sproutcore 1.4.5-java → 1.5.0-java

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Files changed (1916) hide show
  1. data/.rspec +1 -0
  2. data/CHANGELOG +126 -0
  3. data/README.txt +25 -0
  4. data/VERSION.yml +2 -2
  5. data/bin/sc-build +1 -1
  6. data/bin/sc-build-number +1 -1
  7. data/bin/sc-docs +1 -1
  8. data/bin/sc-gen +1 -1
  9. data/bin/sc-init +1 -1
  10. data/bin/sc-manifest +1 -1
  11. data/bin/sc-server +1 -1
  12. data/bin/sproutcore +1 -1
  13. data/lib/Buildfile +14 -5
  14. data/lib/buildtasks/build.rake +33 -17
  15. data/lib/buildtasks/manifest.rake +381 -103
  16. data/lib/buildtasks/target.rake +1 -0
  17. data/lib/doc_templates/sproutcore/index.tmpl +18 -4
  18. data/lib/doc_templates/sproutcore/publish.js +1 -1
  19. data/lib/frameworks/sproutcore/Buildfile +36 -33
  20. data/lib/frameworks/sproutcore/CHANGELOG.md +414 -0
  21. data/lib/frameworks/sproutcore/README.md +1 -0
  22. data/lib/frameworks/sproutcore/apps/test_controls/Buildfile +0 -0
  23. data/lib/frameworks/sproutcore/apps/test_controls/controllers/alert.js +39 -0
  24. data/lib/frameworks/sproutcore/apps/test_controls/controllers/buttons.js +21 -0
  25. data/lib/frameworks/sproutcore/apps/test_controls/controllers/categories.js +125 -0
  26. data/lib/frameworks/sproutcore/apps/test_controls/controllers/category.js +36 -0
  27. data/lib/frameworks/sproutcore/apps/test_controls/controllers/split.js +74 -0
  28. data/lib/frameworks/sproutcore/apps/test_controls/core.js +29 -0
  29. data/lib/frameworks/sproutcore/apps/test_controls/main.js +14 -0
  30. data/lib/frameworks/sproutcore/apps/test_controls/resources/buttons_page.js +158 -0
  31. data/lib/frameworks/sproutcore/apps/test_controls/resources/checkboxes_page.js +53 -0
  32. data/lib/frameworks/sproutcore/apps/test_controls/resources/flow_layout_page.js +85 -0
  33. data/lib/frameworks/sproutcore/apps/test_controls/resources/list_page.js +40 -0
  34. data/lib/frameworks/sproutcore/apps/test_controls/resources/loading.rhtml +9 -0
  35. data/lib/frameworks/sproutcore/apps/test_controls/resources/main_page.css +60 -0
  36. data/lib/frameworks/sproutcore/apps/test_controls/resources/main_page.js +151 -0
  37. data/lib/frameworks/sproutcore/apps/test_controls/resources/panels_page.js +62 -0
  38. data/lib/frameworks/sproutcore/apps/test_controls/resources/progress_page.js +33 -0
  39. data/lib/frameworks/sproutcore/apps/test_controls/resources/radio_page.js +55 -0
  40. data/lib/frameworks/sproutcore/apps/test_controls/resources/scroll_page.js +77 -0
  41. data/lib/frameworks/sproutcore/apps/test_controls/resources/segmented_page.js +99 -0
  42. data/lib/frameworks/sproutcore/apps/test_controls/resources/select_page.js +61 -0
  43. data/lib/frameworks/sproutcore/apps/test_controls/resources/sliders_page.js +54 -0
  44. data/lib/frameworks/sproutcore/apps/test_controls/resources/split_page.js +141 -0
  45. data/lib/frameworks/sproutcore/apps/test_controls/resources/strings.js +50 -0
  46. data/lib/frameworks/sproutcore/apps/test_controls/resources/tab_page.js +53 -0
  47. data/lib/frameworks/sproutcore/apps/test_controls/resources/text_field_page.js +65 -0
  48. data/lib/frameworks/sproutcore/apps/test_controls/theme.js +34 -0
  49. data/lib/frameworks/sproutcore/apps/tests/controllers/detail.js +1 -1
  50. data/lib/frameworks/sproutcore/apps/tests/controllers/source.js +1 -1
  51. data/lib/frameworks/sproutcore/apps/tests/controllers/target.js +1 -1
  52. data/lib/frameworks/sproutcore/apps/tests/controllers/targets.js +1 -1
  53. data/lib/frameworks/sproutcore/apps/tests/controllers/tests.js +1 -1
  54. data/lib/frameworks/sproutcore/apps/tests/core.js +1 -1
  55. data/lib/frameworks/sproutcore/apps/tests/english.lproj/main_page.js +6 -6
  56. data/lib/frameworks/sproutcore/apps/tests/english.lproj/strings.js +1 -1
  57. data/lib/frameworks/sproutcore/apps/tests/main.js +1 -1
  58. data/lib/frameworks/sproutcore/apps/tests/states/no_targets.js +1 -1
  59. data/lib/frameworks/sproutcore/apps/tests/states/ready.js +1 -1
  60. data/lib/frameworks/sproutcore/apps/tests/states/ready_detail.js +1 -1
  61. data/lib/frameworks/sproutcore/apps/tests/states/ready_empty.js +1 -1
  62. data/lib/frameworks/sproutcore/apps/tests/states/ready_list.js +1 -1
  63. data/lib/frameworks/sproutcore/apps/tests/states/ready_loading.js +1 -1
  64. data/lib/frameworks/sproutcore/apps/tests/states/ready_no_tests.js +1 -1
  65. data/lib/frameworks/sproutcore/apps/tests/states/start.js +1 -1
  66. data/lib/frameworks/sproutcore/apps/tests/tests/controllers/detail.js +1 -1
  67. data/lib/frameworks/sproutcore/apps/tests/tests/controllers/source.js +1 -1
  68. data/lib/frameworks/sproutcore/apps/tests/tests/controllers/target.js +1 -1
  69. data/lib/frameworks/sproutcore/apps/tests/tests/controllers/targets.js +1 -1
  70. data/lib/frameworks/sproutcore/apps/tests/tests/controllers/tests.js +1 -1
  71. data/lib/frameworks/sproutcore/apps/tests/tests/models/target.js +1 -1
  72. data/lib/frameworks/sproutcore/apps/tests/tests/models/test.js +1 -1
  73. data/lib/frameworks/sproutcore/apps/tests/tests/views/offset_checkbox.js +1 -1
  74. data/lib/frameworks/sproutcore/apps/tests/views/offset_checkbox.js +1 -1
  75. data/lib/frameworks/sproutcore/apps/welcome/controllers/targets.js +10 -4
  76. data/lib/frameworks/sproutcore/apps/welcome/core.js +1 -1
  77. data/lib/frameworks/sproutcore/apps/{greenhouse → welcome}/english.lproj/images/main-bg.png +0 -0
  78. data/lib/frameworks/sproutcore/apps/welcome/english.lproj/main_page.css +24 -6
  79. data/lib/frameworks/sproutcore/apps/welcome/english.lproj/main_page.js +37 -47
  80. data/lib/frameworks/sproutcore/apps/welcome/english.lproj/strings.js +1 -1
  81. data/lib/frameworks/sproutcore/apps/welcome/main.js +1 -1
  82. data/lib/frameworks/sproutcore/apps/welcome/tests/controllers/targets.js +1 -1
  83. data/lib/frameworks/sproutcore/design/{SproutCore Datastore Design.graffle → Sproutcore_DatastoreDesign.graffle}/QuickLook/Preview.pdf +0 -0
  84. data/lib/frameworks/sproutcore/design/{SproutCore Datastore Design.graffle → Sproutcore_DatastoreDesign.graffle}/QuickLook/Thumbnail.tiff +0 -0
  85. data/lib/frameworks/sproutcore/design/{SproutCore Datastore Design.graffle → Sproutcore_DatastoreDesign.graffle}/data.plist +0 -0
  86. data/lib/frameworks/sproutcore/{apps/docs/design/Doc Viewer.graffle → design/Sproutcore_DatastoreDesign.graffle}/image8.png +0 -0
  87. data/lib/frameworks/sproutcore/design/{SproutCore Design Template.graffle → Sproutcore_Design_Template.graffle}/QuickLook/Preview.pdf +0 -0
  88. data/lib/frameworks/sproutcore/design/{SproutCore Design Template.graffle → Sproutcore_Design_Template.graffle}/QuickLook/Thumbnail.tiff +0 -0
  89. data/lib/frameworks/sproutcore/design/{SproutCore Design Template.graffle → Sproutcore_Design_Template.graffle}/data.plist +0 -0
  90. data/lib/frameworks/sproutcore/design/{SproutCore Datastore Design.graffle → Sproutcore_Design_Template.graffle}/image8.png +0 -0
  91. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/QuickLook/Preview.pdf +0 -0
  92. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/QuickLook/Thumbnail.tiff +0 -0
  93. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/data.plist +0 -0
  94. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image10.png +0 -0
  95. data/lib/frameworks/sproutcore/{apps/docs/design/Doc Viewer.graffle → design/TestRunner_Design.graffle}/image11.png +0 -0
  96. data/lib/frameworks/sproutcore/{apps/docs/design/Doc Viewer.graffle → design/TestRunner_Design.graffle}/image13.png +0 -0
  97. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image15.png +0 -0
  98. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image16.png +0 -0
  99. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image17.png +0 -0
  100. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image18.png +0 -0
  101. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image19.png +0 -0
  102. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image22.tiff +0 -0
  103. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image23.png +0 -0
  104. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image24.png +0 -0
  105. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image25.png +0 -0
  106. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image30.png +0 -0
  107. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image31.png +0 -0
  108. data/lib/frameworks/sproutcore/design/{SproutCore Design Template.graffle → TestRunner_Design.graffle}/image8.png +0 -0
  109. data/lib/frameworks/sproutcore/design/{TestRunner Design.graffle → TestRunner_Design.graffle}/image9.png +0 -0
  110. data/lib/frameworks/sproutcore/frameworks/ajax/fixtures/file_exists.json +1 -0
  111. data/lib/frameworks/sproutcore/frameworks/ajax/fixtures/malformed.json +11 -0
  112. data/lib/frameworks/sproutcore/frameworks/ajax/system/request.js +611 -0
  113. data/lib/frameworks/sproutcore/frameworks/ajax/system/response.js +550 -0
  114. data/lib/frameworks/sproutcore/frameworks/ajax/tests/system/request.js +276 -0
  115. data/lib/frameworks/sproutcore/frameworks/animation/core.js +57 -45
  116. data/lib/frameworks/sproutcore/frameworks/animation/tests/core.js +10 -5
  117. data/lib/frameworks/sproutcore/frameworks/bootstrap/core.js +1 -1
  118. data/lib/frameworks/sproutcore/frameworks/bootstrap/setup_body_class_names.js +1 -1
  119. data/lib/frameworks/sproutcore/frameworks/bootstrap/system/bench.js +14 -0
  120. data/lib/frameworks/sproutcore/frameworks/bootstrap/system/browser.js +219 -23
  121. data/lib/frameworks/sproutcore/frameworks/bootstrap/system/loader.js +16 -15
  122. data/lib/frameworks/sproutcore/frameworks/bootstrap/tests/system/browser.js +187 -0
  123. data/lib/frameworks/sproutcore/frameworks/core_foundation/controllers/array.js +540 -0
  124. data/lib/frameworks/sproutcore/frameworks/core_foundation/controllers/controller.js +44 -0
  125. data/lib/frameworks/sproutcore/frameworks/core_foundation/controllers/object.js +342 -0
  126. data/lib/frameworks/sproutcore/frameworks/core_foundation/core.js +189 -0
  127. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/function.js +39 -0
  128. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/handlebars.js +73 -0
  129. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/handlebars/bind.js +293 -0
  130. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/handlebars/collection.js +55 -0
  131. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/handlebars/localization.js +5 -0
  132. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/handlebars/view.js +96 -0
  133. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/object.js +81 -0
  134. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/run_loop.js +163 -0
  135. data/lib/frameworks/sproutcore/frameworks/core_foundation/ext/string.js +60 -0
  136. data/lib/frameworks/sproutcore/frameworks/core_foundation/mixins/delegate_support.js +110 -0
  137. data/lib/frameworks/sproutcore/frameworks/core_foundation/mixins/responder_context.js +268 -0
  138. data/lib/frameworks/sproutcore/frameworks/core_foundation/mixins/selection_support.js +249 -0
  139. data/lib/frameworks/sproutcore/frameworks/core_foundation/mixins/template_helpers/checkbox_support.js +28 -0
  140. data/lib/frameworks/sproutcore/frameworks/core_foundation/mixins/template_helpers/text_field_support.js +55 -0
  141. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/keyboard.js +74 -0
  142. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/layout.js +95 -0
  143. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/main.js +50 -0
  144. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/manipulation.js +33 -0
  145. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/pane.js +670 -0
  146. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/template.js +31 -0
  147. data/lib/frameworks/sproutcore/frameworks/core_foundation/panes/visibility.js +17 -0
  148. data/lib/frameworks/sproutcore/frameworks/core_foundation/protocols/observable_protocol.js +40 -0
  149. data/lib/frameworks/sproutcore/frameworks/core_foundation/protocols/sparse_array_delegate.js +131 -0
  150. data/lib/frameworks/sproutcore/frameworks/core_foundation/resources/core.css +378 -0
  151. data/lib/frameworks/sproutcore/frameworks/core_foundation/resources/view.css +57 -0
  152. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/application.js +33 -0
  153. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/bindable_span.js +164 -0
  154. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/browser.js +36 -0
  155. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/builder.js +202 -0
  156. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/core_query.js +141 -0
  157. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/cursor.js +131 -0
  158. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/datetime.js +0 -0
  159. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/device.js +210 -0
  160. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/event.js +991 -0
  161. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/locale.js +289 -0
  162. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/page.js +106 -0
  163. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/platform.js +419 -0
  164. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/ready.js +103 -0
  165. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/render_context.js +1063 -0
  166. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/responder.js +124 -0
  167. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/root_responder.js +2174 -0
  168. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/selection_set.js +693 -0
  169. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/sparse_array.js +397 -0
  170. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/string.js +165 -0
  171. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/theme.js +316 -0
