sproutit-sproutcore 1.0.203 → 1.0.20090721145236
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- data/Rakefile +54 -189
- data/VERSION +1 -0
- data/lib/sproutcore/tools/build.rb +1 -1
- data/lib/sproutcore.rb +1 -9
- data/spec/buildtasks/build/copy_spec.rb +60 -0
- data/spec/buildtasks/build/spec_helper.rb +36 -0
- data/spec/buildtasks/manifest/catalog_spec.rb +48 -0
- data/spec/buildtasks/manifest/hide_buildfiles_spec.rb +125 -0
- data/spec/buildtasks/manifest/localize_spec.rb +97 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/combine_spec.rb +246 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/css_spec.rb +87 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/html_spec.rb +175 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/javascript_spec.rb +65 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/minify_spec.rb +70 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/packed_spec.rb +152 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/sass_spec.rb +98 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/strings_spec.rb +64 -0
- data/spec/buildtasks/manifest/prepare_build_tasks/tests_spec.rb +163 -0
- data/spec/buildtasks/manifest/prepare_spec.rb +43 -0
- data/spec/buildtasks/manifest/spec_helper.rb +35 -0
- data/spec/buildtasks/target_spec.rb +214 -0
- data/spec/fixtures/builder_tests/Buildfile +15 -0
- data/spec/fixtures/builder_tests/apps/combine_test/a.js +1 -0
- data/spec/fixtures/builder_tests/apps/combine_test/b.js +1 -0
- data/spec/fixtures/builder_tests/apps/combine_test/c.js +1 -0
- data/spec/fixtures/builder_tests/apps/combine_test/english.lproj/a.css +1 -0
- data/spec/fixtures/builder_tests/apps/combine_test/english.lproj/b.css +1 -0
- data/spec/fixtures/builder_tests/apps/combine_test/english.lproj/c.css +1 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/bar1_sample.rhtml +2 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/erb_sample.html.erb +1 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/icons/image.png +0 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/image.jpg +0 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/rhtml_sample.rhtml +1 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/strings.js +4 -0
- data/spec/fixtures/builder_tests/apps/html_test/english.lproj/style.css +0 -0
- data/spec/fixtures/builder_tests/apps/html_test/french.lproj/french-icons/fr.png +0 -0
- data/spec/fixtures/builder_tests/apps/html_test/french.lproj/strings.js +4 -0
- data/spec/fixtures/builder_tests/apps/html_test/lib/layout_template.rhtml +1 -0
- data/spec/fixtures/builder_tests/apps/html_test/scripts.js +0 -0
- data/spec/fixtures/builder_tests/apps/javascript_test/sc_static.js +15 -0
- data/spec/fixtures/builder_tests/apps/javascript_test/sc_super.js +4 -0
- data/spec/fixtures/builder_tests/apps/javascript_test/strings.js +7 -0
- data/spec/fixtures/builder_tests/apps/sass_test/sample.sass +3 -0
- data/spec/fixtures/builder_tests/apps/strings_test/lproj/strings.js +8 -0
- data/spec/fixtures/builder_tests/apps/stylesheet_test/build_directives.css +9 -0
- data/spec/fixtures/builder_tests/apps/stylesheet_test/sc_static.css +12 -0
- data/spec/fixtures/builder_tests/apps/test_test/lib/alt_layout.rhtml +1 -0
- data/spec/fixtures/builder_tests/apps/test_test/lib/test_layout.rhtml +3 -0
- data/spec/fixtures/builder_tests/apps/test_test/tests/qunit_test.js +1 -0
- data/spec/fixtures/builder_tests/apps/test_test/tests/qunit_test2.js +1 -0
- data/spec/fixtures/builder_tests/apps/test_test/tests/rhtml_test.rhtml +4 -0
- data/spec/fixtures/builder_tests/frameworks/debug/core.js +0 -0
- data/spec/fixtures/builder_tests/frameworks/debug/english.lproj/dummy.css +0 -0
- data/spec/fixtures/builder_tests/frameworks/qunit/core.js +0 -0
- data/spec/fixtures/builder_tests/frameworks/qunit/english.lproj/dummy.css +0 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_1/english.lproj/req_style_1.css +0 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_1/english.lproj/strings.js +4 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_1/english.lproj/test.rhtml +1 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_1/req_js_1.js +0 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_2/english.lproj/req_style_2.css +0 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_2/english.lproj/test.rhtml +1 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_2/javascript.js +1 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_2/lib/alt_layout.rhtml +0 -0
- data/spec/fixtures/builder_tests/frameworks/req_target_2/req_js_2.js +0 -0
- data/spec/fixtures/builder_tests/themes/sample_theme/Buildfile +1 -0
- data/spec/fixtures/buildfiles/basic/Buildfile +16 -0
- data/spec/fixtures/buildfiles/basic/task_module.rake +6 -0
- data/spec/fixtures/buildfiles/installed/Buildfile +7 -0
- data/spec/fixtures/buildfiles/installed/Buildfile2 +5 -0
- data/spec/fixtures/buildfiles/project_test/Buildfile +4 -0
- data/spec/fixtures/buildfiles/project_test/not_project/Buildfile +2 -0
- data/spec/fixtures/buildfiles/project_test/not_project/child/PLACEHOLDER +0 -0
- data/spec/fixtures/entry_for_project/Buildfile +1 -0
- data/spec/fixtures/entry_for_project/apps/test_app/entry.txt +0 -0
- data/spec/fixtures/entry_for_project/apps/test_app/frameworks/nested/PLACEHOLDER +0 -0
- data/spec/fixtures/entry_for_project/frameworks/shared/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/Buildfile +8 -0
- data/spec/fixtures/find_targets/custom/bars/bar1/bars/bar1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/bars/bar1/bars/bar2/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/bars/bar1/foos/foo1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/bars/bar1/foos/foo2/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/foos/custom_foos/Buildfile +5 -0
- data/spec/fixtures/find_targets/custom/foos/custom_foos/custom_foodir/foo1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/foos/custom_foos/custom_foodir/foo2/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/foos/custom_foos/foos/not_foo1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/foos/foo1/bars/bar1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/custom/foos/foo1/bars/bar2/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/nested/Buildfile +8 -0
- data/spec/fixtures/find_targets/nested/apps/app1/Buildfile +1 -0
- data/spec/fixtures/find_targets/nested/apps/app1/apps/nested_app/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/Apps/app1/frameworks/framework1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/Apps/app1/frameworks/framework2/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/clients/client1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/frameworks/framework1/frameworks/framework1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/frameworks/framework2/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/themes/theme1/PLACEHOLDER +0 -0
