studio_game_bswift 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +19 -0
- data/README.md +1 -0
- data/bin/players.csv +5 -0
- data/bin/studio_game_bswift +28 -0
- data/lib/studio_game_bswift/BerserkPlayer.rb +35 -0
- data/lib/studio_game_bswift/ClumsyPlayer.rb +26 -0
- data/lib/studio_game_bswift/Game.rb +114 -0
- data/lib/studio_game_bswift/Player.rb +54 -0
- data/lib/studio_game_bswift/TreasureTrove.rb +23 -0
- data/lib/studio_game_bswift/auditable.rb +7 -0
- data/lib/studio_game_bswift/playable.rb +11 -0
- metadata +54 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: ef1d9e36dc128c4d057722b4702a5272bfebc29079ef0f266e5aa3cc546d44c3
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data.tar.gz: e3deb8f4f3f7a2f2c672d5dabc8612a7583ae1f32b493d5ab7e881c162567bd4
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SHA512:
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metadata.gz: 7a5769a48056c756c18ff1f2f7b147e8aebb4a1f2778db22ce57a6b780666226b8dbfb614c6468f0a806fd0ea048c02cea96c3f278c278613325b412fdc6d459
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data.tar.gz: 9e80ec8ed690c482173fc4a03ccd949c25aa8711e5bebfce0a96687e1d1ce8b508ea9792d259cd826a4d24d62b1b73a5e3a2c8c0d7f13e8e52dda8c7910290f4
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data/LICENSE.txt
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Copyright (c) <2024> <Ben Swift>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.md
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This is a game gem from the Pragmatic Studio Ruby Course
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data/bin/players.csv
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#!/usr/bin/env ruby
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require_relative '../lib/studio_game_bswift/game'
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require_relative '../lib/studio_game_bswift/ClumsyPlayer'
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require_relative '../lib/studio_game_bswift/BerserkPlayer'
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# Start Game here!
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players_file = File.join(__dir__, "players.csv")
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game_1 = StudioGame::Game.new("Guardians")
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game_1.load_players(ARGV.shift || players_file)
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loop do
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print "\nHow many game rounds? ('quit' to exit) "
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answer = gets.chomp.downcase
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case answer
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when /^\d+$/
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game_1.play(answer.to_i)
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when "quit", "exit"
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game_1.print_stats
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break
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else
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puts "Please enter a number or 'quit'"
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end
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end
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game_1.save_high_score
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require_relative "Player"
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module StudioGame
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class BerserkPlayer < Player
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def initialize(name, health = 100)
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super(name, health)
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@boost_count = 0
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end
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def berserk?
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@boost_count > 5
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end
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def boost
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super
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@boost_count += 1
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puts "#{@name} is berserk!" if berserk?
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end
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def drain
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berserk? ? boost : super
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end
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end
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if __FILE__ == $0
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berserker = BerserkPlayer.new("berserker", 50)
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6.times { berserker.boost }
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2.times { berserker.drain }
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puts berserker.health
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end
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end
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require_relative "player"
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module StudioGame
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class ClumsyPlayer < Player
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def found_treasure(name, points)
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points = points / 2.0
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super(name, points)
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end
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end
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if __FILE__ == $0
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clumsy = ClumsyPlayer.new("klutz")
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clumsy.found_treasure("flute", 50)
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clumsy.found_treasure("flute", 50)
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clumsy.found_treasure("flute", 50)
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clumsy.found_treasure("star", 100)
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clumsy.found_treasures.each do |name, points|
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puts "#{name}: #{points} points"
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end
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puts "#{clumsy.points} total points"
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end
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end
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require_relative "treasuretrove"
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require_relative "auditable"
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require "csv"
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module StudioGame
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class Game
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include Auditable
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attr_reader :title, :players
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def initialize(title)
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@title = title
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@players = []
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end
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def load_players(from_file)
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CSV.foreach(from_file) do |row|
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player = Player.from_csv(row)
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add_player(player)
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end
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rescue Errno::ENOENT
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puts "Whoops, #{from_file} doesn't exist!"
