steam-condenser 1.3.8.1 → 1.3.9
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- checksums.yaml +4 -4
- data/CHANGELOG.md +14 -0
- data/Gemfile +1 -1
- data/Gemfile.lock +48 -0
- data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +1 -1
- data/doc/A2S_INFO_Packet.html +1 -1
- data/doc/A2S_PLAYER_Packet.html +1 -1
- data/doc/A2S_RULES_Packet.html +1 -1
- data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +1 -1
- data/doc/AbstractL4DStats.html +1 -1
- data/doc/AbstractL4DWeapon.html +1 -1
- data/doc/AlienSwarmMission.html +1 -1
- data/doc/AlienSwarmStats.html +1 -1
- data/doc/AlienSwarmWeapon.html +1 -1
- data/doc/AppNews.html +1 -1
- data/doc/C2M_CHECKMD5_Packet.html +1 -1
- data/doc/CSSMap.html +1 -1
- data/doc/CSSStats.html +1 -1
- data/doc/CSSWeapon.html +1 -1
- data/doc/Cacheable.html +1 -1
- data/doc/Cacheable/ClassMethods.html +1 -1
- data/doc/DefenseGridStats.html +1 -1
- data/doc/DoDSClass.html +1 -1
- data/doc/DoDSStats.html +1 -1
- data/doc/DoDSWeapon.html +1 -1
- data/doc/Dota2BetaInventory.html +1 -1
- data/doc/Dota2Inventory.html +1 -1
- data/doc/Dota2Item.html +1 -1
- data/doc/GameAchievement.html +1 -1
- data/doc/GameClass.html +1 -1
- data/doc/GameInventory.html +1 -1
- data/doc/GameItem.html +1 -1
- data/doc/GameItemSchema.html +1 -1
- data/doc/GameLeaderboard.html +1 -1
- data/doc/GameLeaderboardEntry.html +1 -1
- data/doc/GameServer.html +1 -1
- data/doc/GameStats.html +1 -1
- data/doc/GameWeapon.html +1 -1
- data/doc/GoldSrcServer.html +1 -1
- data/doc/GoldSrcSocket.html +1 -1
- data/doc/L4D2Map.html +1 -1
- data/doc/L4D2Stats.html +1 -1
- data/doc/L4D2Weapon.html +1 -1
- data/doc/L4DExplosive.html +1 -1
- data/doc/L4DMap.html +1 -1
- data/doc/L4DStats.html +1 -1
- data/doc/L4DWeapon.html +1 -1
- data/doc/M2A_SERVER_BATCH_Packet.html +1 -1
- data/doc/M2C_ISVALIDMD5_Packet.html +1 -1
- data/doc/M2S_REQUESTRESTART_Packet.html +1 -1
- data/doc/MasterServer.html +1 -1
- data/doc/MasterServerSocket.html +1 -1
- data/doc/PacketFormatError.html +1 -1
- data/doc/Portal2Inventory.html +1 -1
- data/doc/Portal2Item.html +1 -1
- data/doc/Portal2Stats.html +1 -1
- data/doc/RCONAuthRequest.html +1 -1
- data/doc/RCONAuthResponse.html +1 -1
- data/doc/RCONBanError.html +1 -1
- data/doc/RCONExecRequest.html +1 -1
- data/doc/RCONExecResponse.html +1 -1
- data/doc/RCONGoldSrcRequest.html +1 -1
- data/doc/RCONGoldSrcResponse.html +1 -1
- data/doc/RCONNoAuthError.html +1 -1
- data/doc/RCONPacket.html +1 -1
- data/doc/RCONPacketFactory.html +1 -1
- data/doc/RCONSocket.html +13 -5
- data/doc/RCONTerminator.html +1 -1
- data/doc/RequestWithChallenge.html +1 -1
- data/doc/S2A_INFO2_Packet.html +1 -1
- data/doc/S2A_INFO_BasePacket.html +1 -1
- data/doc/S2A_INFO_DETAILED_Packet.html +1 -1
- data/doc/S2A_LOGSTRING_Packet.html +1 -1
- data/doc/S2A_PLAYER_Packet.html +1 -1
- data/doc/S2A_RULES_Packet.html +1 -1
- data/doc/S2C_CHALLENGE_Packet.html +1 -1
- data/doc/S2M_HEARTBEAT2_Packet.html +1 -1
- data/doc/Server.html +1 -1
- data/doc/SourceServer.html +33 -34
- data/doc/SourceSocket.html +1 -1
- data/doc/SteamCondenser.html +2 -2
- data/doc/SteamCondenser/Community.html +1 -1
- data/doc/SteamCondenser/Servers.html +1 -1
- data/doc/SteamCondenser/TimeoutError.html +1 -1
- data/doc/SteamCondenserError.html +1 -1
- data/doc/SteamGame.html +1 -1
- data/doc/SteamGroup.html +1 -1
- data/doc/SteamId.html +1 -1
- data/doc/SteamPacket.html +1 -1
- data/doc/SteamPacketFactory.html +1 -1
- data/doc/SteamPlayer.html +1 -1
- data/doc/SteamSocket.html +1 -1
- data/doc/StringIO.html +1 -1
- data/doc/TF2BetaInventory.html +1 -1
- data/doc/TF2Class.html +1 -1
- data/doc/TF2ClassFactory.html +1 -1
- data/doc/TF2Engineer.html +1 -1
- data/doc/TF2GoldenWrench.html +1 -1
- data/doc/TF2Inventory.html +1 -1
- data/doc/TF2Item.html +1 -1
- data/doc/TF2Medic.html +1 -1
- data/doc/TF2Sniper.html +1 -1
- data/doc/TF2Spy.html +1 -1
- data/doc/TF2Stats.html +1 -1
- data/doc/WebApi.html +1 -1
- data/doc/WebApiError.html +1 -1
- data/doc/XMLData.html +1 -1
- data/doc/_index.html +1 -1
- data/doc/file.CHANGELOG.html +20 -1
- data/doc/file.CONTRIBUTING.html +1 -1
- data/doc/file.LICENSE.html +1 -1
- data/doc/file.README.html +1 -1
- data/doc/index.html +1 -1
- data/doc/top-level-namespace.html +1 -1
- data/lib/steam-condenser/version.rb +2 -2
- data/lib/steam/servers/source_server.rb +13 -20
- data/lib/steam/sockets/rcon_socket.rb +7 -3
- data/pkg/steam-condenser-1.3.8.1.gem +0 -0
- data/pkg/steam-condenser-1.3.8.1/CHANGELOG.md +233 -0
- data/pkg/steam-condenser-1.3.8.1/CONTRIBUTING.md +59 -0
- data/pkg/steam-condenser-1.3.8.1/Gemfile +11 -0
- data/pkg/steam-condenser-1.3.8.1/LICENSE +25 -0
- data/pkg/steam-condenser-1.3.8.1/README.md +75 -0
- data/pkg/steam-condenser-1.3.8.1/Rakefile +46 -0
- data/pkg/steam-condenser-1.3.8.1/doc/A2M_GET_SERVERS_BATCH2_Packet.html +446 -0
- data/pkg/steam-condenser-1.3.8.1/doc/A2S_INFO_Packet.html +264 -0
- data/pkg/steam-condenser-1.3.8.1/doc/A2S_PLAYER_Packet.html +300 -0
- data/pkg/steam-condenser-1.3.8.1/doc/A2S_RULES_Packet.html +302 -0
- data/pkg/steam-condenser-1.3.8.1/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +266 -0
- data/pkg/steam-condenser-1.3.8.1/doc/AbstractL4DStats.html +1033 -0
- data/pkg/steam-condenser-1.3.8.1/doc/AbstractL4DWeapon.html +752 -0
- data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmMission.html +1598 -0
- data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmStats.html +1035 -0
- data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmWeapon.html +653 -0
- data/pkg/steam-condenser-1.3.8.1/doc/AppNews.html +1489 -0
- data/pkg/steam-condenser-1.3.8.1/doc/C2M_CHECKMD5_Packet.html +347 -0
- data/pkg/steam-condenser-1.3.8.1/doc/CSSMap.html +824 -0
- data/pkg/steam-condenser-1.3.8.1/doc/CSSStats.html +888 -0
- data/pkg/steam-condenser-1.3.8.1/doc/CSSWeapon.html +910 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Cacheable.html +942 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Cacheable/ClassMethods.html +721 -0