  172. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/timer.js +548 -0
  173. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/utils.js +155 -0
  174. data/lib/frameworks/sproutcore/frameworks/core_foundation/system/utils/rect.js +104 -0
  175. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/array/array_case.js +301 -0
  176. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/array/enum_case.js +206 -0
  177. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/array/null_case.js +64 -0
  178. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/array/selection_support.js +344 -0
  179. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/array/single_case.js +136 -0
  180. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/object/empty_case.js +82 -0
  181. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/object/multiple_case.js +111 -0
  182. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/object/single_case.js +193 -0
  183. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/controllers/object/single_enumerable_case.js +265 -0
  184. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/mixins/responder_context.js +76 -0
  185. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/mixins/string.js +78 -0
  186. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/mixins/template_helpers/checkbox_support.js +38 -0
  187. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/mixins/template_helpers/text_field_support.js +79 -0
  188. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/panes/template.js +20 -0
  189. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/builder.js +49 -0
  190. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/core_query/within.js +71 -0
  191. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/locale.js +140 -0
  192. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/ready/done.js +40 -0
  193. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/begin.js +47 -0
  194. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/element.js +44 -0
  195. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/end.js +124 -0
  196. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/get.js +51 -0
  197. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/helpers_attr.js +50 -0
  198. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/helpers_basic.js +28 -0
  199. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/helpers_className.js +177 -0
  200. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/helpers_style.js +109 -0
  201. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/init.js +55 -0
  202. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/join.js +28 -0
  203. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/push_text.js +74 -0
  204. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/tag.js +46 -0
  205. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/render_context/update.js +219 -0
  206. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/root_responder/makeKeyPane.js +124 -0
  207. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/root_responder/makeMainPane.js +68 -0
  208. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/root_responder/makeMenuPane.js +48 -0
  209. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/root_responder/root_responder.js +108 -0
  210. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/root_responder/targetForAction.js +288 -0
  211. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/selection_set/add.js +92 -0
  212. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/selection_set/copy.js +17 -0
  213. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/selection_set/indexSetForSource.js +98 -0
  214. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/selection_set/isEqual.js +60 -0
  215. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/selection_set/remove.js +111 -0
  216. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/sparse_array.js +201 -0
  217. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/theme.js +78 -0
  218. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/timer/invalidate.js +44 -0
  219. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/timer/invokeLater.js +209 -0
  220. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/timer/isPaused.js +77 -0
  221. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/timer/performAction.js +75 -0
  222. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/timer/schedule.js +176 -0
  223. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/utils/normalizeURL.js +24 -0
  224. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/utils/offset.js +284 -0
  225. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/system/utils/rect.js +105 -0
  226. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/main_pane.js +49 -0
  227. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/pane/append_remove.js +224 -0
  228. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/pane/child_view.js +26 -0
  229. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/pane/firstResponder.js +148 -0
  230. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/pane/keyPane.js +133 -0
  231. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/pane/layout.js +31 -0
  232. data/lib/frameworks/sproutcore/frameworks/core_foundation/tests/views/pane/sendEvent.js +206 -0
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  590. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/english.lproj/css/picker.css +195 -0
  591. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/css/search.css +0 -0
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  666. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/icons/inspector-active.png +0 -0
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  670. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/icons/projects-active.png +0 -0
  671. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/icons/projects.png +0 -0
  672. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/icons/run-active.png +0 -0
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  674. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/icons/save-active.png +0 -0
  675. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/icons/save.png +0 -0
  676. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/logos/greenhouse-l.png +0 -0
  677. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/logos/greenhouse-s.png +0 -0
  678. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/logos/sproutcore.png +0 -0
  679. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/apps/greenhouse}/english.lproj/images/main-bg.png +0 -0
  680. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/bottom-left.png +0 -0
  681. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/bottom-right.png +0 -0
  682. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/bottom.png +0 -0
  683. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/close-active.png +0 -0
  684. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/close.png +0 -0
  685. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/left.png +0 -0
  686. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/pointer-bottom.png +0 -0
  687. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/pointer-left.png +0 -0
  688. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/pointer-right.png +0 -0
  689. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/pointer-top.png +0 -0
  690. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/right.png +0 -0
  691. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/search-active.png +0 -0
  692. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/search.png +0 -0
  693. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/top-left.png +0 -0
  694. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/top-right.png +0 -0
  695. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/picker/top.png +0 -0
  696. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/images/toolbar-bg.png +0 -0
  697. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/english.lproj/inspectors.js +365 -0
  698. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/loading.rhtml +0 -0
  699. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/english.lproj/main_page.js +0 -0
  700. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/english.lproj/strings.js +93 -0
  701. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/fixtures/file.js +0 -0
  702. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/main.js +28 -0
  703. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/mixins/drop_down.js +0 -0
  704. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/models/design.js +26 -0
  705. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/models/dir.js +93 -0
  706. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/models/file.js +51 -0
  707. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/models/target.js +0 -0
  708. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/models/view_config.js +0 -0
  709. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/resources/test_page.js +0 -0
  710. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/states/inspector.js +152 -0
  711. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/states/library.js +142 -0
  712. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/states/main.js +283 -0
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  714. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/states/ready.js +235 -0
  715. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/tests/controllers/design.js +0 -0
  716. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/tests/controllers/designs.js +0 -0
  717. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/tests/controllers/file.js +0 -0
  718. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/tests/controllers/files.js +0 -0
  719. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/tests/models/file.js +0 -0
  720. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/tests/models/view_config.js +0 -0
  721. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/tests/views/list_item.js +16 -0
  722. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/tests/views/plist_item.js +20 -0
  723. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/theme.js +25 -0
  724. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/anchor.js +0 -0
  725. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/application_list_item.js +0 -0
  726. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/event_blocker.js +0 -0
  727. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/label_designer.js +0 -0
  728. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/list_item.js +0 -0
  729. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/views/plist_item.js +178 -0
  730. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/simple_button.js +0 -0
  731. data/lib/frameworks/sproutcore/frameworks/experimental/apps/greenhouse/views/tear_off_picker.js +56 -0
  732. data/lib/frameworks/sproutcore/{apps → frameworks/experimental/apps}/greenhouse/views/web.js +0 -0
  733. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/coders/design.js +22 -0
  734. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/coders/object.js +349 -0
  735. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/controllers/controllers.js +23 -0
  736. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/controllers/design.js +43 -0
  737. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/controllers/designs.js +139 -0
  738. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/controllers/page_design.js +172 -0
  739. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/controllers/page_files.js +28 -0
  740. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/core.js +28 -0
  741. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/css/css_rule.js +22 -0
  742. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/css/css_style.js +29 -0
  743. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/css/css_style_sheet.js +201 -0
  744. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/designers/button.js +23 -0
  745. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/designers/label.js +18 -0
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  749. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/designers/view_designer.js +1269 -0
  750. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/frameworks/designer}/english.lproj/css/designer.css +0 -0
  751. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/english.lproj/design_page.js +55 -0
  752. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/frameworks/designer}/english.lproj/high_light.css +0 -0
  753. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/frameworks/designer}/english.lproj/images/controller.png +0 -0
  754. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/frameworks/designer}/english.lproj/images/dock-bg.png +0 -0
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  765. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/ext/object.js +28 -0
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  774. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/frameworks/designer}/views/high_light.js +0 -0
  775. data/lib/frameworks/sproutcore/frameworks/{designer → experimental/frameworks/designer}/views/page_item_view.js +0 -0
  776. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/designer/views/selection_handles.js +78 -0
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  779. data/lib/frameworks/sproutcore/frameworks/experimental/frameworks/device_motion/platform.js +67 -0
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@@ -0,0 +1,1617 @@
1
+ // ==========================================================================
2
+ // Project: SC.Statechart - A Statechart Framework for SproutCore
3
+ // Copyright: ©2010, 2011 Michael Cohen, and contributors.
