squib 0.15.0 → 0.15.1

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Files changed (165) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +41 -41
  3. data/.travis.yml +17 -17
  4. data/CHANGELOG.md +387 -382
  5. data/CONTRIBUTING.md +40 -40
  6. data/Dockerfile +25 -25
  7. data/Gemfile +2 -2
  8. data/LICENSE.txt +22 -22
  9. data/README.md +121 -121
  10. data/RELEASE TODO.md +21 -21
  11. data/Rakefile +48 -48
  12. data/appveyor.yml +25 -25
  13. data/bin/squib +4 -4
  14. data/lib/squib.rb +32 -32
  15. data/lib/squib/api/background.rb +15 -15
  16. data/lib/squib/api/data.rb +137 -137
  17. data/lib/squib/api/groups.rb +54 -54
  18. data/lib/squib/api/image.rb +49 -49
  19. data/lib/squib/api/save.rb +83 -83
  20. data/lib/squib/api/settings.rb +21 -21
  21. data/lib/squib/api/shapes.rb +124 -124
  22. data/lib/squib/api/text.rb +25 -25
  23. data/lib/squib/api/text_embed.rb +71 -71
  24. data/lib/squib/api/units.rb +27 -27
  25. data/lib/squib/args/arg_loader.rb +126 -126
  26. data/lib/squib/args/box.rb +55 -55
  27. data/lib/squib/args/card_range.rb +32 -32
  28. data/lib/squib/args/color_validator.rb +12 -12
  29. data/lib/squib/args/coords.rb +35 -35
  30. data/lib/squib/args/csv_opts.rb +25 -25
  31. data/lib/squib/args/dir_validator.rb +16 -16
  32. data/lib/squib/args/draw.rb +92 -92
  33. data/lib/squib/args/embed_adjust.rb +25 -25
  34. data/lib/squib/args/embed_key.rb +17 -17
  35. data/lib/squib/args/hand_special.rb +37 -37
  36. data/lib/squib/args/import.rb +40 -40
  37. data/lib/squib/args/input_file.rb +37 -37
  38. data/lib/squib/args/paint.rb +44 -44
  39. data/lib/squib/args/paragraph.rb +116 -116
  40. data/lib/squib/args/save_batch.rb +63 -63
  41. data/lib/squib/args/scale_box.rb +53 -53
  42. data/lib/squib/args/sheet.rb +172 -172
  43. data/lib/squib/args/showcase_special.rb +41 -41
  44. data/lib/squib/args/sprue_file.rb +44 -44
  45. data/lib/squib/args/svg_special.rb +37 -37
  46. data/lib/squib/args/transform.rb +61 -61
  47. data/lib/squib/args/typographer.rb +119 -119
  48. data/lib/squib/args/unit_conversion.rb +29 -29
  49. data/lib/squib/builtin/layouts/economy.yml +85 -85
  50. data/lib/squib/builtin/layouts/fantasy.yml +101 -101
  51. data/lib/squib/builtin/layouts/hand.yml +62 -62
  52. data/lib/squib/builtin/layouts/party.yml +94 -94
  53. data/lib/squib/builtin/layouts/playing-card.yml +35 -35
  54. data/lib/squib/builtin/layouts/tuck_box.yml +46 -46
  55. data/lib/squib/builtin/projects/advanced/.gitignore +4 -4
  56. data/lib/squib/builtin/projects/advanced/ABOUT.md +19 -19
  57. data/lib/squib/builtin/projects/advanced/Gemfile +11 -11
  58. data/lib/squib/builtin/projects/advanced/Guardfile +21 -21
  59. data/lib/squib/builtin/projects/advanced/IDEAS.md +22 -22
  60. data/lib/squib/builtin/projects/advanced/PLAYTESTING.md +26 -26
  61. data/lib/squib/builtin/projects/advanced/Rakefile +27 -27
  62. data/lib/squib/builtin/projects/advanced/config.yml +49 -49
  63. data/lib/squib/builtin/projects/advanced/docs/PNP NOTES.md +3 -3
  64. data/lib/squib/builtin/projects/advanced/docs/RULES.md +21 -21
  65. data/lib/squib/builtin/projects/advanced/img/example.svg +60 -60
  66. data/lib/squib/builtin/projects/advanced/layouts/deck.yml +27 -27
  67. data/lib/squib/builtin/projects/advanced/src/deck.rb +34 -34
  68. data/lib/squib/builtin/projects/advanced/src/version.rb +3 -3
  69. data/lib/squib/builtin/projects/basic/.gitignore +4 -4
  70. data/lib/squib/builtin/projects/basic/ABOUT.md +19 -19
  71. data/lib/squib/builtin/projects/basic/Gemfile +3 -3
  72. data/lib/squib/builtin/projects/basic/IDEAS.md +22 -22
  73. data/lib/squib/builtin/projects/basic/PLAYTESTING.md +26 -26
  74. data/lib/squib/builtin/projects/basic/PNP NOTES.md +3 -3
  75. data/lib/squib/builtin/projects/basic/RULES.md +21 -21
  76. data/lib/squib/builtin/projects/basic/Rakefile +7 -7
  77. data/lib/squib/builtin/projects/basic/config.yml +49 -49
  78. data/lib/squib/builtin/projects/basic/deck.rb +6 -6
  79. data/lib/squib/builtin/sprues/a4_euro_card.yml +42 -42
  80. data/lib/squib/builtin/sprues/a4_poker_card_8up.yml +40 -40
  81. data/lib/squib/builtin/sprues/a4_poker_card_9up.yml +42 -42
