software_challenge_client 20.2.3 → 21.1.0
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- checksums.yaml +4 -4
- data/.rubocop.yml +1 -0
- data/.ruby-version +1 -1
- data/.vscode/launch.json +41 -0
- data/.vscode/settings.json +10 -0
- data/Dockerfile +1 -1
- data/Gemfile +1 -0
- data/Guardfile +1 -0
- data/README.md +4 -3
- data/RELEASES.md +20 -0
- data/Rakefile +4 -3
- data/example/client.rb +6 -9
- data/example/main.rb +9 -9
- data/lib/software_challenge_client.rb +26 -23
- data/lib/software_challenge_client/board.rb +94 -37
- data/lib/software_challenge_client/client_interface.rb +1 -0
- data/lib/software_challenge_client/color.rb +16 -0
- data/lib/software_challenge_client/condition.rb +2 -0
- data/lib/software_challenge_client/coordinate_set.rb +92 -0
- data/lib/software_challenge_client/coordinates.rb +45 -0
- data/lib/software_challenge_client/debug_hint.rb +1 -0
- data/lib/software_challenge_client/field.rb +21 -56
- data/lib/software_challenge_client/game_rule_logic.rb +257 -332
- data/lib/software_challenge_client/game_state.rb +86 -68
- data/lib/software_challenge_client/has_hints.rb +1 -1
- data/lib/software_challenge_client/invalid_move_exception.rb +1 -0
- data/lib/software_challenge_client/logging.rb +1 -0
- data/lib/software_challenge_client/network.rb +1 -1
- data/lib/software_challenge_client/piece.rb +64 -13
- data/lib/software_challenge_client/piece_shape.rb +109 -0
- data/lib/software_challenge_client/player.rb +7 -6
- data/lib/software_challenge_client/player_type.rb +14 -0
- data/lib/software_challenge_client/protocol.rb +82 -74
- data/lib/software_challenge_client/rotation.rb +22 -0
- data/lib/software_challenge_client/runner.rb +2 -1
- data/lib/software_challenge_client/set_move.rb +13 -4
- data/lib/software_challenge_client/skip_move.rb +5 -0
- data/lib/software_challenge_client/util/constants.rb +3 -4
- data/lib/software_challenge_client/version.rb +2 -1
- data/lib/update_client_module.sh +15 -0
- data/software_challenge_client.gemspec +15 -13
- metadata +54 -36
- data/lib/software_challenge_client/cube_coordinates.rb +0 -25
- data/lib/software_challenge_client/direction.rb +0 -55
- data/lib/software_challenge_client/drag_move.rb +0 -22
- data/lib/software_challenge_client/line_direction.rb +0 -15
- data/lib/software_challenge_client/piece_type.rb +0 -18
- data/lib/software_challenge_client/player_color.rb +0 -25
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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-
metadata.gz:
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-
data.tar.gz:
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+
metadata.gz: a08a78bd14dd02e33b72e6263f1b5f378490d29a3200d66b83664a6ee3eeeeb7
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4
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+
data.tar.gz: b5bb2bf9b10e457d9a3a187025435cdda90d7b6010a079f5c7587d0ae134fdec
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5
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SHA512:
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-
metadata.gz:
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-
data.tar.gz:
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6
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+
metadata.gz: 99c7dfa3c94c0db8ff13448dc718502c15d98063c98a16ee8e9eb066a510f1405662a7b0e56d5323bc74e712f38690d3047fe096de192e387babd0318477aae2
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7
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+
data.tar.gz: 2f011d42e30b16f40827c1a3411ceae2923490291faf4cfe63a295dfce7bc606ed755c4b028639c9d8f09eec2b3fdebba82bb077233856c360f5686022fdcd63
|
data/.rubocop.yml
CHANGED
data/.ruby-version
CHANGED
@@ -1 +1 @@
|
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1
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-
2.
