spontaneous 0.1.0.alpha1
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- data/Gemfile +49 -0
- data/Gemfile.lock +146 -0
- data/LICENSE +0 -0
- data/README +0 -0
- data/Rakefile +284 -0
- data/Readme.markdown +7 -0
- data/application/css/add_alias_dialogue.scss +27 -0
- data/application/css/definitions.scss +249 -0
- data/application/css/developer.scss +9 -0
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- data/application/css/login.scss +91 -0
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- data/application/css/popover.scss +335 -0
- data/application/css/schema_error.scss +90 -0
- data/application/css/spontaneous.scss +111 -0
- data/application/css/unsupported.scss +16 -0
- data/application/css/v2.scss +1606 -0
- data/application/css/variables.scss +80 -0
- data/application/js/add_alias_dialogue.js +59 -0
- data/application/js/add_home_dialogue.js +59 -0
- data/application/js/ajax.js +99 -0
- data/application/js/authentication.js +22 -0
- data/application/js/box.js +104 -0
- data/application/js/box_container.js +82 -0
- data/application/js/compatibility.js +132 -0
- data/application/js/conflicted_field_dialogue.js +92 -0
- data/application/js/content.js +224 -0
- data/application/js/content_area.js +44 -0
- data/application/js/dialogue.js +196 -0
- data/application/js/dom.js +71 -0
- data/application/js/edit_dialogue.js +137 -0
- data/application/js/edit_panel.js +232 -0
- data/application/js/editing.js +42 -0
- data/application/js/entry.js +13 -0
- data/application/js/extensions.js +104 -0
- data/application/js/field.js +4 -0
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- data/application/js/field_types/date_field.js +16 -0
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- data/application/js/field_types/string_field.js +185 -0
- data/application/js/image.js +72 -0
- data/application/js/init.js +34 -0
- data/application/js/load.js +4 -0
- data/application/js/location.js +157 -0
- data/application/js/login.js +53 -0
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- data/application/js/page_browser.js +147 -0
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- data/application/js/popover.js +99 -0
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- data/application/js/progress.js +358 -0
- data/application/js/properties.js +90 -0
- data/application/js/publish.js +187 -0
- data/application/js/require.js +129 -0
- data/application/js/sharded_upload.js +206 -0
- data/application/js/side_bar.js +30 -0
- data/application/js/spontaneous.js +6 -0
- data/application/js/state.js +64 -0
- data/application/js/status_bar.js +47 -0
- data/application/js/top_bar.js +368 -0
- data/application/js/types.js +98 -0
- data/application/js/upload.js +88 -0
- data/application/js/upload_manager.js +319 -0
- data/application/js/user.js +37 -0
- data/application/js/vendor/.DS_Store +0 -0
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- data/bin/limit-upload +5 -0
- data/bin/spot +10 -0
- data/bin/unlimit-upload +3 -0
- data/config/nginx.conf +60 -0
- data/db/migrations/20100610142136_init.rb +66 -0
- data/db/migrations/20101130104334_timestamps.rb +44 -0
- data/db/migrations/20101202113205_site_publishing_flags.rb +12 -0
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- data/db/migrations/20110201133550_visibility.rb +27 -0
- data/db/migrations/20110209152710_users_and_groups.rb +58 -0
- data/db/migrations/20110215133910_boxes.rb +25 -0
- data/db/migrations/20110521114145_remove_slots_and_entries.rb +21 -0
- data/db/migrations/20110604192145_rename_schema_id_columns.rb +22 -0
- data/db/migrations/20110805141925_rename_site_to_state.rb +11 -0
- data/lib/cutaneous/context_helper.rb +82 -0
- data/lib/cutaneous/first_pass_parser.rb +23 -0
- data/lib/cutaneous/first_pass_renderer.rb +18 -0
- data/lib/cutaneous/parser_core.rb +18 -0
- data/lib/cutaneous/preview_context.rb +31 -0
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- data/lib/cutaneous/renderer.rb +122 -0
- data/lib/cutaneous/request_context.rb +8 -0
- data/lib/cutaneous/second_pass_parser.rb +23 -0
- data/lib/cutaneous/second_pass_renderer.rb +18 -0
- data/lib/cutaneous.rb +47 -0
- data/lib/sequel/plugins/content_table_inheritance.rb +196 -0
- data/lib/sequel/plugins/yajl_serialization.rb +154 -0
- data/lib/spontaneous/application/feature.rb +9 -0
- data/lib/spontaneous/application/plugin.rb +13 -0
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- data/test/unit/test_type_hierarchy.rb +28 -0
- metadata +1017 -0
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/**
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* JS.Class: Ruby-style JavaScript
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* Copyright (c) 2007-2010 James Coglan
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*
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}
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return -1;
|
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+
},
|
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|
+
|
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|
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/**
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* JS.isFn(object) -> Boolean
|
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* - object (Object): object to test
|
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*
|
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+
* Returns `true` iff the argument is a `Function`.
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+
**/
|
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isFn: function(object) {
|
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+
return object instanceof Function;
|
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+
},
|
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|
+
|
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|
+
/**
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|
+
* JS.isType(object, type) -> Boolean
|
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|
+
* - object (Object): object whose type we wish to check
|
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|
+
* - type (JS.Module): type to match against
|
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+
*
|
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|
+
* Returns `true` iff `object` is of the given `type`.
|
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|
+
**/
|
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|
+
isType: function(object, type) {
|
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|
+
if (!object || !type) return false;
|
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|
+
return (type instanceof Function && object instanceof type) ||
|
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|
+
(typeof type === 'string' && typeof object === type) ||
|
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|
+
(object.isA && object.isA(type));
|
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|
+
},
|
198
|
+
|
199
|
+
/**
|
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|
+
* JS.ignore(key, object) -> Boolean
|
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|
+
* - key (String): name of field being added to an object
|
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|
+
* - object (Object): value of the given field
|
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|
+
*
|
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|
+
* Used to determine whether a key-value pair should be added to a class or module. Pairs
|
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|
+
* may be ignored if they have some special function, like `include` or `extend`.
