sportdb-structs 0.1.2 → 0.1.3
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- checksums.yaml +5 -5
- data/lib/sportdb/structs/config.rb +39 -39
- data/lib/sportdb/structs/goal_parser_csv.rb +28 -28
- data/lib/sportdb/structs/match_status_parser.rb +90 -90
- data/lib/sportdb/structs/name_helper.rb +87 -87
- data/lib/sportdb/structs/structs/goal.rb +231 -231
- data/lib/sportdb/structs/structs/match.rb +1 -1
- data/lib/sportdb/structs/structs/standings.rb +271 -271
- data/lib/sportdb/structs/structs/team.rb +1 -1
- data/lib/sportdb/structs/structs/team_usage.rb +84 -84
- data/lib/sportdb/structs/version.rb +1 -1
- data/test/helper.rb +13 -13
- data/test/test_match_status_parser.rb +57 -57
- metadata +8 -9
@@ -1,271 +1,271 @@
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##########
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# todo/fix:
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## reuse standings helper/calculator from sportdb
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## do NOT duplicate
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module Sports
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class Standings
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class StandingsLine ## nested class StandinsLine - todo/fix: change to Line - why? why not?
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attr_accessor :rank, :team,
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:played, :won, :lost, :drawn, ## -- total
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:goals_for, :goals_against, :pts,
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:home_played, :home_won, :home_lost, :home_drawn, ## -- home
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:home_goals_for, :home_goals_against, :home_pts,
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:away_played, :away_won, :away_lost, :away_drawn, ## -- away
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:away_goals_for, :away_goals_against, :away_pts
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alias_method :team_name, :team ## note: team for now always a string
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alias_method :pos, :rank ## rename back to use pos instead of rank - why? why not?
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def initialize( team )
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@rank = nil # use 0? why? why not?
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## change rank back to pos - why? why not?
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@team = team
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@played = @home_played = @away_played = 0
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@won = @home_won = @away_won = 0
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@lost = @home_lost = @away_lost = 0
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@drawn = @home_drawn = @away_drawn = 0
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@goals_for = @home_goals_for = @away_goals_for = 0
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@goals_against = @home_goals_against = @away_goals_against = 0
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@pts = @home_pts = @away_pts = 0
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end
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end # (nested) class StandingsLine
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def initialize( match_or_matches=nil, opts={} )
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## fix:
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# passing in e.g. pts for win (3? 2? etc.)
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# default to 3 for now
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## lets you pass in 2 as an alterantive, for example
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@pts_won = opts[:pts_won] || 3
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@lines = {} # StandingsLines cached by team name/key
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## add init and update all-in-one convenience shortcut
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update( match_or_matches ) if match_or_matches
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end
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def update( match_or_matches )
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## convenience - update all matches at once
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## todo/check: check for ActiveRecord_Associations_CollectionProxy and than use to_a (to "force" array) - why? why not?
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matches = if match_or_matches.is_a?(Array)
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match_or_matches
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else
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[match_or_matches]
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end
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matches.each_with_index do |match,i| # note: index(i) starts w/ zero (0)
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update_match( match )
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end
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self # note: return self to allow chaining
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end
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## note: add a convenience shortcut
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## to_a will sort and add rank (1,2,3) to standing lines
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def each( &block ) to_a.each( &block ); end
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def to_a
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## return lines; sort and add rank
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## note: will update rank!!!! (side effect)
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#############################
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### calc ranking position (rank)
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## fix/allow same rank e.g. all 1 or more than one team 3rd etc.
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# build array from hash
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ary = []
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@lines.each do |k,v|
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ary << v
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end
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ary.sort! do |l,r|
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## note: reverse order (thus, change l,r to r,l)
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value = r.pts <=> l.pts
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if value == 0 # same pts try goal diff
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value = (r.goals_for-r.goals_against) <=> (l.goals_for-l.goals_against)
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if value == 0 # same goal diff too; try assume more goals better for now
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value = r.goals_for <=> l.goals_for
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end
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end
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value
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end
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## update rank using ordered array
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ary.each_with_index do |line,i|
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line.rank = i+1 ## add ranking (e.g. 1,2,3 etc.) - note: i starts w/ zero (0)
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end
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ary
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end # to_a
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#####
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###
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## fix: move build to StandingsPart/Report !!!!
