stimeo-ui 0.3.0 → 0.4.0

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Files changed (31) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +56 -0
  3. data/dist/controllers/alert_dialog_controller.js +32 -5
  4. data/dist/controllers/announcer_controller.js +255 -20
  5. data/dist/controllers/color_picker_controller.js +46 -0
  6. data/dist/controllers/command_palette_controller.js +32 -5
  7. data/dist/controllers/confirm_controller.js +32 -5
  8. data/dist/controllers/countdown_controller.js +112 -12
  9. data/dist/controllers/date_range_picker_controller.js +50 -0
  10. data/dist/controllers/dialog_controller.js +32 -5
  11. data/dist/controllers/drawer_controller.js +32 -5
  12. data/dist/controllers/empty_state_controller.js +24 -10
  13. data/dist/controllers/focus_controller.js +32 -5
  14. data/dist/controllers/frame_loading_controller.js +177 -15
  15. data/dist/controllers/local_time_controller.js +100 -6
  16. data/dist/controllers/meter_controller.js +145 -26
  17. data/dist/controllers/network_status_controller.js +28 -8
  18. data/dist/controllers/overflow_menu_controller.js +33 -6
  19. data/dist/controllers/progress_controller.js +116 -9
  20. data/dist/controllers/range_slider_controller.js +68 -3
  21. data/dist/controllers/rating_controller.js +53 -0
  22. data/dist/controllers/relative_time_controller.js +133 -12
  23. data/dist/controllers/sidebar_controller.js +37 -8
  24. data/dist/controllers/skeleton_controller.js +73 -20
  25. data/dist/controllers/slider_controller.js +17 -2
  26. data/dist/controllers/spinner_controller.js +228 -27
  27. data/dist/controllers/step_indicator_controller.js +82 -5
  28. data/dist/controllers/stick_to_bottom_controller.js +60 -10
  29. data/dist/index.js +1056 -281
  30. data/lib/stimeo/ui/version.rb +1 -1
  31. metadata +2 -2
@@ -2,6 +2,145 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/spinner_controller.ts
4
4
 
5
+ // src/utils/announce.ts
6
+ function announce(message, options = {}) {
7
+ const text = message.trim();
8
+ if (text.length === 0) return;
9
+ window.dispatchEvent(
10
+ new CustomEvent("stimeo--announcer:announce", {
11
+ detail: { message: text, assertive: options.assertive === true }
12
+ })
13
+ );
14
+ }
15
+ function fillTemplate(template, values) {
16
+ return template.replace(/\{([a-zA-Z][a-zA-Z0-9]*)\}/g, (match, name) => {
17
+ const replacement = values[name];
18
+ return replacement === void 0 ? match : String(replacement);
19
+ });
20
+ }
21
+
22
+ // src/utils/before_cache_reset.ts
23
+ var BeforeCacheReset = class _BeforeCacheReset {
24
+ /** Every subscribed instance, iterated by the one shared document listener. */
25
+ static #subscribers = /* @__PURE__ */ new Set();
26
+ /** The shared listener; installed while at least one instance is subscribed. */
27
+ static #onBeforeCache = () => {
28
+ for (const subscriber of _BeforeCacheReset.#subscribers) subscriber.#rewind();
29
+ };
30
+ #rewind;
31
+ /** @param rewind - the pass that returns this controller's state to its initial form. */
32
+ constructor(rewind) {
33
+ this.#rewind = rewind;
34
+ }
35
+ /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */
36
+ activate() {
37
+ const first = _BeforeCacheReset.#subscribers.size === 0;
38
+ _BeforeCacheReset.#subscribers.add(this);
39
+ if (first) {
40
+ document.addEventListener("turbo:before-cache", _BeforeCacheReset.#onBeforeCache);
41
+ }
42
+ }
43
+ /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */
44
+ deactivate() {
45
+ _BeforeCacheReset.#subscribers.delete(this);
46
+ if (_BeforeCacheReset.#subscribers.size > 0) return;
47
+ document.removeEventListener("turbo:before-cache", _BeforeCacheReset.#onBeforeCache);
48
+ }
49
+ };
50
+
51
+ // src/utils/detach_gate.ts
52
+ var DetachGate = class _DetachGate {
53
+ /** Set while a probe is queued, waiting for a reconnect to cancel it. */
54
+ #pending = false;
55
+ /**
56
+ * True when the disconnect is definitely a real detach — the element left
57
+ * the document, or `data-controller` no longer lists the identifier. False
58
+ * means ambiguous (in-page move or observed-root exit), NOT "alive".