- data/pkg/steam-condenser-1.3.8.1/doc/DefenseGridStats.html +2659 -0
- data/pkg/steam-condenser-1.3.8.1/doc/DoDSClass.html +1291 -0
- data/pkg/steam-condenser-1.3.8.1/doc/DoDSStats.html +537 -0
- data/pkg/steam-condenser-1.3.8.1/doc/DoDSWeapon.html +824 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Dota2BetaInventory.html +363 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Dota2Inventory.html +363 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Dota2Item.html +396 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameAchievement.html +1292 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameClass.html +328 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameInventory.html +1512 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameItem.html +1926 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameItemSchema.html +1477 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameLeaderboard.html +1741 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameLeaderboardEntry.html +642 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameServer.html +2495 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameStats.html +1501 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GameWeapon.html +603 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GoldSrcServer.html +766 -0
- data/pkg/steam-condenser-1.3.8.1/doc/GoldSrcSocket.html +874 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4D2Map.html +758 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4D2Stats.html +1020 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4D2Weapon.html +496 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4DExplosive.html +383 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4DMap.html +789 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4DStats.html +579 -0
- data/pkg/steam-condenser-1.3.8.1/doc/L4DWeapon.html +302 -0
- data/pkg/steam-condenser-1.3.8.1/doc/M2A_SERVER_BATCH_Packet.html +439 -0
- data/pkg/steam-condenser-1.3.8.1/doc/M2C_ISVALIDMD5_Packet.html +390 -0
- data/pkg/steam-condenser-1.3.8.1/doc/M2S_REQUESTRESTART_Packet.html +390 -0
- data/pkg/steam-condenser-1.3.8.1/doc/MasterServer.html +1104 -0
- data/pkg/steam-condenser-1.3.8.1/doc/MasterServerSocket.html +300 -0
- data/pkg/steam-condenser-1.3.8.1/doc/PacketFormatError.html +176 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Portal2Inventory.html +363 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Portal2Item.html +616 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Portal2Stats.html +413 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONAuthRequest.html +325 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONAuthResponse.html +312 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONBanError.html +257 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONExecRequest.html +325 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONExecResponse.html +416 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONGoldSrcRequest.html +369 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONGoldSrcResponse.html +375 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONNoAuthError.html +256 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONPacket.html +561 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONPacketFactory.html +308 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONSocket.html +725 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RCONTerminator.html +312 -0
- data/pkg/steam-condenser-1.3.8.1/doc/RequestWithChallenge.html +238 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO2_Packet.html +417 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO_BasePacket.html +271 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO_DETAILED_Packet.html +378 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2A_LOGSTRING_Packet.html +379 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2A_PLAYER_Packet.html +424 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2A_RULES_Packet.html +418 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2C_CHALLENGE_Packet.html +378 -0
- data/pkg/steam-condenser-1.3.8.1/doc/S2M_HEARTBEAT2_Packet.html +455 -0
- data/pkg/steam-condenser-1.3.8.1/doc/Server.html +886 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SourceServer.html +920 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SourceSocket.html +359 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser.html +157 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community.html +138 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/AbstractL4DStats.html +1026 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/AbstractL4DWeapon.html +749 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/AlienSwarmMission.html +1557 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/AlienSwarmStats.html +1013 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/AlienSwarmWeapon.html +641 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/AppNews.html +1441 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/CSSMap.html +805 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/CSSStats.html +866 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/CSSWeapon.html +889 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Cacheable.html +911 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Cacheable/ClassMethods.html +695 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/DefenseGridStats.html +2593 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/DoDSClass.html +1263 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/DoDSStats.html +520 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/DoDSWeapon.html +803 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Dota2BetaInventory.html +354 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Dota2Inventory.html +354 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Dota2Item.html +388 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Dota2Match.html +505 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameAchievement.html +1100 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameClass.html +321 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameInventory.html +1469 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameItem.html +1900 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameItemSchema.html +1444 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameLeaderboard.html +1707 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameLeaderboardEntry.html +630 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameStats.html +1461 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameStatsSchema.html +771 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameStatsValue.html +596 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameStatsValue/Instance.html +262 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/GameWeapon.html +608 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4D2Map.html +737 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4D2Stats.html +989 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4D2Weapon.html +486 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4DExplosive.html +375 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4DMap.html +775 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4DStats.html +564 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/L4DWeapon.html +296 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Portal2Inventory.html +354 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Portal2Item.html +603 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/Portal2Stats.html +400 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/SteamGame.html +1862 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/SteamGroup.html +1018 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/SteamId.html +4430 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2BetaInventory.html +345 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Class.html +1186 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2ClassFactory.html +273 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Engineer.html +555 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2GoldenWrench.html +760 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Inventory.html +354 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Item.html +602 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Medic.html +463 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Sniper.html +372 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Spy.html +553 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/TF2Stats.html +728 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/UserStats.html +760 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/WebApi.html +1116 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community/XMLData.html +274 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Error.html +380 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Error/PacketFormat.html +173 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Error/RCONBan.html +253 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Error/RCONNoAuth.html +252 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Error/Timeout.html +254 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Error/WebApi.html +354 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Logging.html +616 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers.html +137 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers/BaseServer.html +870 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers/GameServer.html +2428 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers/GoldSrcServer.html +738 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers/MasterServer.html +819 -0
- data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers/Packets.html +132 -0
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- data/pkg/steam-condenser-1.3.8.1/test/steam/sockets/test_master_server_socket.rb +42 -0
- data/pkg/steam-condenser-1.3.8.1/test/steam/sockets/test_rcon_socket.rb +118 -0
- data/pkg/steam-condenser-1.3.8.1/test/steam/sockets/test_source_socket.rb +77 -0
- data/pkg/steam-condenser-1.3.8.1/test/steam/sockets/test_steam_socket.rb +97 -0
- data/test/steam/sockets/test_rcon_socket.rb +3 -7
- metadata +360 -2
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009-2011, Sebastian Staudt
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# A module implementing basic functionality for classes representing game
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# weapons
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#
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# @author Sebastian Staudt
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module GameWeapon
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# Returns the number of kills achieved with this weapon
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#
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# @return [Fixnum] The number of kills achieved
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attr_reader :kills
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# Returns the unique identifier for this weapon
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#
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# @return [String] The identifier of this weapon
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attr_reader :id
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# Returns the number of shots fired with this weapon
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#
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# @return [Fixnum] The number of shots fired
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attr_reader :shots
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# Creates a new game weapon instance with the data provided
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#
