sorare-rewards 1.0.0.beta8 → 1.1.0
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- checksums.yaml +4 -4
- data/Gemfile.lock +6 -2
- data/README.md +21 -7
- data/lib/sorare/rewards/allocation_configuration.yml +64 -32
- data/lib/sorare/rewards/game_week.rb +18 -7
- data/lib/sorare/rewards/game_week_config.rb +1 -1
- data/lib/sorare/rewards/interactors/allocations/compute_for_quality.rb +3 -3
- data/lib/sorare/rewards/interactors/cards/pick_for_division.rb +2 -2
- data/lib/sorare/rewards/interactors/cards/pick_for_division_and_rarity.rb +2 -2
- data/lib/sorare/rewards/interactors/cards/pick_for_division_rarity_and_quality.rb +7 -7
- data/lib/sorare/rewards/interactors/cards/pick_for_game_week.rb +3 -3
- data/lib/sorare/rewards/interactors/cards/pick_for_league.rb +2 -2
- data/lib/sorare/rewards/interactors/pick.rb +2 -2
- data/lib/sorare/rewards/interactors/prize_pools/compute_for_division.rb +1 -1
- data/lib/sorare/rewards/interactors/supply/compute_for_rarity.rb +11 -10
- data/lib/sorare/rewards/league.rb +8 -2
- data/lib/sorare/rewards/picker.rb +1 -2
- data/lib/sorare/rewards/player.rb +13 -4
- data/lib/sorare/rewards/version.rb +1 -1
- metadata +4 -4
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: dd12e11f5b4eb146655a6944d6ffd4b541a3cfe926e38b5bb77e7235d4cc92fd
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data.tar.gz: 12acbcb47c3d6f366855278b96d75ab787414f802cbbfe9c597f98a96867c8ae
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 858689cacfc5e20404a485c5500266c613c47ec4838fbf909b7975594a6e1eb59cc96d0e3fa14cdc3cfdf4cea2b0f1ad9cd01adc215d02c0369d3ef02a3a7351
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data.tar.gz: ba9f2aa66b4332ba1611f38a9b7fad80582bc1d03f67530bb356d203d4a71f9405ac353461ea4f6383775a03145adb923ade0762b9f1d89041299f7aa2b27e74
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data/Gemfile.lock
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PATH
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remote: .
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specs:
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sorare-rewards (1.
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sorare-rewards (1.1.0)
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activesupport (~> 6.1)
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interactor (~> 3.0)
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json (~> 2)
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i18n (1.8.10)
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concurrent-ruby (~> 1.0)
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interactor (3.1.2)
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io-wait (0.1.0)
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json (2.5.1)
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minitest (5.14.4)
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net-http (0.1.1)
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net-protocol
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uri
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net-protocol (0.1.
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net-protocol (0.1.1)
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io-wait
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timeout
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ostruct (0.2.0)
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parallel (1.20.1)
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parser (3.0.1.0)
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rubocop (~> 1.0)
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rubocop-ast (>= 1.1.0)
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ruby-progressbar (1.11.0)
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timeout (0.1.1)
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tzinfo (2.0.4)
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concurrent-ruby (~> 1.0)
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unicode-display_width (2.0.0)
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data/README.md
CHANGED
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# Sorare::Rewards
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Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/sorare/rewards`. To experiment with that code, run `bin/console` for an interactive prompt.
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TODO: Delete this and the text above, and describe your gem
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## Installation
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Add this line to your application's Gemfile:
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## Usage
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First you need to load a game week
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```ruby
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Sorare::Rewards::
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game_week = Sorare::Rewards::GameWeek.new(hash: 'QmbwCo1fuhRN1T2DyEQtETefsBH6yCj8h7VjMW5iGfT11Z', salt: 'dce0053984405687efcdf3d1a61ffa67')
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```
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Game Week's `hash` and `salt` can be retrieved using the GQL API, the salt is made public after the rewards have been distributed.
