stripchart 0.0.3
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +21 -0
- data/exe/stripchart +5 -0
- data/lib/stripchart/app.rb +71 -0
- data/lib/stripchart/public/app.css +37 -0
- data/lib/stripchart/public/app.js +167 -0
- data/lib/stripchart/public/components/d3/LICENSE +26 -0
- data/lib/stripchart/public/components/d3/Makefile +45 -0
- data/lib/stripchart/public/components/d3/README.md +7 -0
- data/lib/stripchart/public/components/d3/bower.json +25 -0
- data/lib/stripchart/public/components/d3/component.json +30 -0
- data/lib/stripchart/public/components/d3/d3.js +8798 -0
- data/lib/stripchart/public/components/d3/d3.min.js +5 -0
- data/lib/stripchart/public/components/d3/index-browserify.js +3 -0
- data/lib/stripchart/public/components/d3/index.js +15 -0
- data/lib/stripchart/public/components/d3/lib/colorbrewer/LICENSE +38 -0
- data/lib/stripchart/public/components/d3/lib/colorbrewer/colorbrewer.css +1690 -0
- data/lib/stripchart/public/components/d3/lib/colorbrewer/colorbrewer.js +302 -0
- data/lib/stripchart/public/components/d3/lib/geographiclib/LICENSE +23 -0
- data/lib/stripchart/public/components/d3/lib/jit/LICENSE +27 -0
- data/lib/stripchart/public/components/d3/lib/penner/LICENSE +31 -0
- data/lib/stripchart/public/components/d3/lib/polymaps/LICENSE +28 -0
- data/lib/stripchart/public/components/d3/lib/protovis/LICENSE +27 -0
- data/lib/stripchart/public/components/d3/lib/science/LICENSE +26 -0
- data/lib/stripchart/public/components/d3/lib/science/science.js +225 -0
- data/lib/stripchart/public/components/d3/lib/science/science.lin.js +27 -0
- data/lib/stripchart/public/components/d3/lib/science/science.lin.min.js +1 -0
- data/lib/stripchart/public/components/d3/lib/science/science.min.js +1 -0
- data/lib/stripchart/public/components/d3/lib/science/science.stats.js +720 -0
- data/lib/stripchart/public/components/d3/lib/science/science.stats.min.js +1 -0
- data/lib/stripchart/public/components/d3/package.json +53 -0
- data/lib/stripchart/public/components/d3/src/arrays/ascending.js +3 -0
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- data/lib/stripchart/public/components/d3/src/behavior/drag.js +79 -0
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- data/lib/stripchart/public/components/d3/src/geo/bounds.js +169 -0
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- data/lib/stripchart/public/components/d3/src/geo/centroid.js +149 -0
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- data/lib/stripchart/public/components/d3/src/geo/clip.js +135 -0
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- data/lib/stripchart/public/components/d3/src/geo/mercator.js +48 -0
- data/lib/stripchart/public/components/d3/src/geo/orthographic.js +12 -0
- data/lib/stripchart/public/components/d3/src/geo/path-area.js +40 -0
- data/lib/stripchart/public/components/d3/src/geo/path-bounds.js +21 -0
- data/lib/stripchart/public/components/d3/src/geo/path-buffer.js +59 -0
- data/lib/stripchart/public/components/d3/src/geo/path-centroid.js +78 -0
- data/lib/stripchart/public/components/d3/src/geo/path-context.js +49 -0
- data/lib/stripchart/public/components/d3/src/geo/path.js +97 -0
- data/lib/stripchart/public/components/d3/src/geo/point-in-polygon.js +71 -0
- data/lib/stripchart/public/components/d3/src/geo/projection.js +132 -0