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# @param [Hash<String, Object>] weapon_data The data representing this weapon
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def initialize(weapon_data)
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@kills = weapon_data['kills'].to_i
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end
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# Returns the average number of shots needed for a kill with this weapon
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#
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# @return [Float] The average number of shots needed for a kill
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def avg_shots_per_kill
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@shots.to_f / @kills
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end
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end
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009-2013, Sebastian Staudt
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require 'steam/community/game_stats'
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# This module is a base for statistics for Left4Dead and Left4Dead 2. As both
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# games have more or less the same statistics available in the Steam Community
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# the code for both is pretty much the same.
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#
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# @author Sebastian Staudt
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module AbstractL4DStats
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# The names of the special infected in Left4Dead
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SPECIAL_INFECTED = %w(boomer hunter smoker tank)
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# Returns a hash of statistics for this user's most recently played game
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#
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# @return [Hash<String, Object>] The most recent statistics for this user
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attr_reader :most_recent_game
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# Creates a new instance of statistics for both, Left4Dead and Left4Dead 2
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# parsing basic common data
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#
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# @param [String] steam_id The custom URL or 64bit Steam ID of the user
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# @param [String] game_name The name of the game
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def initialize(steam_id, game_name)
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super steam_id, game_name
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if public?
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most_recent_game_data = @xml_data['stats']['mostrecentgame']
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@most_recent_game = most_recent_game_data.nil? ? {} : {
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:difficulty => most_recent_game_data['difficulty'],
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:escaped => (most_recent_game_data['bEscaped'] == 1),
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:movie => most_recent_game_data['movie'],
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:time_played => most_recent_game_data['time']
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}
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end
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end
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# Returns a hash of favorites for this user like weapons and character
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#
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# If the favorites haven't been parsed already, parsing is done now.
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#
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# @return [Hash<String, Object>] The favorites of this user
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def favorites
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return unless public?
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if @favorites.nil?
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favorites_data = @xml_data['stats']['favorites']
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@favorites = {
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:campaign => favorites_data['campaign'],
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:campaign_percentage => favorites_data['campaignpct'].to_i,
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:character => favorites_data['character'],
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:character_percentage => favorites_data['characterpct'].to_i,
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:level1_weapon => favorites_data['weapon1'],
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:level1_weapon_percentage => favorites_data['weapon1pct'].to_i,
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:level2_weapon => favorites_data['weapon2'],
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:level2_weapon_percentage => favorites_data['weapon2pct'].to_i
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}
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end
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@favorites
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end
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# Returns a hash of lifetime statistics for this user like the time played
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#
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# If the lifetime statistics haven't been parsed already, parsing is done
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# now.
