
491
|
+
return self;
|
492
|
+
};
|
493
|
+
};
|
494
|
+
|
495
|
+
// Bind all of an object's methods to that object. Useful for ensuring that
|
496
|
+
// all callbacks defined on an object belong to it.
|
497
|
+
_.bindAll = function(obj) {
|
498
|
+
var funcs = slice.call(arguments, 1);
|
499
|
+
if (funcs.length == 0) funcs = _.functions(obj);
|
500
|
+
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
|
501
|
+
return obj;
|
502
|
+
};
|
503
|
+
|
504
|
+
// Memoize an expensive function by storing its results.
|
505
|
+
_.memoize = function(func, hasher) {
|
506
|
+
var memo = {};
|
507
|
+
hasher || (hasher = _.identity);
|
508
|
+
return function() {
|
509
|
+
var key = hasher.apply(this, arguments);
|
510
|
+
return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
|
511
|
+
};
|
512
|
+
};
|
513
|
+
|
514
|
+
// Delays a function for the given number of milliseconds, and then calls
|
515
|
+
// it with the arguments supplied.
|
516
|
+
_.delay = function(func, wait) {
|
517
|
+
var args = slice.call(arguments, 2);
|
518
|
+
return setTimeout(function(){ return func.apply(null, args); }, wait);
|
519
|
+
};
|
520
|
+
|
521
|
+
// Defers a function, scheduling it to run after the current call stack has
|
522
|
+
// cleared.
|
523
|
+
_.defer = function(func) {
|
524
|
+
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
|
525
|
+
};
|
526
|
+
|
527
|
+
// Returns a function, that, when invoked, will only be triggered at most once
|
528
|
+
// during a given window of time.
|
529
|
+
_.throttle = function(func, wait) {
|
530
|
+
var context, args, timeout, throttling, more, result;
|
531
|
+
var whenDone = _.debounce(function(){ more = throttling = false; }, wait);
|
532
|
+
return function() {
|
533
|
+
context = this; args = arguments;
|
534
|
+
var later = function() {
|
535
|
+
timeout = null;
|
536
|
+
if (more) func.apply(context, args);
|
537
|
+
whenDone();
|
538
|
+
};
|
539
|
+
if (!timeout) timeout = setTimeout(later, wait);
|
540
|
+
if (throttling) {
|
541
|
+
more = true;
|
542
|
+
} else {
|
543
|
+
result = func.apply(context, args);
|
544
|
+
}
|
545
|
+
whenDone();
|
546
|
+
throttling = true;
|
547
|
+
return result;
|
548
|
+
};
|
549
|
+
};
|
550
|
+
|
551
|
+
// Returns a function, that, as long as it continues to be invoked, will not
|
552
|
+
// be triggered. The function will be called after it stops being called for
|
553
|
+
// N milliseconds. If `immediate` is passed, trigger the function on the
|
554
|
+
// leading edge, instead of the trailing.
|
555
|
+
_.debounce = function(func, wait, immediate) {
|
556
|
+
var timeout;
|
557
|
+
return function() {
|
558
|
+
var context = this, args = arguments;
|
559
|
+
var later = function() {
|
560
|
+
timeout = null;
|
561
|
+
if (!immediate) func.apply(context, args);
|
562
|
+
};
|
563
|
+
if (immediate && !timeout) func.apply(context, args);
|
564
|
+
clearTimeout(timeout);
|
565
|
+
timeout = setTimeout(later, wait);
|
566
|
+
};
|
567
|
+
};
|
568
|
+
|
569
|
+
// Returns a function that will be executed at most one time, no matter how
|
570
|
+
// often you call it. Useful for lazy initialization.
|
571
|
+
_.once = function(func) {
|
572
|
+
var ran = false, memo;
|
573
|
+
return function() {
|
574
|
+
if (ran) return memo;
|
575
|
+
ran = true;
|
576
|
+
return memo = func.apply(this, arguments);
|
577
|
+
};
|
578
|
+
};
|
579
|
+
|
580
|
+
// Returns the first function passed as an argument to the second,
|
581
|
+
// allowing you to adjust arguments, run code before and after, and
|
582
|
+
// conditionally execute the original function.
|
583
|
+
_.wrap = function(func, wrapper) {
|
584
|
+
return function() {
|
585
|
+
var args = [func].concat(slice.call(arguments, 0));
|
586
|
+
return wrapper.apply(this, args);
|
587
|
+
};
|
588
|
+
};
|
589
|
+
|
590
|
+
// Returns a function that is the composition of a list of functions, each
|
591
|
+
// consuming the return value of the function that follows.