  82. data/lib/squib/builtin/sprues/a4_usa_card.yml +42 -42
  83. data/lib/squib/builtin/sprues/drivethrucards_1up.yml +10 -10
  84. data/lib/squib/builtin/sprues/letter_poker_card_9up.yml +25 -25
  85. data/lib/squib/builtin/sprues/letter_poker_foldable_8up.yml +52 -52
  86. data/lib/squib/builtin/sprues/printplaygames_18up.yml +68 -68
  87. data/lib/squib/card.rb +75 -75
  88. data/lib/squib/commands/cli.rb +39 -39
  89. data/lib/squib/commands/data/template_option.rb +109 -109
  90. data/lib/squib/commands/make_sprue.rb +277 -277
  91. data/lib/squib/commands/new.rb +77 -77
  92. data/lib/squib/conf.rb +139 -139
  93. data/lib/squib/constants.rb +17 -17
  94. data/lib/squib/deck.rb +116 -116
  95. data/lib/squib/graphics/background.rb +14 -14
  96. data/lib/squib/graphics/cairo_context_wrapper.rb +113 -113
  97. data/lib/squib/graphics/embedding_utils.rb +28 -28
  98. data/lib/squib/graphics/gradient_regex.rb +47 -47
  99. data/lib/squib/graphics/hand.rb +42 -42
  100. data/lib/squib/graphics/image.rb +123 -123
  101. data/lib/squib/graphics/save_doc.rb +61 -61
  102. data/lib/squib/graphics/save_images.rb +52 -52
  103. data/lib/squib/graphics/save_pdf.rb +90 -90
  104. data/lib/squib/graphics/save_sprue.rb +219 -219
  105. data/lib/squib/graphics/shapes.rb +143 -143
  106. data/lib/squib/graphics/showcase.rb +85 -85
  107. data/lib/squib/graphics/text.rb +174 -174
  108. data/lib/squib/import/data_frame.rb +108 -108
  109. data/lib/squib/layout_parser.rb +138 -138
  110. data/lib/squib/progress.rb +38 -38
  111. data/lib/squib/sample_helpers.rb +34 -34
  112. data/lib/squib/sprues/crop_line.rb +28 -28
  113. data/lib/squib/sprues/crop_line_dash.rb +35 -35
  114. data/lib/squib/sprues/invalid_sprue_definition.rb +9 -9
  115. data/lib/squib/sprues/sprue.rb +206 -206
  116. data/lib/squib/sprues/sprue_schema.rb +50 -50
  117. data/lib/squib/version.rb +10 -10
  118. data/samples/autoscale_font/_autoscale_font.rb +29 -29
  119. data/samples/backend/_backend.rb +26 -26
  120. data/samples/basic.rb +19 -19
  121. data/samples/build_groups/build_groups.rb +36 -36
  122. data/samples/colors/_colors.rb +44 -44
  123. data/samples/colors/_gradients.rb +34 -34
  124. data/samples/colors/_switch_color.rb +33 -33
  125. data/samples/config/config_text_markup.rb +20 -20
  126. data/samples/config/custom_config.rb +18 -18
  127. data/samples/data/_csv.rb +33 -33
  128. data/samples/data/_excel.rb +55 -55
  129. data/samples/data/_yaml.rb +12 -12
  130. data/samples/hello_world.rb +6 -6
  131. data/samples/images/_cairo_access.rb +39 -39
  132. data/samples/images/_images.rb +104 -104
  133. data/samples/images/_more_load_images.rb +102 -102
  134. data/samples/intro/01_hello.rb +8 -8
  135. data/samples/intro/02_options.rb +14 -14
  136. data/samples/intro/03_layout.rb +11 -11
  137. data/samples/intro/04_arrays.rb +15 -15
  138. data/samples/intro/05_excel.rb +14 -14
  139. data/samples/layouts/builtin_layouts.rb +97 -97
  140. data/samples/layouts/layouts.rb +71 -71
  141. data/samples/project/src/characters.rb +8 -8
  142. data/samples/project/src/skills.rb +7 -7
  143. data/samples/proofs/_tgc_proofs.rb +16 -16
  144. data/samples/ranges/_ranges.rb +64 -64
  145. data/samples/saves/_hand.rb +23 -23
  146. data/samples/saves/_portrait_landscape.rb +23 -23
  147. data/samples/saves/_save_filenames.rb +24 -24
  148. data/samples/saves/_save_pdf.rb +29 -29
  149. data/samples/saves/_saves.rb +51 -51
  150. data/samples/saves/_showcase.rb +25 -25
  151. data/samples/shapes/_draw_shapes.rb +60 -60
  152. data/samples/shapes/_proofs.rb +22 -22
  153. data/samples/sprues/_advanced_sprues.rb +25 -25
  154. data/samples/sprues/_builtin_sprues.rb +21 -21
  155. data/samples/sprues/_fold_sheet.rb +27 -27
  156. data/samples/sprues/_hex_tiles.rb +15 -15
  157. data/samples/sprues/_mints.rb +11 -11
  158. data/samples/sprues/_sprue_example.rb +11 -11
  159. data/samples/text/_embed_text.rb +128 -128
  160. data/samples/text/_text.rb +47 -47
  161. data/samples/text/_text_options.rb +102 -102
  162. data/samples/text/bug134.rb +14 -14
  163. data/samples/units/_units.rb +32 -32
  164. data/squib.gemspec +52 -52
  165. metadata +46 -46
@@ -1,40 +1,40 @@
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- # Contributing to Squib
