state_machine 0.3.1 → 0.4.0

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Files changed (52) hide show
  1. data/CHANGELOG.rdoc +26 -0
  2. data/README.rdoc +254 -46
  3. data/Rakefile +29 -3
  4. data/examples/AutoShop_state.png +0 -0
  5. data/examples/Car_state.jpg +0 -0
  6. data/examples/Vehicle_state.png +0 -0
  7. data/lib/state_machine.rb +161 -116
  8. data/lib/state_machine/assertions.rb +21 -0
  9. data/lib/state_machine/callback.rb +168 -0
  10. data/lib/state_machine/eval_helpers.rb +67 -0
  11. data/lib/state_machine/event.rb +135 -101
  12. data/lib/state_machine/extensions.rb +83 -0
  13. data/lib/state_machine/guard.rb +115 -0
  14. data/lib/state_machine/integrations/active_record.rb +242 -0
  15. data/lib/state_machine/integrations/data_mapper.rb +198 -0
  16. data/lib/state_machine/integrations/data_mapper/observer.rb +153 -0
  17. data/lib/state_machine/integrations/sequel.rb +169 -0
  18. data/lib/state_machine/machine.rb +746 -352
  19. data/lib/state_machine/transition.rb +104 -212
  20. data/test/active_record.log +34865 -0
  21. data/test/classes/switch.rb +11 -0
  22. data/test/data_mapper.log +14015 -0
  23. data/test/functional/state_machine_test.rb +249 -15
  24. data/test/sequel.log +3835 -0
  25. data/test/test_helper.rb +3 -12
  26. data/test/unit/assertions_test.rb +13 -0
  27. data/test/unit/callback_test.rb +189 -0
  28. data/test/unit/eval_helpers_test.rb +92 -0
  29. data/test/unit/event_test.rb +247 -113
  30. data/test/unit/guard_test.rb +420 -0
  31. data/test/unit/integrations/active_record_test.rb +515 -0
  32. data/test/unit/integrations/data_mapper_test.rb +407 -0
  33. data/test/unit/integrations/sequel_test.rb +244 -0
  34. data/test/unit/invalid_transition_test.rb +1 -1
  35. data/test/unit/machine_test.rb +1056 -98
  36. data/test/unit/state_machine_test.rb +14 -113
  37. data/test/unit/transition_test.rb +269 -495
  38. metadata +44 -30
  39. data/test/app_root/app/models/auto_shop.rb +0 -34
  40. data/test/app_root/app/models/car.rb +0 -19
  41. data/test/app_root/app/models/highway.rb +0 -3
  42. data/test/app_root/app/models/motorcycle.rb +0 -3
  43. data/test/app_root/app/models/switch.rb +0 -23
  44. data/test/app_root/app/models/switch_observer.rb +0 -20
  45. data/test/app_root/app/models/toggle_switch.rb +0 -2
  46. data/test/app_root/app/models/vehicle.rb +0 -78
  47. data/test/app_root/config/environment.rb +0 -7
  48. data/test/app_root/db/migrate/001_create_switches.rb +0 -12
  49. data/test/app_root/db/migrate/002_create_auto_shops.rb +0 -13
  50. data/test/app_root/db/migrate/003_create_highways.rb +0 -11
  51. data/test/app_root/db/migrate/004_create_vehicles.rb +0 -16
  52. data/test/factory.rb +0 -77
@@ -0,0 +1,242 @@
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+ module StateMachine
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+ module Integrations #:nodoc:
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+ # Adds support for integrating state machines with ActiveRecord models.
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+ #
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+ # == Examples
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+ #
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+ # Below is an example of a simple state machine defined within an
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+ # ActiveRecord model:
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+ #
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+ # class Vehicle < ActiveRecord::Base
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+ # state_machine :initial => 'parked' do
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+ # event :ignite do
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+ # transition :to => 'idling', :from => 'parked'
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+ # end
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+ # end
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+ # end
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+ #
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+ # The examples in the sections below will use the above class as a
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+ # reference.
