state-fu 0.11.1
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- data/LICENSE +40 -0
- data/README.textile +293 -0
- data/Rakefile +114 -0
- data/lib/binding.rb +292 -0
- data/lib/event.rb +192 -0
- data/lib/executioner.rb +120 -0
- data/lib/hooks.rb +39 -0
- data/lib/interface.rb +132 -0
- data/lib/lathe.rb +538 -0
- data/lib/machine.rb +184 -0
- data/lib/method_factory.rb +243 -0
- data/lib/persistence.rb +116 -0
- data/lib/persistence/active_record.rb +34 -0
- data/lib/persistence/attribute.rb +47 -0
- data/lib/persistence/base.rb +100 -0
- data/lib/persistence/relaxdb.rb +23 -0
- data/lib/persistence/session.rb +7 -0
- data/lib/sprocket.rb +58 -0
- data/lib/state-fu.rb +56 -0
- data/lib/state.rb +48 -0
- data/lib/support/active_support_lite/array.rb +9 -0
- data/lib/support/active_support_lite/array/access.rb +60 -0
- data/lib/support/active_support_lite/array/conversions.rb +202 -0
- data/lib/support/active_support_lite/array/extract_options.rb +21 -0
- data/lib/support/active_support_lite/array/grouping.rb +109 -0
- data/lib/support/active_support_lite/array/random_access.rb +13 -0
- data/lib/support/active_support_lite/array/wrapper.rb +25 -0
- data/lib/support/active_support_lite/blank.rb +67 -0
- data/lib/support/active_support_lite/cattr_reader.rb +57 -0
- data/lib/support/active_support_lite/keys.rb +57 -0
- data/lib/support/active_support_lite/misc.rb +59 -0
- data/lib/support/active_support_lite/module.rb +1 -0
- data/lib/support/active_support_lite/module/delegation.rb +130 -0
- data/lib/support/active_support_lite/object.rb +9 -0
- data/lib/support/active_support_lite/string.rb +38 -0
- data/lib/support/active_support_lite/symbol.rb +16 -0
- data/lib/support/applicable.rb +41 -0
- data/lib/support/arrays.rb +197 -0
- data/lib/support/core_ext.rb +90 -0
- data/lib/support/exceptions.rb +106 -0
- data/lib/support/has_options.rb +16 -0
- data/lib/support/logger.rb +165 -0
- data/lib/support/methodical.rb +17 -0
- data/lib/support/no_stdout.rb +55 -0
- data/lib/support/plotter.rb +62 -0
- data/lib/support/vizier.rb +300 -0
- data/lib/tasks/spec_last.rake +55 -0
- data/lib/tasks/state_fu.rake +57 -0
- data/lib/transition.rb +338 -0
- data/lib/transition_query.rb +224 -0
- data/spec/custom_formatter.rb +49 -0
- data/spec/features/binding_and_transition_helper_mixin_spec.rb +111 -0
- data/spec/features/method_missing_only_once_spec.rb +28 -0
- data/spec/features/not_requirements_spec.rb +118 -0
- data/spec/features/plotter_spec.rb +97 -0
- data/spec/features/shared_log_spec.rb +7 -0
- data/spec/features/singleton_machine_spec.rb +39 -0
- data/spec/features/state_and_array_options_accessor_spec.rb +47 -0
- data/spec/features/transition_boolean_comparison_spec.rb +101 -0
- data/spec/helper.rb +13 -0
- data/spec/integration/active_record_persistence_spec.rb +202 -0
- data/spec/integration/binding_extension_spec.rb +41 -0
- data/spec/integration/class_accessor_spec.rb +117 -0
- data/spec/integration/event_definition_spec.rb +74 -0
- data/spec/integration/example_01_document_spec.rb +133 -0
- data/spec/integration/example_02_string_spec.rb +88 -0
- data/spec/integration/instance_accessor_spec.rb +97 -0
- data/spec/integration/lathe_extension_spec.rb +67 -0
- data/spec/integration/machine_duplication_spec.rb +101 -0
- data/spec/integration/relaxdb_persistence_spec.rb +97 -0
- data/spec/integration/requirement_reflection_spec.rb +270 -0
- data/spec/integration/state_definition_spec.rb +163 -0
- data/spec/integration/transition_spec.rb +1033 -0
- data/spec/spec.opts +9 -0
- data/spec/spec_helper.rb +132 -0
- data/spec/state_fu_spec.rb +948 -0
- data/spec/units/binding_spec.rb +192 -0
- data/spec/units/event_spec.rb +214 -0
- data/spec/units/exceptions_spec.rb +82 -0
- data/spec/units/lathe_spec.rb +570 -0
- data/spec/units/machine_spec.rb +229 -0
- data/spec/units/method_factory_spec.rb +366 -0
- data/spec/units/sprocket_spec.rb +69 -0
- data/spec/units/state_spec.rb +59 -0
- metadata +171 -0
data/spec/spec.opts
ADDED
data/spec/spec_helper.rb
ADDED
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#!/usr/bin/env ruby
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thisdir = File.expand_path(File.dirname(__FILE__))
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# ensure we require state-fu from lib, not gems
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$LOAD_PATH.unshift( "#{thisdir}/../lib" )
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require 'state-fu'
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require 'support/no_stdout'
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require 'fileutils'
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require 'rubygems'
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require 'spec'
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# record the log output on each run
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LOGFILE = File.join('log', 'spec.log') unless Object.const_defined?('LOGFILE')
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FileUtils.rm LOGFILE if File.exists?(LOGFILE)
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StateFu::Logger.level = Logger::INFO
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StateFu::Logger.logger = Logger.new(LOGFILE)
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module MySpecHelper
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include NoStdout
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def prepare_active_record( options={}, &migration )
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if skip_slow_specs?
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skip_slow_specs and return false
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end
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begin
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require 'activesupport'
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require 'active_record'
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require 'sqlite3'
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rescue LoadError => e
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pending "skipping specifications due to load error: #{e}"
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return false
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end
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options.symbolize_keys!
