stimeo-ui 0.9.0 → 0.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +149 -0
- data/dist/cable/index.js +226 -43
- data/dist/controllers/alert_dialog_controller.js +17 -7
- data/dist/controllers/announcer_controller.js +1 -1
- data/dist/controllers/bulk_select_controller.js +2 -2
- data/dist/controllers/collapsible_controller.js +1 -1
- data/dist/controllers/command_palette_controller.js +15 -5
- data/dist/controllers/confirm_controller.js +15 -5
- data/dist/controllers/countdown_controller.js +1 -1
- data/dist/controllers/data_grid_controller.js +1 -1
- data/dist/controllers/dialog_controller.js +15 -5
- data/dist/controllers/direct_upload_controller.js +1 -5
- data/dist/controllers/drawer_controller.js +17 -7
- data/dist/controllers/focus_controller.js +45 -7
- data/dist/controllers/form_field_controller.js +1 -1
- data/dist/controllers/menubar_controller.js +2 -2
- data/dist/controllers/multi_select_controller.js +1 -1
- data/dist/controllers/overflow_menu_controller.js +2 -2
- data/dist/controllers/password_reveal_controller.js +102 -3
- data/dist/controllers/password_strength_controller.js +287 -42
- data/dist/controllers/pointer_drag_controller.js +64 -18
- data/dist/controllers/portal_controller.js +32 -11
- data/dist/controllers/preview_guard_controller.js +180 -20
- data/dist/controllers/resizable_controller.js +1 -1
- data/dist/controllers/roving_controller.js +127 -14
- data/dist/controllers/scroll_restore_controller.js +127 -27
- data/dist/controllers/scroll_visibility_controller.js +167 -14
- data/dist/controllers/sidebar_controller.js +15 -5
- data/dist/controllers/step_indicator_controller.js +0 -5
- data/dist/controllers/stick_to_bottom_controller.js +149 -28
- data/dist/controllers/theme_controller.js +151 -40
- data/dist/controllers/toast_controller.js +2 -2
- data/dist/controllers/transition_controller.js +79 -15
- data/dist/index.js +1188 -318
- data/dist/positioning/index.js +84 -25
- data/lib/stimeo/ui/version.rb +1 -1
- metadata +2 -2
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@@ -2,6 +2,61 @@ import { Controller } from '@hotwired/stimulus';
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// src/controllers/scroll_visibility_controller.ts
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// src/utils/blur_deferral.ts
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var BlurDeferral = class {
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/** Elements currently holding an update back, mapped to their `blur` listener. */
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#pending = /* @__PURE__ */ new Map();
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/** Called after a pending element blurs and has been detached. */
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#onRelease;
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/** @param onRelease - Invoked once `element` actually blurs; never on `release`. */
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constructor(onRelease) {
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this.#onRelease = onRelease;
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}
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/** Number of elements currently holding an update back. */
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get size() {
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return this.#pending.size;
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}
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/** Snapshot of the pending elements, safe to iterate while releasing them. */
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get elements() {
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return [...this.#pending.keys()];
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}
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/** Whether `element` is currently holding an update back. */
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has(element) {
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return this.#pending.has(element);
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}
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/** Holds an update back until `element` blurs. Idempotent (no stacked listeners). */
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defer(element) {
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if (this.#pending.has(element)) return;
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const onBlur = () => {
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this.#detach(element);
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this.#onRelease(element);
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};
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this.#pending.set(element, onBlur);
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element.addEventListener("blur", onBlur);
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}
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/** Defers `element` as the only pending entry, cancelling any others. */
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deferOnly(element) {
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for (const pending of this.elements) {
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if (pending !== element) this.#detach(pending);
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}
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this.defer(element);
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}
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/** Cancels `element`'s deferral without completing it; no-ops when not pending. */
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release(element) {
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this.#detach(element);
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}
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/** Cancels every deferral without completing any of them. */
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releaseAll() {
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for (const element of this.elements) this.#detach(element);
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}
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/** Removes the `blur` listener for `element` and forgets it. */
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#detach(element) {
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const onBlur = this.#pending.get(element);
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if (onBlur) element.removeEventListener("blur", onBlur);
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this.#pending.delete(element);
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}
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};
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// src/utils/reduced_motion.ts
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function prefersReducedMotion() {
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return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
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@@ -68,10 +123,11 @@ var TabindexLoan = class {
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};
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// src/controllers/scroll_visibility_controller.ts
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var DEFAULT_OFFSET = 400;
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var ScrollVisibilityController = class extends Controller {
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static targets = ["element"];
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static values = {
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offset: { type: Number, default:
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offset: { type: Number, default: DEFAULT_OFFSET },
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mode: { type: String, default: "offset" },
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focusSelector: { type: String, default: "" },
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root: { type: String, default: "" }
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@@ -89,8 +145,32 @@ var ScrollVisibilityController = class extends Controller {
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* the window. Captured on connect so teardown detaches from the same source.