|
592
|
+
_.compose = function() {
|
593
|
+
var funcs = arguments;
|
594
|
+
return function() {
|
595
|
+
var args = arguments;
|
596
|
+
for (var i = funcs.length - 1; i >= 0; i--) {
|
597
|
+
args = [funcs[i].apply(this, args)];
|
598
|
+
}
|
599
|
+
return args[0];
|
600
|
+
};
|
601
|
+
};
|
602
|
+
|
603
|
+
// Returns a function that will only be executed after being called N times.
|
604
|
+
_.after = function(times, func) {
|
605
|
+
if (times <= 0) return func();
|
606
|
+
return function() {
|
607
|
+
if (--times < 1) { return func.apply(this, arguments); }
|
608
|
+
};
|
609
|
+
};
|
610
|
+
|
611
|
+
// Object Functions
|
612
|
+
// ----------------
|
613
|
+
|
614
|
+
// Retrieve the names of an object's properties.
|
615
|
+
// Delegates to **ECMAScript 5**'s native `Object.keys`
|
616
|
+
_.keys = nativeKeys || function(obj) {
|
617
|
+
if (obj !== Object(obj)) throw new TypeError('Invalid object');
|
618
|
+
var keys = [];
|
619
|
+
for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
|
620
|
+
return keys;
|
621
|
+
};
|
622
|
+
|
623
|
+
// Retrieve the values of an object's properties.
|
624
|
+
_.values = function(obj) {
|
625
|
+
return _.map(obj, _.identity);
|
626
|
+
};
|
627
|
+
|
628
|
+
// Return a sorted list of the function names available on the object.
|
629
|
+
// Aliased as `methods`
|
630
|
+
_.functions = _.methods = function(obj) {
|
631
|
+
var names = [];
|
632
|
+
for (var key in obj) {
|
633
|
+
if (_.isFunction(obj[key])) names.push(key);
|
634
|
+
}
|
635
|
+
return names.sort();
|
636
|
+
};
|
637
|
+
|
638
|
+
// Extend a given object with all the properties in passed-in object(s).
|
639
|
+
_.extend = function(obj) {
|
640
|
+
each(slice.call(arguments, 1), function(source) {
|
641
|
+
for (var prop in source) {
|
642
|
+
obj[prop] = source[prop];
|
643
|
+
}
|
644
|
+
});
|
645
|
+
return obj;
|
646
|
+
};
|
647
|
+
|
648
|
+
// Return a copy of the object only containing the whitelisted properties.
|
649
|
+
_.pick = function(obj) {
|
650
|
+
var result = {};
|
651
|
+
each(_.flatten(slice.call(arguments, 1)), function(key) {
|
652
|
+
if (key in obj) result[key] = obj[key];
|
653
|
+
});
|
654
|
+
return result;
|
655
|
+
};
|
656
|
+
|
657
|
+
// Fill in a given object with default properties.
|
658
|
+
_.defaults = function(obj) {
|
659
|
+
each(slice.call(arguments, 1), function(source) {
|
660
|
+
for (var prop in source) {
|
661
|
+
if (obj[prop] == null) obj[prop] = source[prop];
|
662
|
+
}
|
663
|
+
});
|
664
|
+
return obj;
|
665
|
+
};
|
666
|
+
|
667
|
+
// Create a (shallow-cloned) duplicate of an object.
|
668
|
+
_.clone = function(obj) {
|
669
|
+
if (!_.isObject(obj)) return obj;
|
670
|
+
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
|
671
|
+
};
|
672
|
+
|
673
|
+
// Invokes interceptor with the obj, and then returns obj.
|
674
|
+
// The primary purpose of this method is to "tap into" a method chain, in
|
675
|
+
// order to perform operations on intermediate results within the chain.
|
676
|
+
_.tap = function(obj, interceptor) {
|
677
|
+
interceptor(obj);
|
678
|
+
return obj;
|
679
|
+
};
|
680
|
+
|
681
|
+
// Internal recursive comparison function.
|
682
|
+
function eq(a, b, stack) {
|
683
|
+
// Identical objects are equal. `0 === -0`, but they aren't identical.