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options.assert_valid_keys( :db_config, :migration_name, :hidden )
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# connect ActiveRecord
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db_config = options.delete(:db_config) || {
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:adapter => 'sqlite3',
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:database => ':memory:'
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}
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ActiveRecord::Base.establish_connection( db_config )
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return unless block_given?
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# prepare the migration
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migration_class_name =
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options.delete(:migration_name) || 'BeforeSpecMigration'
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make_pristine_class( migration_class_name, ActiveRecord::Migration )
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migration_class = migration_class_name.constantize
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migration_class.class_eval( &migration )
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# run the migration without spewing crap everywhere
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if options.delete(:hidden) != false
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no_stdout { migration_class.migrate( :up ) }
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else
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migration_class.migrate( :up )
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end
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end
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def skip_slow_specs?
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!!ENV['SKIP_SLOW_SPECS']
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end
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def skip_slow_specs
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pending('Skipping slow specs - run $ rake all if you want them')
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end
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def skip_unless_relaxdb
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unless Object.const_defined?( 'RelaxDB' )
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pending('Skipping specs because you do not have the relaxdb gem (paulcarey-relaxdb) installed ...')
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end
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end
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def prepare_relaxdb( options={} )
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if skip_slow_specs?
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return false
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end
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begin
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require 'relaxdb'
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if Object.const_defined?( "RelaxDB" )
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RelaxDB.configure :host => "localhost", :port => 5984, :design_doc => "spec_doc"
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RelaxDB.delete_db "relaxdb_spec" rescue "ok"
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RelaxDB.use_db "relaxdb_spec"
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RelaxDB.enable_view_creation
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end
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rescue LoadError => e
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# pending "skipping specifications due to load error: #{e}"
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return false
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end
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begin
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RelaxDB.replicate_db "relaxdb_spec_base", "relaxdb_spec"
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RelaxDB.enable_view_creation
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rescue => e
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puts "\n===== Run rake create_base_db before the first spec run ====="
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puts
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exit!
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end
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#
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end
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def make_pristine_class(class_name, superklass=Object, &block)
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@class_names ||= []
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@class_names << class_name
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klass = Class.new( superklass )
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klass.send( :include, StateFu )
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Object.send(:remove_const, class_name ) if Object.const_defined?( class_name )
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Object.const_set(class_name, klass)
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klass.class_eval &block if block_given?
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end
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def reset!
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@class_names ||= []
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@class_names.each do |class_name|
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Object.send(:remove_const, class_name ) if Object.const_defined?( class_name )
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end
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@class_names = []
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end
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def set_method_arity( object, method_name, needed_arity = 1 )
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raise caller.first.inspect
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a = Proc.new {}
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stub( a ).arity() { needed_arity }
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stub( object ).method( anything ) { |x| object.send(x) }
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stub( object ).method( method_name ) { a }
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end
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end
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Spec::Runner.configure do |config|
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config.include MySpecHelper
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end
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require File.join(File.dirname(__FILE__), 'spec_helper')
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#
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# Door
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#
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describe "A door which opens and shuts:" do
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before :all do
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# class Door
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make_pristine_class('Door') do
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include StateFu
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attr_accessor :locked
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def shut
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"I don't know how to shut!"
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end
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def locked?
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!!locked
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end
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def method_missing(method_name, *args, &block)
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raise NoMethodError.new("I'm just a door!" )
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end
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machine do
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event :shut, :transitions_from => :open, :to => :closed
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event :slam, :transitions_from => :open, :to => :closed
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event :open, :transitions_from => :closed, :to => :open,
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:requires => :not_locked?,
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:message => "Sorry, it's locked."
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end
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end
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end # before
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describe "Door's state machine" do
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it "have two states, :open and :closed" do
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Door.machine.states.names.should == [:open, :closed]
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end
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it "have two events, :shut and :open" do
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Door.machine.events.names.should == [:shut, :slam, :open]
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end
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it "have an initial state of :open, the first state defined" do
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Door.machine.initial_state.name.should == :open
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end
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it "have an initial state of :open, the first state defined" do
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Door.machine.initial_state.name.should == :open
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end
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it "have a requirement :not_locked? for the :open event" do
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Door.machine.events[:open].requirements.should == [:not_locked?]
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end
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it "have a requirement_message 'Sorry, it's locked.' for :not_locked?" do
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Door.machine.requirement_messages[:not_locked?].should == "Sorry, it's locked."
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end
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it "can reflect on event origin and target states" do
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event = Door.machine.events[:open]
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event.origin_names.should == [:closed]
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event.target_names.should == [:open]
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event.simple?.should == true # because there's only one possible target
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event.origin.should == :closed # because there's only one origin
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event.target.should == :open # because there's only one target
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event.machine.should == Door.machine
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end
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end
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describe "door" do
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before do
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@door = Door.new
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end
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describe "magic event methods" do
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it "doesn't normally have a method #shut!" do
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@door.respond_to?(:shut!).should == false
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end
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it "will define #shut! when method_missing is called for the first time" do
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begin
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@door.play_the_ukelele
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rescue NoMethodError
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end
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@door.respond_to?(:shut!).should == true
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end
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it "will keep any existing methods when method_missing is triggered" do
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@door.respond_to?(:shut).should == true
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@door.respond_to?(:can_shut?).should == false
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@door.shut.should == "I don't know how to shut!"
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@door.can_shut?.should == true # triggers method_missing
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@door.respond_to?(:shut).should == true
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@door.respond_to?(:can_shut?).should == true # new methods defined
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@door.shut.should == "I don't know how to shut!" # old method retained
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end
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it "gets a set of new methods when any magic method is called" do
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@door.respond_to?(:shut).should == true # already defined
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@door.respond_to?(:open).should == false
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@door.respond_to?(:can_shut?).should == false
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@door.respond_to?(:can_open?).should == false
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@door.respond_to?(:shut!).should == false
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@door.respond_to?(:open!).should == false
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@door.can_shut?.should == true # call one of them (triggers method_missing)
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@door.respond_to?(:open).should == false # a private method: Kernel#open
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@door.respond_to?(:can_shut?).should == true # but these are all newly defined public methods
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@door.respond_to?(:can_open?).should == true
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@door.respond_to?(:shut!).should == true
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@door.respond_to?(:open!).should == true
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end
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it "retains any previously defined method_missing" do
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begin
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@door.hug_me
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rescue NoMethodError => e
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e.message.should == "I'm just a door!"