- data/spec/fixtures/find_targets/standard/themes/theme2/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/caps_long_names/English.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/caps_long_names/FreNCH.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/caps_long_names/UnknOWN.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/english.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/french.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/german.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/italian.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/japanese.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/spanish.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/long_names/unknown.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/no_names/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/de.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/en-CA.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/en-GB.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/en-US.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/en.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/es.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/foo.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/fr.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/it.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/languages/apps/short_names/ja.lproj/PLACEHOLDER +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/1.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/B.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/a/a.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/a/b.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/a.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/b/a.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/c.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/core.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/english.lproj/B.css +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/english.lproj/a/a.css +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/english.lproj/a/b.css +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/english.lproj/a.css +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/english.lproj/b/a.css +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/english.lproj/c.css +0 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/lproj/strings.js +1 -0
- data/spec/fixtures/ordered_entries/apps/no_requires/utils.js +1 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/a.js +2 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/b.js +3 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/c.js +2 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/english.lproj/a.css +2 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/english.lproj/b.css +2 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/english.lproj/c.css +2 -0
- data/spec/fixtures/ordered_entries/apps/with_requires/english.lproj/d.js +1 -0
- data/spec/fixtures/real_world/Buildfile +12 -0
- data/spec/fixtures/real_world/apps/account/README +1 -0
- data/spec/fixtures/real_world/apps/calendar/README +1 -0
- data/spec/fixtures/real_world/apps/contacts/README_BEFORE_EDITING +1 -0
- data/spec/fixtures/real_world/apps/files/README +1 -0
- data/spec/fixtures/real_world/apps/mail/README +1 -0
- data/spec/fixtures/real_world/apps/mobile_photos/README +1 -0
- data/spec/fixtures/real_world/apps/photos/README +1 -0
- data/spec/fixtures/real_world/apps/uploader/README +1 -0
- data/spec/fixtures/real_world/frameworks/core_files/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/core_photos/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/shared/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/Buildfile +26 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/README +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/apps/docs/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/apps/test_runner/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/core.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/debug/debug-resource.html +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/debug/sample_debug.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/demo2.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/debug/sample_debug-loc.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/demo.css +4 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/demo.html +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/demo2.sass +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/file_extension_test.haml +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/file_extension_test.html.erb +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/file_extension_test.rhtml +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/fixtures/sample_fixtures-loc.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/has_require.css +4 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/no_require.css +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/no_sc_resource.rhtml +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/protocols/sample-loc.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/sc_resource.css +6 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/sc_resource.rhtml +3 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/strings.js +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/english.lproj/tests/sample-loc.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/fixtures/sample-json-fixture.json +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/fixtures/sample_fixtures.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/application/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/costello/core.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/data_store/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/debug/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/desktop/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/empty_theme/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/foundation/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/mobile/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/qunit/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/frameworks/uploader/PLACEHOLDER +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/french.lproj/french-resource.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/french.lproj/strings.js +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/german.lproj/german-resource.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/german.lproj/strings.js +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/has_require.js +4 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/lib/index.html +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/no_require.js +1 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/protocols/sample.js +0 -0
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- data/spec/fixtures/real_world/frameworks/sproutcore/tests/nested/sample1.js +0 -0
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- data/spec/fixtures/real_world/frameworks/sproutcore/tests/sample.js +0 -0
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- data/spec/fixtures/real_world/frameworks/sproutcore/themes/standard_theme/README +0 -0
- data/spec/fixtures/real_world/frameworks/sproutcore/views/view.js +1 -0
- data/spec/fixtures/real_world/generators/sample_custom/Buildfile +0 -0
- data/spec/fixtures/recursive_project/Buildfile +8 -0
- data/spec/fixtures/recursive_project/frameworks/sproutcore/frameworks/costello/PLACEHOLDER +0 -0
- data/spec/lib/builders/combine_spec.rb +67 -0
- data/spec/lib/builders/html_spec.rb +577 -0
- data/spec/lib/builders/javascript_spec.rb +81 -0
- data/spec/lib/builders/sass_spec.rb +43 -0
- data/spec/lib/builders/spec_helper.rb +30 -0
- data/spec/lib/builders/strings_spec.rb +52 -0
- data/spec/lib/builders/stylesheet_spec.rb +63 -0
- data/spec/lib/builders/test_index_spec.rb +44 -0