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+ #
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+ # == Actions
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+ #
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+ # By default, the action that will be invoked when a state is transitioned
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+ # is the +save+ action. This will cause the record to save the changes
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+ # made to the state machine's attribute. *Note* that if any other changes
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+ # were made to the record prior to transition, then those changes will
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+ # be saved as well.
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+ #
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+ # For example,
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+ #
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+ # vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: nil>
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+ # vehicle.name = 'Ford Explorer'
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+ # vehicle.ignite # => true
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+ # vehicle.reload # => #<Vehicle id: 1, name: "Ford Explorer", state: "idling">
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+ #
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+ # == Transactions
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+ #
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+ # In order to ensure that any changes made during transition callbacks
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+ # are rolled back during a failed attempt, every transition is wrapped
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+ # within a transaction.
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+ #
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+ # For example,
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+ #
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+ # class Message < ActiveRecord::Base
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+ # end
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+ #
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+ # Vehicle.state_machine do
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+ # before_transition do |vehicle, transition|
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+ # Message.create(:content => transition.inspect)
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+ # false
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+ # end
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+ # end
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+ #
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+ # vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: nil>
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+ # vehicle.ignite # => false
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+ # Message.count # => 0
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+ #
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+ # *Note* that only before callbacks that halt the callback chain and
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+ # failed attempts to save the record will result in the transaction being
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+ # rolled back. If an after callback halts the chain, the previous result
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+ # still applies and the transaction is *not* rolled back.
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+ #
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+ # == Scopes
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+ #
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+ # To assist in filtering models with specific states, a series of named
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+ # scopes are defined on the model for finding records with or without a
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+ # particular set of states.
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+ #
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+ # These named scopes are the functional equivalent of the following
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+ # definitions:
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+ #
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+ # class Vehicle < ActiveRecord::Base
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+ # named_scope :with_states, lambda {|*values| {:conditions => {:state => values.flatten}}}
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+ # # with_states also aliased to with_state
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+ #
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+ # named_scope :without_states, lambda {|*values| {:conditions => ['state NOT IN (?)', values.flatten]}}
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+ # # without_states also aliased to without_state
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+ # end
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+ #
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+ # Because of the way named scopes work in ActiveRecord, they can be
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+ # chained like so:
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+ #
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+ # Vehicle.with_state('parked').all(:order => 'id DESC')
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+ #
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+ # == Callbacks
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+ #
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+ # All before/after transition callbacks defined for ActiveRecord models
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+ # behave in the same way that other ActiveRecord callbacks behave. The
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+ # object involved in the transition is passed in as an argument.
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+ #
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+ # For example,
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+ #
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+ # class Vehicle < ActiveRecord::Base
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+ # state_machine :initial => 'parked' do
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+ # before_transition :to => 'idling' do |vehicle|
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+ # vehicle.put_on_seatbelt
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+ # end
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+ #
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+ # before_transition do |vehicle, transition|
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+ # # log message
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+ # end
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+ #
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+ # event :ignite do
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+ # transition :to => 'idling', :from => 'parked'
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+ # end
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+ # end
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+ #
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+ # def put_on_seatbelt
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+ # ...
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+ # end
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+ # end
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+ #
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+ # Note, also, that the transition can be accessed by simply defining
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+ # additional arguments in the callback block.