|
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|
+
**/
|
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|
+
ignore: function(key, object) {
|
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|
+
return /^(include|extend)$/.test(key) && typeof object === 'object';
|
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|
+
}
|
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|
+
});
|
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|
+
|
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|
+
|
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|
+
/** section: core
|
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|
+
* class JS.Module
|
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|
+
* includes JS.Kernel
|
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|
+
*
|
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|
+
* `Module` is the core class in JS.Class. A module is simply an object that stores methods,
|
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|
+
* and is responsible for handling method lookups, inheritance relationships and the like.
|
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|
+
* All of Ruby's inheritance semantics are handled using modules in JS.Class.
|
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|
+
*
|
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|
+
* The basic object/module/class model in Ruby is expressed in the diagram at
|
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|
+
* http://ruby-doc.org/core/classes/Class.html -- `Class` inherits from `Module`, which
|
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|
+
* inherits from `Object` (as do all custom classes). `Kernel` is a `Module` which is mixed
|
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|
+
* into `Object` to provide methods common to all objects.
|
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|
+
*
|
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|
+
* In JS.Class, there is no `Object` class, but we do have `Module`, `Class` and `Kernel`.
|
227
|
+
* All top-level (parentless) classes include the `JS.Kernel` module, so all classes in effect
|
228
|
+
* inherit from `Kernel`. All classes are instances of `JS.Class`, and all modules instances
|
229
|
+
* of `JS.Module`. `Module` is a top-level class, from which `Class` inherits.
|
230
|
+
*
|
231
|
+
* The following diagram shows this relationship; vertical lines indicate parent/child
|
232
|
+
* class relationships, horizontal lines indicate module inclusions. (`C`) means a class,
|
233
|
+
* (`M`) a module.
|
234
|
+
*
|
235
|
+
*
|
236
|
+
* ============== ============== =================== ==============
|
237
|
+
* | M | Kernel |----->| C | Module | | C | ParentClass |<-----| M | Kernel |
|
238
|
+
* ============== ============== =================== ==============
|
239
|
+
* ^ ^
|
240
|
+
* | |
|
241
|
+
* | |
|
242
|
+
* ============= ==================
|
243
|
+
* | C | Class | | C | ChildClass |
|
244
|
+
* ============= ==================
|
245
|
+
*
|
246
|
+
*
|
247
|
+
* All objects have a metamodule attached to them; this handles storage of singleton
|
248
|
+
* methods as metaclasses do in Ruby. This is handled by mixing the object's class into
|
249
|
+
* the object's metamodule.
|
250
|
+
*
|
251
|
+
*
|
252
|
+
* class
|
253
|
+
* =================
|
254
|
+
* | C | SomeClass |------------------------------------------------
|
255
|
+
* ================= |
|
256
|
+
* | |
|
257
|
+
* V |
|
258
|
+
* ==================== ================================= |
|
259
|
+
* | <SomeClass:0xb7> |<>----| M | <Module:<SomeClass:0xb7>> |<-----
|
260
|
+
* ==================== =================================
|
261
|
+
* instance metamodule
|
262
|
+
*
|
263
|
+
*
|
264
|
+
* Similarly, inheritance of class methods is handled by mixing the parent class's
|
265
|
+
* metamodule into the child class's metamodule, like so:
|
266
|
+
*
|
267
|
+
*
|
268
|
+
* =================== ============================
|
269
|
+
* | C | ParentClass |<>----| M | <Module:ParentClass> |------
|
270
|
+
* =================== ============================ |
|
271
|
+
* ^ |
|
272
|
+
* | |
|
273
|
+
* | |
|
274
|
+
* =================== =========================== |
|
275
|
+
* | C | ChildClass |<>----| M | <Module:ChildClass> |<------
|
276
|
+
* =================== ===========================
|
277
|
+
*
|
278
|
+
*
|
279
|
+
* The parent-child relationships are also implemented using module inclusion, with some
|
280
|
+
* extra checks and optimisations. Also, bear in mind that although `Class` appears to be a
|
281
|
+
* subclass of `Module`, this particular parent-child relationship is faked using manual
|
282
|
+
* delegation; every class has a hidden module attached to it that handles all the method
|
283
|
+
* storage and lookup responsibilities.
|
284
|
+
**/
|
285
|
+
JS.Module = JS.makeFunction();
|
286
|
+
JS.extend(JS.Module.prototype, {
|
287
|
+
END_WITHOUT_DOT: /([^\.])$/,
|
288
|
+
|
289
|
+
/**
|
290
|
+
* new JS.Module(name, methods, options)
|
291
|
+
* - name (String): the name of the module, used for debugging
|
292
|
+
* - methods (Object): list of methods for the class
|
293
|
+
* - options (Object): configuration options
|
294
|
+
*
|
295
|
+
* The `name` argument is optional and may be omitted; `name` is not used to assign
|
296
|
+
* the class to a variable, it is only uses as metadata. The `options` object is used
|
297
|
+
* to specify the target object that the module is storing methods for.
|
298
|
+
*
|
299
|
+
* var Runnable = new JS.Module('Runnable', {
|
300
|
+
* run: function(args) {
|
301
|
+
* // ...
|
302
|
+
* }
|
303
|
+
* });
|
304
|
+
**/
|
305
|
+
initialize: function(name, methods, options) {
|
306
|
+
this.__mod__ = this; // Mirror property found in Class. Think of this as toModule()
|
307
|
+
this.__inc__ = []; // List of modules included in this module
|
308
|
+
this.__fns__ = {}; // Object storing methods belonging to this module
|
309
|
+
this.__dep__ = []; // List modules and classes that depend on this module
|
310
|
+
this.__mct__ = {}; // Cache table for method call lookups
|
311
|
+
|
312
|
+
if (typeof name === 'string') {
|
313
|
+
this.__nom__ = this.displayName = name;
|
314
|
+
} else {
|
315
|
+
this.__nom__ = this.displayName = '';
|
316
|
+
options = methods;
|
317
|
+
methods = name;
|
318
|
+
}
|
319
|
+
|
320
|
+
options = options || {};
|
321
|
+
|
322
|
+
// Object to resolve methods onto
|
323
|
+
this.__res__ = options._resolve || null;
|
324
|
+
|
325
|
+
if (methods) this.include(methods, false);
|
326
|
+
|
327
|
+
if (JS.Module.__chainq__) JS.Module.__chainq__.push(this);
|
328
|
+
},
|
329
|
+
|
330
|
+
/**
|
331
|
+
* JS.Module#setName(name) -> undefined
|
332
|
+
* - name (String): the name for the module
|
333
|
+
*
|
334
|
+
* Sets the `displayName` of the module to the given value. Should be the fully-qualified
|
335
|
+
* name, including names of the containing modules.