- data/spec/lib/builders/test_spec.rb +135 -0
- data/spec/lib/buildfile/config_for_spec.rb +81 -0
- data/spec/lib/buildfile/define_spec.rb +59 -0
- data/spec/lib/buildfile/dup_spec.rb +65 -0
- data/spec/lib/buildfile/invoke_spec.rb +130 -0
- data/spec/lib/buildfile/load_spec.rb +49 -0
- data/spec/lib/buildfile/task/dup_spec.rb +55 -0
- data/spec/lib/buildfile/task_defined_spec.rb +17 -0
- data/spec/lib/buildfile_commands/build_task_spec.rb +19 -0
- data/spec/lib/buildfile_commands/config_spec.rb +97 -0
- data/spec/lib/buildfile_commands/import_spec.rb +17 -0
- data/spec/lib/buildfile_commands/namespace_spec.rb +18 -0
- data/spec/lib/buildfile_commands/proxies_spec.rb +38 -0
- data/spec/lib/buildfile_commands/replace_task_spec.rb +29 -0
- data/spec/lib/buildfile_commands/task_spec.rb +36 -0
- data/spec/lib/helpers/packing_optimizer/optimize_spec.rb +26 -0
- data/spec/lib/models/hash_struct/deep_clone_spec.rb +27 -0
- data/spec/lib/models/hash_struct/has_options_spec.rb +32 -0
- data/spec/lib/models/hash_struct/hash_spec.rb +64 -0
- data/spec/lib/models/hash_struct/merge_spec.rb +26 -0
- data/spec/lib/models/hash_struct/method_missing.rb +41 -0
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- data/spec/lib/models/manifest/find_entry.rb +84 -0
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- data/spec/lib/models/manifest_entry/cacheable_url_spec.rb +31 -0
- data/spec/lib/models/manifest_entry/prepare_spec.rb +54 -0
- data/spec/lib/models/project/add_target_spec.rb +44 -0
- data/spec/lib/models/project/buildfile_spec.rb +35 -0
- data/spec/lib/models/project/find_targets_for_spec.rb +77 -0
- data/spec/lib/models/project/load_nearest_project_spec.rb +23 -0
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- data/spec/lib/models/project/targets_spec.rb +62 -0
- data/spec/lib/models/target/compute_build_number_spec.rb +125 -0
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- data/spec/lib/models/target/expand_required_targets_spec.rb +48 -0
- data/spec/lib/models/target/installed_languages_spec.rb +47 -0
- data/spec/lib/models/target/lproj_for_spec.rb +38 -0
- data/spec/lib/models/target/manifest_for_spec.rb +42 -0
- data/spec/lib/models/target/parent_target_spec.rb +21 -0
- data/spec/lib/models/target/prepare_spec.rb +53 -0
- data/spec/lib/models/target/required_targets_spec.rb +119 -0
- data/spec/lib/models/target/target_for_spec.rb +56 -0
- data/spec/lib/tools/build_number_spec.rb +28 -0
- data/spec/lib/tools/gen_spec.rb +207 -0
- data/spec/lib/tools/tools_spec.rb +78 -0
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- data/VERSION.yml +0 -5
- data/frameworks/sproutcore/Buildfile +0 -64
- data/frameworks/sproutcore/HISTORY +0 -682
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// ========================================================================
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// SproutCore -- JavaScript Application Framework
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// Copyright ©2006-2008, Sprout Systems, Inc. and contributors.
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// Portions copyright ©2008 Apple, Inc. All rights reserved.
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// ========================================================================
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/**
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@class
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A Timer executes a method after a defined period of time. Timers are
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significantly more efficient than using setTimeout() or setInterval()
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because they are cooperatively scheduled using the run loop. Timers are
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also gauranteed to fire at the same time, making it far easier to keep
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multiple timers in sync.
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h2. Overview
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Timers were created for SproutCore as a way to efficiently defer execution
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of code fragments for use in Animations, event handling, and other tasks.
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Browsers are typically fairly inconsistant about when they will fire a
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timeout or interval based on what the browser is currently doing. Timeouts
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and intervals are also fairly expensive for a browser to execute, which
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means if you schedule a large number of them it can quickly slow down the
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browser considerably.
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Timers, on the other handle, are scheduled cooperatively using the
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SC.RunLoop, which uses exactly one timeout to fire itself when needed and
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then executes by timers that need to fire on its own. This approach can
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be many timers faster than using timers and gaurantees that timers scheduled
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to execute at the same time generally will do so, keeping animations and
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other operations in sync.
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h2. Scheduling a Timer
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To schedule a basic timer, you can simply call SC.Timer.schedule() with
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a target and action you wish to have invoked:
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{{{
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var timer = SC.Timer.schedule({
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target: myObject, action: 'timerFired', interval: 100
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});
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}}}
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When this timer fires, it will call the timerFired() method on myObject.
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In addition to calling a method on a particular object, you can also use
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a timer to execute a variety of other types of code:
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- If you include an action name, but not a target object, then the action will be passed down the responder chain.
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- If you include a property path for the action property (e.g. 'MyApp.someController.someMethod'), then the method you name will be executed.
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- If you include a function in the action property, then the function will be executed. If you also include a target object, the function will be called with this set to the target object.
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In general these properties are read-only. Changing an interval, target,
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or action after creating a timer will have an unknown effect.
