studio_game_sb 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +0 -0
- data/bin/my_favorite_players.csv +2 -0
- data/bin/players.csv +5 -0
- data/bin/studio_game +94 -0
- data/lib/studio_game/auditable.rb +8 -0
- data/lib/studio_game/berserk_player.rb +37 -0
- data/lib/studio_game/clumsy_player.rb +36 -0
- data/lib/studio_game/game.rb +103 -0
- data/lib/studio_game/playable.rb +14 -0
- data/lib/studio_game/player.rb +56 -0
- data/lib/studio_game/treasure_trove.rb +25 -0
- metadata +54 -0
checksums.yaml
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
---
|
|
2
|
+
SHA256:
|
|
3
|
+
metadata.gz: fcc33ec1bb6b17cce02ffabba400519db30b52b613a07a7435daf93f553d47e2
|
|
4
|
+
data.tar.gz: c68e0a068f80c15d7568569b3973f2f3056f0f44b52e9e166ada999212357e57
|
|
5
|
+
SHA512:
|
|
6
|
+
metadata.gz: 94fc611e73821cc46a43722e48b8df1d0496d7db83eee4d49864797bfb1f41867f1ee07bc1b7810d383ceb441468dab18fc5d73813d96c0fb059c5b357a25793
|
|
7
|
+
data.tar.gz: 7110ec178eff983e743118b2f7fc0678d424471380a9be24b385740fd6f098e7be618de296bb6e4e84af270c0cf0afcf3ffce34d02ae2ca5cd191224ef53ec5d
|
data/README.md
ADDED
|
File without changes
|
data/bin/players.csv
ADDED
data/bin/studio_game
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
1
|
+
#!/usr/bin/env ruby
|
|
2
|
+
|
|
3
|
+
require_relative "../lib/studio_game/game"
|
|
4
|
+
require_relative "../lib/studio_game/player"
|
|
5
|
+
require_relative "../lib/studio_game/clumsy_player"
|
|
6
|
+
require_relative "../lib/studio_game/berserk_player"
|
|
7
|
+
|
|
8
|
+
puts "Let's play a game!"
|
|
9
|
+
puts "🚀" * 25
|
|
10
|
+
puts "\n"
|
|
11
|
+
puts "\t3"
|
|
12
|
+
puts "\t2"
|
|
13
|
+
puts "\t1"
|
|
14
|
+
|
|
15
|
+
name = "Finn"
|
|
16
|
+
health_value = 60
|
|
17
|
+
player_1 = StudioGame::Player.new(name, health_value)
|
|
18
|
+
|
|
19
|
+
# puts player_1.inspect
|
|
20
|
+
# puts player_1
|
|
21
|
+
|
|
22
|
+
player_2 = StudioGame::Player.new("lucy", 90)
|
|
23
|
+
player_3 = StudioGame::Player.new("jase")
|
|
24
|
+
player_4 = StudioGame::Player.new("alex", 125)
|
|
25
|
+
|
|
26
|
+
# player_4 = Player.new("alex", 125)
|
|
27
|
+
# puts player_4
|
|
28
|
+
# player_4.drain
|
|
29
|
+
# puts player_4
|
|
30
|
+
# player_4.boost
|
|
31
|
+
# puts player_4
|
|
32
|
+
# puts player_4.health
|
|
33
|
+
# player_4.name = "alexander"
|
|
34
|
+
# puts player_4
|
|
35
|
+
|
|
36
|
+
# puts say_hello(name: name, health_value: health_value)
|