|
684
|
+
// See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
|
685
|
+
if (a === b) return a !== 0 || 1 / a == 1 / b;
|
686
|
+
// A strict comparison is necessary because `null == undefined`.
|
687
|
+
if (a == null || b == null) return a === b;
|
688
|
+
// Unwrap any wrapped objects.
|
689
|
+
if (a._chain) a = a._wrapped;
|
690
|
+
if (b._chain) b = b._wrapped;
|
691
|
+
// Invoke a custom `isEqual` method if one is provided.
|
692
|
+
if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b);
|
693
|
+
if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a);
|
694
|
+
// Compare `[[Class]]` names.
|
695
|
+
var className = toString.call(a);
|
696
|
+
if (className != toString.call(b)) return false;
|
697
|
+
switch (className) {
|
698
|
+
// Strings, numbers, dates, and booleans are compared by value.
|
699
|
+
case '[object String]':
|
700
|
+
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
|
701
|
+
// equivalent to `new String("5")`.
|
702
|
+
return a == String(b);
|
703
|
+
case '[object Number]':
|
704
|
+
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
|
705
|
+
// other numeric values.
|
706
|
+
return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
|
707
|
+
case '[object Date]':
|
708
|
+
case '[object Boolean]':
|
709
|
+
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
|
710
|
+
// millisecond representations. Note that invalid dates with millisecond representations
|
711
|
+
// of `NaN` are not equivalent.
|
712
|
+
return +a == +b;
|
713
|
+
// RegExps are compared by their source patterns and flags.
|
714
|
+
case '[object RegExp]':
|
715
|
+
return a.source == b.source &&
|
716
|
+
a.global == b.global &&
|
717
|
+
a.multiline == b.multiline &&
|
718
|
+
a.ignoreCase == b.ignoreCase;
|
719
|
+
}
|
720
|
+
if (typeof a != 'object' || typeof b != 'object') return false;
|
721
|
+
// Assume equality for cyclic structures. The algorithm for detecting cyclic
|
722
|
+
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
|
723
|
+
var length = stack.length;
|
724
|
+
while (length--) {
|
725
|
+
// Linear search. Performance is inversely proportional to the number of
|
726
|
+
// unique nested structures.
|
727
|
+
if (stack[length] == a) return true;
|
728
|
+
}
|
729
|
+
// Add the first object to the stack of traversed objects.
|
730
|
+
stack.push(a);
|
731
|
+
var size = 0, result = true;
|
732
|
+
// Recursively compare objects and arrays.
|
733
|
+
if (className == '[object Array]') {
|
734
|
+
// Compare array lengths to determine if a deep comparison is necessary.
|
735
|
+
size = a.length;
|
736
|
+
result = size == b.length;
|
737
|
+
if (result) {
|
738
|
+
// Deep compare the contents, ignoring non-numeric properties.
|
739
|
+
while (size--) {
|
740
|
+
// Ensure commutative equality for sparse arrays.
|
741
|
+
if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break;
|
742
|
+
}
|
743
|
+
}
|
744
|
+
} else {
|
745
|
+
// Objects with different constructors are not equivalent.
|
746
|
+
if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false;
|
747
|
+
// Deep compare objects.
|
748
|
+
for (var key in a) {
|
749
|
+
if (_.has(a, key)) {
|
750
|
+
// Count the expected number of properties.
|
751
|
+
size++;
|
752
|
+
// Deep compare each member.
|
753
|
+
if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break;
|
754
|
+
}
|
755
|
+
}
|
756
|
+
// Ensure that both objects contain the same number of properties.
|
757
|
+
if (result) {
|
758
|
+
for (key in b) {
|
759
|
+
if (_.has(b, key) && !(size--)) break;
|
760
|
+
}
|
761
|
+
result = !size;
|
762
|
+
}
|
763
|
+
}
|
764
|
+
// Remove the first object from the stack of traversed objects.
|
765
|
+
stack.pop();
|
766
|
+
return result;
|
767
|
+
}
|
768
|
+
|
769
|
+
// Perform a deep comparison to check if two objects are equal.
|
770
|
+
_.isEqual = function(a, b) {
|
771
|
+
return eq(a, b, []);
|
772
|
+
};
|
773
|
+
|
774
|
+
// Is a given array, string, or object empty?
|
775
|
+
// An "empty" object has no enumerable own-properties.
