steam-condenser 1.3.7 → 1.3.8

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Files changed (883) hide show
  1. checksums.yaml +7 -7
  2. data/Gemfile.lock +21 -13
  3. data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +15 -17
  4. data/doc/A2S_INFO_Packet.html +5 -6
  5. data/doc/A2S_PLAYER_Packet.html +8 -9
  6. data/doc/A2S_RULES_Packet.html +8 -9
  7. data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +5 -6
  8. data/doc/AbstractL4DStats.html +130 -155
  9. data/doc/AbstractL4DWeapon.html +26 -49
  10. data/doc/AlienSwarmMission.html +69 -84
  11. data/doc/AlienSwarmStats.html +134 -142
  12. data/doc/AlienSwarmWeapon.html +23 -28
  13. data/doc/AppNews.html +56 -69
  14. data/doc/C2M_CHECKMD5_Packet.html +8 -10
  15. data/doc/CSSMap.html +28 -35
  16. data/doc/CSSStats.html +94 -101
  17. data/doc/CSSWeapon.html +34 -42
  18. data/doc/Cacheable.html +51 -59
  19. data/doc/Cacheable/ClassMethods.html +36 -42
  20. data/doc/DefenseGridStats.html +154 -179
  21. data/doc/DoDSClass.html +50 -62
  22. data/doc/DoDSStats.html +25 -28
  23. data/doc/DoDSWeapon.html +29 -36
  24. data/doc/Dota2BetaInventory.html +7 -10
  25. data/doc/Dota2Inventory.html +7 -10
  26. data/doc/Dota2Item.html +9 -11
  27. data/doc/GameAchievement.html +51 -62
  28. data/doc/GameClass.html +8 -10
  29. data/doc/GameInventory.html +92 -106
  30. data/doc/GameItem.html +93 -129
  31. data/doc/GameItemSchema.html +84 -97
  32. data/doc/GameLeaderboard.html +111 -132
  33. data/doc/GameLeaderboardEntry.html +20 -25
  34. data/doc/GameServer.html +188 -225
  35. data/doc/GameStats.html +91 -103
  36. data/doc/GameWeapon.html +19 -41
  37. data/doc/GoldSrcServer.html +19 -24
  38. data/doc/GoldSrcSocket.html +80 -85
  39. data/doc/L4D2Map.html +51 -58
  40. data/doc/L4D2Stats.html +101 -108
  41. data/doc/L4D2Weapon.html +15 -18
  42. data/doc/L4DExplosive.html +10 -12
  43. data/doc/L4DMap.html +38 -48
  44. data/doc/L4DStats.html +34 -37
  45. data/doc/L4DWeapon.html +6 -7
  46. data/doc/M2A_SERVER_BATCH_Packet.html +25 -27
  47. data/doc/M2C_ISVALIDMD5_Packet.html +10 -12
  48. data/doc/M2S_REQUESTRESTART_Packet.html +9 -11
  49. data/doc/MasterServer.html +75 -92
  50. data/doc/MasterServerSocket.html +11 -12
  51. data/doc/PacketFormatError.html +2 -2
  52. data/doc/Portal2Inventory.html +7 -10
  53. data/doc/Portal2Item.html +20 -25
  54. data/doc/Portal2Stats.html +9 -11
  55. data/doc/RCONAuthRequest.html +5 -6
  56. data/doc/RCONAuthResponse.html +5 -6
  57. data/doc/RCONBanError.html +5 -6
  58. data/doc/RCONExecRequest.html +5 -6
  59. data/doc/RCONExecResponse.html +8 -10
  60. data/doc/RCONGoldSrcRequest.html +8 -10
  61. data/doc/RCONGoldSrcResponse.html +8 -10
  62. data/doc/RCONNoAuthError.html +5 -6
  63. data/doc/RCONPacket.html +18 -42
  64. data/doc/RCONPacketFactory.html +18 -19
  65. data/doc/RCONSocket.html +37 -42
  66. data/doc/RCONTerminator.html +5 -6
  67. data/doc/RequestWithChallenge.html +5 -6
  68. data/doc/S2A_INFO2_Packet.html +52 -58
  69. data/doc/S2A_INFO_BasePacket.html +5 -6
  70. data/doc/S2A_INFO_DETAILED_Packet.html +41 -42
  71. data/doc/S2A_LOGSTRING_Packet.html +10 -12
  72. data/doc/S2A_PLAYER_Packet.html +20 -22
  73. data/doc/S2A_RULES_Packet.html +19 -21
  74. data/doc/S2C_CHALLENGE_Packet.html +9 -11
  75. data/doc/S2M_HEARTBEAT2_Packet.html +37 -40
  76. data/doc/Server.html +47 -71
  77. data/doc/SourceServer.html +55 -61
  78. data/doc/SourceSocket.html +48 -49
  79. data/doc/SteamCondenser.html +3 -4
  80. data/doc/SteamCondenser/Community.html +2 -2
  81. data/doc/SteamCondenser/Servers.html +2 -2
  82. data/doc/SteamCondenser/TimeoutError.html +5 -6
  83. data/doc/SteamCondenserError.html +9 -11
  84. data/doc/SteamGame.html +95 -113
  85. data/doc/SteamGroup.html +665 -155
  86. data/doc/SteamId.html +377 -418
  87. data/doc/SteamPacket.html +32 -71
  88. data/doc/SteamPacketFactory.html +58 -60
  89. data/doc/SteamPlayer.html +76 -93
  90. data/doc/SteamSocket.html +42 -65
  91. data/doc/StringIO.html +35 -40
  92. data/doc/TF2BetaInventory.html +7 -10
  93. data/doc/TF2Class.html +46 -57
  94. data/doc/TF2ClassFactory.html +16 -17
  95. data/doc/TF2Engineer.html +18 -22
  96. data/doc/TF2GoldenWrench.html +31 -38