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*/
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#scrollSource = window;
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/**
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* Gates the declaration callbacks to the connected window.
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*
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* Stimulus delivers a Value callback ahead of `connect()` and again for every
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* runtime change; without the gate, merely connecting would evaluate — and
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* announce — before `connect()` runs its own first reflection.
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*/
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#connected = false;
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/** Validated threshold; a non-finite declaration reads as the default. */
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#offset = DEFAULT_OFFSET;
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/** Validated `root` selector; an unparsable declaration reads as absent. */
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#rootSelector = "";
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/** Validated `focusSelector`; an unparsable declaration reads as absent. */
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#focusSelector = "";
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/** Focus targets this instance lent a `tabindex` to. */
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#tabindex = new TabindexLoan();
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/**
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* The hide held back while the control itself owns focus.
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*
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* Completing the deferral re-runs the ordinary evaluation rather than applying
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* the stale decision: by the time focus leaves, the scroll position may have
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* moved back past the threshold.
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*/
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#pendingHide = new BlurDeferral(() => {
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if (this.#connected) this.#evaluate();
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});
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#onScroll = () => {
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if (this.#rafId !== null) return;
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this.#rafId = requestAnimationFrame(() => {
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@@ -102,61 +182,134 @@ var ScrollVisibilityController = class extends Controller {
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this.#scrollSource = this.#resolveScrollSource();
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this.#lastScrollY = this.#scrollY();
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this.#scrollSource.addEventListener("scroll", this.#onScroll, { passive: true });
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this.#evaluate();
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this.#evaluate(false);
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this.#connected = true;
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}
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disconnect() {
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this.#connected = false;
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this.#scrollSource.removeEventListener("scroll", this.#onScroll);
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if (this.#rafId !== null) {
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cancelAnimationFrame(this.#rafId);
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this.#rafId = null;
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}
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this.#pendingHide.releaseAll();
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this.#tabindex.returnAll();
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this.#visible = null;
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}
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/** Writes the current visibility onto a control that arrives after connect. */
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elementTargetConnected(element) {
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if (this.#visible !== null) element.hidden = !this.#visible;
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}
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/** Drops a held-back hide together with the control it was waiting on. */
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elementTargetDisconnected() {
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this.#pendingHide.releaseAll();
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}
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/**
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* Validates `offset` once, then re-renders.
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*
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* Re-renders when application code (or a Turbo morph) changes `offset` at
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* runtime. A declaration that is not a finite number reads as the default, so
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* the comparison path never sees `NaN` — which would answer `false` to every
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* comparison and strand the element (in `direction` mode, even the guarantee
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* that the very top always reveals).
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*/
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offsetValueChanged() {
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this.#offset = Number.isFinite(this.offsetValue) ? this.offsetValue : DEFAULT_OFFSET;
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if (this.#connected) this.#evaluate();
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}
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/** Re-renders when application code (or a Turbo morph) changes `mode` at runtime. */
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modeValueChanged() {
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if (this.#connected) this.#evaluate();
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}
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/** Validates `root` once so connect never parses a selector that throws. */
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rootValueChanged() {
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this.#rootSelector = this.#validSelector(this.rootValue);
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}
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/** Validates `focusSelector` once so `toTop` never parses a selector that throws. */
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focusSelectorValueChanged() {
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this.#focusSelector = this.#validSelector(this.focusSelectorValue);
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}
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/** Scrolls the source to the top and, optionally, moves focus to a safe target. */
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toTop() {
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const behavior = prefersReducedMotion() ? "instant" : "smooth";
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this.#scrollSource.scrollTo({ top: 0, behavior });
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if (this
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const target = document.querySelector(this
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if (this.#focusSelector) {
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const target = document.querySelector(this.#focusSelector);
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if (target) {
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this.#tabindex.lend(target);
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target.focus();
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target.focus({ preventScroll: true });
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}
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}
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}
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/**
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/**
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* Decides the next visibility from the current scroll state and applies it.