- data/lib/stripchart/public/components/d3/src/geo/resample.js +98 -0
- data/lib/stripchart/public/components/d3/src/geo/rotation.js +72 -0
- data/lib/stripchart/public/components/d3/src/geo/spherical.js +12 -0
- data/lib/stripchart/public/components/d3/src/geo/stereographic.js +12 -0
- data/lib/stripchart/public/components/d3/src/geo/stream.js +71 -0
- data/lib/stripchart/public/components/d3/src/geo/transverse-mercator.js +23 -0
- data/lib/stripchart/public/components/d3/src/geom/delaunay.js +31 -0
- data/lib/stripchart/public/components/d3/src/geom/geom.js +1 -0
- data/lib/stripchart/public/components/d3/src/geom/hull.js +120 -0
- data/lib/stripchart/public/components/d3/src/geom/index.js +6 -0
- data/lib/stripchart/public/components/d3/src/geom/polygon.js +105 -0
- data/lib/stripchart/public/components/d3/src/geom/quadtree.js +190 -0
- data/lib/stripchart/public/components/d3/src/geom/voronoi.js +545 -0
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- data/lib/stripchart/version.rb +3 -0
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import "../arrays/range";
|
2
|
+
import "../math/trigonometry";
|
3
|
+
import "layout";
|
4
|
+
|
5
|
+
d3.layout.chord = function() {
|
6
|
+
var chord = {},
|
7
|
+
chords,
|
8
|
+
groups,
|
9
|
+
matrix,
|
10
|
+
n,
|
11
|
+
padding = 0,
|
12
|
+
sortGroups,
|
13
|
+
sortSubgroups,
|
14
|
+
sortChords;
|
15
|
+
|
16
|
+
function relayout() {
|
17
|
+
var subgroups = {},
|
18
|
+
groupSums = [],
|
19
|
+
groupIndex = d3.range(n),
|
20
|
+
subgroupIndex = [],
|
21
|
+
k,
|
22
|
+
x,
|
23
|
+
x0,
|
24
|
+
i,
|
25
|
+
j;
|
26
|
+
|
27
|
+
chords = [];
|
28
|
+
groups = [];
|
29
|
+
|
30
|
+
// Compute the sum.
|
31
|
+
k = 0, i = -1; while (++i < n) {
|
32
|
+
x = 0, j = -1; while (++j < n) {
|
33
|
+
x += matrix[i][j];
|
34
|
+
}
|
35
|
+
groupSums.push(x);
|
36
|
+
subgroupIndex.push(d3.range(n));
|
37
|
+
k += x;
|
38
|
+
}
|
39
|
+
|
40
|
+
// Sort groups…
|
41
|
+
if (sortGroups) {
|
42
|
+
groupIndex.sort(function(a, b) {
|
43
|
+
return sortGroups(groupSums[a], groupSums[b]);
|
44
|
+
});
|
45
|
+
}
|
46
|
+
|
47
|
+
// Sort subgroups…
|
48
|
+
if (sortSubgroups) {
|
49
|
+
subgroupIndex.forEach(function(d, i) {
|
50
|
+
d.sort(function(a, b) {
|
51
|
+
return sortSubgroups(matrix[i][a], matrix[i][b]);
|
52
|
+
});
|
53
|
+
});
|
54
|
+
}
|
55
|
+
|
56
|
+
// Convert the sum to scaling factor for [0, 2pi].
|
57
|
+
// TODO Allow start and end angle to be specified.
|
58
|
+
// TODO Allow padding to be specified as percentage?
|
59
|
+
k = (2 * π - padding * n) / k;
|
60
|
+
|
61
|
+
// Compute the start and end angle for each group and subgroup.
|
62
|
+
// Note: Opera has a bug reordering object literal properties!
|
63
|
+
x = 0, i = -1; while (++i < n) {
|
64
|
+
x0 = x, j = -1; while (++j < n) {
|
65
|
+
var di = groupIndex[i],
|
66
|
+
dj = subgroupIndex[di][j],
|
67
|
+
v = matrix[di][dj],
|
68
|
+
a0 = x,
|
69
|
+
a1 = x += v * k;
|
70
|
+
subgroups[di + "-" + dj] = {
|
71
|
+
index: di,
|
72
|
+
subindex: dj,
|
73
|
+
startAngle: a0,
|
74
|
+
endAngle: a1,
|
75
|
+
value: v
|
76
|
+
};
|
77
|
+
}
|
78
|
+
groups[di] = {
|
79
|
+
index: di,
|
80
|
+
startAngle: x0,
|
81
|
+
endAngle: x,
|
82
|
+
value: (x - x0) / k
|
83
|
+
};
|
84
|
+
x += padding;
|
85
|
+
}
|
86
|
+
|
87
|
+
// Generate chords for each (non-empty) subgroup-subgroup link.