4
+ // Portions @2011 Apple Inc. All rights reserved.
5
+ // License: Licensed under MIT license (see license.js)
6
+ // ==========================================================================
7
+
8
+ /*globals SC */
9
+
10
+ sc_require('system/state');
11
+
12
+ /**
13
+ The startchart manager mixin allows an object to be a statechart. By becoming a statechart, the
14
+ object can then be manage a set of its own states.
15
+
16
+ This implemention of the statechart manager closely follows the concepts stated in D. Harel's
17
+ original paper "Statecharts: A Visual Formalism For Complex Systems"
18
+ (www.wisdom.weizmann.ac.il/~harel/papers/Statecharts.pdf).
19
+
20
+ The statechart allows for complex state heircharies by nesting states within states, and
21
+ allows for state orthogonality based on the use of concurrent states.
22
+
23
+ At minimum, a statechart must have one state: The root state. All other states in the statechart
24
+ are a decendents (substates) of the root state.
25
+
26
+ The following example shows how states are nested within a statechart:
27
+
28
+ {{{
29
+
30
+ MyApp.Statechart = SC.Object.extend(SC.StatechartManager, {
31
+
32
+ rootState: SC.State.design({
33
+
34
+ initialSubstate: 'stateA',
35
+
36
+ stateA: SC.State.design({
37
+ // ... can continue to nest further states
38
+ }),
39
+
40
+ stateB: SC.State.design({
41
+ // ... can continue to nest further states
42
+ })
43
+ })
44
+
45
+ })
46
+
47
+ }}}
48
+
49
+ Note how in the example above, the root state as an explicit initial substate to enter into. If no
50
+ initial substate is provided, then the statechart will default to the the state's first substate.
51
+
52
+ You can also defined states without explicitly defining the root state. To do so, simply create properties
53
+ on your object that represents states. Upon initialization, a root state will be constructed automatically
54
+ by the mixin and make the states on the object substates of the root state. As an example:
55
+
56
+ {{{
57
+
58
+ MyApp.Statechart = SC.Object.extend(SC.StatechartManager, {
59
+
60
+ initialState: 'stateA',
61
+
62
+ stateA: SC.State.design({
63
+ // ... can continue to nest further states
64
+ }),
65
+
66
+ stateB: SC.State.design({
67
+ // ... can continue to nest further states
68
+ })
69
+
70
+ })
71
+
72
+ }}}
73
+
74
+ If you liked to specify a class that should be used as the root state but using the above method to defined
75
+ states, you can set the rootStateExample property with a class that extends from SC.State. If the
76
+ rootStateExaple property is not explicitly assigned the then default class used will be SC.State.
77
+
78
+ To provide your statechart with orthogonality, you use concurrent states. If you use concurrent states,
79
+ then your statechart will have multiple current states. That is because each concurrent state represents an
80
+ independent state structure from other concurrent states. The following example shows how to provide your
81
+ statechart with concurrent states:
82
+
83
+ {{{
84
+
85
+ MyApp.Statechart = SC.Object.extend(SC.StatechartManager, {
86
+
87
+ rootState: SC.State.design({
88
+
89
+ substatesAreConcurrent: YES,
90
+
91
+ stateA: SC.State.design({
92
+ // ... can continue to nest further states
93
+ }),
94
+
95
+ stateB: SC.State.design({
96
+ // ... can continue to nest further states
97
+ })
98
+ })
99
+
100
+ })
101
+
102
+ }}}
103
+
104
+ Above, to indicate that a state's substates are concurrent, you just have to set the substatesAreConcurrent to
105
+ YES. Once done, then stateA and stateB will be independent of each other and each will manage their
106
+ own current substates. The root state will then have more then one current substate.
107
+
108
+ To define concurrent states directly on the object without explicitly defining a root, you can do the
109
+ following:
110
+
111
+ {{{
112
+
113
+ MyApp.Statechart = SC.Object.extend(SC.StatechartManager, {
114
+
115
+ statesAreConcurrent: YES,
116
+
117
+ stateA: SC.State.design({
118
+ // ... can continue to nest further states
119
+ }),
120
+
121
+ stateB: SC.State.design({
122
+ // ... can continue to nest further states
123
+ })
124
+
125
+ })
126
+
127
+ }}}
128
+
129
+ Remember that a startchart can have a mixture of nested and concurrent states in order for you to
130
+ create as complex of statecharts that suite your needs. Here is an example of a mixed state structure:
131
+
132
+ {{{
133
+
134
+ MyApp.Statechart = SC.Object.extend(SC.StatechartManager, {
135
+
136
+ rootState: SC.State.design({
137
+
138
+ initialSubstate: 'stateA',
139
+
140
+ stateA: SC.State.design({
141
+
142
+ substatesAreConcurrent: YES,
143
+
144
+ stateM: SC.State.design({ ... })
145
+ stateN: SC.State.design({ ... })
146
+ stateO: SC.State.design({ ... })
147
+
148
+ }),
149
+
150
+ stateB: SC.State.design({
151
+
152
+ initialSubstate: 'stateX',
153
+
154
+ stateX: SC.State.design({ ... })
155
+ stateY: SC.State.desgin({ ... })
156
+
157
+ })
158
+ })
159
+
160
+ })
161
+
162
+ }}}
163
+
164
+ Depending on your needs, a statechart can have lots of states, which can become hard to manage all within
165
+ one file. To modularize your states and make them easier to manage and maintain, you can plug-in states
166
+ into other states. Let's say we are using the statechart in the last example above, and all the code is
167
+ within one file. We could update the code and split the logic across two or more files like so:
168
+
169
+ {{{
170
+ ---- state_a.js
171
+
172
+ MyApp.StateA = SC.State.extend({
173
+
174
+ substatesAreConcurrent: YES,
175
+
176
+ stateM: SC.State.design({ ... })
177
+ stateN: SC.State.design({ ... })
178
+ stateO: SC.State.design({ ... })
179
+
180
+ });
181
+
182
+ ---- state_b.js
183
+
184
+ MyApp.StateB = SC.State.extend({
185
+
186
+ substatesAreConcurrent: YES,
187
+
188
+ stateM: SC.State.design({ ... })
189
+ stateN: SC.State.design({ ... })
190
+ stateO: SC.State.design({ ... })
191
+
192
+ });
193
+
194
+ ---- statechart.js
195
+
196
+ MyApp.Statechart = SC.Object.extend(SC.StatechartManager, {
197
+
198
+ rootState: SC.State.design({
199
+
200
+ initialSubstate: 'stateA',
201
+
202
+ stateA: SC.State.plugin('MyApp.StateA'),
203
+
204
+ stateB: SC.State.plugin('MyApp.StateB')
205
+
206
+ })
207
+
208
+ })
209
+
210
+ }}}
211
+
212
+ Using state plug-in functionality is optional. If you use the plug-in feature you can break up your statechart
213
+ into as many files as you see fit.
214
+
215
+ @author Michael Cohen
216
+
217
+ */
218
+
219
+ SC.StatechartManager = {
220
+
221
+ // Walk like a duck
222
+ isResponderContext: YES,
223
+
224
+ // Walk like a duck
225
+ isStatechart: YES,
226
+
227
+ /**
228
+ Indicates if this statechart has been initialized
229
+
230
+ @property {Boolean}
231
+ */
232
+ statechartIsInitialized: NO,
233
+
234
+ /**
235
+ The root state of this statechart. All statecharts must have a root state.
236
+
237
+ If this property is left unassigned then when the statechart is initialized
238
+ it will used the rootStateExample, initialState, and statesAreConcurrent
239
+ properties to construct a root state.
240
+
241
+ @see #rootStateExample
242
+ @see #initialState
243
+ @see #statesAreConcurrent
244
+
245
+ @property {SC.State}
246
+ */
247
+ rootState: null,
248
+
249
+ /**
250
+ Represents the class used to construct a class that will be the root state for
251
+ this statechart. The class assigned must derive from SC.State.
252
+
253
+ This property will only be used if the rootState property is not assigned.
254
+
255
+ @see #rootState
256
+
257
+ @property {SC.State}
258
+ */
259
+ rootStateExample: SC.State,
260
+
261
+ /**
262
+ Indicates what state should be the intiail state of this statechart. The value
263
+ assigned must be the name of a property on this object that represents a state.
264
+ As well, the statesAreConcurrent must be set to NO.
265
+
266
+ This property will only be used if the rootState property is not assigned.
267
+
268
+ @see #rootState
269
+
270
+ @property {String}
271
+ */
272
+ initialState: null,
273
+
274
+ /**
275
+ Indicates if properties on this object representing states are concurrent to each other.