  97. data/doc/TF2Inventory.html +7 -10
  98. data/doc/TF2Item.html +20 -25
  99. data/doc/TF2Medic.html +13 -16
  100. data/doc/TF2Sniper.html +9 -11
  101. data/doc/TF2Spy.html +18 -22
  102. data/doc/TF2Stats.html +35 -40
  103. data/doc/WebApi.html +53 -62
  104. data/doc/WebApiError.html +21 -22
  105. data/doc/XMLData.html +8 -9
  106. data/doc/_index.html +2 -2
  107. data/doc/file.CHANGELOG.html +3 -3
  108. data/doc/file.CONTRIBUTING.html +7 -7
  109. data/doc/file.LICENSE.html +3 -3
  110. data/doc/file.README.html +5 -5
  111. data/doc/frames.html +3 -6
  112. data/doc/index.html +5 -5
  113. data/doc/method_list.html +555 -519
  114. data/doc/top-level-namespace.html +2 -2
  115. data/lib/core_ext/stringio.rb +5 -3
  116. data/lib/steam-condenser/version.rb +1 -1
  117. data/lib/steam/community/steam_group.rb +48 -1
  118. data/lib/steam/community/steam_id.rb +1 -0
  119. data/pkg/steam-condenser-1.3.5/Gemfile.lock +21 -13
  120. data/pkg/steam-condenser-1.3.5/test/fixtures/valve-members.xml +261 -231
  121. data/pkg/steam-condenser-1.3.6/Gemfile.lock +21 -13
  122. data/pkg/steam-condenser-1.3.6/pkg/steam-condenser-1.3.5/Gemfile.lock +21 -13
  123. data/pkg/steam-condenser-1.3.6/pkg/steam-condenser-1.3.5/test/fixtures/valve-members.xml +261 -231
  124. data/pkg/steam-condenser-1.3.6/test/fixtures/valve-members.xml +261 -231
  125. data/pkg/steam-condenser-1.3.7.gem +0 -0
  126. data/pkg/steam-condenser-1.3.7/CHANGELOG.md +233 -0
  127. data/pkg/steam-condenser-1.3.7/CONTRIBUTING.md +59 -0
  128. data/pkg/steam-condenser-1.3.7/Gemfile +7 -0
  129. data/pkg/steam-condenser-1.3.7/Gemfile.lock +53 -0
  130. data/pkg/steam-condenser-1.3.7/LICENSE +25 -0
  131. data/pkg/steam-condenser-1.3.7/README.md +75 -0
  132. data/pkg/steam-condenser-1.3.7/Rakefile +46 -0
  133. data/pkg/steam-condenser-1.3.7/doc/A2M_GET_SERVERS_BATCH2_Packet.html +424 -0
  134. data/pkg/steam-condenser-1.3.7/doc/A2S_INFO_Packet.html +259 -0
  135. data/pkg/steam-condenser-1.3.7/doc/A2S_PLAYER_Packet.html +294 -0
  136. data/pkg/steam-condenser-1.3.7/doc/A2S_RULES_Packet.html +295 -0
  137. data/pkg/steam-condenser-1.3.7/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +260 -0
  138. data/pkg/steam-condenser-1.3.7/doc/AbstractL4DStats.html +998 -0
  139. data/pkg/steam-condenser-1.3.7/doc/AbstractL4DWeapon.html +726 -0
  140. data/pkg/steam-condenser-1.3.7/doc/AlienSwarmMission.html +1540 -0
  141. data/pkg/steam-condenser-1.3.7/doc/AlienSwarmStats.html +1004 -0
  142. data/pkg/steam-condenser-1.3.7/doc/AlienSwarmWeapon.html +635 -0
  143. data/pkg/steam-condenser-1.3.7/doc/AppNews.html +1428 -0
  144. data/pkg/steam-condenser-1.3.7/doc/C2M_CHECKMD5_Packet.html +340 -0
  145. data/pkg/steam-condenser-1.3.7/doc/CSSMap.html +798 -0
  146. data/pkg/steam-condenser-1.3.7/doc/CSSStats.html +859 -0
  147. data/pkg/steam-condenser-1.3.7/doc/CSSWeapon.html +880 -0
  148. data/pkg/steam-condenser-1.3.7/doc/Cacheable.html +903 -0
  149. data/pkg/steam-condenser-1.3.7/doc/Cacheable/ClassMethods.html +691 -0
  150. data/pkg/steam-condenser-1.3.7/doc/DefenseGridStats.html +2567 -0
  151. data/pkg/steam-condenser-1.3.7/doc/DoDSClass.html +1251 -0
  152. data/pkg/steam-condenser-1.3.7/doc/DoDSStats.html +516 -0
  153. data/pkg/steam-condenser-1.3.7/doc/DoDSWeapon.html +796 -0
  154. data/pkg/steam-condenser-1.3.7/doc/Dota2BetaInventory.html +351 -0
  155. data/pkg/steam-condenser-1.3.7/doc/Dota2Inventory.html +351 -0
  156. data/pkg/steam-condenser-1.3.7/doc/Dota2Item.html +386 -0
  157. data/pkg/steam-condenser-1.3.7/doc/GameAchievement.html +1244 -0
  158. data/pkg/steam-condenser-1.3.7/doc/GameClass.html +319 -0
  159. data/pkg/steam-condenser-1.3.7/doc/GameInventory.html +1455 -0
  160. data/pkg/steam-condenser-1.3.7/doc/GameItem.html +1864 -0
  161. data/pkg/steam-condenser-1.3.7/doc/GameItemSchema.html +1431 -0
  162. data/pkg/steam-condenser-1.3.7/doc/GameLeaderboard.html +1685 -0
  163. data/pkg/steam-condenser-1.3.7/doc/GameLeaderboardEntry.html +624 -0
  164. data/pkg/steam-condenser-1.3.7/doc/GameServer.html +2382 -0
  165. data/pkg/steam-condenser-1.3.7/doc/GameStats.html +1447 -0
  166. data/pkg/steam-condenser-1.3.7/doc/GameWeapon.html +585 -0
  167. data/pkg/steam-condenser-1.3.7/doc/GoldSrcServer.html +733 -0