|
88
|
+
i = -1; while (++i < n) {
|
89
|
+
j = i - 1; while (++j < n) {
|
90
|
+
var source = subgroups[i + "-" + j],
|
91
|
+
target = subgroups[j + "-" + i];
|
92
|
+
if (source.value || target.value) {
|
93
|
+
chords.push(source.value < target.value
|
94
|
+
? {source: target, target: source}
|
95
|
+
: {source: source, target: target});
|
96
|
+
}
|
97
|
+
}
|
98
|
+
}
|
99
|
+
|
100
|
+
if (sortChords) resort();
|
101
|
+
}
|
102
|
+
|
103
|
+
function resort() {
|
104
|
+
chords.sort(function(a, b) {
|
105
|
+
return sortChords(
|
106
|
+
(a.source.value + a.target.value) / 2,
|
107
|
+
(b.source.value + b.target.value) / 2);
|
108
|
+
});
|
109
|
+
}
|
110
|
+
|
111
|
+
chord.matrix = function(x) {
|
112
|
+
if (!arguments.length) return matrix;
|
113
|
+
n = (matrix = x) && matrix.length;
|
114
|
+
chords = groups = null;
|
115
|
+
return chord;
|
116
|
+
};
|
117
|
+
|
118
|
+
chord.padding = function(x) {
|
119
|
+
if (!arguments.length) return padding;
|
120
|
+
padding = x;
|
121
|
+
chords = groups = null;
|
122
|
+
return chord;
|
123
|
+
};
|
124
|
+
|
125
|
+
chord.sortGroups = function(x) {
|
126
|
+
if (!arguments.length) return sortGroups;
|
127
|
+
sortGroups = x;
|
128
|
+
chords = groups = null;
|
129
|
+
return chord;
|
130
|
+
};
|
131
|
+
|
132
|
+
chord.sortSubgroups = function(x) {
|
133
|
+
if (!arguments.length) return sortSubgroups;
|
134
|
+
sortSubgroups = x;
|
135
|
+
chords = null;
|
136
|
+
return chord;
|
137
|
+
};
|
138
|
+
|
139
|
+
chord.sortChords = function(x) {
|
140
|
+
if (!arguments.length) return sortChords;
|
141
|
+
sortChords = x;
|
142
|
+
if (chords) resort();
|
143
|
+
return chord;
|
144
|
+
};
|
145
|
+
|
146
|
+
chord.chords = function() {
|
147
|
+
if (!chords) relayout();
|
148
|
+
return chords;
|
149
|
+
};
|
150
|
+
|
151
|
+
chord.groups = function() {
|
152
|
+
if (!groups) relayout();
|
153
|
+
return groups;
|
154
|
+
};
|
155
|
+
|
156
|
+
return chord;
|
157
|
+
};
|
@@ -0,0 +1,92 @@
|
|
1
|
+
import "../arrays/max";
|
2
|
+
import "layout";
|
3
|
+
import "hierarchy";
|
4
|
+
import "tree";
|
5
|
+
|
6
|
+
// Implements a hierarchical layout using the cluster (or dendrogram)
|
7
|
+
// algorithm.
|
8
|
+
d3.layout.cluster = function() {
|
9
|
+
var hierarchy = d3.layout.hierarchy().sort(null).value(null),
|
10
|
+
separation = d3_layout_treeSeparation,
|
11
|
+
size = [1, 1], // width, height
|
12
|
+
nodeSize = false;
|
13
|
+
|
14
|
+
function cluster(d, i) {
|
15
|
+
var nodes = hierarchy.call(this, d, i),
|
16
|
+
root = nodes[0],
|
17
|
+
previousNode,
|
18
|
+
x = 0;
|
19
|
+
|
20
|
+
// First walk, computing the initial x & y values.
