stakach-algorithms 1.0.6 → 1.0.7
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- data/README.markdown +99 -97
- data/Rakefile +15 -27
- data/ext/algorithms/string/extconf.rb +4 -4
- data/ext/algorithms/string/string.c +68 -70
- data/ext/containers/bst/bst.c +249 -249
- data/ext/containers/bst/extconf.rb +4 -4
- data/ext/containers/deque/deque.c +248 -248
- data/ext/containers/deque/extconf.rb +4 -4
- data/ext/containers/rbtree_map/extconf.rb +4 -4
- data/ext/containers/rbtree_map/rbtree.c +500 -500
- data/ext/containers/splaytree_map/extconf.rb +4 -4
- data/ext/containers/splaytree_map/splaytree.c +421 -421
- data/lib/algorithms.rb +69 -69
- data/lib/algorithms/search.rb +85 -85
- data/lib/algorithms/sort.rb +242 -242
- data/lib/algorithms/string.rb +10 -10
- data/lib/algorithms/version.rb +3 -3
- data/lib/containers/deque.rb +176 -176
- data/lib/containers/heap.rb +501 -506
- data/lib/containers/kd_tree.rb +112 -112
- data/lib/containers/priority_queue.rb +116 -116
- data/lib/containers/queue.rb +71 -71
- data/lib/containers/rb_tree_map.rb +402 -402
- data/lib/containers/splay_tree_map.rb +273 -273
- data/lib/containers/stack.rb +70 -70
- data/lib/containers/suffix_array.rb +71 -71
- data/lib/containers/trie.rb +187 -187
- data/spec/bst_gc_mark_spec.rb +25 -0
- data/spec/bst_spec.rb +25 -0
- data/spec/deque_gc_mark_spec.rb +17 -0
- data/spec/deque_spec.rb +107 -0
- data/spec/heap_spec.rb +130 -0
- data/spec/helper.rb +4 -0
- data/spec/kd_expected_out.txt +10000 -0
- data/spec/kd_test_in.txt +10000 -0
- data/spec/kd_tree_spec.rb +33 -0
- data/spec/map_gc_mark_spec.rb +28 -0
- data/spec/priority_queue_spec.rb +74 -0
- data/spec/queue_spec.rb +60 -0
- data/spec/rb_tree_map_spec.rb +122 -0
- data/spec/search_spec.rb +27 -0
- data/spec/sort_spec.rb +26 -0
- data/spec/splay_tree_map_spec.rb +105 -0
- data/spec/stack_spec.rb +59 -0
- data/spec/string_spec.rb +12 -0
- data/spec/suffix_array_spec.rb +39 -0
- data/spec/trie_spec.rb +58 -0
- metadata +60 -4
@@ -1,273 +1,273 @@
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require 'containers/stack'
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=begin rdoc
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A SplayTreeMap is a map that is stored in ascending order of its keys, determined by applying
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the function <=> to compare keys. No duplicate values for keys are allowed, so new values of a key
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overwrites the old value of the key.
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A major advantage of SplayTreeMap over a Hash is the fact that keys are stored in order and can thus be
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iterated over in order. Also, Splay Trees are self-optimizing as recently accessed nodes stay near
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the root and are easily re-accessed later. Splay Trees are also more simply implemented than Red-Black
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trees.
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Splay trees have amortized O(log n) performance for most methods, but are O(n) worst case. This happens
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when keys are added in sorted order, causing the tree to have a height of the number of items added.
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=end
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module Algorithms
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module Containers
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class RubySplayTreeMap
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include Enumerable
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Node = Struct.new(:key, :value, :left, :right)
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# Create and initialize a new empty SplayTreeMap.
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def initialize
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@size = 0
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clear
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end
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# Insert an item with an associated key into the SplayTreeMap, and returns the item inserted
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map.push("MA", "Massachusetts") #=> "Massachusetts"
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# map.get("MA") #=> "Massachusetts"
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def push(key, value)
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if @root.nil?