  168. data/pkg/steam-condenser-1.3.7/doc/GoldSrcSocket.html +844 -0
  169. data/pkg/steam-condenser-1.3.7/doc/L4D2Map.html +730 -0
  170. data/pkg/steam-condenser-1.3.7/doc/L4D2Stats.html +979 -0
  171. data/pkg/steam-condenser-1.3.7/doc/L4D2Weapon.html +483 -0
  172. data/pkg/steam-condenser-1.3.7/doc/L4DExplosive.html +372 -0
  173. data/pkg/steam-condenser-1.3.7/doc/L4DMap.html +765 -0
  174. data/pkg/steam-condenser-1.3.7/doc/L4DStats.html +560 -0
  175. data/pkg/steam-condenser-1.3.7/doc/L4DWeapon.html +295 -0
  176. data/pkg/steam-condenser-1.3.7/doc/M2A_SERVER_BATCH_Packet.html +428 -0
  177. data/pkg/steam-condenser-1.3.7/doc/M2C_ISVALIDMD5_Packet.html +381 -0
  178. data/pkg/steam-condenser-1.3.7/doc/M2S_REQUESTRESTART_Packet.html +380 -0
  179. data/pkg/steam-condenser-1.3.7/doc/MasterServer.html +1052 -0
  180. data/pkg/steam-condenser-1.3.7/doc/MasterServerSocket.html +294 -0
  181. data/pkg/steam-condenser-1.3.7/doc/PacketFormatError.html +173 -0
  182. data/pkg/steam-condenser-1.3.7/doc/Portal2Inventory.html +351 -0
  183. data/pkg/steam-condenser-1.3.7/doc/Portal2Item.html +597 -0
  184. data/pkg/steam-condenser-1.3.7/doc/Portal2Stats.html +398 -0
  185. data/pkg/steam-condenser-1.3.7/doc/RCONAuthRequest.html +316 -0
  186. data/pkg/steam-condenser-1.3.7/doc/RCONAuthResponse.html +304 -0
  187. data/pkg/steam-condenser-1.3.7/doc/RCONBanError.html +251 -0
  188. data/pkg/steam-condenser-1.3.7/doc/RCONExecRequest.html +316 -0
  189. data/pkg/steam-condenser-1.3.7/doc/RCONExecResponse.html +404 -0
  190. data/pkg/steam-condenser-1.3.7/doc/RCONGoldSrcRequest.html +361 -0
  191. data/pkg/steam-condenser-1.3.7/doc/RCONGoldSrcResponse.html +365 -0
  192. data/pkg/steam-condenser-1.3.7/doc/RCONNoAuthError.html +251 -0
  193. data/pkg/steam-condenser-1.3.7/doc/RCONPacket.html +540 -0
  194. data/pkg/steam-condenser-1.3.7/doc/RCONPacketFactory.html +299 -0
  195. data/pkg/steam-condenser-1.3.7/doc/RCONSocket.html +691 -0
  196. data/pkg/steam-condenser-1.3.7/doc/RCONTerminator.html +303 -0
  197. data/pkg/steam-condenser-1.3.7/doc/RequestWithChallenge.html +232 -0
  198. data/pkg/steam-condenser-1.3.7/doc/S2A_INFO2_Packet.html +410 -0
  199. data/pkg/steam-condenser-1.3.7/doc/S2A_INFO_BasePacket.html +265 -0
  200. data/pkg/steam-condenser-1.3.7/doc/S2A_INFO_DETAILED_Packet.html +370 -0
  201. data/pkg/steam-condenser-1.3.7/doc/S2A_LOGSTRING_Packet.html +371 -0
  202. data/pkg/steam-condenser-1.3.7/doc/S2A_PLAYER_Packet.html +415 -0
  203. data/pkg/steam-condenser-1.3.7/doc/S2A_RULES_Packet.html +409 -0
  204. data/pkg/steam-condenser-1.3.7/doc/S2C_CHALLENGE_Packet.html +368 -0
  205. data/pkg/steam-condenser-1.3.7/doc/S2M_HEARTBEAT2_Packet.html +442 -0
  206. data/pkg/steam-condenser-1.3.7/doc/Server.html +850 -0
  207. data/pkg/steam-condenser-1.3.7/doc/SourceServer.html +887 -0
  208. data/pkg/steam-condenser-1.3.7/doc/SourceSocket.html +349 -0
  209. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser.html +154 -0
  210. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community.html +134 -0
  211. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/AbstractL4DStats.html +1026 -0
  212. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/AbstractL4DWeapon.html +749 -0
  213. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/AlienSwarmMission.html +1557 -0
  214. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/AlienSwarmStats.html +1013 -0
  215. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/AlienSwarmWeapon.html +641 -0
  216. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/AppNews.html +1441 -0
  217. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/CSSMap.html +805 -0
  218. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/CSSStats.html +866 -0
  219. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/CSSWeapon.html +889 -0
  220. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Cacheable.html +911 -0
  221. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Cacheable/ClassMethods.html +695 -0
  222. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/DefenseGridStats.html +2593 -0
  223. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/DoDSClass.html +1263 -0
  224. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/DoDSStats.html +520 -0