276
+ If YES then they are concurrent, otherwise they are not. If the YES, then the
277
+ initialState property must not be assigned.
278
+
279
+ This property will only be used if the rootState property is not assigned.
280
+
281
+ @see #rootState
282
+
283
+ @property {Boolean}
284
+ */
285
+ statesAreConcurrent: NO,
286
+
287
+ /**
288
+ Indicates whether to use a monitor to monitor that statechart's activities. If true then
289
+ the monitor will be active, otherwise the monitor will not be used. Useful for debugging
290
+ purposes.
291
+
292
+ @property {Boolean}
293
+ */
294
+ monitorIsActive: NO,
295
+
296
+ /**
297
+ A statechart monitor that can be used to monitor this statechart. Useful for debugging purposes.
298
+ A monitor will only be used if monitorIsActive is true.
299
+
300
+ @property {SC.StatechartMonitor}
301
+ */
302
+ monitor: null,
303
+
304
+ /**
305
+ Used to specify what property (key) on the statechart should be used as the trace property. By
306
+ default the property is 'trace'.
307
+
308
+ @property {String}
309
+ */
310
+ statechartTraceKey: 'trace',
311
+
312
+ /**
313
+ Indicates whether to trace the statecharts activities. If true then the statechart will output
314
+ its activites to the browser's JS console. Useful for debugging purposes.
315
+
316
+ @see #statechartTraceKey
317
+
318
+ @property {Boolean}
319
+ */
320
+ trace: NO,
321
+
322
+ /**
323
+ Used to specify what property (key) on the statechart should be used as the owner property. By
324
+ default the property is 'owner'.
325
+
326
+ @property {String}
327
+ */
328
+ statechartOwnerKey: 'owner',
329
+
330
+ /**
331
+ Sets who the owner is of this statechart. If null then the owner is this object otherwise
332
+ the owner is the assigned object.
333
+
334
+ @see #statechartOwnerKey
335
+
336
+ @property {SC.Object}
337
+ */
338
+ owner: null,
339
+
340
+ /**
341
+ Indicates if the statechart should be automatically initialized by this
342
+ object after it has been created. If YES then initStatechart will be
343
+ called automatically, otherwise it will not.
344
+
345
+ @property {Boolean}
346
+ */
347
+ autoInitStatechart: YES,
348
+
349
+ /**
350
+ If yes, any warning messages produced by the statechart or any of its states will
351
+ not be logged, otherwise all warning messages will be logged.
352
+
353
+ While designing and debugging your statechart, it's best to keep this value false.
354
+ In production you can then suppress the warning messages.
355
+
356
+ @property {Boolean}
357
+ */
358
+ suppressStatechartWarnings: NO,
359
+
360
+ initMixin: function() {
361
+ if (this.get('autoInitStatechart')) {
362
+ this.initStatechart();
363
+ }
364
+ },
365
+
366
+ destroyMixin: function() {
367
+ var root = this.get('rootState'),
368
+ traceKey = this.get('statechartTraceKey');
369
+
370
+ this.removeObserver(traceKey, this, '_statechartTraceDidChange');
371
+
372
+ root.destroy();
373
+ this.set('rootState', null);
374
+ },
375
+
376
+ /**
377
+ Initializes the statechart. By initializing the statechart, it will create all the states and register
378
+ them with the statechart. Once complete, the statechart can be used to go to states and send events to.
379
+ */
380
+ initStatechart: function() {
381
+ if (this.get('statechartIsInitialized')) return;
382
+
383
+ this._gotoStateLocked = NO;
384
+ this._sendEventLocked = NO;
385
+ this._pendingStateTransitions = [];
386
+ this._pendingSentEvents = [];
387
+
388
+ this.sendAction = this.sendEvent;
389
+
390
+ if (this.get('monitorIsActive')) {
391
+ this.set('monitor', SC.StatechartMonitor.create({ statechart: this }));
392
+ }
393
+
394
+ var traceKey = this.get('statechartTraceKey');
395
+
396
+ this.addObserver(traceKey, this, '_statechartTraceDidChange');
397
+ this._statechartTraceDidChange();
398
+
399
+ var trace = this.get('allowStatechartTracing'),
400
+ rootState = this.get('rootState'),
401
+ msg;
402
+
403
+ if (trace) this.statechartLogTrace("BEGIN initialize statechart");
404
+
405
+ // If no root state was explicitly defined then try to construct
406
+ // a root state class
407
+ if (!rootState) {
408
+ rootState = this._constructRootStateClass();
409
+ }
410
+ else if (SC.typeOf(rootState) === SC.T_FUNCTION && rootState.statePlugin) {
411
+ rootState = rootState.apply(this);
412
+ }
413
+
414
+ if (!(SC.kindOf(rootState, SC.State) && rootState.isClass)) {
415
+ msg = "Unable to initialize statechart. Root state must be a state class";
416
+ this.statechartLogError(msg);
417
+ throw msg;
418
+ }
419
+
420
+ rootState = this.createRootState(rootState, {
421
+ statechart: this,
422
+ name: SC.ROOT_STATE_NAME
423
+ });
424
+
425
+ this.set('rootState', rootState);
426
+ rootState.initState();
427
+
428
+ if (SC.kindOf(rootState.get('initialSubstate'), SC.EmptyState)) {
429
+ msg = "Unable to initialize statechart. Root state must have an initial substate explicilty defined";
430
+ this.statechartLogError(msg);
431
+ throw msg;
432
+ }
433
+
434
+ if (!SC.empty(this.get('initialState'))) {
435
+ var key = 'initialState';
436
+ this.set(key, rootState.get(this.get(key)));
437
+ }
438
+
439
+ this.set('statechartIsInitialized', YES);
440
+ this.gotoState(rootState);
441
+
442
+ if (trace) this.statechartLogTrace("END initialize statechart");
443
+ },
444
+
445
+ /**
446
+ Will create a root state for the statechart
447
+ */
448
+ createRootState: function(state, attrs) {
449
+ if (!attrs) attrs = {};
450
+ state = state.create(attrs);
451
+ return state;
452
+ },
453
+
454
+ /**
455
+ Returns an array of all the current states for this statechart
456
+
457
+ @returns {Array} the current states
458
+ */
459
+ currentStates: function() {
460
+ return this.getPath('rootState.currentSubstates');
461
+ }.property().cacheable(),
462
+
463
+ /**
464
+ Returns the first current state for this statechart.
465
+
466
+ @return {SC.State}
467
+ */
468
+ firstCurrentState: function() {
469
+ var cs = this.get('currentStates');
470
+ return cs ? cs.objectAt(0) : null;
471
+ }.property('currentStates').cacheable(),
472
+
473
+ /**
474
+ Returns the count of the current states for this statechart
475
+
476
+ @returns {Number} the count
477
+ */
478
+ currentStateCount: function() {
479
+ return this.getPath('currentStates.length');
480
+ }.property('currentStates').cacheable(),
481
+
482
+ /**
483
+ Checks if a given state is a current state of this statechart.
484
+
485
+ @param state {State|String} the state to check
486
+ @returns {Boolean} true if the state is a current state, otherwise fals is returned
487
+ */
488
+ stateIsCurrentState: function(state) {
489
+ return this.get('rootState').stateIsCurrentSubstate(state);
490
+ },
491
+
492
+ /**
493
+ Returns an array of all the states that are currently entered for
494
+ this statechart.
495
+
496
+ @returns {Array} the currently entered states
497
+ */
498
+ enteredStates: function() {
499
+ return this.getPath('rootState.enteredSubstates');
500
+ }.property().cacheable(),
501
+
502
+ /**
503
+ Checks if a given state is a currently entered state of this statechart.
504
+
505
+ @param state {State|String} the state to check
506
+ @returns {Boolean} true if the state is a currently entered state, otherwise false is returned
507
+ */
508
+ stateIsEntered: function(state) {
509
+ return this.get('rootState').stateIsEnteredSubstate(state);
510
+ },
511
+
512
+ /**
513
+ Checks if the given value represents a state is this statechart
514
+
515
+ @param value {State|String} either a state object or the name of a state
516
+ @returns {Boolean} true if the state does belong ot the statechart, otherwise false is returned
517
+ */
518
+ doesContainState: function(value) {
519
+ return !SC.none(this.getState(value));
520
+ },
521
+
522
+ /**
523
+ Gets a state from the statechart that matches the given value
524
+
525
+ @param value {State|String} either a state object of the name of a state
526
+ @returns {State} if a match then the matching state is returned, otherwise null is returned
527
+ */
528
+ getState: function(value) {
529
+ return this.get('rootState').getSubstate(value);
530
+ },
531
+
532
+ /**
533
+ When called, the statechart will proceed with making state transitions in the statechart starting from
534
+ a current state that meet the statechart conditions. When complete, some or all of the statechart's
535
+ current states will be changed, and all states that were part of the transition process will either
536
+ be exited or entered in a specific order.
537
+
538
+ The state that is given to go to will not necessarily be a current state when the state transition process
539
+ is complete. The final state or states are dependent on factors such an initial substates, concurrent
540
+ states, and history states.
541
+
542
+ Because the statechart can have one or more current states, it may be necessary to indicate what current state
543
+ to start from. If no current state to start from is provided, then the statechart will default to using
544
+ the first current state that it has; depending of the make up of the statechart (no concurrent state vs.
545
+ with concurrent states), the outcome may be unexpected. For a statechart with concurrent states, it is best
546
+ to provide a current state in which to start from.
547
+
548
+ When using history states, the statechart will first make transitions to the given state and then use that
549
+ state's history state and recursively follow each history state's history state until there are no
550
+ more history states to follow. If the given state does not have a history state, then the statechart
551
+ will continue following state transition procedures.
552
+
553
+ Method can be called in the following ways:
554
+
555
+ {{{
556
+
557
+ // With one argument.
558
+ gotoState(<state>)
559
+
560
+ // With two argument.
561
+ gotoState(<state>, <state | boolean | hash>)
562
+
563
+ // With three argument.
564
+ gotoState(<state>, <state>, <boolean | hash>)
565
+ gotoState(<state>, <boolean>, <hash>)
566
+
567
+ // With four argument.
568
+ gotoState(<state>, <state>, <boolean>, <hash>)
569
+
570
+ }}}
571
+
572
+ where <state> is either a SC.State object or a string and <hash> is a regular JS hash object.