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h2. Scheduling Repeating Timers
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In addition to scheduling one time timers, you can also schedule timers to
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execute periodically until some termination date. You make a timer
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repeating by adding the repeats: YES property:
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{{{
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var timer = SC.Timer.schedule({
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target: myObject,
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action: 'updateAnimation',
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interval: 100,
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repeats: YES,
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until: Time.now() + 1000
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}) ;
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}}}
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The above example will execute the myObject.updateAnimation() every 100msec
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for 1 second from the current time.
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If you want a timer to repeat without expiration, you can simply omit the
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until: property. The timer will then repeat until you invalidate it.
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h2. Pausing and Invalidating Timers
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If you have created a timer but you no longer want it to execute, you can
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call the invalidate() method on it. This will remove the timer from the
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run loop and clear certain properties so that it will not run again.
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You can use the invalidate() method on both repeating and one-time timers.
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If you do not want to invalidate a timer completely but you just want to
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stop the timer from execution temporarily, you can alternatively set the
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isPaused property to YES:
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{{{
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timer.set('isPaused', YES) ;
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// Perform some critical function; timer will not execute
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timer.set('isPaused', NO) ;
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}}}
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When a timer is paused, it will be scheduled and will fire like normal,
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but it will not actually execute the action method when it fires. For a
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one time timer, this means that if you have the timer paused when it fires,
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it may never actually execute the action method. For repeating timers,
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this means the timer will remain scheduled but simply will not execute its
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action while the timer is paused.
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h2. Firing Timers
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If you need a timer to execute immediately, you can always call the fire()
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method yourself. This will execute the timer action, if the timer is not
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paused. For a one time timer, it will also invalidate the timer and remove
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it from the run loop. Repeating timers can be fired anytime and it will
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not interrupt their regular scheduled times.
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@extends SC.Object
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@author Charles Jolley
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@version 1.0
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@since version 1.0
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*/
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SC.Timer = SC.Object.extend(
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/** @scope SC.Timer.prototype */ {
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The target object whose method will be invoked when the time fires.
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You can set either a target/action property or you can pass a specific
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method.
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@type {Object}
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@field
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*/
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target: null,
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/**
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The action to execute.
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The action can be a method name, a property path, or a function. If you
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pass a method name, it will be invoked on the target object or it will
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be called up the responder chain if target is null. If you pass a
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property path and it resolves to a function then the function will be
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called. If you pass a function instead, then the function will be
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called in the context of the target object.
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@type {String, Function}
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*/
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action: null,
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/**
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Set if the timer should be created from a memory pool. Normally you will
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want to leave this set, but if you plan to use bindings or observers with
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this timer, then you must set isPooled to NO to avoid reusing your timer.
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@property {Boolean}
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*/
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isPooled: YES,
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/**
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The time interval in milliseconds.
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You generally set this when you create the timer. If you do not set it
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then the timer will fire as soon as possible in the next run loop.
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@type {Number}
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*/
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interval: 0,
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/**
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Timer start date offset.
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The start date determines when the timer will be scheduled. The first
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time the timer fires will be interval milliseconds after the start
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date.
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Generally you will not set this property yourself. Instead it will be
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set automatically to the current run loop start date when you schedule
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the timer. This ensures that all timers scheduled in the same run loop
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cycle will execute in the sync with one another.
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The value of this property is an offset like waht you get if you call
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Date.now().
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@type {Number}
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*/
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startTime: null,
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/**
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YES if you want the timer to execute repeatedly.
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@type {Boolean}
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*/
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repeats: NO,
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/**
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Last date when the timer will execute.
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If you have set repeats to YES, then you can also set this property to
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have the timer automatically stop executing past a certain date.
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This property should contain an offset value like startOffset. However if
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you set it to a Date object on create, it will be converted to an offset
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for you.
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If this property is null, then the timer will continue to repeat until you
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call invalidate().
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@type {Date, Number}
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*/
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until: null,
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/**
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Set to YES to pause the timer.
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Pausing a timer does not remove it from the run loop, but it will
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temporarily suspend it from firing. You should use this property if
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you will want the timer to fire again the future, but you want to prevent
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it from firing temporarily.
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If you are done with a timer, you should call invalidate() instead of
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setting this property.
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@type {Boolean}
|
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*/
|
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isPaused: NO,
|
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-
|
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/**
|
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YES onces the timer has been scheduled for the first time.
|
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|
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*/
|
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isScheduled: NO,
|
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-
|
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/**
|
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YES if the timer can still execute.
|
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-
|
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This read only property will return YES as long as the timer may possibly
|
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fire again in the future. Once a timer has become invalid, it cannot
|
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become valid again.
|
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|
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|
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|
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@field
|
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@type {Boolean}
|
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|
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*/
|
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isValid: YES,
|
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|
-
|
240
|
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/**
|
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Set to the current time when the timer last fired. Used to find the
|
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next 'frame' to execute.
|
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|
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*/
|
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lastFireTime: 0,
|
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|
-
|
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|
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/**
|
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|
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Computed property returns the next time the timer should fire. This
|
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|
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property resets each time the timer fires. Returns -1 if the timer
|
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|
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cannot fire again.
|
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|
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|
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@property {Time}
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|
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*/
|
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fireTime: function() {
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|
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if (!this.get('isValid')) return -1 ; // not valid - can't fire
|
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-
|
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|
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// can't fire w/o startTime (set when schedule() is called).
|
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var start = this.get('startTime');
|
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|
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if (!start || start === 0) return -1;
|
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|
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// fire interval after start.
|
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var interval = this.get('interval'), last = this.get('lastFireTime');
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if (last < start) last = start; // first time to fire
|
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|
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// find the next time to fire
|
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var next ;
|
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if (this.get('repeats')) {
|
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|
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if (interval === 0) { // 0 means fire as fast as possible.