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def build( source: nil ) ## build / pretty print standings table in string buffer
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## keep pretty printer in struct - why? why not?
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## add standings table in markdown to buffer (buf)
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## todo: use different styles/formats (simple/ etc ???)
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## simple table (only totals - no home/away)
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## standings.to_a.each do |l|
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## buf << '%2d. ' % l.rank
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## buf << '%-28s ' % l.team
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## buf << '%2d ' % l.played
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## buf << '%3d ' % l.won
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## buf << '%3d ' % l.drawn
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## buf << '%3d ' % l.lost
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## buf << '%3d:%-3d ' % [l.goals_for,l.goals_against]
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## buf << '%3d' % l.pts
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## buf << "\n"
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## end
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buf = ''
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buf << "\n"
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buf << "```\n"
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buf << " - Home - - Away - - Total -\n"
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buf << " Pld W D L F:A W D L F:A F:A +/- Pts\n"
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to_a.each do |l|
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buf << '%2d. ' % l.rank
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buf << '%-28s ' % l.team
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buf << '%2d ' % l.played
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buf << '%2d ' % l.home_won
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buf << '%2d ' % l.home_drawn
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buf << '%2d ' % l.home_lost
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buf << '%3d:%-3d ' % [l.home_goals_for,l.home_goals_against]
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buf << '%2d ' % l.away_won
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buf << '%2d ' % l.away_drawn
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buf << '%2d ' % l.away_lost
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buf << '%3d:%-3d ' % [l.away_goals_for,l.away_goals_against]
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buf << '%3d:%-3d ' % [l.goals_for,l.goals_against]
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goals_diff = l.goals_for-l.goals_against
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if goals_diff > 0
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buf << '%3s ' % "+#{goals_diff}"
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elsif goals_diff < 0
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buf << '%3s ' % "#{goals_diff}"
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else ## assume 0
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buf << ' '
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end
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buf << '%3d' % l.pts
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buf << "\n"
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end
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buf << "```\n"
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buf << "\n"
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## optinal: add data source if known / present
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## assume (relative) markdown link for now in README.md
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if source
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buf << "(Source: [`#{source}`](#{source}))\n"
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buf << "\n"
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end
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buf
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end
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private
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def update_match( m ) ## add a match
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## note: always use team as string for now
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## for now allow passing in of string OR struct - why? why not?
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## todo/fix: change to m.team1_name and m.team2_name - why? why not?
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team1 = m.team1.is_a?( String ) ? m.team1 : m.team1.name
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team2 = m.team2.is_a?( String ) ? m.team2 : m.team2.name
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score = m.score.to_s
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## puts " #{team1} - #{team2} #{score}"
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unless m.over?
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puts " !!!! skipping match - not yet over (date in the future) => #{m.date}"
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return
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end
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unless m.complete?
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puts "!!! [calc_standings] skipping match #{team1} - #{team2} w/ past date #{m.date} - scores incomplete => #{score}"
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return
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end
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line1 = @lines[ team1 ] || StandingsLine.new( team1 )
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line2 = @lines[ team2 ] || StandingsLine.new( team2 )
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line1.played += 1
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line1.home_played += 1
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line2.played += 1
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line2.away_played += 1
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if m.winner == 1
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line1.won += 1
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line1.home_won += 1
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line2.lost += 1
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line2.away_lost += 1
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line1.pts += @pts_won
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line1.home_pts += @pts_won
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elsif m.winner == 2
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line1.lost += 1
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line1.home_lost += 1
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line2.won += 1
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line2.away_won += 1
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line2.pts += @pts_won
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line2.away_pts += @pts_won
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else ## assume drawn/tie (that is, 0)
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line1.drawn += 1
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line1.home_drawn += 1
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line2.drawn += 1
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line2.away_drawn += 1
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line1.pts += 1
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line1.home_pts += 1
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line2.pts += 1
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line2.away_pts += 1
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end
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if m.score1 && m.score2
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line1.goals_for += m.score1
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line1.home_goals_for += m.score1
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line1.goals_against += m.score2
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line1.home_goals_against += m.score2
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line2.goals_for += m.score2
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line2.away_goals_for += m.score2
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line2.goals_against += m.score1
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line2.away_goals_against += m.score1
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else
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puts "*** warn: [standings] skipping match with missing scores: #{m.inspect}"
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end
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@lines[ team1 ] = line1
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@lines[ team2 ] = line2
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end # method update_match
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end # class Standings
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end # module Sports
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##########
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# todo/fix:
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## reuse standings helper/calculator from sportdb
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## do NOT duplicate
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module Sports
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class Standings
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class StandingsLine ## nested class StandinsLine - todo/fix: change to Line - why? why not?