|
21
|
+
d3_layout_treeVisitAfter(root, function(node) {
|
22
|
+
var children = node.children;
|
23
|
+
if (children && children.length) {
|
24
|
+
node.x = d3_layout_clusterX(children);
|
25
|
+
node.y = d3_layout_clusterY(children);
|
26
|
+
} else {
|
27
|
+
node.x = previousNode ? x += separation(node, previousNode) : 0;
|
28
|
+
node.y = 0;
|
29
|
+
previousNode = node;
|
30
|
+
}
|
31
|
+
});
|
32
|
+
|
33
|
+
// Compute the left-most, right-most, and depth-most nodes for extents.
|
34
|
+
var left = d3_layout_clusterLeft(root),
|
35
|
+
right = d3_layout_clusterRight(root),
|
36
|
+
x0 = left.x - separation(left, right) / 2,
|
37
|
+
x1 = right.x + separation(right, left) / 2;
|
38
|
+
|
39
|
+
// Second walk, normalizing x & y to the desired size.
|
40
|
+
d3_layout_treeVisitAfter(root, nodeSize ? function(node) {
|
41
|
+
node.x = (node.x - root.x) * size[0];
|
42
|
+
node.y = (root.y - node.y) * size[1];
|
43
|
+
} : function(node) {
|
44
|
+
node.x = (node.x - x0) / (x1 - x0) * size[0];
|
45
|
+
node.y = (1 - (root.y ? node.y / root.y : 1)) * size[1];
|
46
|
+
});
|
47
|
+
|
48
|
+
return nodes;
|
49
|
+
}
|
50
|
+
|
51
|
+
cluster.separation = function(x) {
|
52
|
+
if (!arguments.length) return separation;
|
53
|
+
separation = x;
|
54
|
+
return cluster;
|
55
|
+
};
|
56
|
+
|
57
|
+
cluster.size = function(x) {
|
58
|
+
if (!arguments.length) return nodeSize ? null : size;
|
59
|
+
nodeSize = (size = x) == null;
|
60
|
+
return cluster;
|
61
|
+
};
|
62
|
+
|
63
|
+
cluster.nodeSize = function(x) {
|
64
|
+
if (!arguments.length) return nodeSize ? size : null;
|
65
|
+
nodeSize = (size = x) != null;
|
66
|
+
return cluster;
|
67
|
+
};
|
68
|
+
|
69
|
+
return d3_layout_hierarchyRebind(cluster, hierarchy);
|
70
|
+
};
|
71
|
+
|
72
|
+
function d3_layout_clusterY(children) {
|
73
|
+
return 1 + d3.max(children, function(child) {
|
74
|
+
return child.y;
|
75
|
+
});
|
76
|
+
}
|
77
|
+
|
78
|
+
function d3_layout_clusterX(children) {
|
79
|
+
return children.reduce(function(x, child) {
|
80
|
+
return x + child.x;
|
81
|
+
}, 0) / children.length;
|
82
|
+
}
|
83
|
+
|
84
|
+
function d3_layout_clusterLeft(node) {
|
85
|
+
var children = node.children;
|
86
|
+
return children && children.length ? d3_layout_clusterLeft(children[0]) : node;
|
87
|
+
}
|
88
|
+
|
89
|
+
function d3_layout_clusterRight(node) {
|
90
|
+
var children = node.children, n;
|
91
|
+
return children && (n = children.length) ? d3_layout_clusterRight(children[n - 1]) : node;
|
92
|
+
}
|
@@ -0,0 +1,359 @@
|
|
1
|
+
import "../behavior/drag";
|
2
|
+
import "../core/identity";
|
3
|
+
import "../core/rebind";
|
4
|
+
import "../event/event";
|
5
|
+
import "../event/dispatch";
|
6
|
+
import "../event/timer";
|
7
|
+
import "../geom/quadtree";
|
8
|
+
import "layout";
|
9
|
+
|
10
|
+
// A rudimentary force layout using Gauss-Seidel.