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1
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+
2.5.5
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data/.vscode/launch.json
ADDED
@@ -0,0 +1,41 @@
|
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{
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+
// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
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"version": "0.2.0",
|
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"configurations": [
|
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{
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"name": "Ruby - Main",
|
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"type": "Ruby",
|
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"request": "launch",
|
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+
"program": "test/main.rb"
|
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},
|
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{
|
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"name": "Ruby - Gem Main",
|
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"type": "Ruby",
|
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"request": "launch",
|
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"program": "example/main.rb"
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},
|
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{
|
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"name": "RSpec - Active spec File only",
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"type": "Ruby",
|
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"request": "launch",
|
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"program": "C:/tools/ruby27/bin/rspec",
|
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"args": [
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"-I",
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"${workspaceRoot}",
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"${file}"
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]
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},
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{
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"name": "RSpec - All",
|
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"type": "Ruby",
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"request": "launch",
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"program": "C:/tools/ruby27/bin/rspec",
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"args": [
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"-I",
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"${workspaceRoot}"
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]
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},
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]
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}
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data/Dockerfile
CHANGED
data/Gemfile
CHANGED
data/Guardfile
CHANGED
data/README.md
CHANGED
@@ -73,7 +73,7 @@ Computerspieler zu haben (`client.rb` im Beispielprojekt):
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end
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def best_move
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-
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GameRuleLogic.possible_moves(gamestate).sample
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end
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end
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@@ -109,8 +109,9 @@ dependencies. Then, run `rspec` to run the tests. You can also
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run `bin/console` for an interactive prompt that will allow you to
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experiment.
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-
To install this gem onto your local machine, run `
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-
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+
To install this gem onto your local machine, run `gem uninstall
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software_challenge_client` to remove an existing gem and then `bundle exec rake
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install` to install the current version.
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To develop inside a docker container, make sure you have Docker installed and execute
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`develop.sh`.
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data/RELEASES.md
CHANGED
@@ -1,3 +1,23 @@
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= 21.1.0
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Pieces are now mutable and `==` of pieces considers rotated shapes which result in the same covered board fields as equal.
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= 21.0.2
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Fixed problem which caused `last_move` of a `GameState` always be `nil` (thanks to wollw!).
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= 21.0.1
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Improved performance and defined Ruby version 2.5.5 as minimum requirement
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= 21.0.0
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First version for game "Blokus"
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= 20.2.4
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Update game name in documentation
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= 20.2.3
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Improve method documentation
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data/Rakefile
CHANGED
data/example/client.rb
CHANGED
@@ -1,4 +1,5 @@
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1
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# encoding: UTF-8
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# frozen_string_literal: true
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require 'software_challenge_client'
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# This is an example of a client playing the game using the software challenge
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@@ -16,21 +17,17 @@ class Client < ClientInterface
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# gets called, when it's your turn
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def move_requested
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logger.info "Spielstand: #{gamestate.points_for_player(gamestate.current_player)} - #{gamestate.points_for_player(gamestate.other_player)}"
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-
logger.debug "Board: #{gamestate.board
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+
logger.debug "Board: #{gamestate.board}"
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move = best_move
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logger.debug "Zug gefunden: #{move}" unless move.nil?
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move
|
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end
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def best_move
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-
#gamestate.board.add_field(Field.new(5, 0))
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logger.debug "Berechne zuege fuer Board #{gamestate.board
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-
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-
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if !f.empty?
