sprite_animation 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +9 -0
- data/.travis.yml +5 -0
- data/CODE_OF_CONDUCT.md +49 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +61 -0
- data/Rakefile +10 -0
- data/app/assets/javascripts/sprite_animation.js +19 -0
- data/app/assets/javascripts/sprite_animation_main.js +1 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/lib/sprite_animation/sprite_animation_helper.rb +63 -0
- data/lib/sprite_animation/sprite_animation_util.rb +29 -0
- data/lib/sprite_animation/version.rb +3 -0
- data/lib/sprite_animation.rb +15 -0
- data/sprite_animation.gemspec +36 -0
- metadata +132 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: ea44cd766b7d903541704b202bc2f2d5c97beb7c
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data.tar.gz: d35e6fed5b7fdc76bec6edf7a18743855d877e5c
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SHA512:
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data.tar.gz: 3974c38865836b011d25f43e2714ac2c21b1cdf98031f336c0ab64b8ced2df95b7c59ebdac2e989c707bf9e0ef52734dbe0dbdeb6afac8cfa82ed5b87ce010fc
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data/.gitignore
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data/.travis.yml
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data/CODE_OF_CONDUCT.md
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# Contributor Code of Conduct
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As contributors and maintainers of this project, and in the interest of
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fostering an open and welcoming community, we pledge to respect all people who
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contribute through reporting issues, posting feature requests, updating
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documentation, submitting pull requests or patches, and other activities.
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We are committed to making participation in this project a harassment-free
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experience for everyone, regardless of level of experience, gender, gender
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identity and expression, sexual orientation, disability, personal appearance,
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body size, race, ethnicity, age, religion, or nationality.
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Examples of unacceptable behavior by participants include:
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* The use of sexualized language or imagery
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* Personal attacks
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* Trolling or insulting/derogatory comments
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* Public or private harassment
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* Publishing other's private information, such as physical or electronic
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addresses, without explicit permission
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* Other unethical or unprofessional conduct
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Project maintainers have the right and responsibility to remove, edit, or
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reject comments, commits, code, wiki edits, issues, and other contributions
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that are not aligned to this Code of Conduct, or to ban temporarily or
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permanently any contributor for other behaviors that they deem inappropriate,
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threatening, offensive, or harmful.
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By adopting this Code of Conduct, project maintainers commit themselves to
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fairly and consistently applying these principles to every aspect of managing
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this project. Project maintainers who do not follow or enforce the Code of
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Conduct may be permanently removed from the project team.
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This code of conduct applies both within project spaces and in public spaces
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when an individual is representing the project or its community.
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Instances of abusive, harassing, or otherwise unacceptable behavior may be
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reported by contacting a project maintainer at danielluz1995@gmail.com. All
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complaints will be reviewed and investigated and will result in a response that
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is deemed necessary and appropriate to the circumstances. Maintainers are
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obligated to maintain confidentiality with regard to the reporter of an
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incident.
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This Code of Conduct is adapted from the [Contributor Covenant][homepage],
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version 1.3.0, available at
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[http://contributor-covenant.org/version/1/3/0/][version]
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[homepage]: http://contributor-covenant.org
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[version]: http://contributor-covenant.org/version/1/3/0/
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2016 DanielsLuz
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# SpriteAnimation
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This gem makes it easy creating animated images in your views given a sprite sheet. Just add it to your project and start animating sprite sheets.
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SpriteAnimation gem encapsulates all the javascript, jquery and rails logic you need. It was made to be as simple as possible. Try it!
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## Usage
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SpriteAnimation gem extends your view helpers with one more method: `animated_image`.
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`animated_image(image_src, frame_count, params = {})`
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**image_src**
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The source of the image, just like in [image_tag helper](http://apidock.com/rails/ActionView/Helpers/AssetTagHelper/image_tag).
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Can be a local image or a URL of an image.
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**frame_count**
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String with the number of frames that your sprite sheet has.
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**params**
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A hash containing the following optional parameters:
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*scale*
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Decimal value to resize your frame size. Defaults to 1.