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attr_accessor :rank, :team,
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:played, :won, :lost, :drawn, ## -- total
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:goals_for, :goals_against, :pts,
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:home_played, :home_won, :home_lost, :home_drawn, ## -- home
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:home_goals_for, :home_goals_against, :home_pts,
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:away_played, :away_won, :away_lost, :away_drawn, ## -- away
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:away_goals_for, :away_goals_against, :away_pts
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alias_method :team_name, :team ## note: team for now always a string
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alias_method :pos, :rank ## rename back to use pos instead of rank - why? why not?
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def initialize( team )
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@rank = nil # use 0? why? why not?
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## change rank back to pos - why? why not?
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@team = team
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@played = @home_played = @away_played = 0
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@won = @home_won = @away_won = 0
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@lost = @home_lost = @away_lost = 0
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@drawn = @home_drawn = @away_drawn = 0
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@goals_for = @home_goals_for = @away_goals_for = 0
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@goals_against = @home_goals_against = @away_goals_against = 0
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@pts = @home_pts = @away_pts = 0
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end
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end # (nested) class StandingsLine
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def initialize( match_or_matches=nil, opts={} )
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## fix:
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42
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# passing in e.g. pts for win (3? 2? etc.)
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43
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# default to 3 for now
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44
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+
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45
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## lets you pass in 2 as an alterantive, for example
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@pts_won = opts[:pts_won] || 3
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@lines = {} # StandingsLines cached by team name/key
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## add init and update all-in-one convenience shortcut
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update( match_or_matches ) if match_or_matches
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end
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def update( match_or_matches )
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## convenience - update all matches at once
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57
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## todo/check: check for ActiveRecord_Associations_CollectionProxy and than use to_a (to "force" array) - why? why not?
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58
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matches = if match_or_matches.is_a?(Array)
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match_or_matches
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else
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[match_or_matches]
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end
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matches.each_with_index do |match,i| # note: index(i) starts w/ zero (0)
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update_match( match )
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end
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self # note: return self to allow chaining
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end
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71
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## note: add a convenience shortcut
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72
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+
## to_a will sort and add rank (1,2,3) to standing lines
|
73
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+
def each( &block ) to_a.each( &block ); end
|
74
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+
|
75
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+
def to_a
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76
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## return lines; sort and add rank