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@root = Node.new(key, value, nil, nil)
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@size = 1
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return value
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end
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splay(key)
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cmp = (key <=> @root.key)
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if cmp == 0
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@root.value = value
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return value
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end
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node = Node.new(key, value, nil, nil)
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if cmp < 1
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node.left = @root.left
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node.right = @root
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@root.left = nil
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else
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node.right = @root.right
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node.left = @root
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@root.right = nil
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end
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@root = node
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@size += 1
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value
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end
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alias_method :[]=, :push
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# Return the number of items in the SplayTreeMap.
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map.push("MA", "Massachusetts")
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# map.push("GA", "Georgia")
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# map.size #=> 2
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def size
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@size
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end
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# Remove all elements from the SplayTreeMap
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#
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# Complexity: O(1)
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#
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def clear
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@root = nil
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@size = 0
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@header = Node.new(nil, nil, nil, nil)
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end
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# Return the height of the tree structure in the SplayTreeMap.
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#
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# Complexity: O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map.push("MA", "Massachusetts")
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# map.push("GA", "Georgia")
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# map.height #=> 2
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def height
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height_recursive(@root)
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end
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# Return true if key is found in the SplayTreeMap, false otherwise.
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map["MA"] = "Massachusetts"
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# map["GA"] = "Georgia"
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# map.has_key?("GA") #=> true
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# map.has_key?("DE") #=> false
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def has_key?(key)
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!get(key).nil?
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end
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# Return the item associated with the key, or nil if none found.
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map.push("MA", "Massachusetts")
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# map.push("GA", "Georgia")
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# map.get("GA") #=> "Georgia"
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def get(key)
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return nil if @root.nil?
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splay(key)
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(@root.key <=> key) == 0 ? @root.value : nil
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end
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alias_method :[], :get
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# Return the smallest [key, value] pair in the SplayTreeMap, or nil if the tree is empty.
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map["MA"] = "Massachusetts"
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# map["GA"] = "Georgia"
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# map.min #=> ["GA", "Georgia"]
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def min
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return nil if @root.nil?
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n = @root
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while n.left
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n = n.left
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end
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splay(n.key)
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return [n.key, n.value]
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end
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# Return the largest [key, value] pair in the SplayTreeMap, or nil if the tree is empty.
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map["MA"] = "Massachusetts"
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# map["GA"] = "Georgia"
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# map.max #=> ["MA", "Massachusetts"]
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def max
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return nil if @root.nil?
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n = @root
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while n.right
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n = n.right
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end
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splay(n.key)
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return [n.key, n.value]
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end
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# Deletes the item and key if it's found, and returns the item. Returns nil
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# if key is not present.
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map["MA"] = "Massachusetts"
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# map["GA"] = "Georgia"
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# map.delete("GA") #=> "Georgia"
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# map.delete("DE") #=> nil
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def delete(key)
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return nil if @root.nil?
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deleted = nil
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splay(key)
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if (key <=> @root.key) == 0 # The key exists
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deleted = @root.value
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if @root.left.nil?
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@root = @root.right
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else
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x = @root.right
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@root = @root.left
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splay(key)
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@root.right = x
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end
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end
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deleted
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end
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# Iterates over the SplayTreeMap in ascending order. Uses an iterative, not recursive, approach.
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def each
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return nil unless @root
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stack = Stack.new
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cursor = @root
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loop do
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if cursor
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stack.push(cursor)
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cursor = cursor.left
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else
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unless stack.empty?
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cursor = stack.pop
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yield(cursor.key, cursor.value)
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cursor = cursor.right
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else
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break
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end
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end
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end
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end
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# Moves a key to the root, updating the structure in each step.