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+ #
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+ # == Observers
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+ #
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+ # In addition to support for ActiveRecord-like hooks, there is additional
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+ # support for ActiveRecord observers. Because of the way ActiveRecord
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+ # observers are designed, there is less flexibility around the specific
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+ # transitions that can be hooked in. As a result, observers can only
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+ # hook into before/after callbacks for events and generic transitions
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+ # like so:
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+ #
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+ # class VehicleObserver < ActiveRecord::Observer
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+ # def before_save(vehicle)
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+ # # log message
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+ # end
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+ #
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+ # # Callback for :ignite event *before* the transition is performed
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+ # def before_ignite(vehicle, transition)
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+ # # log message
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+ # end
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+ #
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+ # # Callback for :ignite event *after* the transition has been performed
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+ # def after_ignite(vehicle, transition)
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+ # # put on seatbelt
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+ # end
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+ #
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+ # # Generic transition callback *before* the transition is performed
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+ # def after_transition(vehicle, transition)
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+ # Audit.log(vehicle, transition)
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+ # end
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+ # end
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+ #
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+ # More flexible transition callbacks can be defined directly within the
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+ # model as described in StateMachine::Machine#before_transition
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+ # and StateMachine::Machine#after_transition.
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+ #
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+ # To define a single observer for multiple state machines:
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+ #
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+ # class StateMachineObserver < ActiveRecord::Observer
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+ # observe Vehicle, Switch, Project
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+ #
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+ # def after_transition(record, transition)
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+ # Audit.log(record, transition)
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+ # end
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+ # end
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+ module ActiveRecord
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+ # Should this integration be used for state machines in the given class?
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+ # Classes that inherit from ActiveRecord::Base will automatically use
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+ # the ActiveRecord integration.
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+ def self.matches?(klass)
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+ defined?(::ActiveRecord::Base) && klass <= ::ActiveRecord::Base
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+ end
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+
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+ # Runs a new database transaction, rolling back any changes by raising
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+ # an ActiveRecord::Rollback exception if the yielded block fails
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+ # (i.e. returns false).
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+ def within_transaction(object)
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+ object.class.transaction {raise ::ActiveRecord::Rollback unless yield}
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+ end
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+
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+ protected
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+ # Adds the default callbacks for notifying ActiveRecord observers
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+ # before/after a transition has been performed.
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+ def after_initialize
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+ # Observer callbacks never halt the chain; result is ignored
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+ callbacks[:before] << Callback.new {|object, transition| notify(:before, object, transition)}
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+ callbacks[:after] << Callback.new {|object, transition, result| notify(:after, object, transition)}
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+ end
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+
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+ # Sets the default action for all ActiveRecord state machines to +save+
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+ def default_action
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+ :save
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+ end
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+
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+ # Forces all attribute methods to be generated for the model so that
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+ # the reader/writer methods for the attribute are available
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+ def define_attribute_accessor
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+ owner_class.define_attribute_methods if owner_class.table_exists?
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+ super
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+ end
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+
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+ # Defines a scope for finding records *with* a particular value or
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+ # values for the attribute
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+ def define_with_scope(name)
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+ attribute = self.attribute
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+ owner_class.named_scope name.to_sym, lambda {|*values| {:conditions => {attribute => values.flatten}}}
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+ end
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+
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+ # Defines a scope for finding records *without* a particular value or
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+ # values for the attribute
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+ def define_without_scope(name)
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+ attribute = self.attribute
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+ owner_class.named_scope name.to_sym, lambda {|*values| {:conditions => ["#{attribute} NOT IN (?)", values.flatten]}}
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+ end
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+
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+ # Creates a new callback in the callback chain, always inserting it
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+ # before the default Observer callbacks that were created after
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+ # initialization.
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+ def add_callback(type, options, &block)
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+ options[:terminator] = @terminator ||= lambda {|result| result == false}
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+ @callbacks[type].insert(-2, callback = Callback.new(options, &block))
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+ add_states(callback.known_states)
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+
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+ callback
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+ end
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+
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+ private
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+ # Notifies observers on the given object that a callback occurred
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+ # involving the given transition. This will attempt to call the
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+ # following methods on observers:
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+ # * #{type}_#{event}
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+ # * #{type}_transition
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+ #
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+ # This will always return true regardless of the results of the
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+ # callbacks.