|
336
|
+
**/
|
337
|
+
setName: function(name) {
|
338
|
+
this.__nom__ = this.displayName = name || '';
|
339
|
+
for (var key in this.__mod__.__fns__)
|
340
|
+
this.__name__(key);
|
341
|
+
if (name && this.__meta__) this.__meta__.setName(name + '.');
|
342
|
+
},
|
343
|
+
|
344
|
+
/**
|
345
|
+
* JS.Module#__name__(name) -> undefined
|
346
|
+
* - name (String): the name of the method to assign a `displayName` to
|
347
|
+
*
|
348
|
+
* Assigns the `displayName` property to the named method using Ruby conventions for naming
|
349
|
+
* instance and singleton methods. If the named field points to another `Module`, the name
|
350
|
+
* change is applied recursively.
|
351
|
+
**/
|
352
|
+
__name__: function(name) {
|
353
|
+
if (!this.__nom__) return;
|
354
|
+
var object = this.__mod__.__fns__[name] || {};
|
355
|
+
name = this.__nom__.replace(this.END_WITHOUT_DOT, '$1#') + name;
|
356
|
+
if (JS.isFn(object.setName)) return object.setName(name);
|
357
|
+
if (JS.isFn(object)) object.displayName = name;
|
358
|
+
},
|
359
|
+
|
360
|
+
/**
|
361
|
+
* JS.Module#define(name, func[, resolve = true[, options = {}]]) -> undefined
|
362
|
+
* - name (String): the name of the method
|
363
|
+
* - func (Function): a function implementing the method
|
364
|
+
* - resolve (Boolean): sets whether to refresh method tables afterward
|
365
|
+
* - options (Object): execution options
|
366
|
+
*
|
367
|
+
* Adds an instance method to the module with the given `name`. The `options` parameter is
|
368
|
+
* for internal use to make sure callbacks fire on the correct objects, e.g. a class
|
369
|
+
* uses a hidden module to store its methods, but callbacks should fire on the class,
|
370
|
+
* not the module.
|
371
|
+
**/
|
372
|
+
define: function(name, func, resolve, options) {
|
373
|
+
var notify = (options || {})._notify || this;
|
374
|
+
this.__fns__[name] = func;
|
375
|
+
this.__name__(name);
|
376
|
+
if (JS.Module._notify && notify && JS.isFn(func))
|
377
|
+
JS.Module._notify(name, notify);
|
378
|
+
if (resolve !== false) this.resolve();
|
379
|
+
},
|
380
|
+
|
381
|
+
/**
|
382
|
+
* JS.Module#instanceMethod(name) -> Function
|
383
|
+
* - name (String): the name of the method
|
384
|
+
*
|
385
|
+
* Returns the named instance method from the module as an unbound function.
|
386
|
+
**/
|
387
|
+
instanceMethod: function(name) {
|
388
|
+
var method = this.lookup(name).pop();
|
389
|
+
return JS.isFn(method) ? method : null;
|
390
|
+
},
|
391
|
+
|
392
|
+
/**
|
393
|
+
* JS.Module#instanceMethods([includeSuper = true[, results]]) -> Array
|
394
|
+
* - includeSuper (Boolean): whether to include ancestor methods
|
395
|
+
* - results (Array): list of found method names (internal use)
|
396
|
+
*
|
397
|
+
* Returns an array of all the method names from the module. Pass `false` to ignore methods
|
398
|
+
* inherited from ancestors.
|
399
|
+
**/
|
400
|
+
instanceMethods: function(includeSuper, results) {
|
401
|
+
var self = this.__mod__,
|
402
|
+
results = results || [],
|
403
|
+
ancestors = self.ancestors(),
|
404
|
+
n = ancestors.length,
|
405
|
+
name;
|
406
|
+
|
407
|
+
for (name in self.__fns__) {
|
408
|
+
if (self.__fns__.hasOwnProperty(name) &&
|
409
|
+
JS.isFn(self.__fns__[name]) &&
|
410
|
+
JS.indexOf(results, name) === -1)
|
411
|
+
results.push(name);
|
412
|
+
}
|
413
|
+
if (includeSuper === false) return results;
|
414
|
+
|
415
|
+
while (n--) ancestors[n].instanceMethods(false, results);
|
416
|
+
return results;
|
417
|
+
},
|
418
|
+
|
419
|
+
/**
|
420
|
+
* JS.Module#include(module[, resolve = true[, options = {}]]) -> undefined
|
421
|
+
* - module (JS.Module): the module to mix in
|
422
|
+
* - resolve (Boolean): sets whether to refresh method tables afterward
|
423
|
+
* - options (Object): flags to control execution
|
424
|
+
*
|
425
|
+
* Mixes `module` into the receiver or, if `module` is plain old object (rather than a
|
426
|
+
* `JS.Module`) adds methods directly into the receiver. The `options` and `resolve` arguments
|
427
|
+
* are mostly for internal use; `options` specifies objects that callbacks should fire on,
|
428
|
+
* and `resolve` tells the module whether to resolve methods onto its target after adding
|
429
|
+
* the methods.