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next = last ; // time to fire immediately!
|
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// find the next full interval after start from last fire time.
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} else {
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next = start + (Math.floor((last - start) / interval)+1)*interval;
|
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}
|
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|
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// otherwise, fire only once interval after start
|
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} else next = start + interval ;
|
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|
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|
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// can never have a fireTime after until
|
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|
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var until = this.get('until');
|
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|
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if (until && until>0 && next>until) next = until;
|
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|
-
|
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|
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return next ;
|
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|
-
}.property('interval', 'startTime', 'repeats', 'until', 'isValid', 'lastFireTime').cacheable(),
|
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|
-
|
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|
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/**
|
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|
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Schedules the timer to execute in the runloop.
|
287
|
-
|
288
|
-
This method is called automatically if you create the timer using the
|
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|
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schedule() class method. If you create the timer manually, you will
|
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|
-
need to call this method yourself for the timer to execute.
|
291
|
-
|
292
|
-
@returns {SC.Timer} The receiver
|
293
|
-
*/
|
294
|
-
schedule: function() {
|
295
|
-
if (!this.get('isValid')) return this; // nothing to do
|
296
|
-
|
297
|
-
this.beginPropertyChanges();
|
298
|
-
|
299
|
-
// if start time was not set explicitly when the timer was created,
|
300
|
-
// get it from the run loop. This way timer scheduling will always
|
301
|
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// occur in sync.
|
302
|
-
if (!this.startTime) this.set('startTime', SC.RunLoop.currentRunLoop.get('startTime')) ;
|
303
|
-
|
304
|
-
// now schedule the timer if the last fire time was < the next valid
|
305
|
-
// fire time. The first time lastFireTime is 0, so this will always go.
|
306
|
-
var next = this.get('fireTime'), last = this.get('lastFireTime');
|
307
|
-
if (next >= last) {
|
308
|
-
this.set('isScheduled', YES);
|
309
|
-
SC.RunLoop.currentRunLoop.scheduleTimer(this, next);
|
310
|
-
}
|
311
|
-
|
312
|
-
this.endPropertyChanges() ;
|
313
|
-
|
314
|
-
return this ;
|
315
|
-
},
|
316
|
-
/**
|
317
|
-
Invalidates the timer so that it will not execute again. If a timer has
|
318
|
-
been scheduled, it will be removed from the run loop immediately.
|
319
|
-
|
320
|
-
@returns {SC.Timer} The receiver
|
321
|
-
*/
|
322
|
-
invalidate: function() {
|
323
|
-
this.beginPropertyChanges();
|
324
|
-
this.set('isValid', NO);
|
325
|
-
SC.RunLoop.currentRunLoop.cancelTimer(this);
|
326
|
-
this.action = this.target = null ; // avoid memory leaks
|
327
|
-
this.endPropertyChanges();
|
328
|
-
|
329
|
-
// return to pool...
|
330
|
-
if (this.get('isPooled')) SC.Timer.returnTimerToPool(this);
|
331
|
-
return this ;
|
332
|
-
},
|
333
|
-
|
334
|
-
/**
|
335
|
-
Immediately fires the timer.
|
336
|
-
|
337
|
-
If the timer is not-repeating, it will be invalidated. If it is repeating
|
338
|
-
you can call this method without interrupting its normal schedule.
|
339
|
-
|
340
|
-
@returns {void}
|
341
|
-
*/
|
342
|
-
fire: function() {
|
343
|
-
|
344
|
-
// this will cause the fireTime to recompute
|
345
|
-
var last = Date.now();
|
346
|
-
this.set('lastFireTime', last);
|
347
|
-
|
348
|
-
var next = this.get('fireTime');
|
349
|
-
|
350
|
-
// now perform the fire action unless paused.
|
351
|
-
if (!this.get('isPaused')) this.performAction() ;
|
352
|
-
|
353
|
-
// reschedule the timer if needed...
|
354
|
-
if (next > last) {
|
355
|
-
this.schedule();
|
356
|
-
} else {
|
357
|
-
this.invalidate();
|
358
|
-
}
|
359
|
-
},
|
360
|
-
|
361
|
-
/**
|
362
|
-
Actually fires the action. You can override this method if you need
|
363
|
-
to change how the timer fires its action.
|
364
|
-
*/
|
365
|
-
performAction: function() {
|
366
|
-
var typeOfAction = SC.typeOf(this.action);
|
367
|
-
|
368
|
-
// if the action is a function, just try to call it.
|
369
|
-
if (typeOfAction == SC.T_FUNCTION) {
|
370
|
-
this.action.call((this.target || this), this) ;
|
371
|
-
|
372
|
-
// otherwise, action should be a string. If it has a period, treat it
|
373
|
-
// like a property path.