59
+ */
60
+ static isDetached(host) {
61
+ if (!host.element.isConnected) return true;
62
+ const tokens = (host.element.getAttribute("data-controller") ?? "").split(/\s+/);
63
+ return !tokens.includes(host.identifier);
64
+ }
65
+ /**
66
+ * Call from `disconnect()`: runs `teardown` synchronously on a definite
67
+ * detach (fast path), otherwise defers it one microtask — a reconnect
68
+ * ({@link cancel} from `connect()`) keeps the state, no reconnect runs it.
69
+ * One microtask is the whole probe window: Stimulus reconnects a moved
70
+ * element within the same mutation batch, before the checkpoint drains.
71
+ */
72
+ disconnected(host, teardown) {
73
+ if (_DetachGate.isDetached(host)) {
74
+ this.#pending = false;
75
+ teardown();
76
+ return;
77
+ }
78
+ this.#pending = true;
79
+ queueMicrotask(() => {
80
+ if (!this.#pending) return;
81
+ this.#pending = false;
82
+ teardown();
83
+ });
84
+ }
85
+ /**
86
+ * Disarms a pending probe. Call from `connect()` (the reconnect that proves
87
+ * an in-page move) and from the head of any teardown path not routed through
88
+ * {@link disconnected} (disabled-toggle, Escape), so an orphaned probe can
89
+ * never run the teardown a second time.
90
+ */
91
+ cancel() {
92
+ this.#pending = false;
93
+ }
94
+ };
95
+
96
+ // src/utils/min_duration_floor.ts
97
+ var MinDurationFloor = class {
98
+ #timers;
99
+ /** Pending finish timer id, or `null` when nothing is held back. */
100
+ #timerId = null;
101
+ /** Epoch ms the floor is measured from. */
102
+ #since = 0;
103
+ /** @param timers - the controller's registry; the floor schedules into it. */
104
+ constructor(timers) {
105
+ this.#timers = timers;
106
+ }
107
+ /** Starts the floor: call when the state being held becomes visible. */
108
+ begin() {
109
+ this.#since = Date.now();
110
+ }
111
+ /** True while a finish is held back waiting for the floor to elapse. */
112
+ get pending() {
113
+ return this.#timerId !== null;
114
+ }
115
+ /**
116
+ * Runs `finish` once the floor has elapsed, immediately when it already has.
117
+ *
118
+ * A held-back finish is **replaced**, never stacked: only the most recently
119
+ * queued id is cancellable, so a second timer would outlive every cancel and
120
+ * end a state that has since restarted. Controllers that want the first signal
121
+ * to win guard on {@link pending} before calling.