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end
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end
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describe "for :slam - " do
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describe "#slam" do
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it "should return an unfired StateFu::Transition" do
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t = @door.slam
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t.should be_kind_of(StateFu::Transition)
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t.fired?.should == false
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end
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end
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describe "#can_slam?" do
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it "should be true if the transition is valid for the current state" do
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@door.current_state.should == :open
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@door.can_slam?.should == true
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end
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it "should be false when the transition has unmet requirements" do
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Door.machine.events[:slam].lathe do
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requires :some_impossible_condition do
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false
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end
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end
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@door.can_slam?.should == false
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end
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it "should be nil when the transition is invalid for the current state" do
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@door.shut!
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@door.current_state.should == :closed
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@door.can_slam?.should == nil
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end
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end
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end
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end # magic event methods
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describe "magic state methods" do
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162
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it "should be defined for each state by method_missing voodoo" do
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@door.should_not respond_to(:closed?)
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@door.should_not respond_to(:open?)
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@door.open?.should == true
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@door.should respond_to(:closed?)
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@door.should respond_to(:open?)
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end
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169
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describe "for :closed - " do
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describe "#closed?" do
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it "should be true when the current_state is :closed" do
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173
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@door.current_state.should == :open
|
174
|
+
@door.closed?.should == false
|
175
|
+
@door.shut!
|
176
|
+
@door.closed?.should == true
|
177
|
+
end
|
178
|
+
end
|
179
|
+
end
|
180
|
+
end # magic state methods
|
181
|
+
|
182
|
+
it "#can_shut? when the current state is open" do
|
183
|
+
@door.current_state.should == :open
|
184
|
+
# @door.state_fu.valid_transitions.map(&:destination).inspect
|
185
|
+
@door.can_shut?.should == true
|
186
|
+
@door.can_open?.should == nil # not a valid transition from this state -> nil
|
187
|
+
end
|
188
|
+
|
189
|
+
it "transitions from :open to :closed on #shut!" do
|
190
|
+
@door.current_state.should == :open
|
191
|
+
shut_result = @door.shut!
|
192
|
+
shut_result.should be_true
|
193
|
+
shut_result.should be_kind_of(StateFu::Transition)
|
194
|
+
shut_result.should be_complete
|
195
|
+
@door.current_state.should == :closed
|
196
|
+
end
|
197
|
+
|
198
|
+
it "raises a StateFu::IllegalTransition if #shut! is called when already :closed" do
|
199
|
+
@door.current_state.should == :open
|
200
|
+
@door.shut!.should be_true
|
201
|
+
@door.current_state.should == :closed
|
202
|
+
lambda do
|
203
|
+
t = @door.shut!
|
204
|
+
t.origin.should == :open
|
205
|
+
end.should raise_error(StateFu::IllegalTransition)
|
206
|
+
end
|
207
|
+
|
208
|
+
it "raises StateFu::RequirementError if #open! is called when it is locked" do
|
209
|
+
@door.shut!
|
210
|
+
@door.locked = true
|
211
|
+
lambda { @door.open! }.should raise_error(StateFu::RequirementError)
|
212
|
+
end
|
213
|
+
|
214
|
+
it "tells you why it won't open if you ask nicely" do
|
215
|
+
@door.shut!
|
216
|
+
@door.locked = true
|
217
|
+
@door.locked?.should be_true
|
218
|
+
|
219
|
+
transition = @door.state_fu.transition :open
|
220
|
+
transition.requirement_errors.should == {:not_locked? => "Sorry, it's locked."}
|
221
|
+
end
|
222
|
+
|
223
|
+
it "gives you information about the requirement errors if you rescue the RequirementError" do
|
224
|
+
@door.shut!
|
225
|
+
@door.locked = true
|
226
|
+
@door.locked?.should be_true
|
227
|
+
begin
|
228
|
+
@door.open!
|
229
|
+
rescue StateFu::RequirementError => e
|
230
|
+
e.to_a.should == ["Sorry, it's locked."]
|
231
|
+
e.to_h.should == {:not_locked? => "Sorry, it's locked."}
|
232
|
+
e.to_enum.should be_kind_of(Enumerable::Enumerator)
|
233
|
+
e.should_not be_empty
|
234
|
+
e.length.should == 1
|
235
|
+
e.each do |requirement, message|
|
236
|
+
requirement.should == :not_locked?
|
237
|
+
message.should == "Sorry, it's locked."
|
238
|
+
end
|
239
|
+
end
|
240
|
+
end
|
241
|
+
|
242
|
+
describe "Transition objects" do
|
243
|
+
|
244
|
+
# TODO refactor me
|
245
|
+
def should_be_an_unfired_transition_with_the_event_slam_from_open_to_closed(transition)
|
246
|
+
transition.should be_kind_of(StateFu::Transition)
|
247
|
+
transition.fired?.should == false
|
248
|
+
transition.current_state.should == :open
|
249
|
+
transition.event.should == :slam
|
250
|
+
transition.origin.should == :open
|
251
|
+
transition.target.should == :closed
|
252
|
+
end
|
253
|
+
|
254
|
+
it "returns a Transition on #slam" do
|
255
|
+
@door.slam do |transition|
|
256
|
+
transition.should be_kind_of(StateFu::Transition)
|
257
|
+
transition.fired?.should == false
|
258
|
+
transition.current_state.should == :open
|
259
|
+
transition.event.should == :slam
|
260
|
+
transition.origin.should == :open
|
261
|
+
transition.target.should == :closed
|
262
|
+
end
|
263
|
+
end
|
264
|
+
|
265
|
+
it "returns a Transition on #state_fu.slam" do
|
266
|
+
transition = @door.state_fu.slam
|
267
|
+
should_be_an_unfired_transition_with_the_event_slam_from_open_to_closed( transition )
|
268
|
+
end
|
269
|
+
|
270
|
+
it "returns a Transition on #state_fu.transition :slam" do
|
271
|
+
transition = @door.state_fu.transition :slam
|
272
|
+
should_be_an_unfired_transition_with_the_event_slam_from_open_to_closed( transition )
|
273
|
+
end
|
274
|
+
|
275
|
+
it "returns a Transition on #state_fu.transition [:slam, :closed]" do
|
276
|
+
transition = @door.state_fu.transition [:slam, :closed]
|
277
|
+
should_be_an_unfired_transition_with_the_event_slam_from_open_to_closed( transition )
|
278
|
+
end
|
279
|
+
|
280
|
+
it "changes the door's state when you #fire! the transition" do
|
281
|
+
transition = @door.slam
|
282
|
+
transition.fire!