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-
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- Please use GitHub issues for bugs and feature requests.
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-
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- ## Need Help?
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-
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- There are lots of people using Squib already. If you've gone through the [samples](https://github.com/andymeneely/squib/tree/master/samples) and still have questions, here are some other places to get help.
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-
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- * [StackOverflow](http://stackoverflow.com/questions/ask?tags=ruby squib) with the tag "ruby" and "squib" will get you answers quickly and a great way to document questions for future Squibbers.
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- * Our [thread on BoardGameGeek](http://boardgamegeek.com/thread/1293453) is quite active and informal (if a bit unstructured).
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-
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- If you email me directly I'll probably ask you to post your question publicly so we can document answers for future Googling Squibbers.
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-
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- ## Pull Requests
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-
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- If you are contributing a new feature:
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- * Keep your change small and atomic. Do significant refactoring in a separate pull request.
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- * Please write a sample demonstrating your new feature. Place it in the samples/ directory
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- * While your pull request is open, please keep it up to date with the `dev` branch so it can be easily integrated
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- * We (sort of) follow [these Ruby style guidelines](https://github.com/bbatsov/ruby-style-guide)
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-
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- ## Get Involved in the Community
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-
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- Let's help each other out! Even if you're relatively new, there's probably some question out there that you can help answer. Here's how to help:
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-
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- * Subscribe to our thread on BoardGameGeek (see above for link)
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- * Subscribe to alerts from Stackoverflow for the tags "squib" and "ruby"
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- * Post snippets of your code using GitHub gists
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- * Write a how-to tutorial and post it on [our wiki](https://github.com/andymeneely/squib/wiki)
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-
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- ## Testing Pre-Builds
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-
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- Testers needed!! If you want to test new features as I develop them, or make sure I didn't break your code, you can always point your Gemfile to the repository and follow what I'm doing there. Your Gemfile specification looks like this:
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-
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- ```ruby
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- gem 'squib', git: 'git://github.com/andymeneely/squib', branch: 'dev'
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- ```
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- * The `dev` branch is where I am working on features in-process. I have not done much regression testing at this point, but would love testing feedback nonetheless.