|
776
|
+
_.isEmpty = function(obj) {
|
777
|
+
if (obj == null) return true;
|
778
|
+
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
|
779
|
+
for (var key in obj) if (_.has(obj, key)) return false;
|
780
|
+
return true;
|
781
|
+
};
|
782
|
+
|
783
|
+
// Is a given value a DOM element?
|
784
|
+
_.isElement = function(obj) {
|
785
|
+
return !!(obj && obj.nodeType == 1);
|
786
|
+
};
|
787
|
+
|
788
|
+
// Is a given value an array?
|
789
|
+
// Delegates to ECMA5's native Array.isArray
|
790
|
+
_.isArray = nativeIsArray || function(obj) {
|
791
|
+
return toString.call(obj) == '[object Array]';
|
792
|
+
};
|
793
|
+
|
794
|
+
// Is a given variable an object?
|
795
|
+
_.isObject = function(obj) {
|
796
|
+
return obj === Object(obj);
|
797
|
+
};
|
798
|
+
|
799
|
+
// Is a given variable an arguments object?
|
800
|
+
_.isArguments = function(obj) {
|
801
|
+
return toString.call(obj) == '[object Arguments]';
|
802
|
+
};
|
803
|
+
if (!_.isArguments(arguments)) {
|
804
|
+
_.isArguments = function(obj) {
|
805
|
+
return !!(obj && _.has(obj, 'callee'));
|
806
|
+
};
|
807
|
+
}
|
808
|
+
|
809
|
+
// Is a given value a function?
|
810
|
+
_.isFunction = function(obj) {
|
811
|
+
return toString.call(obj) == '[object Function]';
|
812
|
+
};
|
813
|
+
|
814
|
+
// Is a given value a string?
|
815
|
+
_.isString = function(obj) {
|
816
|
+
return toString.call(obj) == '[object String]';
|
817
|
+
};
|
818
|
+
|
819
|
+
// Is a given value a number?
|
820
|
+
_.isNumber = function(obj) {
|
821
|
+
return toString.call(obj) == '[object Number]';
|
822
|
+
};
|
823
|
+
|
824
|
+
// Is a given object a finite number?
|
825
|
+
_.isFinite = function(obj) {
|
826
|
+
return _.isNumber(obj) && isFinite(obj);
|
827
|
+
};
|
828
|
+
|
829
|
+
// Is the given value `NaN`?
|
830
|
+
_.isNaN = function(obj) {
|
831
|
+
// `NaN` is the only value for which `===` is not reflexive.
|
832
|
+
return obj !== obj;
|
833
|
+
};
|
834
|
+
|
835
|
+
// Is a given value a boolean?
|
836
|
+
_.isBoolean = function(obj) {
|
837
|
+
return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
|
838
|
+
};
|
839
|
+
|
840
|
+
// Is a given value a date?
|
841
|
+
_.isDate = function(obj) {
|
842
|
+
return toString.call(obj) == '[object Date]';
|
843
|
+
};
|
844
|
+
|
845
|
+
// Is the given value a regular expression?
|
846
|
+
_.isRegExp = function(obj) {
|
847
|
+
return toString.call(obj) == '[object RegExp]';
|
848
|
+
};
|
849
|
+
|
850
|
+
// Is a given value equal to null?
|
851
|
+
_.isNull = function(obj) {
|
852
|
+
return obj === null;
|
853
|
+
};
|
854
|
+
|
855
|
+
// Is a given variable undefined?
|
856
|
+
_.isUndefined = function(obj) {
|
857
|
+
return obj === void 0;
|
858
|
+
};
|
859
|
+
|
860
|
+
// Has own property?
|
861
|
+
_.has = function(obj, key) {
|
862
|
+
return hasOwnProperty.call(obj, key);
|
863
|
+
};
|
864
|
+
|
865
|
+
// Utility Functions
|
866
|
+
// -----------------
|
867
|
+
|
868
|
+
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
|
869
|
+
// previous owner. Returns a reference to the Underscore object.
|
870
|
+
_.noConflict = function() {
|
871
|
+
root._ = previousUnderscore;
|
872
|
+
return this;
|
873
|
+
};
|
874
|
+
|
875
|
+
// Keep the identity function around for default iterators.
|
876
|
+
_.identity = function(value) {
|
877
|
+
return value;
|
878
|
+
};
|
879
|
+
|
880
|
+
// Run a function **n** times.
|
881
|
+
_.times = function (n, iterator, context) {
|
882
|
+
for (var i = 0; i < n; i++) iterator.call(context, i);
|
883
|
+
};
|
884
|
+
|
885
|
+
// Escape a string for HTML interpolation.