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exit 1
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end
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def save_high_score(to_file = "high_scores.txt")
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File.open(to_file, "w") do |file|
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file.puts "#{@title} High Scores:"
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sorted_players.each do |player|
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file.puts high_score_entity(player)
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end
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end
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end
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def add_player(player)
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@players << player
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end
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def roll_die
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num = rand(1..6)
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audit(num)
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num
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end
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def play(rounds = 1)
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puts @title
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puts "Before playing:"
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puts @players
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1.upto(rounds) do |round|
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puts "\nStarting Round #{round} of #{rounds}#{"." * round}\n"
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puts "You can find the following treasures"
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puts TreasureTrove.treasure_items
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puts "\n"
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@players.each do |player|
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number_rolled = roll_die
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case number_rolled
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when 1..2
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player.drain
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puts "#{player.name} got drained 😩"
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when 3..4
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puts "#{player.name} got skipped"
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else
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player.boost
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puts "#{player.name} got boosted 😄"
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end
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treasure = TreasureTrove.random_treasure
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player.found_treasure(treasure.name, treasure.points)
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puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"
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end
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end
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puts "\nAfter playing:"
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puts @players
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end
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def sorted_players
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@players.sort_by { |p| p.score }.reverse
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end
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def high_score_entity(player)
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"#{player.name}............. #{player.score.round}"
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end
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def print_stats
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puts "\n #{@title} Game Stats\n"
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puts "-" * 30
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puts sorted_players
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@players.each do |player|
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puts "\n#{player.name}'s treasure point total:"
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player.found_treasures.each do |name, points|
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puts "#{name}: $#{points}"
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end
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puts "total: $#{player.points}"
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end
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puts "\nHigh Scores:\n"
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sorted_players.each do |player|
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puts high_score_entity(player)
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end
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end
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end
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if __FILE__ == $0
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puts "Test code here for Game"
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end
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end
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require_relative "playable"
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module StudioGame
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class Player
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include Playable
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attr_reader :found_treasures
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attr_accessor :name, :health
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def initialize(name, health = 100)
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@name = name.capitalize
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@health = health
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@found_treasures = Hash.new(0)
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end
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def found_treasure(name, points)
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@found_treasures[name] += points
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end
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def points
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@found_treasures.values.sum
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end
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def score
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@health + points
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end
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def name=(new_name)
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@name = new_name.capitalize
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end
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def to_s = "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}"
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def self.from_csv(row)
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Player.new(row[0], Integer(row[1]))
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rescue ArgumentError
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puts "Ignored invalid health: #{row[1]}"
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Player.new(row[0])
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end
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end
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if __FILE__ == $0
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puts "Test code for Player goes here"
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player = Player.new("jase")
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puts player.name
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puts player.health
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player.boost
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puts player.health
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player.drain
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puts player.health
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end
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end
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module StudioGame
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module TreasureTrove
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Treasure = Data.define(:name, :points)
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TREASURES = [
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Treasure.new("pie", 10),
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Treasure.new("coin", 25),
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Treasure.new("flute", 50),
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Treasure.new("compass", 65),
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Treasure.new("key", 80),
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Treasure.new("crown", 90),
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Treasure.new("star", 100),
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]
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def self.random_treasure
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TREASURES.sample
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end
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def self.treasure_items
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TREASURES.map { |treasure| "A #{treasure.name} is worth #{treasure.points} points" }
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end
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end
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end
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metadata
ADDED
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--- !ruby/object:Gem::Specification
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name: studio_game_bswift
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version: !ruby/object:Gem::Version
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version: 1.0.0
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platform: ruby
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authors:
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- Ben Swift
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2024-04-08 00:00:00.000000000 Z
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dependencies: []
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description:
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email: benswift404@gmail.com
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executables:
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- studio_game_bswift
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extensions: []
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extra_rdoc_files: []
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files:
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- LICENSE.txt
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- README.md
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- bin/players.csv
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- bin/studio_game_bswift
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- lib/studio_game_bswift/BerserkPlayer.rb
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- lib/studio_game_bswift/ClumsyPlayer.rb
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- lib/studio_game_bswift/Game.rb
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- lib/studio_game_bswift/Player.rb
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- lib/studio_game_bswift/TreasureTrove.rb
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- lib/studio_game_bswift/auditable.rb
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- lib/studio_game_bswift/playable.rb
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homepage: https://github.com/benswift404
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licenses:
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- MIT
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metadata: {}
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: 3.3.0
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubygems_version: 3.5.3
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signing_key:
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specification_version: 4
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summary: This is a game gem from the Pragmatic Studio Ruby Course
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test_files: []
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