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- * The `master` branch is where I consider features and bug that are done and tested, but not released yet.
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- * Use `bundle exec` to execute your code (e.g. `bundle exec rake` or `bundle exec ruby deck.rb`). See [Bundler](http://bundler.io) for more info.
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+ # Contributing to Squib
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+
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+ Please use GitHub issues for bugs and feature requests.
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+
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+ ## Need Help?
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+
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+ There are lots of people using Squib already. If you've gone through the [samples](https://github.com/andymeneely/squib/tree/master/samples) and still have questions, here are some other places to get help.
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+
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+ * [StackOverflow](http://stackoverflow.com/questions/ask?tags=ruby squib) with the tag "ruby" and "squib" will get you answers quickly and a great way to document questions for future Squibbers.
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+ * Our [thread on BoardGameGeek](http://boardgamegeek.com/thread/1293453) is quite active and informal (if a bit unstructured).
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+
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+ If you email me directly I'll probably ask you to post your question publicly so we can document answers for future Googling Squibbers.
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+
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+ ## Pull Requests
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+
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+ If you are contributing a new feature:
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+ * Keep your change small and atomic. Do significant refactoring in a separate pull request.
18
+ * Please write a sample demonstrating your new feature. Place it in the samples/ directory
19
+ * While your pull request is open, please keep it up to date with the `dev` branch so it can be easily integrated
20
+ * We (sort of) follow [these Ruby style guidelines](https://github.com/bbatsov/ruby-style-guide)
21
+
22
+ ## Get Involved in the Community
23
+
24
+ Let's help each other out! Even if you're relatively new, there's probably some question out there that you can help answer. Here's how to help:
25
+
26
+ * Subscribe to our thread on BoardGameGeek (see above for link)
27
+ * Subscribe to alerts from Stackoverflow for the tags "squib" and "ruby"
28
+ * Post snippets of your code using GitHub gists
29
+ * Write a how-to tutorial and post it on [our wiki](https://github.com/andymeneely/squib/wiki)
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+
31
+ ## Testing Pre-Builds
32
+
33
+ Testers needed!! If you want to test new features as I develop them, or make sure I didn't break your code, you can always point your Gemfile to the repository and follow what I'm doing there. Your Gemfile specification looks like this:
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+
35
+ ```ruby
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+ gem 'squib', git: 'git://github.com/andymeneely/squib', branch: 'dev'
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+ ```
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+ * The `dev` branch is where I am working on features in-process. I have not done much regression testing at this point, but would love testing feedback nonetheless.
39
+ * The `master` branch is where I consider features and bug that are done and tested, but not released yet.
40
+ * Use `bundle exec` to execute your code (e.g. `bundle exec rake` or `bundle exec ruby deck.rb`). See [Bundler](http://bundler.io) for more info.
data/Dockerfile CHANGED
@@ -1,25 +1,25 @@
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- FROM ruby:2.5-alpine
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- WORKDIR /usr/src/app
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-
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- LABEL org.squib.url=http://squib.rocks \
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- org.squib.github=https://github.com/andymeneely/squib
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-
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- RUN apk --no-cache add --update \
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- ruby-dev \
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- build-base \
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- libxml2-dev \
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- libxslt-dev \
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- pcre-dev \
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- libffi-dev \
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- cairo
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-
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- # Just for devving on
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- COPY . /app
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-
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- CMD ["sh"]
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-
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- # RUN gem install \
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- # squib \
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- # -- --use-system-libraries
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-
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- # NOTE: STILL UNDER DEVELOPMENT! Don't use this just yet.