|
283
|
+
transition.fired?.should == true
|
284
|
+
transition.complete?.should == true
|
285
|
+
@door.current_state.should == :closed
|
286
|
+
end
|
287
|
+
|
288
|
+
it "can tell you its #origin and #target states" do
|
289
|
+
transition = @door.state_fu.transition :shut
|
290
|
+
transition.origin.should be_kind_of(StateFu::State)
|
291
|
+
transition.target.should be_kind_of(StateFu::State)
|
292
|
+
transition.origin.should == :open
|
293
|
+
transition.target.should == :closed
|
294
|
+
end
|
295
|
+
|
296
|
+
it "can give you information about any requirement errors" do
|
297
|
+
@door.shut!
|
298
|
+
@door.locked = true
|
299
|
+
transition = @door.state_fu.transition :open
|
300
|
+
transition.valid?.should == false
|
301
|
+
transition.unmet_requirements.should == [:not_locked?]
|
302
|
+
transition.unmet_requirement_messages.should == ["Sorry, it's locked."]
|
303
|
+
transition.requirement_errors.should == {:not_locked? => "Sorry, it's locked."}
|
304
|
+
transition.first_unmet_requirement.should == :not_locked?
|
305
|
+
transition.first_unmet_requirement_message.should == "Sorry, it's locked."
|
306
|
+
end
|
307
|
+
end
|
308
|
+
|
309
|
+
# TODO save this for later ...............
|
310
|
+
describe "#state_fu_binding" do
|
311
|
+
it "be a StateFu::Binding" do
|
312
|
+
@door.state_fu_binding.should be_kind_of StateFu::Binding
|
313
|
+
end
|
314
|
+
|
315
|
+
it "have a current_state which is initially :open" do
|
316
|
+
@door.state_fu_binding.current_state.should == :open
|
317
|
+
end
|
318
|
+
|
319
|
+
it "have two events, :shut and :slam" do
|
320
|
+
@door.state_fu_binding.events.should == [:shut, :slam]
|
321
|
+
end
|
322
|
+
|
323
|
+
it "have a list of #valid_transitions" do
|
324
|
+
@door.state_fu_binding.valid_transitions.should be_kind_of(StateFu::TransitionQuery)
|
325
|
+
@door.state_fu_binding.valid_transitions.length.should == 2
|
326
|
+
transition = @door.state_fu_binding.valid_transitions.first
|
327
|
+
transition.event.name.should == :shut
|
328
|
+
transition.origin.name.should == :open
|
329
|
+
transition.target.name.should == :closed
|
330
|
+
transition = @door.state_fu_binding.valid_transitions.last
|
331
|
+
transition.event.name.should == :slam
|
332
|
+
transition.origin.name.should == :open
|
333
|
+
transition.target.name.should == :closed
|
334
|
+
end
|
335
|
+
end
|
336
|
+
|
337
|
+
describe "#state_fu" do
|
338
|
+
it "be the same as door#state_fu_binding" do
|
339
|
+
@door.state_fu.should == @door.state_fu_binding
|
340
|
+
end
|
341
|
+
end
|
342
|
+
|
343
|
+
describe "#stfu" do
|
344
|
+
it "be the same as door#state_fu_binding" do
|
345
|
+
@door.stfu.should == @door.state_fu_binding
|
346
|
+
end
|
347
|
+
end
|
348
|
+
|
349
|
+
describe "#fu" do
|
350
|
+
it "be the same as door#state_fu_binding" do
|
351
|
+
@door.fu.should == @door.state_fu_binding
|
352
|
+
end
|
353
|
+
end
|
354
|
+
|
355
|
+
end
|
356
|
+
end
|
357
|
+
|
358
|
+
#
|
359
|
+
# Heart
|
360
|
+
#
|
361
|
+
|
362
|
+
describe "a simple machine, a heart which beats:" do
|
363
|
+
|
364
|
+
before :all do
|
365
|
+
make_pristine_class('Heart') do
|
366
|
+
include StateFu
|
367
|
+
|
368
|
+
def heartbeats
|
369
|
+
@heartbeats ||= []
|
370
|
+
end
|
371
|
+
|
372
|
+
machine do
|
373
|
+
cycle :state => :beating, :on => :beat do
|
374
|
+
causes(:heartbeat) { heartbeats << :thumpthump }
|
375
|
+
end
|
376
|
+
event :stop, :from => { :beating => :stopped }
|
377
|
+
end
|
378
|
+
end
|
379
|
+
end # before
|
380
|
+
|
381
|
+
describe "the machine" do
|
382
|
+
it "have two states, :beating and :stopped" do
|
383
|
+
Heart.machine.states.names.should == [:beating,:stopped]
|
384
|
+
end
|
385
|
+
|
386
|
+
it "have two events, :beat and :stop" do
|
387
|
+
Heart.machine.events.names.should == [:beat, :stop]
|
388
|
+
end
|
389
|
+
|
390
|
+
it "have an initial state of :beating" do
|
391
|
+
Heart.machine.initial_state.name.should == :beating
|
392
|
+
end
|
393
|
+
end
|
394
|
+
|
395
|
+
describe "it" do
|
396
|
+
before do
|
397
|
+
@heart = Heart.new
|
398
|
+
end
|
399
|
+
|
400
|
+
it "cause a heartbeat on heart#beat!" do
|
401
|
+
@heart.heartbeats.should == []
|
402
|
+
@heart.beat!.should be_true
|
403
|
+
@heart.heartbeats.should == [:thumpthump]
|
404
|
+
end
|
405
|
+
|
406
|
+
it "raise an IllegalTransition if it tries to beat after it's stopped" do
|
407
|
+
@heart.stop!