|
11
|
+
d3.layout.force = function() {
|
12
|
+
var force = {},
|
13
|
+
event = d3.dispatch("start", "tick", "end"),
|
14
|
+
size = [1, 1],
|
15
|
+
drag,
|
16
|
+
alpha,
|
17
|
+
friction = .9,
|
18
|
+
linkDistance = d3_layout_forceLinkDistance,
|
19
|
+
linkStrength = d3_layout_forceLinkStrength,
|
20
|
+
charge = -30,
|
21
|
+
gravity = .1,
|
22
|
+
theta = .8,
|
23
|
+
nodes = [],
|
24
|
+
links = [],
|
25
|
+
distances,
|
26
|
+
strengths,
|
27
|
+
charges;
|
28
|
+
|
29
|
+
function repulse(node) {
|
30
|
+
return function(quad, x1, _, x2) {
|
31
|
+
if (quad.point !== node) {
|
32
|
+
var dx = quad.cx - node.x,
|
33
|
+
dy = quad.cy - node.y,
|
34
|
+
dn = 1 / Math.sqrt(dx * dx + dy * dy);
|
35
|
+
|
36
|
+
/* Barnes-Hut criterion. */
|
37
|
+
if ((x2 - x1) * dn < theta) {
|
38
|
+
var k = quad.charge * dn * dn;
|
39
|
+
node.px -= dx * k;
|
40
|
+
node.py -= dy * k;
|
41
|
+
return true;
|
42
|
+
}
|
43
|
+
|
44
|
+
if (quad.point && isFinite(dn)) {
|
45
|
+
var k = quad.pointCharge * dn * dn;
|
46
|
+
node.px -= dx * k;
|
47
|
+
node.py -= dy * k;
|
48
|
+
}
|
49
|
+
}
|
50
|
+
return !quad.charge;
|
51
|
+
};
|
52
|
+
}
|
53
|
+
|
54
|
+
force.tick = function() {
|
55
|
+
// simulated annealing, basically
|
56
|
+
if ((alpha *= .99) < .005) {
|
57
|
+
event.end({type: "end", alpha: alpha = 0});
|
58
|
+
return true;
|
59
|
+
}
|
60
|
+
|
61
|
+
var n = nodes.length,
|
62
|
+
m = links.length,
|
63
|
+
q,
|
64
|
+
i, // current index
|
65
|
+
o, // current object
|
66
|
+
s, // current source
|
67
|
+
t, // current target
|
68
|
+
l, // current distance
|
69
|
+
k, // current force
|
70
|
+
x, // x-distance
|
71
|
+
y; // y-distance
|
72
|
+
|
73
|
+
// gauss-seidel relaxation for links
|
74
|
+
for (i = 0; i < m; ++i) {
|
75
|
+
o = links[i];
|
76
|
+
s = o.source;
|
77
|
+
t = o.target;
|
78
|
+
x = t.x - s.x;
|
79
|
+
y = t.y - s.y;
|
80
|
+
if (l = (x * x + y * y)) {
|
81
|
+
l = alpha * strengths[i] * ((l = Math.sqrt(l)) - distances[i]) / l;
|
82
|
+
x *= l;
|
83
|
+
y *= l;
|
84
|
+
t.x -= x * (k = s.weight / (t.weight + s.weight));
|
85
|
+
t.y -= y * k;
|
86
|
+
s.x += x * (k = 1 - k);
|
87
|
+
s.y += y * k;
|
88
|
+
}
|
89
|
+
}
|
90
|
+
|
91
|
+
// apply gravity forces
|
92
|
+
if (k = alpha * gravity) {
|
93
|
+
x = size[0] / 2;
|
94
|
+
y = size[1] / 2;
|
95
|
+
i = -1; if (k) while (++i < n) {
|
96
|
+
o = nodes[i];
|
97
|
+
o.x += (x - o.x) * k;
|
98
|
+
o.y += (y - o.y) * k;
|
99
|
+
}
|
100
|
+
}
|
101
|
+
|
102
|
+
// compute quadtree center of mass and apply charge forces
|
103
|
+
if (charge) {
|
104
|
+