573
+
574
+ @param state {SC.State|String} the state to go to (may not be the final state in the transition process)
575
+ @param fromCurrentState {SC.State|String} Optional. The current state to start the transition process from.
576
+ @param useHistory {Boolean} Optional. Indicates whether to include using history states in the transition process
577
+ @param context {Hash} Optional. A context object that will be passed to all exited and entered states
578
+ */
579
+ gotoState: function(state, fromCurrentState, useHistory, context) {
580
+
581
+ if (!this.get('statechartIsInitialized')) {
582
+ this.statechartLogError("can not go to state %@. statechart has not yet been initialized".fmt(state));
583
+ return;
584
+ }
585
+
586
+ if (this.get('isDestroyed')) {
587
+ this.statechartLogError("can not go to state %@. statechart is destroyed".fmt(this));
588
+ return;
589
+ }
590
+
591
+ var args = this._processGotoStateArgs(arguments);
592
+
593
+ state = args.state;
594
+ fromCurrentState = args.fromCurrentState;
595
+ useHistory = args.useHistory;
596
+ context = args.context;
597
+
598
+ var pivotState = null,
599
+ exitStates = [],
600
+ enterStates = [],
601
+ trace = this.get('allowStatechartTracing'),
602
+ rootState = this.get('rootState'),
603
+ paramState = state,
604
+ paramFromCurrentState = fromCurrentState;
605
+
606
+ state = rootState.getSubstate(state);
607
+
608
+ if (SC.none(state)) {
609
+ this.statechartLogError("Can not to goto state %@. Not a recognized state in statechart".fmt(paramState));
610
+ return;
611
+ }
612
+
613
+ if (this._gotoStateLocked) {
614
+ // There is a state transition currently happening. Add this requested state
615
+ // transition to the queue of pending state transitions. The request will
616
+ // be invoked after the current state transition is finished.
617
+ this._pendingStateTransitions.push({
618
+ state: state,
619
+ fromCurrentState: fromCurrentState,
620
+ useHistory: useHistory,
621
+ context: context
622
+ });
623
+
624
+ return;
625
+ }
626
+
627
+ // Lock the current state transition so that no other requested state transition
628
+ // interferes.
629
+ this._gotoStateLocked = YES;
630
+
631
+ if (!SC.none(fromCurrentState)) {
632
+ // Check to make sure the current state given is actually a current state of this statechart
633
+ fromCurrentState = rootState.getSubstate(fromCurrentState);
634
+ if (SC.none(fromCurrentState) || !fromCurrentState.get('isCurrentState')) {
635
+ var msg = "Can not to goto state %@. %@ is not a recognized current state in statechart";
636
+ this.statechartLogError(msg.fmt(paramState, paramFromCurrentState));
637
+ this._gotoStateLocked = NO;
638
+ return;
639
+ }
640
+ }
641
+ else if (this.getPath('currentStates.length') > 0) {
642
+ // No explicit current state to start from; therefore, just use the first current state as
643
+ // a default, if there is a current state.
644
+ fromCurrentState = this.get('currentStates')[0];
645
+ }
646
+
647
+ if (trace) {
648
+ this.statechartLogTrace("BEGIN gotoState: %@".fmt(state));
649
+ this.statechartLogTrace("starting from current state: %@".fmt(fromCurrentState));
650
+ this.statechartLogTrace("current states before: %@".fmt(this.get('currentStates')));
651
+ }
652
+
653
+ // If there is a current state to start the transition process from, then determine what
654
+ // states are to be exited
655
+ if (!SC.none(fromCurrentState)) {
656
+ exitStates = this._createStateChain(fromCurrentState);
657
+ }
658
+
659
+ // Now determine the initial states to be entered
660
+ enterStates = this._createStateChain(state);
661
+
662
+ // Get the pivot state to indicate when to go from exiting states to entering states
663
+ pivotState = this._findPivotState(exitStates, enterStates);
664
+
665
+ if (pivotState) {
666
+ if (trace) this.statechartLogTrace("pivot state = %@".fmt(pivotState));
667
+ if (pivotState.get('substatesAreConcurrent')) {
668
+ this.statechartLogError("Can not go to state %@ from %@. Pivot state %@ has concurrent substates.".fmt(state, fromCurrentState, pivotState));
669
+ this._gotoStateLocked = NO;
670
+ return;
671
+ }
672
+ }
673
+
674
+ // Collect what actions to perform for the state transition process
675
+ var gotoStateActions = [];
676
+
677
+ // Go ahead and find states that are to be exited
678
+ this._traverseStatesToExit(exitStates.shift(), exitStates, pivotState, gotoStateActions);
679
+
680
+ // Now go find states that are to entered
681
+ if (pivotState !== state) {
682
+ this._traverseStatesToEnter(enterStates.pop(), enterStates, pivotState, useHistory, gotoStateActions);
683
+ } else {
684
+ this._traverseStatesToExit(pivotState, [], null, gotoStateActions);
685
+ this._traverseStatesToEnter(pivotState, null, null, useHistory, gotoStateActions);
686
+ }
687
+
688
+ // Collected all the state transition actions to be performed. Now execute them.
689
+ this._executeGotoStateActions(state, gotoStateActions, null, context);
690
+ },
691
+
692
+ /**
693
+ Indicates if the statechart is in an active goto state process
694
+ */
695
+ gotoStateActive: function() {
696
+ return this._gotoStateLocked;
697
+ }.property(),
698
+
699
+ /**
700
+ Indicates if the statechart is in an active goto state process
701
+ that has been suspended
702
+ */
703
+ gotoStateSuspended: function() {
704
+ return this._gotoStateLocked && !!this._gotoStateSuspendedPoint;
705
+ }.property(),
706
+
707
+ /**
708
+ Resumes an active goto state transition process that has been suspended.
709
+ */
710
+ resumeGotoState: function() {
711
+ if (!this.get('gotoStateSuspended')) {
712
+ this.statechartLogError("Can not resume goto state since it has not been suspended");
713
+ return;
714
+ }
715
+
716
+ var point = this._gotoStateSuspendedPoint;
717
+ this._executeGotoStateActions(point.gotoState, point.actions, point.marker, point.context);
718
+ },
719
+
720
+ /** @private */
721
+ _executeGotoStateActions: function(gotoState, actions, marker, context) {
722
+ var action = null,
723
+ len = actions.length,
724
+ actionResult = null;
725
+
726
+ marker = SC.none(marker) ? 0 : marker;
727
+
728
+ for (; marker < len; marker += 1) {
729
+ action = actions[marker];
730
+ switch (action.action) {
731
+ case SC.EXIT_STATE:
732
+ actionResult = this._exitState(action.state, context);
733
+ break;
734
+
735
+ case SC.ENTER_STATE:
736
+ actionResult = this._enterState(action.state, action.currentState, context);
737
+ break;
738
+ }
739
+
740
+ //
741
+ // Check if the state wants to perform an asynchronous action during
742
+ // the state transition process. If so, then we need to first
743
+ // suspend the state transition process and then invoke the
744
+ // asynchronous action. Once called, it is then up to the state or something
745
+ // else to resume this statechart's state transition process by calling the
746
+ // statechart's resumeGotoState method.
747
+ //
748
+ if (SC.kindOf(actionResult, SC.Async)) {
749
+ this._gotoStateSuspendedPoint = {
750
+ gotoState: gotoState,
751
+ actions: actions,
752
+ marker: marker + 1,
753
+ context: context
754
+ };
755
+
756
+ actionResult.tryToPerform(action.state);
757
+ return;
758
+ }
759
+ }
760
+
761
+ this.beginPropertyChanges();
762
+ this.notifyPropertyChange('currentStates');
763
+ this.notifyPropertyChange('enteredStates');
764
+ this.endPropertyChanges();
765
+
766
+ if (this.get('allowStatechartTracing')) {
767
+ this.statechartLogTrace("current states after: %@".fmt(this.get('currentStates')));
768
+ this.statechartLogTrace("END gotoState: %@".fmt(gotoState));
769
+ }
770
+
771
+ // Okay. We're done with the current state transition. Make sure to unlock the
772
+ // gotoState and let other pending state transitions execute.
773
+ this._gotoStateSuspendedPoint = null;
774
+ this._gotoStateLocked = NO;
775
+ this._flushPendingStateTransition();
776
+ },
777
+
778
+ /** @private */
779
+ _exitState: function(state, context) {
780
+ var parentState;
781
+
782
+ if (state.get('currentSubstates').indexOf(state) >= 0) {
783
+ parentState = state.get('parentState');
784
+ while (parentState) {
785
+ parentState.get('currentSubstates').removeObject(state);
786
+ parentState = parentState.get('parentState');
787
+ }
788
+ }
789
+
790
+ parentState = state;
791
+ while (parentState) {
792
+ parentState.get('enteredSubstates').removeObject(state);
793
+ parentState = parentState.get('parentState');
794
+ }
795
+
796
+ if (this.get('allowStatechartTracing')) this.statechartLogTrace("exiting state: %@".fmt(state));
797
+
798
+ state.set('currentSubstates', []);
799
+ state.notifyPropertyChange('isCurrentState');
800
+
801
+ state.stateWillBecomeExited();
802
+ var result = this.exitState(state, context);
803
+ state.stateDidBecomeExited();
804
+
805
+ if (this.get('monitorIsActive')) this.get('monitor').pushExitedState(state);
806
+
807
+ state._traverseStatesToExit_skipState = NO;
808
+
809
+ return result;
810
+ },
811
+
812
+ /**
813
+ What will actually invoke a state's exitState method.
814
+
815
+ Called during the state transition process whenever the gotoState method is
816
+ invoked.