|
374
|
-
} else if (typeOfAction === SC.T_STRING) {
|
375
|
-
if (this.action.indexOf('.') >= 0) {
|
376
|
-
var path = this.action.split('.') ;
|
377
|
-
var property = path.pop() ;
|
378
|
-
|
379
|
-
var target = SC.objectForPropertyPath(path, window) ;
|
380
|
-
var action = target.get ? target.get(property) : target[property];
|
381
|
-
if (action && SC.typeOf(action) == SC.T_FUNCTION) {
|
382
|
-
action.call(target, this) ;
|
383
|
-
} else {
|
384
|
-
throw '%@: Timer could not find a function at %@'.fmt(this, this.action) ;
|
385
|
-
}
|
386
|
-
|
387
|
-
// otherwise, try to execute action direction on target or send down
|
388
|
-
// responder chain.
|
389
|
-
} else {
|
390
|
-
SC.RootResponder.responder.sendAction(this.action, this.target, this);
|
391
|
-
}
|
392
|
-
}
|
393
|
-
},
|
394
|
-
|
395
|
-
init: function() {
|
396
|
-
sc_super();
|
397
|
-
|
398
|
-
// convert startTime and until to times if they are dates.
|
399
|
-
if (this.startTime instanceof Date) {
|
400
|
-
this.startTime = this.startTime.getTime() ;
|
401
|
-
}
|
402
|
-
|
403
|
-
if (this.until instanceof Date) {
|
404
|
-
this.until = this.until.getTime() ;
|
405
|
-
}
|
406
|
-
},
|
407
|
-
|
408
|
-
/** @private - Default values to reset reused timers to. */
|
409
|
-
RESET_DEFAULTS: {
|
410
|
-
target: null, action: null,
|
411
|
-
isPooled: YES, isPaused: NO, isScheduled: NO, isValid: YES,
|
412
|
-
interval: 0, repeats: NO, until: null,
|
413
|
-
startTime: null, lastFireTime: 0
|
414
|
-
},
|
415
|
-
|
416
|
-
/**
|
417
|
-
Resets the timer settings with the new settings. This is the method
|
418
|
-
called by the Timer pool when a timer is reused. You will not normally
|
419
|
-
call this method yourself, though you could override it if you need to
|
420
|
-
reset additonal properties when a timer is reused.
|
421
|
-
|
422
|
-
@params {Hash} props properties to copy over
|
423
|
-
@returns {SC.Timer} receiver
|
424
|
-
*/
|
425
|
-
reset: function(props) {
|
426
|
-
if (!props) props = SC.EMPTY_HASH;
|
427
|
-
|
428
|
-
// note: we copy these properties manually just to make them fast. we
|
429
|
-
// don't expect you to use observers on a timer object if you are using
|
430
|
-
// pooling anyway so this won't matter. Still notify of property change
|
431
|
-
// on fireTime to clear its cache.
|
432
|
-
this.propertyWillChange('fireTime');
|
433
|
-
var defaults = this.RESET_DEFAULTS ;
|
434
|
-
for(var key in defaults) {
|
435
|
-
if (!defaults.hasOwnProperty(key)) continue ;
|
436
|
-
this[key] = SC.none(props[key]) ? defaults[key] : props[key];
|
437
|
-
}
|
438
|
-
this.propertyDidChange('fireTime');
|
439
|
-
return this ;
|
440
|
-
},
|
441
|
-
|
442
|
-
// ..........................................................
|
443
|
-
// TIMER QUEUE SUPPORT
|
444
|
-
//
|
445
|
-
|
446
|
-
/** @private - removes the timer from its current timerQueue if needed.
|
447
|
-
return value is the new "root" timer.
|
448
|
-
*/
|
449
|
-
removeFromTimerQueue: function(timerQueueRoot) {
|
450
|
-
var prev = this._timerQueuePrevious, next = this._timerQueueNext ;
|
451
|
-
if (!prev && !next) return timerQueueRoot ; // not in a queue...
|
452
|
-
|
453
|
-
// else, patch up to remove...
|
454
|
-
if (prev) prev._timerQueueNext = next ;
|
455
|
-
if (next) next._timerQueuePrevious = prev ;
|
456
|
-
this._timerQueuePrevious = this._timerQueueNext = null ;
|
457
|
-
return (timerQueueRoot == this) ? next : timerQueueRoot ;
|
458
|
-
},
|
459
|
-
|
460
|
-
/** @private - schedules the timer in the queue based on the runtime. */
|
461
|
-
scheduleInTimerQueue: function(timerQueueRoot, runTime) {
|
462
|
-
this._timerQueueRunTime = runTime ;
|
463
|
-
|
464
|
-
// find the place to begin
|
465
|
-
var beforeNode = timerQueueRoot;
|
466
|
-
var afterNode = null ;
|
467
|
-
while(beforeNode && beforeNode._timerQueueRunTime < runTime) {
|
468
|
-
afterNode = beforeNode ;
|
469
|
-
beforeNode = beforeNode._timerQueueNext;
|
470
|
-
}
|
471
|
-
|
472
|
-
if (afterNode) {
|
473
|
-
afterNode._timerQueueNext = this ;
|
474
|
-
this._timerQueuePrevious = afterNode ;
|
475
|
-
}
|
476
|
-
|
477
|
-
if (beforeNode) {
|
478
|
-
beforeNode._timerQueuePrevious = this ;
|
479
|
-
this._timerQueueNext = beforeNode ;
|
480
|
-
}
|
481
|
-
|
482
|
-
// I am the new root if beforeNode === root
|
483
|
-
return (beforeNode === timerQueueRoot) ? this : timerQueueRoot ;
|
484
|
-
},
|
485
|
-
|
486
|
-
/** @private
|
487
|
-
adds the receiver to the passed array of expired timers based on the
|
488
|
-
current time and then recursively calls the next timer. Returns the
|
489
|
-
first timer that is not expired. This is faster than iterating through
|
490
|
-
the timers because it does some faster cleanup of the nodes.