|
430
|
+
**/
|
431
|
+
include: function(module, resolve, options) {
|
432
|
+
resolve = (resolve !== false);
|
433
|
+
if (!module) return resolve ? this.resolve() : this.uncache();
|
434
|
+
options = options || {};
|
435
|
+
|
436
|
+
if (module.__mod__) module = module.__mod__;
|
437
|
+
|
438
|
+
var inc = module.include,
|
439
|
+
ext = module.extend,
|
440
|
+
includer = options._included || this,
|
441
|
+
modules, method, i, n;
|
442
|
+
|
443
|
+
if (module.__inc__ && module.__fns__) {
|
444
|
+
// module is a Module instance: make links and fire callbacks
|
445
|
+
|
446
|
+
this.__inc__.push(module);
|
447
|
+
module.__dep__.push(this);
|
448
|
+
if (options._extended) module.extended && module.extended(options._extended);
|
449
|
+
else module.included && module.included(includer);
|
450
|
+
|
451
|
+
} else {
|
452
|
+
// module is a normal object: add methods directly to this module
|
453
|
+
|
454
|
+
if (options._recall) {
|
455
|
+
// Second call: add all the methods
|
456
|
+
for (method in module) {
|
457
|
+
if (JS.ignore(method, module[method])) continue;
|
458
|
+
this.define(method, module[method], false, {_notify: includer || options._extended || this});
|
459
|
+
}
|
460
|
+
} else {
|
461
|
+
// First call: handle include and extend blocks
|
462
|
+
|
463
|
+
// Handle inclusions
|
464
|
+
if (typeof inc === 'object' || JS.isType(inc, JS.Module)) {
|
465
|
+
modules = [].concat(inc);
|
466
|
+
for (i = 0, n = modules.length; i < n; i++)
|
467
|
+
includer.include(modules[i], resolve, options);
|
468
|
+
}
|
469
|
+
|
470
|
+
// Handle extensions
|
471
|
+
if (typeof ext === 'object' || JS.isType(ext, JS.Module)) {
|
472
|
+
modules = [].concat(ext);
|
473
|
+
for (i = 0, n = modules.length; i < n; i++)
|
474
|
+
includer.extend(modules[i], false);
|
475
|
+
includer.extend();
|
476
|
+
}
|
477
|
+
|
478
|
+
// Make a second call to include(). This allows mixins to modify the
|
479
|
+
// include() method and affect the addition of methods to this module
|
480
|
+
options._recall = true;
|
481
|
+
return includer.include(module, resolve, options);
|
482
|
+
}
|
483
|
+
}
|
484
|
+
resolve ? this.resolve() : this.uncache();
|
485
|
+
},
|
486
|
+
|
487
|
+
/**
|
488
|
+
* JS.Module#includes(module) -> Boolean
|
489
|
+
* - module (JS.Module): a module to check for inclusion
|
490
|
+
*
|
491
|
+
* Returns `true` iff the receiver includes (i.e. inherits from) the given `module`, or
|
492
|
+
* if the receiver and given `module` are the same object. Recurses over the receiver's
|
493
|
+
* inheritance tree, could get expensive.
|
494
|
+
**/
|
495
|
+
includes: function(module) {
|
496
|
+
var self = this.__mod__,
|
497
|
+
i = self.__inc__.length;
|
498
|
+
|
499
|
+
if (Object === module || self === module || self.__res__ === module.prototype)
|
500
|
+
return true;
|
501
|
+
|
502
|
+
while (i--) {
|
503
|
+
if (self.__inc__[i].includes(module))
|
504
|
+
return true;
|
505
|
+
}
|
506
|
+
return false;
|
507
|
+
},
|
508
|
+
|
509
|
+
/**
|
510
|
+
* JS.Module#match(object) -> Boolean
|
511
|
+
* - object (Object): object to type-check
|
512
|
+
*
|
513
|
+
* Returns `true` if the receiver is in the inheritance chain of `object`.
|
514
|
+
**/
|
515
|
+
match: function(object) {
|
516
|
+
return object.isA && object.isA(this);
|
517
|
+
},
|
518
|
+
|
519
|
+
/**
|
520
|
+
* JS.Module#ancestors([results]) -> Array
|
521
|
+
* - results (Array): list of found ancestors (internal use)
|
522
|
+
*
|
523
|
+
* Returns an array of the module's ancestor modules/classes, with the most distant
|
524
|
+
* first and the receiver last. This is the opposite order to that given by Ruby, but
|
525
|
+
* this order makes it easier to eliminate duplicates and preserve Ruby's inheritance
|
526
|
+
* semantics with respect to the diamond problem. The `results` parameter is for internal
|
527
|
+
* use; we recurse over the tree passing the same array around rather than generating
|
528
|
+
* lots of arrays and concatenating.
|
529
|
+
**/
|
530
|
+
ancestors: function(results) {
|
531
|
+
var self = this.__mod__,
|
532
|
+
cachable = (results === undefined),
|
533
|
+
klass = (self.__res__||{}).klass,
|
534
|
+
result = (klass && self.__res__ === klass.prototype) ? klass : self,
|
535
|
+
i, n;
|
536
|
+
|
537
|
+
if (cachable && self.__anc__) return self.__anc__.slice();
|
538
|
+
results = results || [];
|
539
|
+
|
540
|
+
// Recurse over inclusions first
|
541
|
+
for (i = 0, n = self.__inc__.length; i < n; i++)
|
542
|
+
self.__inc__[i].ancestors(results);
|
543
|
+
|
544
|
+
// If this module is not already in the list, add it
|
545
|
+
if (JS.indexOf(results, result) === -1) results.push(result);
|
546
|
+
|
547
|
+
if (cachable) self.__anc__ = results.slice();
|
548
|
+
return results;
|
549
|
+
},
|
550
|
+
|
551
|
+
/**
|
552
|
+
* JS.Module#lookup(name) -> Array
|
553
|
+
* - name (String): the name of the method to search for
|
554
|
+
*
|
555
|
+
* Returns an array of all the methods in the module's inheritance tree with the given
|
556
|
+
* `name`. Methods are returned in the same order as the modules in `JS.Module#ancestors`,
|
557
|
+
* so the last method in the list will be called first, the penultimate on the first
|
558
|
+
* `callSuper()`, and so on back through the list.
|
559
|
+
**/
|
560
|
+
lookup: function(name) {
|
561
|
+
var self = this.__mod__,
|
562
|
+
cache = self.__mct__;
|
563
|
+
|
564
|
+
if (cache[name]) return cache[name].slice();
|
565
|
+
|
566
|
+
var ancestors = self.ancestors(),
|
567
|
+
results = [],
|
568
|
+
i, n, method;
|
569
|
+
|
570
|
+
for (i = 0, n = ancestors.length; i < n; i++) {
|
571
|
+
method = ancestors[i].__mod__.__fns__[name];
|
572
|
+
if (method) results.push(method);
|
573
|
+
}
|
574
|
+
cache[name] = results.slice();
|
575
|
+
return results;
|
576
|
+
},
|
577
|
+
|
578
|
+
/**
|
579
|
+
* JS.Module#make(name, func) -> Function
|
580
|
+
* - name (String): the name of the method being produced
|
581
|
+
* - func (Function): a function implementing the method
|
582
|
+
*
|
583
|
+
* Returns a version of the function ready to be added to a prototype object. Functions
|
584
|
+
* that use `callSuper()` must be wrapped to support that behaviour, other functions can
|
585
|
+
* be used raw.