817
+
818
+ @param state {SC.State} the state whose enterState method is to be invoked
819
+ @param context {Hash} a context hash object to provide the enterState method
820
+ */
821
+ exitState: function(state, context) {
822
+ return state.exitState(context);
823
+ },
824
+
825
+ /** @private */
826
+ _enterState: function(state, current, context) {
827
+ var parentState = state.get('parentState');
828
+ if (parentState && !state.get('isConcurrentState')) parentState.set('historyState', state);
829
+
830
+ if (current) {
831
+ parentState = state;
832
+ while (parentState) {
833
+ parentState.get('currentSubstates').pushObject(state);
834
+ parentState = parentState.get('parentState');
835
+ }
836
+ }
837
+
838
+ parentState = state;
839
+ while (parentState) {
840
+ parentState.get('enteredSubstates').pushObject(state);
841
+ parentState = parentState.get('parentState');
842
+ }
843
+
844
+ if (this.get('allowStatechartTracing')) this.statechartLogTrace("entering state: %@".fmt(state));
845
+
846
+ state.notifyPropertyChange('isCurrentState');
847
+
848
+ state.stateWillBecomeEntered();
849
+ var result = this.enterState(state, context);
850
+ state.stateDidBecomeEntered();
851
+
852
+ if (this.get('monitorIsActive')) this.get('monitor').pushEnteredState(state);
853
+
854
+ return result;
855
+ },
856
+
857
+ /**
858
+ What will actually invoke a state's enterState method.
859
+
860
+ Called during the state transition process whenever the gotoState method is
861
+ invoked.
862
+
863
+ @param state {SC.State} the state whose enterState method is to be invoked
864
+ @param context {Hash} a context hash object to provide the enterState method
865
+ */
866
+ enterState: function(state, context) {
867
+ return state.enterState(context);
868
+ },
869
+
870
+ /**
871
+ When called, the statechart will proceed to make transitions to the given state then follow that
872
+ state's history state.
873
+
874
+ You can either go to a given state's history recursively or non-recursively. To go to a state's history
875
+ recursively means to following each history state's history state until no more history states can be
876
+ followed. Non-recursively means to just to the given state's history state but do not recusively follow
877
+ history states. If the given state does not have a history state, then the statechart will just follow
878
+ normal procedures when making state transitions.
879
+
880
+ Because a statechart can have one or more current states, depending on if the statechart has any concurrent
881
+ states, it is optional to provided current state in which to start the state transition process from. If no
882
+ current state is provided, then the statechart will default to the first current state that it has; which,
883
+ depending on the make up of that statechart, can lead to unexpected outcomes. For a statechart with concurrent
884
+ states, it is best to explicitly supply a current state.
885
+
886
+ Method can be called in the following ways:
887
+
888
+ {{{
889
+
890
+ // With one arguments.
891
+ gotoHistorytate(<state>)
892
+
893
+ // With two arguments.
894
+ gotoHistorytate(<state>, <state | boolean | hash>)
895
+
896
+ // With three arguments.
897
+ gotoHistorytate(<state>, <state>, <boolean | hash>)
898
+ gotoHistorytate(<state>, <boolean>, <hash>)
899
+
900
+ // With four argumetns
901
+ gotoHistorytate(<state>, <state>, <boolean>, <hash>)
902
+
903
+ }}}
904
+
905
+ where <state> is either a SC.State object or a string and <hash> is a regular JS hash object.
906
+
907
+ @param state {SC.State|String} the state to go to and follow it's history state
908
+ @param fromCurrentState {SC.State|String} Optional. the current state to start the state transition process from
909
+ @param recursive {Boolean} Optional. whether to follow history states recursively.
910
+ */
911
+ gotoHistoryState: function(state, fromCurrentState, recursive, context) {
912
+ if (!this.get('statechartIsInitialized')) {
913
+ this.statechartLogError("can not go to state %@'s history state. Statechart has not yet been initialized".fmt(state));
914
+ return;
915
+ }
916
+
917
+ var args = this._processGotoStateArgs(arguments);
918
+
919
+ state = args.state;
920
+ fromCurrentState = args.fromCurrentState;
921
+ recursive = args.useHistory;
922
+ context = args.context;
923
+
924
+ state = this.getState(state);
925
+
926
+ if (!state) {
927
+ this.statechartLogError("Can not to goto state %@'s history state. Not a recognized state in statechart".fmt(state));
928
+ return;
929
+ }
930
+
931
+ var historyState = state.get('historyState');
932
+
933
+ if (!recursive) {
934
+ if (historyState) {
935
+ this.gotoState(historyState, fromCurrentState, context);
936
+ } else {
937
+ this.gotoState(state, fromCurrentState, context);
938
+ }
939
+ } else {
940
+ this.gotoState(state, fromCurrentState, YES, context);
941
+ }
942
+ },
943
+
944
+ /**
945
+ Sends a given event to all the statechart's current states.
946
+
947
+ If a current state does can not respond to the sent event, then the current state's parent state
948
+ will be tried. This process is recursively done until no more parent state can be tried.
949
+
950
+ @param event {String} name of the event
951
+ @param arg1 {Object} optional argument
952
+ @param arg2 {Object} optional argument
953
+ @returns {SC.Responder} the responder that handled it or null
954
+ */
955
+ sendEvent: function(event, arg1, arg2) {
956
+
957
+ if (this.get('isDestroyed')) {
958
+ this.statechartLogError("can send event %@. statechart is destroyed".fmt(event));
959
+ return;
960
+ }
961
+
962
+ var statechartHandledEvent = NO,
963
+ eventHandled = NO,
964
+ currentStates = this.get('currentStates').slice(),
965
+ len = 0,
966
+ i = 0,
967
+ state = null,
968
+ trace = this.get('allowStatechartTracing');
969
+
970
+ if (this._sendEventLocked || this._goStateLocked) {
971
+ // Want to prevent any actions from being processed by the states until
972
+ // they have had a chance to handle the most immediate action or completed
973
+ // a state transition
974
+ this._pendingSentEvents.push({
975
+ event: event,
976
+ arg1: arg1,
977
+ arg2: arg2
978
+ });
979
+
980
+ return;
981
+ }
982
+
983
+ this._sendEventLocked = YES;
984
+
985
+ if (trace) {
986
+ this.statechartLogTrace("BEGIN sendEvent: event<%@>".fmt(event));
987
+ }
988
+
989
+ len = currentStates.get('length');
990
+ for (; i < len; i += 1) {
991
+ eventHandled = NO;
992
+ state = currentStates[i];
993
+ if (!state.get('isCurrentState')) continue;
994
+ while (!eventHandled && state) {
995
+ eventHandled = state.tryToHandleEvent(event, arg1, arg2);
996
+ if (!eventHandled) state = state.get('parentState');
997
+ else statechartHandledEvent = YES;
998
+ }
999
+ }
1000
+
1001
+ // Now that all the states have had a chance to process the
1002
+ // first event, we can go ahead and flush any pending sent events.
1003
+ this._sendEventLocked = NO;
1004
+
1005
+ if (trace) {
1006
+ if (!statechartHandledEvent) this.statechartLogTrace("No state was able handle event %@".fmt(event));
1007
+ this.statechartLogTrace("END sendEvent: event<%@>".fmt(event));
1008
+ }
1009
+
1010
+ var result = this._flushPendingSentEvents();
1011
+
1012
+ return statechartHandledEvent ? this : (result ? this : null);
1013
+ },
1014
+
1015
+ /** @private
1016
+
1017
+ Creates a chain of states from the given state to the greatest ancestor state (the root state). Used
1018
+ when perform state transitions.
1019
+ */
1020
+ _createStateChain: function(state) {
1021
+ var chain = [];
1022
+
1023
+ while (state) {
1024
+ chain.push(state);
1025
+ state = state.get('parentState');
1026
+ }
1027
+
1028
+ return chain;
1029
+ },
1030
+
1031
+ /** @private
1032
+
1033
+ Finds a pivot state from two given state chains. The pivot state is the state indicating when states
1034
+ go from being exited to states being entered during the state transition process. The value
1035
+ returned is the fist matching state between the two given state chains.
1036
+ */
1037
+ _findPivotState: function(stateChain1, stateChain2) {
1038
+ if (stateChain1.length === 0 || stateChain2.length === 0) return null;
1039
+
1040
+ var pivot = stateChain1.find(function(state, index) {
1041
+ if (stateChain2.indexOf(state) >= 0) return YES;
1042
+ });
1043
+
1044
+ return pivot;
1045
+ },
1046
+
1047
+ /** @private
1048
+
1049
+ Recursively follow states that are to be exited during a state transition process. The exit
1050
+ process is to start from the given state and work its way up to when either all exit
1051
+ states have been reached based on a given exit path or when a stop state has been reached.
1052
+
1053
+ @param state {State} the state to be exited
1054
+ @param exitStatePath {Array} an array representing a path of states that are to be exited
1055
+ @param stopState {State} an explicit state in which to stop the exiting process
1056
+ */
1057
+ _traverseStatesToExit: function(state, exitStatePath, stopState, gotoStateActions) {
1058
+ if (!state || state === stopState) return;
1059
+
1060
+ var trace = this.get('allowStatechartTracing');
1061
+
1062
+ // This state has concurrent substates. Therefore we have to make sure we
1063
+ // exit them up to this state before we can go any further up the exit chain.
1064
+ if (state.get('substatesAreConcurrent')) {
1065
+ var i = 0,
1066
+ currentSubstates = state.get('currentSubstates'),
1067
+ len = currentSubstates.length,
1068
+ currentState = null;
1069
+
1070
+ for (; i < len; i += 1) {
1071
+ currentState = currentSubstates[i];
1072
+ if (currentState._traverseStatesToExit_skipState === YES) continue;
1073
+ var chain = this._createStateChain(currentState);
1074
+ this._traverseStatesToExit(chain.shift(), chain, state, gotoStateActions);
1075
+ }
1076
+ }
1077
+
1078
+ gotoStateActions.push({ action: SC.EXIT_STATE, state: state });
1079
+ if (state.get('isCurrentState')) state._traverseStatesToExit_skipState = YES;
1080
+ this._traverseStatesToExit(exitStatePath.shift(), exitStatePath, stopState, gotoStateActions);
1081
+ },
1082
+
1083
+ /** @private
1084
+
1085
+ Recursively follow states that are to be entred during the state transition process. The
1086
+ enter process is to start from the given state and work its way down a given enter path. When
1087
+ the end of enter path has been reached, then continue entering states based on whether
1088
+ an initial substate is defined, there are concurrent substates or history states are to be
1089
+ followed; when none of those condition are met then the enter process is done.