|
491
|
-
*/
|
492
|
-
collectExpiredTimers: function(timers, now) {
|
493
|
-
if (this._timerQueueRunTime > now) return this ; // not expired!
|
494
|
-
timers.push(this); // add to queue.. fixup next. assume we are root.
|
495
|
-
var next = this._timerQueueNext ;
|
496
|
-
this._timerQueueNext = null;
|
497
|
-
if (next) next._timerQueuePrevious = null;
|
498
|
-
return next ? next.collectExpiredTimers(timers, now) : null;
|
499
|
-
}
|
500
|
-
|
501
|
-
}) ;
|
502
|
-
|
503
|
-
/** @scope SC.Timer */
|
504
|
-
|
505
|
-
/*
|
506
|
-
Created a new timer with the passed properties and schedules it to
|
507
|
-
execute. This is the same as calling SC.Time.create({ props }).schedule().
|
508
|
-
|
509
|
-
Note that unless you explicitly set isPooled to NO, this timer will be
|
510
|
-
pulled from a shared memory pool of timers. You cannot using bindings or
|
511
|
-
observers on these timers as they may be reused for future timers at any
|
512
|
-
time.
|
513
|
-
|
514
|
-
@params {Hash} props Any properties you want to set on the timer.
|
515
|
-
@returns {SC.Timer} new timer instance.
|
516
|
-
*/
|
517
|
-
SC.Timer.schedule = function(props) {
|
518
|
-
// get the timer.
|
519
|
-
var timer ;
|
520
|
-
if (!props || SC.none(props.isPooled) || props.isPooled) {
|
521
|
-
timer = this.timerFromPool(props);
|
522
|
-
} else timer = this.create(props);
|
523
|
-
return timer.schedule();
|
524
|
-
} ;
|
525
|
-
|
526
|
-
/**
|
527
|
-
Returns a new timer from the timer pool, copying the passed properties onto
|
528
|
-
the timer instance. If the timer pool is currently empty, this will return
|
529
|
-
a new instance.
|
530
|
-
*/
|
531
|
-
SC.Timer.timerFromPool = function(props) {
|
532
|
-
var timers = this._timerPool;
|
533
|
-
if (!timers) timers = this._timerPool = [] ;
|
534
|
-
var timer = timers.pop();
|
535
|
-
if (!timer) timer = this.create();
|
536
|
-
return timer.reset(props) ;
|
537
|
-
};
|
538
|
-
|
539
|
-
/**
|
540
|
-
Returns a timer instance to the timer pool for later use. This is done
|
541
|
-
automatically when a timer is invalidated if isPooled is YES.
|
542
|
-
*/
|
543
|
-
SC.Timer.returnTimerToPool = function(timer) {
|
544
|
-
if (this._timerPool) this._timerPool = [];
|
545
|
-
this._timerPool.push(timer);
|
546
|
-
return this ;
|
547
|
-
};
|
548
|
-
|
549
|
-
|
@@ -1,165 +0,0 @@
|
|
1
|
-
// ==========================================================================
|
2
|
-
// Project: SproutCore - JavaScript Application Framework
|
3
|
-
// Copyright: ©2006-2009 Sprout Systems, Inc. and contributors.
|
4
|
-
// Portions ©2008-2009 Apple, Inc. All rights reserved.
|
5
|
-
// License: Licened under MIT license (see license.js)
|
6
|
-
// ==========================================================================
|
7
|
-
|
8
|
-
/**
|
9
|
-
@class
|
10
|
-
|
11
|
-
The UserDefaults object provides an easy way to store user preferences in
|
12
|
-
your application on the local machine. You use this by providing built-in
|
13
|
-
defaults using the SC.userDefaults.defaults() method. You can also
|
14
|
-
implement the UserDefaultsDelegate interface to be notified whenever a
|
15
|
-
default is required.
|
16
|
-
|
17
|
-
You should also set the userDomain property on the defaults on page load.
|
18
|
-
This will allow the UserDefaults application to store/fetch keys from
|
19
|
-
localStorage for the correct user.
|
20
|
-
|
21
|
-
You can also set an appDomain property if you want. This will be
|
22
|
-
automatically prepended to key names with no slashes in them.
|
23
|
-
|
24
|
-
SC.userDefaults.getPath("global:contactInfo.userName");
|
25
|
-
|
26
|
-
@extends SC.Object
|
27
|
-
@since SproutCore 1.0
|
28
|
-
*/
|
29
|
-
SC.UserDefaults = SC.Object.extend(/** @scope SC.UserDefaults.prototype */ {
|
30
|
-
|
31
|
-
/**
|
32
|
-
the default domain for the user. This will be used to store keys in
|
33
|
-
local storage. If you do not set this property, the wrong values may be
|
34
|
-
returned.
|
35
|
-
*/
|
36
|
-
userDomain: null,
|
37
|
-
|
38
|
-
/**
|
39
|
-
The default app domain for the user. Any keys that do not include a
|
40
|
-
slash will be prefixed with this app domain key when getting/setting.
|
41
|
-
*/
|
42
|
-
appDomain: null,
|
43
|
-
|
44
|
-
/** @private
|
45
|
-
Defaults. These will be used if not defined on localStorage.
