studio_game_aanonymoususeroninternet 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +19 -0
- data/README.md +1 -0
- data/bin/players.csv +5 -0
- data/bin/studio_game +32 -0
- data/lib/studio_game/auditable.rb +7 -0
- data/lib/studio_game/berserk_player.rb +32 -0
- data/lib/studio_game/clumsy_player.rb +24 -0
- data/lib/studio_game/game.rb +115 -0
- data/lib/studio_game/playable.rb +11 -0
- data/lib/studio_game/player.rb +49 -0
- data/lib/studio_game/treasure_trove.rb +23 -0
- metadata +54 -0
checksums.yaml
ADDED
@@ -0,0 +1,7 @@
|
|
1
|
+
---
|
2
|
+
SHA256:
|
3
|
+
metadata.gz: be7975f26dab494c8e0387e10ee526553058befbc5c185d346ea8d5a233d3086
|
4
|
+
data.tar.gz: fb2afb5ff76c9d3466f9e174772962b2b1fed4730c6f30897e3e9c1297662f04
|
5
|
+
SHA512:
|
6
|
+
metadata.gz: 709847925d14ec4bb0bd3a15eaf00c6e389c9123ce93b563974660d33eb6349a6bb60c58b638e53989ff28773066aa36ecaa2200d6ff2b766b3f050fe0903c96
|
7
|
+
data.tar.gz: f5ec42ddea42fa0ff1be2fe6216520bd37646ce30028d41764a8d96334c0f7bc7b0fecc40de41e65c756255a908b5bbddeb423b63b9fdaf093b261e1251d74ad
|
data/LICENSE.txt
ADDED
@@ -0,0 +1,19 @@
|
|
1
|
+
Copyright (c) 2024 Ramesh
|
2
|
+
|
3
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
4
|
+
of this software and associated documentation files (the "Software"), to deal
|
5
|
+
in the Software without restriction, including without limitation the rights
|
6
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
7
|
+
copies of the Software, and to permit persons to whom the Software is
|
8
|
+
furnished to do so, subject to the following conditions:
|
9
|
+
|
10
|
+
The above copyright notice and this permission notice shall be included in all
|
11
|
+
copies or substantial portions of the Software.
|
12
|
+
|
13
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
14
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
15
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
16
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
17
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
18
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
19
|
+
SOFTWARE.
|
data/README.md
ADDED
@@ -0,0 +1 @@
|
|
1
|
+
This is a Studio Game gem created as part of Pragmatic Studio Ruby course
|
data/bin/players.csv
ADDED
data/bin/studio_game
ADDED
@@ -0,0 +1,32 @@
|
|
1
|
+
#!/usr/bin/env ruby
|
2
|
+
|
3
|
+
require_relative '../lib/studio_game/player'
|
4
|
+
require_relative '../lib/studio_game/clumsy_player'
|
5
|
+
require_relative '../lib/studio_game/berserk_player'
|
6
|
+
require_relative '../lib/studio_game/game'
|
7
|
+
|
8
|
+
game = StudioGame::Game.new("Winner Take All")
|
9
|
+
filename = File.join(__dir__, 'players.csv')
|
10
|
+
game.load_players(ARGV.shift || filename)
|
11
|
+
player_1 = StudioGame::ClumsyPlayer.new("klutz", 105)
|
12
|
+
game.add_player(player_1)
|
13
|
+
|
14
|
+
player_2 = StudioGame::BerserkPlayer.new("berserker", 50)
|
15
|
+
game.add_player(player_2)
|
16
|
+
|
17
|
+
loop do
|
18
|
+
print "How many game rounds? ('quit' to exit)"
|
19
|
+
answer = gets.chomp.downcase
|
20
|
+
case answer
|
21
|
+
when /^\d+$/
|
22
|
+
game.play(answer.to_i)
|
23
|
+
when "quit", "exit"
|
24
|
+
game.print_stats
|
25
|
+
break
|
26
|
+
else
|
27
|
+
puts "Please enter a valid numer or quit to exit:"
|
28
|
+
end
|
29
|
+
end
|
30
|
+
|
31
|
+
game.save_high_scores
|
32
|
+
|
@@ -0,0 +1,32 @@
|
|
1
|
+
require_relative "player"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class BerserkPlayer < Player
|
5
|
+
def initialize(name, health)
|
6
|
+
super(name, health)
|
7
|
+
@boost_count = 0
|
8
|
+
end
|
9
|
+
|
10
|
+
def boost
|
11
|
+
super
|
12
|
+
@boost_count += 1
|
13
|
+
puts "#{name} is berserk!" if berserk?