|
77
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+
## note: will update rank!!!! (side effect)
|
78
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+
|
79
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+
#############################
|
80
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+
### calc ranking position (rank)
|
81
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+
## fix/allow same rank e.g. all 1 or more than one team 3rd etc.
|
82
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+
|
83
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# build array from hash
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84
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ary = []
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85
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@lines.each do |k,v|
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ary << v
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end
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88
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ary.sort! do |l,r|
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90
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## note: reverse order (thus, change l,r to r,l)
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value = r.pts <=> l.pts
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+
if value == 0 # same pts try goal diff
|
93
|
+
value = (r.goals_for-r.goals_against) <=> (l.goals_for-l.goals_against)
|
94
|
+
if value == 0 # same goal diff too; try assume more goals better for now
|
95
|
+
value = r.goals_for <=> l.goals_for
|
96
|
+
end
|
97
|
+
end
|
98
|
+
value
|
99
|
+
end
|
100
|
+
|
101
|
+
## update rank using ordered array
|
102
|
+
ary.each_with_index do |line,i|
|
103
|
+
line.rank = i+1 ## add ranking (e.g. 1,2,3 etc.) - note: i starts w/ zero (0)
|
104
|
+
end
|
105
|
+
|
106
|
+
ary
|
107
|
+
end # to_a
|
108
|
+
|
109
|
+
|
110
|
+
|
111
|
+
#####
|
112
|
+
###
|
113
|
+
## fix: move build to StandingsPart/Report !!!!
|
114
|
+
def build( source: nil ) ## build / pretty print standings table in string buffer
|
115
|
+
## keep pretty printer in struct - why? why not?
|
116
|
+
|
117
|
+
|
118
|
+
## add standings table in markdown to buffer (buf)
|
119
|
+
|
120
|
+
## todo: use different styles/formats (simple/ etc ???)
|
121
|
+
|
122
|
+
## simple table (only totals - no home/away)
|
123
|
+
## standings.to_a.each do |l|
|
124
|
+
## buf << '%2d. ' % l.rank
|
125
|
+
## buf << '%-28s ' % l.team
|
126
|
+
## buf << '%2d ' % l.played
|
127
|
+
## buf << '%3d ' % l.won
|
128
|
+
## buf << '%3d ' % l.drawn
|
129
|
+
## buf << '%3d ' % l.lost
|
130
|
+
## buf << '%3d:%-3d ' % [l.goals_for,l.goals_against]
|
131
|
+
## buf << '%3d' % l.pts
|
132
|
+
## buf << "\n"
|
133
|
+
## end
|
134
|
+
|
135
|
+
buf = ''
|
136
|
+
buf << "\n"
|
137
|
+
buf << "```\n"
|
138
|
+
buf << " - Home - - Away - - Total -\n"
|
139
|
+
buf << " Pld W D L F:A W D L F:A F:A +/- Pts\n"
|
140
|
+
|
141
|
+
to_a.each do |l|
|
142
|
+
buf << '%2d. ' % l.rank
|
143
|
+
buf << '%-28s ' % l.team
|
144
|
+
buf << '%2d ' % l.played
|
145
|
+
|
146
|
+
buf << '%2d ' % l.home_won
|
147
|
+
buf << '%2d ' % l.home_drawn
|
148
|
+
buf << '%2d ' % l.home_lost
|
149
|
+
buf << '%3d:%-3d ' % [l.home_goals_for,l.home_goals_against]
|
150
|
+
|
151
|
+
buf << '%2d ' % l.away_won
|
152
|
+
buf << '%2d ' % l.away_drawn
|
153
|
+
buf << '%2d ' % l.away_lost
|
154
|
+
buf << '%3d:%-3d ' % [l.away_goals_for,l.away_goals_against]
|
155
|
+
|
156
|
+
buf << '%3d:%-3d ' % [l.goals_for,l.goals_against]
|
157
|
+
|
158
|
+
goals_diff = l.goals_for-l.goals_against
|
159
|
+
if goals_diff > 0
|
160
|
+
buf << '%3s ' % "+#{goals_diff}"
|
161
|
+
elsif goals_diff < 0
|
162
|
+
buf << '%3s ' % "#{goals_diff}"
|
163
|
+
else ## assume 0
|
164
|
+
buf << ' '
|
165
|
+
end
|
166
|
+
|
167
|
+
buf << '%3d' % l.pts
|
168
|
+
buf << "\n"
|
169
|
+
end
|
170
|
+
|
171
|
+
buf << "```\n"
|
172
|
+
buf << "\n"
|
173
|
+
|
174
|
+
## optinal: add data source if known / present
|
175
|
+
## assume (relative) markdown link for now in README.md
|
176
|
+
if source
|
177
|
+
buf << "(Source: [`#{source}`](#{source}))\n"
|
178
|
+
buf << "\n"