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*orientation*
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A symbol containing the orientation of your sprite sheet. Can be: `:vertical` or `:horizontal`.
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If it's not given, SpriteAnimation will try to guess it based on the height and width of your sprite sheet.
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## Examples
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Using [slim-template](https://github.com/slim-template/slim)
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```
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= animated_image("sample-sheet.png", "10") # Looks for a sprite sheet located at app/assets/images/ with 10 frames.
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= animated_image("sample-sheet.png", "10", scale: 0.5) # Same as above, but reducing the frame size to 50% of the original.
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= animated_image("horizontal-sheet.png", "10", orientation: :horizontal) # Forces the orientation to be horizontal
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= animated_image("http://www.remotesheet.com/sheet.jpg", "12") # Fetches the sprite sheet at the URL and animates it with 12 frames
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```
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## Dependencies
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- [jquery-rails](https://github.com/rails/jquery-rails)
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- [fastimage](https://github.com/sdsykes/fastimage)
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake test` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/DanielsLuz/sprite_animation. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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var animate = function(i, img) {
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var frameCount = $(img).attr("frameCount");
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var frameLength = $(img).attr("frameLength");
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var frameSide = $(img).attr("frameSide");
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var margin = "margin-" + frameSide;
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var cont = 0;
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var rollImage = function() {
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$(img).css(margin, -1 * (cont*frameLength));
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cont++;
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if(cont == frameCount){
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cont = 0;
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}
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}
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setInterval(rollImage, 80);
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}
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$(function(){
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$("img[class^='animated']").each(animate);
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})
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//= require_tree .
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "sprite_animation"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start
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data/bin/setup
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require_relative 'sprite_animation_util'
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module SpriteAnimation
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include SpriteAnimationUtil
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def animate_sprite(image_src, frame_count, params = {})
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scale = params[:scale] || 1
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img_width, img_height = ImageSize.size(image_src).map { |d| d*scale }
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orientation = params[:orientation] ||
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guess_orientation(img_width, img_height)
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frame =
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send(orientation,*[img_width,img_height,frame_count])
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image = image_tag(image_url(image_src), class: "animated",
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frameCount: frame_count,
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frameLength: frame[:length],
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frameSide: frame[:margin],
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style: frame[:style])
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content_tag(:div, image,
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style: animated_div_style(frame[:width],frame[:height]))
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end
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private
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def animated_div_style(frame_width, frame_height)
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"width: #{frame_width}px;
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height: #{frame_height}px;
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display: block;
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overflow: hidden"
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end
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def horizontal(img_width, img_height, frame_count)
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frame_width = img_width / frame_count.to_i
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frame_height = img_height
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{
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width: frame_width,
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height: frame_height,
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margin: "left",
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length: frame_width,
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style: "height: " + img_height.to_s + "px"
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}
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end
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def vertical(img_width, img_height, frame_count)
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frame_width = img_width
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frame_height = img_height / frame_count.to_i
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{
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width: frame_width,
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height: frame_height,
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margin: "top",
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length: frame_height,
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style: "width: " + img_width.to_s + "px"
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}
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end
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def guess_orientation(img_width, img_height)
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img_height > img_width ? :vertical : :horizontal
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end
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end
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require 'fastimage'
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require 'uri'
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module SpriteAnimationUtil
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class ImageSize
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def self.size(image_src)
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FastImage.size(parse_image_path(image_src), :raise_on_failure => true)
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end
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private
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def self.parse_image_path(image_src)
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if uri?(image_src)
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image_src
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else
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::Rails.root.to_s+"/app/assets/images/#{image_src}"
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end
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end
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def self.uri?(string)
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uri = URI.parse(string)
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%w( http https ).include?(uri.scheme)
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rescue URI::BadURIError
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false
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rescue URI::InvalidURIError
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false
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end
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end
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end
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require "sprite_animation/version"
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require "sprite_animation/sprite_animation_helper"
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module SpriteAnimation
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class Engine < Rails::Engine
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end
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class Railtie < Rails::Railtie
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initializer "sprite_animation.initialize_sprite_animation_helper" do |app|
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ActiveSupport.on_load(:action_view) do
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include SpriteAnimation
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end
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end
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end
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end
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'sprite_animation/version'
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Gem::Specification.new do |spec|
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spec.name = "sprite_animation"
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spec.homepage = "https://github.com/DanielsLuz/rails-sprite-animation"
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spec.version = SpriteAnimation::VERSION
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spec.authors = ["DanielsLuz"]
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spec.email = ["danielluz1995@gmail.com"]
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spec.summary = %q{Simple gem for sprite sheet animation}
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spec.description = %q{This gem makes it easy adding an animated image given a sprite sheet}
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spec.license = "MIT"
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# Prevent pushing this gem to RubyGems.org. To allow pushes either set the 'allowed_push_host'
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# to allow pushing to a single host or delete this section to allow pushing to any host.
