statemachine 2.1.0 → 2.2.0
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data/CHANGES
CHANGED
@@ -1,5 +1,9 @@
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= Statemachine Changelog
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== Version 2.2.0
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* applied dotfile improvements from @wsobel (https://github.com/slagyr/statemachine/pull/12)
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== Version 2.1.0
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* Do not perform transitions if context method returns false | by @zombor (https://github.com/slagyr/statemachine/pull/11)
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@@ -39,15 +39,30 @@ module Statemachine
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def explore_sm
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@nodes = []
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-
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@transitions = []
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@sm.states.values.each { |state|
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state.transitions.values.each { |transition|
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@nodes << transition.origin_id
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if transition.destination_id.to_s =~ /_H$/
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dest = transition.destination_id.to_s.sub(/_H$/, '').to_sym
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@nodes << dest
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@transitions << Transition.new(transition.origin_id, dest, transition.event.to_s + '_H', nil)
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else
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@nodes << transition.destination_id
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@transitions << transition
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end
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}
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if Superstate === state and state.startstate_id
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@nodes << state.startstate_id
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@transitions << Transition.new(state.id, state.startstate_id, :start, nil)
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end
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if state.default_transition
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transition = state.default_transition
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@transitions << Transition.new(transition.origin_id, transition.destination_id, '*', nil)
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end
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}
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@transitions = @transitions.uniq
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@nodes = @nodes.uniq
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end
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def build_full_graph
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@@ -55,7 +70,29 @@ module Statemachine
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add_graph_header(builder, "main")
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-
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# Create graph tree
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@sm.states.values.each { |state|
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class << state
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attr_reader :children
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def add_child(child)
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(@children ||= []) << child
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end
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end
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}
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roots = []
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@sm.states.values.each { |state|
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if state.superstate.id == :root
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roots << state
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else
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state.superstate.add_child(state)
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end
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}
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roots.each do |root|
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add_node(builder, root)
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end
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builder << endl
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@transitions.each do |transition|
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@@ -83,6 +120,8 @@ module Statemachine
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def add_graph_header(builder, graph_name)
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builder << "digraph #{graph_name} {" << endl
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builder << " compound=true; compress=true; rankdir=LR;"
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builder << endl
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builder.indent!
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end
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@@ -92,9 +131,24 @@ module Statemachine
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end
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def add_node(builder, node)
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if Superstate === node
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builder << "subgraph cluster_#{node.id} { "
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builder.indent!
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builder << endl
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builder << "label = \"#{node.id}\"; style=rounded; #{node.id} "
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builder << " [ style=\"rounded,filled\", shape=box, href=\"#{node.id}.svg\" ];"
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builder << endl
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node.children.each do |child|
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add_node(builder, child)
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end
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builder.undent!
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builder << "}"
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builder << endl
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else
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builder << node.id
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builder << " [shape=box, style=rounded, href=\"#{node.id}.svg\" ]"
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builder << endl
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end
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end
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def add_transition(builder, transition)
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@@ -102,7 +156,11 @@ module Statemachine
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builder << " -> "
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builder << transition.destination_id
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builder << " [ "
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builder << "label = #{transition.event} "
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builder << "label = \"#{transition.event}\" "
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if transition.event.to_s =~ /_H$/
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dest = 'cluster_' + transition.destination_id.to_s
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builder << ", lhead=#{dest}"
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end
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builder << "]"
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builder << endl
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end
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data/lib/statemachine/version.rb
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metadata
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@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: statemachine
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version: !ruby/object:Gem::Version
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version: 2.
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version: 2.2.0
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prerelease:
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platform: ruby
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authors:
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@@ -9,7 +9,7 @@ authors:
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autorequire: statemachine
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bindir: bin
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cert_chain: []
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date:
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date: 2013-03-11 00:00:00.000000000 Z
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dependencies: []
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description: Statemachine is a ruby library for building Finite State Machines (FSM),
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also known as Finite State Automata (FSA).
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@@ -205,7 +205,7 @@ rubyforge_project: statemachine
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rubygems_version: 1.8.24
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signing_key:
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specification_version: 3
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-
summary: Statemachine-2.
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summary: Statemachine-2.2.0 - Statemachine Library for Ruby http://slagyr.github.com/statemachine
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test_files:
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- spec/action_invokation_spec.rb
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- spec/builder_spec.rb
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