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#
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# @return [Hash<String, Object>] The lifetime statistics for this user
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def lifetime_stats
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return unless public?
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if @lifetime_stats.nil?
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lifetime_data = @xml_data['stats']['lifetime']
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@lifetime_stats = {
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:finales_survived => lifetime_data['finales'].to_i,
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:games_played => lifetime_data['gamesplayed'].to_i,
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:infected_killed => lifetime_data['infectedkilled'].to_i,
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:kills_per_hour => lifetime_data['killsperhour'].to_f,
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:avg_kits_shared => lifetime_data['kitsshared'].to_f,
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:avg_kits_used => lifetime_data['kitsused'].to_f,
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:avg_pills_shared => lifetime_data['pillsshared'].to_f,
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:avg_pills_used => lifetime_data['pillsused'].to_f,
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:time_played => lifetime_data['timeplayed'],
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:finales_survived_percentage => @lifetime_stats[:finales_survived].to_f / @lifetime_stats[:games_played]
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}
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end
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@lifetime_stats
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end
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# Returns a hash of Survival statistics for this user like revived teammates
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#
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# If the Survival statistics haven't been parsed already, parsing is done
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# now.
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#
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# @return [Hash<String, Object>] The Survival statistics for this user
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def survival_stats
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return unless public?
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if @survival_stats.nil?
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survival_data = @xml_data['stats']['survival']
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@survival_stats = {
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:gold_medals => survival_data['goldmedals'].to_i,
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:silver_medals => survival_data['silvermedals'].to_i,
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:bronze_medals => survival_data['bronzemedals'].to_i,
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:rounds_played => survival_data['roundsplayed'].to_i,
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:best_time => survival_data['besttime'].to_f
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}
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end
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@survival_stats
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end
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# Returns a hash of teamplay statistics for this user like revived teammates
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#
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# If the teamplay statistics haven't been parsed already, parsing is done
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# now.
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#
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# @return [Hash<String, Object>] The teamplay statistics for this
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def teamplay_stats
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return unless public?
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if @teamplay_stats.nil?
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teamplay_data = @xml_data['stats']['teamplay']
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@teamplay_stats = {
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:revived => teamplay_data['revived'].to_i,
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:most_revived_difficulty => teamplay_data['reviveddiff'],
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:avg_revived => teamplay_data['revivedavg'].to_f,
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:avg_was_revived => teamplay_data['wasrevivedavg'].to_f,
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:protected => teamplay_data['protected'].to_i,
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:most_protected_difficulty => teamplay_data['protecteddiff'],
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:avg_protected => teamplay_data['protectedavg'].to_f,
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:avg_was_protected => teamplay_data['wasprotectedavg'].to_f,
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:friendly_fire_damage => teamplay_data['ffdamage'].to_i,
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:most_friendly_fire_difficulty => teamplay_data['ffdamagediff'],
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:avg_friendly_fire_damage => teamplay_data['ffdamageavg'].to_f
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}
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end
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@teamplay_stats
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end
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# Returns a hash of Versus statistics for this user like percentage of rounds
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# won
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#
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# If the Versus statistics haven't been parsed already, parsing is done now.
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#
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# @return [Hash<String, Object>] The Versus statistics for this user
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def versus_stats
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return unless public?
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if @versus_stats.nil?