|
886
|
+
_.escape = function(string) {
|
887
|
+
return (''+string).replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"').replace(/'/g, ''').replace(/\//g,'/');
|
888
|
+
};
|
889
|
+
|
890
|
+
// If the value of the named property is a function then invoke it;
|
891
|
+
// otherwise, return it.
|
892
|
+
_.result = function(object, property) {
|
893
|
+
if (object == null) return null;
|
894
|
+
var value = object[property];
|
895
|
+
return _.isFunction(value) ? value.call(object) : value;
|
896
|
+
};
|
897
|
+
|
898
|
+
// Add your own custom functions to the Underscore object, ensuring that
|
899
|
+
// they're correctly added to the OOP wrapper as well.
|
900
|
+
_.mixin = function(obj) {
|
901
|
+
each(_.functions(obj), function(name){
|
902
|
+
addToWrapper(name, _[name] = obj[name]);
|
903
|
+
});
|
904
|
+
};
|
905
|
+
|
906
|
+
// Generate a unique integer id (unique within the entire client session).
|
907
|
+
// Useful for temporary DOM ids.
|
908
|
+
var idCounter = 0;
|
909
|
+
_.uniqueId = function(prefix) {
|
910
|
+
var id = idCounter++;
|
911
|
+
return prefix ? prefix + id : id;
|
912
|
+
};
|
913
|
+
|
914
|
+
// By default, Underscore uses ERB-style template delimiters, change the
|
915
|
+
// following template settings to use alternative delimiters.
|
916
|
+
_.templateSettings = {
|
917
|
+
evaluate : /<%([\s\S]+?)%>/g,
|
918
|
+
interpolate : /<%=([\s\S]+?)%>/g,
|
919
|
+
escape : /<%-([\s\S]+?)%>/g
|
920
|
+
};
|
921
|
+
|
922
|
+
// When customizing `templateSettings`, if you don't want to define an
|
923
|
+
// interpolation, evaluation or escaping regex, we need one that is
|
924
|
+
// guaranteed not to match.
|
925
|
+
var noMatch = /.^/;
|
926
|
+
|
927
|
+
// Certain characters need to be escaped so that they can be put into a
|
928
|
+
// string literal.
|
929
|
+
var escapes = {
|
930
|
+
'\\': '\\',
|
931
|
+
"'": "'",
|
932
|
+
'r': '\r',
|
933
|
+
'n': '\n',
|
934
|
+
't': '\t',
|
935
|
+
'u2028': '\u2028',
|
936
|
+
'u2029': '\u2029'
|
937
|
+
};
|
938
|
+
|
939
|
+
for (var p in escapes) escapes[escapes[p]] = p;
|
940
|
+
var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
|
941
|
+
var unescaper = /\\(\\|'|r|n|t|u2028|u2029)/g;
|
942
|
+
|
943
|
+
// Within an interpolation, evaluation, or escaping, remove HTML escaping
|
944
|
+
// that had been previously added.
|
945
|
+
var unescape = function(code) {
|
946
|
+
return code.replace(unescaper, function(match, escape) {
|
947
|
+
return escapes[escape];
|
948
|
+
});
|
949
|
+
};
|
950
|
+
|
951
|
+
// JavaScript micro-templating, similar to John Resig's implementation.
|
952
|
+
// Underscore templating handles arbitrary delimiters, preserves whitespace,
|
953
|
+
// and correctly escapes quotes within interpolated code.
|
954
|
+
_.template = function(text, data, settings) {
|
955
|
+
settings = _.extend(_.templateSettings, settings);
|
956
|
+
|
957
|
+
// Compile the template source, taking care to escape characters that
|
958
|
+
// cannot be included in a string literal and then unescape them in code
|
959
|
+
// blocks.
|
960
|
+
var source = "__p+='" + text
|
961
|
+
.replace(escaper, function(match) {
|
962
|
+
return '\\' + escapes[match];
|
963
|
+
})
|
964
|
+
.replace(settings.escape || noMatch, function(match, code) {
|
965
|
+
return "'+\n_.escape(" + unescape(code) + ")+\n'";
|
966
|
+
})
|
967
|
+
.replace(settings.interpolate || noMatch, function(match, code) {
|
968
|
+
return "'+\n(" + unescape(code) + ")+\n'";
|
969
|
+
})
|
970
|
+
.replace(settings.evaluate || noMatch, function(match, code) {
|
971
|
+
return "';\n" + unescape(code) + "\n;__p+='";
|
972
|
+
}) + "';\n";
|
973
|
+
|
974
|
+
// If a variable is not specified, place data values in local scope.