d3_layout_forceAccumulate(q = d3.geom.quadtree(nodes), alpha, charges);
|
105
|
+
i = -1; while (++i < n) {
|
106
|
+
if (!(o = nodes[i]).fixed) {
|
107
|
+
q.visit(repulse(o));
|
108
|
+
}
|
109
|
+
}
|
110
|
+
}
|
111
|
+
|
112
|
+
// position verlet integration
|
113
|
+
i = -1; while (++i < n) {
|
114
|
+
o = nodes[i];
|
115
|
+
if (o.fixed) {
|
116
|
+
o.x = o.px;
|
117
|
+
o.y = o.py;
|
118
|
+
} else {
|
119
|
+
o.x -= (o.px - (o.px = o.x)) * friction;
|
120
|
+
o.y -= (o.py - (o.py = o.y)) * friction;
|
121
|
+
}
|
122
|
+
}
|
123
|
+
|
124
|
+
event.tick({type: "tick", alpha: alpha});
|
125
|
+
};
|
126
|
+
|
127
|
+
force.nodes = function(x) {
|
128
|
+
if (!arguments.length) return nodes;
|
129
|
+
nodes = x;
|
130
|
+
return force;
|
131
|
+
};
|
132
|
+
|
133
|
+
force.links = function(x) {
|
134
|
+
if (!arguments.length) return links;
|
135
|
+
links = x;
|
136
|
+
return force;
|
137
|
+
};
|
138
|
+
|
139
|
+
force.size = function(x) {
|
140
|
+
if (!arguments.length) return size;
|
141
|
+
size = x;
|
142
|
+
return force;
|
143
|
+
};
|
144
|
+
|
145
|
+
force.linkDistance = function(x) {
|
146
|
+
if (!arguments.length) return linkDistance;
|
147
|
+
linkDistance = typeof x === "function" ? x : +x;
|
148
|
+
return force;
|
149
|
+
};
|
150
|
+
|
151
|
+
// For backwards-compatibility.
|
152
|
+
force.distance = force.linkDistance;
|
153
|
+
|
154
|
+
force.linkStrength = function(x) {
|
155
|
+
if (!arguments.length) return linkStrength;
|
156
|
+
linkStrength = typeof x === "function" ? x : +x;
|
157
|
+
return force;
|
158
|
+
};
|
159
|
+
|
160
|
+
force.friction = function(x) {
|
161
|
+
if (!arguments.length) return friction;
|
162
|
+
friction = +x;
|
163
|
+
return force;
|
164
|
+
};
|
165
|
+
|
166
|
+
force.charge = function(x) {
|
167
|
+
if (!arguments.length) return charge;
|
168
|
+
charge = typeof x === "function" ? x : +x;
|
169
|
+
return force;
|
170
|
+
};
|
171
|
+
|
172
|
+
force.gravity = function(x) {
|
173
|
+
if (!arguments.length) return gravity;
|
174
|
+
gravity = +x;
|
175
|
+
return force;
|
176
|
+
};
|
177
|
+
|
178
|
+
force.theta = function(x) {
|
179
|
+
if (!arguments.length) return theta;
|
180
|
+
theta = +x;
|
181
|
+
return force;
|
182
|
+
};
|
183
|
+
|
184
|
+
force.alpha = function(x) {
|
185
|
+
if (!arguments.length) return alpha;
|
186
|
+
|
187
|
+
x = +x;
|
188
|
+
if (alpha) { // if we're already running
|
189
|
+
if (x > 0) alpha = x; // we might keep it hot
|
190
|
+
else alpha = 0; // or, next tick will dispatch "end"
|
191
|
+
} else if (x > 0) { // otherwise, fire it up!