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*
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* @param notify - whether a transition announces itself. The reflection
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* `connect()` performs is the current state, not a change.
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*
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* @stimeoRenderRoot
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*/
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#evaluate(notify = true) {
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const y = this.#scrollY();
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let nextVisible;
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if (this.modeValue === "direction") {
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if (y <= this
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if (y <= this.#offset) {
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nextVisible = true;
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} else if (y === this.#lastScrollY) {
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return;
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} else {
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nextVisible = y < this.#lastScrollY;
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}
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} else {
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nextVisible = y > this
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nextVisible = y > this.#offset;
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}
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this.#lastScrollY = y;
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this.#setVisible(nextVisible);
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this.#setVisible(nextVisible, notify);
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}
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/** Applies visibility to the target, syncing `hidden`, `data-state`, `change`. */
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#setVisible(next) {
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#setVisible(next, notify) {
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if (next === this.#visible) return;
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const focused = !next && this.hasElementTarget ? this.#focusedWithin() : null;
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if (focused) {
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this.#pendingHide.deferOnly(focused);
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return;
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}
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this.#visible = next;
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if (this.hasElementTarget) this.elementTarget.hidden = !next;
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this.element.setAttribute("data-state", next ? "visible" : "hidden");
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this.dispatch("change", { detail: { visible: next } });
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if (notify) this.dispatch("change", { detail: { visible: next } });
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}
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/** Resolves the scroll source from `root` (falling back to the window). */
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#resolveScrollSource() {
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if (this
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const root = document.querySelector(this
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if (this.#rootSelector) {
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const root = document.querySelector(this.#rootSelector);
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if (root) return root;
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}
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return window;
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}
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/**
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* The focus owner inside the target, or `null` when focus is elsewhere.
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*
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* `blur` does not bubble, so the deferral has to ride the focused element
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* itself: waiting on a container that never receives the event would hold the
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* hide forever.
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*/
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#focusedWithin() {
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const focused = document.activeElement;
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if (focused instanceof HTMLElement && this.elementTarget.contains(focused)) return focused;
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return null;
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}
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/** Returns `declared` when it parses as a selector, and `""` when it does not. */
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#validSelector(declared) {
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if (declared.length > 0) {
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try {
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this.element.matches(declared);
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return declared;
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} catch {
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}
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}
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return "";
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}
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#scrollY() {
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if (this.#scrollSource === window) {
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return window.scrollY ?? window.pageYOffset ?? 0;
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@@ -315,15 +315,25 @@ var FocusTrap = class {
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* content cannot be focused or reached by assistive technology, honoring the
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* `aria-modal="true"` contract. An element that was *already* `inert` is left
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* untracked so `#releaseBackground` does not wrongly clear it.
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*
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* The walk climbs from the container to `body` and inerts each ancestor's other
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* children. Scanning only `body`'s children would skip the branch the container
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* sits in — everything beside it inside that branch is background too, and a
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* nested container is the ordinary case.
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*/
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#isolateBackground() {
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const container = this.#getContainer();
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this.#inertedSiblings = [];
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for (
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if (
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sibling.
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for (let node = container; node !== document.body; ) {
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const parent = node.parentElement;
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if (!parent) break;
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for (const sibling of Array.from(parent.children)) {
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if (!(sibling instanceof HTMLElement)) continue;
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if (sibling === node || sibling.inert) continue;
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sibling.inert = true;
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this.#inertedSiblings.push(sibling);
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}
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node = parent;
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}
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}
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/** Reverts the `inert` flags applied by `#isolateBackground`. */
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@@ -43,11 +43,6 @@ var StepIndicatorController = class extends Controller {
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};
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static actions = ["setCurrent"];
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static events = ["change"];
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/**
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* Whether the target callbacks may render. Stimulus reports the authored steps
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* as connected before `connect()` and the remaining ones as disconnected after
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* `disconnect()`, so this keeps a connect at one render pass, not one per step.
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*/
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/**
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* Collapses a batch of step callbacks — and a morph that swaps `current` with
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* them — into one repaint. Replacing a list of N steps delivers N callbacks, and
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@@ -2,12 +2,69 @@ import { Controller } from '@hotwired/stimulus';
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// src/controllers/stick_to_bottom_controller.ts
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// src/utils/layout_observer.ts
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var LayoutObserver = class {
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#callback;
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#resizeObserverFactory;
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#resizeObserver = null;
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#observingViewport = false;
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/** Stable bound handler so add/removeEventListener target the same reference. */
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#handleViewportResize = () => {
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this.#callback();
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};
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constructor(callback, options = {}) {
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this.#callback = callback;
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this.#resizeObserverFactory = options.resizeObserverFactory ?? (typeof ResizeObserver === "undefined" ? null : (cb) => new ResizeObserver(cb));
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}
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/**
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* Starts observing an element's size. Repeated calls observe additional
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* elements through the same shared observer. No-ops when no
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* `ResizeObserver` implementation is available.