1090
+
1091
+ @param state {State} the sate to be entered
1092
+ @param enterStatePath {Array} an array representing an initial path of states that are to be entered
1093
+ @param pivotState {State} The state pivoting when to go from exiting states to entering states
1094
+ @param useHistory {Boolean} indicates whether to recursively follow history states
1095
+ */
1096
+ _traverseStatesToEnter: function(state, enterStatePath, pivotState, useHistory, gotoStateActions) {
1097
+ if (!state) return;
1098
+
1099
+ var trace = this.get('allowStatechartTracing');
1100
+
1101
+ // We do not want to enter states in the enter path until the pivot state has been reached. After
1102
+ // the pivot state has been reached, then we can go ahead and actually enter states.
1103
+ if (pivotState) {
1104
+ if (state !== pivotState) {
1105
+ this._traverseStatesToEnter(enterStatePath.pop(), enterStatePath, pivotState, useHistory, gotoStateActions);
1106
+ } else {
1107
+ this._traverseStatesToEnter(enterStatePath.pop(), enterStatePath, null, useHistory, gotoStateActions);
1108
+ }
1109
+ }
1110
+
1111
+ // If no more explicit enter path instructions, then default to enter states based on
1112
+ // other criteria
1113
+ else if (!enterStatePath || enterStatePath.length === 0) {
1114
+ var gotoStateAction = { action: SC.ENTER_STATE, state: state, currentState: NO };
1115
+ gotoStateActions.push(gotoStateAction);
1116
+
1117
+ var initialSubstate = state.get('initialSubstate'),
1118
+ historyState = state.get('historyState');
1119
+
1120
+ // State has concurrent substates. Need to enter all of the substates
1121
+ if (state.get('substatesAreConcurrent')) {
1122
+ this._traverseConcurrentStatesToEnter(state.get('substates'), null, useHistory, gotoStateActions);
1123
+ }
1124
+
1125
+ // State has substates and we are instructed to recursively follow the state's
1126
+ // history state if it has one.
1127
+ else if (state.get('hasSubstates') && historyState && useHistory) {
1128
+ this._traverseStatesToEnter(historyState, null, null, useHistory, gotoStateActions);
1129
+ }
1130
+
1131
+ // State has an initial substate to enter
1132
+ else if (initialSubstate) {
1133
+ if (SC.kindOf(initialSubstate, SC.HistoryState)) {
1134
+ if (!useHistory) useHistory = initialSubstate.get('isRecursive');
1135
+ initialSubstate = initialSubstate.get('state');
1136
+ }
1137
+ this._traverseStatesToEnter(initialSubstate, null, null, useHistory, gotoStateActions);
1138
+ }
1139
+
1140
+ // Looks like we hit the end of the road. Therefore the state has now become
1141
+ // a current state of the statechart.
1142
+ else {
1143
+ gotoStateAction.currentState = YES;
1144
+ }
1145
+ }
1146
+
1147
+ // Still have an explicit enter path to follow, so keep moving through the path.
1148
+ else if (enterStatePath.length > 0) {
1149
+ gotoStateActions.push({ action: SC.ENTER_STATE, state: state });
1150
+ var nextState = enterStatePath.pop();
1151
+ this._traverseStatesToEnter(nextState, enterStatePath, null, useHistory, gotoStateActions);
1152
+
1153
+ // We hit a state that has concurrent substates. Must go through each of the substates
1154
+ // and enter them
1155
+ if (state.get('substatesAreConcurrent')) {
1156
+ this._traverseConcurrentStatesToEnter(state.get('substates'), nextState, useHistory, gotoStateActions);
1157
+ }
1158
+ }
1159
+ },
1160
+
1161
+ /** @override
1162
+
1163
+ Returns YES if the named value translates into an executable function on
1164
+ any of the statechart's current states or the statechart itself.
1165
+
1166
+ @param event {String} the property name to check
1167
+ @returns {Boolean}
1168
+ */
1169
+ respondsTo: function(event) {
1170
+ var currentStates = this.get('currentStates'),
1171
+ len = currentStates.get('length'),
1172
+ i = 0, state = null;
1173
+
1174
+ for (; i < len; i += 1) {
1175
+ state = currentStates.objectAt(i);
1176
+ while (state) {
1177
+ if (state.respondsToEvent(event)) return true;
1178
+ state = state.get('parentState');
1179
+ }
1180
+ }
1181
+
1182
+ // None of the current states can respond. Now check the statechart itself
1183
+ return SC.typeOf(this[event]) === SC.T_FUNCTION;
1184
+ },
1185
+
1186
+ /** @override
1187
+
1188
+ Attemps to handle a given event against any of the statechart's current states and the
1189
+ statechart itself. If any current state can handle the event or the statechart itself can
1190
+ handle the event then YES is returned, otherwise NO is returned.
1191
+
1192
+ @param event {String} what to perform
1193
+ @param arg1 {Object} Optional
1194
+ @param arg2 {Object} Optional
1195
+ @returns {Boolean} YES if handled, NO if not handled
1196
+ */
1197
+ tryToPerform: function(event, arg1, arg2) {
1198
+ if (this.respondsTo(event)) {
1199
+ if (SC.typeOf(this[event]) === SC.T_FUNCTION) return (this[event](arg1, arg2) !== NO);
1200
+ else return !!this.sendEvent(event, arg1, arg2);
1201
+ } return NO;
1202
+ },
1203
+
1204
+ /**
1205
+ Used to invoke a method on current states. If the method can not be executed
1206
+ on a current state, then the state's parent states will be tried in order
1207
+ of closest ancestry.
1208
+
1209
+ A few notes:
1210
+
1211
+ 1) Calling this is not the same as calling sendEvent or sendAction.
1212
+ Rather, this should be seen as calling normal methods on a state that
1213
+ will *not* call gotoState or gotoHistoryState.
1214
+
1215
+ 2) A state will only ever be invoked once per call. So if there are two
1216
+ or more current states that have the same parent state, then that parent
1217
+ state will only be invoked once if none of the current states are able
1218
+ to invoke the given method.
1219
+
1220
+ When calling this method, you are able to supply zero ore more arguments
1221
+ that can be pass onto the method called on the states. As an example
1222
+
1223
+ {{{
1224
+
1225
+ invokeStateMethod('render', context, firstTime);
1226
+
1227
+ }}}
1228
+
1229
+ The above call will invoke the render method on the current states
1230
+ and supply the context and firstTime arguments to the method.
1231
+
1232
+ Because a statechart can have more than one current state and the method
1233
+ invoked may return a value, the addition of a callback function may be provided
1234
+ in order to handle the returned value for each state. As an example, let's say
1235
+ we want to call a calculate method on the current states where the method
1236
+ will return a value when invoked. We can handle the returned values like so:
1237
+
1238
+ {{{
1239
+
1240
+ invokeStateMethod('calculate', value, function(state, result) {
1241
+ // .. handle the result returned from calculate that was invoked
1242
+ // on the given state
1243
+ })
1244
+
1245
+ }}}
1246
+
1247
+ If the method invoked does not return a value and a callback function is
1248
+ supplied, then result value will simply be undefined. In all cases, if
1249
+ a callback function is given, it must be the last value supplied to this
1250
+ method.
1251
+
1252
+ invokeStateMethod will return a value if only one state was able to have
1253
+ the given method invoked on it, otherwise no value is returned.
1254
+
1255
+ @param methodName {String} methodName a method name
1256
+ @param args {Object...} Optional. any additional arguments
1257
+ @param func {Function} Optional. a callback function. Must be the last
1258
+ value supplied if provided.
1259
+
1260
+ @returns a value if the number of current states is one, otherwise undefined
1261
+ is returned. The value is the result of the method that got invoked
1262
+ on a state.
1263
+ */
1264
+ invokeStateMethod: function(methodName, args, func) {
1265
+ if (methodName === 'unknownEvent') {
1266
+ this.statechartLogError("can not invoke method unkownEvent");
1267
+ return;
1268
+ }
1269
+
1270
+ args = SC.A(arguments); args.shift();
1271
+
1272
+ var len = args.length,
1273
+ arg = len > 0 ? args[len - 1] : null,
1274
+ callback = SC.typeOf(arg) === SC.T_FUNCTION ? args.pop() : null,
1275
+ currentStates = this.get('currentStates'),
1276
+ i = 0, state = null, checkedStates = {},
1277
+ method, result = undefined, calledStates = 0;
1278
+
1279
+ len = currentStates.get('length');
1280
+
1281
+ for (; i < len; i += 1) {
1282
+ state = currentStates.objectAt(i);
1283
+ while (state) {
1284
+ if (checkedStates[state.get('fullPath')]) break;
1285
+ checkedStates[state.get('fullPath')] = YES;
1286
+ method = state[methodName];
1287
+ if (SC.typeOf(method) === SC.T_FUNCTION && !method.isEventHandler) {
1288
+ result = method.apply(state, args);
1289
+ if (callback) callback.call(this, state, result);
1290
+ calledStates += 1;
1291
+ break;
1292
+ }
1293
+ state = state.get('parentState');
1294
+ }
1295
+ }
1296
+
1297
+ return calledStates === 1 ? result : undefined;
1298
+ },
1299
+
1300
+ /** @private
1301
+
1302
+ Iterate over all the given concurrent states and enter them
1303
+ */
1304
+ _traverseConcurrentStatesToEnter: function(states, exclude, useHistory, gotoStateActions) {
1305
+ var i = 0,
1306
+ len = states.length,
1307
+ state = null;
1308
+
1309
+ for (; i < len; i += 1) {
1310
+ state = states[i];
1311
+ if (state !== exclude) this._traverseStatesToEnter(state, null, null, useHistory, gotoStateActions);
1312
+ }
1313
+ },
1314
+
1315
+ /** @private
1316
+
1317
+ Called by gotoState to flush a pending state transition at the front of the
1318
+ pending queue.