122
+ */
123
+ schedule(minDuration, finish) {
124
+ this.cancel();
125
+ const remaining = minDuration - (Date.now() - this.#since);
126
+ if (remaining > 0) {
127
+ this.#timerId = this.#timers.set(() => {
128
+ this.#timerId = null;
129
+ finish();
130
+ }, remaining);
131
+ } else {
132
+ finish();
133
+ }
134
+ }
135
+ /** Drops a held-back finish. Safe when none is queued, or after a bulk clear. */
136
+ cancel() {
137
+ if (this.#timerId !== null) {
138
+ this.#timers.clear(this.#timerId);
139
+ this.#timerId = null;
140
+ }
141
+ }
142
+ };
143
+
5
144
  // src/utils/safe_timeout.ts
6
145
  var TimerRegistry = class {
7
146
  /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */
@@ -59,38 +198,61 @@ var SafeTimeout = class extends TimerRegistry {
59
198
  var SpinnerController = class extends Controller {
60
199
  static targets = ["indicator", "region", "message"];
61
200
  static values = {
201
+ announceText: { type: String, default: "" },
202
+ announceReadyText: { type: String, default: "" },
62
203
  delay: { type: Number, default: 0 },
63
- minDuration: { type: Number, default: 0 }
204
+ minDuration: { type: Number, default: 0 },
205
+ timeout: { type: Number, default: 0 }
64
206
  };
65
207
  static actions = ["start", "stop"];
66
- static events = ["hide", "show"];
208
+ static events = ["hide", "show", "timeout"];
67
209
  #timers = new SafeTimeout();
210
+ #floor = new MinDurationFloor(this.#timers);
211
+ #gate = new DetachGate();
212
+ #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());
68
213
  /** Pending show-delay timer id, or `null` when no start is awaiting its delay. */
69
214
  #delayTimerId = null;
70
- /** Pending min-duration hide timer id, or `null` when none is scheduled. */
71
- #hideTimerId = null;
72
- /** Epoch ms when the spinner became visible; `minDuration` is measured from it. */
73
- #shownAt = 0;
215
+ /** Pending safety-net timer id, or `null` when `timeout` is off or not armed. */
216
+ #timeoutTimerId = null;
74
217
  connect() {
218
+ this.#gate.cancel();
219
+ this.#beforeCache.activate();
220
+ if (this.#state === "pending" && this.#delayTimerId === null) {
221
+ this.#setBusy(false);
222
+ this.element.setAttribute("data-state", "idle");
223
+ return;
224
+ }
75
225
  if (!this.element.hasAttribute("data-state")) {
76
226
  this.element.setAttribute("data-state", "idle");
77
227
  }
78
228
  }
229
+ /**
230
+ * Re-applies the current phase to an indicator that arrived after `connect()`.
231
+ *
232
+ * A Turbo Stream can swap the indicator for a fresh node mid-load, and that node
233
+ * carries the markup contract's `hidden`. Without this the spinner would vanish
234
+ * while `data-state` still says `loading`, and nothing but the next cycle would
235
+ * bring it back.
236
+ */
237
+ indicatorTargetConnected(target) {
238
+ target.hidden = this.#state !== "loading";
239
+ }
79
240
  disconnect() {
80
- this.#timers.clearAll();
81
- this.#delayTimerId = null;
82
- this.#hideTimerId = null;
241
+ this.#beforeCache.deactivate();
242
+ this.#gate.disconnected(this, () => this.#teardown());
83
243
  }
84
244
  /** Begins loading. Honors `delay` before the spinner actually appears. */
85
245
  start() {
86
246
  if (this.#state === "loading") {
87
247
  this.#setBusy(true);
88
- this.#cancelHide();
248
+ this.#floor.cancel();
249
+ this.#armTimeout();
89
250
  return;
90
251
  }
91
252
  if (this.#state !== "idle") return;
92
253
  this.#setBusy(true);
93
- this.#cancelHide();
254
+ this.#floor.cancel();
255
+ this.#armTimeout();
94
256
  if (this.delayValue > 0) {
95
257
  this.element.setAttribute("data-state", "pending");