|
14
|
+
end
|
15
|
+
|
16
|
+
def drain
|
17
|
+
berserk? ? boost : super
|
18
|
+
end
|
19
|
+
|
20
|
+
def berserk?
|
21
|
+
@boost_count > 5
|
22
|
+
end
|
23
|
+
end
|
24
|
+
end
|
25
|
+
|
26
|
+
if __FILE__ == $0
|
27
|
+
berserker = BerserkPlayer.new("berserker", 50)
|
28
|
+
6.times { berserker.boost }
|
29
|
+
2.times { berserker.drain }
|
30
|
+
puts berserker.health
|
31
|
+
end
|
32
|
+
|
@@ -0,0 +1,24 @@
|
|
1
|
+
require_relative "player"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class ClumsyPlayer < Player
|
5
|
+
def found_treasure(name, points)
|
6
|
+
points = points / 2.0
|
7
|
+
super(name, points)
|
8
|
+
end
|
9
|
+
end
|
10
|
+
end
|
11
|
+
|
12
|
+
if __FILE__ == $0
|
13
|
+
clumsy = ClumsyPlayer.new("klutz")
|
14
|
+
|
15
|
+
clumsy.found_treasure("flute", 50)
|
16
|
+
clumsy.found_treasure("flute", 50)
|
17
|
+
clumsy.found_treasure("flute", 50)
|
18
|
+
clumsy.found_treasure("star", 100)
|
19
|
+
|
20
|
+
clumsy.found_treasures.each do |name, points|
|
21
|
+
puts "#{name}: #{points} points"
|
22
|
+
end
|
23
|
+
puts "#{clumsy.points} total points"
|
24
|
+
end
|
@@ -0,0 +1,115 @@
|
|
1
|
+
require "csv"
|
2
|
+
require_relative "treasure_trove"
|
3
|
+
require_relative "player"
|
4
|
+
require_relative "auditable"
|
5
|
+
|
6
|
+
include StudioGame::Auditable
|
7
|
+
module StudioGame
|
8
|
+
class Game
|
9
|
+
attr_accessor :players
|
10
|
+
|
11
|
+
def initialize(name)
|
12
|
+
@name = name
|
13
|
+
@players = []
|
14
|
+
end
|
15
|
+
|
16
|
+
def load_players(filename)
|
17
|
+
CSV.foreach(filename) do |row|
|
18
|
+
player = Player.from_csv(row)
|
19
|
+
add_player(player)
|
20
|
+
end
|
21
|
+
rescue Errno::ENOENT => e
|
22
|
+
puts "Invalid file name: #{filename}"
|
23
|
+
exit 1
|
24
|
+
end
|
25
|
+
|
26
|
+
def save_high_scores(filename = "high_scores.txt")
|
27
|
+
File.open(filename, "w") do |file|
|
28
|
+
file.puts "Winner Takes All High Scores:"
|
29
|
+
high_score_players.each do |player|
|
30
|
+
file.puts player.to_csv
|
31
|
+
end
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
35
|
+
def high_score_entry(player)
|
36
|
+