|
586
|
+
**/
|
587
|
+
make: function(name, func) {
|
588
|
+
if (!JS.isFn(func) || !JS.callsSuper(func)) return func;
|
589
|
+
var module = this;
|
590
|
+
return function() {
|
591
|
+
return module.chain(this, name, arguments);
|
592
|
+
};
|
593
|
+
},
|
594
|
+
|
595
|
+
/**
|
596
|
+
* JS.Module#chain(self, name, args) -> Object
|
597
|
+
* - self (Object): the receiver of the call
|
598
|
+
* - name (String): the name of the method being called
|
599
|
+
* - args (Array): list of arguments to begin the call
|
600
|
+
*
|
601
|
+
* Performs calls to functions that use `callSuper()`. Ancestor methods are looked up
|
602
|
+
* dynamically at call-time; this allows `callSuper()` to be late-bound as in Ruby at the
|
603
|
+
* cost of a little performance. Arguments to the call are stored so they can be passed
|
604
|
+
* up the call stack automatically without the developer needing to pass them by hand.
|
605
|
+
**/
|
606
|
+
chain: JS.mask( function(self, name, args) {
|
607
|
+
var callees = this.lookup(name), // List of method implementations
|
608
|
+
stackIndex = callees.length - 1, // Current position in the call stack
|
609
|
+
currentSuper = self.callSuper, // Current super method attached to the receiver
|
610
|
+
params = JS.array(args), // Copy of argument list
|
611
|
+
result;
|
612
|
+
|
613
|
+
// Set up the callSuper() method
|
614
|
+
self.callSuper = function() {
|
615
|
+
|
616
|
+
// Overwrite arguments specified explicitly
|
617
|
+
var i = arguments.length;
|
618
|
+
while (i--) params[i] = arguments[i];
|
619
|
+
|
620
|
+
// Step up the stack, call and step back down
|
621
|
+
stackIndex -= 1;
|
622
|
+
var returnValue = callees[stackIndex].apply(self, params);
|
623
|
+
stackIndex += 1;
|
624
|
+
|
625
|
+
return returnValue;
|
626
|
+
};
|
627
|
+
|
628
|
+
// Call the last method in the stack
|
629
|
+
result = callees.pop().apply(self, params);
|
630
|
+
|
631
|
+
// Remove or reassign callSuper() method
|
632
|
+
currentSuper ? self.callSuper = currentSuper : delete self.callSuper;
|
633
|
+
|
634
|
+
return result;
|
635
|
+
} ),
|
636
|
+
|
637
|
+
/**
|
638
|
+
* JS.Module#resolve([target = this]) -> undefined
|
639
|
+
* - target (Object): the object to reflect methods onto
|
640
|
+
*
|
641
|
+
* Copies methods from the module onto the `target` object, wrapping methods where
|
642
|
+
* necessary. The target will typically be a native JavaScript prototype object used
|
643
|
+
* to represent a class. Recurses over this module's ancestors to make sure all applicable
|
644
|
+
* methods exist.
|
645
|
+
**/
|
646
|
+
resolve: function(target) {
|
647
|
+
var self = this.__mod__,
|
648
|
+
target = target || self,
|
649
|
+
resolved = target.__res__, i, n, key, made;
|
650
|
+
|
651
|
+
// Resolve all dependent modules if the target is this module
|
652
|
+
if (target === self) {
|
653
|
+
self.uncache(false);
|
654
|
+
i = self.__dep__.length;
|
655
|
+
while (i--) self.__dep__[i].resolve();
|
656
|
+
}
|
657
|
+
|
658
|
+
if (!resolved) return;
|
659
|
+
|
660
|
+
// Recurse over this module's ancestors
|
661
|
+
for (i = 0, n = self.__inc__.length; i < n; i++)
|
662
|
+
self.__inc__[i].resolve(target);
|
663
|
+
|
664
|
+
// Wrap and copy methods to the target
|
665
|
+
for (key in self.__fns__) {
|
666
|
+
made = target.make(key, self.__fns__[key]);
|
667
|
+
if (resolved[key] !== made) resolved[key] = made;
|
668
|
+
}
|
669
|
+
},
|
670
|
+
|
671
|
+
/**
|
672
|
+
* JS.Module#uncache([recursive = true]) -> undefined
|
673
|
+
* - recursive (Boolean): whether to clear the cache of all dependent modules
|
674
|
+
*
|
675
|
+
* Clears the ancestor and method table cahces for the module. This is used to invalidate
|
676
|
+
* caches when modules are modified, to avoid some of the bugs that exist in Ruby.
|
677
|
+
**/
|
678
|
+
uncache: function(recursive) {
|
679
|
+
var self = this.__mod__,
|
680
|
+
i = self.__dep__.length;
|
681
|
+
|
682
|
+
self.__anc__ = null;
|
683
|
+
self.__mct__ = {};
|
684
|
+
if (recursive === false) return;
|
685
|
+
while (i--) self.__dep__[i].uncache();
|
686
|
+
}
|
687
|
+
});
|
688
|
+
|
689
|
+
|
690
|
+
/** section: core
|
691
|
+
* class JS.Class < JS.Module
|
692
|
+
*
|
693
|
+
* `Class` is a subclass of `JS.Module`; classes not only store methods but also spawn
|
694
|
+
* new objects. In addition, classes have an extra type of inheritance on top of mixins,
|
695
|
+
* in that each class can have a single parent class from which it will inherit both
|
696
|
+
* instance and singleton methods.