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+ FROM ruby:2.5-alpine
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+ WORKDIR /usr/src/app
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+
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+ LABEL org.squib.url=http://squib.rocks \
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+ org.squib.github=https://github.com/andymeneely/squib
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+
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+ RUN apk --no-cache add --update \
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+ ruby-dev \
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+ build-base \
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+ libxml2-dev \
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+ libxslt-dev \
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+ pcre-dev \
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+ libffi-dev \
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+ cairo
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+
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+ # Just for devving on
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+ COPY . /app
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+
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+ CMD ["sh"]
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+
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+ # RUN gem install \
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+ # squib \
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+ # -- --use-system-libraries
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+
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+ # NOTE: STILL UNDER DEVELOPMENT! Don't use this just yet.
data/Gemfile CHANGED
@@ -1,2 +1,2 @@
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- source 'https://rubygems.org'
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- gemspec
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+ source 'https://rubygems.org'
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+ gemspec
@@ -1,22 +1,22 @@
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- Copyright (c) 2014 Andy Meneely
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-
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- MIT License
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-
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- Permission is hereby granted, free of charge, to any person obtaining
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- a copy of this software and associated documentation files (the
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- "Software"), to deal in the Software without restriction, including
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- without limitation the rights to use, copy, modify, merge, publish,
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- distribute, sublicense, and/or sell copies of the Software, and to
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- permit persons to whom the Software is furnished to do so, subject to
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- the following conditions:
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-
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- The above copyright notice and this permission notice shall be
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- included in all copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ Copyright (c) 2014 Andy Meneely
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
data/README.md CHANGED
@@ -1,121 +1,121 @@
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- # Squib [![Gem Version](https://badge.fury.io/rb/squib.svg)](https://rubygems.org/gems/squib) [![Build Status](https://secure.travis-ci.org/andymeneely/squib.svg?branch=master)](https://travis-ci.org/andymeneely/squib) [![Build status](https://ci.appveyor.com/api/projects/status/ptjw6fvjh73anlau/branch/master?svg=true)](https://ci.appveyor.com/project/andymeneely/squib/branch/master) [![Coverage Status](https://img.shields.io/coveralls/andymeneely/squib.svg)](https://coveralls.io/r/andymeneely/squib) [![ReadTheDocs](https://readthedocs.org/projects/squib/badge/?version=latest)](http://squib.readthedocs.io/en/latest/?badge=latest) [![BoardGameGeek](https://cdn.rawgit.com/andymeneely/squib/gh-pages/images/microbadge.png)](https://boardgamegeek.com/guild/2601)
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-
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- Squib is a Ruby [DSL](http://en.wikipedia.org/wiki/Domain-specific_language) for prototyping card and board games. Write a little bit of Ruby, define your deck's stats, then compile your game into a series of images ready for print-and-play or even print-on-demand. Squib is very data-driven and built on the principle of Don't Repeat Yourself. Think of it like [nanDeck](http://www.nand.it/nandeck/) done "the Ruby way". Squib supports:
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-
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- * A concise set of rules for laying out your cards
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- * Loading PNGs and SVGs
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- * Complex text rendering using [Pango](http://www.pango.org/)
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- * Reading `xlsx` and `csv` files
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- * Rendering to PNGs, PDFs, and SVGs (sheets or individual files)
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- * Flexible, data-driven layouts in Yaml
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- * Basic shape drawing, blending operators, gradients, etc.
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- * Unit conversion
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- * The full power of Ruby!
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-
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- Squib is based on the [Cairo](http://cairographics.org/) graphics rendering engine, the library of choice for WebKit, Gecko, Inkscape and many, many others.
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-
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- Check this out.
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-
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- ```ruby
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- require 'squib'
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-
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- Squib::Deck.new(cards: 2) do
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- text str: %w(Hello World!)
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- save_png
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- end
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- ```
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-
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- We just created a 2-card deck with "Hello" on the first card, and "World" on the second, and saved them out to PNGs.
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-
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- Wanna see more? Check out the website: http://andymeneely.github.io/squib/
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-
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- ## Installation
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-
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- Squib requires Ruby 2.4 or later.