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logger.debug "Feld (#{f.x}, #{f.y}) #{f.obstructed ? 'OO' : f.pieces.last.to_s}"
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-
end
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-
end
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# gamestate.board.add_field(Field.new(5, 0))
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logger.debug "Berechne zuege fuer Board #{gamestate.board}"
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# all possible moves can't be calculated in under two seconds
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possible_moves = GameRuleLogic.possible_moves(gamestate)
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logger.debug "#{possible_moves.size} moegliche Zuege gefunden"
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possible_moves.sample
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data/example/main.rb
CHANGED
@@ -1,5 +1,6 @@
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#!/usr/bin/env ruby
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# encoding: UTF-8
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# frozen_string_literal: true
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require 'software_challenge_client'
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require 'optparse'
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require 'ostruct'
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@@ -8,31 +9,30 @@ require_relative 'client'
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options = OpenStruct.new
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options.host = '127.0.0.1'
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-
options.port =
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+
options.port = 13_050
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options.reservation = ''
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opt_parser = OptionParser.new do |opt|
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-
opt.banner =
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opt.separator
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opt.separator
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opt.banner = 'Usage: main.rb [OPTIONS]'
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opt.separator ''
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opt.separator 'Options'
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opt.on(
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opt.on('-p', '--port PORT', Integer, "connect to the server at PORT (default #{options.port})") do |p|
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options.port = p
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end
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opt.on(
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opt.on('-h', '--host HOST', "the host's IP address (default #{options.host})") do |h|
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options.host = h
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end
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opt.on(
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opt.on('-r', '--reservation RESERVATION', "the host's RESERVATION (default #{options.reservation})") do |r|
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options.reservation = r
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end
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-
opt.on_tail(
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opt.on_tail('-?', '--help', 'Show this message') do
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puts opt
|
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exit
|
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end
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-
|
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end
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opt_parser.parse!(ARGV)
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@@ -1,25 +1,28 @@
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1
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#
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# frozen_string_literal: true
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module SoftwareChallengeClient
|
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/debug_hint'
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require 'software_challenge_client/field'
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/
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require 'software_challenge_client/board.rb'
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require 'software_challenge_client/client_interface.rb'
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require 'software_challenge_client/color.rb'
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require 'software_challenge_client/condition.rb'
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require 'software_challenge_client/coordinate_set.rb'
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require 'software_challenge_client/coordinates.rb'
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require 'software_challenge_client/debug_hint.rb'
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require 'software_challenge_client/field.rb'
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require 'software_challenge_client/game_rule_logic.rb'
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require 'software_challenge_client/game_state.rb'
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require 'software_challenge_client/has_hints.rb'
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require 'software_challenge_client/invalid_move_exception.rb'
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require 'software_challenge_client/logging.rb'
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require 'software_challenge_client/network.rb'
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require 'software_challenge_client/piece.rb'
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require 'software_challenge_client/piece_shape.rb'
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require 'software_challenge_client/player.rb'
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require 'software_challenge_client/player_type.rb'
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require 'software_challenge_client/protocol.rb'
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require 'software_challenge_client/rotation.rb'
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require 'software_challenge_client/runner.rb'
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require 'software_challenge_client/set_move.rb'
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require 'software_challenge_client/skip_move.rb'
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require 'software_challenge_client/util/constants.rb'
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require 'software_challenge_client/version.rb'
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end
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@@ -5,42 +5,44 @@ require_relative './util/constants'
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require_relative 'game_state'
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require_relative 'field'
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7
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-
# Ein Spielbrett fuer
|
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+
# Ein Spielbrett fuer Blokus
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class Board
|
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-
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include Constants
|
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# @!attribute [r] fields
|
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12
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# @note Besser über die {#field} Methode auf Felder zugreifen.
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# @return [Array<Array<Field>>] Ein Feld wird an der Position entsprechend
|
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-
# seiner x und y
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# seiner x und y Coordinates im Array gespeichert.
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attr_reader :fields
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#
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# @
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-
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-
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-
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-
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# @!attribute [r] deployed_blue_pieces
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# @return [Array<PieceShape>] Die blauen, gesetzten Spielsteine
|
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attr_accessor :deployed_blue_pieces
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+
|
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# @!attribute [r] deployed_yellow_pieces
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# @return [Array<PieceShape>] Die gelben, gesetzten Spielsteine
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attr_accessor :deployed_yellow_pieces
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+
|
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# @!attribute [r] deployed_red_pieces
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# @return [Array<PieceShape>] Die roten, gesetzten Spielsteine
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attr_accessor :deployed_red_pieces
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28
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25
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-
#
|
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-
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# @!attribute [r] deployed_green_pieces
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# @return [Array<PieceShape>] Die grünen, gesetzten Spielsteine
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attr_accessor :deployed_green_pieces