|
192
|
+
event.start({type: "start", alpha: alpha = x});
|
193
|
+
d3.timer(force.tick);
|
194
|
+
}
|
195
|
+
|
196
|
+
return force;
|
197
|
+
};
|
198
|
+
|
199
|
+
force.start = function() {
|
200
|
+
var i,
|
201
|
+
j,
|
202
|
+
n = nodes.length,
|
203
|
+
m = links.length,
|
204
|
+
w = size[0],
|
205
|
+
h = size[1],
|
206
|
+
neighbors,
|
207
|
+
o;
|
208
|
+
|
209
|
+
for (i = 0; i < n; ++i) {
|
210
|
+
(o = nodes[i]).index = i;
|
211
|
+
o.weight = 0;
|
212
|
+
}
|
213
|
+
|
214
|
+
for (i = 0; i < m; ++i) {
|
215
|
+
o = links[i];
|
216
|
+
if (typeof o.source == "number") o.source = nodes[o.source];
|
217
|
+
if (typeof o.target == "number") o.target = nodes[o.target];
|
218
|
+
++o.source.weight;
|
219
|
+
++o.target.weight;
|
220
|
+
}
|
221
|
+
|
222
|
+
for (i = 0; i < n; ++i) {
|
223
|
+
o = nodes[i];
|
224
|
+
if (isNaN(o.x)) o.x = position("x", w);
|
225
|
+
if (isNaN(o.y)) o.y = position("y", h);
|
226
|
+
if (isNaN(o.px)) o.px = o.x;
|
227
|
+
if (isNaN(o.py)) o.py = o.y;
|
228
|
+
}
|
229
|
+
|
230
|
+
distances = [];
|
231
|
+
if (typeof linkDistance === "function") for (i = 0; i < m; ++i) distances[i] = +linkDistance.call(this, links[i], i);
|
232
|
+
else for (i = 0; i < m; ++i) distances[i] = linkDistance;
|
233
|
+
|
234
|
+
strengths = [];
|
235
|
+
if (typeof linkStrength === "function") for (i = 0; i < m; ++i) strengths[i] = +linkStrength.call(this, links[i], i);
|
236
|
+
else for (i = 0; i < m; ++i) strengths[i] = linkStrength;
|
237
|
+
|
238
|
+
charges = [];
|
239
|
+
if (typeof charge === "function") for (i = 0; i < n; ++i) charges[i] = +charge.call(this, nodes[i], i);
|
240
|
+
else for (i = 0; i < n; ++i) charges[i] = charge;
|
241
|
+
|
242
|
+
// initialize node position based on first neighbor
|
243
|
+
function position(dimension, size) {
|
244
|
+
var neighbors = neighbor(i),
|
245
|
+
j = -1,
|
246
|
+
m = neighbors.length,
|
247
|
+
x;
|
248
|
+
while (++j < m) if (!isNaN(x = neighbors[j][dimension])) return x;
|
249
|
+
return Math.random() * size;
|
250
|
+
}
|
251
|
+
|
252
|
+
// initialize neighbors lazily
|
253
|
+
function neighbor() {
|
254
|
+
if (!neighbors) {
|
255
|
+
neighbors = [];
|
256
|
+
for (j = 0; j < n; ++j) {
|
257
|
+
neighbors[j] = [];
|
258
|
+
}
|
259
|
+
for (j = 0; j < m; ++j) {
|
260
|
+
var o = links[j];
|
261
|
+
neighbors[o.source.index].push(o.target);
|
262
|
+
neighbors[o.target.index].push(o.source);
|
263
|
+
}
|
264
|
+
}
|
265
|
+
return neighbors[i];
|
266
|
+
}
|
267
|
+
|
268
|
+
return force.resume();
|
269
|
+
};
|
270
|
+
|
271
|
+
force.resume = function() {
|
272
|
+
return force.alpha(.1);
|
273
|
+
};
|
274
|
+
|
275
|
+
force.stop = function() {
|
276
|
+
return force.alpha(0);
|
277
|
+
};
|
278
|
+
|