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versus_data = @xml_data['stats']['versus']
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@versus_stats = {
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:games_played => versus_data['gamesplayed'].to_i,
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:games_completed => versus_data['gamescompleted'].to_i,
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:finales_survived => versus_data['finales'].to_i,
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:points => versus_data['points'].to_i,
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:most_points_infected => versus_data['pointsas'],
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:games_won => versus_data['gameswon'].to_i,
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:games_lost => versus_data['gameslost'].to_i,
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:highest_survivor_score => versus_data['survivorscore'].to_i,
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:finales_survived_percentage => @versus_stats[:finales_survived].to_f / @versus_stats[:games_played]
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}
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self.class.const_get(:SPECIAL_INFECTED).each do |infected|
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@versus_stats[infected] = {
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:special_attacks => versus_data["#{infected}special"].to_i,
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:most_damage => versus_data["#{infected}dmg"].to_i,
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:avg_lifespan => versus_data["#{infected}lifespan"].to_i
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}
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end
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end
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@versus_stats
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end
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end
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009-2011, Sebastian Staudt
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require 'steam/community/game_weapon'
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# This abstract class is a base class for weapons in Left4Dead and Left4Dead 2
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# as the weapon stats for both games are very similar
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#
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# @author Sebastian Staudt
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module AbstractL4DWeapon
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include GameWeapon
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# Returns the overall accuracy of the player with this weapon
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#
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# @return [String] The accuracy of the player with this weapon
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attr_reader :accuracy
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# Returns the percentage of kills with this weapon that have been headshots
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#
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# @return [String] The percentage of headshots with this weapon
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attr_reader :headshots_percentage
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# Returns the ID of the weapon
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#
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# @return [String] The ID of the weapon
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attr_reader :id
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# Returns the percentage of overall kills of the player that have been
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# achieved with this weapon
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#
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# @return [String] The percentage of kills with this weapon
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attr_reader :kill_percentage
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# Returns the number of shots the player has fired with this weapon
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#
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# @return [Fixnum] The number of shots with this weapon
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attr_reader :shots
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# Creates a new instance of weapon from the given XML data and parses common
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# data for both, `L4DWeapon` and `L4D2Weapon`
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#
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# @param [String] weapon_name The name of this weapon
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# @param [Hash<String, Object>] weapon_data The XML data for this weapon
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def initialize(weapon_name, weapon_data)
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super weapon_data
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@accuracy = weapon_data['accuracy'].to_f * 0.01
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@headshots_percentage = weapon_data['headshots'].to_f * 0.01
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@id = weapon_name
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@shots = weapon_data['shots'].to_i
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end
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end
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009-2011, Sebastian Staudt
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require 'steam/community/steam_id'
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require 'steam/community/l4d/l4d_map'
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# L4D2Map holds statistical information about maps played by a player in
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# Survival mode of Left4Dead 2. The basic information provided is more or less
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# the same for Left4Dead and Left4Dead 2, but parsing has to be done
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# differently.
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#
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# @author Sebastian Staudt
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class L4D2Map < L4DMap
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# Returns statistics about the items used by the player on this map
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#
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# @return [Hash<Symbol, Fixnum>] The items used by the player
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attr_reader :items
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# Returns the number of special infected killed by the player grouped by
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# the names of the special infected
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#
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# @return [Hash<Symbol, Fixnum>] The special infected killed by the player
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attr_reader :kills
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# Returns the SteamIDs of the teammates of the player in his best game on
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# this map
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#
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# @return [Array<SteamId>] The SteamIDs of the teammates in the best game
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attr_reader :teammates
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# The names of the special infected in Left4Dead 2
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INFECTED = %w{boomer charger common hunter jockey smoker spitter tank}
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# The items available in Left4Dead 2
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ITEMS = %w{adrenaline defibs medkits pills}
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# Creates a new instance of a map based on the given XML data
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#
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# The map statistics for the Survival mode of Left4Dead 2 hold much more
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# information than those for Left4Dead, e.g. the teammates and items are
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# listed.
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#
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# @param [Hash<String, Object>] map_data The XML data for this map
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def initialize(map_data)
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@id = map_data['img'].match(/http:\/\/cdn\.steamcommunity\.com\/public\/images\/gamestats\/550\/(.*).jpg/)[1]
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@name = map_data['name']
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@played = (map_data['hasPlayed'].to_i == 1)
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if @played
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@best_time = map_data['besttimemilliseconds'].to_f / 1000
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@teammates = []
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map_data['teammates']['steamID64'].each do |teammate|
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@teammates << SteamId.new(teammate, false)
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end
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@items = {}
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ITEMS.each do |item|
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@items[item] = map_data["items_#{item}"].to_i
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end
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@kills = {}
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INFECTED.each do |infected|
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@kills[infected] = map_data["kills_#{infected}"].to_i
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end
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case map_data['medal']
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when 'gold'
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@medal = L4D2Map::GOLD
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when 'silver'
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@medal = L4D2Map::SILVER
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when 'bronze'
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@medal = L4D2Map::BRONZE
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else
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@medal = L4D2Map::NONE
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end
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end
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end
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# Returns whether the player has already played this map
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#
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# @return [Boolean] `true` if the player has already played this map
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def played?