  225. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/DoDSWeapon.html +803 -0
  226. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Dota2BetaInventory.html +354 -0
  227. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Dota2Inventory.html +354 -0
  228. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Dota2Item.html +388 -0
  229. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Dota2Match.html +505 -0
  230. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameAchievement.html +1100 -0
  231. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameClass.html +321 -0
  232. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameInventory.html +1469 -0
  233. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameItem.html +1900 -0
  234. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameItemSchema.html +1444 -0
  235. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameLeaderboard.html +1707 -0
  236. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameLeaderboardEntry.html +630 -0
  237. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameStats.html +1461 -0
  238. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameStatsSchema.html +771 -0
  239. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameStatsValue.html +596 -0
  240. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameStatsValue/Instance.html +262 -0
  241. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/GameWeapon.html +608 -0
  242. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4D2Map.html +737 -0
  243. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4D2Stats.html +989 -0
  244. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4D2Weapon.html +486 -0
  245. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4DExplosive.html +375 -0
  246. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4DMap.html +775 -0
  247. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4DStats.html +564 -0
  248. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/L4DWeapon.html +296 -0
  249. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Portal2Inventory.html +354 -0
  250. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Portal2Item.html +603 -0
  251. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/Portal2Stats.html +400 -0
  252. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/SteamGame.html +1862 -0
  253. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/SteamGroup.html +1018 -0
  254. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/SteamId.html +4430 -0
  255. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2BetaInventory.html +345 -0
  256. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Class.html +1186 -0
  257. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2ClassFactory.html +273 -0
  258. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Engineer.html +555 -0
  259. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2GoldenWrench.html +760 -0
  260. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Inventory.html +354 -0
  261. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Item.html +602 -0
  262. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Medic.html +463 -0
  263. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Sniper.html +372 -0
  264. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Spy.html +553 -0
  265. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/TF2Stats.html +728 -0
  266. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/UserStats.html +760 -0
  267. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/WebApi.html +1116 -0
  268. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Community/XMLData.html +274 -0
  269. data/pkg/steam-condenser-1.3.7/doc/SteamCondenser/Error.html +380 -0
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  859. data/pkg/steam-condenser-1.3.7/test/core_ext/test_stringio.rb +59 -0
  860. data/pkg/steam-condenser-1.3.7/test/fixtures/invalid.xml +2 -0
  861. data/pkg/steam-condenser-1.3.7/test/fixtures/sonofthor.xml +882 -0
  862. data/pkg/steam-condenser-1.3.7/test/fixtures/status_goldsrc +3 -0
  863. data/pkg/steam-condenser-1.3.7/test/fixtures/status_source +3 -0
  864. data/pkg/steam-condenser-1.3.7/test/fixtures/valve-members.xml +261 -0