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-
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- Install it yourself with:
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-
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- $ gem install squib
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-
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- If you're using Bundler, add this line to your application's Gemfile:
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-
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- gem 'squib'
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-
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- And then execute:
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-
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- $ bundle
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-
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- More info: http://squib.readthedocs.org/en/latest/install.html
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-
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-
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- ## Getting Started
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-
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- After installing Squib, you can create a project and run your first build like this:
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-
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- ```sh
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- $ squib new my-cool-game
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- $ cd my-cool-game
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- $ ruby deck.rb
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- ```
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-
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- The `squib new` command will generate files and folders like this:
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-
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- ```
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- ├── .gitignore
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- ├── ABOUT.md
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- ├── Gemfile
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- ├── IDEAS.md
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- ├── PLAYTESTING.md
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- ├── PNP NOTES.md
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- ├── RULES.md
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- ├── Rakefile
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- ├── _output
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- │   └── gitkeep.txt
74
- ├── config.yml
75
- ├── deck.rb
76
- └── layout.yml
77
-
78
- 12 files
79
- ```
80
-
81
-
82
- # Learning Squib
83
-
84
- Go [read the docs!](http://squib.readthedocs.org/)
85
-
86
- Also:
87
- * The `samples` directory in the [source repository](https://github.com/andymeneely/squib) has lots of examples.
88
- * [Your Last Heist](http://yourlastheist.com) is my own creation, and it was made with Squib. Go through the repository and watch how it evolved!
89
- * [Junk Land](https://github.com/andymeneely/junk-land) is my own creation that's uses Squib for full-color rendering, and makes use of Ruby in a lot of interesting ways. The port is still in process.
90
- * [Project Spider Monkey](https://github.com/andymeneely/project-spider-monkey) is another of my own creations. This one was started from scratch with Squib, but it's still in its early stages.
91
-
92
-
93
- ## Staying DRY
94
-
95
- Squib tries to keep you DRY (Don't Repeat Yourself) with the following features:
96
-
97
- * Custom layouts allow you to specify various arguments in a separate file. This is great for x-y coordinates and alignment properties that would otherwise clutter up perfectly readable code. Squib goes even further and has a special "extends" that works especially well for grouped-together styles.
98
- * Flexible ranges and array handling: the `range` parameter in Squib is very flexible, meaning that one `text` command can specify different text in different fonts, styles, colors, etc. for each card. If you find yourself doing multiple `text` command for the same field across different ranges of cards, there's probably a better way to condense.
99
- * Custom colors keep you from hardcoding magic color strings everywhere. Custom colors go into `config.yml` file.
100
- * Plus, you know, Ruby.
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-
102
- ## SublimeText
103
-
104
- Using SublimeText? I like you already. I've written up some Squib snippets to ease remembering Squib commands. It's called `Squib Snippets` on Package Control. Compatible with SublimeText 3. Source code is also [on Github](https://github.com/andymeneely/sublime-squib) (contributions welcome!). Check it out:
105
-
106
- ![Sublime Squib Snippets](https://raw.githubusercontent.com/andymeneely/squib/screencasts/sublime-squib-snippets.gif)
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-
108
-
109
-
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- # Get Help and Give Help
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-
112
- See [this page](http://squib.readthedocs.org/en/latest/help.html)
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-
114
-
115
- # What's up the with the name?
116
-
117
- Truthfully, I just thought it was a cool, simple word that was not used much in the Ruby community nor the board game community. But, now that I've committed to the name, I've realized that:
118
-
119
- * Squibs are small explosive devices, much like Squib "explodes" your rules into a playable game
120
- * Squibs are often used in heist movies, leading to a sudden plot twist that often resembles the twists of good tabletop game
121
- * Squibs are also part of the Harry Potter world - they are people who are non-magical but wizard-born. Squib is aware of wizarding magic and comes from that heritage, but it's not magical itself.