|
46
|
-
*/
|
47
|
-
_defaults: null,
|
48
|
-
|
49
|
-
/**
|
50
|
-
Invoke this method to set the builtin defaults. This will cause all
|
51
|
-
properties to change.
|
52
|
-
*/
|
53
|
-
defaults: function(newDefaults) {
|
54
|
-
this._defaults = newDefaults ;
|
55
|
-
this.allPropertiesDidChange();
|
56
|
-
},
|
57
|
-
|
58
|
-
/**
|
59
|
-
Attempts to read a user default from local storage. If not found on
|
60
|
-
localStorage, use the the local defaults, if defined. If the key passed
|
61
|
-
does not include a slash, then add the appDomain or use "app/".
|
62
|
-
|
63
|
-
@param {String} keyName
|
64
|
-
@returns {Object} read value
|
65
|
-
*/
|
66
|
-
readDefault: function(keyName) {
|
67
|
-
var ret= undefined ;
|
68
|
-
|
69
|
-
// namespace keyname
|
70
|
-
if (keyName.indexOf('/')) {
|
71
|
-
var domain = this.get('appDomain') || 'app';
|
72
|
-
keyName = [domain, keyName].join(':');
|
73
|
-
}
|
74
|
-
|
75
|
-
var user = this.get('userDomain') || '' ;
|
76
|
-
var userKeyName = [user,keyName].join('@');
|
77
|
-
|
78
|
-
// look into recently written values
|
79
|
-
if (this._written) ret = this._written[userKeyName];
|
80
|
-
|
81
|
-
// attempt to read from localStorage
|
82
|
-
var localStorage = window.localStorage ;
|
83
|
-
if (!localStorage && window.globalStorage) {
|
84
|
-
localStorage = window.globalStorage[window.location.hostname];
|
85
|
-
}
|
86
|
-
if (localStorage) {
|
87
|
-
ret = localStorage[["SC.UserDefaults",userKeyName].join('@')];
|
88
|
-
if (!SC.none(ret)) {
|
89
|
-
try {
|
90
|
-
ret = SC.json.decode(ret);
|
91
|
-
}
|
92
|
-
catch(e) {
|
93
|
-
ret = null;
|
94
|
-
}
|
95
|
-
}
|
96
|
-
}
|
97
|
-
|
98
|
-
// if not found in localStorage, try to notify delegate
|
99
|
-
var del =this.delegate ;
|
100
|
-
if (del && del.userDefaultsNeedsDefault) {
|
101
|
-
ret = del.userDefaultsNeedsDefault(this, keyName, userKeyName);
|
102
|
-
}
|
103
|
-
|
104
|
-
// if not found in localStorage or delegate, try to find in defaults
|
105
|
-
if ((ret===undefined) && this._defaults) {
|
106
|
-
ret = this._defaults[userKeyName] || this._defaults[keyName];
|
107
|
-
}
|
108
|
-
|
109
|
-
return ret ;
|
110
|
-
},
|
111
|
-
|
112
|
-
/**
|
113
|
-
Attempts to write the user default to local storage or at least saves them
|
114
|
-
for now. Also notifies that the value has changed.
|
115
|
-
|
116
|
-
@param {String} keyName
|
117
|
-
@param {Object} value
|
118
|
-
@returns {SC.UserDefault} receiver
|
119
|
-
*/
|
120
|
-
writeDefault: function(keyName, value) {
|
121
|
-
// namespace keyname
|
122
|
-
if (keyName.indexOf('/')) {
|
123
|
-
var domain = this.get('appDomain') || 'app';
|
124
|
-
keyName = [domain, keyName].join(':');
|
125
|
-
}
|
126
|
-
|
127
|
-
var user = this.get('userDomain') || '' ;
|
128
|
-
var userKeyName = [user,keyName].join('@');
|
129
|
-
|
130
|
-
// save to local hash
|
131
|
-
var written = this._written ;
|
132
|
-
if (!written) written = this._written = {};
|
133
|
-
written[userKeyName] = value ;
|
134
|
-
|
135
|
-
// save to local storage
|
136
|
-
var localStorage = window.localStorage ;
|
137
|
-
if (!localStorage && window.globalStorage) {
|
138
|
-
localStorage = window.globalStorage[window.location.hostname];
|
139
|
-
}
|
140
|
-
if (localStorage) {
|
141
|
-
localStorage[["SC.UserDefaults",userKeyName].join('@')] = SC.json.encode(value);
|
142
|
-
}
|
143
|
-
|
144
|
-
// also notify delegate
|
145
|
-
var del = this.delegate;
|
146
|
-
if (del && del.userDefaultsDidChange) {
|
147
|
-
del.userDefaultsDidChange(this, keyName, value, userKeyName);
|
148
|
-
}
|
149
|
-
|
150
|
-
return this ;
|
151
|
-
},
|
152
|
-
|
153
|
-
unknownProperty: function(key, value) {
|
154
|
-
if (value === undefined) {
|
155
|
-
return this.readDefault(key) ;
|
156
|
-
} else {
|
157
|
-
this.writeDefault(key, value);
|
158
|
-
return value ;
|
159
|
-
}
|
160
|
-
}
|
161
|
-
|
162
|
-
});
|
163
|
-
|
164
|
-
/** global user defaults. */
|
165
|
-
SC.userDefaults = SC.UserDefaults.create();
|