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+ def notify(type, object, transition)
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+ ["#{type}_#{transition.event}", "#{type}_transition"].each do |method|
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+ object.class.class_eval do
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+ @observer_peers.dup.each do |observer|
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+ observer.send(method, object, transition) if observer.respond_to?(method)
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+ end if defined?(@observer_peers)
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+ end
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+ end
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+
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+ true
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,198 @@
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+ module StateMachine
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+ module Integrations #:nodoc:
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+ # Adds support for integrating state machines with DataMapper resources.
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+ #
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+ # == Examples
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+ #
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+ # Below is an example of a simple state machine defined within a
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+ # DataMapper resource:
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+ #
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+ # class Vehicle
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+ # include DataMapper::Resource
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+ #
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+ # property :id, Serial
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+ # property :name, String
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+ # property :state, String
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+ #
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+ # state_machine :initial => 'parked' do
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+ # event :ignite do
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+ # transition :to => 'idling', :from => 'parked'
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+ # end
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+ # end
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+ # end
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+ #
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+ # The examples in the sections below will use the above class as a
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+ # reference.
26
+ #
27
+ # == Actions
28
+ #
29
+ # By default, the action that will be invoked when a state is transitioned
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+ # is the +save+ action. This will cause the resource to save the changes
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+ # made to the state machine's attribute. *Note* that if any other changes
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+ # were made to the resource prior to transition, then those changes will
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+ # be saved as well.
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+ #
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+ # For example,
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+ #
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+ # vehicle = Vehicle.create # => #<Vehicle id=1 name=nil state=nil>
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+ # vehicle.name = 'Ford Explorer'
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+ # vehicle.ignite # => true
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+ # vehicle.reload # => #<Vehicle id=1 name="Ford Explorer" state="idling">
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+ #
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+ # == Transactions
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+ #
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+ # In order to ensure that any changes made during transition callbacks
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+ # are rolled back during a failed attempt, every transition is wrapped
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+ # within a transaction.
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+ #
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+ # For example,
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+ #
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+ # class Message
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+ # include DataMapper::Resource
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+ #
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+ # property :id, Serial
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+ # property :content, String
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+ # end
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+ #
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+ # Vehicle.state_machine do
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+ # before_transition do |transition|
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+ # Message.create(:content => transition.inspect)
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+ # throw :halt
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+ # end
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+ # end
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+ #
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+ # vehicle = Vehicle.create # => #<Vehicle id=1 name=nil state=nil>
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+ # vehicle.ignite # => false
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+ # Message.all.count # => 0
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+ #
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+ # *Note* that only before callbacks that halt the callback chain and
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+ # failed attempts to save the record will result in the transaction being
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+ # rolled back. If an after callback halts the chain, the previous result
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+ # still applies and the transaction is *not* rolled back.
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+ #
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+ # == Scopes
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+ #
75
+ # To assist in filtering models with specific states, a series of class
76
+ # methods are defined on the model for finding records with or without a
77
+ # particular set of states.
78
+ #
79
+ # These named scopes are the functional equivalent of the following
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+ # definitions:
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+ #
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+ # class Vehicle
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+ # include DataMapper::Resource
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+ #
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+ # property :id, Serial
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+ # property :state, String
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+ #
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+ # class << self
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+ # def with_states(*values)
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+ # all(:state => values.flatten)
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+ # end
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+ # alias_method :with_state, :with_states
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+ #
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+ # def without_states(*values)
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+ # all(:state.not => values.flatten)
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+ # end
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+ # alias_method :without_state, :without_states
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+ # end
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+ # end
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+ #
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+ # Because of the way scopes work in DataMapper, they can be chained like
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+ # so:
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+ #
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+ # Vehicle.with_state('parked').all(:order => [:id.desc])
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+ #
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+ # == Callbacks / Observers
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+ #
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+ # All before/after transition callbacks defined for DataMapper resources
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+ # behave in the same way that other DataMapper hooks behave. Rather than
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+ # passing in the record as an argument to the callback, the callback is
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+ # instead bound to the object and evaluated within its context.