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def splay(key)
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l, r = @header, @header
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t = @root
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@header.left, @header.right = nil, nil
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loop do
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if (key <=> t.key) == -1
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break unless t.left
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if (key <=> t.left.key) == -1
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y = t.left
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t.left = y.right
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y.right = t
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t = y
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break unless t.left
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end
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r.left = t
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r = t
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t = t.left
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elsif (key <=> t.key) == 1
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break unless t.right
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if (key <=> t.right.key) == 1
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y = t.right
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t.right = y.left
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y.left = t
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t = y
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break unless t.right
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end
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l.right = t
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l = t
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t = t.right
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else
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break
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end
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end
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l.right = t.left
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r.left = t.right
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t.left = @header.right
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t.right = @header.left
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@root = t
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end
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private :splay
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# Recursively determine height
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def height_recursive(node)
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return 0 if node.nil?
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left_height = 1 + height_recursive(node.left)
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right_height = 1 + height_recursive(node.right)
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left_height > right_height ? left_height : right_height
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end
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private :height_recursive
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end
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end
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begin
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require 'CSplayTreeMap'
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Containers::SplayTreeMap = Containers::CSplayTreeMap
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rescue Object # C Version could not be found, try ruby version
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Containers::SplayTreeMap = Containers::RubySplayTreeMap
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end
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end
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require 'containers/stack'
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=begin rdoc
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A SplayTreeMap is a map that is stored in ascending order of its keys, determined by applying
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4
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the function <=> to compare keys. No duplicate values for keys are allowed, so new values of a key
|
5
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+
overwrites the old value of the key.
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6
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+
|
7
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+
A major advantage of SplayTreeMap over a Hash is the fact that keys are stored in order and can thus be
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8
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+
iterated over in order. Also, Splay Trees are self-optimizing as recently accessed nodes stay near
|
9
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+
the root and are easily re-accessed later. Splay Trees are also more simply implemented than Red-Black
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10
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+
trees.
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11
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+
|
12
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Splay trees have amortized O(log n) performance for most methods, but are O(n) worst case. This happens
|
13
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+
when keys are added in sorted order, causing the tree to have a height of the number of items added.
|
14
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+
|
15
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=end
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module Algorithms
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module Containers
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class RubySplayTreeMap
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include Enumerable
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Node = Struct.new(:key, :value, :left, :right)
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# Create and initialize a new empty SplayTreeMap.
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def initialize
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@size = 0
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clear
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end
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# Insert an item with an associated key into the SplayTreeMap, and returns the item inserted
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#
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# Complexity: amortized O(log n)
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map.push("MA", "Massachusetts") #=> "Massachusetts"
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# map.get("MA") #=> "Massachusetts"
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def push(key, value)
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if @root.nil?
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@root = Node.new(key, value, nil, nil)
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@size = 1
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return value
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end
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splay(key)
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cmp = (key <=> @root.key)
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if cmp == 0
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@root.value = value
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return value
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end
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node = Node.new(key, value, nil, nil)
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if cmp < 1
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node.left = @root.left
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node.right = @root
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@root.left = nil
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else
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node.right = @root.right
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node.left = @root
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@root.right = nil
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end
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@root = node
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@size += 1
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value
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end
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alias_method :[]=, :push
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# Return the number of items in the SplayTreeMap.
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#
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# map = Algorithms::Containers::SplayTreeMap.new
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# map.push("MA", "Massachusetts")
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# map.push("GA", "Georgia")
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# map.size #=> 2
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def size
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@size
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end
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# Remove all elements from the SplayTreeMap
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#
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# Complexity: O(1)
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#
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def clear
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@root = nil
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@size = 0
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+
@header = Node.new(nil, nil, nil, nil)