  865. data/pkg/steam-condenser-1.3.7/test/helper.rb +48 -0
  866. data/pkg/steam-condenser-1.3.7/test/steam/community/test_cacheable.rb +103 -0
  867. data/pkg/steam-condenser-1.3.7/test/steam/community/test_steam_group.rb +83 -0
  868. data/pkg/steam-condenser-1.3.7/test/steam/community/test_steam_id.rb +144 -0
  869. data/pkg/steam-condenser-1.3.7/test/steam/community/test_web_api.rb +124 -0
  870. data/pkg/steam-condenser-1.3.7/test/steam/packets/test_steam_packet.rb +37 -0
  871. data/pkg/steam-condenser-1.3.7/test/steam/servers/test_game_server.rb +296 -0
  872. data/pkg/steam-condenser-1.3.7/test/steam/servers/test_goldsrc_server.rb +59 -0
  873. data/pkg/steam-condenser-1.3.7/test/steam/servers/test_master_server.rb +131 -0
  874. data/pkg/steam-condenser-1.3.7/test/steam/servers/test_server.rb +72 -0
  875. data/pkg/steam-condenser-1.3.7/test/steam/servers/test_source_server.rb +145 -0
  876. data/pkg/steam-condenser-1.3.7/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  877. data/pkg/steam-condenser-1.3.7/test/steam/sockets/test_master_server_socket.rb +42 -0
  878. data/pkg/steam-condenser-1.3.7/test/steam/sockets/test_rcon_socket.rb +118 -0
  879. data/pkg/steam-condenser-1.3.7/test/steam/sockets/test_source_socket.rb +77 -0
  880. data/pkg/steam-condenser-1.3.7/test/steam/sockets/test_steam_socket.rb +97 -0
  881. data/test/fixtures/valve-members.xml +260 -230
  882. data/test/steam/community/test_steam_group.rb +19 -8
  883. metadata +840 -65
@@ -0,0 +1,90 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ require 'steam/community/steam_id'
7
+ require 'steam/community/l4d/l4d_map'
8
+
9
+ # L4D2Map holds statistical information about maps played by a player in
10
+ # Survival mode of Left4Dead 2. The basic information provided is more or less
11
+ # the same for Left4Dead and Left4Dead 2, but parsing has to be done
12
+ # differently.
13
+ #
14
+ # @author Sebastian Staudt
15
+ class L4D2Map < L4DMap
16
+
17
+ # Returns statistics about the items used by the player on this map
18
+ #
19
+ # @return [Hash<Symbol, Fixnum>] The items used by the player
20
+ attr_reader :items
21
+
22
+ # Returns the number of special infected killed by the player grouped by
23
+ # the names of the special infected
24
+ #
25
+ # @return [Hash<Symbol, Fixnum>] The special infected killed by the player
26
+ attr_reader :kills
27
+
28
+ # Returns the SteamIDs of the teammates of the player in his best game on
29
+ # this map
30
+ #
31
+ # @return [Array<SteamId>] The SteamIDs of the teammates in the best game
32
+ attr_reader :teammates
33
+
34
+ # The names of the special infected in Left4Dead 2
35
+ INFECTED = %w{boomer charger common hunter jockey smoker spitter tank}
36
+
37
+ # The items available in Left4Dead 2
38
+ ITEMS = %w{adrenaline defibs medkits pills}
39
+
40
+ # Creates a new instance of a map based on the given XML data
41
+ #
42
+ # The map statistics for the Survival mode of Left4Dead 2 hold much more
43
+ # information than those for Left4Dead, e.g. the teammates and items are
44
+ # listed.
45
+ #
46
+ # @param [Hash<String, Object>] map_data The XML data for this map
47
+ def initialize(map_data)
48
+ @id = map_data['img'].match(/http:\/\/cdn\.steamcommunity\.com\/public\/images\/gamestats\/550\/(.*).jpg/)[1]
49
+ @name = map_data['name']
50
+ @played = (map_data['hasPlayed'].to_i == 1)
51
+
52
+ if @played
53
+ @best_time = map_data['besttimemilliseconds'].to_f / 1000
54
+
55
+ @teammates = []
56
+ map_data['teammates']['steamID64'].each do |teammate|
57
+ @teammates << SteamId.new(teammate, false)
58
+ end
59
+
60
+ @items = {}
61
+ ITEMS.each do |item|
62
+ @items[item] = map_data["items_#{item}"].to_i
63
+ end
64
+
65
+ @kills = {}
66
+ INFECTED.each do |infected|
67
+ @kills[infected] = map_data["kills_#{infected}"].to_i
68
+ end
69
+
70
+ case map_data['medal']
71
+ when 'gold'
72
+ @medal = L4D2Map::GOLD
73
+ when 'silver'
74
+ @medal = L4D2Map::SILVER
75
+ when 'bronze'
76
+ @medal = L4D2Map::BRONZE
77
+ else
78
+ @medal = L4D2Map::NONE
79
+ end
80
+ end
81
+ end
82
+
83
+ # Returns whether the player has already played this map
84
+ #
85
+ # @return [Boolean] `true` if the player has already played this map
86
+ def played?