|
408
|
+
@heart.current_state.should == :stopped
|
409
|
+
lambda { @heart.beat! }.should raise_error(StateFu::IllegalTransition)
|
410
|
+
end
|
411
|
+
|
412
|
+
it "transition to :stopped on #next!" do
|
413
|
+
@heart.current_state.should == :beating
|
414
|
+
@heart.state_fu.transitions.not_cyclic.length.should == 1
|
415
|
+
@heart.state_fu.next_transition.should_not == nil
|
416
|
+
@heart.state_fu.next_state.should_not == nil
|
417
|
+
@heart.next_state!
|
418
|
+
@heart.current_state.should == :stopped
|
419
|
+
end
|
420
|
+
|
421
|
+
it "transition to :stopped on #next_state!" do
|
422
|
+
@heart.current_state.should == :beating
|
423
|
+
@heart.next_state!
|
424
|
+
@heart.current_state.should == :stopped
|
425
|
+
end
|
426
|
+
|
427
|
+
it "transition to :stopped on #next_transition!" do
|
428
|
+
@heart.current_state.should == :beating
|
429
|
+
@heart.next_state!
|
430
|
+
@heart.current_state.should == :stopped
|
431
|
+
end
|
432
|
+
|
433
|
+
end
|
434
|
+
end
|
435
|
+
|
436
|
+
#
|
437
|
+
# Traffic Lights
|
438
|
+
#
|
439
|
+
|
440
|
+
describe "a simple machine, a set of traffic lights:" do
|
441
|
+
before :all do
|
442
|
+
|
443
|
+
make_pristine_class('TrafficLights') do
|
444
|
+
include StateFu
|
445
|
+
attr_reader :photos
|
446
|
+
|
447
|
+
def initialize
|
448
|
+
@photos = []
|
449
|
+
end
|
450
|
+
|
451
|
+
def red_light_camera
|
452
|
+
@photos << :click
|
453
|
+
end
|
454
|
+
|
455
|
+
machine do
|
456
|
+
state :go, :colour => :green
|
457
|
+
state :caution, :colour => :amber
|
458
|
+
state :stop, :colour => :red do
|
459
|
+
on_entry :red_light_camera
|
460
|
+
end
|
461
|
+
|
462
|
+
connect_states :go, :caution, :stop, :go
|
463
|
+
end
|
464
|
+
end
|
465
|
+
end # before
|
466
|
+
|
467
|
+
describe "the machine:" do
|
468
|
+
it "have three states, :go, :caution, and :stop" do
|
469
|
+
TrafficLights.machine.states.names.should == [:go, :caution, :stop]
|
470
|
+
end
|
471
|
+
|
472
|
+
it "have three events :go_to_caution, :caution_to_stop, and :stop_to_go" do
|
473
|
+
TrafficLights.machine.events.names.should == [:go_to_caution, :caution_to_stop, :stop_to_go]
|
474
|
+
end
|
475
|
+
|
476
|
+
it "have an initial_state of :go" do
|
477
|
+
TrafficLights.machine.initial_state.name.should == :go
|
478
|
+
end
|
479
|
+
|
480
|
+
describe "the states' options" do
|
481
|
+
it "have an appropriate colour" do
|
482
|
+
TrafficLights.machine.states[:go] [:colour].should == :green
|
483
|
+
TrafficLights.machine.states[:caution][:colour].should == :amber
|
484
|
+
TrafficLights.machine.states[:stop] [:colour].should == :red
|
485
|
+
end
|
486
|
+
end
|
487
|
+
end
|
488
|
+
|
489
|
+
describe "it" do
|
490
|
+
before do
|
491
|
+
@lights = TrafficLights.new
|
492
|
+
end
|
493
|
+
|
494
|
+
it "transition from :go to :caution on #go_to_caution!" do
|
495
|
+
@lights.current_state.should == :go
|
496
|
+
@lights.go_to_caution!
|
497
|
+
@lights.current_state.should == :caution
|
498
|
+
end
|
499
|
+
|
500
|
+
it "transition from :go to :caution on #next!" do
|
501
|
+
@lights.current_state.should == :go
|
502
|
+
@lights.next!
|
503
|
+
@lights.current_state.should == :caution
|
504
|
+
end
|
505
|
+
|
506
|
+
it "transition from :go to :caution on #next_state!" do
|
507
|
+
@lights.current_state.should == :go
|
508
|
+
@lights.next_state!
|
509
|
+
@lights.current_state.should == :caution
|
510
|
+
end
|
511
|
+
|
512
|
+
it "transition from :go to :caution on #fire_next_transition!" do
|
513
|
+
@lights.current_state.should == :go
|
514
|
+
@lights.fire_next_transition!
|
515
|
+
@lights.current_state.should == :caution
|
516
|
+
end
|
517
|
+
|
518
|
+
describe "when entering the :stop state" do
|
519
|
+
it "fire :red_light_camera" do
|
520
|
+
@lights.next!
|
521
|
+
@lights.photos.should be_empty
|
522
|
+
@lights.next!