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To compute the number of rewards for the game week :
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```ruby
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# Card rewards :
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game_week.card_allocations
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# Eth rewards :
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game_week.prize_pools
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```
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To get the cards rewarded for a GameWeek :
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```ruby
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game_week.cards_picked
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```
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## Development
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limited: &limited
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tier_0:
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0.33
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tier_1:
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0.33
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tier_2:
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0.8
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tier_3:
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 0
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- pct: 1
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rare: &rare
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tier_0:
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- cards_per_loop: 0
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- cards_per_loop: 0
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- cards_per_loop: 2
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- cards_per_loop: 1
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tier_1:
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- cards_per_loop: 0
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- cards_per_loop: 0
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- cards_per_loop: 2
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- cards_per_loop: 1
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tier_2:
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- cards_per_loop: 0
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- cards_per_loop: 0
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- cards_per_loop: 1
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- cards_per_loop: 4
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tier_3:
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- cards_per_loop: 0
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- cards_per_loop: 0
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- cards_per_loop: 0
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- cards_per_loop: 1
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super_rare: &super_rare
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tier_0:
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-
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- cards_per_loop: 2
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- cards_per_loop: 1
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- cards_per_loop: 0
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- cards_per_loop: 0
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tier_1:
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- cards_per_loop: 1
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- cards_per_loop: 1
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- cards_per_loop: 0
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- cards_per_loop: 0
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tier_2:
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tier_3:
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- cards_per_loop: 0
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- cards_per_loop: 0
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- cards_per_loop: 0
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leagues:
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global-all_star:
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limited: *limited
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rare: *rare
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super_rare: *super_rare
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global-under_twenty_one:
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limited: *limited
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rare: *rare
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super_rare: *super_rare
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champion-europe:
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limited: *limited
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rare: *rare
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super_rare: *super_rare
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challenger-europe:
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limited: *limited
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rare: *rare
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super_rare: *super_rare
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champion-asia:
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limited: *limited
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rare: *rare
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super_rare: *super_rare
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champion-america:
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limited: *limited
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rare: *rare
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super_rare: *super_rare
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special-weekly:
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require 'json'
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require 'net/http'
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require 'active_support/core_ext/module/delegation'
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module Sorare
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module Rewards
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# GameWeek stores the reward data of a game week
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class GameWeek
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attr_reader :
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attr_reader :salt
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delegate :card_allocations, :prize_pools, to: :reward_allocations
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delegate :cards_picked, to: :card_rewards
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def initialize(data: nil, hash: nil, salt: nil)
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uri = URI("#{Sorare::Rewards.configuration.gateway}#{hash}")
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@data = data
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@config = GameWeekConfig.new(@data['config'])
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@uri = URI("#{Sorare::Rewards.configuration.gateway}#{hash}")
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@data = data
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@salt = salt
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end
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end
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end
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def data
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@data ||= JSON.parse(::Net::HTTP.get(@uri))
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end
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def config
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@config ||= GameWeekConfig.new(@data['config'])
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end
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def supply_for(league, rarity: nil, player: nil)
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return (supply.dig(league, rarity, player) || 0) if rarity && player
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return (supply.dig(league, rarity) || {}) if rarity
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end
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end
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def
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def reward_allocations
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raise 'Salt required' unless salt
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@
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@reward_allocations ||= Sorare::Rewards::Build.call!(game_week: self, salt: salt)
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end
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def card_rewards
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@card_rewards ||= Sorare::Rewards::Pick.call!(
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@card_rewards ||= Sorare::Rewards::Pick.call!(reward_allocations.to_h)
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end
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def league(name)
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allocate_cards
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allocate_pct if has?('pct')
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allocate_extra if has?('pct')
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allocate_loop if has?('
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allocate_loop if has?('cards_per_loop')
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end
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def allocate_divisions(&block)
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def allocate_loop
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while remaining_supply.positive?
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allocate_divisions do |division_config, division|
|
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allocated[division] += [division_config['
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allocated[division] += [division_config['cards_per_loop'] || 0, remaining_supply].min
|
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end
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end
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end
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end
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def check_config!
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return if config
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return if config
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context.fail!(error: 'Invalid config')
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end
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delegate :league, :allocations, :pickers, :qualified_players, to: :context
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def call
|
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context.
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context.cards_picked = allocations.keys.index_with do |rarity|
|
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PickForDivisionAndRarity.call!(
|
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**context.to_h,
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rarity: rarity,
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pickers: pickers[rarity],
|
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allocations: allocations[rarity]
|
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-
).
|
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).cards_picked
|
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end
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end
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end
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delegate :league, :rarity, :allocations, :pickers, to: :context
|
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def call
|
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context.
|
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context.cards_picked = supply!
|
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end
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def supply!
|
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|
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next [] if pickers&.dig(tier).nil?
|
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|
30
30
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PickForDivisionRarityAndQuality.call!(**context.to_h, allocations: allocations[tier],
|
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picker: pickers[tier]).