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if spec.respond_to?(:metadata)
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spec.metadata['allowed_push_host'] = "https://rubygems.org"
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else
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raise "RubyGems 2.0 or newer is required to protect against public gem pushes."
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end
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spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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spec.bindir = "exe"
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.12"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "minitest", "~> 5.0"
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spec.add_runtime_dependency "fastimage", "~> 2.0"
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spec.add_runtime_dependency "jquery-rails", "~> 4.0"
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: sprite_animation
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version: !ruby/object:Gem::Version
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version: 0.1.0
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platform: ruby
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authors:
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- DanielsLuz
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autorequire:
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bindir: exe
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cert_chain: []
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date: 2016-07-13 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.12'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.12'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: minitest
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '5.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '5.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: fastimage
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - "~>"
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '2.0'
|
62
|
+
type: :runtime
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - "~>"
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '2.0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: jquery-rails
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - "~>"
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '4.0'
|
76
|
+
type: :runtime
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - "~>"
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '4.0'
|
83
|
+
description: This gem makes it easy adding an animated image given a sprite sheet
|
84
|
+
email:
|
85
|
+
- danielluz1995@gmail.com
|
86
|
+
executables: []
|
87
|
+
extensions: []
|
88
|
+
extra_rdoc_files: []
|
89
|
+
files:
|
90
|
+
- ".gitignore"
|
91
|
+
- ".travis.yml"
|
92
|
+
- CODE_OF_CONDUCT.md
|
93
|
+
- Gemfile
|
94
|
+
- LICENSE.txt
|
95
|
+
- README.md
|
96
|
+
- Rakefile
|
97
|
+
- app/assets/javascripts/sprite_animation.js
|
98
|
+
- app/assets/javascripts/sprite_animation_main.js
|
99
|
+
- bin/console
|
100
|
+
- bin/setup
|
101
|
+
- lib/sprite_animation.rb
|
102
|
+
- lib/sprite_animation/sprite_animation_helper.rb
|
103
|
+
- lib/sprite_animation/sprite_animation_util.rb
|
104
|
+
- lib/sprite_animation/version.rb
|
105
|
+
- sprite_animation.gemspec
|
106
|
+
homepage: https://github.com/DanielsLuz/rails-sprite-animation
|
107
|
+
licenses:
|
108
|
+
- MIT
|
109
|
+
metadata:
|
110
|
+
allowed_push_host: https://rubygems.org
|
111
|
+
post_install_message:
|
112
|
+
rdoc_options: []
|
113
|
+
require_paths:
|
114
|
+
- lib
|
115
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
116
|
+
requirements:
|
117
|
+
- - ">="
|
118
|
+
- !ruby/object:Gem::Version
|
119
|
+
version: '0'
|
120
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
121
|
+
requirements:
|
122
|
+
- - ">="
|
123
|
+
- !ruby/object:Gem::Version
|
124
|
+
version: '0'
|
125
|
+
requirements: []
|
126
|
+
rubyforge_project:
|
127
|
+
rubygems_version: 2.4.8
|
128
|
+
signing_key:
|
129
|
+
specification_version: 4
|
130
|
+
summary: Simple gem for sprite sheet animation
|
131
|
+
test_files: []
|
132
|
+
has_rdoc:
|