|
975
|
+
if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
|
976
|
+
|
977
|
+
source = "var __p='';" +
|
978
|
+
"var print=function(){__p+=Array.prototype.join.call(arguments, '')};\n" +
|
979
|
+
source + "return __p;\n";
|
980
|
+
|
981
|
+
var render = new Function(settings.variable || 'obj', '_', source);
|
982
|
+
if (data) return render(data, _);
|
983
|
+
var template = function(data) {
|
984
|
+
return render.call(this, data, _);
|
985
|
+
};
|
986
|
+
|
987
|
+
// Provide the compiled function source as a convenience for build time
|
988
|
+
// precompilation.
|
989
|
+
template.source = 'function(' + (settings.variable || 'obj') + '){\n' +
|
990
|
+
source + '}';
|
991
|
+
|
992
|
+
return template;
|
993
|
+
};
|
994
|
+
|
995
|
+
// Add a "chain" function, which will delegate to the wrapper.
|
996
|
+
_.chain = function(obj) {
|
997
|
+
return _(obj).chain();
|
998
|
+
};
|
999
|
+
|
1000
|
+
// The OOP Wrapper
|
1001
|
+
// ---------------
|
1002
|
+
|
1003
|
+
// If Underscore is called as a function, it returns a wrapped object that
|
1004
|
+
// can be used OO-style. This wrapper holds altered versions of all the
|
1005
|
+
// underscore functions. Wrapped objects may be chained.
|
1006
|
+
var wrapper = function(obj) { this._wrapped = obj; };
|
1007
|
+
|
1008
|
+
// Expose `wrapper.prototype` as `_.prototype`
|
1009
|
+
_.prototype = wrapper.prototype;
|
1010
|
+
|
1011
|
+
// Helper function to continue chaining intermediate results.
|
1012
|
+
var result = function(obj, chain) {
|
1013
|
+
return chain ? _(obj).chain() : obj;
|
1014
|
+
};
|
1015
|
+
|
1016
|
+
// A method to easily add functions to the OOP wrapper.
|
1017
|
+
var addToWrapper = function(name, func) {
|
1018
|
+
wrapper.prototype[name] = function() {
|
1019
|
+
var args = slice.call(arguments);
|
1020
|
+
unshift.call(args, this._wrapped);
|
1021
|
+
return result(func.apply(_, args), this._chain);
|
1022
|
+
};
|
1023
|
+
};
|
1024
|
+
|
1025
|
+
// Add all of the Underscore functions to the wrapper object.
|
1026
|
+
_.mixin(_);
|
1027
|
+
|
1028
|
+
// Add all mutator Array functions to the wrapper.
|
1029
|
+
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
|
1030
|
+
var method = ArrayProto[name];
|
1031
|
+
wrapper.prototype[name] = function() {
|
1032
|
+
var wrapped = this._wrapped;
|
1033
|
+
method.apply(wrapped, arguments);
|
1034
|
+
var length = wrapped.length;
|
1035
|
+
if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0];
|
1036
|
+
return result(wrapped, this._chain);
|
1037
|
+
};
|
1038
|
+
});
|
1039
|
+
|
1040
|
+
// Add all accessor Array functions to the wrapper.
|
1041
|
+
each(['concat', 'join', 'slice'], function(name) {
|
1042
|
+
var method = ArrayProto[name];
|
1043
|
+
wrapper.prototype[name] = function() {
|
1044
|
+
return result(method.apply(this._wrapped, arguments), this._chain);
|
1045
|
+
};
|
1046
|
+
});
|
1047
|
+
|
1048
|
+
// Start chaining a wrapped Underscore object.
|
1049
|
+
wrapper.prototype.chain = function() {
|
1050
|
+
this._chain = true;
|
1051
|
+
return this;
|
1052
|
+
};
|
1053
|
+
|
1054
|
+
// Extracts the result from a wrapped and chained object.
|
1055
|
+
wrapper.prototype.value = function() {
|
1056
|
+
return this._wrapped;
|
1057
|
+
};
|
1058
|
+
|
1059
|
+
}).call(this);
|