1
+ # Squib [![Gem Version](https://badge.fury.io/rb/squib.svg)](https://rubygems.org/gems/squib) [![Build Status](https://secure.travis-ci.org/andymeneely/squib.svg?branch=master)](https://travis-ci.org/andymeneely/squib) [![Build status](https://ci.appveyor.com/api/projects/status/ptjw6fvjh73anlau/branch/master?svg=true)](https://ci.appveyor.com/project/andymeneely/squib/branch/master) [![Coverage Status](https://img.shields.io/coveralls/andymeneely/squib.svg)](https://coveralls.io/r/andymeneely/squib) [![ReadTheDocs](https://readthedocs.org/projects/squib/badge/?version=latest)](http://squib.readthedocs.io/en/latest/?badge=latest) [![BoardGameGeek](https://cdn.rawgit.com/andymeneely/squib/gh-pages/images/microbadge.png)](https://boardgamegeek.com/guild/2601)
2
+
3
+ Squib is a Ruby [DSL](http://en.wikipedia.org/wiki/Domain-specific_language) for prototyping card and board games. Write a little bit of Ruby, define your deck's stats, then compile your game into a series of images ready for print-and-play or even print-on-demand. Squib is very data-driven and built on the principle of Don't Repeat Yourself. Think of it like [nanDeck](http://www.nand.it/nandeck/) done "the Ruby way". Squib supports:
4
+
5
+ * A concise set of rules for laying out your cards
6
+ * Loading PNGs and SVGs
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+ * Complex text rendering using [Pango](http://www.pango.org/)
8
+ * Reading `xlsx` and `csv` files
9
+ * Rendering to PNGs, PDFs, and SVGs (sheets or individual files)
10
+ * Flexible, data-driven layouts in Yaml
11
+ * Basic shape drawing, blending operators, gradients, etc.
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+ * Unit conversion
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+ * The full power of Ruby!
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+
15
+ Squib is based on the [Cairo](http://cairographics.org/) graphics rendering engine, the library of choice for WebKit, Gecko, Inkscape and many, many others.
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+
17
+ Check this out.
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+
19
+ ```ruby
20
+ require 'squib'
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+
22
+ Squib::Deck.new(cards: 2) do
23
+ text str: %w(Hello World!)
24
+ save_png
25
+ end
26
+ ```
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+
28
+ We just created a 2-card deck with "Hello" on the first card, and "World" on the second, and saved them out to PNGs.
29
+
30
+ Wanna see more? Check out the website: http://andymeneely.github.io/squib/
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+
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+ ## Installation
33
+
34
+ Squib requires Ruby 2.4 or later.
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+
36
+ Install it yourself with:
37
+
38
+ $ gem install squib
39
+
40
+ If you're using Bundler, add this line to your application's Gemfile:
41
+
42
+ gem 'squib'
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+
44
+ And then execute:
45
+
46
+ $ bundle
47
+
48
+ More info: http://squib.readthedocs.org/en/latest/install.html
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+
50
+
51
+ ## Getting Started
52
+
53
+ After installing Squib, you can create a project and run your first build like this:
54
+
55
+ ```sh
56
+ $ squib new my-cool-game
57
+ $ cd my-cool-game
58
+ $ ruby deck.rb
59
+ ```
60
+
61
+ The `squib new` command will generate files and folders like this:
62
+
63
+ ```
64
+ ├── .gitignore
65
+ ├── ABOUT.md
66
+ ├── Gemfile
67
+ ├── IDEAS.md
68
+ ├── PLAYTESTING.md
69
+ ├── PNP NOTES.md
70
+ ├── RULES.md
71
+ ├── Rakefile
72
+ ├── _output
73
+ │   └── gitkeep.txt
74
+ ├── config.yml
75
+ ├── deck.rb
76
+ └── layout.yml
77
+
78
+ 12 files
79
+ ```
80
+
81
+
82
+ # Learning Squib
83
+
84
+ Go [read the docs!](http://squib.readthedocs.org/)
85
+
86
+ Also:
87
+ * The `samples` directory in the [source repository](https://github.com/andymeneely/squib) has lots of examples.
88
+ * [Your Last Heist](http://yourlastheist.com) is my own creation, and it was made with Squib. Go through the repository and watch how it evolved!
89
+ * [Junk Land](https://github.com/andymeneely/junk-land) is my own creation that's uses Squib for full-color rendering, and makes use of Ruby in a lot of interesting ways. The port is still in process.
90
+ * [Project Spider Monkey](https://github.com/andymeneely/project-spider-monkey) is another of my own creations. This one was started from scratch with Squib, but it's still in its early stages.