|
83
|
+
end
|
84
|
+
|
85
|
+
# Return the height of the tree structure in the SplayTreeMap.
|
86
|
+
#
|
87
|
+
# Complexity: O(log n)
|
88
|
+
#
|
89
|
+
# map = Algorithms::Containers::SplayTreeMap.new
|
90
|
+
# map.push("MA", "Massachusetts")
|
91
|
+
# map.push("GA", "Georgia")
|
92
|
+
# map.height #=> 2
|
93
|
+
def height
|
94
|
+
height_recursive(@root)
|
95
|
+
end
|
96
|
+
|
97
|
+
# Return true if key is found in the SplayTreeMap, false otherwise.
|
98
|
+
#
|
99
|
+
# Complexity: amortized O(log n)
|
100
|
+
#
|
101
|
+
# map = Algorithms::Containers::SplayTreeMap.new
|
102
|
+
# map["MA"] = "Massachusetts"
|
103
|
+
# map["GA"] = "Georgia"
|
104
|
+
# map.has_key?("GA") #=> true
|
105
|
+
# map.has_key?("DE") #=> false
|
106
|
+
def has_key?(key)
|
107
|
+
!get(key).nil?
|
108
|
+
end
|
109
|
+
|
110
|
+
# Return the item associated with the key, or nil if none found.
|
111
|
+
#
|
112
|
+
# Complexity: amortized O(log n)
|
113
|
+
#
|
114
|
+
# map = Algorithms::Containers::SplayTreeMap.new
|
115
|
+
# map.push("MA", "Massachusetts")
|
116
|
+
# map.push("GA", "Georgia")
|
117
|
+
# map.get("GA") #=> "Georgia"
|
118
|
+
def get(key)
|
119
|
+
return nil if @root.nil?
|
120
|
+
|
121
|
+
splay(key)
|
122
|
+
(@root.key <=> key) == 0 ? @root.value : nil
|
123
|
+
end
|
124
|
+
alias_method :[], :get
|
125
|
+
|
126
|
+
# Return the smallest [key, value] pair in the SplayTreeMap, or nil if the tree is empty.
|
127
|
+
#
|
128
|
+
# Complexity: amortized O(log n)
|
129
|
+
#
|
130
|
+
# map = Algorithms::Containers::SplayTreeMap.new
|
131
|
+
# map["MA"] = "Massachusetts"
|
132
|
+
# map["GA"] = "Georgia"
|
133
|
+
# map.min #=> ["GA", "Georgia"]
|
134
|
+
def min
|
135
|
+
return nil if @root.nil?
|
136
|
+
n = @root
|
137
|
+
while n.left
|
138
|
+
n = n.left
|
139
|
+
end
|
140
|
+
splay(n.key)
|
141
|
+
return [n.key, n.value]
|
142
|
+
end
|
143
|
+
|
144
|
+
# Return the largest [key, value] pair in the SplayTreeMap, or nil if the tree is empty.
|
145
|
+
#
|
146
|
+
# Complexity: amortized O(log n)
|
147
|
+
#
|
148
|
+
# map = Algorithms::Containers::SplayTreeMap.new
|
149
|
+
# map["MA"] = "Massachusetts"
|
150
|
+
# map["GA"] = "Georgia"
|
151
|
+
# map.max #=> ["MA", "Massachusetts"]
|
152
|
+
def max
|
153
|
+
return nil if @root.nil?
|
154
|
+
n = @root
|
155
|
+
while n.right
|
156
|
+
n = n.right
|
157
|
+
end
|
158
|
+
splay(n.key)
|
159
|
+
return [n.key, n.value]
|
160
|
+
end
|
161
|
+
|
162
|
+
# Deletes the item and key if it's found, and returns the item. Returns nil
|
163
|
+
# if key is not present.
|
164
|
+
#
|
165
|
+
# Complexity: amortized O(log n)
|
166
|
+
#
|
167
|
+
# map = Algorithms::Containers::SplayTreeMap.new
|
168
|
+
# map["MA"] = "Massachusetts"
|
169
|
+
# map["GA"] = "Georgia"
|
170
|
+
# map.delete("GA") #=> "Georgia"
|
171
|
+
# map.delete("DE") #=> nil
|
172
|
+
def delete(key)
|
173
|
+
return nil if @root.nil?