87
+ @played
88
+ end
89
+
90
+ end
@@ -0,0 +1,174 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2013, Sebastian Staudt
5
+
6
+ require 'steam/community/l4d/abstract_l4d_stats'
7
+ require 'steam/community/l4d/l4d2_map'
8
+ require 'steam/community/l4d/l4d2_weapon'
9
+
10
+ # This class represents the game statistics for a single user in Left4Dead 2
11
+ #
12
+ # @author Sebastian Staudt
13
+ class L4D2Stats < GameStats
14
+
15
+ include AbstractL4DStats
16
+
17
+ # The names of the special infected in Left4Dead 2
18
+ SPECIAL_INFECTED = SPECIAL_INFECTED + %w{charger jockey spitter}
19
+
20
+ # Returns the percentage of damage done by this player with each weapon type
21
+ #
22
+ # Available weapon types are `:melee`, `:pistols`, `:rifles` and `:shotguns`.
23
+ #
24
+ # @return [Hash<Symbol, Float>] The percentages of damage done with each
25
+ # weapon type
26
+ attr_reader :damage_percentages
27
+
28
+ # Creates a `L4D2Stats` object by calling the super constructor with the game
29
+ # name `'l4d2'`
30
+ #
31
+ # @param [String, Fixnum] steam_id The custom URL or 64bit Steam ID of the
32
+ # user
33
+ # @macro cacheable
34
+ def initialize(steam_id)
35
+ super steam_id, 'l4d2'
36
+
37
+ weapons_data = @xml_data['stats']['weapons']
38
+
39
+ @damage_percentages = {
40
+ :melee => weapons_data['meleepctdmg'].to_f,
41
+ :pistols => weapons_data['pistolspctdmg'].to_f,
42
+ :rifles => weapons_data['bulletspctdmg'].to_f,
43
+ :shotguns => weapons_data['shellspctdmg'].to_f
44
+ }
45
+ end
46
+
47
+ # Returns a hash of lifetime statistics for this user like the time played
48
+ #
49
+ # If the lifetime statistics haven't been parsed already, parsing is done
50
+ # now.
51
+ #
52
+ # There are only a few additional lifetime statistics for Left4Dead 2
53
+ # which are not generated for Left4Dead, so this calls
54
+ # {AbstractL4DStats#lifetime_stats} first and adds some additional stats.
55
+ #
56
+ # @return [Hash<String, Object>] The lifetime statistics of the player in
57
+ # Left4Dead 2
58
+ def lifetime_stats
59
+ return unless public?
60
+
61
+ if @lifetime_stats.nil?
62
+ super
63
+
64
+ lifetime_data = @xml_data['stats']['lifetime']
65
+ @lifetime_stats[:avg_adrenaline_shared] = lifetime_data['adrenalineshared'].to_f
66
+ @lifetime_stats[:avg_adrenaline_used] = lifetime_data['adrenalineused'].to_f
67
+ @lifetime_stats[:avg_defibrillators_used] = lifetime_data['defibrillatorsused'].to_f
68
+ end
69
+
70
+ @lifetime_stats
71
+ end
72
+
73
+ # Returns a hash of Scavenge statistics for this user like the number of
74
+ # Scavenge rounds played
75
+ #
76
+ # If the Scavenge statistics haven't been parsed already, parsing is done
77
+ # now.
78
+ #
79
+ # @return [Hash<String, Object>] The Scavenge statistics of the player
80
+ def scavenge_stats
81
+ return unless public?
82
+
83
+ if @scavenge_stats.nil?