|
697
|
+
*
|
698
|
+
* Refer to `JS.Module` for details of how inheritance is implemented in JS.Class. Though
|
699
|
+
* `Class` is supposed to appear to be a subclass of `Module`, this relationship is
|
700
|
+
* implemented by letting each `Class` hold a reference to an anonymous `Module` and
|
701
|
+
* using manual delegation where necessary.
|
702
|
+
**/
|
703
|
+
JS.Class = JS.makeFunction();
|
704
|
+
JS.extend(JS.Class.prototype = JS.makeBridge(JS.Module), {
|
705
|
+
|
706
|
+
/**
|
707
|
+
* new JS.Class(name, parent, methods)
|
708
|
+
* - name (String): the name of the class, used for debugging
|
709
|
+
* - parent (JS.Class): the parent class to inherit from
|
710
|
+
* - methods (Object): list of methods for the class
|
711
|
+
*
|
712
|
+
* The `name` and `parent` arguments are both optional and may be omitted. `name`
|
713
|
+
* is not used to assign the class to a variable, it is only uses as metadata.
|
714
|
+
* The default parent class is `Object`, and all classes include the JS.Kernel
|
715
|
+
* module.
|
716
|
+
**/
|
717
|
+
initialize: function(name, parent, methods) {
|
718
|
+
if (typeof name === 'string') {
|
719
|
+
this.__nom__ = this.displayName = name;
|
720
|
+
} else {
|
721
|
+
this.__nom__ = this.displayName = '';
|
722
|
+
methods = parent;
|
723
|
+
parent = name;
|
724
|
+
}
|
725
|
+
var klass = JS.extend(JS.makeFunction(), this);
|
726
|
+
klass.klass = klass.constructor = this.klass;
|
727
|
+
|
728
|
+
if (!JS.isFn(parent)) {
|
729
|
+
methods = parent;
|
730
|
+
parent = Object;
|
731
|
+
}
|
732
|
+
|
733
|
+
// Set up parent-child relationship, then add methods. Setting up a parent
|
734
|
+
// class in JavaScript wipes the existing prototype object.
|
735
|
+
klass.inherit(parent);
|
736
|
+
klass.include(methods, false);
|
737
|
+
klass.resolve();
|
738
|
+
|
739
|
+
// Fire inherited() callback on ancestors
|
740
|
+
do {
|
741
|
+
parent.inherited && parent.inherited(klass);
|
742
|
+
} while (parent = parent.superclass);
|
743
|
+
|
744
|
+
return klass;
|
745
|
+
},
|
746
|
+
|
747
|
+
/**
|
748
|
+
* JS.Class#inherit(klass) -> undefined
|
749
|
+
* - klass (JS.Class): the class to inherit from
|
750
|
+
*
|
751
|
+
* Sets up the parent-child relationship to the parent class. This is a destructive action
|
752
|
+
* in that the existing prototype will be discarded; always call this before adding any
|
753
|
+
* methods to the class.
|
754
|
+
**/
|
755
|
+
inherit: function(klass) {
|
756
|
+
this.superclass = klass;
|
757
|
+
|
758
|
+
// Mix the parent's metamodule into this class's metamodule
|
759
|
+
if (this.__eigen__ && klass.__eigen__) this.extend(klass.__eigen__(), true);
|
760
|
+
|
761
|
+
this.subclasses = [];
|
762
|
+
(klass.subclasses || []).push(this);
|
763
|
+
|
764
|
+
// Bootstrap JavaScript's prototypal inheritance model
|
765
|
+
var p = this.prototype = JS.makeBridge(klass);
|
766
|
+
p.klass = p.constructor = this;
|
767
|
+
|
768
|
+
// Set up a module to store methods and delegate calls to
|
769
|
+
// -- Class does not really subclass Module, instead each
|
770
|
+
// Class has a Module that it delegates to
|
771
|
+
this.__mod__ = new JS.Module(this.__nom__, {}, {_resolve: this.prototype});
|
772
|
+
this.include(JS.Kernel, false);
|
773
|
+
|
774
|
+
if (klass !== Object) this.include(klass.__mod__ || new JS.Module(klass.prototype,
|
775
|
+
{_resolve: klass.prototype}), false);
|
776
|
+
},
|
777
|
+
|
778
|
+
/**
|
779
|
+
* JS.Class#include(module[, resolve = true[, options = {}]]) -> undefined
|
780
|
+
* - module (JS.Module): the module to mix in
|
781
|
+
* - resolve (Boolean): sets whether to refresh method tables afterward
|
782
|
+
* - options (Object): flags to control execution
|
783
|
+
*
|
784
|
+
* Mixes a `module` into the class if it's a `JS.Module` instance, or adds instance
|
785
|
+
* methods to the class itself if given a plain old object. Overrides `JS.Module#include`
|
786
|
+
* to make sure callbacks fire on the class rather than its delegating module.
|
787
|
+
**/
|
788
|
+
include: function(module, resolve, options) {
|
789
|
+
if (!module) return;
|
790
|
+
|
791
|
+
var mod = this.__mod__,
|
792
|
+
options = options || {};
|
793
|
+
|
794
|
+
options._included = this;
|
795
|
+
return mod.include(module, resolve, options);
|
796
|
+
},
|
797
|
+
|
798
|
+
/**
|
799
|
+
* JS.Class#define(name, func[, resolve = true[, options = {}]]) -> undefined
|
800
|
+
* - name (String): the name of the method
|
801
|
+
* - func (Function): a function to implement the method
|
802
|
+
* - resolve (Boolean): sets whether to refresh method tables afterward
|
803
|
+
* - options (Object): options for internal use
|
804
|
+
*
|
805
|
+
* Adds an instance method to the class with the given `name`. The `options` parameter is
|
806
|
+
* for internal use to make sure callbacks fire on the correct objects, e.g. a class
|
807
|
+
* uses a hidden module to store its methods, but callbacks should fire on the class,
|
808
|
+
* not the module.
|
809
|
+
**/
|
810
|
+
define: function(name, func, resolve, options) {
|
811
|
+
var module = this.__mod__;
|
812
|
+
options = options || {};
|
813
|
+
options._notify = this;
|
814
|
+
module.define(name, func, resolve, options);
|
815
|
+
}
|
816
|
+
});
|
817
|
+
|
818
|
+
|
819
|
+
// This file bootstraps the framework by redefining Module and Class using their
|
820
|
+
// own prototypes and mixing in methods from Kernel, making these classes appear
|
821
|
+
// to be instances of themselves.