|
174
|
+
deleted = nil
|
175
|
+
splay(key)
|
176
|
+
if (key <=> @root.key) == 0 # The key exists
|
177
|
+
deleted = @root.value
|
178
|
+
if @root.left.nil?
|
179
|
+
@root = @root.right
|
180
|
+
else
|
181
|
+
x = @root.right
|
182
|
+
@root = @root.left
|
183
|
+
splay(key)
|
184
|
+
@root.right = x
|
185
|
+
end
|
186
|
+
end
|
187
|
+
deleted
|
188
|
+
end
|
189
|
+
|
190
|
+
# Iterates over the SplayTreeMap in ascending order. Uses an iterative, not recursive, approach.
|
191
|
+
def each
|
192
|
+
return nil unless @root
|
193
|
+
stack = Stack.new
|
194
|
+
cursor = @root
|
195
|
+
loop do
|
196
|
+
if cursor
|
197
|
+
stack.push(cursor)
|
198
|
+
cursor = cursor.left
|
199
|
+
else
|
200
|
+
unless stack.empty?
|
201
|
+
cursor = stack.pop
|
202
|
+
yield(cursor.key, cursor.value)
|
203
|
+
cursor = cursor.right
|
204
|
+
else
|
205
|
+
break
|
206
|
+
end
|
207
|
+
end
|
208
|
+
end
|
209
|
+
end
|
210
|
+
|
211
|
+
# Moves a key to the root, updating the structure in each step.
|
212
|
+
def splay(key)
|
213
|
+
l, r = @header, @header
|
214
|
+
t = @root
|
215
|
+
@header.left, @header.right = nil, nil
|
216
|
+
|
217
|
+
loop do
|
218
|
+
if (key <=> t.key) == -1
|
219
|
+
break unless t.left
|
220
|
+
if (key <=> t.left.key) == -1
|
221
|
+
y = t.left
|
222
|
+
t.left = y.right
|
223
|
+
y.right = t
|
224
|
+
t = y
|
225
|
+
break unless t.left
|
226
|
+
end
|
227
|
+
r.left = t
|
228
|
+
r = t
|
229
|
+
t = t.left
|
230
|
+
elsif (key <=> t.key) == 1
|
231
|
+
break unless t.right
|
232
|
+
if (key <=> t.right.key) == 1
|
233
|
+
y = t.right
|
234
|
+
t.right = y.left
|
235
|
+
y.left = t
|
236
|
+
t = y
|
237
|
+
break unless t.right
|
238
|
+
end
|
239
|
+
l.right = t
|
240
|
+
l = t
|
241
|
+
t = t.right
|
242
|
+
else
|
243
|
+
break
|
244
|
+
end
|
245
|
+
end
|
246
|
+
l.right = t.left
|
247
|
+
r.left = t.right
|
248
|
+
t.left = @header.right
|
249
|
+
t.right = @header.left
|
250
|
+
@root = t
|
251
|
+
end
|
252
|
+
private :splay
|
253
|
+
|
254
|
+
# Recursively determine height
|
255
|
+
def height_recursive(node)
|
256
|
+
return 0 if node.nil?
|
257
|
+
|
258
|
+
left_height = 1 + height_recursive(node.left)
|
259
|
+
right_height = 1 + height_recursive(node.right)
|
260
|
+
|
261
|
+
left_height > right_height ? left_height : right_height
|
262
|
+
end
|
263
|
+
private :height_recursive
|
264
|
+
end
|
265
|
+
end
|
266
|
+
|
267
|
+
begin
|
268
|
+
require 'CSplayTreeMap'
|
269
|
+
Containers::SplayTreeMap = Containers::CSplayTreeMap
|
270
|
+
rescue Object # C Version could not be found, try ruby version
|
271
|
+
Containers::SplayTreeMap = Containers::RubySplayTreeMap
|
272
|
+
end
|
273
|
+
end
|