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+ #
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+ # For example,
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+ #
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+ # class Vehicle
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+ # include DataMapper::Resource
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+ #
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+ # property :id, Serial
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+ # property :state, String
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+ #
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+ # state_machine :initial => 'parked' do
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+ # before_transition :to => 'idling' do
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+ # put_on_seatbelt
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+ # end
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+ #
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+ # before_transition do |transition|
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+ # # log message
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+ # end
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+ #
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+ # event :ignite do
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+ # transition :to => 'idling', :from => 'parked'
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+ # end
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+ # end
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+ #
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+ # def put_on_seatbelt
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+ # ...
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+ # end
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+ # end
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+ #
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+ # Note, also, that the transition can be accessed by simply defining
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+ # additional arguments in the callback block.
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+ #
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+ # In addition to support for DataMapper-like hooks, there is additional
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+ # support for DataMapper observers. See StateMachine::Integrations::DataMapper::Observer
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+ # for more information.
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+ module DataMapper
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+ # Should this integration be used for state machines in the given class?
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+ # Classes that include DataMapper::Resource will automatically use the
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+ # DataMapper integration.
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+ def self.matches?(klass)
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+ defined?(::DataMapper::Resource) && klass <= ::DataMapper::Resource
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+ end
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+
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+ # Loads additional files specific to DataMapper
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+ def self.extended(base) #:nodoc:
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+ require 'state_machine/integrations/data_mapper/observer'
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+ end
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+
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+ # Runs a new database transaction, rolling back any changes if the
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+ # yielded block fails (i.e. returns false).
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+ def within_transaction(object)
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+ object.class.transaction {|t| t.rollback unless yield}
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+ end
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+
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+ protected
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+ # Sets the default action for all DataMapper state machines to +save+
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+ def default_action
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+ :save
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+ end
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+
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+ # Defines a scope for finding records *with* a particular value or
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+ # values for the attribute
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+ def define_with_scope(name)
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+ attribute = self.attribute
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+ (class << owner_class; self; end).class_eval do
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+ define_method(name) {|*values| all(attribute => values.flatten)}
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+ end
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+ end
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+
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+ # Defines a scope for finding records *without* a particular value or
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+ # values for the attribute
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+ def define_without_scope(name)
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+ attribute = self.attribute
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+ (class << owner_class; self; end).class_eval do
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+ define_method(name) {|*values| all(attribute.to_sym.not => values.flatten)}
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+ end
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+ end
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+
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+ # Creates a new callback in the callback chain, always ensuring that
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+ # it's configured to bind to the object as this is the convention for
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+ # DataMapper/Extlib callbacks
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+ def add_callback(type, options, &block)
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+ options[:bind_to_object] = true
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+ super
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,153 @@
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+ module StateMachine
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+ module Integrations #:nodoc:
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+ module DataMapper
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+ # Adds support for creating before/after transition callbacks within a
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+ # DataMapper observer. These callbacks behave very similarly to
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+ # before/after hooks during save/update/destroy/etc., but with the
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+ # following modifications:
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+ # * Each callback can define a set of transition conditions (i.e. guards)
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+ # that must be met in order for the callback to get invoked.
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+ # * An additional transition parameter is available that provides
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+ # contextual information about the event (see StateMachine::Transition
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+ # for more information)
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+ #
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+ # To define a single observer for multiple state machines:
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+ #
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+ # class StateMachineObserver
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+ # include DataMapper::Observer
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+ #
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+ # observe Vehicle, Switch, Project
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+ #
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+ # after_transition do |transition, saved|
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+ # Audit.log(self, transition) if saved
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+ # end
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+ # end
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+ module Observer
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+ # Creates a callback that will be invoked *before* a transition is
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+ # performed, so long as the given configuration options match the
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+ # transition. Each part of the transition (event, to state, from state)
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+ # must match in order for the callback to get invoked.
