stbimage 0.1.0 → 0.2.3

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@@ -0,0 +1,46 @@
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+ # stbimage-ruby
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+ Binding of stb-image into the ruby programing language.
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+
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+ # Tutorials
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+
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+ 1. To use this gem first install it with:
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+ `gem install stbimage`
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+ 2. Require it in your project with\
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+ `require 'stbimage'`
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+ 3. Load your dll dynamic libary what is in your projects root folder!!! (Download the dlls: visit my webpage.)\
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+ `STBIMAGE.load_lib()`
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+ 4. Then you can use it :D
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+
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+ # About the dll libs
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+
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+ You can find it under [dlls](dlls) folder
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+
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+ # A full Example:
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+
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+ ```ruby
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+ require 'stb_image'
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+
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+ # Note that you need to name your dll file to stbDLL.dll in this case
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+ STBIMAGE.load_lib()
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+ # Or if you want to specify another name for it, use:
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+ # STBIMAGE.load_lib('your_name.dll')
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+
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+ # But don't forget that ruby searches your dll file in your current directory!
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+
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+ width = ' ' * 4
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+ height = ' ' * 4
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+ nr_channels = ' ' * 4
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+
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+ data = STBIMAGE.stbi_load("blue-poly.jpg", width, height, nr_channels, 0)
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+
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+ puts data
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+
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+ puts width.unpack('l')[0]
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+ puts height.unpack('l')[0]
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+ puts nr_channels.unpack('l')[0]
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+ ```
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+
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+ # Credit
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+
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+ Credit to Vaiorabbit who made the bindings of opengl into ruby! This wrapper is based on his glfw wrapper. :D \
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+ His repo: https://github.com/vaiorabbit/ruby-opengl
Binary file
Binary file
@@ -31,10 +31,18 @@ module STBIMAGE
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  @@glfw_import_done = false
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- # Load native library.
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+ =begin
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+ Load native dll libary
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+ - lib = the name of the file
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+ - path = route to the file
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+ =end
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  def self.load_lib(lib = nil, path = nil, output_error = false)
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  if lib == nil && path == nil
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- lib, path = 'stbDLL.dll', Dir.pwd
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+ if RUBY_PLATFORM == "x64-mswin64_140" || RUBY_PLATFORM == "x64-mingw32"
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+ lib, path = 'stbDLL_x64.dll', "#{__dir__}/../dlls"
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+ elsif RUBY_PLATFORM == "x86-mingw32"
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+ lib, path = 'stbDLL_x86.dll', "#{__dir__}/../dlls"
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+ end
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  end
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  if path
@@ -45,11 +53,6 @@ module STBIMAGE
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  import_symbols(output_error) unless @@glfw_import_done
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  end
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- def self.load_dll(lib = nil, path = nil)
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- puts "Warning STBIMAGE.load_dll is deprecated, use GLFW.load_lib instead"
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- self.load_lib(lib, path)
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- end
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-
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  @@lib_signature = [
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  'void stbi_convert_iphone_png_to_rgb(int)',
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  'const char *stbi_failure_reason(void)',
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: stbimage
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  version: !ruby/object:Gem::Version
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- version: 0.1.0
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+ version: 0.2.3
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  platform: ruby
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  authors:
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  - Samuel Keresztes
@@ -10,16 +10,21 @@ bindir: bin
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  cert_chain: []
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  date: 2021-01-09 00:00:00.000000000 Z
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  dependencies: []
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- description: |-
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- Beta Version!!! Will be developed! So far compatible with: stbi_load, stbi_set_flip_vertically_on_load(). For an easier
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- soulution, I choose fiddle as function importer from the dll (You should give the dll libary with the .load_lib(lib, path) function
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+ description: "!Beta Version! Will be developed! So far compatible with: stbi_load,
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+ stbi_set_flip_vertically_on_load(). \n Only works with windows so far!!!!! (win32/win64).
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+ PLEASE CHECK OUT THE HOMEPAGE FOR MORE INFO AND EXAMPLE. With 0.2.3 and above dlls
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+ are included so 'STBIMAGE.load_lib()'\n should be enough for linking shared liaries.
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+ So it's worth to upgrade 0.2.3! "
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  email: ''
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  executables: []
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  extensions: []
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  extra_rdoc_files: []
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  files:
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+ - README.md
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+ - dlls/stbDLL_x64.dll
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+ - dlls/stbDLL_x86.dll
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  - lib/stbimage.rb
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- homepage: ''
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+ homepage: https://github.com/fellowchap-samuel/stbimage-ruby
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  licenses:
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  - MIT
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  metadata: {}