|
179
|
+
end
|
180
|
+
|
181
|
+
buf
|
182
|
+
end
|
183
|
+
|
184
|
+
|
185
|
+
private
|
186
|
+
def update_match( m ) ## add a match
|
187
|
+
|
188
|
+
## note: always use team as string for now
|
189
|
+
## for now allow passing in of string OR struct - why? why not?
|
190
|
+
## todo/fix: change to m.team1_name and m.team2_name - why? why not?
|
191
|
+
team1 = m.team1.is_a?( String ) ? m.team1 : m.team1.name
|
192
|
+
team2 = m.team2.is_a?( String ) ? m.team2 : m.team2.name
|
193
|
+
|
194
|
+
score = m.score.to_s
|
195
|
+
|
196
|
+
## puts " #{team1} - #{team2} #{score}"
|
197
|
+
|
198
|
+
unless m.over?
|
199
|
+
puts " !!!! skipping match - not yet over (date in the future) => #{m.date}"
|
200
|
+
return
|
201
|
+
end
|
202
|
+
|
203
|
+
unless m.complete?
|
204
|
+
puts "!!! [calc_standings] skipping match #{team1} - #{team2} w/ past date #{m.date} - scores incomplete => #{score}"
|
205
|
+
return
|
206
|
+
end
|
207
|
+
|
208
|
+
|
209
|
+
|
210
|
+
line1 = @lines[ team1 ] || StandingsLine.new( team1 )
|
211
|
+
line2 = @lines[ team2 ] || StandingsLine.new( team2 )
|
212
|
+
|
213
|
+
line1.played += 1
|
214
|
+
line1.home_played += 1
|
215
|
+
|
216
|
+
line2.played += 1
|
217
|
+
line2.away_played += 1
|
218
|
+
|
219
|
+
if m.winner == 1
|
220
|
+
line1.won += 1
|
221
|
+
line1.home_won += 1
|
222
|
+
|
223
|
+
line2.lost += 1
|
224
|
+
line2.away_lost += 1
|
225
|
+
|
226
|
+
line1.pts += @pts_won
|
227
|
+
line1.home_pts += @pts_won
|
228
|
+
elsif m.winner == 2
|
229
|
+
line1.lost += 1
|
230
|
+
line1.home_lost += 1
|
231
|
+
|
232
|
+
line2.won += 1
|
233
|
+
line2.away_won += 1
|
234
|
+
|
235
|
+
line2.pts += @pts_won
|
236
|
+
line2.away_pts += @pts_won
|
237
|
+
else ## assume drawn/tie (that is, 0)
|
238
|
+
line1.drawn += 1
|
239
|
+
line1.home_drawn += 1
|
240
|
+
|
241
|
+
line2.drawn += 1
|
242
|
+
line2.away_drawn += 1
|
243
|
+
|
244
|
+
line1.pts += 1
|
245
|
+
line1.home_pts += 1
|
246
|
+
line2.pts += 1
|
247
|
+
line2.away_pts += 1
|
248
|
+
end
|
249
|
+
|
250
|
+
if m.score1 && m.score2
|
251
|
+
line1.goals_for += m.score1
|
252
|
+
line1.home_goals_for += m.score1
|
253
|
+
line1.goals_against += m.score2
|
254
|
+
line1.home_goals_against += m.score2
|
255
|
+
|
256
|
+
line2.goals_for += m.score2
|
257
|
+
line2.away_goals_for += m.score2
|
258
|
+
line2.goals_against += m.score1
|
259
|
+
line2.away_goals_against += m.score1
|
260
|
+
else
|
261
|
+
puts "*** warn: [standings] skipping match with missing scores: #{m.inspect}"
|
262
|
+
end
|
263
|
+
|
264
|
+
@lines[ team1 ] = line1
|
265
|
+
@lines[ team2 ] = line2
|
266
|
+
end # method update_match
|
267
|
+
|
268
|
+
end # class Standings
|
269
|
+
|
270
|
+
|
271
|
+
end # module Sports
|