1319
+ */
1320
+ _flushPendingStateTransition: function() {
1321
+ if (!this._pendingStateTransitions) {
1322
+ this.statechartLogError("Unable to flush pending state transition. _pendingStateTransitions is invalid");
1323
+ return;
1324
+ }
1325
+ var pending = this._pendingStateTransitions.shift();
1326
+ if (!pending) return;
1327
+ this.gotoState(pending.state, pending.fromCurrentState, pending.useHistory, pending.context);
1328
+ },
1329
+
1330
+ /** @private
1331
+
1332
+ Called by sendEvent to flush a pending actions at the front of the pending
1333
+ queue
1334
+ */
1335
+ _flushPendingSentEvents: function() {
1336
+ var pending = this._pendingSentEvents.shift();
1337
+ if (!pending) return null;
1338
+ return this.sendEvent(pending.event, pending.arg1, pending.arg2);
1339
+ },
1340
+
1341
+ /** @private */
1342
+ _monitorIsActiveDidChange: function() {
1343
+ if (this.get('monitorIsActive') && SC.none(this.get('monitor'))) {
1344
+ this.set('monitor', SC.StatechartMonitor.create());
1345
+ }
1346
+ }.observes('monitorIsActive'),
1347
+
1348
+ /** @private
1349
+ Will process the arguments supplied to the gotoState method.
1350
+
1351
+ TODO: Come back to this and refactor the code. It works, but it
1352
+ could certainly be improved
1353
+ */
1354
+ _processGotoStateArgs: function(args) {
1355
+ var processedArgs = {
1356
+ state: null,
1357
+ fromCurrentState: null,
1358
+ useHistory: false,
1359
+ context: null
1360
+ },
1361
+ len = null,
1362
+ value = null;
1363
+
1364
+ args = SC.$A(args);
1365
+ args = args.filter(function(item) {
1366
+ return !(item === undefined);
1367
+ });
1368
+ len = args.length;
1369
+
1370
+ if (len < 1) return processedArgs;
1371
+
1372
+ processedArgs.state = args[0];
1373
+
1374
+ if (len === 2) {
1375
+ value = args[1];
1376
+ switch (SC.typeOf(value)) {
1377
+ case SC.T_BOOL:
1378
+ processedArgs.useHistory = value;
1379
+ break;
1380
+ case SC.T_HASH:
1381
+ processedArgs.context = value;
1382
+ break;
1383
+ default:
1384
+ processedArgs.fromCurrentState = value;
1385
+ }
1386
+ }
1387
+ else if (len === 3) {
1388
+ value = args[1];
1389
+ if (SC.typeOf(value) === SC.T_BOOL) {
1390
+ processedArgs.useHistory = value;
1391
+ processedArgs.context = args[2];
1392
+ } else {
1393
+ processedArgs.fromCurrentState = value;
1394
+ value = args[2];
1395
+ if (SC.typeOf(value) === SC.T_BOOL) {
1396
+ processedArgs.useHistory = value;
1397
+ } else {
1398
+ processedArgs.context = value;
1399
+ }
1400
+ }
1401
+ }
1402
+ else {
1403
+ processedArgs.fromCurrentState = args[1];
1404
+ processedArgs.useHistory = args[2];
1405
+ processedArgs.context = args[3];
1406
+ }
1407
+
1408
+ return processedArgs;
1409
+ },
1410
+
1411
+ /** @private
1412
+
1413
+ Will return a newly constructed root state class. The root state will have substates added to
1414
+ it based on properties found on this state that derive from a SC.State class. For the
1415
+ root state to be successfully built, the following much be met:
1416
+
1417
+ - The rootStateExample property must be defined with a class that derives from SC.State
1418
+ - Either the initialState or statesAreConcurrent property must be set, but not both
1419
+ - There must be one or more states that can be added to the root state
1420
+
1421
+ */
1422
+ _constructRootStateClass: function() {
1423
+ var rsExampleKey = 'rootStateExample',
1424
+ rsExample = this.get(rsExampleKey),
1425
+ initialState = this.get('initialState'),
1426
+ statesAreConcurrent = this.get('statesAreConcurrent'),
1427
+ stateCount = 0,
1428
+ key, value, valueIsFunc, attrs = {};
1429
+
1430
+ if (SC.typeOf(rsExample) === SC.T_FUNCTION && rsExample.statePlugin) {
1431
+ rsExample = rsExample.apply(this);
1432
+ }
1433
+
1434
+ if (!(SC.kindOf(rsExample, SC.State) && rsExample.isClass)) {
1435
+ this._logStatechartCreationError("Invalid root state example");
1436
+ return null;
1437
+ }
1438
+
1439
+ if (statesAreConcurrent && !SC.empty(initialState)) {
1440
+ this._logStatechartCreationError("Can not assign an initial state when states are concurrent");
1441
+ } else if (statesAreConcurrent) {
1442
+ attrs.substatesAreConcurrent = YES;
1443
+ } else if (SC.typeOf(initialState) === SC.T_STRING) {
1444
+ attrs.initialSubstate = initialState;
1445
+ } else {
1446
+ this._logStatechartCreationError("Must either define initial state or assign states as concurrent");
1447
+ return null;
1448
+ }
1449
+
1450
+ for (key in this) {
1451
+ if (key === rsExampleKey) continue;
1452
+
1453
+ value = this[key];
1454
+ valueIsFunc = SC.typeOf(value) === SC.T_FUNCTION;
1455
+
1456
+ if (valueIsFunc && value.statePlugin) {
1457
+ value = value.apply(this);
1458
+ }
1459
+
1460
+ if (SC.kindOf(value, SC.State) && value.isClass && this[key] !== this.constructor) {
1461
+ attrs[key] = value;
1462
+ stateCount += 1;
1463
+ }
1464
+ }
1465
+
1466
+ if (stateCount === 0) {
1467
+ this._logStatechartCreationError("Must define one or more states");
1468
+ return null;
1469
+ }
1470
+
1471
+ return rsExample.extend(attrs);
1472
+ },
1473
+
1474
+ /** @private */
1475
+ _logStatechartCreationError: function(msg) {
1476
+ SC.Logger.error("Unable to create statechart for %@: %@.".fmt(this, msg));
1477
+ },
1478
+
1479
+ /**
1480
+ Used to log a statechart trace message
1481
+ */
1482
+ statechartLogTrace: function(msg) {
1483
+ SC.Logger.info("%@: %@".fmt(this.get('statechartLogPrefix'), msg));
1484
+ },
1485
+
1486
+ /**
1487
+ Used to log a statechart error message
1488
+ */
1489
+ statechartLogError: function(msg) {
1490
+ SC.Logger.error("ERROR %@: %@".fmt(this.get('statechartLogPrefix'), msg));
1491
+ },
1492
+
1493
+ /**
1494
+ Used to log a statechart warning message
1495
+ */
1496
+ statechartLogWarning: function(msg) {
1497
+ if (this.get('suppressStatechartWarnings')) return;
1498
+ SC.Logger.warn("WARN %@: %@".fmt(this.get('statechartLogPrefix'), msg));
1499
+ },
1500
+
1501
+ /** @property */
1502
+ statechartLogPrefix: function() {
1503
+ var className = SC._object_className(this.constructor),
1504
+ name = this.get('name'), prefix;
1505
+
1506
+ if (SC.empty(name)) prefix = "%@<%@>".fmt(className, SC.guidFor(this));
1507
+ else prefix = "%@<%@, %@>".fmt(className, name, SC.guidFor(this));
1508
+
1509
+ return prefix;
1510
+ }.property().cacheable(),
1511
+
1512
+ /** @private @property */
1513
+ allowStatechartTracing: function() {
1514
+ var key = this.get('statechartTraceKey');
1515
+ return this.get(key);
1516
+ }.property().cacheable(),
1517
+
1518
+ /** @private */
1519
+ _statechartTraceDidChange: function() {
1520
+ this.notifyPropertyChange('allowStatechartTracing');
1521
+ }
1522
+
1523
+ };
1524
+
1525
+ /**
1526
+ The default name given to a statechart's root state
1527
+ */
1528
+ SC.ROOT_STATE_NAME = "__ROOT_STATE__";
1529
+
1530
+ /**
1531
+ Constants used during the state transition process
1532
+ */
1533
+ SC.EXIT_STATE = 0;
1534
+ SC.ENTER_STATE = 1;
1535
+
1536
+ /**
1537
+ A Startchart class.
1538
+ */
1539
+ SC.Statechart = SC.Object.extend(SC.StatechartManager, {
1540
+ autoInitStatechart: NO
1541
+ });
1542
+
1543
+ SC.Statechart.design = SC.Statechart.extend;
1544
+
1545
+ /**
1546
+ Represents a call that is intended to be asynchronous. This is
1547
+ used during a state transition process when either entering or
1548
+ exiting a state.
1549
+ */
1550
+ SC.Async = SC.Object.extend({
1551
+
1552
+ func: null,
1553
+
1554
+ arg1: null,
1555
+
1556
+ arg2: null,
1557
+
1558
+ /** @private
1559
+ Called by the statechart
1560
+ */
1561
+ tryToPerform: function(state) {
1562
+ var func = this.get('func'),
1563
+ arg1 = this.get('arg1'),
1564
+ arg2 = this.get('arg2'),
1565
+ funcType = SC.typeOf(func);
1566
+
1567
+ if (funcType === SC.T_STRING) {
1568
+ state.tryToPerform(func, arg1, arg2);
1569
+ }
1570
+ else if (funcType === SC.T_FUNCTION) {
1571
+ func.apply(state, [arg1, arg2]);
1572
+ }
1573
+ }
1574
+
1575
+ });
1576
+
1577
+ /**
1578
+ Singleton
1579
+ */
1580
+ SC.Async.mixin({
1581
+
1582
+ /**
1583
+ Call in either a state's enterState or exitState method when you
1584
+ want a state to perform an asynchronous action, such as an animation.
1585
+
1586
+ Examples:
1587
+
1588
+ {{
1589
+
1590
+ SC.State.extend({
1591
+
1592
+ enterState: function() {
1593
+ return SC.Async.perform('foo');
1594
+ },
1595
+
1596
+ exitState: function() {
1597
+ return SC.Async.perform('bar', 100);
1598
+ }
1599
+
1600
+ foo: function() { ... },
1601
+
1602
+ bar: function(arg) { ... }
1603
+
1604
+ });
1605
+
1606
+ }}
1607
+
1608
+ @param func {String|Function} the functio to be invoked on a state
1609
+ @param arg1 Optional. An argument to pass to the given function
1610
+ @param arg2 Optional. An argument to pass to the given function
1611
+ @return {SC.Async} a new instance of a SC.Async
1612
+ */
1613
+ perform: function(func, arg1, arg2) {
1614
+ return SC.Async.create({ func: func, arg1: arg1, arg2: arg2 });
1615
+ }
1616
+
1617
+ });