|
37
|
+
# puts say_hello(name: "Jasee")
|
|
38
|
+
|
|
39
|
+
|
|
40
|
+
|
|
41
|
+
players = [player_1, player_2, player_3, player_4]
|
|
42
|
+
|
|
43
|
+
players.pop
|
|
44
|
+
|
|
45
|
+
player_5 = StudioGame::Player.new("cole", 75)
|
|
46
|
+
players.push(player_5)
|
|
47
|
+
|
|
48
|
+
game = StudioGame::Game.new("Winner Takes All")
|
|
49
|
+
# game.add_player(player_1)
|
|
50
|
+
# game.add_player(player_2)
|
|
51
|
+
# game.add_player(player_3)
|
|
52
|
+
# game.add_player(player_4)
|
|
53
|
+
players_filename = File.join(__dir__, "players.csv")
|
|
54
|
+
game.load_players(ARGV.shift || players_filename)
|
|
55
|
+
clumsy = StudioGame::ClumsyPlayer.new("klutz", 105, 3)
|
|
56
|
+
game.add_player(clumsy)
|
|
57
|
+
|
|
58
|
+
berserker = StudioGame::BerserkPlayer.new("berserker", 50)
|
|
59
|
+
game.add_player(berserker)
|
|
60
|
+
|
|
61
|
+
loop do
|
|
62
|
+
|
|
63
|
+
print "\nHow many game rounds? ('quit' to exit) "
|
|
64
|
+
answer = gets.chomp.downcase
|
|
65
|
+
|
|
66
|
+
case answer
|
|
67
|
+
when /^\d+$/ # types number
|
|
68
|
+
game.play(answer.to_i)
|
|
69
|
+
when "quit", "exit"
|
|
70
|
+
game.print_stats
|
|
71
|
+
break
|
|
72
|
+
else
|
|
73
|
+
puts "Please enter a number or 'quit'"
|
|
74
|
+
end
|
|
75
|
+
end
|
|
76
|
+
|
|
77
|
+
game.save_high_scores
|
|
78
|
+
|
|
79
|
+
# game.play(2)
|
|
80
|
+
game.print_stats
|
|
81
|
+
|
|
82
|
+
|
|
83
|
+
|
|
84
|
+
# player_5 = Player.new("alvin", 100)
|
|
85
|
+
# player_6 = Player.new("simon", 60)
|
|
86
|
+
# player_7 = Player.new("theo", 125)
|
|
87
|
+
|
|
88
|
+
# chipmunks = Game.new("Chipmunks")
|
|
89
|
+
# chipmunks.add_player(player_5)
|
|
90
|
+
# chipmunks.add_player(player_6)
|
|
91
|
+
# chipmunks.add_player(player_7)
|
|
92
|
+
# chipmunks.play
|
|
93
|
+
|
|
94
|
+
# chipmunks.print_stats
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
require_relative "player"
|
|
2
|
+
|
|
3
|
+
module StudioGame
|
|
4
|
+
class BerserkPlayer < Player
|
|
5
|
+
|
|
6
|
+
def initialize(name, health=100)
|
|
7
|
+
super(name, health)
|
|
8
|
+
@boost_count = 0
|
|
9
|
+
end
|
|
10
|
+
|
|
11
|
+
def berserk?
|
|
12
|
+
@boost_count > 5
|
|
13
|
+
end
|
|
14
|
+
|
|
15
|
+
def boost
|
|
16
|
+
super
|
|
17
|
+
@boost_count +=1
|
|
18
|
+
puts "#{@name} is berserk!" if berserk?
|
|
19
|
+
end
|
|
20
|
+
|
|
21
|
+
def drain()
|
|
22
|
+
if berserk?