|
31
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picker: pickers[tier]).cards_picked
|
32
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end
|
33
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end
|
34
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end
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|
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MISSING_CARDS = 'There are not enough cards to fulfill the requirements'
|
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|
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delegate :picker, :allocations, :league, :rarity, :force, :
|
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delegate :picker, :allocations, :league, :rarity, :force, :cards_picked, to: :context
|
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delegate :game_week, to: :league
|
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def call
|
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context.
|
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context.cards_picked = []
|
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pick!
|
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check_length! unless force
|
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|
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end
|
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def pick!
|
30
|
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pick_if_available! while
|
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pick_if_available! while cards_picked.length != allocations && picker.length.positive?
|
31
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|
end
|
32
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33
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|
def pick_if_available!
|
34
34
|
player = picker.pick
|
35
|
-
return if picker.player_counter[player] > game_week.player(player).
|
35
|
+
return if picker.player_counter[player] > game_week.player(player).pickable_supply(league, rarity)
|
36
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|
37
|
-
|
37
|
+
cards_picked.push(player)
|
38
38
|
end
|
39
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|
40
40
|
def reorder!
|
41
|
-
|
41
|
+
cards_picked.sort! do |a, b|
|
42
42
|
game_week.player(a).rank(league, rarity) <=> game_week.player(b).rank(league, rarity)
|
43
43
|
end
|
44
44
|
end
|
45
45
|
|
46
46
|
def check_length!
|
47
|
-
return if
|
47
|
+
return if cards_picked.length == allocations
|
48
48
|
|
49
49
|
context.fail!(error: MISSING_CARDS)
|
50
50
|
end
|
@@ -22,14 +22,14 @@ module Sorare
|
|
22
22
|
delegate :game_week, :allocations, :salt, :picks, to: :context
|
23
23
|
|
24
24
|
def call
|
25
|
-
context.
|
25
|
+
context.cards_picked = pick!
|
26
26
|
end
|
27
27
|
|
28
|
-
def
|
28
|
+
def pick!
|
29
29
|
allocations.each_league_allocations.each_with_object({}) do |(league_name, league_allocations), picks|
|
30
30
|
picks[league_name] = PickForLeague.call!(
|
31
31
|
**context.to_h, league: game_week.league(league_name), allocations: league_allocations
|
32
|
-
).
|
32
|
+
).cards_picked
|
33
33
|
end
|
34
34
|
end
|
35
35
|
end
|
@@ -24,10 +24,10 @@ module Sorare
|
|
24
24
|
context.pickers = {}
|
25
25
|
add_pickers!
|
26
26
|
|
27
|
-
context.
|
27
|
+
context.cards_picked = allocations.keys.index_with do |division|
|
28
28
|
PickForDivision.call!(
|
29
29
|
**context.to_h, pickers: pickers, allocations: allocations[division]
|
30
|
-
).
|
30
|
+
).cards_picked
|
31
31
|
end
|
32
32
|
end
|
33
33
|
|
@@ -24,11 +24,11 @@ module Sorare
|
|
24
24
|
# Depending on the way the allocations interpreter is implemented it could be done by him or we
|
25
25
|
# update the allocations process to match the structure
|
26
26
|
def call
|
27
|
-
context.
|
27
|
+
context.cards_picked = Sorare::Rewards::Cards::PickForGameWeek.call!(
|
28
28
|
**context.to_h,
|
29
29
|
salt: salt,
|
30
30
|
allocations: transposed_allocations
|
31
|
-
).
|
31
|
+
).cards_picked
|
32
32
|
end
|
33
33
|
|
34
34
|
def transposed_allocations
|
@@ -16,16 +16,14 @@ module Sorare
|
|
16
16
|
def call
|
17
17
|
context.rarity_supply = []
|
18
18
|
|
19
|
-
context.rewardable =
|
19
|
+
context.rewardable = rewardable_supply
|
20
20
|
distribute_in_tiers!
|
21
21
|
end
|
22
22
|
|
23
|
-
def
|
24
|
-
|
25
|
-
player_supply(player)
|
26
|
-
end
|
23
|
+
def rewardable_supply
|
24
|
+
total_float_supply = supply.keys.sum { |player| player_supply(player) }
|
27
25
|
|
28
|
-
|
26
|
+
round_and_cap_supply(total_float_supply)
|
29
27
|
end
|
30
28
|
|
31
29
|
def distribute_in_tiers!