96
258
  this.#delayTimerId = this.#timers.set(() => {
@@ -104,6 +266,7 @@ var SpinnerController = class extends Controller {
104
266
  /** Ends loading. Honors `minDuration` so a shown spinner does not flicker. */
105
267
  stop() {
106
268
  const state = this.#state;
269
+ this.#cancelTimeout();
107
270
  if (state === "pending") {
108
271
  this.#cancelDelay();
109
272
  this.#setBusy(false);
@@ -112,28 +275,52 @@ var SpinnerController = class extends Controller {
112
275
  }
113
276
  if (state !== "loading") return;
114
277
  this.#setBusy(false);
115
- const remaining = this.minDurationValue - (Date.now() - this.#shownAt);
116
- if (remaining > 0) {
117
- this.#hideTimerId = this.#timers.set(() => {
118
- this.#hideTimerId = null;
119
- this.#hide();
120
- }, remaining);
121
- } else {
122
- this.#hide();
123
- }
278
+ this.#floor.schedule(this.minDurationValue, () => this.#hide());
124
279
  }
125
280
  /** Reveals the indicator, marks the moment shown, and announces via the live region. */
126
281
  #show() {
127
- this.#shownAt = Date.now();
282
+ this.#floor.begin();
283
+ this.#setBusy(true);
128
284
  if (this.hasIndicatorTarget) this.indicatorTarget.hidden = false;
129
285
  this.element.setAttribute("data-state", "loading");
130
286
  this.dispatch("show", { detail: {} });
287
+ announce(fillTemplate(this.announceTextValue, {}));
131
288
  }
132
289
  /** Hides the indicator and returns to the idle state. */
133
290
  #hide() {
134
291
  if (this.hasIndicatorTarget) this.indicatorTarget.hidden = true;
135
292
  this.element.setAttribute("data-state", "idle");
136
293
  this.dispatch("hide", { detail: {} });
294
+ announce(fillTemplate(this.announceReadyTextValue, {}));
295
+ }
296
+ /**
297
+ * Drops both timers on a real detach. The markup keeps whatever it last held: an
298
+ * element on its way out of the document has no reader left, and one whose
299
+ * `data-controller` dropped the identifier no longer resolves its own targets, so
300
+ * the rollback could only ever be partial. The snapshot is rewound where it is
301
+ * still whole, on `turbo:before-cache`.
302
+ */
303
+ #teardown() {
304
+ this.#gate.cancel();
305
+ this.#timers.clearAll();
306
+ this.#delayTimerId = null;
307
+ this.#timeoutTimerId = null;
308
+ this.#floor.cancel();
309
+ }
310
+ /**
311
+ * Returns the loading state to idle for the snapshot Turbo is about to take,
312
+ * so a page reached with the Back button is not restored mid-load with a
313
+ * spinner nothing can stop. State only: `data-state`, the indicator's `hidden`,
314
+ * and `aria-busy`. No `hide` is dispatched — the load was never observed to
315
+ * finish, and a snapshot rewind is not a lifecycle event the consumer can act
316
+ * on. The live page keeps its timers, so a navigation that never completes
317
+ * leaves the running cycle intact.
318
+ */
319
+ #rewindForCache() {
320
+ this.#cancelTimeout();
321
+ this.#setBusy(false);
322
+ if (this.hasIndicatorTarget) this.indicatorTarget.hidden = true;
323
+ this.element.setAttribute("data-state", "idle");
137
324
  }
138
325
  /** Reflects busy state onto the controlled region (if present). */
139
326
  #setBusy(busy) {
@@ -141,18 +328,32 @@ var SpinnerController = class extends Controller {
141
328
  this.regionTarget.setAttribute("aria-busy", String(busy));
142
329
  }
143
330
  }
331
+ /**
332
+ * Arms the safety net so a `stop` that never arrives cannot strand the spinner.
333
+ * Off by default: the consumer owns the async work, so only it knows whether a
334
+ * ceiling makes sense. Re-arming on a restart measures from the newest start.