|
523
|
+
@lights.current_state.should == :stop
|
524
|
+
@lights.photos.length.should == 1
|
525
|
+
end
|
526
|
+
end
|
527
|
+
end
|
528
|
+
end
|
529
|
+
|
530
|
+
#
|
531
|
+
# Recorder
|
532
|
+
#
|
533
|
+
describe "arguments given to different method signatures" do
|
534
|
+
before :all do
|
535
|
+
make_pristine_class('Recorder') do
|
536
|
+
include StateFu
|
537
|
+
attr_accessor :received
|
538
|
+
|
539
|
+
def initialize
|
540
|
+
@received = {}
|
541
|
+
end
|
542
|
+
|
543
|
+
# arguments passed to methods / procs:
|
544
|
+
# these method signatures get a transition
|
545
|
+
def a1(t) received[:a1] = [t] end
|
546
|
+
def b1(t=nil) received[:b1] = [t] end
|
547
|
+
def c1(*t) received[:c1] = [t] end
|
548
|
+
|
549
|
+
# these method signatures get a transition and a list of arguments
|
550
|
+
def a2(t,a) received[:a2] = [t,a] end
|
551
|
+
def b2(t,a=nil) received[:b2] = [t,a] end
|
552
|
+
def c2(t,*a) received[:c2] = [t,a] end
|
553
|
+
|
554
|
+
# these method signatures get a transition, a list of arguments,
|
555
|
+
# and the object which owns the machine
|
556
|
+
def a3(t,a,o) received[:a3] = [t,a,o] end
|
557
|
+
def b3(t,a,o=nil) received[:b3] = [t,a,o] end
|
558
|
+
def c3(t,a,*o) received[:c3] = [t,a,o] end
|
559
|
+
|
560
|
+
machine do
|
561
|
+
cycle :state => :observing, :on => :observe do
|
562
|
+
trigger :a1, :b1, :c1, :a2, :b2, :c2, :a3, :b3, :c3
|
563
|
+
end
|
564
|
+
end
|
565
|
+
|
566
|
+
end
|
567
|
+
end # before
|
568
|
+
|
569
|
+
describe "the machine" do
|
570
|
+
it "have an event :observe which is a #cycle?" do
|
571
|
+
Recorder.machine.events[:observe].cycle?.should be_true
|
572
|
+
end
|
573
|
+
|
574
|
+
it "have a list of execute hooks" do
|
575
|
+
Recorder.machine.events[:observe].hooks[:execute].should == [:a1, :b1, :c1, :a2, :b2, :c2, :a3, :b3, :c3]
|
576
|
+
end
|
577
|
+
end
|
578
|
+
|
579
|
+
describe "it" do
|
580
|
+
before do
|
581
|
+
@recorder = Recorder.new
|
582
|
+
end
|
583
|
+
|
584
|
+
it "fire a transition on #observe!" do
|
585
|
+
t = @recorder.observe!
|
586
|
+
results = @recorder.received
|
587
|
+
t.should be_kind_of(StateFu::Transition)
|
588
|
+
t.should be_complete
|
589
|
+
end
|
590
|
+
|
591
|
+
describe "observing method calls on #observe!" do
|
592
|
+
before do
|
593
|
+
@t = @recorder.observe!
|
594
|
+
@results = @recorder.received
|
595
|
+
end
|
596
|
+
|
597
|
+
it "call the event's :execute hooks on #observe!" do
|
598
|
+
@results.keys.should =~ [:a1, :b1, :c1, :a2, :b2, :c2, :a3, :b3, :c3]
|
599
|
+
end
|
600
|
+
|
601
|
+
describe "methods which expect one argument" do
|
602
|
+
it "receive a StateFu::Transition" do
|
603
|
+
@results[:a1].should == [@t]
|
604
|
+
@results[:b1].should == [@t]
|
605
|
+
@results[:c1].should == [[@t]]
|
606
|
+
end
|
607
|
+
end
|
608
|
+
|
609
|
+
describe "methods which expect two arguments" do
|
610
|
+
it "receive a StateFu::Transition and an argument list" do
|
611
|
+
@results[:a2].should == [@t, @t.args]
|
612
|
+
@results[:b2].should == [@t, @t.args]
|
613
|
+
@results[:c2].should == [@t, [@t.args]]
|
614
|
+
end
|
615
|
+
end
|
616
|
+
|
617
|
+
describe "methods which expect three arguments" do
|
618
|
+
it "receive a StateFu::Transition, an argument list and the recorder object" do
|
619
|
+
@results[:a3].should == [@t, @t.args, @recorder]
|
620
|
+
@results[:b3].should == [@t, @t.args, @recorder]
|
621
|
+
@results[:c3].should == [@t, @t.args, [@recorder]]
|
622
|
+
end
|
623
|
+
end
|
624
|
+
end
|
625
|
+
end
|
626
|
+
end
|
627
|
+
|
628
|
+
#
|
629
|
+
# Pokies
|
630
|
+
#
|
631
|
+
|
632
|
+
describe "sitting at a poker machine" do
|
633
|
+
|
634
|
+
before :all do
|
635
|
+
make_pristine_class('PokerMachine') do
|
636
|
+
|
637
|
+
attr_accessor :silly_noises_inflicted
|
638
|
+
|
639
|
+
def insert_coins n
|
640
|
+
@credits = n * PokerMachine::CREDITS_PER_COIN
|
641
|
+
end
|
642
|
+
|
643
|
+
# sets coins to 0 and returns what it was
|
644
|
+
def refund_coins
|
645
|
+
(self.credits, x = 0, self.credits / PokerMachine::CREDITS_PER_COIN)[1]
|
646
|
+
end
|
647
|
+
|
648
|
+
def play_a_silly_noise
|
649
|
+
@silly_noises_inflicted << [:silly_noise]
|
650
|
+
end
|
651
|
+
|
652
|
+
# an array with the accessors (StateFu::Bindings)
|
653
|
+
# for each of the wheels' state machines, for convenience
|
654
|
+
def wheels
|
655
|
+
[wheel_one, wheel_two, wheel_three]
|
656
|
+
end
|
657
|
+
|
658
|
+
def wheels_spinning?
|
659
|
+
wheels.any?(&:spinning?)
|
660
|
+
end
|
661
|
+
|
662
|
+
def display
|
663
|
+
wheels.map(&:current_state_name)
|
664
|
+
end
|
665
|
+
|
666
|
+
def wait
|
667
|
+
while wheels_spinning?
|
668
|
+
spin_wheels!
|
669
|
+
end
|
670
|
+
stop_spinning!