|
@@ -43,12 +41,15 @@ module Sorare
|
|
43
41
|
end
|
44
42
|
end
|
45
43
|
|
46
|
-
def
|
47
|
-
|
44
|
+
def round_and_cap_supply(float_supply)
|
45
|
+
[
|
46
|
+
float_supply.floor + remaining_supply(float_supply.modulo(1)), # Supply limit
|
47
|
+
league.cards_in_circulation_limit(rarity) # Circulation limit
|
48
|
+
].compact.min
|
48
49
|
end
|
49
50
|
|
50
|
-
def
|
51
|
-
|
51
|
+
def player_supply(slug)
|
52
|
+
game_week.player(slug).reward_pool_supply_contribution(league, rarity)
|
52
53
|
end
|
53
54
|
|
54
55
|
def remaining_supply(reward_probability)
|
@@ -1,6 +1,6 @@
|
|
1
1
|
# frozen_string_literal: true
|
2
2
|
|
3
|
-
require '
|
3
|
+
require 'active_support/core_ext/module/delegation'
|
4
4
|
|
5
5
|
module Sorare
|
6
6
|
module Rewards
|
@@ -17,12 +17,18 @@ module Sorare
|
|
17
17
|
@game_week = game_week
|
18
18
|
end
|
19
19
|
|
20
|
-
%w[playing_rate prize_pools].each do |key|
|
20
|
+
%w[playing_rate prize_pools cards_in_circulation].each do |key|
|
21
21
|
define_method(key) do
|
22
22
|
config[key]
|
23
23
|
end
|
24
24
|
end
|
25
25
|
|
26
|
+
def cards_in_circulation_limit(rarity)
|
27
|
+
return unless cards_in_circulation&.dig(rarity) && game_week.config.rewards_ratio_per_cards_in_circulation
|
28
|
+
|
29
|
+
(cards_in_circulation[rarity] * game_week.config.rewards_ratio_per_cards_in_circulation).floor
|
30
|
+
end
|
31
|
+
|
26
32
|
def each_division_prize_pools
|
27
33
|
prize_pools.each_with_index do |prize_pool, index|
|
28
34
|
return to_enum(:each_division_prize_pools) unless block_given?
|
@@ -25,11 +25,18 @@ module Sorare
|
|
25
25
|
@game_data.present?
|
26
26
|
end
|
27
27
|
|
28
|
-
def
|
28
|
+
def reward_pool_supply_contribution(league, rarity)
|
29
29
|
return 0 unless playing? && remaining_games_for_supply.positive?
|
30
30
|
|
31
31
|
[
|
32
|
-
uncapped_supply_for_game_week(league, rarity),
|
32
|
+
uncapped_supply_for_game_week(league, rarity),
|
33
|
+
pickable_supply(league, rarity)
|
34
|
+
].min
|
35
|
+
end
|
36
|
+
|
37
|
+
def pickable_supply(league, rarity)
|
38
|
+
[
|
39
|
+
overall_supply(league, rarity), # Remaining supply
|
33
40
|
available_during_cooldown(league, rarity), # Cooldown limit
|
34
41
|
@config.distribution_limit(rarity) # Hard limit
|
35
42
|
].min
|
@@ -52,10 +59,12 @@ module Sorare
|
|
52
59
|
end
|
53
60
|
|
54
61
|
def rewarded_during_cooldown(league, rarity)
|
55
|
-
(
|
62
|
+
(@game_data&.dig(league.name, rarity) || []).count do |at|
|
63
|
+
(Time.parse(at) + @config.cooldown_since(rarity)) > Time.now
|
64
|
+
end
|
56
65
|
end
|
57
66
|
|
58
|
-
%w[
|
67
|
+
%w[remaining_games_for_supply remaining_games].each do |key|
|
59
68
|
define_method(key) do
|
60
69
|
@game_data&.dig(key)
|
61
70
|
end
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: sorare-rewards
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.
|
4
|
+
version: 1.1.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- pierre
|
8
8
|
autorequire:
|
9
9
|
bindir: exe
|
10
10
|
cert_chain: []
|
11
|
-
date: 2021-
|
11
|
+
date: 2021-08-17 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: activesupport
|
@@ -220,9 +220,9 @@ required_ruby_version: !ruby/object:Gem::Requirement
|
|
220
220
|
version: 2.7.1
|
221
221
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
222
222
|
requirements:
|
223
|
-
- - "
|
223
|
+
- - ">="
|
224
224
|
- !ruby/object:Gem::Version
|
225
|
-
version:
|
225
|
+
version: '0'
|
226
226
|
requirements: []
|
227
227
|
rubygems_version: 3.1.6
|
228
228
|
signing_key:
|