335
+ */
336
+ #armTimeout() {
337
+ this.#cancelTimeout();
338
+ if (this.timeoutValue <= 0) return;
339
+ this.#timeoutTimerId = this.#timers.set(() => {
340
+ this.#timeoutTimerId = null;
341
+ this.dispatch("timeout", { detail: {} });
342
+ this.stop();
343
+ }, this.timeoutValue);
344
+ }
345
+ #cancelTimeout() {
346
+ if (this.#timeoutTimerId !== null) {
347
+ this.#timers.clear(this.#timeoutTimerId);
348
+ this.#timeoutTimerId = null;
349
+ }
350
+ }
144
351
  #cancelDelay() {
145
352
  if (this.#delayTimerId !== null) {
146
353
  this.#timers.clear(this.#delayTimerId);
147
354
  this.#delayTimerId = null;
148
355
  }
149
356
  }
150
- #cancelHide() {
151
- if (this.#hideTimerId !== null) {
152
- this.#timers.clear(this.#hideTimerId);
153
- this.#hideTimerId = null;
154
- }
155
- }
156
357
  /** Current lifecycle phase as reflected on `data-state`. */
157
358
  get #state() {
158
359
  return this.element.getAttribute("data-state") ?? "idle";
@@ -1,5 +1,40 @@
1
1
  import { Controller } from '@hotwired/stimulus';
2
2
 
3
+ // src/controllers/step_indicator_controller.ts
4
+
5
+ // src/utils/microtask_coalescer.ts
6
+ var MicrotaskCoalescer = class {
7
+ #run;
8
+ #queued = false;
9
+ #active = false;
10
+ #generation = 0;
11
+ /** @param run - the single reconciliation pass, invoked at most once per batch. */
12
+ constructor(run) {
13
+ this.#run = run;
14
+ }
15
+ /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */
16
+ activate() {
17
+ this.#active = true;
18
+ }
19
+ /** Closes the window and drops any pending pass; call from `disconnect()`. */
20
+ cancel() {
21
+ this.#active = false;
22
+ this.#queued = false;
23
+ this.#generation += 1;
24
+ }
25
+ /** Requests one pass after the batch settles. Idempotent; inert outside the window. */
26
+ schedule() {
27
+ if (!this.#active || this.#queued) return;
28
+ this.#queued = true;
29
+ const generation = this.#generation;
30
+ queueMicrotask(() => {
31
+ if (generation !== this.#generation || !this.#queued || !this.#active) return;
32
+ this.#queued = false;
33
+ this.#run();
34
+ });
35
+ }
36
+ };
37
+
3
38
  // src/controllers/step_indicator_controller.ts
4
39
  var StepIndicatorController = class extends Controller {
5
40
  static targets = ["step"];
@@ -8,26 +43,63 @@ var StepIndicatorController = class extends Controller {
8
43
  };
9
44
  static actions = ["setCurrent"];
10
45
  static events = ["change"];
46
+ /**
47
+ * Whether the target callbacks may render. Stimulus reports the authored steps
48
+ * as connected before `connect()` and the remaining ones as disconnected after
49
+ * `disconnect()`, so this keeps a connect at one render pass, not one per step.
50
+ */
51
+ /**
52
+ * Collapses a batch of step callbacks — and a morph that swaps `current` with
53
+ * them — into one repaint. Replacing a list of N steps delivers N callbacks, and
54
+ * each one would otherwise rewrite every step's state.
55
+ */
56
+ #repaint = new MicrotaskCoalescer(() => this.#render());
11
57
  /** Renders the initial state from the `current` value. */
12
58
  connect() {
59
+ this.#repaint.activate();
13
60
  this.#render();
14
61
  }
62
+ /** Closes the window in which a queued repaint may still run. */
63
+ disconnect() {
64
+ this.#repaint.cancel();
65
+ }
66
+ /** Syncs a step appended or replaced at runtime (the consumer owns the list). */
67
+ stepTargetConnected() {
68
+ this.#repaint.schedule();
69
+ }
70
+ /** Re-derives the remaining steps when one is removed at runtime. */
71
+ stepTargetDisconnected() {
72
+ this.#repaint.schedule();
73
+ }
74
+ /** Repaints when application code (or a Turbo morph) changes `current` at runtime. */
75
+ currentValueChanged() {
76
+ this.#repaint.schedule();
77
+ }
15
78
  /**
16
79
  * Updates the current step from an external event (`detail.current`, 0-based)
17
- * and dispatches `change`. Out-of-range indices are clamped to the step set.
80
+ * and dispatches `change`. Out-of-range indices are clamped to the step set,
81
+ * and both sides of the no-op test are clamped, so moving onto the step an
82
+ * out-of-range `current` already renders is not reported as a change.