|
|
23
|
+
boost
|
|
24
|
+
else
|
|
25
|
+
super
|
|
26
|
+
end
|
|
27
|
+
end
|
|
28
|
+
|
|
29
|
+
end
|
|
30
|
+
end
|
|
31
|
+
|
|
32
|
+
if __FILE__ == $0
|
|
33
|
+
berserker = BerserkPlayer.new("berserker", 50)
|
|
34
|
+
6.times { berserker.boost }
|
|
35
|
+
2.times { berserker.drain }
|
|
36
|
+
puts berserker.health
|
|
37
|
+
end
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
require_relative "player"
|
|
2
|
+
|
|
3
|
+
module StudioGame
|
|
4
|
+
class ClumsyPlayer < Player
|
|
5
|
+
attr_reader :boost_factor
|
|
6
|
+
|
|
7
|
+
def initialize(name, health=100, boost_factor=1)
|
|
8
|
+
super(name, health)
|
|
9
|
+
@boost_factor = boost_factor
|
|
10
|
+
end
|
|
11
|
+
|
|
12
|
+
def found_treasure(name, points)
|
|
13
|
+
points = points / 2.0
|
|
14
|
+
super(name, points)
|
|
15
|
+
end
|
|
16
|
+
|
|
17
|
+
def boost
|
|
18
|
+
@boost_factor.times { super }
|
|
19
|
+
end
|
|
20
|
+
|
|
21
|
+
end
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
if __FILE__ == $0
|
|
25
|
+
clumsy = ClumsyPlayer.new("klutz")
|
|
26
|
+
|
|
27
|
+
clumsy.found_treasure("flute", 50)
|
|
28
|
+
clumsy.found_treasure("flute", 50)
|
|
29
|
+
clumsy.found_treasure("flute", 50)
|
|
30
|
+
clumsy.found_treasure("star", 100)
|
|
31
|
+
|
|
32
|
+
clumsy.found_treasures.each do |name, points|
|
|
33
|
+
puts "#{name}: #{points} points"
|
|
34
|
+
end
|
|
35
|
+
puts "#{clumsy.points} total points"
|
|
36
|
+
end
|
|
@@ -0,0 +1,103 @@
|
|
|
1
|
+
require_relative("treasure_trove")
|
|
2
|
+
require_relative("auditable")
|
|
3
|
+
|
|
4
|
+
module StudioGame
|
|
5
|
+
class Game
|
|
6
|
+
include Auditable
|
|
7
|
+
attr_reader :name, :players
|
|
8
|
+
|
|
9
|
+
def initialize(name)
|
|
10
|
+
@name = name
|
|
11
|
+
@players = []
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def load_players(from_file)
|
|
15
|
+
File.readlines(from_file, chomp: true).each do |line|
|
|
16
|
+
player = Player.from_csv(line)
|
|
17
|
+
add_player(player)
|
|
18
|
+
end
|
|
19
|
+
rescue Errno::ENOENT
|
|
20
|
+
puts "Whoops, #{from_file} not found!"
|
|
21
|
+
exit 1
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
|
|
25
|
+
def high_score_entry(player)
|
|
26
|
+
name = player.name.ljust(20, ".")
|
|
27
|
+
score = player.score.round.to_s.rjust(5)
|
|
28
|
+
"#{name}#{score}"
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
def save_high_scores(to_file = "high_scores.txt")
|
|
32
|
+
File.open(to_file, "w") do |file|
|
|
33
|
+
file.puts "#{@title} High Scores:"
|
|
34
|
+
sorted_players.each do |player|
|
|
35
|
+
file.puts high_score_entry(player)
|
|
36
|
+
end
|
|
37
|
+
end
|
|
38
|
+
end
|
|
39
|
+
|
|
40
|
+
def roll_die
|
|
41
|
+
number=rand(1..6) # number = [1, 1, 2, 5, 6, 6].sample
|
|
42
|
+
audit(number)
|
|
43
|
+
number
|
|
44
|
+
end
|
|
45
|
+
|
|
46
|
+
def add_player(player)
|
|
47
|
+
@players << player
|
|
48
|
+
end
|
|
49
|
+