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*/
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observe(element) {
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if (!this.#resizeObserverFactory) return;
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if (!this.#resizeObserver) {
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this.#resizeObserver = this.#resizeObserverFactory(() => {
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this.#callback();
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});
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}
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this.#resizeObserver.observe(element);
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}
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/** Stops observing a single element while leaving any others in place. */
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unobserve(element) {
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this.#resizeObserver?.unobserve(element);
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}
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/** Starts observing viewport resizes. Idempotent: the listener is added once. */
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observeViewport() {
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if (this.#observingViewport) return;
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this.#observingViewport = true;
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window.addEventListener("resize", this.#handleViewportResize);
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}
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/** Stops observing viewport resizes without affecting element observation. */
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unobserveViewport() {
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if (!this.#observingViewport) return;
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this.#observingViewport = false;
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window.removeEventListener("resize", this.#handleViewportResize);
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}
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/**
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* Releases every observation: disconnects the {@link ResizeObserver} and
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* removes the viewport listener. Safe to call multiple times. Call this from a
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* controller's `disconnect()`.
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*/
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disconnect() {
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this.#resizeObserver?.disconnect();
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this.#resizeObserver = null;
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this.unobserveViewport();
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}
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};
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// src/utils/reduced_motion.ts
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function prefersReducedMotion() {
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return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
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}
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// src/controllers/stick_to_bottom_controller.ts
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var DEFAULT_THRESHOLD = 80;
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var countElements = (nodes) => {
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let n = 0;
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for (const node of nodes) if (node.nodeType === Node.ELEMENT_NODE) n += 1;
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@@ -16,34 +73,53 @@ var countElements = (nodes) => {
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var StickToBottomController = class extends Controller {
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static targets = ["content"];
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static values = {
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threshold: { type: Number, default:
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threshold: { type: Number, default: DEFAULT_THRESHOLD },
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behavior: { type: String, default: "auto" },
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pinOnConnect: { type: Boolean, default: false }
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};
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static actions = ["scrollToBottom"];
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static events = ["pin", "new"];
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#observer = null;
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/**
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#
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/** The element the append observer currently holds, so a swap can be detected. */
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#watched = null;
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/** Watches for the box a container connected without one is still waiting on. */
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#layout = new LayoutObserver(() => this.#onLaidOut());
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#awaitingLayout = false;
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#connected = false;
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#pinned = false;
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#onScroll = () => this.#updatePinned();
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connect() {
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this.#connected = true;
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if (this.pinOnConnectValue && this.#measurable()) this.#scrollToBottom("instant");
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this.element.removeAttribute("data-has-new");
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this.#pinned = this.#isPinned();
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this.#reflectPinned();
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this.element.addEventListener("scroll", this.#onScroll, { passive: true });
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this.#observer.observe(this.#watched(), { childList: true });
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}
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if (this.pinOnConnectValue && !this.#measurable()) this.#pinWhenLaidOut();
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this.#syncWatched();
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if (!this.#measurable()) this.#waitForLayout();
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}
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disconnect() {
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this.#connected = false;
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this.element.removeEventListener("scroll", this.#onScroll);
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this.#
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this.#observer = null;
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this.#stopWatching();
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this.#stopWaitingForLayout();
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}
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/** Moves the append watch onto a `content` target that arrived at runtime. */
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contentTargetConnected() {
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this.#syncWatched();
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}
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/** Moves the append watch off a `content` target that left, back onto the container. */
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contentTargetDisconnected() {
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this.#syncWatched();
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}
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/**
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* Re-derives pinned when the distance that counts as the bottom is changed at runtime
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* (a morph that swaps the attribute on a retained element).
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*/
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thresholdValueChanged() {
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if (!this.#connected) return;
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this.#updatePinned();
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}
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/**
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* Jumps to the bottom and re-pins (wired to a "new messages" button).
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*
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@@ -72,7 +148,11 @@ var StickToBottomController = class extends Controller {
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this.dispatch("new", { detail: { count: added } });
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}
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}
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/**
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/**
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* Recomputes pinned from the scroll position and reflects it on a transition.