"#{player.name}#{'.'*10} #{player.score}"
|
37
|
+
end
|
38
|
+
|
39
|
+
|
40
|
+
def add_player(player)
|
41
|
+
players << player
|
42
|
+
end
|
43
|
+
|
44
|
+
def roll_die
|
45
|
+
number = rand(1..6)
|
46
|
+
audit(number)
|
47
|
+
number
|
48
|
+
end
|
49
|
+
|
50
|
+
def print_stats
|
51
|
+
puts "\Winner Takes All Game Stats:\n"
|
52
|
+
puts "-" * 20
|
53
|
+
puts sorted_players
|
54
|
+
players.each do |player|
|
55
|
+
puts "\n#{player.name}'s treasure point totals:"
|
56
|
+
puts player_stats(player)
|
57
|
+
puts "total: #{player.found_treasures.values.sum}"
|
58
|
+
end
|
59
|
+
puts "\nHight Scores:"
|
60
|
+
puts high_score_players_formatted
|
61
|
+
end
|
62
|
+
|
63
|
+
def high_score_players
|
64
|
+
players.sort_by {|player| player.score }.reverse
|
65
|
+
end
|
66
|
+
|
67
|
+
def high_score_players_formatted
|
68
|
+
high_score_players.map {|player| high_score_entry(player) }
|
69
|
+
end
|
70
|
+
|
71
|
+
def player_stats(player)
|
72
|
+
player.found_treasures.map {|key, value| "#{key}: #{value}"}
|
73
|
+
end
|
74
|
+
|
75
|
+
def sorted_players
|
76
|
+
players.sort_by { |player| player.score }
|
77
|
+
end
|
78
|
+
|
79
|
+
def play(rounds = 1)
|
80
|
+
1.upto(rounds) do |round|
|
81
|
+
puts "Round #{round}:\n"
|
82
|
+
puts "Lets play #{@name}!\n"
|
83
|
+
puts TreasureTrove.treasure_items
|
84
|
+
puts "Before playing:"
|
85
|
+
puts players
|
86
|
+
|
87
|
+
players.each do |player|
|
88
|
+
number_rolled = roll_die
|
89
|
+
case number_rolled
|
90
|
+
when 1..2
|
91
|
+
player.drain
|
92
|
+
puts "#{player.name} got drained 😩"
|
93
|
+
when 3..4
|
94
|
+
puts "#{player.name} got skipped"
|
95
|
+
else
|
96
|
+
player.boost
|
97
|
+
puts "#{player.name} got boosted 😁"
|
98
|
+
end
|
99
|
+
|
100
|
+
treasure = TreasureTrove.random_treasure
|
101
|
+
player.found_treasure(treasure.name, treasure.points)
|
102
|
+
puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"
|
103
|
+
end
|
104
|
+
|
105
|
+
puts "\nAfter playing:"
|
106
|
+
puts players
|
107
|
+
end
|
108
|
+
end
|
109
|
+
end
|
110
|
+
end
|
111
|
+
|
112
|
+
if __FILE__ == $0
|
113
|
+
game = Game.new("Hell yeah!")