279
|
+
// use `node.call(force.drag)` to make nodes draggable
|
280
|
+
force.drag = function() {
|
281
|
+
if (!drag) drag = d3.behavior.drag()
|
282
|
+
.origin(d3_identity)
|
283
|
+
.on("dragstart.force", d3_layout_forceDragstart)
|
284
|
+
.on("drag.force", dragmove)
|
285
|
+
.on("dragend.force", d3_layout_forceDragend);
|
286
|
+
|
287
|
+
if (!arguments.length) return drag;
|
288
|
+
|
289
|
+
this.on("mouseover.force", d3_layout_forceMouseover)
|
290
|
+
.on("mouseout.force", d3_layout_forceMouseout)
|
291
|
+
.call(drag);
|
292
|
+
};
|
293
|
+
|
294
|
+
function dragmove(d) {
|
295
|
+
d.px = d3.event.x, d.py = d3.event.y;
|
296
|
+
force.resume(); // restart annealing
|
297
|
+
}
|
298
|
+
|
299
|
+
return d3.rebind(force, event, "on");
|
300
|
+
};
|
301
|
+
|
302
|
+
// The fixed property has three bits:
|
303
|
+
// Bit 1 can be set externally (e.g., d.fixed = true) and show persist.
|
304
|
+
// Bit 2 stores the dragging state, from mousedown to mouseup.
|
305
|
+
// Bit 3 stores the hover state, from mouseover to mouseout.
|
306
|
+
// Dragend is a special case: it also clears the hover state.
|
307
|
+
|
308
|
+
function d3_layout_forceDragstart(d) {
|
309
|
+
d.fixed |= 2; // set bit 2
|
310
|
+
}
|
311
|
+
|
312
|
+
function d3_layout_forceDragend(d) {
|
313
|
+
d.fixed &= ~6; // unset bits 2 and 3
|
314
|
+
}
|
315
|
+
|
316
|
+
function d3_layout_forceMouseover(d) {
|
317
|
+
d.fixed |= 4; // set bit 3
|
318
|
+
d.px = d.x, d.py = d.y; // set velocity to zero
|
319
|
+
}
|
320
|
+
|
321
|
+
function d3_layout_forceMouseout(d) {
|
322
|
+
d.fixed &= ~4; // unset bit 3
|
323
|
+
}
|
324
|
+
|
325
|
+
function d3_layout_forceAccumulate(quad, alpha, charges) {
|
326
|
+
var cx = 0,
|
327
|
+
cy = 0;
|
328
|
+
quad.charge = 0;
|
329
|
+
if (!quad.leaf) {
|
330
|
+
var nodes = quad.nodes,
|
331
|
+
n = nodes.length,
|
332
|
+
i = -1,
|
333
|
+
c;
|
334
|
+
while (++i < n) {
|
335
|
+
c = nodes[i];
|
336
|
+
if (c == null) continue;
|
337
|
+
d3_layout_forceAccumulate(c, alpha, charges);
|
338
|
+
quad.charge += c.charge;
|
339
|
+
cx += c.charge * c.cx;
|
340
|
+
cy += c.charge * c.cy;
|
341
|
+
}
|
342
|
+
}
|
343
|
+
if (quad.point) {
|
344
|
+
// jitter internal nodes that are coincident
|
345
|
+
if (!quad.leaf) {
|
346
|
+
quad.point.x += Math.random() - .5;
|
347
|
+
quad.point.y += Math.random() - .5;
|
348
|
+
}
|
349
|
+
var k = alpha * charges[quad.point.index];
|
350
|
+
quad.charge += quad.pointCharge = k;
|
351
|
+
cx += k * quad.point.x;
|
352
|
+
cy += k * quad.point.y;
|
353
|
+
}
|
354
|
+
quad.cx = cx / quad.charge;
|
355
|
+
quad.cy = cy / quad.charge;
|
356
|
+
}
|
357
|
+
|
358
|
+
var d3_layout_forceLinkDistance = 20,
|
359
|
+
d3_layout_forceLinkStrength = 1;
|