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+ #
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+ # See StateMachine::Machine#before_transition for more
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+ # information about the various configuration options available.
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+ #
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+ # == Examples
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+ #
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+ # class Vehicle
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+ # include DataMapper::Resource
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+ #
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+ # property :id, Serial
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+ # property :state, :String
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+ #
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+ # state_machine :initial => 'parked' do
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+ # event :ignite do
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+ # transition :to => 'idling', :from => 'parked'
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+ # end
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+ # end
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+ # end
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+ #
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+ # class VehicleObserver
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+ # include DataMapper::Observer
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+ #
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+ # observe Vehicle
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+ #
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+ # before :save do
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+ # # log message
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+ # end
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+ #
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+ # before_transition :to => 'idling', :from => 'parked', :on => 'ignite' do
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+ # # put on seatbelt
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+ # end
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+ #
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+ # before_transition do |transition|
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+ # # log message
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+ # end
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+ # end
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+ #
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+ # *Note* that in each of the above +before_transition+ callbacks, the
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+ # callback is executed within the context of the object (i.e. the
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+ # Vehicle instance being transition). This means that +self+ refers
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+ # to the vehicle record within each callback block.
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+ def before_transition(*args, &block)
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+ add_transition_callback(:before, *args, &block)
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+ end
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+
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+ # Creates a callback that will be invoked *after* a transition is
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+ # performed, so long as the given configuration options match the
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+ # transition. Each part of the transition (event, to state, from state)
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+ # must match in order for the callback to get invoked.
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+ #
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+ # See StateMachine::Machine#after_transition for more
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+ # information about the various configuration options available.
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+ #
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+ # == Examples
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+ #
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+ # class Vehicle
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+ # include DataMapper::Resource
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+ #
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+ # property :id, Serial
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+ # property :state, :String
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+ #
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+ # state_machine :initial => 'parked' do
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+ # event :ignite do
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+ # transition :to => 'idling', :from => 'parked'
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+ # end
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+ # end
96
+ # end
97
+ #
98
+ # class VehicleObserver
99
+ # include DataMapper::Observer
100
+ #
101
+ # observe Vehicle
102
+ #
103
+ # after :save do |saved|
104
+ # # log message
105
+ # end
106
+ #
107
+ # after_transition :to => 'idling', :from => 'parked', :on => 'ignite' do
108
+ # # put on seatbelt
109
+ # end
110
+ #
111
+ # after_transition do |transition, saved|
112
+ # if saved
113
+ # # log message
114
+ # end
115
+ # end
116
+ # end
117
+ #
118
+ # *Note* that in each of the above +before_transition+ callbacks, the
119
+ # callback is executed within the context of the object (i.e. the
120
+ # Vehicle instance being transition). This means that +self+ refers
121
+ # to the vehicle record within each callback block.
122
+ def after_transition(*args, &block)
123
+ add_transition_callback(:after, *args, &block)
124
+ end
125
+
126
+ private
127
+ # Adds the transition callback to a specific machine or all of the
128
+ # state machines for each observed class.
129
+ def add_transition_callback(type, *args, &block)
130
+ if args.first && !args.first.is_a?(Hash)
131
+ # Specific attribute is being targeted
132
+ attribute = args.first.to_s
133
+ transition_args = args[1..-1]
134
+ else
135
+ # Target all state machines
136
+ attribute = nil
137
+ transition_args = args
138
+ end
139
+
140
+ # Add the transition callback to each class being observed
141
+ observing.each do |klass|
142
+ state_machines = attribute ? [klass.state_machines[attribute]] : klass.state_machines.values
143
+ state_machines.each {|machine| machine.send("#{type}_transition", *transition_args, &block)}
144
+ end if observing
145
+ end
146
+ end
147
+ end
148
+ end
149
+ end
150
+
151
+ DataMapper::Observer::ClassMethods.class_eval do
152
+ include StateMachine::Integrations::DataMapper::Observer
153
+ end