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@played
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end
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end
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@@ -0,0 +1,179 @@
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009-2013, Sebastian Staudt
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require 'steam/community/l4d/abstract_l4d_stats'
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require 'steam/community/l4d/l4d2_map'
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require 'steam/community/l4d/l4d2_weapon'
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# This class represents the game statistics for a single user in Left4Dead 2
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#
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# @author Sebastian Staudt
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class L4D2Stats < GameStats
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include AbstractL4DStats
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# The names of the special infected in Left4Dead 2
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SPECIAL_INFECTED = SPECIAL_INFECTED + %w{charger jockey spitter}
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+
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# Returns the percentage of damage done by this player with each weapon type
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#
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# Available weapon types are `:melee`, `:pistols`, `:rifles` and `:shotguns`.
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#
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# @return [Hash<Symbol, Float>] The percentages of damage done with each
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# weapon type
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attr_reader :damage_percentages
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+
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# Creates a `L4D2Stats` object by calling the super constructor with the game
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# name `'l4d2'`
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#
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# @param [String, Fixnum] steam_id The custom URL or 64bit Steam ID of the
|
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# user
|
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# @macro cacheable
|
34
|
+
def initialize(steam_id)
|
35
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super steam_id, 'l4d2'
|
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|
+
|
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|
+
weapons_data = @xml_data['stats']['weapons']
|
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|
+
|
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|
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@damage_percentages = {
|
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:melee => weapons_data['meleepctdmg'].to_f,
|
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+
:pistols => weapons_data['pistolspctdmg'].to_f,
|
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:rifles => weapons_data['bulletspctdmg'].to_f,
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|
+
:shotguns => weapons_data['shellspctdmg'].to_f
|
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+
}
|
45
|
+
end
|
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+
|
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# Returns a hash of lifetime statistics for this user like the time played
|
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+
#
|
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+
# If the lifetime statistics haven't been parsed already, parsing is done
|
50
|
+
# now.
|
51
|
+
#
|
52
|
+
# There are only a few additional lifetime statistics for Left4Dead 2
|
53
|
+
# which are not generated for Left4Dead, so this calls
|
54
|
+
# {AbstractL4DStats#lifetime_stats} first and adds some additional stats.
|
55
|
+
#
|
56
|
+
# @return [Hash<String, Object>] The lifetime statistics of the player in
|
57
|
+
# Left4Dead 2
|
58
|
+
def lifetime_stats
|
59
|
+
return unless public?
|
60
|
+
|
61
|
+
if @lifetime_stats.nil?
|
62
|
+
super
|
63
|
+
|
64
|
+
lifetime_data = @xml_data['stats']['lifetime']
|
65
|
+
@lifetime_stats.merge!({
|
66
|
+
:avg_adrenaline_shared => lifetime_data['adrenalineshared'].to_f,
|
67
|
+
:avg_adrenaline_used => lifetime_data['adrenalineused'].to_f,
|
68
|
+
:avg_defibrillators_used => lifetime_data['defibrillatorsused'].to_f
|
69
|
+
})
|
70
|
+
end
|
71
|
+
|
72
|
+
@lifetime_stats
|
73
|
+
end
|
74
|
+
|
75
|
+
# Returns a hash of Scavenge statistics for this user like the number of
|
76
|
+
# Scavenge rounds played
|
77
|
+
#
|
78
|
+
# If the Scavenge statistics haven't been parsed already, parsing is done
|
79
|
+
# now.
|
80
|
+
#
|
81
|
+
# @return [Hash<String, Object>] The Scavenge statistics of the player
|
82
|
+
def scavenge_stats
|
83
|
+
return unless public?
|
84
|
+
|
85
|
+
if @scavenge_stats.nil?