|
671
|
+
end
|
672
|
+
|
673
|
+
PokerMachine::CREDITS_TO_PLAY = 5
|
674
|
+
PokerMachine::CREDITS_PER_COIN = 5
|
675
|
+
|
676
|
+
attr_accessor :credits
|
677
|
+
|
678
|
+
def initialize
|
679
|
+
@credits = 0
|
680
|
+
@silly_noises_inflicted = []
|
681
|
+
end
|
682
|
+
|
683
|
+
machine do
|
684
|
+
# adds a hook to the machine's global after slot
|
685
|
+
after_everything :play_a_silly_noise
|
686
|
+
|
687
|
+
# Define helper methods with 'proc' or its alias 'define'. This is
|
688
|
+
# implicit when you supply a block and a symbol for an event or state
|
689
|
+
# hook, a requirement, or a requirement failure message.
|
690
|
+
#
|
691
|
+
# Named procs are "machine-local": they are available in any other
|
692
|
+
# block evaluated by StateFu for a given machine, but are not defined
|
693
|
+
# on the stateful class itself.
|
694
|
+
#
|
695
|
+
# Use them to extend the state machine DSL without cluttering up your
|
696
|
+
# classes themselves.
|
697
|
+
#
|
698
|
+
# If you want a method which spans multiple machines (eg 'wheels',
|
699
|
+
# above) or which is available to your object in any context, define
|
700
|
+
# it as a standard method. You will then be able to access it in any
|
701
|
+
# of your state machines.
|
702
|
+
named_proc(:wheel_states) { wheels.map(&:current_state) }
|
703
|
+
named_proc(:wheels_stopped?) do
|
704
|
+
!wheels.any?(&:spinning?)
|
705
|
+
end
|
706
|
+
|
707
|
+
state :ready do
|
708
|
+
|
709
|
+
event :pull_lever, :transitions_to => :spinning do
|
710
|
+
# The execution context always provides handy access to all the
|
711
|
+
# methods of the PokerMachine instance - however, constants must
|
712
|
+
# still be qualified.
|
713
|
+
requires(:enough_credits) { self.credits >= PokerMachine::CREDITS_TO_PLAY }
|
714
|
+
triggers(:deduct_credits) { self.credits -= PokerMachine::CREDITS_TO_PLAY }
|
715
|
+
triggers(:spin_wheels) { [wheel_one, wheel_two,wheel_three].each(&:start!) }
|
716
|
+
# if we enable this line, the machine will #wait automatically
|
717
|
+
# so that merely pulling the lever causes it to return to the ready state:
|
718
|
+
#
|
719
|
+
# after :wait
|
720
|
+
end # :pull_lever event
|
721
|
+
end # :ready state
|
722
|
+
|
723
|
+
state :spinning do
|
724
|
+
cycle :spin_wheels do
|
725
|
+
# executes after the transition has been accepted
|
726
|
+
after do
|
727
|
+
wheels.each do |wheel|
|
728
|
+
if wheel.spinning?
|
729
|
+
wheel.spin!
|
730
|
+
end
|
731
|
+
end
|
732
|
+
end # execute
|
733
|
+
end # :spinning state
|
734
|
+
|
735
|
+
event :stop_spinning, :to => :ready do
|
736
|
+
requires :wheels_stopped?
|
737
|
+
execute :payout do
|
738
|
+
if wheel_states == wheel_states.uniq
|
739
|
+
self.credits += wheel_states.first[:value]
|
740
|
+
end
|
741
|
+
end
|
742
|
+
end # :stop_spinning event
|
743
|
+
end # spinning state
|
744
|
+
end # default machine
|
745
|
+
|
746
|
+
[:one, :two, :three].each do |wheel|
|
747
|
+
machine "wheel_#{wheel}" do
|
748
|
+
|
749
|
+
state :bomb, :value => -5
|
750
|
+
state :cherry, :value => 5
|
751
|
+
state :smiley, :value => 10
|
752
|
+
state :gold, :value => 15
|
753
|
+
|
754
|
+
state :spinning do
|
755
|
+
cycle :spin do
|
756
|
+
execute do
|
757
|
+
silly_noises_inflicted << :spinning_noise
|
758
|
+
end
|
759
|
+
after do
|
760
|
+
if rand(3) == 0
|
761
|
+
# we use binding.stop! rather than self.stop! here
|
762
|
+
# to disambiguate which machine we're sending the event to.
|
763
|
+
#
|
764
|
+
# .binding yields a StateFu::Binding, which has all the same
|
765
|
+
# magic methods as @pokie, but is explicitly for one machine,
|
766
|
+
# and one @pokie.
|
767
|
+
#
|
768
|
+
# @pokie.stop! would always cause the same wheel to stop
|
769
|
+
# (the first one, becuase it was defined first, and automatically
|
770
|
+
# defined methods never clobber any pre-existing methods) -
|
771
|
+
# which isn't what we want here.
|
772
|
+
binding.stop!([:bomb, :cherry, :smiley, :gold].rand)
|
773
|
+
end
|
774
|
+
end
|
775
|
+
end
|
776
|
+
end
|
777
|
+
|
778
|
+
initial_state states.except(:spinning).rand
|
779
|
+
|
780
|
+
event :start, :from => states.except(:spinning), :to => :spinning
|
781
|
+
event :stop, :from => :spinning, :to => states.except(:spinning)
|
782
|
+
|
783
|
+
end # machine :cell_#{cell}
|
784
|
+
end # each cell
|
785
|
+
end # PokerMachine
|
786
|
+
end # before
|
787
|
+
|
788
|
+
describe "the state machine" do
|
789
|
+
end
|
790
|
+
|
791
|
+
before :each do
|
792
|
+
@pokie = PokerMachine.new
|
793
|
+
end
|
794
|
+
|
795
|
+
# just a sanity check for method_missing
|
796
|
+
it "doesn't talk to you" do
|
797
|
+
lambda { @pokie.talk_to_me }.should raise_error(NoMethodError)
|
798
|
+
end
|
799
|
+
|
800
|
+
it "you need credits to pull the lever" do
|
801
|
+
@pokie.state_fu!
|
802
|
+
@pokie.credits.should == 0
|
803
|
+
@pokie.state_fu!