|
822
|
+
|
823
|
+
JS.Module = new JS.Class('Module', JS.Module.prototype);
|
824
|
+
JS.Class = new JS.Class('Class', JS.Module, JS.Class.prototype);
|
825
|
+
JS.Module.klass = JS.Module.constructor =
|
826
|
+
JS.Class.klass = JS.Class.constructor = JS.Class;
|
827
|
+
|
828
|
+
JS.extend(JS.Module, {
|
829
|
+
_observers: [],
|
830
|
+
|
831
|
+
__chainq__: [],
|
832
|
+
|
833
|
+
methodAdded: function(block, context) {
|
834
|
+
this._observers.push([block, context]);
|
835
|
+
},
|
836
|
+
|
837
|
+
_notify: function(name, object) {
|
838
|
+
var obs = this._observers, i = obs.length;
|
839
|
+
while (i--) obs[i][0].call(obs[i][1] || null, name, object);
|
840
|
+
}
|
841
|
+
});
|
842
|
+
|
843
|
+
|
844
|
+
/** section: core
|
845
|
+
* mixin JS.Kernel
|
846
|
+
*
|
847
|
+
* `Kernel` is the base module; all classes include the `Kernel`, so its methods become
|
848
|
+
* available to all objects instantiated by JS.Class. As in Ruby, the core `Object`
|
849
|
+
* methods are implemented here rather than in the base `Object` class. JS.Class does
|
850
|
+
* not in fact have an `Object` class and does not modify the builtin JavaScript `Object`
|
851
|
+
* class either.
|
852
|
+
**/
|
853
|
+
JS.Kernel = JS.extend(new JS.Module('Kernel', {
|
854
|
+
/**
|
855
|
+
* JS.Kernel#__eigen__() -> JS.Module
|
856
|
+
*
|
857
|
+
* Returns the object's metamodule, analogous to calling `(class << self; self; end)`
|
858
|
+
* in Ruby. Ruby's metaclasses are `Class`es, not just `Module`s, but so far I've not found
|
859
|
+
* a compelling reason to enforce this. You cannot instantiate or subclass metaclasses
|
860
|
+
* in Ruby, they only really exist to store methods so a module will suffice.
|
861
|
+
**/
|
862
|
+
__eigen__: function() {
|
863
|
+
if (this.__meta__) return this.__meta__;
|
864
|
+
|
865
|
+
var me = this.__nom__,
|
866
|
+
klass = this.klass.__nom__,
|
867
|
+
name = me || (klass ? '#<' + klass + '>' : ''),
|
868
|
+
module = this.__meta__ = new JS.Module(name ? name + '.' : '', {}, {_resolve: this});
|
869
|
+
|
870
|
+
module.include(this.klass.__mod__, false);
|
871
|
+
return module;
|
872
|
+
},
|
873
|
+
|
874
|
+
/**
|
875
|
+
* JS.Kernel#equals(object) -> Boolean
|
876
|
+
* - object (Object): object to compare to the receiver
|
877
|
+
*
|
878
|
+
* Returns `true` iff `object` is the same object as the receiver. Override to provide a
|
879
|
+
* more meaningful comparison for use in sets, hashtables etc.
|
880
|
+
**/
|
881
|
+
equals: function(object) {
|
882
|
+
return this === object;
|
883
|
+
},
|
884
|
+
|
885
|
+
/**
|
886
|
+
* JS.Kernel#extend(module[, resolve = true]) -> undefined
|
887
|
+
* - module (JS.Module): module with which to extend the object
|
888
|
+
* - resolve (Boolean): whether to refresh method tables afterward
|
889
|
+
*
|
890
|
+
* Extends the object using the methods from `module`. If `module` is an instance of
|
891
|
+
* `JS.Module`, it becomes part of the object's inheritance chain and any methods added
|
892
|
+
* directly to the object will take precedence. Pass `false` as a second argument
|
893
|
+
* to prevent the method resolution process from firing.
|
894
|
+
**/
|
895
|
+
extend: function(module, resolve) {
|
896
|
+
return this.__eigen__().include(module, resolve, {_extended: this});
|
897
|
+
},
|
898
|
+
|
899
|
+
/**
|
900
|
+
* JS.Kernel#hash() -> String
|
901
|
+
*
|
902
|
+
* Returns a hexadecimal hashcode for the object for use in hashtables. By default,
|
903
|
+
* this is a random number guaranteed to be unique to the object. If you override
|
904
|
+
* this method, make sure that `a.equals(b)` implies `a.hash() === b.hash()`.
|
905
|
+
**/
|
906
|
+
hash: function() {
|
907
|
+
return this.__hashcode__ = this.__hashcode__ || JS.Kernel.getHashCode();
|
908
|
+
},
|
909
|
+
|
910
|
+
/**
|
911
|
+
* JS.Kernel#isA(type) -> Boolean
|
912
|
+
* - type (JS.Module): module or class to check the object's type against
|
913
|
+
*
|
914
|
+
* Returns `true` iff the object is an instance of `type` or one of its
|
915
|
+
* subclasses, or if the object's class includes the module `type`.
|
916
|
+
**/
|
917
|
+
isA: function(moduleOrClass) {
|
918
|
+
return this.__eigen__().includes(moduleOrClass);
|
919
|
+
},
|
920
|
+
|
921
|
+
/**
|
922
|
+
* JS.Kernel#method(name) -> Function
|
923
|
+
* - name (String): the name of the required method
|
924
|
+
*
|
925
|
+
* Returns the named method from the object as a bound function.
|
926
|
+
**/
|
927
|
+
method: function(name) {
|
928
|
+
var self = this,
|
929
|
+
cache = self.__mcache__ = self.__mcache__ || {};
|
930
|
+
|
931
|
+
if ((cache[name] || {}).fn === self[name]) return cache[name].bd;
|
932
|
+
return (cache[name] = {fn: self[name], bd: JS.bind(self[name], self)}).bd;
|
933
|
+
},
|
934
|
+
|
935
|
+
/**
|
936
|
+
* JS.Kernel#methods() -> Array
|
937
|
+
*
|
938
|
+
* Returns a list of all the method names defined on the object.