|
|
50
|
+
def sorted_players
|
|
51
|
+
@players.sort_by { |player| player.score }.reverse
|
|
52
|
+
end
|
|
53
|
+
|
|
54
|
+
def print_stats
|
|
55
|
+
puts "\n Game Stats:"
|
|
56
|
+
puts "-" * 30
|
|
57
|
+
|
|
58
|
+
@players.each do |player|
|
|
59
|
+
puts "\n#{player.name}'s treasure point totals:"
|
|
60
|
+
player.found_treasures.each do |name, points|
|
|
61
|
+
puts "#{name}: #{points}"
|
|
62
|
+
end
|
|
63
|
+
puts "total: #{player.points}"
|
|
64
|
+
end
|
|
65
|
+
|
|
66
|
+
sorted_players.each do |player|
|
|
67
|
+
puts high_score_entry(player)
|
|
68
|
+
end
|
|
69
|
+
|
|
70
|
+
end
|
|
71
|
+
|
|
72
|
+
def play(rounds=3)
|
|
73
|
+
puts "\nBefore Playing:"
|
|
74
|
+
puts @players
|
|
75
|
+
puts "\n"
|
|
76
|
+
|
|
77
|
+
puts TreasureTrove.treasure_items
|
|
78
|
+
|
|
79
|
+
1.upto(rounds) do |round_number|
|
|
80
|
+
puts "\Round #{round_number}:"
|
|
81
|
+
@players.each do |player|
|
|
82
|
+
number_rolled = roll_die
|
|
83
|
+
case number_rolled
|
|
84
|
+
when 1..2
|
|
85
|
+
player.drain
|
|
86
|
+
puts "#{player.name} got drained"
|
|
87
|
+
when 3..4
|
|
88
|
+
puts "#{player.name} got skipped"
|
|
89
|
+
else
|
|
90
|
+
player.boost
|
|
91
|
+
puts "#{player.name} got boosted"
|
|
92
|
+
end
|
|
93
|
+
treasure = TreasureTrove.random_treasure
|
|
94
|
+
player.found_treasure(treasure.name, treasure.points)
|
|
95
|
+
puts "#{player.name} found a #{treasure.name} worth #{treasure.points}"
|
|
96
|
+
end
|
|
97
|
+
end
|
|
98
|
+
|
|
99
|
+
puts "\nAfter Playing:"
|
|
100
|
+
puts @players
|
|
101
|
+
end
|
|
102
|
+
end
|
|
103
|
+
end
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
require_relative "playable"
|
|
2
|
+
|
|
3
|
+
module StudioGame
|
|
4
|
+
class Player
|
|
5
|
+
include Playable
|
|
6
|
+
|
|
7
|
+
attr_reader :name, :found_treasures
|
|
8
|
+
attr_accessor :health
|
|
9
|
+
# attr_accessor :name
|
|
10
|
+
|
|
11
|
+
def name=(new_name)
|
|
12
|
+
@name = new_name.capitalize
|
|
13
|
+
end
|
|
14
|
+
|
|
15
|
+
def score
|
|
16
|
+
return @health + points
|
|
17
|
+
end
|
|
18
|
+
|
|
19
|
+
def initialize(name, health=100)
|
|
20
|
+
@name = name.capitalize
|
|
21
|
+
@health = health
|
|
22
|
+
@found_treasures = Hash.new(0)
|
|
23
|
+
end
|
|
24
|
+
|
|
25
|
+
def to_s()
|
|
26
|
+
"I am #{@name.capitalize.strip} with a health of #{@health}, points of #{points} and score of #{score}" # endless method
|
|
27
|
+
end
|
|
28
|
+
|
|
29
|
+
def self.from_csv(line) # return class object so need a class method so add self prior to method name
|
|
30
|
+
name, health = line.split(",")
|
|
31
|
+
Player.new(name, Integer(health)) # Integer(health) rescue 5 - alternate way
|
|
32
|
+
rescue ArgumentError
|
|
33
|
+
puts "Ignored invalid health: #{health}"
|
|
34
|
+
Player.new(name)
|
|
35
|
+
end
|
|
36
|
+
|
|
37
|
+
def found_treasure(name, points)
|
|
38
|
+
@found_treasures[name] += points
|
|