|
804
|
+
@pokie.can_pull_lever?.should == false
|
805
|
+
lambda { @pokie.pull_lever! }.should raise_error(StateFu::RequirementError)
|
806
|
+
end
|
807
|
+
|
808
|
+
it "has three wheels" do
|
809
|
+
@pokie.wheels.length.should == 3
|
810
|
+
end
|
811
|
+
|
812
|
+
it "displays three icons" do
|
813
|
+
@pokie.display.should be_kind_of(Array)
|
814
|
+
@pokie.display.map(&:class).should == [Symbol, Symbol, Symbol]
|
815
|
+
(@pokie.display - [:bomb, :cherry, :smiley, :gold]).should be_empty
|
816
|
+
end
|
817
|
+
|
818
|
+
describe "putting in 20 coins" do
|
819
|
+
before do
|
820
|
+
@pokie.insert_coins(20)
|
821
|
+
end
|
822
|
+
|
823
|
+
it "gives you 100 credits" do
|
824
|
+
@pokie.credits.should == 100
|
825
|
+
end
|
826
|
+
|
827
|
+
describe "then pulling the lever" do
|
828
|
+
|
829
|
+
it "spins the icons" do
|
830
|
+
@pokie.pull_lever!
|
831
|
+
@pokie.display.should == [:spinning, :spinning, :spinning]
|
832
|
+
end
|
833
|
+
|
834
|
+
it "takes away credits" do
|
835
|
+
credits_before_pulling_lever = @pokie.credits
|
836
|
+
@pokie.pull_lever!
|
837
|
+
@pokie.credits.should == credits_before_pulling_lever - PokerMachine::CREDITS_TO_PLAY
|
838
|
+
end
|
839
|
+
|
840
|
+
it "makes a silly noise" do
|
841
|
+
lambda { @pokie.pull_lever! }.should change(@pokie.silly_noises_inflicted, :length)
|
842
|
+
end
|
843
|
+
|
844
|
+
it "wont let you pull it again while it's still spinning" do
|
845
|
+
@pokie.pull_lever!
|
846
|
+
@pokie.spinning?.should be_true
|
847
|
+
@pokie.can_pull_lever?.should == nil
|
848
|
+
lambda{ @pokie.pull_lever! }.should raise_error(StateFu::IllegalTransition)
|
849
|
+
end
|
850
|
+
|
851
|
+
it "makes a spinning sound while you wait" do
|
852
|
+
@pokie.pull_lever!
|
853
|
+
noises_before = @pokie.silly_noises_inflicted
|
854
|
+
@pokie.wait
|
855
|
+
(@pokie.silly_noises_inflicted).should include(:spinning_noise)
|
856
|
+
end
|
857
|
+
|
858
|
+
it "it stops spinning after a little #wait" do
|
859
|
+
@pokie.pull_lever!
|
860
|
+
@pokie.wait
|
861
|
+
@pokie.spinning?.should be_false
|
862
|
+
end
|
863
|
+
|
864
|
+
it "gives you more credits if all the icons are the same" do
|
865
|
+
@pokie.pull_lever!
|
866
|
+
@pokie.wheel_one.stop! :smiley
|
867
|
+
@pokie.wheel_two.stop! :smiley
|
868
|
+
@pokie.wheel_three.stop! :smiley
|
869
|
+
@pokie.wait
|
870
|
+
@pokie.credits.should == 105
|
871
|
+
end
|
872
|
+
end
|
873
|
+
end
|
874
|
+
end
|
875
|
+
|
876
|
+
describe "Chameleon" do
|
877
|
+
|
878
|
+
before do
|
879
|
+
make_pristine_class('Chameleon') do
|
880
|
+
|
881
|
+
machine :location do
|
882
|
+
initial_state :outside
|
883
|
+
|
884
|
+
event :go_outside, :from => {:inside => :outside}
|
885
|
+
event :go_inside, :from => {:outside => :inside}
|
886
|
+
end
|
887
|
+
|
888
|
+
machine :skin do
|
889
|
+
initial_state :green
|
890
|
+
|
891
|
+
states :plaid, :paisley, :tartan, :location => :indoors
|
892
|
+
states :bark, :pebbles, :foliage, :location => :outdoors
|
893
|
+
|
894
|
+
define :change_according_to_surroundings? do |transition|
|
895
|
+
if transition.cycle?
|
896
|
+
false
|
897
|
+
else
|
898
|
+
case transition.target[:location]
|
899
|
+
when :indoors
|
900
|
+
inside?
|
901
|
+
when :outdoors
|
902
|
+
outside?
|
903
|
+
else
|
904
|
+
true
|
905
|
+
end
|
906
|
+
end
|
907
|
+
end
|
908
|
+
|
909
|
+
event :camoflage, :from => states.all, :to => states.all do
|
910
|
+
requires :change_according_to_surroundings?, :message => lambda { |t| "It's no good looking like #{t.target.name} when you're #{t.object.location.current_state_name}!"}
|
911
|
+
end
|
912
|
+
|
913
|
+
end
|
914
|
+
end # Chameleon
|
915
|
+
end # before
|
916
|
+
|
917
|
+
describe "changing its skin" do
|
918
|
+
before do
|
919
|
+
@chameleon = Chameleon.new
|
920
|
+
end
|
921
|
+
|
922
|
+
it "should change its skin according to its surroundings" do
|
923
|
+
@chameleon.current_state(:location).should == :outside
|
924
|
+
@chameleon.current_state(:skin).should == :green
|
925
|
+
|
926
|
+
@chameleon.outside?.should == true
|
927
|
+
|
928
|
+
@chameleon.skin.valid_transitions.targets.names.should == [:bark, :pebbles, :foliage]
|
929
|
+
@chameleon.camoflage!(:bark)
|
930
|
+
@chameleon.skin.should == :bark
|
931
|
+
|
932
|
+
@chameleon.go_inside!
|
933
|
+
@chameleon.skin.valid_transitions.targets.names.should == [:green, :plaid, :paisley, :tartan]
|
934
|
+
|
935
|
+
@chameleon.camoflage!(:tartan)
|
936
|
+
@chameleon.skin.should == :tartan
|
937
|
+
|
938
|
+
@chameleon.camoflage!(:green)
|
939
|
+
@chameleon.skin.should == :green
|
940
|
+
|
941
|
+
lambda { @chameleon.camoflage!(:bark) }.should raise_error(StateFu::RequirementError)
|
942
|
+
@chameleon.camoflage(:bark).error_messages.should == ["It's no good looking like bark when you're inside!"]
|
943
|
+
end
|
944
|
+
|
945
|
+
end
|
946
|
+
end
|
947
|
+
|
948
|
+
|