|
27
32
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|
28
33
|
# Erstellt ein neues leeres Spielbrett.
|
29
34
|
def initialize(fields = [])
|
30
35
|
@fields = Board.empty_game_field
|
31
|
-
fields.each{ |f| add_field(f) }
|
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+
fields.each { |f| add_field(f) }
|
32
37
|
end
|
33
38
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|
34
39
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# @return [Array] leere Felder entsprechend des Spielbrettes angeordnet
|
35
40
|
def self.empty_game_field
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
([-SHIFT, -x-SHIFT].max..[SHIFT, -x+SHIFT].min).to_a.each do |y|
|
40
|
-
fields[x + SHIFT][y + SHIFT] = Field.new(x, y)
|
41
|
+
(0...BOARD_SIZE).to_a.map do |x|
|
42
|
+
(0...BOARD_SIZE).to_a.map do |y|
|
43
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+
Field.new(x, y)
|
41
44
|
end
|
42
45
|
end
|
43
|
-
fields
|
44
46
|
end
|
45
47
|
|
46
48
|
# Entfernt alle Felder des Spielfeldes
|
@@ -50,7 +52,7 @@ class Board
|
|
50
52
|
|
51
53
|
# @return [Array] Liste aller Felder
|
52
54
|
def field_list
|
53
|
-
@fields.flatten.
|
55
|
+
@fields.flatten.reject(&:nil?)
|
54
56
|
end
|
55
57
|
|
56
58
|
# Vergleicht zwei Spielbretter. Gleichheit besteht, wenn zwei Spielbretter die
|
@@ -59,26 +61,27 @@ class Board
|
|
59
61
|
field_list == other.field_list
|
60
62
|
end
|
61
63
|
|
62
|
-
# Fügt ein Feld dem Spielbrett hinzu. Das übergebene Feld ersetzt das an den
|
64
|
+
# Fügt ein Feld dem Spielbrett hinzu. Das übergebene Feld ersetzt das an den
|
65
|
+
# Koordinaten bestehende Feld.
|
63
66
|
#
|
64
67
|
# @param field [Field] Das einzufügende Feld.
|
65
68
|
def add_field(field)
|
66
|
-
@fields[field.x
|
69
|
+
@fields[field.x][field.y] = field
|
67
70
|
end
|
68
71
|
|
69
72
|
# Zugriff auf die Felder des Spielfeldes
|
70
73
|
#
|
71
74
|
# @param x [Integer] Die X-Koordinate des Feldes.
|
72
75
|
# @param y [Integer] Die Y-Koordinate des Feldes.
|
73
|
-
# @return [Field] Das Feld mit den gegebenen Koordinaten. Falls das Feld nicht
|
76
|
+
# @return [Field] Das Feld mit den gegebenen Koordinaten. Falls das Feld nicht
|
77
|
+
# exisitert, wird nil zurückgegeben.
|
74
78
|
def field(x, y)