18
83
  */
19
84
  setCurrent(event) {
20
85
  const next = event.detail?.current;
21
86
  if (typeof next !== "number" || !Number.isFinite(next)) return;
22
87
  const clamped = this.#clamp(next);
23
- if (clamped === this.currentValue) return;
88
+ const moved = clamped !== this.#clamp(this.currentValue);
24
89
  this.currentValue = clamped;
90
+ if (!moved) return;
25
91
  this.#render();
26
92
  this.dispatch("change", {
27
93
  detail: { current: clamped, total: this.stepTargets.length }
28
94
  });
29
95
  }
30
- /** Applies `data-state`, `aria-current`, and the progress ratio custom property. */
96
+ /**
97
+ * Applies `data-state`, `aria-current`, and the progress ratio custom property.
98
+ *
99
+ * A pure function of the step set and `current`, so running it again writes the
100
+ * same values — which is what lets the action path paint synchronously (the event
101
+ * goes out after the DOM is updated) while a coalesced pass may still follow.
102
+ */
31
103
  #render() {
32
104
  const total = this.stepTargets.length;
33
105
  const current = this.#clamp(this.currentValue);
@@ -42,10 +114,15 @@ var StepIndicatorController = class extends Controller {
42
114
  const ratio = total > 1 ? current / (total - 1) : 0;
43
115
  this.element.style.setProperty("--stimeo-step-indicator-ratio", String(ratio));
44
116
  }
45
- /** Constrains an index to `[0, total-1]` (or `0` when there are no steps). */
117
+ /**
118
+ * Constrains an index to `[0, total-1]` (or `0` when there are no steps). A
119
+ * non-finite index falls back to the first step: `current` is read from markup,
120
+ * so an unparsable attribute arrives as `NaN` and would otherwise propagate
121
+ * into every state hook.
122
+ */
46
123
  #clamp(index) {
47
124
  const last = this.stepTargets.length - 1;
48
- if (last < 0) return 0;
125
+ if (last < 0 || !Number.isFinite(index)) return 0;
49
126
  return Math.min(last, Math.max(0, Math.trunc(index)));
50
127
  }
51
128
  };
@@ -17,14 +17,18 @@ var StickToBottomController = class extends Controller {
17
17
  static targets = ["content"];
18
18
  static values = {
19
19
  threshold: { type: Number, default: 80 },
20
- behavior: { type: String, default: "auto" }
20
+ behavior: { type: String, default: "auto" },
21
+ pinOnConnect: { type: Boolean, default: false }
21
22
  };
22
23
  static actions = ["scrollToBottom"];
23
24
  static events = ["pin", "new"];
24
25
  #observer = null;
26
+ /** Watches for the box a deferred `pinOnConnect` jump is still waiting on. */
27
+ #layout = null;
25
28
  #pinned = false;
26
29
  #onScroll = () => this.#updatePinned();
27
30
  connect() {
31
+ if (this.pinOnConnectValue && this.#measurable()) this.#scrollToBottom("instant");
28
32
  this.#pinned = this.#isPinned();
29
33
  this.#reflectPinned();
30
34
  this.element.addEventListener("scroll", this.#onScroll, { passive: true });
@@ -32,21 +36,29 @@ var StickToBottomController = class extends Controller {
32
36
  this.#observer = new MutationObserver((mutations) => this.#onMutations(mutations));
33
37
  this.#observer.observe(this.#watched(), { childList: true });
34
38
  }
39
+ if (this.pinOnConnectValue && !this.#measurable()) this.#pinWhenLaidOut();
35
40
  }
36
41
  disconnect() {
37
42
  this.element.removeEventListener("scroll", this.#onScroll);
38
43
  this.#observer?.disconnect();
39
44
  this.#observer = null;
45
+ this.#stopWaitingForLayout();
40
46
  }
41
- /** Jumps to the bottom and re-pins (wired to a "new messages" button). */
47
+ /**
48
+ * Jumps to the bottom and re-pins (wired to a "new messages" button).