91
+
92
+
93
+ ## Staying DRY
94
+
95
+ Squib tries to keep you DRY (Don't Repeat Yourself) with the following features:
96
+
97
+ * Custom layouts allow you to specify various arguments in a separate file. This is great for x-y coordinates and alignment properties that would otherwise clutter up perfectly readable code. Squib goes even further and has a special "extends" that works especially well for grouped-together styles.
98
+ * Flexible ranges and array handling: the `range` parameter in Squib is very flexible, meaning that one `text` command can specify different text in different fonts, styles, colors, etc. for each card. If you find yourself doing multiple `text` command for the same field across different ranges of cards, there's probably a better way to condense.
99
+ * Custom colors keep you from hardcoding magic color strings everywhere. Custom colors go into `config.yml` file.
100
+ * Plus, you know, Ruby.
101
+
102
+ ## SublimeText
103
+
104
+ Using SublimeText? I like you already. I've written up some Squib snippets to ease remembering Squib commands. It's called `Squib Snippets` on Package Control. Compatible with SublimeText 3. Source code is also [on Github](https://github.com/andymeneely/sublime-squib) (contributions welcome!). Check it out:
105
+
106
+ ![Sublime Squib Snippets](https://raw.githubusercontent.com/andymeneely/squib/screencasts/sublime-squib-snippets.gif)
107
+
108
+
109
+
110
+ # Get Help and Give Help
111
+
112
+ See [this page](http://squib.readthedocs.org/en/latest/help.html)
113
+
114
+
115
+ # What's up the with the name?
116
+
117
+ Truthfully, I just thought it was a cool, simple word that was not used much in the Ruby community nor the board game community. But, now that I've committed to the name, I've realized that:
118
+
119
+ * Squibs are small explosive devices, much like Squib "explodes" your rules into a playable game
120
+ * Squibs are often used in heist movies, leading to a sudden plot twist that often resembles the twists of good tabletop game
121
+ * Squibs are also part of the Harry Potter world - they are people who are non-magical but wizard-born. Squib is aware of wizarding magic and comes from that heritage, but it's not magical itself.
@@ -1,21 +1,21 @@
1
- Be sure to remember to do the following for releases. (Copy into a GitHub issue)
2
-
3
- - [ ] CHANGELOG is written for all new changes
4
- - [ ] README is updated
5
- - [ ] Samples are updated
6
- - [ ] Are all the dependencies up to date?
7
- - [ ] Check `sample_regression_spec.rb` regression tests are all enabled (i.e. `overwrite_sample` is commented out)
8
- - [ ] Bump version.rb
9
- - [ ] Bump docs/conf.py versions
10
- - [ ] Do a full rake locally
11
- - [ ] `rake sanity`, and check visually
12
- - [ ] Travis is passing on dev branch
13
- - [ ] Merge master branch
14
- - [ ] Merge release branch
15
- - [ ] Push master and release branches
16
- - [ ] Create GitHub release tag
17
- - [ ] `gem push pkg/squib-x.y.z.gem`
18
- - [ ] Github milestone closed
19
- - [ ] Activate version on squib.readthedocs.org
20
- - [ ] Bump version.rb to the next alpha
21
- - [ ] Publish on BoardGameGeek thread
1
+ Be sure to remember to do the following for releases. (Copy into a GitHub issue)
2
+
3
+ - [ ] CHANGELOG is written for all new changes
4
+ - [ ] README is updated
5
+ - [ ] Samples are updated
6
+ - [ ] Are all the dependencies up to date?
7
+ - [ ] Check `sample_regression_spec.rb` regression tests are all enabled (i.e. `overwrite_sample` is commented out)
8
+ - [ ] Bump version.rb
9
+ - [ ] Bump docs/conf.py versions
10
+ - [ ] Do a full rake locally
11
+ - [ ] `rake sanity`, and check visually
12
+ - [ ] Travis is passing on dev branch
13
+ - [ ] Merge master branch
14
+ - [ ] Merge release branch
15
+ - [ ] Push master and release branches
16
+ - [ ] Create GitHub release tag
17
+ - [ ] `gem push pkg/squib-x.y.z.gem`
18
+ - [ ] Github milestone closed
19
+ - [ ] Activate version on squib.readthedocs.org
20
+ - [ ] Bump version.rb to the next alpha
21
+ - [ ] Publish on BoardGameGeek thread