|
75
|
-
|
76
|
-
fields.dig(x + SHIFT, y + SHIFT) # NOTE that #dig requires ruby 2.3+
|
79
|
+
fields.dig(x, y) # NOTE that #dig requires ruby 2.3+
|
77
80
|
end
|
78
81
|
|
79
82
|
# Zugriff auf die Felder des Spielfeldes über ein Koordinaten-Paar.
|
80
83
|
#
|
81
|
-
# @param coordinates [
|
84
|
+
# @param coordinates [Coordinates] X- und Y-Koordinate als Paar, sonst wie
|
82
85
|
# bei {Board#field}.
|
83
86
|
#
|
84
87
|
# @return [Field] Wie bei {Board#field}.
|
@@ -88,23 +91,60 @@ class Board
|
|
88
91
|
field(coordinates.x, coordinates.y)
|
89
92
|
end
|
90
93
|
|
91
|
-
#
|
94
|
+
# TODO: Redo this recursively, starting from the corresponding corner and then moving alongside edges and corners
|
95
|
+
|
96
|
+
# Alle Felder einer bestimmten Farbe
|
92
97
|
#
|
93
|
-
# @param color [
|
94
|
-
# @return [Array<Field>]
|
95
|
-
def fields_of_color(color)
|
96
|
-
|
98
|
+
# @param color [Color] Die Farbe der Felder
|
99
|
+
# @return [Array<Field>] Eine Liste aller felder, die die gegebene Farbe haben
|
100
|
+
def fields_of_color(color, fields = [Coordinates.new(0, 0),
|
101
|
+
Coordinates.new(0, BOARD_SIZE - 1),
|
102
|
+
Coordinates.new(BOARD_SIZE - 1, BOARD_SIZE - 1),
|
103
|
+
Coordinates.new(BOARD_SIZE - 1, 0)].select { |it| field_at(it).color == color })
|
104
|
+
copy = Array.new(fields)
|
105
|
+
|
106
|
+
copy.each do |field|
|
107
|
+
[Coordinates.new(1, 0),
|
108
|
+
Coordinates.new(1, -1),
|
109
|
+
Coordinates.new(0, -1),
|
110
|
+
Coordinates.new(-1, -1),
|
111
|
+
Coordinates.new(-1, 0),
|
112
|
+
Coordinates.new(-1, 1),
|
113
|
+
Coordinates.new(0, 1),
|
114
|
+
Coordinates.new(1, 1)].each do |neighbor|
|
115
|
+
new_field = field + neighbor
|
116
|
+
next unless Board.contains(new_field) && @fields[new_field.x][new_field.y].color == color
|
117
|
+
|
118
|
+
fields << new_field unless fields.include?(new_field)
|
119
|
+
end
|
120
|
+
end
|
121
|
+
|
122
|
+
if copy.count == fields.count
|
123
|
+
fields
|
124
|
+
else
|
125
|
+
fields_of_color(color, fields)
|
126
|
+
end
|
97
127
|
end
|
98
128
|
|
99
|
-
# @
|
100
|
-
|
101
|
-
|
129
|
+
# @param it [Coordinates] Die zu untersuchenden Koordinaten
|
130
|
+
# @return [Boolean] Ob die gegebenen Koordinaten auf dem Board liegen oder nicht
|
131
|
+
def in_bounds?(it)
|
132
|
+
it.x >= 0 && it.y >= 0 && it.x < BOARD_SIZE && it.y < BOARD_SIZE
|
102
133
|
end
|
103
134
|
|
104
|
-
# @param [
|
105
|
-
# @return [Array] Liste aller
|
135
|
+
# @param color [Color] Die Farbe der Steine
|
136
|
+
# @return [Array<PieceShape>] Eine Liste aller Steintypen, die die gegebene Farbe noch nicht gespielt hat
|
106
137
|
def deployed_pieces(color)
|
107
|
-
|
138
|
+
case color
|
139
|
+
when Color::RED
|
140
|
+
deployed_red_pieces
|
141
|
+
when Color::BLUE
|
142
|
+
deployed_blue_pieces
|
143
|
+
when Color::YELLOW
|
144
|
+
deployed_yellow_pieces
|
145
|
+
when Color::GREEN
|
146
|
+
deployed_green_pieces
|
147
|
+
end
|
108
148
|
end
|
109
149
|
|
110
150
|
# @return eine unabhaengige Kopie des Spielbretts
|
@@ -112,9 +152,26 @@ class Board
|
|
112
152
|
Marshal.load(Marshal.dump(self))
|
113
153
|
end
|
114
154
|
|
155
|
+
# @param coords [Coordinates] Die Koordinaten des Felds
|
156
|
+
# @return Das Feld an den gegebenen Koordinaten
|
157
|
+
def [](coords)
|
158
|
+
field_at(coords)
|
159
|
+
end
|
160
|
+
|
115
161
|
# Gibt eine textuelle Repräsentation des Spielbrettes aus.
|
116
162
|
def to_s
|
117
|
-
|
163
|
+
"\n" +
|
164
|
+
(0...BOARD_SIZE).to_a.map do |y|
|
165
|
+
(0...BOARD_SIZE).to_a.map do |x|
|
166
|
+
@fields[x][y].to_s
|
167
|
+
end.join(' ')
|
168
|
+
end.join("\n")
|
118
169
|
end
|
119
170
|
|
171
|
+
# @param position [Coordinates] Die zu überprüfenden Koordinaten
|
172
|
+
# @return Ob die gegebenen Koordinaten auf dem board liegen
|
173
|
+
def self.contains(position)
|
174
|
+
position.x >= 0 && position.x < BOARD_SIZE &&
|
175
|
+
position.y >= 0 && position.y < BOARD_SIZE
|
176
|
+
end
|
120
177
|
end
|