84
+ scavange_data = @xml_data['stats']['scavenge']
85
+
86
+ @scavenge_stats = {}
87
+ @scavenge_stats[:avg_cans_per_round] = scavange_data['avgcansperround'].to_f
88
+ @scavenge_stats[:perfect_rounds] = scavange_data['perfect16canrounds'].to_i
89
+ @scavenge_stats[:rounds_lost] = scavange_data['roundslost'].to_i
90
+ @scavenge_stats[:rounds_played] = scavange_data['roundsplayed'].to_i
91
+ @scavenge_stats[:rounds_won] = scavange_data['roundswon'].to_i
92
+ @scavenge_stats[:total_cans] = scavange_data['totalcans'].to_i
93
+
94
+ @scavenge_stats[:maps] = {}
95
+ scavange_data['mapstats']['map'].each do |map_data|
96
+ map_stats = {}
97
+ map_stats['avg_round_score'] = map_data['avgscoreperround'].to_i
98
+ map_stats['highest_game_score'] = map_data['highgamescore'].to_i
99
+ map_stats['highest_round_score'] = map_data['highroundscore'].to_i
100
+ map_stats['name'] = map_data['fullname']
101
+ map_stats['rounds_played'] = map_data['roundsplayed'].to_i
102
+ map_stats['rounds_won'] = map_data['roundswon'].to_i
103
+ @scavenge_stats[:maps][map_data['name']] = map_stats
104
+
105
+ end
106
+
107
+ @scavenge_stats[:infected] = {}
108
+ scavange_data['infectedstats']['special'].each do |infected_data|
109
+ infected_stats = {}
110
+ infected_stats['max_damage_per_life'] = infected_data['maxdmg1life'].to_i
111
+ infected_stats['max_pours_interrupted'] = infected_data['maxpoursinterrupted'].to_i
112
+ infected_stats['special_attacks'] = infected_data['specialattacks'].to_i
113
+ @scavenge_stats[:infected][infected_data['name']] = infected_stats
114
+ end
115
+ end
116
+
117
+ @scavenge_stats
118
+ end
119
+
120
+ # Returns a hash of Survival statistics for this user like revived teammates
121
+ #
122
+ # If the Survival statistics haven't been parsed already, parsing is done
123
+ # now.
124
+ #
125
+ # The XML layout for the Survival statistics for Left4Dead 2 differs a bit
126
+ # from Left4Dead's Survival statistics. So we have to use a different way
127
+ # of parsing for the maps and we use a different map class
128
+ # (`L4D2Map`) which holds the additional information provided in
129
+ # Left4Dead 2's statistics.
130
+ #
131
+ # @return [Hash<String, Object>] The Survival statistics of the player
132
+ def survival_stats
133
+ return unless public?
134
+
135
+ if @survival_stats.nil?
136
+ super
137
+ @survival_stats[:maps] = {}
138
+ @xml_data['stats']['survival']['maps']['map'].each do |map_data|
139
+ map = L4D2Map.new(map_data)
140
+ @survival_stats[:maps][map.id] = map
141
+ end
142
+ end
143
+
144
+ @survival_stats
145
+ end
146
+
147
+ # Returns a hash of `L4D2Weapon` for this user containing all Left4Dead 2
148
+ # weapons
149
+ #
150
+ # If the weapons haven't been parsed already, parsing is done now.
151
+ #
152
+ # @return [Hash<String, Object>] The weapon statistics for this player
153
+ def weapon_stats
154
+ return unless public?
155
+
156
+ if @weapon_stats.nil?
157
+ @weapon_stats = {}
158
+ @xml_data['stats']['weapons'].each do |weapon_data|
159
+ next if weapon_data.nil?
160
+
161
+ unless %w{bilejars molotov pipes}.include? weapon_data[0]
162
+ weapon = L4D2Weapon.new *weapon_data
163
+ else
164
+ weapon = L4DExplosive.new *weapon_data
165
+ end
166
+
167
+ @weapon_stats[weapon_data[0]] = weapon
168
+ end
169
+ end
170
+
171
+ @weapon_stats
172
+ end
173
+
174
+ end
@@ -0,0 +1,38 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ require 'steam/community/l4d/abstract_l4d_weapon'
7
+
8
+ # This class represents the statistics of a single weapon for a user in
9
+ # Left4Dead 2
10
+ #
11
+ # @author Sebastian Staudt
12
+ class L4D2Weapon
13
+
14
+ include AbstractL4DWeapon
15
+
16
+ # Returns the amount of damage done by the player with this weapon
17
+ #
18
+ # @return [Fixnum] The damage done by this weapon
19
+ attr_reader :damage
20
+
21
+ # Returns the weapon group this weapon belongs to
22
+ #
23
+ # @return [String] The group this weapon belongs to
24
+ attr_reader :weapon_group
25
+
26
+ # Creates a new instance of a weapon based on the given XML data
27
+ #
28
+ # @param [String] weapon_name The name of this weapon
29
+ # @param [Hash<String, Object>] weapon_data The XML data of this weapon
30
+ def initialize(weapon_name, weapon_data)
31
+ super
32
+
33
+ @damage = weapon_data['damage'].to_i
34
+ @kill_percentage = weapon_data['pctkills'].to_f * 0.01
35
+ @weapon_group = weapon_data['group']
36
+ end
37
+
38
+ end
@@ -0,0 +1,34 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ require 'steam/community/game_weapon'