|
114
|
+
puts "********** Hell yeah"
|
115
|
+
end
|
@@ -0,0 +1,49 @@
|
|
1
|
+
require "csv"
|
2
|
+
require_relative "playable"
|
3
|
+
|
4
|
+
include StudioGame::Playable
|
5
|
+
|
6
|
+
module StudioGame
|
7
|
+
class Player
|
8
|
+
attr_reader :found_treasures
|
9
|
+
attr_accessor :name, :health
|
10
|
+
def initialize(name, health = 100)
|
11
|
+
@name = name.split(" ").map { |word| word.capitalize }.join(" ")
|
12
|
+
@health = health
|
13
|
+
@found_treasures = Hash.new(0)
|
14
|
+
end
|
15
|
+
|
16
|
+
def found_treasure(name, points)
|
17
|
+
@found_treasures[name] += points
|
18
|
+
end
|
19
|
+
|
20
|
+
def score
|
21
|
+
health + points
|
22
|
+
end
|
23
|
+
|
24
|
+
def points
|
25
|
+
@found_treasures.values.sum
|
26
|
+
end
|
27
|
+
|
28
|
+
def name=(new_name)
|
29
|
+
@name = new_name.capitalize
|
30
|
+
end
|
31
|
+
|
32
|
+
def to_s
|
33
|
+
"I'm #{name} with health = #{health}, points = #{points}, and score = #{score}"
|
34
|
+
end
|
35
|
+
|
36
|
+
def to_csv
|
37
|
+
CSV.generate_line([name, score])
|
38
|
+
end
|
39
|
+
|
40
|
+
def self.from_csv(row)
|
41
|
+
name = row[0]
|
42
|
+
health = Integer(row[1])
|
43
|
+
Player.new(name, health)
|
44
|
+
rescue
|
45
|
+
puts "Invalid health value: #{row[1]}"
|
46
|
+
Player.new(name)
|
47
|
+
end
|
48
|
+
end
|
49
|
+
end
|
@@ -0,0 +1,23 @@
|
|
1
|
+
module StudioGame
|
2
|
+
module TreasureTrove
|
3
|
+
Treasure = Data.define(:name, :points)
|
4
|
+
|
5
|
+
TREASURES = [
|
6
|
+
Treasure.new("pie", 10),
|
7
|
+
Treasure.new("coin", 25),
|
8
|
+
Treasure.new("flute", 50),
|
9
|
+
Treasure.new("compass", 65),
|
10
|
+
Treasure.new("key", 80),
|
11
|
+
Treasure.new("crown", 90),
|
12
|
+
Treasure.new("star", 100)
|
13
|
+
]
|
14
|
+
|
15
|
+
def self.random_treasure
|
16
|
+
TREASURES.sample
|
17
|
+
end
|
18
|
+
|
19
|
+
def self.treasure_items
|
20
|
+
TREASURES.map { |treasure| "A #{treasure.name} is worth #{treasure.points} points" }
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
metadata
ADDED
@@ -0,0 +1,54 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: studio_game_aanonymoususeroninternet
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- John Doe
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2024-04-03 00:00:00.000000000 Z
|
12
|
+
dependencies: []
|
13
|
+
description:
|
14
|
+
email: aanonymoususeroninternet.efrvg@aleeas.com
|
15
|
+
executables:
|
16
|
+
- studio_game
|
17
|
+
extensions: []
|
18
|
+
extra_rdoc_files: []
|
19
|
+
files:
|
20
|
+
- LICENSE.txt
|
21
|
+
- README.md
|
22
|
+
- bin/players.csv
|
23
|
+
- bin/studio_game
|
24
|
+
- lib/studio_game/auditable.rb
|
25
|
+
- lib/studio_game/berserk_player.rb
|
26
|
+
- lib/studio_game/clumsy_player.rb
|
27
|
+
- lib/studio_game/game.rb
|
28
|
+
- lib/studio_game/playable.rb
|
29
|
+
- lib/studio_game/player.rb
|
30
|
+
- lib/studio_game/treasure_trove.rb
|
31
|
+
homepage: https://www.example.com/
|
32
|
+
licenses:
|
33
|
+
- MIT
|
34
|
+
metadata: {}
|
35
|
+
post_install_message:
|
36
|
+
rdoc_options: []
|
37
|
+
require_paths:
|
38
|
+
- lib
|
39
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
40
|
+
requirements:
|
41
|
+
- - ">="
|
42
|
+
- !ruby/object:Gem::Version
|
43
|
+
version: 3.2.0
|
44
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
45
|
+
requirements:
|
46
|
+
- - ">="
|
47
|
+
- !ruby/object:Gem::Version
|
48
|
+
version: '0'
|
49
|
+
requirements: []
|
50
|
+
rubygems_version: 3.4.10
|
51
|
+
signing_key:
|
52
|
+
specification_version: 4
|
53
|
+
summary: This is a gem created as part of Pragmatic studio Ruby course
|
54
|
+
test_files: []
|