49
+ *
50
+ * The has-new flag clears on request — the user has acknowledged the arrival — while
51
+ * pinned is read back from where the scroll landed: a jump that arrives by the time
52
+ * this returns pins immediately, an animated one settles from its own scroll events,
53
+ * and a jump the engine cannot honor leaves the container unpinned, so the next append
54
+ * flags it again instead of being swallowed by a pinned state that does not hold.
55
+ *
56
+ * Which of those happens is not this method's to decide — see {@link behaviorValue}.
57
+ */
42
58
  scrollToBottom() {
43
59
  this.#scrollToBottom();
44
60
  this.element.removeAttribute("data-has-new");
45
- if (!this.#pinned) {
46
- this.#pinned = true;
47
- this.element.setAttribute("data-pinned", "true");
48
- this.dispatch("pin", { detail: { pinned: true } });
49
- }
61
+ this.#updatePinned();
50
62
  }
51
63
  /** Follows appended children while pinned; otherwise flags new content. */
52
64
  #onMutations(mutations) {
@@ -81,10 +93,43 @@ var StickToBottomController = class extends Controller {
81
93
  const el = this.element;
82
94
  return el.scrollHeight - el.clientHeight - el.scrollTop <= this.thresholdValue;
83
95
  }
84
- #scrollToBottom() {
96
+ /**
97
+ * Whether the container has a box to scroll and to measure. One that is not rendered
98
+ * (inside a closed panel) reports every metric as 0, which reads as "already at the
99
+ * bottom" — a position describing no layout the user will ever see.
100
+ */
101
+ #measurable() {
102
+ return this.element.clientHeight > 0;
103
+ }
104
+ /**
105
+ * Holds the `pinOnConnect` jump until the container is laid out, then runs it and
106
+ * re-reads the state — otherwise the panel opens at the top still claiming the bottom.
107
+ */
108
+ #pinWhenLaidOut() {
109
+ if (typeof ResizeObserver === "undefined") return;
110
+ this.#layout = new ResizeObserver(() => {
111
+ if (!this.#measurable()) return;
112
+ this.#stopWaitingForLayout();
113
+ this.#scrollToBottom("instant");
114
+ this.#updatePinned();
115
+ });
116
+ this.#layout.observe(this.element);
117
+ }
118
+ /** Releases the layout watch, whether or not the deferred jump ever ran. */
119
+ #stopWaitingForLayout() {
120
+ this.#layout?.disconnect();
121
+ this.#layout = null;
122
+ }
123
+ /**
124
+ * Scrolls to the bottom, clamped by the engine to the maximum scroll offset — which is
125
+ * 0 for a container tall enough to hold its whole content, so the jump moves nothing
126
+ * there. `behavior` defaults to the configured follow behavior; pass `"instant"` for a
127
+ * jump that must not animate.
128
+ */
129
+ #scrollToBottom(behavior = this.#behavior()) {
85
130
  const top = this.element.scrollHeight;
86
131
  if (typeof this.element.scrollTo === "function") {
87
- this.element.scrollTo({ top, behavior: this.#behavior() });
132
+ this.element.scrollTo({ top, behavior });
88
133
  } else {
89
134
  this.element.scrollTop = top;
90
135
  }
@@ -93,7 +138,12 @@ var StickToBottomController = class extends Controller {
93
138
  #watched() {
94
139
  return this.hasContentTarget ? this.contentTarget : this.element;
95
140
  }
96
- /** Forces reduced-motion jumps while preserving the configured normal behavior. */
141
+ /**
142
+ * The behavior a follow-scroll runs with. `"auto"` is **not** a request to arrive at
143
+ * once: it hands the decision to the element's computed `scroll-behavior`, so a
144
+ * consumer stylesheet saying `smooth` animates these scrolls too. Only `"instant"`
145
+ * overrides that CSS, which is why reduced motion and the `pinOnConnect` jump name it.
146
+ */
97
147
  #behavior() {
98
148
  if (prefersReducedMotion()) return "instant";
99
149
  return this.behaviorValue === "smooth" ? "smooth" : "auto";