7
+
8
+ # This class represents the statistics of a single explosive weapon for a user
9
+ # in Left4Dead
10
+ #
11
+ # @author Sebastian Staudt
12
+ class L4DExplosive
13
+
14
+ include GameWeapon
15
+
16
+ # Creates a new instance of an explosivve based on the given XML data
17
+ #
18
+ # @param [String] weapon_name The name of this weapon
19
+ # @param [Hash<String, Object>] weapon_data The XML data of this weapon
20
+ def initialize(weapon_name, weapon_data)
21
+ super weapon_data
22
+
23
+ @id = weapon_name
24
+ @shots = weapon_data['thrown'].to_i
25
+ end
26
+
27
+ # Returns the average number of killed zombies for one shot of this explosive
28
+ #
29
+ # @return [Float] The average number of kills per shot
30
+ def avg_kills_per_shot
31
+ 1 / avg_shots_per_kill
32
+ end
33
+
34
+ end
@@ -0,0 +1,65 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ # This class holds statistical information about a map played by a player in
7
+ # Survival mode of Left4Dead
8
+ #
9
+ # @author Sebastian Staudt
10
+ class L4DMap
11
+
12
+ # Returns the best survival time of this player on this map
13
+ #
14
+ # @return [Float] The best survival time of this player on this map
15
+ attr_reader :best_time
16
+
17
+ # Returns the ID of this map
18
+ #
19
+ # @return [String] The ID of this map
20
+ attr_reader :id
21
+
22
+ # Returns the highest medal this player has won on this map
23
+ #
24
+ # @return [Fixnum] The highest medal won by this player on this map
25
+ attr_reader :medal
26
+
27
+ # Returns the name of the map
28
+ #
29
+ # @return [String] The name of the map
30
+ attr_reader :name
31
+
32
+ # Returns the number of times this map has been played by this player
33
+ #
34
+ # @return [Fixnum] The number of times this map has been played
35
+ attr_reader :times_played
36
+
37
+ GOLD = 1
38
+ SILVER = 2
39
+ BRONZE = 3
40
+ NONE = 0
41
+
42
+ # Creates a new instance of a Left4Dead Survival map based on the given
43
+ # XML data
44
+ #
45
+ # @param [String] map_name The name of this map
46
+ # @param [Hash<String, Object>] map_data The XML data for this map
47
+ def initialize(map_name, map_data)
48
+ @best_time = map_data['besttimeseconds'].to_f
49
+ @id = map_name
50
+ @name = map_data['name']
51
+ @times_played = map_data['timesplayed'].to_i
52
+
53
+ case map_data['medal']
54
+ when 'gold'
55
+ @medal = L4DMap::GOLD
56
+ when 'silver'
57
+ @medal = L4DMap::SILVER
58
+ when 'bronze'
59
+ @medal = L4DMap::BRONZE
60
+ else
61
+ @medal = L4DMap::NONE
62
+ end
63
+ end
64
+
65
+ end
@@ -0,0 +1,73 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ require 'steam/community/l4d/abstract_l4d_stats'
7
+ require 'steam/community/l4d/l4d_explosive'
8
+ require 'steam/community/l4d/l4d_map'
9
+ require 'steam/community/l4d/l4d_weapon'
10
+
11
+ # This class represents the game statistics for a single user in Left4Dead
12
+ #
13
+ # @author Sebastian Staudt
14
+ class L4DStats < GameStats
15
+
16
+ include AbstractL4DStats
17
+
18
+ # Creates a `L4DStats` object by calling the super constructor
19
+ # with the game name `'l4d'`
20
+ #
21
+ # @param [String, Fixnum] steam_id The custom URL or 64bit Steam ID of the
22
+ # user
23
+ # @macro cacheable
24
+ def initialize(steam_id)
25
+ super steam_id, 'l4d'
26
+ end
27
+
28
+ # Returns a hash of Survival statistics for this user like revived teammates
29
+ #
30
+ # If the Survival statistics haven't been parsed already, parsing is done
31
+ # now.
32
+ #
33
+ # @return [Hash<String, Object>] The stats for the Survival mode
34
+ def survival_stats
35
+ return unless public?
36
+
37
+ if @survival_stats.nil?
38
+ super
39
+ @survival_stats[:maps] = {}
40
+ @xml_data['stats']['survival']['maps'].each do |map_data|
41
+ @survival_stats[:maps][map_data[0]] = L4DMap.new *map_data
42
+ end
43
+ end
44
+
45
+ @survival_stats
46
+ end
47
+
48
+ # Returns a hash of `L4DWeapon` for this user containing all Left4Dead
49
+ # weapons
50
+ #
51
+ # If the weapons haven't been parsed already, parsing is done now.
52
+ #
53
+ # @return [Hash<String, Object>] The weapon statistics
54
+ def weapon_stats
55
+ return unless public?
56
+
57
+ if @weapon_stats.nil?
58
+ @weapon_stats = {}
59
+ @xml_data['stats']['weapons'].each do |weapon_data|
60
+ unless %w{molotov pipes}.include? weapon_data[0]
61
+ weapon = L4DWeapon.new *weapon_data
62
+ else
63
+ weapon = L4DExplosive.new *weapon_data
64
+ end
65
+
66
+ @weapon_stats[weapon_data[0]] = weapon
67
+ end
68
+ end
69
+
70
+ @weapon_stats
71
+ end
72
+
73
+ end