39
|
+
end
|
|
40
|
+
|
|
41
|
+
def points
|
|
42
|
+
@found_treasures.values.sum
|
|
43
|
+
end
|
|
44
|
+
|
|
45
|
+
end
|
|
46
|
+
end
|
|
47
|
+
|
|
48
|
+
if __FILE__ == $0
|
|
49
|
+
player = Player.new("jase")
|
|
50
|
+
puts player.name
|
|
51
|
+
puts player.health
|
|
52
|
+
player.boost
|
|
53
|
+
puts player.health
|
|
54
|
+
player.drain
|
|
55
|
+
puts player.health
|
|
56
|
+
end
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
|
|
2
|
+
module StudioGame
|
|
3
|
+
module TreasureTrove
|
|
4
|
+
|
|
5
|
+
Treasure = Data.define(:name, :points) #dataclass
|
|
6
|
+
TREASURES = [
|
|
7
|
+
Treasure.new("pie", 10),
|
|
8
|
+
Treasure.new("coin", 25),
|
|
9
|
+
Treasure.new("flute", 50),
|
|
10
|
+
Treasure.new("compass", 65),
|
|
11
|
+
Treasure.new("key", 80),
|
|
12
|
+
Treasure.new("crown", 90),
|
|
13
|
+
Treasure.new("star", 100)
|
|
14
|
+
]
|
|
15
|
+
|
|
16
|
+
def self.random_treasure
|
|
17
|
+
TREASURES.sample
|
|
18
|
+
end
|
|
19
|
+
|
|
20
|
+
def self.treasure_items
|
|
21
|
+
TREASURES.map { |treasure| "A #{treasure.name} is worth #{treasure.points} points"}
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
end
|
|
25
|
+
end
|
metadata
ADDED
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
|
2
|
+
name: studio_game_sb
|
|
3
|
+
version: !ruby/object:Gem::Version
|
|
4
|
+
version: 1.0.0
|
|
5
|
+
platform: ruby
|
|
6
|
+
authors:
|
|
7
|
+
- SB
|
|
8
|
+
autorequire:
|
|
9
|
+
bindir: bin
|
|
10
|
+
cert_chain: []
|
|
11
|
+
date: 2025-08-31 00:00:00.000000000 Z
|
|
12
|
+
dependencies: []
|
|
13
|
+
description:
|
|
14
|
+
email: sb@gmail.com
|
|
15
|
+
executables:
|
|
16
|
+
- studio_game
|
|
17
|
+
extensions: []
|
|
18
|
+
extra_rdoc_files: []
|
|
19
|
+
files:
|
|
20
|
+
- README.md
|
|
21
|
+
- bin/my_favorite_players.csv
|
|
22
|
+
- bin/players.csv
|
|
23
|
+
- bin/studio_game
|
|
24
|
+
- lib/studio_game/auditable.rb
|
|
25
|
+
- lib/studio_game/berserk_player.rb
|
|
26
|
+
- lib/studio_game/clumsy_player.rb
|
|
27
|
+
- lib/studio_game/game.rb
|
|
28
|
+
- lib/studio_game/playable.rb
|
|
29
|
+
- lib/studio_game/player.rb
|
|
30
|
+
- lib/studio_game/treasure_trove.rb
|
|
31
|
+
homepage: ''
|
|
32
|
+
licenses:
|
|
33
|
+
- MIT
|
|
34
|
+
metadata: {}
|
|
35
|
+
post_install_message:
|
|
36
|
+
rdoc_options: []
|
|
37
|
+
require_paths:
|
|
38
|
+
- lib
|
|
39
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
|
40
|
+
requirements:
|
|
41
|
+
- - ">="
|
|
42
|
+
- !ruby/object:Gem::Version
|
|
43
|
+
version: 3.2.0
|
|
44
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
|
45
|
+
requirements:
|
|
46
|
+
- - ">="
|
|
47
|
+
- !ruby/object:Gem::Version
|
|
48
|
+
version: '0'
|
|
49
|
+
requirements: []
|
|
50
|
+
rubygems_version: 3.5.23
|
|
51
|
+
signing_key:
|
|
52
|
+
specification_version: 4
|
|
53
|
+
summary: A command line, randomized studio game application
|
|
54
|
+
test_files: []
|