|
939
|
+
**/
|
940
|
+
methods: function() {
|
941
|
+
return this.__eigen__().instanceMethods(true);
|
942
|
+
},
|
943
|
+
|
944
|
+
/**
|
945
|
+
* JS.Kernel#tap(block[, context]) -> this
|
946
|
+
* - block (Function): block of code to execute
|
947
|
+
* - context (Object): sets the binding of `this` within `block`
|
948
|
+
*
|
949
|
+
* Executes the given function passing the object as a parameter, and returns the
|
950
|
+
* object rather than the result of the function. Designed to 'tap into' a method
|
951
|
+
* chain to inspect intermediate values. From the Ruby docs:
|
952
|
+
*
|
953
|
+
* list .tap(function(x) { console.log("original: ", x) })
|
954
|
+
* .toArray() .tap(function(x) { console.log("array: ", x) })
|
955
|
+
* .select(condition) .tap(function(x) { console.log("evens: ", x) })
|
956
|
+
* .map(square) .tap(function(x) { console.log("squares: ", x) })
|
957
|
+
**/
|
958
|
+
tap: function(block, context) {
|
959
|
+
block.call(context || null, this);
|
960
|
+
return this;
|
961
|
+
}
|
962
|
+
}),
|
963
|
+
|
964
|
+
{
|
965
|
+
__hashIndex__: 0,
|
966
|
+
|
967
|
+
getHashCode: function() {
|
968
|
+
this.__hashIndex__ += 1;
|
969
|
+
return (Math.floor(new Date().getTime() / 1000) + this.__hashIndex__).toString(16);
|
970
|
+
}
|
971
|
+
});
|
972
|
+
|
973
|
+
JS.Module.include(JS.Kernel);
|
974
|
+
JS.extend(JS.Module, JS.Kernel.__fns__);
|
975
|
+
JS.Class.include(JS.Kernel);
|
976
|
+
JS.extend(JS.Class, JS.Kernel.__fns__);
|
977
|
+
|
978
|
+
|
979
|
+
/** section: core
|
980
|
+
* class JS.Interface
|
981
|
+
*
|
982
|
+
* `Interface` is a class used to encapsulate sets of methods and check whether objects
|
983
|
+
* implement them. Think of interfaces as a means of duck-typing rather than as they are
|
984
|
+
* used in Java.
|
985
|
+
**/
|
986
|
+
JS.Interface = new JS.Class({
|
987
|
+
/**
|
988
|
+
* new JS.Interface(methods)
|
989
|
+
* - methods (Array): a list of method names
|
990
|
+
*
|
991
|
+
* An `Interface` is instantiated using a list of method names; these methods are the
|
992
|
+
* API the interface can be used to check for.
|
993
|
+
*
|
994
|
+
* var HistoryInterface = new JS.Interface([
|
995
|
+
* 'getInitialState',
|
996
|
+
* 'changeState'
|
997
|
+
* ]);
|
998
|
+
**/
|
999
|
+
initialize: function(methods) {
|
1000
|
+
this.test = function(object, returnName) {
|
1001
|
+
var n = methods.length;
|
1002
|
+
while (n--) {
|
1003
|
+
if (!JS.isFn(object[methods[n]]))
|
1004
|
+
return returnName ? methods[n] : false;
|
1005
|
+
}
|
1006
|
+
return true;
|
1007
|
+
};
|
1008
|
+
},
|
1009
|
+
|
1010
|
+
/**
|
1011
|
+
* JS.Interface#test(object[, returnName = false]) -> Boolean | String
|
1012
|
+
* - object (Object): object whose API we wish to check
|
1013
|
+
* - returnName (Boolean): if true, return the first name found to be missing
|
1014
|
+
*
|
1015
|
+
* Checks whether `object` implements the interface, returning `true` or `false`. If
|
1016
|
+
* the second argument is `true`, returns the name of the first method found to be
|
1017
|
+
* missing from the object's API.
|
1018
|
+
**/
|
1019
|
+
|
1020
|
+
extend: {
|
1021
|
+
/**
|
1022
|
+
* JS.Interface.ensure(object, iface1[, iface2]) -> undefined
|
1023
|
+
* - object (Object): object whose API we wish to check
|
1024
|
+
* - iface (JS.Interface): interface the object should implement
|
1025
|
+
*
|
1026
|
+
* Throws an `Error` unless `object` implements the required interface(s).
|
1027
|
+
**/
|
1028
|
+
ensure: function() {
|
1029
|
+
var args = JS.array(arguments), object = args.shift(), face, result;
|
1030
|
+
while (face = args.shift()) {
|
1031
|
+
result = face.test(object, true);
|
1032
|
+
if (result !== true) throw new Error('object does not implement ' + result + '()');
|
1033
|
+
}
|
1034
|
+
}
|
1035
|
+
}
|
1036
|
+
});
|
1037
|
+
|
1038
|
+
|
1039
|
+
/** section: core
|
1040
|
+
* class JS.Singleton
|
1041
|
+
*
|
1042
|
+
* `Singleton` is a class used to construct custom objects with all the inheritance features
|
1043
|
+
* of `JS.Class`, the methods from `JS.Kernel`, etc. It constructs an anonymous class from the
|
1044
|
+
* objects you provide and returns an instance of this class.
|
1045
|
+
**/
|
1046
|
+
JS.Singleton = new JS.Class({
|
1047
|
+
/**
|
1048
|
+
* new JS.Singleton(name, parent, methods)
|
1049
|
+
* - name (String): the name of the singleton, used for debugging
|
1050
|
+
* - parent (JS.Class): the parent class to inherit from
|
1051
|
+
* - methods (Object): list of methods for the singleton
|
1052
|
+
*
|
1053
|
+
* `Singleton`s are instantiated the same way as instances of `JS.Class`, the only difference
|
1054
|
+
* being that `Singleton` returns an instance of the newly created class, rather than the
|
1055
|
+
* class itself.
|
1056
|
+
**/
|
1057
|
+
initialize: function(name, parent, methods) {
|
1058
|
+
return new (new JS.Class(name, parent, methods));
|
1059
|
+
}
|
1060
|
+
});
|