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*
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* @stimeoRenderRoot
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*/
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#updatePinned() {
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const pinned = this.#isPinned();
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if (pinned === this.#pinned) return;
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@@ -89,9 +169,25 @@ var StickToBottomController = class extends Controller {
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this.element.removeAttribute("data-pinned");
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}
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}
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/** Whether the container currently sits within `threshold` of its bottom. */
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#isPinned() {
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if (!this.#measurable()) return false;
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const el = this.element;
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return el.scrollHeight - el.clientHeight - el.scrollTop <= this
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return el.scrollHeight - el.clientHeight - el.scrollTop <= this.#threshold;
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}
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/**
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* The distance from the bottom that counts as pinned: a finite, non-negative number of
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* pixels. Anything else names no distance the container can be at, and settles the
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* comparison the same way at every scroll position, so it falls back to the default.
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* `Number` reads `"abc"` as `NaN` and every comparison against it is false; a negative
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* distance sits below the closest the container ever gets; `Infinity` is never
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* exceeded. The first two stop following and flag every append as new, and the last
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* never stops following — it takes the reading position the flag exists to protect.
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* Zero is a real declaration: it pins at the exact bottom only.
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*/
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get #threshold() {
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const declared = this.thresholdValue;
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return Number.isFinite(declared) && declared >= 0 ? declared : DEFAULT_THRESHOLD;
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}
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/**
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* Whether the container has a box to scroll and to measure. One that is not rendered
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@@ -102,23 +198,25 @@ var StickToBottomController = class extends Controller {
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return this.element.clientHeight > 0;
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}
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/**
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* Holds the
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*
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* Holds the pinned decision until the container is laid out — otherwise the panel opens
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* at the top while the state claims the bottom, and the appends that arrived meanwhile
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* were followed into a box that could not move rather than flagged.
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*/
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#
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-
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this.#layout = new ResizeObserver(() => {
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if (!this.#measurable()) return;
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this.#stopWaitingForLayout();
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this.#scrollToBottom("instant");
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this.#updatePinned();
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});
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#waitForLayout() {
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this.#awaitingLayout = true;
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this.#layout.observe(this.element);
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}
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/**
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/** Runs the held decision once the container has the box it was waiting for. */
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#onLaidOut() {
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if (!this.#awaitingLayout || !this.#measurable()) return;
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this.#stopWaitingForLayout();
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if (this.pinOnConnectValue) this.#scrollToBottom("instant");
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this.#updatePinned();
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}
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/** Releases the layout watch, whether or not the held decision ever ran. */
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#stopWaitingForLayout() {
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120
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-
this.#
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121
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this.#layout
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this.#awaitingLayout = false;
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this.#layout.disconnect();
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}
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/**
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* Scrolls to the bottom, clamped by the engine to the maximum scroll offset — which is
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@@ -134,9 +232,32 @@ var StickToBottomController = class extends Controller {
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134
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this.element.scrollTop = top;
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135
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}
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}
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/**
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-
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-
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235
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+
/**
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236
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* Points the append watch at the current `content` target, or at the container when
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* there is none. Re-resolved whenever that target changes, so a swap does not leave the
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* observer holding a detached node whose appends nobody sees.
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*
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240
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* Stimulus runs the target callbacks outside the connected window too — before
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241
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* `connect()` for a target already in the DOM, and after `disconnect()` while the
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242
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* element is torn down — where this would arm an observer nothing releases. Re-syncing
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* to the target already held is left alone, so an arrival still in flight is not
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* dropped with the observer that was about to deliver it.
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245
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+
*/
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246
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+
#syncWatched() {
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247
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+
if (!this.#connected) return;
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248
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+
const next = this.hasContentTarget ? this.contentTarget : this.element;
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249
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+
if (next === this.#watched) return;
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250
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+
this.#stopWatching();
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251
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+
this.#watched = next;
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252
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+
if (typeof MutationObserver === "undefined") return;
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253
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+
this.#observer = new MutationObserver((mutations) => this.#onMutations(mutations));
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254
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+
this.#observer.observe(next, { childList: true });
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255
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+
}
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256
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+
/** Releases the append watch and the element it held. */
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257
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+
#stopWatching() {
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258
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+
this.#observer?.disconnect();
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259
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+
this.#observer = null;
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260
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+
this.#watched = null;
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}
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141
262
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/**
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142
263
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* The behavior a follow-scroll runs with. `"auto"` is **not** a request to arrive at
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