|
86
|
+
scavange_data = @xml_data['stats']['scavenge']
|
87
|
+
|
88
|
+
@scavenge_stats = {
|
89
|
+
:avg_cans_per_round => scavange_data['avgcansperround'].to_f,
|
90
|
+
:perfect_rounds => scavange_data['perfect16canrounds'].to_i,
|
91
|
+
:rounds_lost => scavange_data['roundslost'].to_i,
|
92
|
+
:rounds_played => scavange_data['roundsplayed'].to_i,
|
93
|
+
:rounds_won => scavange_data['roundswon'].to_i,
|
94
|
+
:total_cans => scavange_data['totalcans'].to_i
|
95
|
+
}
|
96
|
+
|
97
|
+
@scavenge_stats[:maps] = {}
|
98
|
+
scavange_data['mapstats']['map'].each do |map_data|
|
99
|
+
map_stats = {
|
100
|
+
:avg_round_score => map_data['avgscoreperround'].to_i,
|
101
|
+
:highest_game_score => map_data['highgamescore'].to_i,
|
102
|
+
:highest_round_score => map_data['highroundscore'].to_i,
|
103
|
+
:name => map_data['fullname'],
|
104
|
+
:rounds_played => map_data['roundsplayed'].to_i,
|
105
|
+
:rounds_won => map_data['roundswon'].to_i
|
106
|
+
}
|
107
|
+
@scavenge_stats[:maps][map_data['name']] = map_stats
|
108
|
+
|
109
|
+
end
|
110
|
+
|
111
|
+
@scavenge_stats[:infected] = {}
|
112
|
+
scavange_data['infectedstats']['special'].each do |infected_data|
|
113
|
+
infected_stats = {
|
114
|
+
:max_damage_per_life => infected_data['maxdmg1life'].to_i,
|
115
|
+
:max_pours_interrupted => infected_data['maxpoursinterrupted'].to_i,
|
116
|
+
:special_attacks => infected_data['specialattacks'].to_i
|
117
|
+
}
|
118
|
+
@scavenge_stats[:infected][infected_data['name']] = infected_stats
|
119
|
+
end
|
120
|
+
end
|
121
|
+
|
122
|
+
@scavenge_stats
|
123
|
+
end
|
124
|
+
|
125
|
+
# Returns a hash of Survival statistics for this user like revived teammates
|
126
|
+
#
|
127
|
+
# If the Survival statistics haven't been parsed already, parsing is done
|
128
|
+
# now.
|
129
|
+
#
|
130
|
+
# The XML layout for the Survival statistics for Left4Dead 2 differs a bit
|
131
|
+
# from Left4Dead's Survival statistics. So we have to use a different way
|
132
|
+
# of parsing for the maps and we use a different map class
|
133
|
+
# (`L4D2Map`) which holds the additional information provided in
|
134
|
+
# Left4Dead 2's statistics.
|
135
|
+
#
|
136
|
+
# @return [Hash<String, Object>] The Survival statistics of the player
|
137
|
+
def survival_stats
|
138
|
+
return unless public?
|
139
|
+
|
140
|
+
if @survival_stats.nil?
|
141
|
+
super
|
142
|
+
@survival_stats[:maps] = {}
|
143
|
+
@xml_data['stats']['survival']['maps']['map'].each do |map_data|
|
144
|
+
map = L4D2Map.new(map_data)
|
145
|
+
@survival_stats[:maps][map.id] = map
|
146
|
+
end
|
147
|
+
end
|
148
|
+
|
149
|
+
@survival_stats
|
150
|
+
end
|
151
|
+
|
152
|
+
# Returns a hash of `L4D2Weapon` for this user containing all Left4Dead 2
|
153
|
+
# weapons
|
154
|
+
#
|
155
|
+
# If the weapons haven't been parsed already, parsing is done now.
|
156
|
+
#
|
157
|
+
# @return [Hash<String, Object>] The weapon statistics for this player
|
158
|
+
def weapon_stats
|
159
|
+
return unless public?
|
160
|
+
|
161
|
+
if @weapon_stats.nil?
|
162
|
+
@weapon_stats = {}
|
163
|
+
@xml_data['stats']['weapons'].each do |weapon_data|
|
164
|
+
next if weapon_data.nil?
|
165
|
+
|
166
|
+
unless %w{bilejars molotov pipes}.include? weapon_data[0]
|
167
|
+
weapon = L4D2Weapon.new *weapon_data
|
168
|
+
else
|
169
|
+
weapon = L4DExplosive.new *weapon_data
|
170
|
+
end
|
171
|
+
|
172
|
+
@weapon_stats[weapon_data[0]] = weapon
|
173
|
+
end
|
174
|
+
end
|
175
|
+
|
176
|
+
@weapon_stats
|
177
|
+
end
|
178
|
+
|
179
|
+
end
|